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Messages - LittleFish

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1
Variants and Fan Cards / Re: Really bad card ideas
« on: October 03, 2019, 09:26:39 pm »
Gambler
Action-3
Reveal a card from your hand. The player to your left reveals a card from your hand. If your card cost more then your opponents then roll a die. If you roll:
1- +1 card
2- + 1 action
3- + 1 (coin)
4-  take an extra turn after this one
5- swap the revealed card with the card your opponent revealed
6- trash both cards revealed

2
Dominion General Discussion / Re: Are promos worth it?
« on: July 09, 2019, 07:53:16 pm »
I bought them all and am happy I did.
[/quote
are they all worth it?

3
Variants and Fan Cards / Re: Really bad card ideas
« on: June 10, 2019, 04:29:31 pm »
iPhone
Treasure
Cost: $3*

+$2
---------------
You may overpay for this.
It's you must overpay for this

4
Variants and Fan Cards / Re: Really bad card ideas
« on: May 29, 2019, 04:38:50 pm »
Tautology
Type: Reaction
Cost:
When something causes you to reveal this, using the word "reveal", you may reveal this again. If you do, you have revealed this, and this has been revealed by you.
This could be given out in replacement of a curse for some cards?

Sort of like this

Tautologist
Reaction-
When you gain a card other then on your turn, you may first reveal this from your hand to gain a Tautology

5
Not that tricky to see but Castles + Fairgrounds is neat
Also Black market + Fairgrounds. It depends on the size of the black market deck, but it's still a lot more then without Black Market

6
Variants and Fan Cards / Re: Really bad card ideas
« on: May 21, 2019, 04:30:33 pm »
Worker's Willage Action

+1 Card
+2 Actions
+1 Buy
___________________________________________________________________
When you discard this from play, exchange it for a Worker's Village.
In games using this, when you discard a Worker's Village from play, exchange it for a Worker's Willage.
This pile starts with 5 cards. In games using this, the Worker's Village pile also starts with 5 cards and is not in the supply.
In games using this, when any player refers to a Worker's Village as a Worker's Willage, they lose the game.
In games using this, when any player refers to a Worker's Willage as a Worker's Village, they lose the game.
Is the image the same? Also, what about online implementation

7
Variants and Fan Cards / Re: Really bad card ideas
« on: May 13, 2019, 07:42:59 am »
EDIT:  Lowered it to $2 because honestly, yeah.  Maybe $3 instead of $4 is ok, but might as well make it interesting on a 5/2?

I feel like this should have been done by now, but I wasn't able to find it.  Also, I tacked on some more mechanics just to make it more fair for some stupid reason:

Ruined Inheritance
Event
Cost: $2*

You may overpay for this.  For each $1 overpaid, you may move the top card of the Ruins pile to the bottom.

Set aside the top card of the Ruins pile and place your Inheritance token on it.
Thats not the worst idea ever. It still make estates slightly better occasionally.

8
Bridge Troll + Sage doesn't work when you want Sage to find $3 cards.

I'm terrible at noticing these sorts of cost-reduction anti-synergies. My recent one:

Peddler + Ritual
Me (early in the game): Oh sweet, I can gain a bunch of Peddlers cheaply and then trash them for 8VP + Curse
Me (later in the game): Oh. Right.
this works as long as you don't play actions before ritual

9
Dominion General Discussion / Re: Are promos worth it?
« on: April 23, 2019, 04:14:56 pm »
It's my birthday today and someone gave me $50. I don't have any of the promos yet, and all of them together cost $43 in the bgg store (The 8 kingdom cards for $5 each and Summon for $3). So it's kind of obvious what I have to get.
shipping included?

10
Variants and Fan Cards / Re: Really bad card ideas
« on: April 23, 2019, 07:46:29 am »
Great Depression
Landmark
At the beginning of each turn, you may discard a card. If you don't, take your -1$ token
That doesn't seem like a bad idea.

11
Variants and Fan Cards / Re: Really bad card ideas
« on: April 20, 2019, 10:04:11 am »
Somewhat Better Than Scout
Event
Cost: $4

+5 Scouters
Actually a Scout
+1 Action
Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order.

12
Dominion General Discussion / Re: Are promos worth it?
« on: April 17, 2019, 05:16:49 pm »
I recently got governor and Black Market. Black market is fun but hard to set up.

13
Variants and Fan Cards / Re: Really bad card ideas
« on: April 14, 2019, 08:55:53 pm »
Upstart Goblin
Type: Action
Cost: $2

+2 Cards
+1 Action
Each other player: +1 VP

Jar of Greed
Type: Action – Reserve
Cost: $2

+1 Action
Put this on your Tavern mat.
--
At the start of your turn, you may call this for +1 Card.

Fine
Type: Action/Reaction
Cost: $1

+1 Villager
Discard a card from your hand.
--
When another player plays an attack card, you may first play this from your hand.

Good Goblin Housekeeping
Type: Action
Cost: $2

+1 Card per Good Goblin Housekeeping in your discard pile.
+1 Action
Put a card from your hand to the bottom of your deck.
Is this based off of something?

14
Variants and Fan Cards / Re: 4 cards, pick your favorite
« on: April 14, 2019, 11:16:28 am »
Surveyor should be cheaper. In a platinum game it would be to strong for the other players

Lots of cards, like all Silver and Gold gainers, are weaker in Platinum games. That’s not a problem.
It says treasure. Platinum is included

15
Variants and Fan Cards / Re: 4 cards, pick your favorite
« on: April 13, 2019, 08:14:39 pm »
Surveyor should be cheaper. In a platinum game it would be to strong for the other players

16
Variants and Fan Cards / Re: Really bad card ideas
« on: April 08, 2019, 07:43:57 am »
Snowball
Action-Curse
Cost-

+ 2 Cards
Pass this card to the discard pile of the player to your left.
------------------------
-1

17
Variants and Fan Cards / Re: Really bad card ideas
« on: April 07, 2019, 12:50:34 pm »
Masochism
Reaction
----
When you play an attack, you may reveal this. If you do, another player played the attack, and you are another player until you finish playing it.

What does it mean (original intent) when it says "You are another player"? Do you switch hands, decks, and discards with them? Do you actually shapeshift into them and/or replace your knowledge and memories with their knowledge and memories? All of the above? Something else? If the second option, what happens if you are playing an AI?
I think it means you didn't play the attack

18
Variants and Fan Cards / Re: Really bad card ideas
« on: April 05, 2019, 07:38:34 am »
Isn't Farmhand the same as pawn?

19
Variants and Fan Cards / Re: New fan based alchemy cards.
« on: April 02, 2019, 07:44:09 am »
Secret market has no reason the have the * in it's cost. It doesn't say not in the supply.

20
Dominion Articles / Re: Fool
« on: April 02, 2019, 07:41:18 am »

Due to the power of Lost in the Woods, it's important to pick up as many Fools as possible. Not only does this protect you from other players taking the Lost in the Woods effect, it also gives you plenty of fodder to feed to Lost in the Woods. A Fool's a Fool, but you could discard that Fool to to Lost in the Woods and get The Sea's Gift to get +1 Card. You could draw anything! It could even be another Fool. This was strong enough that Donald X ended up pairing Fool with Lucky Coin to slow down the game.

If it is another fool that you draw with sea's gift, won't it just be useless then?

21
Dominion Articles / Re: Chariot Race
« on: April 02, 2019, 07:37:44 am »
How does this have anything to do with chariot race?

22
Variants and Fan Cards / Re: Really bad card ideas
« on: March 28, 2019, 06:35:04 pm »
I think your discard pile is already a card house, so you just take the money.

So is each card its own level? In that case it's strictly better than Philosopher's Stone.
isn't that why it's bad?

23
Variants and Fan Cards / Re: Really bad card ideas
« on: March 27, 2019, 05:43:45 pm »
Quote
Philosopher's Jenga
Treasure
Cost: $3P

Put your deck into your discard pile, then use to the cards in your discard pile to build a card house. +$2 for each storey that this house has right before it topples. Return the cards to your discard pile afterwards.



Is using tape cheating?
I think so
Well, there goes my strategy.
Actually, if you use tape, it won't topple, so you get no .

24
Variants and Fan Cards / Re: Really bad card ideas
« on: March 27, 2019, 04:04:32 pm »
Quote
Philosopher's Jenga
Treasure
Cost: $3P

Put your deck into your discard pile, then use to the cards in your discard pile to build a card house. +$2 for each storey that this house has right before it topples. Return the cards to your discard pile afterwards.



Is using tape cheating?
I think so

25
Variants and Fan Cards / Re: Really bad card ideas
« on: March 25, 2019, 04:46:21 pm »
Carcassonne

Action
+2 Action.
Draw a Carcassonne tile, put it as per Carcassonne rules.
When you complete a Castle: +$2 for each tile it has; +2VP for each pennants it has.
When you complete a Road: you may gain a non-victory card costing $1 per its length.
When you complete a Monastery: you may trash up to 2 cards from your hand, and gain 1VP for each card trashed this way.

(The meepos can be used to track what you gained this turn)
-----
Setup: open a base game of Carcassonne; put its starting tile on the table; shuffle the remaining tiles.

$2

Because while the Governor feel very Puerto Rico, the Walled Village doesn't feel Carcassonne enough.
meeples not meepos

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