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Messages - samath

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1
Golem + Mountain Village

One of the main problems with Golem-based engines is that Golems will skip other Golems. But if you hit a Mountain Village, fear not! You can put one of those skipped Golems straight back into your hand. Plus, you'll have the actions to play it.

2
Dominion League / Season 30 - End of Season Deadlines
« on: November 14, 2018, 02:49:29 pm »
Season 30 officially ends on Sunday, November 25th. To account for the westernmost timezones, the deadline for reporting matches is Monday, November 26th, at 15:00 UTC.

If you need extra time to finish, please contact your group moderator. There is a one-point penalty for finishing late two consecutive seasons, assessed to the player(s) responsible for the late finish. It is the group moderator's job to assess responsibility; if it is unclear, make sure to let them know.

The deadline for finishing matches late is one week later. All late finish matches must be reported by Monday, December 3rd, at 15:00 UTC.

If any matches remain unreported by the late finish deadline, the responsible player(s) will be considered to have dropped mid-season. This means that they are banned for the next two seasons, and automatically demoted when they return. If they played at least three matches to completion, those are kept for the other players' standings and their remaining matches are "simulated" (see the full rules for how), but if they did not complete that many, its result is removed.

In addition to finishing your matches, all players must fill out the returning form to tell us whether they will be back for next season. This form was sent to you in a private message; you can also find it in the pinned post in your Discord division channel. The deadline for filling out the returning form is Wednesday, December 5th, at 19:00 UTC (the Season 31 signup deadline). Any players who have not told us whether they will be back by then will be assumed to be not returning.

3
Tournaments and Events / Re: Renaissance: The Tournament
« on: November 12, 2018, 01:44:09 am »
SamE 3 - 2 Lemonspawn


4
Dominion: Renaissance Previews / Re: Renaissance Initial Impressions
« on: November 05, 2018, 01:47:11 pm »

5
Scheduling / Re: Season 30 - F8
« on: October 29, 2018, 01:53:57 am »
Hi all, I joined Discord but do not know how to find the channel for this Division, can someone send me a link?
Just added your Discord account to the division, so you should see it now.

6
Dominion League / Re: Season 31 - Signups
« on: October 28, 2018, 02:30:56 am »
Just a reminder for all signups: You MUST give us your full Discord name in the form of "@___#___" in your signup post. For those who have already signed up, please edit your posts above to include this information.

7
Scheduling / Re: Season 30 - F8
« on: October 25, 2018, 11:48:44 pm »
Hey all! stineplaysguitar has been added to this division from the waiting list. She's on Pacific time, but there weren't any empty slots in West Coast divisions, so if you all could be especially accommodating with her time-wise, that would be great. Thanks!

8
I didnít think of Changeling, it should definitely be on the list. Gladiator is marginal (given that it runs out after at most four) and Ritual adds the curse so I wouldnít really consider those fun.

And no, Iím not a masochist; if I was, Iíd prefer no-trashing Cultist Guardian games. Itís just really fascinating to me to see the exotic engines you can produce with unusual trashing. One of my #1 Games of the Week was a CQ Goons game where Procession Transmute was the only trashing. Check it out:



Are you not entertained? :)

9
I look forward to playing X+Sewers-as-only-trashing games, where X is any of the following:
Mine, Mining Village, Lurker, Embargo, Treasure Map, Transmute, Loan, Watchtower, Mint, Develop, Jack of All Trades, Farmland, Hermit, Death Cart, Procession, Counterfeit, Graverobber, Pillage, Taxman, Transmogrify, Trade, Salt the Earth, Necromancer, Acting Troupe

10
Dominion League / Season 30 - Bigger than the Championship
« on: October 14, 2018, 10:46:45 pm »
Hello everyone!

I hope you enjoyed the long break from the Dominion League over the last month. As you probably already know, we took five weeks off in order to give everyone a chance to compete in the 2018 Dominion Online Championship which is now down to round of 16. Good luck to those still alive!

We're obviously friendly with the championship; half of their moderators are current League moderators as well. But I can't resist a little gentle ribbing: At this moment, the start of season 30, we have 256 players, which is 2 more than the championship was able to gather: 254. So I think we can all agree that the Dominion League is the biggest active Dominion tournament in existence. Tell your friends!

Speaking of moderators, we're happy to welcome back Burning Skull, who took Season 29 off of moderating and playing. We didn't lose anyone from last season, so we're back to the same eight moderators as in Season 28: Anders, Burning Skull, Gazbag, gloures, myself, Seprix, tracer, and volfied. assemble_me and drsteelhammer are still hanging around and hope to come back some day.

Many of you are probably wondering about the release of Renaissance which will happen some time mid-season. You are welcome to play with Renaissance if you both agree to, but the default for Season 30 is to play without it. Assuming it's released roughly on time, it will become default to play with Renaissance in Season 31.

Also, keep an eye on daylight savings. The majority of the League is switching mid-season, the Europeans first on October 29th, and then the North Americans on November 5th.

Otherwise, we're continuing pretty steadily. We're continuing the check-ins from last season; especially with the long break before the season, be sure to let us know you're still interested in playing! markus has also already generated some forecasts for the season; check those out and see if you can do better than he predicts!

Best of luck to everyone!

SamE

11
Dominion League / Season 30 - Standings
« on: October 14, 2018, 06:40:10 pm »

12
Dominion League / Re: Season 30 - Late Signups
« on: October 10, 2018, 03:31:45 pm »
Signups listed below. See Available Spots for how many openings there are, and the Waiting List for late signups. Confirmed players are also color-coded according to tentative divisions; these will be finalized after the rating cutoff on Sunday, October 14th.


13
Dominion League / Season 30 - Late Signups
« on: October 10, 2018, 03:29:55 pm »
Season 30 will run from Monday, October 15th until Sunday, November 25th. Signups have officially closed, but if you are new to the league, you can still sign up late in this thread until Wednesday, October 17th at 19:00 UTC.


Late signups are now closed. Please go here if you would like to sign up for season 31.


To do so, please post a message with your dominion.games username, timezone* and, if you have joined the Dominion Discord, your Discord username (formatted like @___#___). Please make sure to state the exact spelling of your username (upper/lower case, special characters, and so on). You will be placed in an appropriate division according to your timezone and rating on dominion.games as seen in the client or here.

Please check the welcome thread first and read the rules to make sure you're comfortable with the format and the time it takes to play a season. If you have any questions be sure to check out the FAQ. You can also ask questions about the League at the dominionleague channel on the Dominion Discord. If you join, we highly recommend, but do not require, using Discord to communicate with your opponents.

If there is space for you this season, you will receive a personal message from a league moderator to confirm your signup. You must reply to this message within 24 hours or your signup will be removed.

If there is no space appropriate for you (given your level and timezone), we will instead invite you to sign up for next season! You should hear back either way by Sunday, October 21st.

*When specifying a timezone, please use one of these common examples or use the same format and look yours up in the complete list.
Code: [Select]
America/Chicago
America/Denver
America/Los_Angeles
America/New_York
Australia/Sydney
Europe/Berlin
Europe/London

14
Dominion General Discussion / Re: Interview with Donald X.
« on: October 10, 2018, 12:39:29 am »
Big data, for example,  could reveal the dominance of certain strategies and ignorance of others,  or what kinds of cards have high "ragequit %"s, or trends like the perceived value of Silver and Gold. New cards could be designed to work well with overlooked existing cards, which really adds value to the game. The most popular cards (cards that get bought relatively high compared to their win %, or low rage quit %s) could be revisited to improve their chances of appearing in full random.

There's also immense value in doing simulations for cards that are likely to work well with a Big Money strategy (e.g. Patrol as DXV said) or are otherwise at risk of monolithic strategies, or compare far too favourably with similar cards.

Why not get super feedback and super playtesting? (that's not a question for anyone here)

We're already doing all of this in the Dominion community with existing cards. (And you won't be getting big data out of playtesting games.) Geronimoo does interesting simulations, while markus attempts to answer interesting questions about usage of different cards, culling from the stats of thousands of games. Donald X. is aware of all of those discussions, and takes part in them from time to time on Discord. If these "big data" observations aren't influencing him in his card creation, that's mostly because we either haven't generated enough interesting insights or those insights don't indicate anything of relevance to new cards that don't exist yet. I would suspect that the insights have influenced him, though much more subtly than him thinking, "let me see how many times people play Villages they buy on average and set Acting Troupe to give that many Villagers."

15
Dominion League / Re: Season 30 - Signups
« on: October 07, 2018, 05:36:17 pm »
The last time I played was in season 24 which is not listed in the OP. I'm pretty sure that was less than a year ago though.
You are correct; the OP has been fixed. It had incremented that season range one too far.

How do I sign up for the league matches
Like everyone else who's new:
Please post a message with your dominion.games username, timezone* and, if you have joined the Dominion Discord, your Discord username (formatted like @___#___).

16
Not really. There is basically no such thing as a player 2 advantage. If there were, the first player would pass to become the second player. Sure, the timing of your shuffles don't quite make that always the best play, but that's a higher-order effect.

There's a second-mover advantage, though, which means that there's less incentive than usual to take the artifact first. By doing so, you're opening your opponent up to a much stronger play of stealing it from you. It's like taking Dame Josephine if she's the top Knight on the pile, but even more so.

17
Loads of other interactions depend on the exact order on the card. For instance, you have to decide which cards to discard with Young Witch before opponents have to reveal whether they have the bane, or which cards to trash, if any, with Dame Anna, before seeing if she survives her attack.

18
Dominion General Discussion / Ununtrashable Cards: The Complete List
« on: September 30, 2018, 12:00:30 pm »
Few things in Dominion are irreversible these days. People have even figured out ways to put split piles back in arbitrary orders!

However, one element of Dominion has always had more of a sense of finality to it: the trash. Once something is trashed, it's gone forever, right? That's at least how we explain the game to our friends -- discarding means you'll see it again, trash means you won't.

Of course, that's changed over the expansions, starting with Dark Ages. (Technically, Thief / Noble Brigand took treasures they stole out of the trash, but since they were only in the trash for a brief moment in the midst of resolving the card, we won't count that. I also won't count Fortress for the same reason.) Dark Ages introduced us to Graverobber and Rogue, which can all take cards of a specific price range ($3-$6) out of the trash. Of course, which cost reduction like Bridge and Highway, this meant that any cards costing $3-$11 (i.e. $3+ with no potions) could be retrieved from the trash.

Lurker provided the next big jump up: Now any action cards could be taken from the trash, including cheap ones (e.g. Ruins) and potion-cost ones.

And now finally, Treasurer has given us a way to get any Treasure out of the trash. Of course, this is the biggest deal for heirlooms like Magic Lamp and Haunted Mirror, which no longer are just single-use. But it's also now the first time we can take Coppers out of the trash!

This leaves us with only a small number of cards that cannot be taken out of the trash once they make it there. Here they are:


19
Dominion Articles / Re: Chariot Race
« on: September 30, 2018, 10:58:28 am »
Well, Secret Passage shuts down Chariot Race arguably as much as it enables it. Just put that Province back in the 6th position at end of turn...

20
My final previews video is up! Featuring three games with markus (we got lucky to see all six).


21
Games with markus today!


22
Today's previews video is up! Games with kaminarizumu, commentary (let's call it... interesting) by a variety of folks including Donald X. Also a complete misreading, and mispronunciation, of Ducat at first glance.


23
My video review with commentary, games with markus and discussion featuring Stef and Donald X., among others, is up (or will be shortly):


24
First impressions video is up! Featuring games with jmjjmj and markus.


25
Dominion General Discussion / Re: The bad luck thread
« on: September 24, 2018, 02:48:44 am »
Right, thanks, the first 12 times. I actually only calculated 11, the correct probability is even less - 0.04%!
I think you have an extra zero in there. I calculate 0.414%, or once every 242 games.

I did notice another mistake. I had included the turn when they missed. So now I get 0.075%.

I calculated the chances of each of the 12 hits: 32%, 57%, 57%, 57%, 57%, 43%, 33%, 71%, 69%, 71%, 69%, 65%. And then I multiplied them. I don't know how our calculations differed.

I get 32%, 57%, 57%, 57%, 67%, 67%, 71%, 69%, 71%, 69%, 65%. So it seems you go wrong somewhere in the middle with 57%, 43% and 33% replacing the two 67%'s (from the 7/17's). You also only had 11 hits, not 12 -- the 12th line you listed was the first miss.

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