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Messages - Rococo

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Dominion General Discussion / What should Dominion do next?
« on: March 10, 2018, 10:25:42 am »
Sets often take something that have been done a little and really focus on it, like Dark Ages and trashing, Empires and Victory tokens, Nocturne and bringing in extra piles for example. Just out of curiosity, what previously done Dominion mechanic do you hope they focus on next?

I'd like to see coin tokens or cards that give opponent a bonus when you buy or play them.

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Variants and Fan Cards / Re: New Mechanic - Delay
« on: February 12, 2017, 11:45:05 pm »
have you tried this yet? savings and assistant get my vote if you haven't printed them off yet

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Variants and Fan Cards / Re: MattLee's cards, round 2
« on: February 12, 2017, 11:33:17 pm »
haven't been impressed with claimant / audience. just not relevant most of the time. what if it were an event? we could keep it simple but not clog up the kingdom piles with cards we wouldn't use most of the time

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Dominion General Discussion / Re: Interview with Donald X.
« on: January 15, 2017, 10:04:10 am »
A few of your cards remind me of Magic cards (Courtyard and Brainstorm for example). Are any of your Dominion cards inspired by Magic cards or are these just coincidences?

I'm surprised there has never been a Fact or Fiction like card, would that kind of thing just slow the game down too much?

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Variants and Fan Cards / Re: MattLee's cards, round 2
« on: January 14, 2017, 11:20:47 pm »
hey matt this is jason, I joined so we could talk about the cards easier before we print them. what if sage was like a smithy but with that effect so you don't waste good action cards you draw. I wonder if claimant could trash cards from the supply too or maybe that would speed up the game too much. maybe just the gain a card from a pile with 2 idea would work better or both.

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