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Messages - Chappy7

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1
Dominion General Discussion / Re: A good two-colour kingdom?
« on: January 15, 2019, 12:07:30 pm »
Every Kingdom is a playable kingdom, so I say yes!

2
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 15, 2019, 01:49:52 am »


Kinda miffed that this one is so similar to mine and it already has more upvotes...

I liked it more because with yours, you can only trash stuff that you played. That means 1. there will be good stuff in the trash to gain or you just trash one copper and gain nothing and 2. if you are playing multiplayer, this will hit players 3 and 4 much more than player 2, who can just gain what you trashed.

I still thought it was creative though

Commodore Chuckles Pawnbroker says "a copy of a card in the trash".
I understood it such, that the card is gained from the supply, too.
So the only multiplayer implication is that the pile could be already empty.

I like both ideas, but the dark acolyte more because its beautiful simplicity as an attack version of the original remodel.

You're right....my bad again.  That's much better that way.

3
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 14, 2019, 06:25:29 pm »


Kinda miffed that this one is so similar to mine and it already has more upvotes...

I liked it more because with yours, you can only trash stuff that you played. That means either 1. there will be good stuff in the trash to gain or you just trash one copper and gain nothing and 2. if you are playing multiplayer, this will hit players 3 and 4 much more than player 2, who can just gain what you trashed. (Unless you trash a copper.  Then it could hurt player 1 without hurting players 2 and 3 at all)

I still thought it was creative though

4
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 14, 2019, 11:16:07 am »


No idea, how well this is going to work. Just giving it a try.


It's a fun idea, but I don't think I'd ever buy it since people can discard estates for points. I feel like it should punish opponents for discarding victory cards

As written, don't the VP chips and coffers come to the active player?

Right, only the Silver goes to the attacked player.

The idea was to give the other player(s) a choice if they help you or not. Silver can be good for them but as engines are often built around virtual money sources, too much silver might be even functioning as junk there.

For other card types as Curses and Night cards, it's simply a discard attack.

My bad, that makes a lot more sense.  I like it. 

5
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 13, 2019, 12:26:28 am »


No idea, how well this is going to work. Just giving it a try.


It's a fun idea, but I don't think I'd ever buy it since people can discard estates for points. I feel like it should punish opponents for discarding victory cards

6
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 10, 2019, 12:29:57 pm »


It's a Fugitive with a mandatory Vault effect for the other players. Somewhat stack-able. It should be good enough to be a $5, since Fugitive is roughly a $4.5.

7
Rules Questions / Re: Nested Black Markets
« on: January 07, 2019, 11:16:26 am »
I tested it like 70 levels deep earlier and it was fine.

At this point do certain cards get revealed from the black market several times? Or when they're revealed once are they temporarily not in the black market? That would mean you could have an empty black market pile (temporarily) without buying anything?

8
Variants and Fan Cards / Re: Seprix's Card Creation Emporium
« on: January 07, 2019, 11:06:18 am »

Once per turn: When you gain a card, you may topdeck it.
Is this supposed to be a Project or something? Introducing later mechanics into an earlier set is a really bad idea.

I'm pretty sure this isn't a project.  Just a cheaper Royal seal, where you can only use the topdecking once

9
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 03, 2019, 01:36:44 pm »


Exile is a card name I thought we'd see in Nocturne back when it came out.  It sounds like it fits the theme to me.

Not sure the "if you did" is necessary... I don't even think there's a possible way to play the card and not end up following the first instruction. You'll always have at least 1 card in play or in hand.

And even though the challenge rules specified Island Mat as a mechanic; I think it would be better without it... the Island Mat doesn't mean anything; it has no rules associated. It's as arbitrary as putting in on your Tavern Mat, or a new Exile Mat, or just setting it aside forever. And very similar to trashing it.

Since the Island mat already exists that seemed easier than making a new mat and better than just saying "set a card aside somewhere".  Besides, Island fits thematically. I don't really care where the card goes.  Whether it says put the card on your island or put the card in your pocket, I don't really care. Island seems fine to me though.
Fortunately, even if I did get rid of the Island part, it is a Night and it has Villagers, so it still fits the challenge

As for the if you did part, yeah you're right, it can probably be left off. 

I just like the feeling of "do A for B" rather than two unrelated effects.  Maybe I should just word it like ".... your Island mat for +1 Coffers or +1 Villager"

10
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 03, 2019, 12:47:09 pm »


Exile is a card name I thought we'd see in Nocturne back when it came out.  It sounds like it fits the theme to me.

*Edited with better wording.

11
General Discussion / Re: Movies: Any movie buffs?
« on: December 26, 2018, 12:14:12 pm »
I was surprised at how good it was and how funny it was.  I mean, I expected humor, but I was laughing a lot. 

12
Dominion General Discussion / Re: Homage to the Best Card
« on: December 26, 2018, 12:11:13 pm »
My son's soccer team was one kid short the other day, so I stole someone's hotdog bun and stomped it to bits...

Now I'm confused

13
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: December 26, 2018, 12:06:28 pm »


Light Trasher or a semi-venture thing, plus a situational good deck cycler.  I thought it was fun to get lost in the woods when you lose your compass.
Why does this need to be a Treasure? Could it not just be a non-terminal Action?

I thought it was more balanced when the put-in-hand thing was only helpful with nights/treasures rather than being able to dig for an action.  To me it is more interesting to be played at the end of the turn whether you draw a card or trash a card.(I played with it as a night card but that didn't work out) I also like the cycling happening at the end.  Overall I guess I found it more interesting to play as a treasure.

thematically Compass seems more like a treasure anyway

Why is it a Fate? Fate means it can give you a Boon.

I thought lost in the woods counted.  If that's wrong I can easily change that.
I'm pretty sure the Fate type means that you need to get the Boon pile out of the box and shuffle it, so this counts as a Fate card.

This card doesn’t use Boons?
It uses Lost in the Woods, which uses Boons. I'd say the card should be a Fate, as I believe the official rules state that the Fate type means that the Boons are shuffled at the start of the game.

Ah sorry, I forgot what Lost in the Woods does! I was just thinking of the other way around, that Fool uses Boons and could get you Lost in the Woods. So I'm wrong; anything that uses Lost in the Woods should be a Fate. Sorry Chappy.
LOL I shouldn't have changed it.  That's okay no problem

14
Dominion General Discussion / Re: Research is not fun
« on: December 20, 2018, 01:22:55 pm »
I haven't had a good chance to get a feel for how good it is in many circumstances, but I've actually had lots of fun with it.  Setting up a huge turn like Tactition is pretty fun.  Sure it isn't great as a trasher, but it has its uses.  Either way I have a blast with it.

15
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: December 19, 2018, 06:33:26 pm »


Light Trasher or a semi-venture thing, plus a situational good deck cycler.  I thought it was fun to get lost in the woods when you lose your compass.
Why does this need to be a Treasure? Could it not just be a non-terminal Action?

I thought it was more balanced when the put-in-hand thing was only helpful with nights/treasures rather than being able to dig for an action.  To me it is more interesting to be played at the end of the turn whether you draw a card or trash a card.(I played with it as a night card but that didn't work out) I also like the cycling happening at the end.  Overall I guess I found it more interesting to play as a treasure.

thematically Compass seems more like a treasure anyway

Why is it a Fate? Fate means it can give you a Boon.

I thought lost in the woods counted.  If that's wrong I can easily change that.

16
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: December 19, 2018, 06:23:22 pm »


Light Trasher or a semi-venture thing, plus a situational good deck cycler.  I thought it was fun to get lost in the woods when you lose your compass.
Why does this need to be a Treasure? Could it not just be a non-terminal Action?

I thought it was more balanced when the put-in-hand thing was only helpful with nights/treasures rather than being able to dig for an action.  To me it is more interesting to be played at the end of the turn whether you draw a card or trash a card.(I played with it as a night card but that didn't work out) I also like the cycling happening at the end.  Overall I guess I found it more interesting to play as a treasure.

thematically Compass seems more like a treasure anyway

17
General Discussion / Re: Movies: Any movie buffs?
« on: December 19, 2018, 05:02:32 pm »
Is there any horror movie out there that is actually really frightening? I've been trying to find one, but so far haven't really succeeded. I've seen Insidious 1-3, the Mist, various Final Destinations, Eden Log, Absentia, and more recently The Cabin in the Woods and the Thing (the 1982 movie), because someone mentioned them as being among the best of the genre. And I'd agree that the Cabin in the woods was pretty great, but not really based on being frightening. The Mist frightened me a lot at the time, but it's been a while, and when I watched a snippet more recently I thought it was pretty bad.

So I'm still searching. Is there anything scarier than all of the above? What's the scariest movie you've ever seen, or alternatively, the best horror movie you've seen?

The ring is quite popular among Horror movies.  It is scary, but not crazy scary in my opinion.  Hereditary was pretty scary and very good.  And if you have netflix the Haunting of Hill house is a really good scary show.  But again, non of these are like utterly terrifying to most horro fans.  Maybe to someone who isn't used to scary stuff.

If you really want scary, just pull out your box of Intrigue and check out Harem.

I recently saw both The Ring (the Japanese one) and Hereditary and I can confirm that they're good movies but not utterly terrifying. Hereditary especially had a pretty heavy atmosphere throughout the entire movie.

Yeah Hereditary was actually pretty disturbing. 

18
General Discussion / Re: Movies: Any movie buffs?
« on: December 19, 2018, 04:41:20 pm »
Is there any horror movie out there that is actually really frightening? I've been trying to find one, but so far haven't really succeeded. I've seen Insidious 1-3, the Mist, various Final Destinations, Eden Log, Absentia, and more recently The Cabin in the Woods and the Thing (the 1982 movie), because someone mentioned them as being among the best of the genre. And I'd agree that the Cabin in the woods was pretty great, but not really based on being frightening. The Mist frightened me a lot at the time, but it's been a while, and when I watched a snippet more recently I thought it was pretty bad.

So I'm still searching. Is there anything scarier than all of the above? What's the scariest movie you've ever seen, or alternatively, the best horror movie you've seen?

The ring is quite popular among Horror movies.  It is scary, but not crazy scary in my opinion.  Hereditary was pretty scary and very good.  And if you have netflix the Haunting of Hill house is a really good scary show.  But again, non of these are like utterly terrifying to most horro fans.  Maybe to someone who isn't used to scary stuff.

If you really want scary, just pull out your box of Intrigue and check out Harem. 

19
Dominion General Discussion / Re: Homage to the Best Card
« on: December 19, 2018, 04:34:20 pm »
Is Donator really a girl? I honestly can't tell.

Who knows.  Is that hair? A hat?

Either way, it's 2018.  Gender isn't a thing anymore, remember?  :P

20
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: December 19, 2018, 04:32:05 pm »


Light trasher or a semi-venture thing, plus a situational good deck cycler.  I thought it was fun to get lost in the woods when you lose your compass. 

Edited to be just treasure not treasure-fate

Edited back to how it was....haha

21
Rats.  Because it might take 20 games to find a kingdom where it is good  ;D  But when it's good it's sooooo fun

22
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: December 13, 2018, 06:16:39 pm »


Check it out.  Artificer and Workshop had a baby.  I thought the semi-attack was kinda fun. 
You can usually gain an action to your hand to discard for Coffers if you want to.  That way it turns into a normal workshop +2 Coffers (and some player interaction.)  Or you can keep the card you gain and it's more like a Sculptor/Cobbler! If you have the actions for it that is.

23
Dominion General Discussion / Re: Why is Possession hated so much?
« on: December 12, 2018, 12:45:58 pm »
I don't get why you're bringing Outpost into this.
My guess: because opponent taking a turn then you taking a turn is more fun than opponent taking two turns then you taking two turns, in terms of how long you sit around twiddling your thumbs.
Yeah I thought I made that obvious.  Part of why Possession is hated (or at least why I hate it) is because you can end up sitting around forever while your opponent takes multiple turns.  Especially when Throne room variants are involved.  Outpost is much MUCH less hate-able, but my point was that it is even not fun to watch your opponent take two turns in a row with outpost.  It isn't uncommon to get a full turn out of your 3 card turn.  Possession just takes the not fun part of Outpost and magnifies it.  A lot.

24
Variants and Fan Cards / Re: Card ideas from Jeebus
« on: December 12, 2018, 12:41:36 pm »
I still think I'd only buy Alderman if there weren't any other villages (or tacos or splitters or enchiladas or whatever)

25
Variants and Fan Cards / Re: Cursed Bottle / Bottle Imp
« on: December 10, 2018, 03:53:13 pm »
With the wording as it is, can you actually pay $0? It says to pay any amount of $.  Is 0 an amount of $?

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