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Messages - gamesou

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1
Hello,

I didn't find how to write a new subtopics in the bug report so I choose answer. Sorry!

The following sentences in the "clan de sorcière" is wrong : "Si ne peuvent pas, ils défaussent leurs Malédictions en exil.". To be fine it must be "S'ils ne peuvent pas, ils défaussent leurs malédictions en exil.".

I hope it helps and sry for my poor english...

Merci, ce sera corrigé dans la prochaine mise à jour. Tu peux signaler d'éventuelles autres erreurs par message privé.

2
General Discussion / Re: Maths thread.
« on: January 24, 2020, 04:38:30 am »
By the way that game is kind of fun to play with 3 players WITHOUT a priori discussion on the strategy, and with the weaker winning condition where it's enough that somebody guesses correctly. (We used kings and queens from a regular deck and should guess 'gay' or 'straight'.)

3
General Discussion / Re: Maths thread.
« on: January 21, 2020, 02:45:57 am »
I can solve the game in 5 rounds. It might be possible in fewer, but I don't think so. Also, I'm assuming they're aloud to communicate this game-plan beforehand?

Well done! This is better than the solution I had in mind :-)
(yes, communication before game is allowed).

4
General Discussion / Re: Maths thread.
« on: January 19, 2020, 02:04:15 am »
Here is a little riddle of my own

A cooperative game is played between n players (n being at least 3) with 2n+2 cards: n+1 cards are white and n+1 cards are black. 2 cards are dealt to each player, who places them on their forehead (à la Hanabi) so that everyone but them can look at the cards. The 2 undealt cards remain secret.

Players play cyclically ; at each turn a player may either pass or guess their card colors (2 black / 2 white / 1 of each). If wrong, the team lost. If true, that player stops playing. The game continues, and the winning condition is that everybody correctly guessed their card colors.

You goal is to devise a strategy that always succeds. Obviously no communication is allowed after the deal.

5
Introductions / Re: Frenchy
« on: July 16, 2019, 07:03:13 am »
Bienvenue LuinGor ! Il y a quelques joueurs français par ici :-)

6
Dominion Articles / Re: Son of Size Distortion
« on: May 02, 2019, 03:41:04 pm »
The gardener can slow down the provincer by sending (early) Estates or (later) Coppers (Curses?) via Messenger buys. It's probably not enough though.

7
Transmogrify/Improve

Transmogrify an Estate into an Improve, the Improve immediately returns the favor by turning the Transmogrify into a $5.

8
General Discussion / Re: Maths thread.
« on: November 13, 2018, 07:15:02 am »
A quick math riddle involving fruits


9
Puzzles and Challenges / Re: Guess the kingdom
« on: September 28, 2018, 03:01:59 am »
Agree that this kind of puzzles typically has many possible solutions. For the record here was the kingdom I played with this outcome (game 17727701). It was a weak Donate board with Colonnade.

Hamlet, Pearl Diver, Enchantress, Guide, Cartographer, Rebuild, Trading Post, Venture, Border Village, Prince
Donate, Colonnade


10
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: September 18, 2018, 04:02:11 pm »
Tulip
$3 Treasure - Reaction

$4
-$1 per Treasure card you have in play (including that one).
---
When another player plays a Tulip, you may reveal this for +1 Coffers

11
Dominion General Discussion / Re: Semi-Interesting Dominion Moments Thread
« on: September 13, 2018, 04:26:43 am »
In a IRL game featuring Thief&Secret Cave, I could activate two Magic Lamps on the same turn!

12
Puzzles and Challenges / Guess the kingdom
« on: August 27, 2018, 08:08:17 am »
Here is a proposal for puzzles: one posts a weird endgame deck content after a game played under reasonable strategies, and the puzzle is to figure out a kingdom which could produce such an outcome.

Example:

3 Coppers, 2 Silvers, 3 Golds, a Duchy, 4 Provinces, 2 Pearl Divers and 6 Hamlets

13
Dominion Articles / Re: Feodum
« on: August 27, 2018, 03:22:53 am »
Very nice article!

A niche Silver gainer is Trusty Steed. This ability is often useless, but can be game-winning in a slog!

14
Simulation / Re: New feature: play against Geronimoo's simulator
« on: July 03, 2018, 05:59:49 am »
bug : I could gain a Magic Lamp from Zombie Mason

15
Dominion General Discussion / Re: Dominion Drinking Game
« on: March 01, 2018, 07:51:15 am »
Setup: Put a shot on each pile.

Whoever is the first to gain a card from a given pile drinks the shot first.

Winner gets all the remaining shots.

16
Save / Moat

Allows to ignore all the attacks.

17
Group D

gamesou (France) & Philip (Nederland) 3-3

18
Today 2000 UTC :

Group D
Netherlands Philip - gamesou France

19
Dominion League / Re: Season 25 - Results
« on: January 22, 2018, 02:11:00 am »
I'll be back

20
Dominion League / Re: Season 25 - Results
« on: January 18, 2018, 05:02:30 pm »
B2
gamesou 4.5 - 1.5 Burning skull

21
Dominion League / Re: Season 24 - Results
« on: November 27, 2017, 12:02:35 pm »
I'll return

22
Tournaments and Events / Re: Dominion World Cup 2018 Sign-Ups
« on: November 22, 2017, 03:14:26 am »
/in

gamesou
France

23
Dominion League / Re: Season 24 - Results
« on: November 07, 2017, 05:15:28 pm »
B2
gamesou : 4 - 2 : E.Honda

24
Tournaments and Events / Re: World Cup 2018 Interest Thread & Discussion
« on: September 14, 2017, 03:28:21 am »
If there is enough french dominion players, i'll be glad to be part of the team France.

I'd happily join you!

25
Dominion League / Re: Season 23 - Results
« on: September 13, 2017, 04:52:21 am »
I'll be back.

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