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Dominion General Discussion / Re: "New" Promo: Rethemed Harem
« on: June 26, 2023, 08:05:47 am »
Was the Nicolas cage look alike shantytown a close second?

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Dominion General Discussion / Re: Hinterlands 2E Preview 3
« on: July 26, 2022, 01:49:58 am »
So has any one got a physical copy of hinterlands yet?  If so when?

3
I am from Canada and the two distributors I use are 401games and boardgamebliss.
401games had sea side about a month and a half ago, prosperity just showed up 5 days ago and hinterlands is still in preorder.

Board game bliss does have seaside now but doesn’t have the other two even for preorder.
Donald said on the hinterlands preview 3 that the prosperity and hinterlands was showing up within a day of each other at rgg 

Have any of you Americans got a physical copy of hinterlands yet?  Is Canada slow to the party?

And I got the seaside update pack 2 days ago and I will be playing it tonight with some friends I’m excited to bring it to the table

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Dominion General Discussion / Re: Prosperity 2E Preview 1
« on: May 30, 2022, 02:50:37 pm »
I really like the charlatans curse and may house rule other curse games to play the same.  I really actually wish that Donald made an official alternative curse deck that was like curse cards lite version.  Like a curse that self trashed itself but turns into two coppers.  A curse that can self trash itself only if you have another curse in your hand, a curse that also functions as a copper,  a cantrip
Curse worth -2 vp etc.  or even a rule that you may forfeit your turn to trash any number of curses you were dealt

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Dominion General Discussion / Re: Prosperity 2E
« on: May 21, 2022, 09:59:48 pm »
I’m not sure if I’m on to anything here but allies rulebook was likely  made when prosperity2e was already planned.  That said the suggested prosperity games included expand, kc, quarry, rabble, talisman, bank, city, mint, trade route, vault.  I would find it strange that they would make suggested sets include cards they knew they were going to axe from the game within the year.
The seaside 2nd edition suggested sets didn’t include any of the axed cards. 
That said I would be surprised if trade route or mint made the cut.

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Dominion General Discussion / Re: Seaside 2E Preview 3
« on: May 18, 2022, 07:58:42 am »
I’m a little surprised that since island remained in game that it wasn’t erratad to make the mat for it an exile mat.  Seams silly that in a game with island and exiles in play you would need to bring out two mats still when they behave so similarly. 

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Variants and Fan Cards / Re: Diamond in the Ruff
« on: January 27, 2018, 03:37:10 pm »
I actually originally spelled it rough but when I went to go check it's meaning as I was looking to see if it fit something that got better the more you chipped away at it, I found it spelled ruff on urban dictionary and thought it was an Americanism of the word like thru or color

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Variants and Fan Cards / Diamond in the Ruff
« on: January 27, 2018, 02:26:12 pm »
Action/Treasure/Victory card cost 1*
+1 action
you may trash this card
If this card is trashed may add one token to diamond in the Ruff  cost mat.  If not self trashed return card to hand.
treasure: worth 1 for every 3 it costs
VP worth 1 per every 3 it costs.
 
I really like fortress and wanted another untrashable card.
the idea is it costs one at start but it's cost/value increases for you each time it is trashed and like fortress returns to hand when trashed unless it is self trashed.  Meant to interact strongly with any trash for benefit cards.  Is all 3 types of card for strong interaction with trash for benefit cards.  it's coin or VP value could be altered for balance as it's main focus is a ramp up able trash for benefit card.

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