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Messages - Breezy D

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1
Dominion League / Re: Standings & Results
« on: October 11, 2014, 08:38:04 am »
Group C2:   Breezy vs. KingZog3 4-2

2
Game Reports / Re: too much of a good thing (golems and scrying pools)
« on: October 04, 2014, 06:20:16 am »
I definitely agree golem-chancellor was a mess.

I hadn't thought of Junk Dealer for trashing. What I liked about Merc was that you can choose whether to trash if Golem plays it. But Merc is still a terminal.

However I still think there is a place for scrying pool and golem in this deck. If it's set up from the start I believe that when the deck kicks off it is possible to play a number of margraves for buys and draws and banks for payload to pick up a fair amount of VP.

An expand might also be a great way to get rid of junk dealer when it becomes a liability.

3
Dominion Articles / Re: shark_baits 10 cards to victory
« on: October 04, 2014, 06:07:48 am »
I love this list.

And I like seeing apothecary on this list. I agree it is a highly powerful card that players underestimate. But where I think it is a game changer is the value it provides coppers. In a game with little trashing, apothecary can really tie everything together. And in a game with some trashing, apothecary might be faster at getting things going and you might be able to delay some of your trashing.

Apothecary definitely gives me that warm fuzzy feeling. Especially when my opponent doesn't go for it! And I am surprised how many people don't go for it.





4
Game Reports / too much of a good thing (golems and scrying pools)
« on: October 03, 2014, 06:38:11 am »


Code: [Select]
Moat, Scrying Pool, Chancellor, Urchin, Golem, Junk Dealer, Laboratory, Margrave, Bank, Expand
http://dominionlogs.goko.com/20141003/log.516cd2c1e4b082c74d7a166a.1412330925348.txt

This was a strange game that definitely taught me something. My first thought was I'll get some scrying pools and urchins then trash down a bit and transition to golems for some +action. That way I can play some terminals for coin (chancellor.)

What I hadn't accounted for was drawing all my actions with scrying pools and having nothing for golem to play. Also a lack of +buy w/o Margrave in deck made it hard to build faster.

I started buying Banks to toss in stop cards to not draw my whole deck, and then I was able to start double colony turns. but by the time I'd figured that out my opponent had enough coin of his own and labs to be able to do the same.

In retrospect I'd
  • skip chancellor
  • buy golem on my first 4P and try to get another every couple of scrying pools
  • maybe toss in more labs
  • buy an early Margrave and then more
  • get banks once I'd trash many non actions

Does that make sense?

Is there a better way to approach this kingdom?


5
About 2 weeks ago I was at iso lvl 33-35. Since then I've creeped (plummeted?) down to lvl 28.

I'd like to think it's due to playing some tough competition who have whipped me into shape. But a lot of my recent losing streak has been against lvl 15-25 players.

I used to wonder whether I could  beat that 35 barrier. Now I can't even touch it!

Arrghhhhhhh!




Anyone else going through this?

Does it get better?

6
Goko Dominion Online / Re: Goko Dominion Salvager Discussion
« on: September 18, 2014, 06:00:36 am »
I must say I love the alternate buttons as they are. I don't mind clicking End Actions then End Turn.

It has definitely saved me a misclick or two.

Thanks to all those who've made those buttons appear on my screen.

7
Goko Dominion Online / Re: Update 28 August 2014
« on: August 29, 2014, 11:43:13 am »
Same here.

And with the spare change, maybe one day I'll be able to purchase walled village rather than go all out to finish those adventures.


8
Dominion League / Re: Looking for help organizing season 3
« on: August 25, 2014, 12:47:53 pm »
What kind of time commitments do you need?

9
Dominion League / Re: Standings & Results
« on: August 10, 2014, 09:38:46 pm »
D2 Breezy vs Bama: 6-0

10
Dominion League / Re: Game reports & discussion: D + E
« on: August 01, 2014, 09:32:41 am »
Due to a general lack of time, I haven't been writing up my games during the league. But Temron asked me about feedback on the games, so I thought I'd make the effort. Also for a few of these games I felt I was in a great position but lost in the endgame and I'd love to learn from my mistakes!



Code: [Select]
Black Market, Chancellor, Alchemist, Marauder, Militia, Navigator, Plaza, Embassy, Festival, Hunting Grounds
http://gokologs.drunkensailor.org/static/logprettifier.html?20140731/log.516cd2c1e4b082c74d7a166a.1406852409229.txt

Temron chose militia as an initial attack and I chose marauder. Temron used hunting ground for draw and I went for alchemists. I think these two choices left Temron with more junk cards in deck and a need for villages to increase his hand. With black market, we each got trashers however Temron wound up with trading post and I had lookout. This left me with a thinner deck that could just about draw itself and set me up well to pile out for the win.






Code: [Select]
Transmute, Courtyard, Shanty Town, Alchemist, Cartographer, Merchant Ship, Pillage, Trading Post, Altar, Grand Market
http://gokologs.drunkensailor.org/static/logprettifier.html?20140731/log.516cd2c1e4b082c74d7a166a.1406853195177.txt

Temron began on 5/2 with a trading post. This thinned out his deck and set him up well to pick up many grand markets and win the alchemist split.

On 3/4 I opened silver/potion. An initial shanty town might have been better than silver and would have provided more draw or let me play my altar and trader together. Or maybe I should have went gold over altar and bought a trading post over cartographer the following turn.

Anyways, I was chasing after Temron the whole game and wasn't surprised that he won this one.



Code: [Select]
Beggar, Menagerie, Ironmonger, Pirate Ship, Baker, Contraband, Graverobber, Merchant Guild, Torturer, Altar
http://gokologs.drunkensailor.org/static/logprettifier.html?20140731/log.516cd2c1e4b082c74d7a166a.1406854100527.txt


With Baker on the board we both open silver torturer. I chose a baker on my next 5, Temron went for a second Torturer. I liked baker because I thought coin tokens might make it easier to pick up Ironmongers with smaller hands. I'm not sure that was right or not but I did pick up 7 Ironmongers which consistently game me extra actions for Torturer chains.

However Temron also hit 3 estate/2copper hands on both T4 and T6, which greatly slowed him down. His T6 hand was a direct consequence of drawing 3 coppers with Torturer. In this case, playing a baker instead would have left him with a better subsequent hand and more early Ironmongers.

This slow start probably gave me the edge to take the lead.

One other note: With 6 coins on T5, Temron bought an altar. I'm not sure that was  great move as it added a third terminal to the mix. I think I would have went for Ironmonger.





Code: [Select]
Great Hall, Swindler, Fortress, Moneylender, Apprentice, Ghost Ship, Highway, Mystic, Saboteur, Grand Market


http://gokologs.drunkensailor.org/static/logprettifier.html?20140731/log.516cd2c1e4b082c74d7a166a.1406854696098.txt

Apprentice and fortress made this a great board for draw. Moneylender helped thin out our decks and build to grandmarkets. Swindler added some surprises.

On T15 I could have gone double colony but I was afraid of a dud hand on T16 so kept building. There are a number of ways I could have played the endgame differently.

What sealed my fate though was swindler hitting a colony leaving only 2 colonies for Temron to buy for the win. Had swindler hit anything else I would have been fine. This swindler action is fitting though since Temron's swindler hit 3 of my estates early on.




Code: [Select]
Moat, Squire, Market Square, Oracle, Smugglers, Workshop, Cutpurse, JackOfAllTrades, Harvest, Witch
http://gokologs.drunkensailor.org/static/logprettifier.html?20140731/log.516cd2c1e4b082c74d7a166a.1406855124906.txt

A game with a combo of squire, joat, and witch (market square tossed in for fun)

I thought I had the lead with witches and squire but wound up with more curses.

The game was close for a bit then it wasn't.

I wonder whether double jack with markets for golds would have been quicker.





Code: [Select]
Candlestick Maker, Lighthouse, Steward, Bishop, Remake, Trader, Mine, Mint, Hoard, Bank
http://gokologs.drunkensailor.org/static/logprettifier.html?20140731/log.516cd2c1e4b082c74d7a166a.1406855966764.txt

We both went remake into mostly big money.

A few times on hands with 2 coins I chose to buy nothing over candlestick maker or lighthouse hoping to speed up my cycling. That might have been a bad idea.

This is one game I wonder what others might do.

This was a good set of games with Temron. They were a nice challenge to play and I think Temron and I were well matched.

11
Dominion League / Re: Standings & Results
« on: July 24, 2014, 09:29:22 pm »
D2: Breezy vs. Voltaire 4-2

12
Dominion League / Re: Standings & Results
« on: July 17, 2014, 09:37:15 pm »
D2 Breezy vs. Mtmagus 6-0

13
Dominion General Discussion / Re: Montreal Meet up! Well, sort of.
« on: July 15, 2014, 11:29:08 am »
Maybe we could plan something for the fall.

If folks have a bit more time, more of them might be able to make it.


14
Goko Dominion Online / Re: Load Screen Stuck
« on: July 10, 2014, 10:12:00 pm »
I've been in the middle of a league game and this evening has been a real slog. Either the load screen has been stuck or the wrong player starts first. Over and over and over ....

15
Goko Dominion Online / Re: Saying gg and leaving
« on: July 01, 2014, 12:37:14 pm »
I used to write gg after each game till I read a few of these threads and saw how some folks get upset to read gg after they've lost a game.

Now I only write gg if I've lost a game or someone has written gg first.

Either way I usually wait a moment to see if my opponent writes gg or wants to chat about the game before moving on.

16
Dominion General Discussion / Re: Hovel
« on: June 29, 2014, 08:34:34 pm »
Getting an estate to trash hovel early can be good in an ambassador war.

17
Dominion League / Re: Season one - Standings & Results thread
« on: June 29, 2014, 09:01:02 am »
We have only managed to play 5 of our 6 games.

The results so far: D3-1   popsofctown vs. D3-5   Breezy 4-1

18
Game Reports / Re: Robz vs Pirate Ship
« on: June 25, 2014, 06:11:02 pm »
You might not like an early potion thrashing though.

19
Dominion League / Re: Standings & Results thread
« on: June 24, 2014, 10:15:34 pm »
D3-2   bama    vs. D3-5   Breezy   3-3

20
Dominion League / Re: League evaluation
« on: June 24, 2014, 07:36:11 am »
I've enjoyed the league but my biggest challenge has been scheduling.

Grouping by timezone has not been good for me. The best time for me is usually around 4-6 am in my time zone. In fact, I can play at those times almost every day. Yet most of my opponents have an easier time scheduling in the evening which only occasionally works for me especially when they are one or two time zones west of me.

To the extent that it is possible, I would be interested in seeing groupings for season 2 according to when folks are usually able to play rather than where they live.

21
Dominion League / Re: Standings & Results thread
« on: June 18, 2014, 12:11:19 pm »
D3-5   Breezy vs. D3-4   Havilah  4-2

22
Dominion League / Re: Questionable Results thread
« on: May 31, 2014, 03:12:14 am »
impromptublue is right.

I had posted the results as 4-2: http://forum.dominionstrategy.com/index.php?topic=11133.msg382909#msg382909   

However I seem to have made a mistake in the player codes. Perhaps that contributed to the error transferring to the standings thread.



23
It's not quite my kriptonite but if rats is on the board, I have a hard time not buying them if there's even a hint of benefit.



24
Dominion League / Re: Standings & Results thread
« on: May 29, 2014, 09:13:54 pm »
D3-5   Breezy vs,. D3-7 impromptublue 4-2 (Breezy wins)

Stef: Breezy, you're D3-5. impromptublue is D3-7. assuming you had the names right and numbers wrong

Edit: I've fixed the numbers. I accidentally took the numbers from the standings ranking rather than the schedules post.

25
Dominion League / Re: Results thread
« on: May 24, 2014, 08:54:34 pm »
D3-6   uvafan vs D3-5   Breezy: 3.5-2.5   uvafan wins

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