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Innovation General Discussion / Re: Cities! :O
« on: September 10, 2013, 10:50:08 am »How about this: When I endorse a dogma, I use it ONCE, as a FREE action, and then cannot use it again that turn. For example, I can endorse Fermenting, which activates it ONCE, and then take two more actions, neither of which are endorsements or Fermenting-activation. (Similarily, if the first thing I do in a turn is make a basic Fermenting action, I can't then endorse Fermenting). Conceptually, your city has taken over the production of that dogma, giving you, the emperor, freedom to turn to other matters. They'd sort of be the "planeswalker" cards of this game. In fact, it would be cool if you could have two different cities each endorsing two different dogmas, and then still having two actions left.. although they'd probably just be drawing or melding, since you've already "locked out" four of your five stacks.
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Or as a radically different idea, endorsement could be: "Tuck or meld a card from your hand whose featured icon matches an icon of the city. Execute the dogma of that card." Anything to stop the double-spam.
I do kind of like the idea of "available endorsement actions == # of top cities". It trades action flexibility for the ability to pump up icons / hand. But that definitely needs to combine with something other than standard actions; using it tuck cards or draw more cities seems okay, but getting to dogma 5 times then take two more actions seem silly. What if endorsement action were a choice between "draw a city of the same age" or "return a card with shared color/icons to double the icon values of this city for this turn"?