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« on: May 07, 2015, 03:36:12 am »
Street is the only one we've spent much time on, since we have them in rotation with all other cards, and that's how the randomizers were drawn.
Street's constant effect, as I said, is a very interesting addition, and something I like having in rotation. The active effect of +2 cards, cards cost 1 less, was rarely seen as worth it.
That was probably partially because, being given the excitement of two buys every turn, people didn't want to lose that, and partly because -1 cost antisynergizes with fewer buys.
I'm not saying it's underpowered, that's just how it played. Also, given your "in games using this" effect, it still benefits the game even when no one is buying it.