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Messages - Karpeth

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1
Dominion General Discussion / Re: Marchland
« on: April 09, 2024, 02:21:47 pm »
More like April-not-in-my-land. It won't ship outside of US yet.

2
Dominion General Discussion / Re: Cornucopia & Guilds 2E
« on: February 14, 2024, 07:45:20 am »
Assuming that young witch is not one of the removed cards, will we get a bane card in the update box?

Since I always buy first print of dominion, this is the only bane of my existance - the lack of a bane card.

There should be a place for it, since 9 cards and 1 randomizer leaves place for 1 blank.

3
The no visiting rule (which only applies to category 1 if I understand correctly) in particular seems to be designed to be able to use moving on-gain effects on cards that are gained into your hand or onto your deck. So to me, it seems logical to broaden the expected location for gained cards to:
a) Your discard pile
b) Your hand
c) A specified location in your deck (which means that if the gained card entered your deck pre shuffle, it can no longer be moved)

As cool as being able to dodge Siren's restriction with optional topdecking, it is something that Armory and ideally also Replace should be able to do as well if we go for it IMO.

That said, I know I cannot outthink the development team, so I'm pretty sure they have good reasons why it is the way it is now.

Expected location can already be your discard pile or your hand. That's why for instance Watchtower can trash a card that is gained to your discard pile, your hand, your deck, or wherever. And it's actually why we CAN'T dodge Siren with Armory or Transmogrify.

If we could dodge Siren with Armory, that means we couldn't trash Seahag's curses with Watchtower. Pretty sure that's why the rule is the way it is.

But it could have been that the only expected location would be your discard pile, so that Watchtower, Siren, Royal Seal, etc. all lose track of a card that isn't gained to your discard pile.

However, Replace, Summon etc. is different: Replace has two separate instructions: Gain a card to your discard pile; move it onto your deck. Since Siren and Watchtower trigger on when-gain, it makes no sense that they would wait until Replace's second instruction is carried out.

As the FAQ says on the wiki that an action-victory still triggers the victory part, doesn't that mean that replace is functionally identical to gaining to deck? the card is in it's expected destination when on-gain triggers are resolved either way? Summon is a seal-like tho?

So far the examples in this thread are cards changing something during the play of the card (gain to hand, gain to deck), moving siren to an expected destination, forcing it to activate and cards giving you a general on-gain effect, enabling you to move it before siren would activate (seals - when gain)

Is there any reason why Replace would visit the discard?

4
Oh, Another Q.

does this mean I need to sleeve my randomizers - to know which pile has what trait?

5
Does this mean bane is a trait, and we finally can get a bane card if you bought first editions?

6
Dominion General Discussion / Re: Interview with Donald X.
« on: November 02, 2022, 11:11:05 am »
Are there plans for more second editions, or are we done?

Since you skipped the small expansions - and card counts go up to 500 - Guilds, cornucopia and Alchemy don't have enough material to work in as a single big box second edition?


7
Dominion General Discussion / Re: Interview with Donald X.
« on: November 01, 2022, 12:33:33 pm »
I just spoke to asmodee nordic today. It sounds like they ship from the USA. Sweden has had an extremely subpar delivery of these, My flgs got theirs today, and they ordered them the day they were announced.

Spelexperten.se is the only one who got "many", and they got them just a few days ago.

8
Will lost in Woods become an artifact in the next prutning then?

9
Dominion: Renaissance Previews / Re: Teaser
« on: September 25, 2018, 05:14:59 am »
Day 2:

- 8/25 kingdom cards, 0/25 sideways cards, 0/12 wooden cubes, 6/6 playmats, and 35/35 tokens (we haven't seen the mats and tokens, but you get a peak at dominion.games)
- 0/3 Treasures, 0/2 Attacks, 0/2 Duration cards, and 0/1 Reaction
- 3/15 uses for tokens
- 4/16 uses of "trash"
- no card with a word in quotation marks on it
- a card with only 3 words on it (Acting Troupe); a card with only 4 words on it (Scholar)
- 0/3 ways to play Actions in your Buy phase
- no way to take a turn after the game would otherwise be over
- no trasher you can't turn off
- nothing that cares about shuffling

Sorry if I stole your thunder, J Reggie! I was curious to see where we stand. :)

We don’t need to see the tokens. It’s ”the same” since seaside.

10
Rules Questions / Re: 5-6 player number of cards.
« on: September 21, 2018, 04:28:28 pm »
Actually, Oyvind, the number of colonies should always be equal to the number of provinces

Actually no.

I hope DXV would confirm oyvind.

You are correct. From the Prosperity Rulebook, second edition:

Quote
Use 8 copies of Colony for games with 2 players, 12 for games with 3 or more
players.

*Edit* First Edition rules say the same. And the rulebook is definitely aware of 5-6 player rule changes, because it describes the game ending on 4 empty piles in a 5-6 player game.

It clearly states 3 or more players. That was not what I was refering to, but rather the number  of treasures.

11
Rules Questions / Re: 5-6 player number of cards.
« on: September 21, 2018, 02:33:00 pm »
Actually, Oyvind, the number of colonies should always be equal to the number of provinces

Actually no.

I hope DXV would confirm oyvind.

12
Rules Questions / 5-6 player number of cards.
« on: September 21, 2018, 05:40:42 am »
It seems we have different rules on This in different editions.

Intrigue, base cards and dominion second edition wants you to use 120 Copper, 80 silver, 60 gold, 30 estates, 12 duchies, 18 province and 50 curses and ruins.

Big box Two includes ”100” extra cards, which are suppoused to bring the Numbers to 80 Copper, 70 silver, 48 gold, 30 estates, 12 duchies, 18 province and 50 curses and ruins.

Am I misinformed on the contests of big box II, or is There a discrepancy between the rules?

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