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Dominion General Discussion / Re: How is Vassal (with suitable support) not overpowered/undercosted?
« on: January 29, 2024, 03:30:12 pm »
Card costs are only loosly correlated with card power. Mostly they are correlated with "would having too many of them be overpowered in the opening?".
Vassal almost always misses unless you've taken the time to trash most of your starting cards, which normally takes several turns. So starting with an extra one doesn't change the game that much; if vassal is the best card on the board probably the player who trashes first wins even if they lose the split.
Conspirator on the other hand just needs "a few cantrips" in your deck to start hitting, which you could easily have as soon as the second shuffle. So it costs 4 to prevent you from getting too many too fast.
...also in my experience vassal sucks at first, then is awesome after trashing, then sucks again as soon as you start greening. But maybe that's just me, I'm not top ranked or anything.
Vassal almost always misses unless you've taken the time to trash most of your starting cards, which normally takes several turns. So starting with an extra one doesn't change the game that much; if vassal is the best card on the board probably the player who trashes first wins even if they lose the split.
Conspirator on the other hand just needs "a few cantrips" in your deck to start hitting, which you could easily have as soon as the second shuffle. So it costs 4 to prevent you from getting too many too fast.
...also in my experience vassal sucks at first, then is awesome after trashing, then sucks again as soon as you start greening. But maybe that's just me, I'm not top ranked or anything.