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Messages - Oyvind

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1
I managed to nab a copy on Saturday. My FLGS in the UK had only been given two copies by EsdeviumAsmodee UK despite requesting more; they'd already sold one and I took the second.

It sounds like supplies are very limited for some reason! /-8

Yeah, too bad for people who aren’t as lucky as we are...

2
Dominion FAQ / Re: Bonfire + Capital
« on: December 12, 2018, 08:53:53 am »
If you play 2 capitals and a copper with 2 buys, then buy with $2 bonfire to trash them then buy a colony for the remaining Do you take the debt or not because you trashed it?

Bonfire costs $ 3, not $ 2, but if you trash the two Capitals with it, you don't discard them, so you don't take the debt.

3
I don't want to sound rude or anything, but may I prod this thread back to it's actual topic?

For several weeks, I couldn't order this set from Norway. The distributor for every Norwegian FLGS and every Norwegian DGS, Enigma (based in Denmark), has pushed the dispatch date back several times, and now it doesn't look like it's going to be available in Norway until some time in January, 2019.

Amazon.com wasn't willing to send to Europe (even though their product page said that it shipped to Norway, they still wouldn't ship it when I entered my address later on in the shopping process), and neither Amazon.co.uk nor Amazon.de had it available for quite some time.

An external seller sold it briefly on both European Amazons, but they wouldn't send to Norway either (only within the UK, as far as I could understand). I've checked the two European Amazons at least daily since it became available (for Americans) at Amazon.com, but I had no luck getting it to Norway.

Today I decided to check out Amazon.com again, and lo and behold, they will now ship to Norway! So, for all of you Europeans still waiting for a chance to get their hands on Dominion Renaissance, you will now probably be able to!

4
Dominion General Discussion / Re: Pearl Diver buff acceptable?
« on: November 29, 2018, 09:47:36 am »
You could make a special rule for "This split pile is (3+X)/(3+X)" like with Curses or Victory cards, but man, we've already got enough rules like that, and the super-serious players only believe in X=2 games anyway...

I think the super-serious players believe in Castles. That's a split pile that is 2/1/2/1/2/1/1/2. I also think you can think that a split pile could be X/Y. The sum of these could be 10, but if they wanted something else, they're not bound by that number. Keeping it easy (With 10 Cards in total) I can see a 2/8 split pile working, or even a 6/4 split pile, both in 2P and 3P+ games. Or why not 3/1/6? Don't think too narrow. It's not like Castles are very difficult to grasp. Neither are Knights.

5
Dominion General Discussion / Re: Interview with Donald X.
« on: November 29, 2018, 05:45:58 am »
In one topic you mention the 6 cards that would be replaced if Seaside got upgraded. Have you made lists like that for other expansions?
No. Well, there's a post from a few years back where I go over things I'd change about expansions, but it didn't specifically consider the update pack scenario, and so was card changes that I can't actually make. When doing the new cards for the main set and Intrigue, it was a question, what about Seaside, and I thought a little about what I'd do. Prosperity could also improve, but Seaside needed it more and couldn't get it, so I didn't worry about Prosperity.

Alchemy just wouldn't be worth the effort; I could spend months getting a nice large set out of it - changing too much to have an update pack - that some people beg for but which many would automatically have no interest in. It is trivial to find a better project than this.

For Hinterlands the changes I want are trouble, they mostly involve making cards slightly worse, and I can't just make the simplified/weaker versions because the update pack that would have to exist would be a truly awful product. I don't want to replace the cards with new ones but that's the best I could do.

And then, Mixed Box and Dark Ages don't have so much to fix. Well overpay is too wordy of a mechanic but uh replacing it completely doesn't sound like a good project when whatever it was could go into a new expansion instead.

One thing I didn't consider at the time that might have been possible is a mixed update pack - seven new cards that were spread around between expansions. I haven't put in any work there either, I just see now that it might have been an option.

I'd buy that mixed update pack in a heartbeat (and I also hope that it would include a list of cards you would remove, had these new cards been released as part of 2nd edition versions of their respective expansions).

6
Dominion FAQ / Re: Cards from Dominion and Intrigue 1st edition
« on: November 22, 2018, 08:47:27 am »
I have the 2nd edition of both the base game and Intrigue. I understand that each of these have about 6 cards that were not in the 1st editions.  Is there anyway to purchase the original 6 cards in each set without having to purchase the entire 1st edition?

Thanks
I just bought a 1st edition of Base and Intrigue on ebay. They were around the cost of an expansion, and having the extra base cards nice.

That being said, the removed cards kinda suck so no reason to get them outside of collectorism.

But that probably goes for a lot of people. Especially amongst us here.

I've got them in my pure Norwegian set, but probably just because 2nd edition isn't released in Norwegian.

I'm glad I have them, though, being a notorious completist...

Formula Dé HHHNNNNGGG

I've got most of the tracks there as well. Not those from the Ludodélire days, but everything from both the Descartes days (Formula Dé) and from the Asmodée days (Formula D). 35 tracks for Formula Dé and 14 for Formula D. 49 tracks… Anyone has the really old ones? I'd love to have them!

Well, the only Circuit I really want is this one, but in it's original form: https://en.wikipedia.org/wiki/File:FD-L-WC_Mexique.jpg.

All the others are included in the Descartes series.

7
Dominion FAQ / Re: Cards from Dominion and Intrigue 1st edition
« on: November 22, 2018, 08:36:58 am »
I have the 2nd edition of both the base game and Intrigue. I understand that each of these have about 6 cards that were not in the 1st editions.  Is there anyway to purchase the original 6 cards in each set without having to purchase the entire 1st edition?

Thanks
I just bought a 1st edition of Base and Intrigue on ebay. They were around the cost of an expansion, and having the extra base cards nice.

That being said, the removed cards kinda suck so no reason to get them outside of collectorism.

But that probably goes for a lot of people. Especially amongst us here.

I've got them in my pure Norwegian set, but probably just because 2nd edition isn't released in Norwegian.

I'm glad I have them, though, being a notorious completist...

Formula Dé HHHNNNNGGG

I've got most of the tracks there as well. Not those from the Ludodélire days, but everything from both the Descartes days (Formula Dé) and from the Asmodée days (Formula D). 35 tracks for Formula Dé and 14 for Formula D. 49 tracks… Anyone has the really old ones? I'd love to have them!

8
Dominion General Discussion / Re: old cards that have gotten better
« on: November 22, 2018, 05:57:18 am »

9
Dominion FAQ / Re: Cards from Dominion and Intrigue 1st edition
« on: November 21, 2018, 03:21:10 am »
I have the 2nd edition of both the base game and Intrigue. I understand that each of these have about 6 cards that were not in the 1st editions.  Is there anyway to purchase the original 6 cards in each set without having to purchase the entire 1st edition?

Thanks
I just bought a 1st edition of Base and Intrigue on ebay. They were around the cost of an expansion, and having the extra base cards nice.

That being said, the removed cards kinda suck so no reason to get them outside of collectorism.

But that probably goes for a lot of people. Especially amongst us here.

I've got them in my pure Norwegian set, but probably just because 2nd edition isn't released in Norwegian.

I'm glad I have them, though, being a notorious completist...

10
I'm not about to buy 4,000 sleeves and my group is making it work.
I don't understand this part, I think it's vice versa. If you don't sleeve, lack of wear on the cards will mark the new cards anyway; the backs mark them, the lack of wear also marks them. If you sleeve, only the backs being different marks them. Well, if cards stay in sleeves long enough, lack of sleeve wear also marks cards; I see this with the prototype.

I think Orange means that (s)he already sleeves all her/his cards with clear sleeves, and that (s)he now feels that (s)he has to buy new sleeves with opaque backs for all her/his Dominion cards. Resleeving all of them takes a lot of time, and the cost is actually significant, too.

No European shop has the set yet, so I don't know how much it would impact my AFK games before I'm able to get my hands on it. I'm optimistic it won't impact game-play too much. :)

11
General Discussion / Re: Maths thread.
« on: November 15, 2018, 05:49:35 am »
How would you even start solving it? I haven't graduated high school yet, but I know at least up through Calc II, so I figurde I would be qualified to post in this thread.

But still, I have no idea how to even start.

You probably have no chance (I certainly didn't).

https://www.quora.com/How-do-you-find-the-positive-integer-solutions-to-frac-x-y+z-+-frac-y-z+x-+-frac-z-x+y-4

Quote
You may have seen such meme images before. They are always pure click-bait garbage: “95% of MIT graduates couldn’t solve this!”, where “this” is some inane, or ill-defined, or trivial brain teaser.

This one is not. The meme is a clever, or wicked, joke. Roughly 99.999995% of the people don’t stand a chance at solving it, and that includes a good number of mathematicians at leading universities who just don’t happen to be number theorists. It is solvable, yes, but it's really, genuinely hard.

Oh man.  That was actually a brilliant explanation.  I now know more about elliptic curves than I ever had before.

Your comment about elliptic curves should be marked as a spoiler.

12
General Discussion / Re: Maths thread.
« on: November 14, 2018, 04:00:25 am »
I tried getting rid of the denominators and gave up after seeing the resulting mess.

At least I came to the following conclusion (a=apple, b=banana, p=pineapple):

a3+b3+p3=3a2b+3a2p+3ab2+3ap2+5abp+3b2p+3bp2

Now, how do we solve this mess?

EDIT: added the closing parenthesis before the colon.

13
Rules Questions / Re: Inheritance and Border Guard
« on: November 13, 2018, 05:32:12 am »
My intuitive reading is as follows:

Inheritance says "Once per game: Set aside a non-Victory Action card from the Supply costing up to $4. Move your Estate token to it. (Your Estates gain the abilities and types of that card.)". Your Estates don't transform into Border Guards. They only copy the abilities and types of Border Guard:

Name: Estate
Ability: +1 Action
Reveal the top 2 cards of your deck. Put one into your hand and discard the other. If both were Actions, take the Lantern or Horn.
1 VP
Cost: 2
Types: Action - Victory

The Horn and Lantern both refer to Border Guard. Your Estates still aren't Border Guards. Even if you have the Horn, your Estates will still be discarded as normal at the end of your turn. Even if you have the Lantern, your Estates will still only reveal the top 2 cards of your deck. Your Estates cannot inherit the abilities of Horn or Lantern, because these are not cards costing up to 4. Your Estates are still only Estates, even though they gain some additional abilities and type(s).

This is my take, anyway. Inheritance isn't worded like BoM, which specifically says "Play this as if it were a cheaper Action card in the Supply. This is that card until it leaves play." No mention of gaining abilities and types here. I don't think they should work identically.

14
I didn't ask you to scream at anyone or contemplate anything.  Those are your words and your definition of being pissed about something, not mine.

But hey, I misunderstood/mischaracterized something you said and now you've done the same to me.  Call it even?
You said I should be pissed, meaning I hadn't adequately demonstrated pissed-ness to you, meaning you wanted my post to contain words of pissed-ness. Which would then be directed at entities I was pissed at, who happen to be entities I work for/with.

No, that is not what I meant.  As I've explained, all I wanted in asking you to be pissed was to not make light of the issue, which is what it seemed to me that you were doing.  No ranting, to angry words, no public castigation of anyone necessary.  You said you weren't making light of it.  I said I believe you and I'm asking you to believe my explanation in return.  Either way though, thanks for the amazing game and farewell.

I'd rather have these lighter frames than not having the cards at all, which is currently my situation, as I'm living in Europe. Still no shop which is willing to send to European addresses is having this set that I've seen. You're not alone in being noticeably bothered by such inconsistencies. I'm having a hang-up about such things myself, but if I can't control them, and God knows I don't when it comes to Dominion, I never bother other people with it.

You should've seen the countless iterations of Excel files I've made for Dominion throughout the years. When I notice that something is amiss, like cards having the wrong shade of a background color, wrong font, inconsistent font size or cell width, the wrong icons or faulty References listed, I'm pretty hard on myself, fix it up (or I won't be able to sleep), look at the fixed file, smile in utter satisfaction and dread the next inconsistency I'll find (I know there must be more of them).

These are things I can fix, so I fix them. I'm a sucker for card and board games, and they've given me a lot of grief during my lifetime when it comes to such inconsistencies, but man, if I measure and compare the pleasure and great memories they've provided, I've found that that grief is definitely something I'm perfectly willing to live with. The alternative (not playing these great games, or only playing them on a screen) are way, way worse to me. Besides, I know that I'm the problem if I let that ruin the game for me.

15
Dominion General Discussion / Re: Why Peasant Will Be On My Ban List
« on: November 09, 2018, 07:34:19 am »
Peasant stands out as one of the cards that favour the better player the most in my sample of logs.

If you usually beat your opponent in 60% of the games, you'll win 63.5% of the Peasant boards.
(Page also favours the better player but not as much, Chapel on the other hand makes the weaker player win more than expected.)

Interesting, that actually surprises me too.

16
What a bummer... I live in Norway, and even though the product description says that it ships to Norway, it changes at check-out. Now it says that it doesn’t.  :'(
There is a source of English copies in Europe. I don't know where it is but I would check around.

OK, I’ll continue to look. Neither amazon.co.uk nor amazon.de have it, and the distributor for my FLGS (based in Denmark) doesn’t even have it in their database. I’ve tried some other European internet stores too, but so far I’ve had no luck. Does anyone have any specific suggestions?

17
What a bummer... I live in Norway, and even though the product description says that it ships to Norway, it changes at check-out. Now it says that it doesn’t.  :'(

18
Dominion Online at Shuffle iT / Re: Who played game #20,000,000?
« on: November 08, 2018, 07:55:43 am »
Congratulations, mr! Not for the bot win, but for playing in a rather significant, insignificant game!

19
Dominion: Renaissance Previews / Re: Renaissance rulebook is up
« on: November 06, 2018, 04:35:08 pm »
But being «Lost in the Woods» isn’t an artifact. It’s a state that Fool finds himself in. Technically, it works like an Artifact in the game, but doesn’t it have to be an object to be called an Artifact?

It needs to have the Artifact type to be called Artifact.

Indeed. Lost in the Woods could be an artifact if Donald had wanted; though it's safe to say that at that point it would have likely been given a different name. The point is that there's no functional or rules difference between Lost in the Woods and Key. And having Lost in the Woods be an artifact, rather than a state; would have helped clarify that it works differently than the other states; in that there's only 1 copy which can be taken from other players.

Yes, I agree. And it’s only related to one particular kingdom card, just like each one of the Artifacts. I guess DXV hadn’t thought about the card type Artifact when Fool was made. If he had, I agree it would be renamed. It would probably also be moved to Renaissance and called an Artifact, so as not to include another card type in Nocturne. There are enough card types in that set as it is. 😀

20
Dominion: Renaissance Previews / Re: Renaissance rulebook is up
« on: November 06, 2018, 04:31:05 pm »
But being «Lost in the Woods» isn’t an artifact. It’s a state that Fool finds himself in. Technically, it works like an Artifact in the game, but doesn’t it have to be an object to be called an Artifact?

It needs to have the Artifact type to be called Artifact.

In game, sure. I wasn’t talking about that. I was talking about that the state you’re in when you’re lost in the woods couldn’t be seen as an artifact by anyone, even though I agree that it works precisely as an Artifact in the game. As long as the card is called «Lost in the Woods», it couldn’t sensibly have Artifact as a type.

21
Dominion: Renaissance Previews / Re: Renaissance Initial Impressions
« on: November 06, 2018, 04:20:53 pm »
Am I the only person worried that jokes about "getting the Horn" will grow old quite quickly while playing Renaissance?

This is not a phrase I'm familiar with, but I'm too scared to Google it.

Well, I’ll help out. Horn is a word often used to describe a certain part of the body of a male creature, especially after said body part has been filled with blood. Was that family friendly enough?

22
Dominion: Renaissance Previews / Re: Renaissance rulebook is up
« on: November 06, 2018, 04:13:35 pm »

For what it's worth, I'm personally very glad that Renaissance has Artifacts. They might be my favorite mechanic in the set; a cool new type of player interaction.

They really aren't new though, are they? Nocturne had States; and Lost in the Woods especially is just an artifact by a different name.

But being «Lost in the Woods» isn’t an artifact. It’s a state that Fool finds himself in. Technically, it works like an Artifact in the game, but doesn’t it have to be an object to be called an Artifact?

23
Dominion General Discussion / Re: Interview with Donald X.
« on: November 06, 2018, 04:07:28 pm »
Interesting!

I'd substitute a related alternative question: how come Fortress isn't a Reaction when Tunnel is? (-8

Tunnel has the argument that it is revealed from a hidden place (it could be buried in the discard pile). But yeah, we really don't have a consistent definition of "Reaction"; there are no rules attached to it. Donald has said that the reason for the type is the color, and the reason for the color is to make it stand out in your hand.

Aren’t Reactions always supposed to be optional? Fortress isn’t optional. When the card is trashed, it’s returned to your hand. I guess if your Patron is revealed, you can choose not to perform the Reaction. I agree it doesn’t say «may» or anything like that, but couldn’t you choose not to react? I don’t know why you wouldn’t want that +1 Coffers, but that’s another question.

24
Rules Questions / Re: A Couple of Buy Phase Clarifications
« on: November 06, 2018, 03:53:45 pm »
1) The rulebook says:
Quote
A token [on the Coffers side of your mat] can be removed in your Buy phase, before buying anything, for +$.

Does that have the same "any time" implication that Villagers have? Like, if I play a Capitalist Vassal during the Buy phase and he turns over a Storyteller, can I spend Coffers at that moment in order to get Storyteller to draw more cards?


2) The rulebooks say that after you "buy something," you can no longer play treasures or spend Coffers. Now that you can play Black Market in various ways during the buy phase, you can technically buy something at a time that would normally be "in the middle of" playing treasures. Does buying something from the Black Market this way serve to prevent you from playing any more treasures? Or is it only "normal" buys that do that?

(1) I don’t think you can spend Coffers after you’ve played a Vassaled Storyteller to draw more cards, as the Storyteller only allows you to spend Treasures from hand. Coffers are not in your hand, and they aren’t technically Treasures either.

2) As I see it, conducting a Black Market played in the Buy phase as a Treasure isn’t stopping you from playing Coffers later in the buy phase, but you can’t use the money from those Coffers to pay for a card from the Black Market deck. As part of playing the Black Market, you have to follow the instructions on the card, and it, too, says that you’re only allowed to play Treasures from hand. Once you’ve bought a card from the Black Market deck or refrained from doing it, you can carry on with your buy phase, and as you said, you’re still in the process of playing Treasures at that time, so...

I may be wrong on both of these, but that’s the way I’ve interpreted it. Hopefully someone in the know can settle this.

25
Sometimes it isn't your day for Swindler



I'm not actually sure which side you're saying got unlucky here. Having 3 Golds replaced with 3 Farmlands could either be good or bad depending on when in the game it happened; the results could have ended up either far better or far worse for either player.

How often do you have an empty Gold pile?

Nothing here suggests that the Gold pile is empty. As you can see, the acting player buys a Gold after performing all the attacks. It could be that that Gold was the last one in the pile, but we wouldn’t know that, unless we witnessed the game being played.

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