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Topics - Mole5000

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Goko Dominion Online / Cornucopia Act 1 Game 8
« on: January 21, 2016, 09:20:22 am »
I give up, I have absolutely no idea what the strategy is to beat the pair of computer players.  No matter what I try I am just not fast enough to beat being junked up by Jester spam nor consistent enough to win a slog.  I don't get it.


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Beggar, Herbalist, Shanty Town, Gardens, Plaza, Spice Merchant, Trader, Margrave, Possession, Bank
I was over whelmed by the choice on this board - espcially given that there were Colonies/Platinum.  I know I didn't play it well but I can't put the pieces together about how to play it better.  I kept thinking I should add a trader to get rid of the estates but never got round to it, I feel I should have got a possession earlier - I never did and I can't help but feel there should be some rush available to 3 pile this super quick and I know I got lucky and my opponent drew badly to allow me to win.

What I actually did is here:

And I feel pretty dumb for not buying out the estates to win a turn earlier.

Can I get some pointers as to waht was actually available on this board?

Adventures Previews / +Buy
« on: April 01, 2015, 11:55:45 am »
We haven't seen a +Buy card yet. 

This is a content free observation.

Dominion General Discussion / Circular strategies in the base set
« on: December 16, 2014, 03:00:23 am »
I could have sworn I read an article somewhere that showed there was a set of 3 strategies for the Starter Kingdom where A beat B beat C beat A but I can't find it anywhere so I am now doubting its existence.

Does anyone else share my belief and if so can they point me at the article?

I am but a lowley 4000 plus ranking player who has hit a lucky streak to get up around 5000 when with great trepidation I saw that Awaclus joined my game.
The Kingdom was powerful and I was quietly fuming after my Bridges had clashed on both turn 5 and then turn 7 (I am certainly not claiming any great play on my part, in fact I know I am being outplayed and am floundering).  On turn 14 it looked like Awaclus was primed to sweep me next turn.  So I got a lucky draw and ended the game in a tie by buying out the third stack.  I felt pretty pleased with myself. 

Then I checked the log an saw Awaclus's final hand and felt less pleased.

Game Reports / Opponent doesn't understand how Smuggler works
« on: July 23, 2013, 12:23:37 pm »
And I still lose.

Twice my opponent played a Smuggler as the last card of his action chain when there was no card he could gain but clicked on a card to pickup (having entered his buy phase) without playing any of his money wasting monster 10 to 12 card hands.  And I still lost to him.  Mortifying doesn't begin to cover it.

I don't think he even believed my explanation to him about Smuggler when I told him through Chat what was going on after he complained the second time.


Final turn saw me with a VP lead, 11 buys and 23 money but the cheapest stack to buy out costing 27 in total.  Until a flash of inspiration hit me.  I feel pretty good about this one given his Pirate ship hit my Gold on turn 7.

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