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Dominion General Discussion / Re: Cornucopia & Guilds 2E
« on: February 11, 2024, 05:04:41 pm »
New cards is always very exciting! We kind of knew this was coming, I guess, from what DXV has told, but I don't want to take anything for granted! The 2. editions usually either carry forth the ideas from the removed cards in a better package, or tosses them out for something better, so you'll probably understand that I've enjoyed the 2. editions so far.
In Hinterlands 9 cards got swapped out. The wiki says the update pack is 100 cards, but that might include the bane card, so 9 might still be accurate. Dunno where the wiki has that info from?
Guessing which cards that'll be removed is pretty exciting imo, so this is my take on it currently. I'm guessing 5 gets cut from Cornucopia:
In Hinterlands 9 cards got swapped out. The wiki says the update pack is 100 cards, but that might include the bane card, so 9 might still be accurate. Dunno where the wiki has that info from?
Guessing which cards that'll be removed is pretty exciting imo, so this is my take on it currently. I'm guessing 5 gets cut from Cornucopia:
- Fortune Teller, to fit something stronger/more interesting
- Farming Village, to fit something stronger (that doesn't skip night cards?)
- Tournament, to fit something less of a polarizing that still gives prizes
- Harvest
- Fairgrounds, to spice it up like Silk Road got with Marchland
- Candlestick Maker, to fit something more interesting
- Masterpiece, as the concept's aldready been redone with Delve in Empires
- Herald, to remove the mandatory playing of Actions, maybe refine it at the same time
- Taxman, to fit something with more immediate strength