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Messages - LittleFish

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1
Variants and Fan Cards / Re: Set Expansion Contest
« on: January 15, 2021, 02:56:09 pm »

I think that this is probably too weak. Engines (most of them anyway) don't want the Silver, and Terminal Draw Big Money probably doesn't need/want the Horses. Even in Terminal Draw Big Money, you often have 2 Silvers in play, in which case this is a more expensive Expedition/Experiment. If you make it cheaper, it probably is too similar to these 2 others card-shaped things, so I would buff it somehow.
This analysis is off. Yes, in a normal game you won't have more than 2 Silvers in play all that often. But we're not considering a normal game, we're considering a game that has Horse Trade in it. The opportunity cost of adding a Silver becomes significantly lower as each Silver is more or less a cantrip if you buy Horse Trade. You can build your deck with Horse Trade in mind, and I think it can be pretty strong then.
Yes, but if you are trying to build an engine around Horse Trade and Silvers, it just isn't going to be reliable. And if you aren't building an engine around it, I really doubt that you are going to take one of these for 3 Horses over a Gold or a Province in Big Money
The Event does neither cost $8 or $6 nor are Province and Gold the benchmark. Experiment and Expedition on the other hand are. That makes the analysis fairly simple, the Event is good if you have 3 or more Silvers in play. Doesn't seem horribly underpowered.
but if you have 3 silvers in play, you'd have the option to buy a gold, meaning that you could compare it to a gold

2
Variants and Fan Cards / Re: Set Expansion Contest
« on: January 14, 2021, 12:23:30 am »
Quote
Stablehand
Action-
+1 Action
You may discard a treasure from your hand to gain two horses.
---
When you buy this, instead of paying the cost, you may exile a horse from your hand

Is the top part too weak? Input would be appreciated.

3
Variants and Fan Cards / Re: Dominion: Venus, a fan expansion by Carline
« on: January 09, 2021, 12:23:08 pm »
Merged Path and Madame into one card (Path) and added other terminal money, a Harvest variant (better than it I hope).

     

And 3 cards to have more non attack players interactions: A Wishing Well with a kind of reverse Gladiator bet, a Throne Command with a bit of the kindness of a Duchess and a Black Market gainer with Advisor condition.

          
Gambler should end "you may reveal a copy of it from your hand for + 1 card" so there isn't trust issues

4
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 06, 2021, 11:32:49 am »


Translation:
Band of robbers

+1 Buy, +2$
Gain a spoils from the spoils pile.

Action

Obviously this is comparable to Band of Misfits. Band of Misfits is a village, while this is a Woodcutter. Cards that cost should generally be more powerful than cards that cost (Alchemist and Laboratory). In most cases, I would prefer to have village over Woodcutter, so I would usually want Band of Misfits over Band of robbers. Which should be the opposite, so maybe this should cost ?
Do you mean Bandit Camp?

5
Variants and Fan Cards / Re: Dominion: Venus, a fan expansion by Carline
« on: January 04, 2021, 11:52:13 pm »

All previous versions had the same problem of being more wanted as pseudo-trashers and too strong in that role.

Though I think it maybe would be a bit slow to match Seasons in any version, I think about a "duplicate" version which could be instersting and also interact with Seasons. 
I may be mistaken, but the duplicate one doesn't interact with seasons, because it says "from the supply" which the seasons are not.

Yes, you're right. If I write "from its pile" could it have some undiserable interaction with existent non-supply cards?

Anyway, even not interacting with Seasons, which version is better?
If you write "from it's pile" it could duplicate many cards that normally are a trouble to get (Wishes)

6
Variants and Fan Cards / Re: Dominion: Venus, a fan expansion by Carline
« on: January 04, 2021, 11:19:38 pm »

All previous versions had the same problem of being more wanted as pseudo-trashers and too strong in that role.

Though I think it maybe would be a bit slow to match Seasons in any version, I think about a "duplicate" version which could be instersting and also interact with Seasons. 
I may be mistaken, but the duplicate one doesn't interact with seasons, because it says "from the supply" which the seasons are not.

7
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 03, 2021, 11:01:48 pm »


Quote
Tooth Fairy - Night/Duration, $4 cost
Set aside a card from your hand under this. At the start of your next turn, you may put it into your hand or trash it.  If you trash it, gain a Wish if it costs $5 or more, otherwise gain a Silver.
Do you get the silver if you don't trash it, or only if you trash it and it costs less than 5?

8
Variants and Fan Cards / Re: Set Expansion Contest
« on: January 03, 2021, 03:07:25 pm »

Wouldn't it make more sense to be "during your turns" not "in your turns"?

9
Variants and Fan Cards / Re: Really bad card ideas
« on: January 02, 2021, 07:13:41 pm »
Bullet
Action-Attack
You trash a werewolf from the supply. If you can not, each opponent reveals their hand, and then trash any revealed werewolves.
---
When you gain this, trash a silver from your hand. If you do not, trash this from wherever it is.

10
Variants and Fan Cards / Re: Dominion: Venus, a fan expansion by Carline
« on: January 02, 2021, 04:48:14 pm »


This version, which doesn't count itself, is still too strong at ?
Why not just say "... per Action card in play (excluding this)..."?

11
Variants and Fan Cards / Re: Dominion: Venus, a fan expansion by Carline
« on: January 02, 2021, 01:00:00 am »
Added this gainer, a kind of Horn of Plenty variant.


Why would you ever play it as an Action? I also think that this should cost more than horn of plenty, seeing as you can get more actions in play than differently named cards

The answer for your two questions is the same: It gains a card costing exactly the number of action cards played.
If you play it as an treasure card, it still counts towards action cards in play

Yes, but you can reach Buy phase with 7, 9, 12 or any other number of actions played.
I meant that towards my first question of "Why would anyone play it as an action while they could play it as a treasure"

12
Variants and Fan Cards / Re: Dominion: Venus, a fan expansion by Carline
« on: January 02, 2021, 12:50:32 am »
Added this gainer, a kind of Horn of Plenty variant.


Why would you ever play it as an Action? I also think that this should cost more than horn of plenty, seeing as you can get more actions in play than differently named cards

The answer for your two questions is the same: It gains a card costing exactly the number of action cards played.
If you play it as an treasure card, it still counts towards action cards in play

13
Variants and Fan Cards / Re: Dominion: Venus, a fan expansion by Carline
« on: January 02, 2021, 12:35:20 am »
Added this gainer, a kind of Horn of Plenty variant.


Why would you ever play it as an Action? I also think that this should cost more than horn of plenty, seeing as you can get more actions in play than differently named cards

14
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 01, 2021, 10:44:11 pm »

There's a bit of player interaction if multiple people go for this.
Should the be an attack so you can block people taking Spoils from your mat? Or is it intentionally without that?

Edit: The first time someone takes all the spoils into their hand, won't it lead to a megaturn without other methods to get spoils, as there'd be 15 spoils? Or am I misreading this completely, and it's only spoils from your exile mat?

15
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 01, 2021, 05:15:40 pm »
    • About Princess: Is there really an issue? Victor specifies "you may play...", and princess says "while this card is in this play...", so I understand its effect does in fact apply
    But it won't be in play, because it's in the prize pile

    16
    Variants and Fan Cards / Re: Equipment, Cabinet and Moral
    « on: December 31, 2020, 04:31:33 pm »
    Kingsman
    $4 – Action
    Equipment: Harp, Shield, Sword, Trumpet
    Quote
    +1 Action
    Follow the instructions of the
    Kingsman’s Equipment cards
    on your Cabinet mat.

    Take one of your set-aside
    Kingsman’s Equipment cards.
    I believe the part saying "Follow the instructions of the
    Kingsman’s Equipment cards
    on your Cabinet mat." are not important, due to them already saying to take those bonuses when a Kingsman is played. The way it is currently worded, you already get the bonus for playing kingsman without the clause

    17
    Weekly Design Contest / Re: Weekly Design Contest Thread
    « on: December 31, 2020, 03:23:55 pm »
    Contest #100: Fun with Non-Supply Cards

    Create a card-shaped thing that interacts with an existing (i.e., official) non-Supply card. It can be any type of card-shaped thing and can interact in any way whatsoever, big or small, with any existing non-Supply card (or more than one). Please name or show the existing non-Supply card and describe the interaction. Feel free to wander – please do not focus too much on the contest criteria.

    As long as there is any interaction whatsoever, very little attention will be paid in the judging to the quality or degree of the of interaction – I prefer flexible creativity to adherence to restrictions. While I believe that personal preference is always a substantial factor in judging these contests, I will try to focus on balance, playability and, most of all, fun. Also, just a hint, but certainly not necessary to win, I tend to enjoy cards that honor an overall theme or story.

    Good luck to everyone!  Have a happy and safe 2021!

    (I almost went with a 2020-themed contest, but didn’t really want to look at 100 cards featuring Ruins, Rats and Curses.)

    Just to clarify, does our card have to interact with a non-Supply card directly (such as gaining Spoils or Horses, etc. or Commanding them a-la spineflu's entry) or can our card just combo with some non-Supply card in some way without necessarily guaranteeing that it's in use (like LittleFish's entry does)?
    (Like my entry would do if I remembered correctly)

    18
    Weekly Design Contest / Re: Weekly Design Contest Thread
    « on: December 31, 2020, 12:13:06 pm »
    Quote
    Asylum
    Reaction
    When one of your cards would be trashed, you may discard this to exile it instead.
    -----
    In games using this, when you end your turn without buying a card, you may trash an action card you have in play to gain a Asylum

    Interacts with Madman, as you can save it in exile for when you gain another. Maybe it should be just reveal and not discard, as it could be pretty weak otherwise

    This doesn't interact with Madman the way you want it to. Madman is returned to its pile, not trashed.
    I must have mixed up the wording on Hermit and Madman. Haven't played a game with Hermit in some time

    19
    Weekly Design Contest / Re: Weekly Design Contest Thread
    « on: December 31, 2020, 11:52:21 am »
    Not an actual submission, as my memory of the card was incorrect. I will submit a new one in the future

    Quote
    Asylum
    Reaction
    When one of your cards would be trashed, you may discard this to exile it instead.
    -----
    In games using this, when you end your turn without buying a card, you may trash an action card you have in play to gain a Asylum

    Interacts with Madman, as you can save it in exile for when you gain another. Maybe it should be just reveal and not discard, as it could be pretty weak otherwise

    20
    Weekly Design Contest / Re: Weekly Design Contest Thread
    « on: December 30, 2020, 11:39:19 pm »
    We could just use the mini set design subfolder
    Isn't that for a separate contest?

    21
    Weekly Design Contest / Re: Weekly Design Contest Thread
    « on: December 30, 2020, 10:39:44 pm »
    Can a Child board like Mini-Set Design Contest be done? I think it solves both problems. I think this thread is popular enough to upgrade it

    who do we talk to about that? theory?
    We could report the post, so a moderator looks at it. I hope that isn't against the rules.

    22
    Dominion General Discussion / Re: Interview with Donald X.
    « on: December 30, 2020, 08:02:05 pm »
    Is there any particular reason that Way of the Mouse isn't limited to non-Commands just in case you make any or -cost Command cards in the future?
    We talked about it at the time. I felt like, it would be great to not make any more Command cards, and if I somehow need to make another one, I can sure avoid having it cost $2 or $3. And then, the text doesn't fit on the card in the large font, and it's text I sure want to avoid where possible, it's a confusing thing.

    It does seem unlikely that any future Command cards would make sense at a cost of $2 or $3.  They'd either be pretty useless or be way underpriced

    The exact same text as Band of Misfits, but costing $2.
    Costing $3, because otherwise it would only be able to play Poor House and Ruins

    23
    Dominion General Discussion / Re: Misinterpretation of Lighthouse/Moat
    « on: December 30, 2020, 12:43:01 pm »
    If the Moating player doesn't get to see revealed cards, then here is an accountability issue that could arise in a 2 player game:

    A: Plays Ambassador
    B: Reveals a Moat from their hand
    A: Reveals a Patron from their hand and gets +1 Coffers (and chooses not to return the Patron to the supply)

    If B doesn't get to see the revealed Patron card, then there is nothing to stop A from always conveniently finding that they have a Patron in their hand when their Ambassador is Moated.
    I was aware of the accountability issue, meaning this would go against the intent of the rules, and I never play this way (I let revealed cards be revealed for blocked attacks), but I was wondering if there was actually anything that specifically said that revealing isn't considered an effect of an attack.


    I suppose the answer could come through the fact that revealing is effecting the player  revealing it, even if it's not explicitly stated. The act of revealing could be beneficial to the opponent, but isn't made to be that way.

    24
    Dominion General Discussion / Re: Misinterpretation of Lighthouse/Moat
    « on: December 30, 2020, 12:11:46 pm »
    The "unaffected" only goes so far.  Attack cards have a part that clearly affects other players and other parts that don't.  The clearest way to do this would have been to have a part of the card's text labeled as the attack, e.g. "Attack: each other player gains a Curse."
    Other than the revealed cards, do you have an example of a attack card with a non-attack player interaction?

    25
    Variants and Fan Cards / Re: Dominion: Venus, a fan expansion by Carline
    « on: December 30, 2020, 12:05:32 pm »

    Updated these two cards:

              
    Nightmare would be a political attack, as you could give one person a scout, and the other a colony in a three person game

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