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Dominion: Renaissance Previews / Renaissance Initial Impressions
« on: November 05, 2018, 01:27:56 pm »
What are your thoughts about the new cards?

Guilds Previews / Merchant Guild
« on: June 15, 2013, 03:30:15 pm »
Merchant Guild
Types: Action
Cost: $5
+1 Buy. +$1.
While this is in play, when you buy a card, take a Coin token.

There seems to be a general consensus that you cannot use the coin tokens earned from a Merchant Guild until the next turn. This seems contrary to the text of the card. According to the text of the card, you earn the coin tokens immediately after purchasing a card. This would mean that you can use the earned coin tokens on a subsequent purchase that very same turn. Could someone on Goko confirm or deny this?

If true, this would lead to some interesting scenarios.

Example #1: Let's say you had three merchant guilds in play.  If you purchased a card, you would then receive three coin tokens.  For your second buy, you could then spend those three coin tokens on a silver and receive three more coin tokens. You can then rinse and repeat until you run out of buys.

Example #2: Let's say you had five merchant guilds in play and five market squares in play. You now have +11 buys. Every time you purchase a card you receive five coin tokens. Hypothetically, you could drain all ten cards from a $5 supply.

After this issue is resolved, let's just maintain this thread as a general discussion for the card since there seems to be a lot of conflicting opinions about Merchant Guild's strength and utility.

EDIT: Thanks for clearing that up. I didn't see that the rules had been posted.

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