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Topics - pedroluchini

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Rules Questions / Inheritance / Grand Market and buying Estates
« on: May 13, 2015, 04:04:25 am »
If I buy Inheritance to turn my Estates into Grand Markets, does that mean I can't buy Estates from the Supply if I have Copper in play?

Goko Dominion Online / Slowness
« on: May 10, 2015, 12:29:12 pm »
I have to wait like 20 seconds every time I play an Action. Is anyone else having this issue?

Game Reports / A bit of everything
« on: January 03, 2015, 02:06:39 pm »

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Vineyard, Lighthouse, Develop, Smugglers, Herald, Noble Brigand, Nomad Camp, Cultist, Fairgrounds, Harem

I opened with Lighthouse (then got a couple more) to keep a mild protection against Cultist, and that really paid off. The other player won the split and was chaining them like crazy, but I ended up with only 3 Ruins in my deck.

At some point I realized that Heralds aren't bad as a mild defense against Looters, and then I remembered that Ruins can power up Vineyards, and actually there's all sorts of subtle synergies here, and holy crap this board is amazing for Fairgrounds!

I started collecting one of each -- even buying a Curse to reach that elusive 20-named-cards mark where Fairgrounds are worth 8VP.

(...Just ignore turn 12, where I idiotically overpay for Herald and forget that the only card in my discard is a Ruined Market.)

I had a lot of fun with this game, but still... 27 turns isn't that impressive, is it? Did we both get distracted by all the shiny stuff and failed to see a faster, more straightforward strategy?

Help! / A phenomenally weak board?
« on: December 11, 2014, 04:36:21 pm »
(First time posting in the "Help" subforum. Please be gentle!)

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Embargo, Native Village, Pearl Diver, Chancellor, Woodcutter, Talisman, Contraband, Explorer, Laboratory, Bank

No trashing and Laboratory as the only source of +Cards. I briefly considered Talisman to amass Native Villages, but was reluctant to commit to this strategy fearing they might be shut down by Embrago (as indeed happened). I opened with Chancellor, because why the hell not, and spent the rest of the game flailing about without a clear plan.

I really can't figure out what to do here, or why I came out so far behind the other players. What do you think?

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