Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - popsofctown

Filter to certain boards:

Pages: [1] 2 3 ... 259
1
Other Games / Re: Keyforge
« on: November 18, 2018, 02:11:40 pm »
I've bought a ton of decks and have been playing a lot.

The non-hassle about constructing decks is appealing.  I've been surprised that the nonhassle goes to the next level, you can use the app to look at what's in the deck instead of looking in the deck for real.  The decklist card in every box does that too, but on the app you can click a card if you don't know what it does.

I have no idea how the "meta" of random decks will work in terms of balance, but I think that playing out the games my decisions feel way harder than they usually are in magic or Hearthstone.  You don't just play a card because that's how much mana you have to spend this turn.

2
That seems like an ok Nerf.  But echoes is a really great mostly-well-designed expansion and it's age threw leaf blue card needs a Nerf even more.  I haven't played in so long.. can't remember the name

3
Variants and Fan Cards / Re: Heir new design help
« on: October 25, 2018, 03:34:46 am »
Here's my crack at rewording it.  It's something.

"+1 Card, +1 Action
If this is the first Duration card you played this turn, put a non-Duration card you have in play on top of your deck.  Otherwise, at the start of your next turn, each other player with fewer Duration cards in play than you has you take a Coffers."

You get a lot of smoothness if you're willing to make it count orange cards instead of just Heirs.  It removes the Procession tracking issue too.  On 90+% of boards you'll get the same game play you would have gotten before, there's not that many durations, and some of them are Merchant Ships.

4
Variants and Fan Cards / Re: Serfdom: Random card idea
« on: October 24, 2018, 07:27:39 pm »
Quote
Serfdom - Action-Victory - $4
+1 Action
You may have each opponent gain the victory card with the highest cost.
____________________________________
Worth 2 VP if the last gain this game was yours.
Otherwise, Worth 3 VP

5
Variants and Fan Cards / Re: Really bad card ideas
« on: October 23, 2018, 10:14:10 pm »
Coffeesmith
Action
4$
Copper produces an additional "+1 Action, immediately return to your action phase" this turn.

7
Other Games / Re: Celeste
« on: October 10, 2018, 01:21:03 am »
The former, I knew, it is still so hard, I rammed my face into every pixel I swear.

8
Other Games / Re: Celeste
« on: October 08, 2018, 08:23:45 pm »
I gave up when some strawberries were too hard to find, hurt my completionist soul

9
Other Games / Re: Mobile MOBAs
« on: October 04, 2018, 08:05:12 pm »
Yeah Netrunner is an incredible game.  Shaper is my favorite runner faction too.

Also, I vigorously criticize anyone and everyone who doesn't run 3 Diesel.  You always run all 3 Diesel.

10
Other Games / Re: Celeste
« on: October 02, 2018, 09:33:49 pm »
Spoil me this, are there any prize levels besides heart of the mountain and it's pretty low cost of 4 hearts?

I'm not sure I'm in enough to 100% this.

11
Other Games / Re: Mobile MOBAs
« on: October 02, 2018, 09:32:48 pm »
Awesome thanks!  Dieselrunner isn't a netrunner reference right?

12
Other Games / Re: Mobile MOBAs
« on: September 29, 2018, 10:41:40 pm »
So this is on the switch now.  After I beat Celeste I am thinking about playing it on Switch.

My main concern is, do I have to fight people playing Mobile while on the Switch, and do the people on Mobile have better controls than I do?

13
Variants and Fan Cards / Re: Brothel
« on: September 27, 2018, 01:37:51 am »
You'd need 5 of them I guess, at which point it's not feasible.

14
Other Games / Re: Prismata
« on: September 27, 2018, 01:34:45 am »
It's finally "launched"? It's been considered in beta longer than any game I've ever known.

15
Variants and Fan Cards / Re: Brothel
« on: September 25, 2018, 07:29:17 pm »
You can trash your deck down to 4 Brothels, go into infinite debt, never buy cards, and choose to trash Copper over and over again.

16
This seems like it's gonna be one of my favorite expansions much more than the last few.

Sculptor is such a cool card, I love seeing cards I am about to buy/not buy and then play incorrectly, more room to grow.

17
Other Games / Re: Celeste
« on: September 25, 2018, 12:30:25 am »
It's only certain floors where I gradually shift from upright, to right, to downleft, for different purposes during the floor, and then by the time I'm at that down left I need say, an up left dash.  But from all the gradual shifting, I've loft a sense of what angle the control stick is actually at, I'd have to look down to know.  3D games give you a constant indicator because the character moves differently for each of those tiny degrees, but based on observing your character in Celeste you only know a 45 degree range of possible positions the stick might be in from looking up at the screen.

The Nintendo 64 controller had notches at each 45 degree location which largely obviated this, but the well for the Switch stick is totally circular.

When I need a dash or certain direction from a dead stop, I don't have much if any trouble.


OH you said directional buttons. Like the x y b a.  Yeah I think those are probably very precise.  They're just stiff and tough to me.  I have a feeling if I fought the learning curve on them I'd be rewarded and yet I'm not going to.

18
Other Games / Re: Celeste
« on: September 24, 2018, 09:53:42 pm »
Yep Switch.  I might take the 70$ hit on that, actually.  I'm sure I'll need a Dpad again.

19
Other Games / Re: Celeste
« on: September 23, 2018, 10:21:30 pm »
Is there a good dpad controller for celeste? I keep getting diagonals I don't want using the stick.

20
General Discussion / Re: War of Omens, flash CCG with deckbuilding elements
« on: September 22, 2018, 02:59:21 am »
I think Anibaldo is the best draft hero.  Flexibility is powerful.

Whatever you're trying to say about Misinformation, I think you're mistaken.  It is incredibly likely that playing misinformation on an enemy Seduce might sometimes be the best play if misinformation is already in your deck.  It's not true that Seduce is "countered" by the head to head scenario, the player who used Misinformation is down 3 gold.  And it's not true that Misinformation is a stronger draft pack 1 pick 1.  I'd draft Goat Poultice or Stratagem over Seduce pack 1 pick 1, but I wouldn't draft Misinformation over Seduce.  Misinformation is close to blank against Doge Monteferro, and Seduce can both appear in the bank before a powerful card like Veil Warden, Hedge Guardian, or Bishop ruins your day, and show up a little late and still bail you out, while Misinformation has to be there in the first place.  Misinfo is a great card to draft though, especially in Doge and Anibaldo.

That 7-1 anibaldo sounds pretty good.  I'd avoid the second forgery most of the time, it stacks rather questionably and I've had some bad experiences that way.  Gout Poultice is arguably the best draft card so that is a big component of your win, along with Veil Warden which is absurd (and is part of why Seduce is Absurd, it's 50% of the realistic answers to a resolved Veil Warden, the other answer is Mayhem.
Liturgy is definitely the most questionable card you drafted.  Oh, wait, it's not, because you named the cards wrong.  You drafted benediction, not liturgy.  Liturgy is 1 magic for each ally.  I'd still hesitate to draft Benediction but the wombo combo with Tavern wench is kewl.

Tournament is way more fun than constructed, but as far as your constructed comments ago, a lot of this is the weird side effects of the upgrading system.  The game is balanced with fully upgraded cards (there is a test server where people play with fully upgraded cards), and increasing gold costs affects everyone a little differently so it warps what the best deck for each account is.  Vespitole takes some of the least damage because they are in it for a longer game anyway.  Metris is really bad for new players either because the deck is aggressive and increased gold cost makes you one turn too slow in killing, or because the deck is not aggressive and you don't have the epic coins that help you play a long game even though Metris's self-destructing cards are trying to keep you from doing so (mostly fecundity charm, since champion's paiza is unlocked by ranking a draft hero to 28).  Endazu and daramek are kind of in the middle for new deck.

A really really really powerful deck to build towards on a new account, that someone in kongregate chat told me about, is sac-boar-esra, you won't see it much on the server because the newbies don't know about it and the pros play mogesh because he's more fun.  The deck is
Ritual Sacrifice x3
Herd of Boars x 3
Orphan Gang x1
Scrivener x 1
Serpent Altar x1
Flex slot (make sure the flex slot isn't a creature that will keep you from redrawing herd of boars)

It's very powerful for farming the AI and for beating other humans too.  No rares, no cards you receive for leveling up heroes to 28, very low dependency on epic coins.

21
Other Games / Re: Celeste
« on: September 22, 2018, 02:31:25 am »
I bought this today can I join cool kids club

22
Other Games / Re: Mobile MOBAs
« on: September 22, 2018, 02:30:23 am »
I can't play action games in bed and still get sleepy.  If you can, then I get it, I can see how that's a niche.  Especially if grinding ranks feels "productive". I have to stick to turn based fare.

I don't have other short blocks of time that would fit a mobile Moba.  I try to give anything worth watching my full attention.

Thanks for sharing your experience, it is one of those things one can't learn unless one asks.

23
Other Games / Re: Mobile MOBAs
« on: September 07, 2018, 03:35:49 am »
Do you have a hella commute or something? 

24
Dominion General Discussion / Re: Best cards to learn specific rules?
« on: July 18, 2018, 01:18:48 am »
If you have more cards, Conclave would be the best teacher about +1 Action being a resource.

25
Variants and Fan Cards / Re: Grey makes a boring card now and then.
« on: July 16, 2018, 07:11:25 pm »
There's also "each other player discards down to four cards in hand, then gains a Copper if the top card of her discard pile is a Victory card."

The Councilroom engines won't be dissuaded from playing the card.

Pages: [1] 2 3 ... 259

Page created in 0.291 seconds with 19 queries.