Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GendoIkari

Filter to certain boards:

Pages: [1] 2 3 ... 242
1
Dominion General Discussion / Re: Asking for Undo
« on: November 14, 2017, 12:56:30 pm »
I recently ended my buy phase with 7$ and two buys left. I didn't ask for undo. On the other hand, it was one of the few games where it was clear I was going to win.
Edge case: Estates and Duchies were gone, it was a sure thing that you wouldn't be able to shuffle again this game, and Wall was in the game.

2
My mind is really bad at reshuffle logic, but I have this theory that Inn's on-play effect doesn't really do anything if you shuffle in 5 cantrips into your empty deck and trigger the reshuffle anyway. 

I assume this is a typo?

3
Other Games / Re: Cookie Clicker?
« on: November 13, 2017, 09:54:14 am »
Yeah I think I basically tried the things they suggest. The people who were stuck there had trillions of drifters; I had far far more than that. I ended up using the Javascript hacking solution; just to set my number of probes back to where it was before I lost them all.

4
Other Games / Re: Cookie Clicker?
« on: November 12, 2017, 09:58:05 pm »
You can beat the game; and within a reasonable amount of time. I wish a lot more idle games were that style.
Try Paperclips, if you haven't. I usually don't care for incremental games, but this one I played all the way through.

I think I may have broken/lost Paperclips...

In Stage 3, I had some septillion probes doing stuff, and some sextillion drifters to fight. I moved all my trust from self-replication into speed/exploration to just get through the universe. Of course, this meant before too long I had 0 probes.

So now, I try to launch more probes; with all my trust in Self-Replication / Hazard Remediation / Combat... but I can't get past the millions, because they die in combat against the sextillions of drifters before they can create more than that. Have I locked myself out completely?

5
Dominion General Discussion / Re: Homage to the Best Card
« on: November 12, 2017, 11:28:01 am »


until someone plays Sea Hag and suddenly your Peddler isn't doing so great...

Until you draw Moat while the top card of your deck is Festival...

6
Other Games / Re: Breath of the Wild
« on: November 12, 2017, 06:58:53 am »
So apparently they just released a small update to add a new armor promoting the new Xenoblade game. Suddenly I donít have 100% anymore.

7
Other Games / Re: Cookie Clicker?
« on: November 10, 2017, 11:38:57 am »
I remember after a week or so when Cookie Clicker first came out I finally had an existential panic about what I was doing with my life and had to do a sudden scorched-earth cache-clear to break the spell.

Same, though it happened with Candy Box for me. I stay clear from those now.

The thing with Candy Box (and A Dark Room) is that they have the feel of an idle game, but they also actually end! You can beat the game; and within a reasonable amount of time. I wish a lot more idle games were that style. I don't like this idea of just play forever until you get board of it.. I want to beat the game!

With Trimps, I eventually just set a goal for myself and decided that I'd stop when I hit that. It would have been nice to get all achievements, but that would have been a lot longer. Instead, I got to the point where I'd unlocked all new mechanics/content; so there was no longer specific things to look forward to reaching.

8
Other Games / Re: Cookie Clicker?
« on: November 09, 2017, 06:11:47 pm »
So yesterday I just finished playing Trimps after 3.5 months. Definitely one of the best idles I've played. I got to a point where I'd seen all new mechanics/content the game had; but didn't grind it out for every achievement or anything; that would have been another several months. It was so addicting though; ate up a lot of my time.

You rat bastard.  There goes 2 hours of my life.  :P

You managed to quit after only 2 hours??

Nah, still going...

If you use Kong chat there; I recommend room #2. It's where I was the whole time; great people.

9
Other Games / Re: Cookie Clicker?
« on: November 09, 2017, 11:37:26 am »
So yesterday I just finished playing Trimps after 3.5 months. Definitely one of the best idles I've played. I got to a point where I'd seen all new mechanics/content the game had; but didn't grind it out for every achievement or anything; that would have been another several months. It was so addicting though; ate up a lot of my time.

You rat bastard.  There goes 2 hours of my life.  :P

You managed to quit after only 2 hours??

10
Dominion Online at Shuffle iT / Re: Is it okay to buy Possession?
« on: November 09, 2017, 11:22:30 am »
Hmm... I wonder if there is an errata, limiting the possession to work only once per turn, will it be enough to make the card playable again?

I mean, that should eliminate the stalemate situation, since it will be a lot harder to get more out of your opponent's deck then your own. With the buff coming from messing up other's deck via debt tokens and vp tokens, I don't think the card is underpowered with this constraint.

Very unlikely, for at least 4 reasons:

1) Donald is against errata as a general rule, and has only used it on rare occasion.

2) It is very unlikely that Alchemy will ever get a second edition update. If it gets a second printing, it would just be the same minor updates as the other sets other than Base and Intrigue.

3) The errata that have been done for a few cards like Masquerade were things that don't matter 99% of the time the card gets played.

4) Ok so Possession has already gotten errata to include the tokens thing. But this wasn't intended as a nerf to the power level; it was because otherwise a different new mechanic (debt) simply couldn't work.

11
Dominion Online at Shuffle iT / Re: Is it okay to buy Possession?
« on: November 08, 2017, 02:24:17 pm »
I don't like the idea of 1 card being given special "sorta-banned" rules, yet also only for online play. If the card is unfun and the majority of people just don't like it, just errata it out of existence like what happened with Scout, Great Hall, etc. People can still play with those cards at home if they want, nothing's stopping them.

If it's still an official Dominion card that exists for all official purposes, then having it be the one and only card that can't show up in full random online games makes online games more different from IRL play than it has to be, and gives it a special status that no other card in the game has.

12
Trash Royal Blacksmith
Get a Curse

But Curse does not cost less than Royal blacksmith, it just has a different currency.

Not true, by Dominion rules 8D > 0.

More specifically, ,,0 > 0,,0.

13
Rules Questions / Re: Is Cursed Gold a Gold?
« on: November 08, 2017, 11:11:49 am »
...except it has you discard your hand at the end of your turn, not the beginning.

Now I'm waiting for a Prince Of Darkness promo that plays a card every Night phase!

Awesome name. But probably much weaker than Prince, as Prince gives you a free +1 action every turn.

14
Rules Questions / Re: Is Cursed Gold a Gold?
« on: November 08, 2017, 11:00:55 am »
Biggest whopper of all.... Dominion isn't a Minion!

Dominion is kind of like a Princed Minion actually... every turn it gives you +1 Action, and every turn it makes you discard your hand.

15
Other Games / Re: Cookie Clicker?
« on: November 07, 2017, 09:11:27 am »
So yesterday I just finished playing Trimps after 3.5 months. Definitely one of the best idles I've played. I got to a point where I'd seen all new mechanics/content the game had; but didn't grind it out for every achievement or anything; that would have been another several months. It was so addicting though; ate up a lot of my time.

16
Dominion General Discussion / Re: Dominion Nocturne: Night Cards PSA
« on: November 05, 2017, 10:39:42 am »
While itís true that Library canít skip Night cards, thatís not all that important; because the main reason you want to skip actions with Library is so that you donít draw them dead. You generally will want to draw Night cards with Library; generally as much as you want to draw Treasure.

More importantly, you can't play Night cards before Library to draw more cards.

Ah yes; that is important.

17
Dominion General Discussion / Re: Dominion Nocturne: Night Cards PSA
« on: November 05, 2017, 09:54:00 am »
While itís true that Library canít skip Night cards, thatís not all that important; because the main reason you want to skip actions with Library is so that you donít draw them dead. You generally will want to draw Night cards with Library; generally as much as you want to draw Treasure.

18
Rules Questions / Re: Does Sage skip past Vineyards?
« on: November 05, 2017, 09:42:06 am »
Sage skips past Vineyards because the wise man avoids getting drunk.

19
Variants and Fan Cards / Re: A traveller line based on discarding
« on: November 02, 2017, 04:36:43 pm »
Hospital's types don't make any sense. Action-Duration... what does that mean? Why would you play it? It doesn't do anything when you play it. It wouldn't stay in play after your turn because it doesn't do anything next turn. It should be a Victory-Reaction, just like Tunnel.

*Edit* Ok, I see that it says "a card", not "this card". So it just needs a "for the rest of the game" wording, like Hireling or Champion.

20
Dominion General Discussion / Re: Homage to the Best Card
« on: October 31, 2017, 03:09:51 pm »
So you say, but you just posted something

I'm simultaneously trying to maintain my position as the top poster.

Well, no one's even close to my position as top thread starter.

That was me for quite a while. I guess I've slowed down a lot in the past year.

Really? Wero's been #1 on that list for as long as I can remember, but perhaps I can only remember the past year.

I can't remember how long ago that I was paying attention to it, but I remember being #1 while Theory was #2.

My memory was wrong it seems. Wero has started 94 topics since the start of 2016, while I've started 60. So even at that time, he would have been ahead of me. I must have just remembered being second.

*Edit* OK, I was #1 at the start of 2013. That's when Wero started making a bunch more topics it seems. 1 year, 5 years, same thing basically.

21
Dominion General Discussion / Re: Homage to the Best Card
« on: October 31, 2017, 11:00:38 am »
So you say, but you just posted something

I'm simultaneously trying to maintain my position as the top poster.

Well, no one's even close to my position as top thread starter.

That was me for quite a while. I guess I've slowed down a lot in the past year.

22
The turn 5 treasure map example makes me realize that there's also something here where attacks just feel different than non-attacks, but in a very artificial way. If you think of the object of Dominion to be to build a great deck that does the things you want it to do, then yes, attacks are fundamentally different than other things your opponent does.

But if you think of Dominion in terms of the actual object, to end the game with more points than your opponent, then there's no fundamental difference between your deck getting worse through bad luck, and an opponent's deck getting better through good luck. Both will hurt your chances of winning in a similar way. The Lucky Chancellor is a good example of this as well, though obviously much less likely than a quick lucky Treasure Map. If your opponent gets all the right draws at all the right times, then he's going to beat you in the same way he will if you get attacked in all the wrong ways at all the wrong times.

I think a lot of the perceived difference is just about feelings. One of the reasons Saboteur was unpopular... people don't want their decks to be trashed. People feel like they are getting hurt by an attack card being played; even though they are being hurt just as much by an opponent buying a Province before you when you're at the greening stage.

23
In other words, play enough Werewolves consistently enough, and your opponent will usually be hurt the amount you expect him to be.

And how much is that?

More than you think  ;)

90-93%

What does it mean to be 90-93% hurt?

I donít know, but it sounds pretty brutal.

But not as brutal as one might assume.

More brutal when compared to less brutal attacks.

24
Rules Questions / Re: When to check for three pile ending
« on: October 28, 2017, 03:06:28 pm »
The game will continue. You only check for the end of the game when a turn ends; so emptying a pile and then un-emptying it on the same turn does not cause the game to end.

Welcome to the forum! There will now likely be a bunch more posts answering the question with the same answer but worded differently; and going into all the various situations and edge cases where this matters.

25
Feedback / Re: Chrome Extension for f.ds!
« on: October 28, 2017, 12:37:26 pm »
I'll try to get around to adding Nocturne cards (and other card-shaped things) to the list for auto-linking sometime within the next week. I know at least for me, it's when there's new cards that it helps the most.

*Edit* I really should find a way to have the list pull dynamically from some web service or something; so that I don't need an update every time there's a new card.

Pages: [1] 2 3 ... 242

Page created in 0.128 seconds with 18 queries.