Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - grobblewobble

Filter to certain boards:

Pages: [1]
1
Thanks for the feedback, everyone!

Setting up a throne room - feast chain seems to work out pretty well, especially because you can often immediately draw the new cards with a laboratory. This way the engine seems to gain enough buying power to buy up all provinces around turn 17, just enough to beat a money strategy somewhat reliably. The first turns are really important and nerve wracking.

Comparing this strategy with other ones will be hard to do with bots, you run into complex decisions, but maybe I'll give it a try.

Here is a typical game: http://dom.retrobox.eu/?/20130628/log.516d0ff4e4b082c74d7ab732.1372447716186.txt#Game Setup

edit: Your game actually looks much better, HME. Winning the game in spite of a turn 5 chapel, ending it on turn 15 and playing bureacrats much earlier on. Well done.

2
It was losing when the chapel went missing until turn 5 which isn't surprising. Building a lab/market deck with the chapel, bureaucrat, and some thrones seemed ok. As soon as a bureaucrat is played repeatedly it does make a difference.
Ack, drawing the chapel in turn 5 is horrible. How did you continue after opening chapel / silver? Do you remember what buys you went for in the few turns after that?

I wonder if it is viable to strip down to 2 silver, buy a throne room and a feast, then start a throne room / feast chain.

3
I hate misclick mistakes on Goko. You wanted to play cool action card X, whoops, you trashed it to your chapel instead.

4
Good point. What I have in mind is a deck that draws itself every turn (or can potentially do that) with enough throne rooms + laboratories.

Big money I would define as a deck that will mainly buy gold. Now that you mention it, maybe adventurer doesn't fit in there so well.

5
Thanks, yes replacing chapel with moneylender is an interesting idea too. After some testing / thought I think that if chapel is going to work at all, the $4 buy should definitely be silver. Moneylender can collide with chapel and it's nothing but a terminal silver +1 trash - but chapel trashes fast enough, and the moneylender itself will in the end be a wasted buy round in this case. So the opening (assuming 3/4 split) should either be moneylender + silver or chapel + silver. Maybe I should figure out this bot scripting thing this weekend.

6
Dominion World Masters / Re: Dutch Championships 2013
« on: June 28, 2013, 08:57:26 am »
Hee dit klinkt super tof, is het nog mogelijk je te plaatsen of ben ik al te laat?

7
Inspired by this post, I wonder if it is also possible to build an engine that consistently beats big money strategies in the second standard setup. This setup is called "Big Money" (to make things confusing) and it contains the following cards:

Chancellor
Feast
Mine
Market
Laboratory
Bureaucrat
Chapel
Throne Room
Moneylender
Adventurer

The adventurer helps big money decks and they can go for laboratories or maybe a market when they have $5. The moneylender is okay for a big money opening, I guess.

So I wonder, is it possible to build an engine out of these cards that consistently beats such a big money deck? At first sight it looks promising, with laboratories, throne rooms and a chapels being present. But in practice I found it surprisingly difficult to get such an engine to work well. The problem is to generate enough money in the beginning to start buying labs. When you just stripped down your deck with a chapel, you first need some silver, then you need to buy more stuff to increase your income.. before you know it, you're too slow. Once your engine runs, adding a bureaucrat does work out nicely because it not only slows down your opponent(s), but you'll probably be able to play a lab afterward to pick up the silver and then you can mine it into a gold right away. But again, it tends to take just a little too long for me to get the engine running that well.

So I wonder if anyone has good ideas on how to do better? The main problem is what to do in the first turns. What do you buy with your $4? A silver, a moneylender, maybe even a feast? Also when do you start buying Throne Rooms and how many of them?

I do realise you can throne room a feast to gain two $5 engine pieces at once, maybe it's possible to exploit this in a big way?

8
Simulation / Re: [COMPLETE] Geronimoo's challenges - First Game
« on: June 27, 2013, 02:37:19 pm »
I didn't run simulations, just played games manually against money bots with your strategy. In some games I felt that a second mine would be good, but this was more intuition than anything. Maybe I'm wrong.

I also tried replacing the woodcutter with a gardens and defeated a gardening bot at first try. :) This is really a great engine. I did remodel my gold a little more aggressively than against a money bot.

Code: [Select]
------------ Game Setup ------------
Supply cards: Cellar, Village, Woodcutter, Workshop, Gardens, Militia, Remodel, Smithy, Market, Mine, Copper, Silver, Gold, Estate, Duchy, Province, Curse
Rating system: unrated
grobblewobble - starting cards: Estate, Estate, Estate, Copper, Copper, Copper, Copper, Copper, Copper, Copper
Conqueror Bot - starting cards: Estate, Estate, Estate, Copper, Copper, Copper, Copper, Copper, Copper, Copper
grobblewobble - shuffles deck
Conqueror Bot - shuffles deck
grobblewobble - draws Estate, Copper, Copper, Estate, Copper
Conqueror Bot - draws Copper, Copper, Estate, Estate, Copper
 
---------- grobblewobble: turn 1 ----------
grobblewobble - plays 3 Copper
grobblewobble - buys Workshop
grobblewobble - gains Workshop
grobblewobble - draws Copper, Estate, Copper, Copper, Copper
 
---------- Conqueror Bot: turn 1 ----------
Conqueror Bot - plays 3 Copper
Conqueror Bot - buys Workshop
Conqueror Bot - gains Workshop
Conqueror Bot - draws Copper, Copper, Copper, Copper, Estate
 
---------- grobblewobble: turn 2 ----------
grobblewobble - plays 4 Copper
grobblewobble - buys Remodel
grobblewobble - gains Remodel
grobblewobble - shuffles deck
grobblewobble - draws Copper, Workshop, Copper, Estate, Estate
 
---------- Conqueror Bot: turn 2 ----------
Conqueror Bot - plays 4 Copper
Conqueror Bot - buys Workshop
Conqueror Bot - gains Workshop
Conqueror Bot - shuffles deck
Conqueror Bot - draws Copper, Copper, Workshop, Copper, Estate
 
---------- grobblewobble: turn 3 ----------
grobblewobble - plays Workshop
grobblewobble - gains Village
grobblewobble - plays 2 Copper
grobblewobble - buys Cellar
grobblewobble - gains Cellar
grobblewobble - draws Copper, Copper, Copper, Remodel, Copper
 
---------- Conqueror Bot: turn 3 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Workshop
Conqueror Bot - plays 3 Copper
Conqueror Bot - buys Workshop
Conqueror Bot - gains Workshop
Conqueror Bot - draws Estate, Workshop, Copper, Copper, Copper
 
---------- grobblewobble: turn 4 ----------
grobblewobble - plays Remodel
grobblewobble - trashes Copper
grobblewobble - gains Cellar
grobblewobble - plays 3 Copper
grobblewobble - buys Village
grobblewobble - gains Village
grobblewobble - draws Estate, Copper
grobblewobble - shuffles deck
grobblewobble - draws Estate, Copper, Village
 
---------- Conqueror Bot: turn 4 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Gardens
Conqueror Bot - plays 3 Copper
Conqueror Bot - buys Workshop
Conqueror Bot - gains Workshop
Conqueror Bot - draws Estate, Copper
Conqueror Bot - shuffles deck
Conqueror Bot - draws Copper, Workshop, Workshop
 
---------- grobblewobble: turn 5 ----------
grobblewobble - plays Village
grobblewobble - draws Cellar
grobblewobble - plays Cellar
grobblewobble - discards Copper
grobblewobble - discards Estate
grobblewobble - discards Estate
grobblewobble - draws Copper, Workshop, Copper
grobblewobble - plays Workshop
grobblewobble - gains Smithy
grobblewobble - plays 3 Copper
grobblewobble - buys Village
grobblewobble - gains Village
grobblewobble - draws Copper, Cellar, Remodel, Estate, Village
 
---------- Conqueror Bot: turn 5 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Gardens
Conqueror Bot - plays 2 Copper
Conqueror Bot - buys Cellar
Conqueror Bot - gains Cellar
Conqueror Bot - draws Copper, Copper, Workshop, Copper, Estate
 
---------- grobblewobble: turn 6 ----------
grobblewobble - plays Village
grobblewobble - draws Copper
grobblewobble - plays Cellar
grobblewobble - discards Estate
grobblewobble - discards Copper
grobblewobble - discards Copper
grobblewobble - shuffles deck
grobblewobble - draws Village, Workshop, Copper
grobblewobble - plays Village
grobblewobble - draws Estate
grobblewobble - plays Remodel
grobblewobble - trashes Estate
grobblewobble - gains Smithy
grobblewobble - plays Workshop
grobblewobble - gains Village
grobblewobble - draws Estate, Village, Smithy, Cellar, Copper
 
---------- Conqueror Bot: turn 6 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Gardens
Conqueror Bot - plays 3 Copper
Conqueror Bot - buys Workshop
Conqueror Bot - gains Workshop
Conqueror Bot - draws Workshop, Workshop, Copper, Gardens, Copper
 
---------- grobblewobble: turn 7 ----------
grobblewobble - plays Village
grobblewobble - draws Copper
grobblewobble - plays Smithy
grobblewobble - draws Copper, Copper, Copper
grobblewobble - plays Cellar
grobblewobble - discards Estate
grobblewobble - draws Estate
grobblewobble - plays 5 Copper
grobblewobble - buys Market
grobblewobble - gains Market
grobblewobble - shuffles deck
grobblewobble - draws Village, Copper, Copper, Copper, Copper
 
---------- Conqueror Bot: turn 7 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Gardens
Conqueror Bot - plays 2 Copper
Conqueror Bot - buys Cellar
Conqueror Bot - gains Cellar
Conqueror Bot - draws Estate
Conqueror Bot - shuffles deck
Conqueror Bot - draws Gardens, Estate, Gardens, Cellar
 
---------- grobblewobble: turn 8 ----------
grobblewobble - plays Village
grobblewobble - draws Estate
grobblewobble - plays 4 Copper
grobblewobble - buys Smithy
grobblewobble - gains Smithy
grobblewobble - draws Smithy, Copper, Workshop, Remodel, Copper
 
---------- Conqueror Bot: turn 8 ----------
Conqueror Bot - plays Cellar
Conqueror Bot - discards Gardens
Conqueror Bot - discards Gardens
Conqueror Bot - discards Estate
Conqueror Bot - discards Estate
Conqueror Bot - draws Workshop, Gardens, Copper, Gardens
Conqueror Bot - plays Workshop
Conqueror Bot - gains Gardens
Conqueror Bot - plays 1 Copper
Conqueror Bot - buys Copper
Conqueror Bot - gains Copper
Conqueror Bot - draws Copper, Workshop, Workshop, Workshop, Workshop
 
---------- grobblewobble: turn 9 ----------
grobblewobble - plays Remodel
grobblewobble - trashes Workshop
grobblewobble - gains Mine
grobblewobble - plays 2 Copper
grobblewobble - draws Village, Cellar, Village, Cellar, Estate
 
---------- Conqueror Bot: turn 9 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Gardens
Conqueror Bot - plays 1 Copper
Conqueror Bot - buys Copper
Conqueror Bot - gains Copper
Conqueror Bot - draws Copper, Copper, Copper, Estate, Workshop
 
---------- grobblewobble: turn 10 ----------
grobblewobble - plays Village
grobblewobble - draws Village
grobblewobble - plays Village
grobblewobble - draws Smithy
grobblewobble - plays Village
grobblewobble - draws Market
grobblewobble - plays Smithy
grobblewobble - shuffles deck
grobblewobble - draws Village, Smithy, Smithy
grobblewobble - plays Village
grobblewobble - draws Copper
grobblewobble - plays Smithy
grobblewobble - draws Copper, Copper, Copper
grobblewobble - plays Market
grobblewobble - draws Copper
grobblewobble - plays Smithy
grobblewobble - draws Remodel, Estate, Copper
grobblewobble - plays Cellar
grobblewobble - discards Estate
grobblewobble - discards Estate
grobblewobble - discards Cellar
grobblewobble - draws Mine
grobblewobble - shuffles deck
grobblewobble - draws Cellar, Estate
grobblewobble - plays Mine
grobblewobble - trashes Copper
grobblewobble - gains Silver
grobblewobble - plays Remodel
grobblewobble - trashes Estate
grobblewobble - gains Smithy
grobblewobble - plays 5 Copper, 1 Silver
grobblewobble - buys Gardens
grobblewobble - gains Gardens
grobblewobble - buys Gardens
grobblewobble - gains Gardens
grobblewobble - draws Estate
grobblewobble - shuffles deck
grobblewobble - draws Market, Smithy, Smithy, Copper
 
---------- Conqueror Bot: turn 10 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Workshop
Conqueror Bot - plays 3 Copper
Conqueror Bot - buys Workshop
Conqueror Bot - gains Workshop
Conqueror Bot - draws Cellar, Copper, Copper
Conqueror Bot - shuffles deck
Conqueror Bot - draws Workshop, Copper
 
---------- grobblewobble: turn 11 ----------
grobblewobble - plays Market
grobblewobble - draws Village
grobblewobble - plays Village
grobblewobble - draws Copper
grobblewobble - plays Smithy
grobblewobble - draws Village, Village, Copper
grobblewobble - plays Village
grobblewobble - draws Gardens
grobblewobble - plays Village
grobblewobble - draws Copper
grobblewobble - plays Smithy
grobblewobble - draws Remodel, Cellar, Cellar
grobblewobble - plays Cellar
grobblewobble - discards Gardens
grobblewobble - discards Cellar
grobblewobble - discards Estate
grobblewobble - draws Smithy, Gardens, Village
grobblewobble - plays Smithy
grobblewobble - draws Smithy, Copper, Mine
grobblewobble - plays Village
grobblewobble - draws Silver
grobblewobble - plays Smithy
grobblewobble - shuffles deck
grobblewobble - draws Cellar, Gardens, Estate
grobblewobble - plays Mine
grobblewobble - trashes Silver
grobblewobble - gains Gold
grobblewobble - plays 5 Copper, 1 Gold
grobblewobble - buys Province
grobblewobble - gains Province
grobblewobble - shuffles deck
grobblewobble - draws Copper, Mine, Copper, Market, Copper
 
---------- Conqueror Bot: turn 11 ----------
Conqueror Bot - plays Cellar
Conqueror Bot - discards Copper
Conqueror Bot - discards Copper
Conqueror Bot - discards Copper
Conqueror Bot - draws Estate, Estate, Gardens
Conqueror Bot - plays Workshop
Conqueror Bot - gains Workshop
Conqueror Bot - buys Copper
Conqueror Bot - gains Copper
Conqueror Bot - draws Copper, Copper, Gardens, Workshop, Gardens
 
---------- grobblewobble: turn 12 ----------
grobblewobble - plays Market
grobblewobble - draws Village
grobblewobble - plays Village
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Smithy, Smithy, Gardens
grobblewobble - plays Smithy
grobblewobble - draws Cellar, Village, Gold
grobblewobble - plays 3 Copper, 1 Gold
grobblewobble - buys Market
grobblewobble - gains Market
grobblewobble - draws Cellar, Village, Province, Copper, Village
 
---------- Conqueror Bot: turn 12 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Silver
Conqueror Bot - plays 2 Copper
Conqueror Bot - buys Cellar
Conqueror Bot - gains Cellar
Conqueror Bot - draws Copper, Cellar, Gardens, Copper, Copper
 
---------- grobblewobble: turn 13 ----------
grobblewobble - plays Village
grobblewobble - draws Remodel
grobblewobble - plays Village
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Copper, Estate, Gardens
grobblewobble - plays Cellar
grobblewobble - discards Province
grobblewobble - discards Copper
grobblewobble - discards Remodel
grobblewobble - discards Copper
grobblewobble - discards Estate
grobblewobble - discards Gardens
grobblewobble - shuffles deck
grobblewobble - draws Market, Village, Remodel, Gold, Village, Province
grobblewobble - plays Village
grobblewobble - draws Copper
grobblewobble - plays Village
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Cellar, Estate, Market
grobblewobble - plays Market
grobblewobble - draws Smithy
grobblewobble - plays Market
grobblewobble - draws Gardens
grobblewobble - plays Smithy
grobblewobble - draws Copper, Gardens, Copper
grobblewobble - plays Cellar
grobblewobble - discards Estate
grobblewobble - discards Gardens
grobblewobble - discards Gardens
grobblewobble - discards Province
grobblewobble - draws Smithy, Copper, Copper, Mine
grobblewobble - plays Mine
grobblewobble - trashes Copper
grobblewobble - gains Silver
grobblewobble - plays Remodel
grobblewobble - trashes Gold
grobblewobble - gains Province
grobblewobble - plays 4 Copper, 1 Silver
grobblewobble - buys Province
grobblewobble - gains Province
grobblewobble - shuffles deck
grobblewobble - draws Province, Mine, Copper, Cellar, Copper
 
---------- Conqueror Bot: turn 13 ----------
Conqueror Bot - plays Cellar
Conqueror Bot - discards Gardens
Conqueror Bot - discards Copper
Conqueror Bot - discards Copper
Conqueror Bot - discards Copper
Conqueror Bot - draws Estate, Gardens, Gardens, Workshop
Conqueror Bot - plays Workshop
Conqueror Bot - gains Silver
Conqueror Bot - buys Copper
Conqueror Bot - gains Copper
Conqueror Bot - draws Workshop, Workshop, Workshop, Copper, Workshop
 
---------- grobblewobble: turn 14 ----------
grobblewobble - plays Cellar
grobblewobble - discards Copper
grobblewobble - discards Copper
grobblewobble - discards Mine
grobblewobble - discards Province
grobblewobble - draws Village, Smithy, Smithy, Estate
grobblewobble - plays Village
grobblewobble - draws Copper
grobblewobble - plays Smithy
grobblewobble - draws Province, Smithy, Market
grobblewobble - plays Market
grobblewobble - draws Remodel
grobblewobble - plays Remodel
grobblewobble - trashes Estate
grobblewobble - gains Village
grobblewobble - plays 1 Copper
grobblewobble - draws Village, Silver, Gardens, Copper, Smithy
 
---------- Conqueror Bot: turn 14 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Cellar
Conqueror Bot - plays 1 Copper
Conqueror Bot - buys Copper
Conqueror Bot - gains Copper
Conqueror Bot - draws Workshop
Conqueror Bot - shuffles deck
Conqueror Bot - draws Copper, Cellar, Cellar, Estate
 
---------- grobblewobble: turn 15 ----------
grobblewobble - plays Village
grobblewobble - draws Village
grobblewobble - plays Village
grobblewobble - draws Market
grobblewobble - plays Smithy
grobblewobble - draws Province, Village, Gardens
grobblewobble - plays Village
grobblewobble - draws Cellar
grobblewobble - plays Market
grobblewobble - shuffles deck
grobblewobble - draws Province
grobblewobble - plays Cellar
grobblewobble - discards Province
grobblewobble - discards Gardens
grobblewobble - discards Province
grobblewobble - discards Gardens
grobblewobble - draws Province, Smithy, Mine, Smithy
grobblewobble - plays Smithy
grobblewobble - draws Copper, Cellar, Market
grobblewobble - plays Market
grobblewobble - draws Village
grobblewobble - plays Village
grobblewobble - draws Copper
grobblewobble - plays Smithy
grobblewobble - draws Smithy, Remodel, Copper
grobblewobble - plays Mine
grobblewobble - trashes Silver
grobblewobble - gains Gold
grobblewobble - plays Smithy
grobblewobble - draws Village
grobblewobble - shuffles deck
grobblewobble - draws Gardens, Gardens
grobblewobble - plays 4 Copper, 1 Gold
grobblewobble - buys Province
grobblewobble - gains Province
grobblewobble - draws Province, Province
grobblewobble - shuffles deck
grobblewobble - draws Province, Gold, Cellar
 
---------- Conqueror Bot: turn 15 ----------
Conqueror Bot - plays Cellar
Conqueror Bot - discards Cellar
Conqueror Bot - discards Estate
Conqueror Bot - discards Copper
Conqueror Bot - draws Cellar, Copper, Copper
Conqueror Bot - plays Cellar
Conqueror Bot - discards Copper
Conqueror Bot - discards Copper
Conqueror Bot - draws Cellar, Gardens
Conqueror Bot - plays Cellar
Conqueror Bot - discards Gardens
Conqueror Bot - draws Copper
Conqueror Bot - plays Workshop
Conqueror Bot - gains Cellar
Conqueror Bot - plays 1 Copper
Conqueror Bot - buys Copper
Conqueror Bot - gains Copper
Conqueror Bot - draws Workshop, Copper, Gardens, Workshop, Workshop
 
---------- grobblewobble: turn 16 ----------
grobblewobble - plays Cellar
grobblewobble - discards Province
grobblewobble - discards Province
grobblewobble - discards Province
grobblewobble - discards Gold
grobblewobble - draws Market, Copper, Province, Mine
grobblewobble - plays Market
grobblewobble - draws Smithy
grobblewobble - plays Mine
grobblewobble - trashes Copper
grobblewobble - gains Silver
grobblewobble - draws Smithy, Cellar, Village, Village, Copper
 
---------- Conqueror Bot: turn 16 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Cellar
Conqueror Bot - plays 1 Copper
Conqueror Bot - buys Copper
Conqueror Bot - gains Copper
Conqueror Bot - draws Copper, Copper, Estate, Workshop, Copper
 
---------- grobblewobble: turn 17 ----------
grobblewobble - plays Village
grobblewobble - draws Copper
grobblewobble - plays Smithy
grobblewobble - draws Copper, Remodel, Gardens
grobblewobble - plays Village
grobblewobble - draws Village
grobblewobble - plays Village
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Gardens, Village, Smithy
grobblewobble - plays Village
grobblewobble - draws Market
grobblewobble - plays Smithy
grobblewobble - draws Village
grobblewobble - shuffles deck
grobblewobble - draws Gold, Smithy
grobblewobble - plays Village
grobblewobble - draws Cellar
grobblewobble - plays Smithy
grobblewobble - draws Market, Province, Province
grobblewobble - plays Market
grobblewobble - draws Silver
grobblewobble - plays Market
grobblewobble - draws Mine
grobblewobble - plays Cellar
grobblewobble - discards Cellar
grobblewobble - draws Province
grobblewobble - plays Mine
grobblewobble - trashes Silver
grobblewobble - gains Gold
grobblewobble - plays Remodel
grobblewobble - trashes Gold
grobblewobble - gains Province
grobblewobble - plays 3 Copper, 1 Gold
grobblewobble - buys Province
grobblewobble - gains Province
grobblewobble - draws Province
grobblewobble - shuffles deck
grobblewobble - draws Village, Mine, Province, Remodel
 
---------- Conqueror Bot: turn 17 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Cellar
Conqueror Bot - plays 3 Copper
Conqueror Bot - buys Estate
Conqueror Bot - gains Estate
Conqueror Bot - draws Gardens, Silver, Workshop, Gardens, Gardens
 
---------- grobblewobble: turn 18 ----------
grobblewobble - plays Village
grobblewobble - draws Province
grobblewobble - plays Remodel
grobblewobble - trashes Mine
grobblewobble - gains Duchy
grobblewobble - draws Copper, Smithy, Province, Province, Gold
 
---------- Conqueror Bot: turn 18 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Estate
Conqueror Bot - plays 1 Silver
Conqueror Bot - buys Estate
Conqueror Bot - gains Estate
Conqueror Bot - draws Copper, Copper, Estate, Workshop, Workshop
 
---------- grobblewobble: turn 19 ----------
grobblewobble - plays Smithy
grobblewobble - draws Smithy, Market, Copper
grobblewobble - plays 2 Copper, 1 Gold
grobblewobble - buys Duchy
grobblewobble - gains Duchy
grobblewobble - draws Cellar, Gardens, Cellar, Village, Copper
 
---------- Conqueror Bot: turn 19 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Estate
Conqueror Bot - plays 2 Copper
Conqueror Bot - buys Estate
Conqueror Bot - gains Estate
Conqueror Bot - draws Workshop, Copper, Silver, Copper, Gardens
 
---------- grobblewobble: turn 20 ----------
grobblewobble - plays Village
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Village, Village, Gardens
grobblewobble - plays Village
grobblewobble - draws Market
grobblewobble - plays Village
grobblewobble - draws Village
grobblewobble - plays Village
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Province
grobblewobble - shuffles deck
grobblewobble - draws Province, Duchy
grobblewobble - plays Market
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Duchy, Remodel, Province
grobblewobble - plays Cellar
grobblewobble - discards Gardens
grobblewobble - discards Gardens
grobblewobble - discards Province
grobblewobble - discards Province
grobblewobble - discards Province
grobblewobble - discards Duchy
grobblewobble - discards Duchy
grobblewobble - draws Market, Gold, Village, Province, Province, Copper, Copper
grobblewobble - plays Village
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Province
grobblewobble - shuffles deck
grobblewobble - draws Duchy, Gardens
grobblewobble - plays Market
grobblewobble - draws Province
grobblewobble - plays Cellar
grobblewobble - discards Province
grobblewobble - discards Province
grobblewobble - discards Province
grobblewobble - discards Province
grobblewobble - discards Duchy
grobblewobble - discards Gardens
grobblewobble - draws Duchy, Province, Province, Gardens
grobblewobble - shuffles deck
grobblewobble - draws Province, Duchy
grobblewobble - plays 3 Copper, 1 Gold
grobblewobble - buys Province
grobblewobble - gains Province
grobblewobble - draws Province, Gardens, Province, Province
grobblewobble - shuffles deck
grobblewobble - draws Cellar
 
---------- Conqueror Bot: turn 20 ----------
Conqueror Bot - plays Workshop
Conqueror Bot - gains Estate
Conqueror Bot - plays 2 Copper, 1 Silver
Conqueror Bot - buys Estate
Conqueror Bot - gains Estate
Conqueror Bot - shuffles deck
Conqueror Bot - draws Cellar, Workshop, Workshop, Copper, Cellar
 
---------- grobblewobble: turn 21 ----------
grobblewobble - plays Cellar
grobblewobble - discards Province
grobblewobble - discards Province
grobblewobble - discards Gardens
grobblewobble - discards Province
grobblewobble - draws Smithy, Village, Market, Smithy
grobblewobble - plays Village
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Province, Duchy, Village
grobblewobble - plays Village
grobblewobble - draws Remodel
grobblewobble - plays Smithy
grobblewobble - draws Province, Copper, Market
grobblewobble - plays Market
grobblewobble - draws Copper
grobblewobble - plays Market
grobblewobble - draws Smithy
grobblewobble - plays Smithy
grobblewobble - draws Gardens, Village, Village
grobblewobble - plays 2 Copper
grobblewobble - buys Estate
grobblewobble - gains Estate
grobblewobble - draws Village, Gold, Copper, Province, Province
 
------------ Game Over ------------
grobblewobble - cards: 5 Village, 4 Smithy, 2 Cellar, 2 Market, 1 Remodel, 3 Copper, 1 Gold, 7 Province, 2 Gardens, 2 Duchy, 1 Estate
grobblewobble - total victory points: 55
grobblewobble - turns: 21
 
Conqueror Bot - cards: 9 Workshop, 7 Cellar, 14 Copper, 2 Silver, 10 Estate, 6 Gardens
Conqueror Bot - total victory points: 34
Conqueror Bot - turns: 20
 
1st place: grobblewobble
2nd place: Conqueror Bot

9
Dominion Articles / Re: Fool's Gold + Chapel
« on: June 27, 2013, 01:48:53 pm »
Yes, yes, I know it was a very old post. But still relevant, right? I could have started a new thread with a link to this one.

I also posted this because the wiki specifically says that fool's gold "dislikes chapel". Which I think depends very much on the rest of the cards..

http://wiki.dominionstrategy.com/index.php/Fool%27s_Gold#What_doesn.27t_Fool.27s_Gold_like.3F

10
Dominion Articles / Re: Fool's Gold + Chapel
« on: June 27, 2013, 12:07:24 pm »
My most spectacular win so far has been with chapel + fool's gold. I only needed 3 copies of FG to win. In turns 3 to 5 I had good hands and was able to strip while simultaneously buy the next two FG. Turn 6, 7 and 8 I bought 3 provinces. This was in a 4 player game, so by that point I already had a very comfortable lead.

However, I have to add that there was a great cycle card available for $5 (so exactly possible to buy with 2 FG): Embassy. I bought one in turn 9 and was able to buy more provinces in the following turns. Without that card I would have run out of steam. And of course a 4 player MP game is ideal for a province rush in any case. Still, I think the combo has potential.

edit: things happened one turn later, sorry.. first province was turn 7. I had no game record, needed to reconstruct the game on top of my head.

11
Simulation / Re: [COMPLETE] Geronimoo's challenges - First Game
« on: June 27, 2013, 05:38:35 am »
Michaeljb, thanks a lot for your amazing strategy. I love this engine, it is both explosive and surprising.

I think I found two very slight improvements for the 3/4 starting hands. First off, I think you should get a second mine once your engine gets going. With a few turns to go it can just let you end the game one turn earlier sometimes.
Secondly, I think you should eventually remodel the workshop. Into a market, or into that second mine. ;-)

The dynamics with three players get really interesting. If two players try to build the engine they will both lose because there are not enough villages, but if only one player builds the engine he will crush the other two.

Pages: [1]

Page created in 0.046 seconds with 19 queries.