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1
Dominion League / Season 32 - Signups
« on: December 12, 2018, 02:32:12 pm »
Season 32 will run from Monday, February 4 until Sunday, March 17 and you can sign up until Wednesday, January 30 at 19:00 UTC.

If you are a returning player, we encourage you to sign up before Sunday, January 27. Depending on space, you may be required to play a placement match or return at a lower level.

As of Season 31, we are requiring all new and returning players to join the Dominion Discord before signing up. If you arenít familiar with it, Discord is a messaging app for gamers, ideal for real-time chatting with your opponents in the League. It is a lively community of players of all skill levels with regular discussion of Dominion strategy, fun tournaments, and playful banter. It also allows you to listen to live commentary of many matches. The League has been mostly conducted over Discord in recent seasons, so this change is just making it all officially required.

Staying in the league
If you are playing in Season 31, please don't post here, but fill out the Returning form that you should have been sent in a PM. Itís also pinned in your division-specific channel in Discord.

Returning to the league
If you last played in the Dominion League some time in the past year (Seasons 26 through 30), please post a message here stating your dominion.games username, your timezone*, your Discord username (formatted like @___#___), the last season you were in, the division you played and the place you finished. If you last played earlier than that, simply sign up as if you were a new member; see below.

New to the league
Welcome to the League! To join the League, you must first have accounts on both dominion.games and the Dominion Discord. Once you have both of those, please post a message in this thread with both usernames (Discord formatted like @___#___) and your timezone*.

Please make sure to state the exact spelling of your usernames (upper/lower case, special characters, and so on). You will be placed in an appropriate division according to your rating on dominion.games as seen in the client or here. We recommend playing at least 10 rated games before the League starts so that your rating can be appropriately calibrated.

Please check the welcome thread first and read the rules to make sure you're comfortable with the format and the time it takes to play a season. If you have any questions be sure to check out the FAQ. You can also ask questions about the League at the dominionleague channel on Discord.

You will also receive a personal message from one of the league moderators within a week to confirm your signup. You must reply to this PM within the specified time frame (2-7 days, depending on how close to the signup deadline it is) or your signup will be removed. In addition, we require all players to "check in" during the first week of the season or forfeit their place. This consists of filling out a very short form to confirm that you plan to play the season that will be sent at the start of the season. If you fail to check in promptly, you could be removed.

The Google Sheet in the following post will contain all signups as they are processed by the moderators and then confirmed. Please check back again in a few days to make sure your signup was entered correctly.

*When specifying a timezone, please use one of these common examples or use the same format and look yours up in the complete list.
Code: [Select]
America/Chicago
America/Denver
America/Los_Angeles
America/New_York
Australia/Sydney
Europe/Berlin
Europe/London

2
Dominion League / Season 31 - Late Signups
« on: December 05, 2018, 02:11:21 pm »
Season 31 will run from Monday, December 10 until Sunday, January 20. Signups are now closed. If you would like to sign up for next season, you can do so here.

As of Season 31, we are requiring all new and returning players to join the Dominion Discord before signing up. If you arenít familiar with it, Discord is a messaging app for gamers, ideal for real-time chatting with your opponents in the League. It is a lively community of players of all skill levels with regular discussion of Dominion strategy, fun tournaments, and playful banter. It also allows you to listen to live commentary of many matches. The League has been mostly conducted over Discord in recent seasons, so this change is just making it all officially required.

To sign up, please post a message in this thread with your dominion.games username, timezone*, and Discord username (formatted like @___#___). Please make sure to state the exact spelling of your username (upper/lower case, special characters, and so on). You will be placed in an appropriate division according to your timezone and rating on dominion.games as seen in the client or here.

Please check the welcome thread first and read the rules to make sure you're comfortable with the format and the time it takes to play a season. If you have any questions be sure to check out the FAQ. You can also ask questions about the League at the dominionleague channel on the Dominion Discord. If you join, we highly recommend, but do not require, using Discord to communicate with your opponents.

If there is space for you this season, you will receive a personal message from a league moderator to confirm your signup. You must reply to this message within 24 hours or your signup will be removed.

If there is no space appropriate for you (given your level and timezone), we will instead invite you to sign up for next season! You should hear back either way by Sunday, December 16.

*When specifying a timezone, please use one of these common examples or use the same format and look yours up in the complete list.
Code: [Select]
America/Chicago
America/Denver
America/Los_Angeles
America/New_York
Australia/Sydney
Europe/Berlin
Europe/London

3
Rules Questions / Inheritance and Border Guard
« on: November 08, 2018, 04:28:25 am »


If I Inherit a Border Guard, the consensus seems to be that I do not get to use the abilities of the associated artifacts with it. The Horn lets me topdeck a Border Guard during cleanup, and an Estate isn't a Border Guard, so I can't topdeck an Estate. Seems clear enough. Likewise, the Lantern causes my Border Guards to reveal 3 cards, and Estates aren't Border Guards, so that doesn't work either, right? Hold on, not so fast! Lantern works on all my Border Guards, including the one with the Estate token on it... which is the card my Estates gain their abilities from. The thing the Estate is copying reveals 3 cards, so the Estate also reveals 3 cards. To me, Lantern is statically modifying the abilities of all my Border Guards at all times, and my Estates should inherit (pun intended) those modified abilities. For it to work the other way, I would expect Lantern to be worded something like "When you reveal or discard cards with a Border Guard, reveal or discard one more": an ability that replaces one event with another as it happens.

4
Rules Questions / Inheritance and Nomad Camp
« on: February 10, 2018, 03:05:19 am »
I played an online game recently where I Inherited Nomad Camp and then used Ironworks to gain Estates. I was expecting the gained Estate to be topdecked (and then immediately drawn), but instead it went to my discard pile. I know that when-buy and when-gain abilities of Inherited cards apply when buying/gaining Estates, but Nomad Camp doesn't quite have those, instead having an alternate gain location. So I have a question about two scenarios:

If I buy and subsequently gain an Estate Inheriting Nomad Camp, where does it go?

If I gain an Estate Inheriting Nomad Camp without buying it, where does it go?

5
Puzzles and Challenges / First Turn VP Chips
« on: January 12, 2017, 06:48:07 am »
You and a friend have decided to play a game with all the Landmarks and Events! (And some cards of your choosing.) You are going first. Just for silliness' sake, you decide to get the most VP chips you can on the first turn (not counting Mission turns or between-turn time). How many VP chips can you get on turn 1 when you go first?

6
Puzzles and Challenges / The Five Card Straight
« on: October 20, 2016, 06:43:39 pm »
Play a solo game of Dominion.
At the end of the game, during scoring, you must have exactly five cards in your deck, with one each costing , , , , and (Asterisks are irrelevant).
Do this without gaining any cards.
Use no more than 10 Kingdom piles (plus Bane if needed). Use any number of events and/or Landmarks.

7
Goko Dominion Online / Dominion Online Log Auto-Prettifier
« on: September 25, 2016, 08:57:35 pm »
I made a short user script to automatically redirect to yed/ragingduckd/nutki/????'s prettifier for Dominion Online logs, saving you laborious copying and pasting. It works with Greasemonkey in Firefox or Tampermonkey in Chrome.

Get it here.

8
Introductions / Hello is this thing on?
« on: June 23, 2016, 01:21:28 am »
Given that this is my 500th post on these forums I thought I'd introduce myself.

I am 30 years old, went to college for 9 years but never finished, and currently do technical writing for a software company. I have been playing strategic board/card games for about 10 years. Some non-Dominion favorites are Agricola, Tichu, and Scrabble. My Dominion story is thus:

I first played with some friends in college in 2008. Base only because that was all there was. We all thought Bureaucrat was way overpowered. Silver for free, immediately topdeck it, and an attack? Unfair. I only played a few games then. Fast-forward to 2011 and I played once more with a local gaming group; thence I discovered isotropic. Isotropic was the bomb. You could see your entire hand at once and stuff and it was so fast. I found this forum in late 2012 (via the dominionstrategy blog) but never posted until mid-2015.

I also like video games, anime, and manga. Some favorites are Cowboy Bebop, Dennou Coil, and Puella Magi Madoka Magica. I'm a fan of symphonic metal and synthpop music.

I am also a new homeowner, which is both great and stressful.

9
Dominion General Discussion / Jack of All Trades and Bonfire
« on: June 17, 2016, 12:24:21 am »
With the availability of Adventures online, I stumbled upon what appears at first to be a fast two-component Big Money strategy. (Good luck) (Bad luck) Overall the strategy is quick, reliable, and resistant to attacks. Here's how it works:

Open with Jack and Bonfire, trashing two of your Coppers. If you get 5/2, take Jack and be sad. If you get 5/2 and Baker or Borrow enables you to get $3 for Bonfire on the first shuffle, do it.

Then next thing you want to do is to thin your deck by trashing Coppers with Bonfire and Estates/Shelters with Jack. Buy Bonfire whenever you have 2 Coppers in play until you are thin. Unless you get all 3 Estates in 1 hand, you should be able to buy Bonfire on both turns 3 and 4. On turn 5, you should be trashing your last or second-to-last Estate and have several Silvers and at least $5 to buy with. Best-case scenario, which is fairly common, you end turn 5 with your deck consisting of 1 Jack, 1 Copper, 3 Silver, and 1 Gold. From there buy Province/Gold/Silver with Duchies as needed. With no attacks, you should get your 4th Province around turn 11 or so.

So what makes this better than DoubleJack? Notice how around turn 5 or 6 your deck has mostly Silvers and is nearly free of junk? Start buying engine parts instead of Gold. Turns out you weren't playing Big Money at all! You were trashing and building economy to prepare for your engine!

Ok, so back to Big Money. I made a bot (attached) using Geronimoo's sim. It buys Bonfire when it can up until turn 6 whenever it has 2 or more Copper in play. I added logic to buy another Jack when facing Cursing attacks. Otherwise, it's a standard Big Money strategy. Some simulation results of note:

Beats Cultist 57-42
Beats Rebuild 80-19
Beats FG/Council Room 54-42
Beats Fishing Village/Wharf 70-28
Loses to Young Witch/Tunnel 28-70

For these two, I am not sure how much cleverness has been programmed into the bot, so take them with a heaping load of salt.
Beats Hermit/MS 51-45
Beats Counting House/Travelling Fair 62-35

Has anyone else used this strategy? How did you do with it?

10
Rules Questions / Overlord as Prince
« on: June 07, 2016, 06:32:35 pm »
If I play Overlord as Prince (using cost reduction), do I still choose a card, or does the Prince effect fail when it reverts to an Overlord upon being set aside?

11
Dominion General Discussion / Favorite Attack Bracket
« on: April 26, 2016, 12:36:11 am »
Let's get this melee started! If you are like me, you agree that there's no better feeling in Dominion than burying your opponents under mountains of junk or annihilating the valuable cards in their carefully-built decks. So what attack do you like the best? Vote now! Seeding is done by Qvist weighted averages. If necessary I will cast tie-breaking votes.

Byes in first round:
1 Ambassador
2 Mountebank
3 Goons
4 Cultist
5 Scrying Pool
6 Followers
7 Witch
8 Urchin/Mercenary
9 Swindler
10 Torturer
11 Minion
12 Familiar
13 Sea Hag
14 Young Witch
15 Militia
16 Margrave
17 Ghost Ship
18 Marauder
19 Haunted Woods
20 Swamp Hag
21 Bridge Troll
22 Knights
23 Soothsayer

First round contenders:

24 Rabble
41 Thief

25 Jester
40 Saboteur

26 Warrior
39 Pirate Ship

27 Soldier
38 Bureaucrat

28 Cutpurse
37 Spy

29 Giant
36 Fortune Teller

30 Oracle
35 Taxman

31 Relic
34 Rogue

32 Pillage
33 Noble Brigand

12
Variants and Fan Cards / singletee's cards
« on: April 17, 2016, 04:31:31 am »
I am pleased to present here some fan cards I have made. Currently I have 15 culture-themed cards (plus extras), 4 industry-themed cards, and 4 odds and ends. The culture-themed cards are designed as an expansion. Everything herein is a work in progress. I would greatly appreciate any feedback on these. To get things started, I'll post 2 cards from the culture expansion.

Culture Expansion
Accumulate Culture tokens and turn them in to receive benefits.
At the end of the game, every 5 Culture tokens you have left over are worth 1VP.

Major themes: Culture tokens
Minor themes: Trash-for-benefit, reward for doing lots of stuff in an action, card types, card variety

Thanks to 461.weavile for the templates.

13
Puzzles and Challenges / Most Cards from One Buy
« on: November 29, 2015, 05:07:25 pm »
As a follow-up to my puzzle about highest value you can get from one buy, what is the highest number of cards you can get as the result of buying a single card?

Puzzle:
During your buy phase, you buy a single card and resolve any on-buy and on-gain effects and any additional effects you wish to trigger from those. What is the highest possible number of additional cards you end up with in your deck?

Rules:
  • Solo game
  • Any number of events allowed in Kingdom
  • Perfect shuffle luck
  • Unlimited turns of setup
  • Standard number of Treasures (53 Copper, 40 Silver, 30 Gold, 12 Platinum, 16 Potion)
  • 10 Curses in Supply
  • Cards you lose from your deck do not count against you, but:
  • Cards you never had (or had briefly and then trashed) do not count for you

My solution from the other puzzle gets 125 cards, and could get 10 curses easily too, so it's at least __135__. But I'm sure we can go higher!

14
Puzzles and Challenges / Highest Total Value from One Buy
« on: November 25, 2015, 01:47:27 pm »
Puzzle:
During your buy phase, you buy a single card and resolve any on-buy and on-gain effects and any additional effects you wish to trigger from those. What is the highest possible total value of the bought card plus the additional cards you end up with in your deck?

Rules:
  • Solo game
  • Any number of events allowed in Kingdom
  • Perfect shuffle luck
  • Unlimited turns of setup
  • Standard number of Treasures (53 Copper, 40 Silver, 30 Gold, 12 Platinum, 16 Potion)
  • 10 Curses in Supply
  • Potions in costs do not count extra for value
  • If any cost reductions are in effect after your buy, your total value is calculated using the reduced costs

15
Game Reports / Is Butcher really this strong?
« on: June 09, 2015, 12:57:28 pm »


Code: [Select]
Shanty Town, JackOfAllTrades, Silk Road, Thief, Wandering Minstrel, Butcher, Embassy, Saboteur, Soothsayer, Witch
http://www.gokosalvager.com/static/logprettifier.html?20150608/log.50ace175e4b0da3f463f5f04.1433770725536.txt

What the heck happened here? Is Butcher of all things really such a strong Big Money enabler? I do feel like my opponent got rather lucky draws:
  • Drew Butcher + Estate on both turns 4 and 5
  • Bought Gold on turns 7 and 8 and immediately drew them both on turn 9
  • Did not draw a single dead card on either of his last 2 shuffles

In retrospect, knowing I wouldn't be facing any attacks myself, I would have only gotten a single JoAT, and discarded estates instead of keeping them to trash, probably getting Witch earlier in the process.

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