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Messages - GendoIkari

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General Discussion / Re: Movies: Any movie buffs?
« on: Today at 10:50:46 am »
Oh, it is from Nolan? I'm a big fan of his discography, although I think every movie since The Prestige has been weaker than the one before. Sorta disappointed he made a war movie next, though I haven't seen it yet so I shouldn't judge.

As a huge Nolan fan, I can definitely say that Dunkirk was very different than his other works. Primarily in that most Nolan movies are very heavy on dialog; not so much expositional dialog, but dialog dealing with the weight of the situations. Dunkirk has very few lines; it is pretty much pure visual storytelling (sound plays a huge role as well, but not dialog).

According to this, RioGrande just hasn't updated the PDFs on their website.

Game Reports / Re: Dear My Opponent: I am Sorry
« on: Today at 12:29:39 am »
I'm sorry that I found fortune in the black market and could afford it. I'm sorry that on turn 13 I could counterfeit my fortune and buy 6 provinces and 3 duchies.

How does Counterfeiting Fortune help? Just for the single extra buy?

Dominion General Discussion / Re: Silk Road
« on: August 20, 2017, 07:38:51 am »
Unrelated, but I've just looked at the Wiki article on Trade Route and noticed the reprint exchanges the order of "Trash a card from your hand." and "+$1 per Coin/token on the Trade Route mat."

I wonder why. It can make a difference, if you trash Catacombs or Hunting Grounds.

Interesting, it's an actual buff! I agree with Donald about what sounds natural. Don't think I ever noticed that Trade Route was the other way around; but if asked what the card said, I would have quoted second edition because it just sounds like how it should be. Probably because trash a card from your hand is more like a vanilla bonus.

Rules Questions / Re: Encampment with Crown or Throne Room
« on: August 18, 2017, 01:56:36 pm »
If the "set aside" happens after the first play then how does it get 2 more cards and 2 more actions?
I know some cards specify "during the clean up phase". Should "set aside" and "trash" default to "clean up phase" or always happen immediately? Can you only get the "trash" benefit if done as only the second option (I.e. Engineer, Mining Village) and not at all on cards like Feast?

Cards don't need to be in play to do things. If you play Embargo, you must trash when you play it, but you still do the rest of the instructions on the card. If you use Throne Room to play Embargo, then you still play it the second time, and it will still do all the things it does when you play it. It will just already be in the trash, and stay in the trash, at that point.

Rules Questions / Re: haunted castle attack?
« on: August 16, 2017, 01:59:28 pm »
Oh right, another common question that's worth noting... if someone plays Pirate Ship or Minion, they have played an attack, even if they plan on choosing the option on the card that doesn't hurt/affect you. So you can still reveal Moat or Diplomat, for example. In fact you have to choose if you're revealing those before the person who played the card chooses which option they're taking.

Other Games / Re: A Link to the Past Randomizer
« on: August 16, 2017, 01:50:20 pm »
Now that question has me testing my own knowledge of the game. From just memory; here's all the chests you can get without finding any items. This is for open mode, so no sword, and no Escape chest. (Also assuming no minor glitches, or doing rooms in the dark).

1 Link's House
1 Sanctuary
1 Back of Inn
5 Blind's Hideout
5 Well in Kakariko
1 Old woman's house
1 Bottle Merchant
1 15 second game
2 Lost Woods
5 Moldorm Cave (pretty hard to do with only bombs)
2 Reservoir
1 Ice Rod chest
2 Secret Passage
1 Desert cave
3 Sahasrahla's hideout
3 Eastern Palace (or 4, depending on if the Big Key is one of those 3 or not).
3 Hyrule Castle basement (Also annoying with only bombs; but I've had seeds that force you to do it).

In addition, you can check what the item is, but not get it, for the library,the woodcutter's tree, and the desert ledge.

So 38 (or 39 depending on Eastern Palace Big Key).

So worst possible start would be one where the first 37 chests you opened were no items or even rupees (so you have to farm a bunch to check bottle merchant and later Zora); and the very last 1 just has a trade item like Shovel or Mushroom.

Most likely the last one you check in that case would be Eastern; because going to Eastern with no items at all sucks.

On the other hand, it means you could win Triforce Hunt mode without ever finding a progression item.

Other Games / Re: A Link to the Past Randomizer
« on: August 16, 2017, 01:30:24 pm »
Couldn't there be unsolvable randomization setups?  I guess it's been a while (highschool?) since I played through this, but it seems like you could have a lock, where you need A to get B and you need B to get A.

There's logic to prevent it. So not just anything can be in literally any location.  Like, there's about 32 chests that you can get without having any item whatsoever, except bombs which you can find lying around, so it is guaranteed that at least one of those 32 chests has to contain an item that lets you go somewhere new.

Other Games / Re: A Link to the Past Randomizer
« on: August 15, 2017, 11:36:42 pm »
Just did Triforce Hunt (normal difficulty). It's a nice change from always having to beat most of the bosses and do Ganon's tower and Ganon every time. Although it was a pretty trolly seed that forced me to do Agahnim's tower with only the level 1 sword to get anywhere.

Rules Questions / Re: haunted castle attack?
« on: August 15, 2017, 07:13:51 pm »
Worth noting that even though Noble Brigand IS an Attack card, players can't use reactions to protect themselves against the thing it does when it is bought.

Other Games / Re: A Link to the Past Randomizer
« on: August 15, 2017, 03:07:31 pm »
I hadn't heard about the Triforce hunt; I'll have to check it out.

Did you guys see this complete madness?

Dominion General Discussion / Re: Heirloom Speculation
« on: August 14, 2017, 10:24:37 am »
A specific idea that occurred to me the other day:

Gizmo (Action Heirloom, Cost $0)
+1 Action
You may discard a card that is not a Treasure. If you do, +$2.

Considered in isolation, if you replaced just one Copper with a Gizmo, it would do interesting things to the distribution of possible amounts to spend on turns 1 and 2.

I've no doubt Donald will come up with something much more interesting, but that at least illustrates the kind of space I'm expecting them to occupy.

This seems unfairly swingy. Without other things that mess with the opening, you either get /, /, /, or /. Super unfair to the player who opens /.

Other Games / Re: A Link to the Past Randomizer
« on: August 12, 2017, 05:01:23 am »
I had fun the other day doing a Pegasus bootless seed. Do not recommend. I couldn't get a key in ganons tower off the bonk spot, went all the way upstairs without a small key and got stuck, and realized at the end I forgot to check the right side chests. Oops.

Randomizer is so legit though. I saw wanderingwinder a few times in speed gaming chatrooms on twitch, which was pretty exciting lol.

I once had what I thought was going to be a Bootless seed. Then I get to Ganon's Tower, and the Big Key is on the bonk spot! So I went through the rest of the chests hoping for the boots, but nope... had to go back out somewhere to a dungeon I didn't need to find them.

About twice I've gone upstairs without a small key. I don't think I'll make that mistake again.

General Discussion / Re: Random Stuff Part III
« on: August 11, 2017, 10:30:13 pm »
I deleted 180 gigs worth of stuff.

I do that fairly routinely.

Today at work I received over 10,000 emails within a half hour.

Other Games / Re: A Link to the Past Randomizer
« on: August 11, 2017, 10:23:52 pm »
My best is now 2:33... and I still don't care to really try to get to real speed-running levels.

I did just recently learn the Ice Palace bomb jump. However, I haven't figured out the rest of that dungeon for when you aren't in Go Mode already. But if you don't need any chests, that dungeon is amazingly fast with that bomb jump. I've can do Fake Flippers and hookshot-dash superspeed as well.

Just today I had the worst seed I've played yet. Even though Turtle Rock wasn't required (and never had to enter it), everything else was terrible. I had to go into many dungeons that I couldn't complete yet before I found either the lamp or ocarina, meaning Death Mountain was cut off (I haven't learned Death Mountain passage in the dark). Also, I didn't have a sword until after all that (I always play open mode). Ended with a little under 4 hours, after having to do silverless Ganon, which I'm bad at.

Game Reports / Re: Black Market is ridiculous
« on: August 11, 2017, 10:39:21 am »
Courtyard/BM can certainly win games against Black Market, but isn't going to beat the best pulls from the Black Market deck

I'd open Black Market/Silver, look to pick up a Band of Misfits on the first 5 while looking for a good spot to Mint

Pretty much exactly what I did. Except I didn't get a BoM until later because I needed +Action cards from the Black Market first. I also got a Salvager early. My eventual Mint buy only managed to trash 4 Coppers.

Game Reports / Black Market is ridiculous
« on: August 11, 2017, 01:52:56 am »
Just played an IRL 3 person game. The Kingdom:

And out of that, out of a Kingdom of only terminal actions, I built an Apprentice-Fortress-Tactician-Hamlet-Bridge-Conspirator-Menagerie engine.

My opponents got a Sea Hag and Mountebank (one each) from Black Market, but they didn't do much. Partially because the first play of one opponent's Sea Hag discarded the other opponent's Mountebank.  ;D

Twice I managed to do Apprentice-Fortress. Only once did I manage to use Black Market + Tactician to play a bunch of treasure and then play Tactician.

I wonder how competitive Courtyard+BM would have been here, but that's boring.

Dominion General Discussion / Re: The bad luck thread
« on: August 09, 2017, 06:52:55 pm »
A few days later, and turn 3 was Estate-Estate-Estate-Moneylender-Silver. I think the universe is trying to make up for the difference in experience/skill between my friend and I.

Other Games / Re: Breath of the Wild
« on: August 09, 2017, 05:16:20 pm »
Nobody's mentioned Four Sword or Four Swords Adventures yet. And I just now noticed that ZeldaDungeon doesn't list them; which I could have sworn it did before. They may be different in a lot of ways; but they're still actual Zelda games. I haven't played them.

Other Games / Re: Breath of the Wild
« on: August 09, 2017, 05:14:40 pm »
I really don't see how I can give a full ranking to them all. I guess I can take a shot, but it's a fair bet that outside of the top couple and bottom couple; any that are close to each other could be rearranged and I'd still agree with the order. Leaving out the few I haven't played.

1. Breath of the Wild - Ok, so I haven't even finished played it for the first time, vs having played many others multiples times... but still, I've already spend FAR more hours on it than any other game ever, and have had more fun playing it than any other game ever.

2. A Link to the Past

3. The Minish Cap - Also only played once; recently. But basically it has most of the stuff I like about A Link to the Past.

4. The Wind Waker - The best story. And while everyone says it's too easy and the combat sucks; I really like the combat.

5. Majora's Mask

6. Ocarina of Time

7. Phantom Hourglass - The touch controls really annoyed me at first, but after a little while I liked it. And I loved the puzzles that required you to draw on the map to find landmarks.

8. Twilight Princess

9. Skyward Sword

10. Legend of Zelda

11. Adventure of Link - This isn't even a Zelda game. It's still fun. But not Zelda.

While I have played Link's Awakening, Oracle of Seasons, and Oracle of Ages; I've only played them once each about 10 years ago, so I can't rank them.

Other Games / Re: Breath of the Wild
« on: August 09, 2017, 12:43:18 pm »
1. Breath of the Wild
2. Link to the Past
3. Majora's Mask
4. Link Between Worlds
5. Link's Awakening
6. Ocarina of Time
7. Wind Waker
8. Minish Cap
9. Oracle of Seasons
10. Oracle of Ages
11. The Legend of Zelda
12. Zelda 2
13. Twilight Princess
14. Spirit Tracks
15. Phantom Hourglass
16. Skyward Sword

Am I the only person who like Skyward Sword? I guess I am.

As much as I enjoyed BOTW, I'm quite worried it's not going to stand the test of time, at least for me.

I liked SS just fine. Only played it once though. I'll make my own list soon.

Other Games / Re: Splendor
« on: August 09, 2017, 10:36:14 am »
It sounds like your play style quite is different from mine and others' I play with. And I don't know which is better.

Well, there are ways to find out. On this online implementation (the cards have different color combinations than the official game so it's a bit confusing, but I think they just superficially swapped entire colors with one another without changing the functionality of the game not sure though), I just won with 15 points, 6 cards and obviously 0 nobles on turn 23 against two CPUs, to give you some idea how good this is. We could also arrange a match there if you want.

So I just played a 3 player against 2 computers.... I won with 15 points, 12 cards, 1 noble, on turn 26. So yours was faster, but not by a huge amount. Still seems weird to spend 17 turns just taking chips... how do you not constantly hit the 10 chip limit?

Variants and Fan Cards / Re: Dominion: Pirate's Life
« on: August 09, 2017, 10:19:31 am »
Welcome to the forum! I basically agree with all of Asper's remarks. Also, as a general note, you'll get a lot more people to read your fan cards if you post the text directly in your post instead of just linking to images. It's a pain to open up each image and read the card on a different page. Also, adding the text allows responses to quote the text, which is really helpful for other people reading the responses.

Other Games / Re: Splendor
« on: August 08, 2017, 05:48:28 pm »
It sounds like your play style quite is different from mine and others' I play with. And I don't know which is better.

Dominion General Discussion / Re: Dominion: Nocturne announced!
« on: August 08, 2017, 03:35:22 pm »
They could be better than coppers, but they probably won't be that much better. They won't be worth $2, for instance.
They won't all be. But there could easily be a mixture of better-than-Copper and worse-than-Copper.

Indeed, it remains to be seen whether Heirlooms will lead to a quicker start for the game or a slower. Maybe we don't even start with the same 7 Heirlooms each game? Maybe the Hierlooms don't replace all 7 Coppers. Maybe, when using Hierlooms, our starting deck isn't 10 cards any more.

There are a lot of possibilties. The one thing I really hope is that Heirlooms make the game less swingy on the initial shuffle rather than more. Even the current 5/2 v. 4/3 matters a lot on some boards.

I wonder how it will be balanced in terms of different starting hands. It's already the case that quite often 5/2 has an advantage over 4/3, but Heirlooms could easily make that problem way worse. Obviously Donald would have thought of that... which makes me wonder if they'll all be about as strong as Copper.

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