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Game Reports / double tactician golden deck
« on: December 23, 2012, 04:45:26 pm »
In this game, I have a plan from the start featuring most cards of the board that I completely achieve as late as turn 17 due to many misplays (trashing a wrong card, forgetting to save an action for tactician, changing from baron to something else).
By that time, I've set up a double tactician deck with shanty town as a village, laboratories as card draw, workshop as card gainers for bishop to trash, gaining/buying and trashing three cards each turn while having exactly the right amount of actions and cards to repeat the same thing over the next turns to overcome a 0-8 province split. My opponent would have won, though, if he had been a bit luckier to buy the last province a turn earlier.
PS: There is the Golden Deck thread, and the Double Tactician thread, but I couldn't decide where to put it, so a new thread to make this subforum even more organized.
By that time, I've set up a double tactician deck with shanty town as a village, laboratories as card draw, workshop as card gainers for bishop to trash, gaining/buying and trashing three cards each turn while having exactly the right amount of actions and cards to repeat the same thing over the next turns to overcome a 0-8 province split. My opponent would have won, though, if he had been a bit luckier to buy the last province a turn earlier.
PS: There is the Golden Deck thread, and the Double Tactician thread, but I couldn't decide where to put it, so a new thread to make this subforum even more organized.