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Messages - DooWopDJ

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1
I had thought the release date was Mar 16, 2020.  But earliest we can order it online is Mar 31? Or is it now mid-April.  Does anyone have a better resource as to the availability online?

2
Rules Questions / How do Ways work?
« on: March 13, 2020, 09:08:07 pm »
I could not figure out how the new Way cards work.  How do you get them? When are they used?

3
Very excited about the new expansion.  I am confused about the release vs ship date though.
Amazon shows release date as March 16, 2020, but it is not shipping until September 2020?
Can someone clarify this? Thanks.

4
Rules Questions / Necromancing a Mining Village?
« on: April 11, 2019, 12:54:10 pm »
So with the best of my abilities I still cannot determine correct way to play if a player plays a Necromancer to play a Mining Village card from the Trash pile.

The rule question is 'Does 'Trashing" mean from anywhere in the card (so can I trash a card from the trash back to the trash?)

By "... simply doing exactly what the cards say...' it seems (a horrible assumption it seems when asking a question in the forum, but I am going to ask anyways), that a player would get "+2", because I could not find a ruling that said where Trashing could not happen from the trash, although 'Trash rules do state '... Trashing a card usually means removing it permanently from your deck...' but then again the word 'usually' is there, so thus my question to clarify if my question.
Thanks
-DooWopDJ

5
Rules Questions / Re: Idol Count during Resolution
« on: April 03, 2019, 08:16:07 pm »
Clarification on how to play EACH Idol during the Buy phase

I start my Buy phase with 3 Idols in Hand.  I play my 1st Idol, given that when you play a card (including Treasures, you 'resolve them as they are played... correct?) and then per card text rule '... When you play this, if you then have an odd number of Idols in play, receive a Boon..., so I would take a Boon and resolve the Boon.
Note: see my other question about how to resolve an Idol's Boon here >>> http://forum.dominionstrategy.com/index.php?topic=19636)

So now that I have resolved the playing my 1st Idol and resolved receiving the Boon from having only 1 Idol 'CURRENTLY" in play.

Then I play my NEXT Idol from my hand, NOW... I resolve the 2nd Idol per the card text rule "... f an even number, each other player gains a Curse...'.  So now I do not get a Boon, but each other player gains a Curse...'

And then if I play a 3rd Idol I go back to the resolution that was done playing the 1st Boon.

Maybe this was clarified somewhere, but thought I would add how I read the card. (I have been wrong before though...sigh)

It's not clear what your question or confusion is here... The entire point of Idol is that every-other-one does something different. The first, third, fifth idol you play do one thing, while the second, fourth, sixth idol you play does the other thing.

Simply play the card, and do exactly what it says.

It was a request to ensure that there was some clarification.  As in this thread, it was not clearly spelled out that you play each one and alternate the odd and even resolution with each play.  If I missed that clarification in this thready, my apologies.

6
Rules Questions / Re: Resolving Boons for Idol
« on: April 03, 2019, 08:11:20 pm »
1. Yes; you can still play any treasures you drew, because you haven't bought anything yet. Drawing Victory cards is still good because it means they aren't in your next hand instead. Drawing actions is usually worthless, but with things like Villa, or Quest, it can still be helpful.

2. "Discard" always means from hand, unless it says otherwise. Just look at the wording on Cellar, Mill, Vault, etc...  they all tell you to discard cards; and none of them specify "from your hand". There's no reason a Boon would be any different.

3. Why would it do any of those things? Cards do what they say and nothing else.

Again, your questions can all be answered by simply doing exactly what the cards say, and not wondering if anything has any hidden meaning or functionality.

I appreciate your clarifications and patience with my questions.  Yes it is clear I 'read more into the cards' than is there, but it a matter of not understand the definitions of what 'discard' means over all.

I was confusing 'trash' and 'discard' as trash usually specifies from your hand, but there are no cards that have 'discard from your hand' text.

On #3, I think we were realizing the same thing that Donald X has with Boons and Idols, that there are a few of them that are not very useful when playing an Idol..

Thanks.

7
Rules Questions / Re: Idol Count during Resolution
« on: April 03, 2019, 12:31:00 pm »
Clarification on how to play EACH Idol during the Buy phase

I start my Buy phase with 3 Idols in Hand.  I play my 1st Idol, given that when you play a card (including Treasures, you 'resolve them as they are played... correct?) and then per card text rule '... When you play this, if you then have an odd number of Idols in play, receive a Boon..., so I would take a Boon and resolve the Boon.
Note: see my other question about how to resolve an Idol's Boon here >>> http://forum.dominionstrategy.com/index.php?topic=19636)

So now that I have resolved the playing my 1st Idol and resolved receiving the Boon from having only 1 Idol 'CURRENTLY" in play.

Then I play my NEXT Idol from my hand, NOW... I resolve the 2nd Idol per the card text rule "... f an even number, each other player gains a Curse...'.  So now I do not get a Boon, but each other player gains a Curse...'

And then if I play a 3rd Idol I go back to the resolution that was done playing the 1st Boon.

Maybe this was clarified somewhere, but thought I would add how I read the card. (I have been wrong before though...sigh)




8
Rules Questions / Resolving Boons for Idol
« on: April 03, 2019, 12:29:33 pm »
We encountered a couple of instances where a player played an Idol and the Boon's text was not clear how to Resolve it.
I have only 3 examples, but the main question is the #2 question below on 'discard' is not required to be 'from my hand'.
I would be curious has to how to resolve these 3 examples and maybe someone can point out some other 'not so great Boons' for the Idol card.

this issues seems to be alluded to in this thread post by Donald X >>> http://forum.dominionstrategy.com/index.php?topic=18767.msg761033#msg761033

1. The Wind's Gift >>> +2 Cards.  Discard 2 cards.
(well the card was clear, but unless I drew Treasures, this Boon was useless? And if we drew any Treasures, I could then play them since I am still in the midst of my playing my Treasures, and have not bought anything yet)

2. The Earth's Gift >>> You may discard a Treasure to gain a card costing up to 4.
It does not say it could be from the player's hand, so does that mean I could discard one from Play (and thus not have that Treasure available in Play when I Buy a card?

3. The Field's Gift >>> +1 Action +$1 (Keep this until Clean-up.)
So does the +1 Action carry over to my next turn? Do I return to the Action phase? I do Play another action in my Buy phase now, then continue playing my Treasures?


9
Dominion Strategy Wiki Feedback / Credit for Materials?
« on: March 29, 2019, 05:17:03 pm »
There are credits for card and box illustators. Who should we credit for Materials?
- Tokens (Coins, Debt, Embargo, Victory, Adventure tokens)
- Mats (Trash, Tavern, Coffers, Villagers, Fishing, Island, Pirate Ship, Trade Route)
I may have missed a few, but I have included a portion of these images into my Fan Cards and want to know who should be listed in the Credits.
Thanks
-DooWopDJ

10
This was already done, in the second printing of the base cards set.

See the pictures on the back of the box here:



Awesome.  I will order them now.
FYI - The Wiki did not have any update, so thus my question.
http://wiki.dominionstrategy.com/index.php/Base_cards (Could someone update this in the Wiki?)

11
Dominion General Discussion / Victory Card design considerations?
« on: March 22, 2019, 02:01:53 pm »
Was there ever any consideration of putting a Victory Point value (similar to the Treasure Value in the upper corners of the Victory Cards? (yes, there would be ? for those accumulative Victory cards like Gardens, etc).

I will probably at least adapt to turning the 2nd Edition versions upside down so that the lower right would be the upper left so I can see the VP value in my hand.

Just a thought (not a complaint).

https://shardofhonor.github.io/dominion-card-generator/index.html?title=Estate&description=&type=Victory&credit=&creator=&price=%242&preview=1%25&type2=&color2split=1&boldkeys=&picture-x=-1&picture-y=-1&picture-zoom=1&picture=http%3A%2F%2Fwiki.dominionstrategy.com%2Fimages%2Fe%2Fe3%2FEstateArt.jpg&expansion=&color0=2&color1=0&size=3

12
Dominion General Discussion / Base Card set 2nd Edition time frame?
« on: March 22, 2019, 01:52:41 pm »
Is there any time frame or plans to update the Base Card set with the 2nd Edition revisions?

13
Variants and Fan Cards / Re: Dominion Card Image Generator
« on: March 21, 2019, 03:54:14 pm »
It could just be my eyesight, but there are two "+" symbols that do not seem to be 'bolded'
The + $1 Coin and the +1 %

https://shardofhonor.github.io/dominion-card-generator/index.html?
title=2%20Non%20Bolded%20Plus&description=%2B1%20Buy%0A%2B%202%25%0A%2B%20%241%0A%0A&type=&credit=&creator=&price=&preview=&type2=&color2split=1&boldkeys=&picture-x=-1&picture-y=-0.35&picture-zoom=1&picture=&expansion=&color0=0&color1=0&size=0

Note:
Also if you start off you remove the space in the +$1 it is really big

https://shardofhonor.github.io/dominion-card-generator/index.html?title=2%20Non%20Bolded%20Plus&description=%2B1%20Buy%0A%2B%202%25%0A%2B%241%0A%0A&type=&credit=&creator=&price=&preview=&type2=&color2split=1&boldkeys=&picture-x=-1&picture-y=-0.35&picture-zoom=1&picture=&expansion=&color0=0&color1=0&size=0

14
Another 'lesson' learned.  I often 'assume' I understand how to play cards, but often discover some 'rule'.   This time it was the Quarry.
We never realized that the -2 coins was 'cumulative'.  It just seemed too good to be true, making expensive card REALLY cheap.  I basically won my game because of that rule.

15
Variants and Fan Cards / Re: Dominion Card Image Generator
« on: March 12, 2019, 09:08:28 am »
I have a few questions about the ShardofHonor card generator
1.  The Primary vs. Secondary option see to be 'flipped' - I have an Action - Duration - Reaction card (same type as Caravan Guard)
     But in order to get the correct color layout (to match Caravan Guard), I have to make the primary as 'Reaction', then secondary as 'Duration'.
     This seems counter-intuitive to me.  Sure I can adjust the sequence, but maybe it is just me that has noticed this?
2. I could not figure out how to use the 'Additional Bold Keywords' option
3. Is the split position options, in place for a reason? Are there Expansion option that have the coloring not using the 1/2 option?
4. VP Token option used in any of the current expansions?
Thanks
DooWopDJ

1. I agree with you, but if I change it now, all links will be broken...
    ---- Good point.  Yeah I really would not like to have to fix them.  And I should NOT complain either.  These card generators are AWESOME.
My apologies for noticing (I test software for a living).
2. For example VioletCLM's Sellsail
-- I see, I could not figure out the 'use' format.  It required the +1 symbols (I just thought it would bold any word in the field.  Thanks.
3. The split position could be used to achieve an effect as in Pasture or Distant Lands, where the green coloring is not perfectly in the middle.
Still an awesome option, although I could not 'replicate' the DL effect.
4. VP Tokens are used in the German prints of Prosperty and Empires (by ASS Altenburger) instead of the normal VP symbol. A stupid decision of them, but I rather have all my cards consistent...
I like the VP Token option as a new option to use in my card text instead of typing "Victory Point token" I can type #"  Thanks for making the card designer so 'flexible'.

16
Variants and Fan Cards / Re: Dominion Card Image Generator
« on: March 11, 2019, 03:20:44 pm »
I have a few questions about the ShardofHonor card generator
1.  The Primary vs. Secondary option see to be 'flipped' - I have an Action - Duration - Reaction card (same type as Caravan Guard)
     But in order to get the correct color layout (to match Caravan Guard), I have to make the primary as 'Reaction', then secondary as 'Duration'.
     This seems counter-intuitive to me.  Sure I can adjust the sequence, but maybe it is just me that has noticed this?
2. I could not figure out how to use the 'Additional Bold Keywords' option
3. Is the split position options, in place for a reason? Are there Expansion option that have the coloring not using the 1/2 option?
4. VP Token option used in any of the current expansions?
Thanks
DooWopDJ

17
One of my opponents has been unable to play IRL, so we decided to play Dominion.Online.   I humbly think of myself as a good player (and understand the 'rules of the game'), but a few times I have encountered a few moments in Dominion.Online to teach me the 'correct rules'.

It seems we have been playing the Trade Route incorrectly. 
We incorrectly assumed that the 'Trade Route' mats were meant as '1 per player' (since there were 8 of them).
We had played were if one player gains a Victory cards they alone gain the token to 'their' mat (this was wrong).
Note: I had mockingly complained before about issuing 8 mats when only 6 players were allowed at most.  And now I see that it is 'even worse' in that even with 6 players, we only need 1 Trade Route mat.

Now (correct me if I am wrong) we see that the Trade Route is a 'shared' mat for all players.

18
Variants and Fan Cards / Re: Dominion Card Image Generator v1.5
« on: March 01, 2019, 11:34:27 pm »
The Image bug was quite easy to fix. All kinds of image URLs should work again. (Technical Details here)
Thanks works very well

19
Variants and Fan Cards / Re: Where to buy blank cards?
« on: March 01, 2019, 01:32:39 pm »
I was thinking the same thing. If you really want to be cost-effective, get Dark Ages. It gives you the best value for money of any set.

Dark Ages is 500 cards for $~45, vs 250 cards for ~$18 with the Base Cards box. It isn't super close, Base Cards are the Best Buy here.

It is disappointing that buying the base cards is our 'best buy'.  I would think that the supplier would have a 'bulk' option for the blank cards.  As I have determine the best option to playtest, is to use the base cards as the 'support' for my 'playtest' cards (printed on standard paper inside sleeves).

20
Variants and Fan Cards / Re: Dominion Card Image Generator v1.5
« on: February 28, 2019, 02:36:26 pm »
Thanks for the updates.
I am having an issue with some images not displaying in the new version.
Should I post the image URL here or PM for you to review?
Thanks

21
I actually have a Setup that does not violate (that I know of) any rules
It does go 'beyond' the "Recommended" setups for Black Market and Events/Landmarks/Projects rules though.
This is the
Note: the list is broken down by Card name so the Knights/Castles/Ruins are listed separately.

Sorry I have to post this in a 'table format' as I cannot for the life of me figure out how to post it in any readable format into this table.

Black Market   Kingdom Card
Crumbling Castle (Castles)   Kingdom Card
Dame Anna (Knights)   Kingdom Card
Exorcist   Kingdom Card
Marauder   Kingdom Card
Necromancer   Kingdom Card
Page   Kingdom Card
Peasant   Kingdom Card
Secret Cave   Kingdom Card
Tournament   Kingdom Card
Young Witch   Kingdom Card
Abandoned Mine   Kingdom Supply Card
Colony   Kingdom Supply Card
Copper   Kingdom Supply Card
Curse   Kingdom Supply Card
Dame Josephine   Kingdom Supply Card
Dame Molly   Kingdom Supply Card
Dame Natalie   Kingdom Supply Card
Dame Sylvia   Kingdom Supply Card
Duchy   Kingdom Supply Card
Estate   Kingdom Supply Card
Gold   Kingdom Supply Card
Grand Castle   Kingdom Supply Card
Haunted Castle   Kingdom Supply Card
Humble Castle   Kingdom Supply Card
King's Castle   Kingdom Supply Card
Opulent Castle   Kingdom Supply Card
Platinum   Kingdom Supply Card
Potion   Kingdom Supply Card
Province   Kingdom Supply Card
Ruined Library   Kingdom Supply Card
Ruined Market   Kingdom Supply Card
Ruined Village   Kingdom Supply Card
Silver   Kingdom Supply Card
Sir Bailey   Kingdom Supply Card
Sir Destry   Kingdom Supply Card
Sir Martin   Kingdom Supply Card
Sir Michael   Kingdom Supply Card
Sir Vander   Kingdom Supply Card
Small Castle   Kingdom Supply Card
Sprawling Castle   Kingdom Supply Card
Survivors   Kingdom Supply Card
+1 Action Token   Kingdom Materials
+1 Buy Token   Kingdom Materials
+1 Card Token   Kingdom Materials
+1 Coin Token   Kingdom Materials
Bane Card Mat   Kingdom Materials
Tavern Mat   Kingdom Materials
Trash Mat   Kingdom Materials
Wooden Cubes   Kingdom Materials
Bad Omens (Hex)   Kingdom Non-Card
Deluded/Envious (State)   Kingdom Non-Card
Delusion (Hex)   Kingdom Non-Card
Earthís Gift (Boon)   Kingdom Non-Card
Envy (Hex)   Kingdom Non-Card
Famine (Hex)   Kingdom Non-Card
Fear (Hex)   Kingdom Non-Card
Fieldís Gift (Boon)   Kingdom Non-Card
Flameís Gift (Boon)   Kingdom Non-Card
Forest's Gift (Boon)   Kingdom Non-Card
Greed (Hex)   Kingdom Non-Card
Haunting (Hex)   Kingdom Non-Card
Locusts (Hex)   Kingdom Non-Card
Misery (Hex)   Kingdom Non-Card
Misery/Twice Miserable (State)   Kingdom Non-Card
Moonís Gift (Boon)   Kingdom Non-Card
Mountainís Gift (Boon)   Kingdom Non-Card
Plague (Hex)   Kingdom Non-Card
Poverty (Hex)   Kingdom Non-Card
Riverís Gift. (Boon)   Kingdom Non-Card
Seaís Gift (Boon)   Kingdom Non-Card
Sinister Plot (Project)   Kingdom Non-Card
Skyís Gift (Boon)   Kingdom Non-Card
Sunís Gift (Boon)   Kingdom Non-Card
Swampís Gift (Boon)   Kingdom Non-Card
War (Hex)   Kingdom Non-Card
Windís Gift (Boon)   Kingdom Non-Card
Bag of Gold   Kingdom Non-Supply Card
Champion   Kingdom Non-Supply Card
Diadem   Kingdom Non-Supply Card
Disciple   Kingdom Non-Supply Card
Followers   Kingdom Non-Supply Card
Fugitive   Kingdom Non-Supply Card
Ghost   Kingdom Non-Supply Card
Hero   Kingdom Non-Supply Card
Hovel   Kingdom Non-Supply Card
Imp   Kingdom Non-Supply Card
Magic Lamp   Kingdom Non-Supply Card
Necropolis   Kingdom Non-Supply Card
Overgrown Estate   Kingdom Non-Supply Card
Princess   Kingdom Non-Supply Card
Soldier   Kingdom Non-Supply Card
Spoils   Kingdom Non-Supply Card
Teacher   Kingdom Non-Supply Card
Treasure Hunter   Kingdom Non-Supply Card
Trusty Steed   Kingdom Non-Supply Card
Warrior   Kingdom Non-Supply Card
Will-o-Wisp   Kingdom Non-Supply Card
Wish   Kingdom Non-Supply Card
Zombie Apprentice   Kingdom Non-Supply Card
Zombie Mason   Kingdom Non-Supply Card
Zombie Spy   Kingdom Non-Supply Card
Bat   z Black Market Card
Border Guard   z Black Market Card
Bridge Troll   z Black Market Card
Cemetary   z Black Market Card
Cursed Gold   z Black Market Card
Embargo   z Black Market Card
Engineer   z Black Market Card
Flag Bearer   z Black Market Card
Fool   z Black Market Card
Goons   z Black Market Card
Hermit   z Black Market Card
Island   z Black Market Card
Leprechaun   z Black Market Card
Lucky Coin   z Black Market Card
Lurker   z Black Market Card
Native Village   z Black Market Card
Pirate Ship   z Black Market Card
Pixie   z Black Market Card
Pooka   z Black Market Card
Potion   z Black Market Card
Ranger   z Black Market Card
Relic   z Black Market Card
Shepherd   z Black Market Card
Silk Merchant   z Black Market Card
Swashbuckler   z Black Market Card
Tormentor   z Black Market Card
Tracker   z Black Market Card
Trade Route   z Black Market Card
Treasurer   z Black Market Card
Urchin   z Black Market Card
Vampire   z Black Market Card
Vineyard   z Black Market Card
Bandit Camp   z Black Market Extra Card
Bard   z Black Market Extra Card
Blessed Village   z Black Market Extra Card
Cursed Village   z Black Market Extra Card
Devil's Workshop   z Black Market Extra Card
Druid   z Black Market Extra Card
Graverobber   z Black Market Extra Card
Idol   z Black Market Extra Card
Pillage   z Black Market Extra Card
Rogue   z Black Market Extra Card
Sacred Grove   z Black Market Extra Card
Skulk   z Black Market Extra Card
Werewolf   z Black Market Extra Card
-1 Card Token   z Black Market Extra Materials
-1 Coin Token   z Black Market Extra Materials
-2 Cost Token   z Black Market Extra Materials
1 Victory Point Tokens   z Black Market Extra Materials
2 Victory Point Tokens   z Black Market Extra Materials
5 Victory Point Tokens   z Black Market Extra Materials
Coffers/Villagers Mat   z Black Market Extra Materials
Coin Tokens   z Black Market Extra Materials
Debt Tokens   z Black Market Extra Materials
Embargo Token   z Black Market Extra Materials
Estate Token   z Black Market Extra Materials
Island Mat   z Black Market Extra Materials
Journey Token   z Black Market Extra Materials
Native Village Mat   z Black Market Extra Materials
Pirate Ship Mat   z Black Market Extra Materials
Trade Route Mat   z Black Market Extra Materials
Trashing Token   z Black Market Extra Materials
Flag (Artifact)   z Black Market Kingdom Extra Non-Card
Horn (Artifact)   z Black Market Kingdom Extra Non-Card
Key (Artifact)   z Black Market Kingdom Extra Non-Card
Lantern (Artifact)   z Black Market Kingdom Extra Non-Card
Lost in the Woods (State)   z Black Market Kingdom Extra Non-Card
Treasure Chest (Artifact)   z Black Market Kingdom Extra Non-Card
Goat   z Black Market Non-Supply Card
Haunted Mirror   z Black Market Non-Supply Card
Madman   z Black Market Non-Supply Card
Mercenary   z Black Market Non-Supply Card
Pasture   z Black Market Non-Supply Card
Pouch   z Black Market Non-Supply Card
Museum (Landmark)   z Extra Non-Card
Ferry  (Event)   z Extra Non-Card
Inheritance  (Event)   z Extra Non-Card
Lost Arts (Event)   z Extra Non-Card
Pathfinding (Event)   z Extra Non-Card
Pilgrimage  (Event)   z Extra Non-Card
Plan (Event)   z Extra Non-Card
Seaway (Event)   z Extra Non-Card
Training (Event)   z Extra Non-Card
118 Total Differently Named Cards   

22
Dominion General Discussion / Re: Dominion Deck Builder website
« on: February 27, 2019, 04:53:07 pm »
I see there is an issue about a '...The spam filter installed on this site is currently unavailable. Per site policy, we are unable to accept new submissions until that problem is resolved. Please try resubmitting the form in a couple of minutes...."

http://www.dominiondeck.com/user/register

23
Variants and Fan Cards / Violet CLM Card Generator - Split view option?
« on: February 27, 2019, 04:46:33 pm »
In Violet CLM Card Generator, there is an option for what I would describe as a 'Split' view.  Is this for creating something like the Bane card marker?

https://shemitz.net/static/dominion3/?title=&title2=&description=&description2=&type=&credit=&price=&preview=&type2=&picture=&color0=0&color1=0&size=2

24
Variants and Fan Cards / Re: Really bad card ideas
« on: February 27, 2019, 04:36:19 pm »
Annoyance
Reaction
Cost: $0

You may reveal this from your hand when a player plays an Action.

25
Rules Questions / Re: Face Down requirement for Knights and Ruins?
« on: February 25, 2019, 08:30:04 am »
Well I understand the need to limit the 'peeking' and 'counting' rules, but I would have solved them them
1) The peeking issue is resolved by a) so what if the 'next' card is revealed. The cards are not significantly different from one another (for both Knights and Ruins) and doubt it would significantly change the outcome of a card selection b) I rarely have an issue with cards sliding around to 'reveal' the next card c) since it is 'possible' (although unlikely) to replace the Ruins cards with Ambassador, then there is an opportunity to have the next card 'temporarily' replaced, and thus temporarily revealed

2) The counting issue is resolved by requiring users to 'count' face down.  If players are going to 'cheat' by this method, they they are going to cheat no matter what rules you put in place.

With that said, I guess most people play with a variant and rarely turn these 2 piles face down.

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