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Messages - soudek01

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1
Let's Discuss ... / Re: Let's Discuss Second Edition Cards: Sentry
« on: November 29, 2016, 01:28:49 pm »
Something that bothers me about Sentry is when you play it and draw a junk card. If I had played Junk Dealer instead, I could trash that recently drawn junk, but with Sentry, drawing junk just means that it's more likely that the 2 revealed cards won't be junk. I'm not sure how much this affects Sentry's effectiveness, but non-the-less, it's always a little sad to draw junk and then only trash one, or zero cards.

2
Rules Questions / Re: Trader
« on: November 23, 2016, 04:56:20 pm »
Thanks, ya'll, just double checking.

3
Rules Questions / Trader
« on: November 23, 2016, 11:54:16 am »
Ok, a question about Trader, if I have 3 buys, $0, and Trader in hand, can I try to buy three Coppers, reveal Trader, and pick up 3 Silvers instead?

4
Dominion General Discussion / Re: Themed Kingdoms
« on: November 20, 2016, 11:18:35 pm »
Cool ideas on this thread you guys! How about Silver Spectacle (Events of Terror):

Squire
Amulet
Catapult/Rocks
Merchant
Masterpiece
Feodum
Trader
Noble Brigand
Storyteller
Festival

Raid
Conquest

I think I would include Colony and Platinum. Catapult your Masterpieces? Fail, they revealed a Trader. Buy Raid and then Conquest (I would)? Is Noble Brigand gauranteed to hit silver yet? Either way, that Silver pile will be empty. Wait, did Raid just gain me Silvers for the Silvers I played with Storyteller? Wait, is Raid actually good?

The Forum's thoughts?

5
Dominion General Discussion / Re: Interview with Donald X.
« on: November 16, 2016, 04:31:39 pm »
Perhaps this has already been answered somewhere, but, what's the schedule for the rest of the 2nd editions? Also, would you ever consider replacing cards in Alchemy or even revamping it into a full size expansion?

6
Let's Discuss ... / Re: Let's Discuss Landmarks: Tomb
« on: November 15, 2016, 12:05:30 am »
The only semi-problem I see with Tomb is that it could do absolutely nothing if the board doesn't have any trashing. This isn't a big deal and is not highly likely, but I would be a little bummed if I was wanting to play with Landmarks and that happened. I wonder how often boards don't have any trashing..?

7
Variants and Fan Cards / Re: Some Fan Cards
« on: November 07, 2016, 06:25:41 pm »
Another idea, this ones an event.

Deny ($12, Event)

Once per game: gain any action supply card, if you do, immediately trash the rest of the cards in that pile. That pile does not count towards the pile out.



What do you think? I have no idea about the cost. This event denys a pile out and/or denys your opponent from buying more copies of an important card.

8
Variants and Fan Cards / Re: Some Fan Cards
« on: November 04, 2016, 01:01:30 am »
Hey, did you ever finalize your other cards for me?

ThetaSigma12,

The only cards I like at this point are the two in my initial post (Impatient Market and Resurrection). I'd say those two are worthy of a mock up...?

9
Variants and Fan Cards / Re: Some Fan Cards
« on: November 03, 2016, 07:52:38 pm »
Here's a new idea, it's of the Lurker variety.

Resurrection (Action, $4)

+1 Action
+$1

You may either trash a card from your hand, trash this for +1 card, or gain a card from the trash.
_____________________________________________________________________
When you gain this from the trash, also gain a card from the Supply costing up to $7.

10
Advertisements / SEEKING: Prosperity Randomizer Cards
« on: November 01, 2016, 06:05:58 pm »
Hey ya'll,

This is probably a strange request, but all of my Prosperity randomizers got ruined and I was wondering if anybody who doesn't use their randomizers would consider selling me theirs for cheap?

Thanks for the consideration.

11
Dominion General Discussion / Re: Dominion Storage Solution for the Future
« on: November 01, 2016, 05:57:25 pm »
Awesome, thanks for the input and timely responses to my questions! I will probably make this for myself because I like the idea of storing everything in one place and it being portable and expandible.

12
ObtusePunubiris,

Hi, I think your storage solution looks awesome and I am thinking of doing this myself! However, I have a few questions:

1. Can you post more pictures (I want to see what it looks like when it's slung across the body with the shoulder strap and I am also interested in seeing what it looks like closed)?
2. Does the empty row cause you any problems / does stuff shift around?
3. Is the case tough; how is the the stiching and zipper?
4. What do you think of your storage solution after having used it for some time?

Thanks for sharing this, I think it is one of the best I have seen. Also, I already have one of the 4-row cardboard boxes with dividers so I could easily create this from my current, too small, storage solution.

Thanks again!


13
Dominion General Discussion / Re: Dominion and Intrigue second editions
« on: September 30, 2016, 02:32:25 am »
Ouch, full MSRP. $30 for 14 (140) cards isn't the best value. Is that just because it's new/preorder? All the other sets sell for a significant discount.

Yes, it will change. Amazon initially priced Empires at MSRP or something very close to it, and then the price dropped over time

Keep in mind, Prime shipping often makes up cost difference vs expedited shipping on other sites.

Also, I only see both Upgrade packs on there and Intrigue 2, no Dominon 2 yet?

Go to Amazon, search "Dominion update pack" and both update packs will appear.

He means Amazon is missing the new base set.

I just saw the new base base set on Amazon but it was "currently unavailable." All I did was search "Dominion" and then click on the "see newer version" option above the star rating for Dominion on the search results page.

14
Variants and Fan Cards / Re: Some Fan Cards
« on: September 30, 2016, 02:04:14 am »
Ok, here is a new card with one of my old concepts: counting the trash toward a 3-pile.

Garbage Man (Action - Attack - Duration, $3)
+1 Card
+1 Action
You may gain a card from the trash, or if the trash is empty, trash a card from your hand.
Until your next turn, other players can only trash cards costing from $3 to $6.
________________________________________________________________________________
After your turn, when counting empty Supply piles, if you have a Garbage Man in play, consider the trash a Supply pile.

In games with trashing:
1) Garbage Man's Attack shines and you can use garbage man to pull some good stuff out of the trash.

In games without trashing:
1) Players can use Garbage Man as a weird Native Village / Masquerade to swap one crappy card in the trash.

In all circumstances:
1) Garbage man can speed up the game end by picking up all the cards in the trash.
2) This should be easier in games without trashing.

What does the forum say?

15
Dominion General Discussion / Re: Dominion and Intrigue second editions
« on: September 29, 2016, 07:20:51 pm »
Ouch, full MSRP. $30 for 14 (140) cards isn't the best value. Is that just because it's new/preorder? All the other sets sell for a significant discount.

Yes, it will change. Amazon initially priced Empires at MSRP or something very close to it, and then the price dropped over time

Keep in mind, Prime shipping often makes up cost difference vs expedited shipping on other sites.

Also, I only see both Upgrade packs on there and Intrigue 2, no Dominon 2 yet?

Go to Amazon, search "Dominion update pack" and both update packs will appear.

16
Empires Previews / Re: Empires V2
« on: September 29, 2016, 02:41:51 pm »
Can you see the poll I just posted on this thread?

17
Dominion General Discussion / Re: Dominion and Intrigue second editions
« on: September 29, 2016, 02:32:42 pm »
Will the update pack for Dominion come with the trash mat?

Nope.

Presumably future copies of the Base Cards will come with it?
I don't presume that and don't know.

The Trash mat, it's not some awesome thing to desperately try to acquire. It's better than the Trash card, but the Trash section of the table has always worked for me. You can also take e.g. a Tavern mat and turn it over.


Donald, of course, you're completely right. But that doesn't change me wanting the trash mat. I guess I'll just have to destroy my copy of Dominion (V1) to be able to justify to my wife why I need to buy another copy of the same game. "Gotta get that trash mat" won't work.

18
Variants and Fan Cards / Re: Some Fan Cards
« on: September 29, 2016, 01:41:54 pm »
Thanks, Asper. I'll be thinking about all of that!

19
Empires Previews / Re: Empires V2
« on: September 29, 2016, 01:38:28 pm »
What do you guys think they would do to Empires if they made a V2? Also, when can we expect dominion V3 to be released?

Empires already is Second Edition.  They're changing the previous sets to match it.

True, I was just failing at making a joke about the surprise updates. I just still can't wrap my head around it all. I am super happy with all the changes though. Buying the update packs and new promo will basically be like buying a new small expansion.

20
Empires Previews / Empires V2
« on: September 29, 2016, 11:52:29 am »
What do you guys think they would do to Empires if they made a V2? Also, when can we expect dominion V3 to be released?

21
Variants and Fan Cards / Re: Some Fan Cards
« on: September 29, 2016, 10:38:46 am »
Hi, and welcome to the forums. Not sure how long you have been lurking here, but i also did a card that starts out in the trash a while ago. Like yours, it was paired with a supply card that gained it from there, and was a trasher itself - the main difference was that my trash card was an attack that made opponents trash their cards, which meant the trash would get filled with cards you actually want to gain from there. Edit: That also reduced the tfb-abuse potential.

For Industrial Village, i see the main reason to gain it in the first place would be to trash bad cards (even if you gain it for the Village, you will still use it to trash junk), and that implies that if a player gains them at all, the trash will fill up with useless stuff nobody wants to gain back. This makes the 3-pile clause basically useless - to actually get an empty trash, players would have to gain 10 cards without using their best ability.
Edit 2: I think the clause is meaningful only in games without trashing and without a card that starts in the trash - so it basically means that in games without trashing, only 2 piles need to empty. Sadly, this implies that junkers will become unbearably strong - imagine a game that ends immediately as the IGG are emptied.

I appreciate everyone's support with my ideas, it's been fun so far!
Asper, I have been "lurking" for quite a while (fantastic word choice btw). At least, long enough to have downloaded all of your cards and understood their concepts. Speaking of your cards, Necromancer/Zombie are well thought out, but I haven't gotten a chance to actually playtest them. The main idea with my start in the trash cards is the 3-pile clause, I would like to make that work somehow. What about a Fishing Village/Crossroads/Caravan/Haunted Woods Variant for Industrial Village?

Recycle ($2, Action)
Look through the trash; you may gain a card from it.
_______________________________________________________________
Setup: Place the Industrial Village pile in the trash. In games using this, if the trash is empty, consider it an empty Supply pile.

Industrial Village (*$4, Action - Attack - Duration)
+2 Actions
Reveal your hand. +1 Card per Recycle revealed. If you didn't draw any cards, +1 card.
At the start of your next turn:
+1 Action
Reveal your hand. +1 Card per Recycle revealed.
_______________________________________________________________
While this is in play, other players can only trash cards costing $5 or more.

The reasoning behind this version of Recycle/Industrial Village is: 1) TfB abuse is reduced 2) put good stuff in the trash 3) Let's be honest, the idea is falling apart, suggestions? There is a cool Tournanament-like game ending here where the important part is having a province in your hand and enough Actions to chain Remodels and Recycles.
1) Draw your deck and a Province.
2) Play Village.
3) Remodel a Province into Province.
4) Play Village.
5) Recycle a Province.
6) Play Village.
7) Repeat.
This would be difficult to setup, I am not sure If i would consider it TfB abuse or good deck building.

22
Variants and Fan Cards / Re: Some Fan Cards
« on: September 29, 2016, 10:24:44 am »
Faust, could you explain why you think that? I was considering bumping the price to 6.
I was making a joke about the fact that your card only says "+1" in the last line, without specifing the bonus. "+1" is a frequent expression to indicate that you upvoted a post by someone else. Thus I consciously misinterpreted your card as saying that you get an upvote, and thus more "respect", each time you play the card.

I would buy that card on every board. On a side note, I wonder how many times we've all played a Copper in Dominion, and how much respect we would have if Copper had +1.

Haha, I'd be more respected that's for sure!

23
Variants and Fan Cards / Re: Some Fan Cards
« on: September 29, 2016, 10:23:49 am »
@soudek01 I'd be happy mock up your cards for you if you wanted me to.

Please do! Is there an easy, free way to mock them up that I don't know about?

24
Variants and Fan Cards / Re: Some Fan Cards
« on: September 29, 2016, 12:35:46 am »
Recycle makes TFB better. Check this out:

Play Industrial Village
Play Remodel, trash Province, gain Province.
Play Recycle, gain Province from the trash.



Does the TFB make Recycle OP?
What do you think of an empty trash counting towards the 3 pile (the second part of Recycle)? On some boards there may be a rush with Recycle, Industrial Village (Trash), and Estates or something. Unfortunately, I haven't had time to test it.
That doesn't sound like a good rush at all. Your opponent can just snag a few Provinces and be in the clear.

I don't think TFB makes Recycle overpowered. It's sort of like Fortress I guess. I don't think Fortress is overpowered with TFB. And it would be easier to take advantage of TBH with Fortress than it would be with Recycle.

I just gave it a super basic test and in an uncontested 2 player game with no trashing, no attacking, no + buy, and Recycle costing $2, those three piles can be emptied by about round 18. Earning that player a total of 11 points. It's a completely horrible rush, haha.

However, I still like the concept of an empty trash counting toward the 3 pile in Recycle games.

25
Variants and Fan Cards / Re: Some Fan Cards
« on: September 28, 2016, 11:37:11 pm »
Recycle makes TFB better. Check this out:

Play Industrial Village
Play Remodel, trash Province, gain Province.
Play Recycle, gain Province from the trash.



Does the TFB make Recycle OP?
What do you think of an empty trash counting towards the 3 pile (the second part of Recycle)? On some boards there may be a rush with Recycle, Industrial Village (Trash), and Estates or something. Unfortunately, I haven't had time to test it.

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