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Messages - Glooble

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1
Forum Games / Re: M124: GPT-2 Mafia
« on: July 16, 2019, 04:35:20 pm »
Never mind, I was town. My partner was Archetype.

2
Forum Games / Re: M124: GPT-2 Mafia (3! spots left)
« on: July 16, 2019, 04:33:05 pm »
:(

I know, right? But until we can can play as teams, its not so good for us to play together. But this game will be awesome!  I am quite certain of it!

I believe there was an experiment like that in the beginning days of the forum. People made new accounts that combined their screennames. It was goofy.


Yes, 2-headed giant mafia. I believe that was, weirdly, my first time as scum.

3
Mafia Game Threads / Re: f.ds Mafia Hub
« on: July 14, 2019, 08:24:55 am »
Iím working on a semi open setup sort of like jothís DS9 mafia, in that the flavor names are not connected to alignment (Itís agents of SHIELD based, so anyone could be a HYDRA infiltrator.) I want to add a wrinkle where all of the abilities/ shots/ powers people have at the beginning of the game are public information, but some characters have additional abilities which will be triggered only if certain events happen. True role madness, as it were.

Does anybody else here watch Agents of SHIELD?

4
Honestly, as much as I would like my first MVP, I think joth deserves it over me. He actually did turn the game around. Most of our POE was enabled by that e lynch. And that was the hardest one because we had so many more options. Iím proud of day 5, but joth laid the groundwork for that.

Also I was on all of the mislynch wagons. I read silverspawn completely wrong, and I hammered mcmcsalot when I *knew* he wasnít scum. And I wasted my watcher shot (though reading the scum QT, I was pretty close - they almost did shoot Swan.)

5
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 6)
« on: July 13, 2019, 05:48:21 am »
I am conflicted about this game. This is the first time Iíve ever survived until the end of a game, other than that 2d3 on lynchpool, and until ash threw in the towel I was actually pretty proud of how I handled myself. I understand the scum teamís perspective and I do feel bad for them, but not knowing for sure what would happen and knowing the third party could essentially change their mind and decide to kill us at any point, I feel like I actually played one of the best town games Iíve ever played. My only real mistake was hammering mcmcsalot. But that is the mistake that would have lost us the game if DatSwan has gone for the kill.

I was also seriously considering fake-claiming traitor in order to draw out scum day 3. In the end I just didnít have the balls.

6
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 6)
« on: July 12, 2019, 10:22:21 pm »
I was about to vote: ash anyway but now itís less fun.

7
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 6)
« on: July 12, 2019, 04:44:24 pm »
I really really really think the scum is ash though. Everything I said yesterday about EFHW and DatSwan being town is still true.

8
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 6)
« on: July 12, 2019, 04:43:03 pm »
Iím wrong.

9
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 6)
« on: July 12, 2019, 04:33:17 pm »
Actually I might be wrong about that point.

10
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 6)
« on: July 12, 2019, 04:30:13 pm »
Really? If the survivor wanted to win with scum they could have done it days ago. They claim it lowers our lynch choices to 2 (since Iím pretty sure it makes me an actual IC.)

11
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 6)
« on: July 12, 2019, 04:16:30 pm »
Whichever one of you is the survivor should claim now I guess.

12
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 6)
« on: July 12, 2019, 04:14:22 pm »
I am very surprised to be alive.

Itís got to be ash, right? But why would ash kill pubby? Heís the only other person who he could have conceivably convinced us to lynch.


13
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 02:34:18 pm »
Thanks. If we lose its 100% on me. But I feel pretty confident.

14
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 02:12:00 pm »
Fine by me.

15
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 02:06:54 pm »
If you and I are town, and EFHW is town, the scum team is either pps/ash, pubby/ash, or pubby/pps. So all we have to do is rule out pubby/ash and we can safely lynch pps. We can worry about his partner tomorrow when we have more time.

Well, pubby started the day voting for ash. So either mafia didn't select the mafia knows traitor option, or the team isn't ash/pubby. Maybe scum!pubby votes his partner to sow confusion, but I don't think so because it paints him into a corner, especially since pubby's meta is tunneling and sticking to his guns.



16
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 12:36:05 pm »
Sorry I meant to say "if pps is town and EFHW is scum"

17
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 12:35:34 pm »
Given that pubby came right into today wanting to lynch ash, I really think pps is the best lynch. I know this is kind of a house of cards, but its the best I've got.

Or it is Pubby/EFHW or Pubby/PPS

I am worried about pubby/EFHW. But I don't think scum!EFHW votes for e when she did. Her vote took the wagons from pps 3, e 3 to pps 2, e 4. That's not just a bus, that's locking in the lynch. If pps is town there and EFHW is town, the pps lynch wins them the game. I really don't see scum EFHW bussing in that scenario. Do you? What's the logic?

18
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 11:49:03 am »
Given that pubby came right into today wanting to lynch ash, I really think pps is the best lynch. I know this is kind of a house of cards, but its the best I've got.

19
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 3)
« on: July 10, 2019, 11:32:49 am »
I have done my read through and I don't have a hell of a lot. I will post some conclusions when I have them written up.

Summary for now:

I think MiX is either Town or Traitor - I can't decide which.
I think there is Skum in [Joth, PPS]
I think there is Mafia in [Glooble, GK, E!]

So...
- [Mix, Joth, PPs] - Traitor(s)/Mafia at a absolute max of 2 (either 2 Traitors, 1 Traitor and 1 Mafia, 1 Traitor, or 1 Mafia) ... but there has to be 2 Traitors for that to be a real option... so that is not the best jumping off point.

- [MiX, Glooble, GK, E!] - Traitors(s)/Mafia at an absolute max of 3 (either 2 Traitor and 1 Mafia, 1 Traitor and 2 Mafia, or 1 Traitor and 1 Mafia) ... so, 1-2 Skum in [Glooble, GK, E!, MiX] most likely... kind of my favorite at this point.

- If MiX is NOT a Traitor, then I thin kit is either Joth or PPS. That leaves the same scenario as above, but replace MiX with Joth/PPS. Again, because of the unlikelihood of 2 Traitors, I don;t think this is the best pool to choose from.


If none of those 5 above are Skum, that means the entire Skum team would have to consist of [EFHW, Pubby, Ashes, Swan]... which is impossible because EFHW, Ashes, Swan are all in the Hood (this is assuming only 1 traitor, but still either way it doesn't make sense).

There can also only be one maximum skum in [EFHW, Ashes, Swan], and none of them can be a Traitor.

So there are a minimum of 3 Skum in [PPS, GK, E!, Joth, MiX, Pubby, Glooble].


Again, notes will follow. But right now I am at:
E!->Glooble->GK in that order.

That is mainly based on VCA. My main pool is [Glooble, GK, E!]. Day 1 ended with Glooble on the lynch and GK/E! off. Day 2 ended with Glooble and GK on the lynch and E! off.

I think there is Mafia in those three, but I want to believe there are 2/3 in regards to Skum.
Glooble and GK were on the same wagons all the times. E! was at some points and ended up always off. Adding in how many unknowns/towns there were to hammer all the wagons, and the E! L-1 vote on Day 1... I am left wanting to lynch E! today.

No way in hell scum!DatSwan makes a list like that and includes 2 of his partners.

I'm reasonably sure if there's scum in the neighborhood its ash.

20
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 11:23:26 am »
At the point when EFHW switches from pps to e, they're both at 3 votes. Do we really think scum!EFHW buses in that situation? I don't. Not when a mislynch is a game win.

21
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 11:21:16 am »
Another data point- EFHW and pubby are the last two votes on e. I buy that as a superbus if they both thought the e lynch was inevitable. But was it?

22
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 11:07:36 am »
@EFHW: if pubby is traitor, his seeming disconnectedness works fine.  He wouldnít want to try to hard, right?

Wouldn't he want to get nk'd so he could join the qt?

That also costs the scum their kill for that night though.

23
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 10:48:39 am »
Pardon my French, just getting a little frustrated with making the same mistake over and over again.

24
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 5)
« on: July 10, 2019, 10:24:05 am »
If traitor doesnít know mafia, does your team POE thing work?

Dammit.

I hate traitor. It's the worst role.

My whole POE thing is bunk because scum!ash or scum!DatSwan has as much of a clue whether the traitor is pps or pubby as the town players do.

Ignore that whole f**king wall of text, I just wasted everyone's time.

25
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 1)
« on: July 10, 2019, 10:00:52 am »
Bleh.

I forgot about debate's "how does a traitor work" question. If the scum team all thought that was a softclaim, it's totally possible town could have lynched debatepro with no scum help.

On the other hand, EFHW was vote #2 on that wagon, which isn't nothing.

Also if pubby is scum he's the traitor, so, for example, e putting him to unannounced L-1 tells us nothing.



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