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Messages - Awaclus

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1
Dominion General Discussion / Re: Alchemy card revelation...
« on: June 19, 2018, 07:43:16 pm »
I think that Transmute will clearly turn out to be the best card in the set relative to its cost. Turning Estates into Golds is just plain broken.

And it doesn't even cost any coins!
I want to withhold judgement until Donald explains those blue bottles in the cost. We already have coins and debt, so how will those work? I assume you'll have to use cards from your hand to fill some kind of flask that you can then use when it's full to buy the cards, which would be neat.

I bet it's going to be some kind of a Gunpowder ripoff.

2
Dominion General Discussion / Re: Fix the worst cards
« on: June 19, 2018, 04:39:19 pm »
Well, playing more doesn't necessarily mean you are a top player or are improving.

I do think that it at least necessarily means the latter, but definitely the more you do the things you're already comfortable with, the less you improve.

3
I have literally never heard anyone argue that treasures as a class are worse.
Well, Awaclus did it again ^up there. And isn't the person doing so on f.ds .

I certainly did not do it and I never have. Did you even read the post?

4
Dominion General Discussion / Re: Fix the worst cards
« on: June 19, 2018, 01:41:28 pm »
the rewards are not super impressive [...] but neither is the amount of effort that it takes — just play like 20 games every day and you'll become a top player within a year.
Uh... at 10 minutes a game, that's 200 minutes a day, three hours, 20% of your waking life, half your leisure time.

So no.

Dude, what? Three hours a day for a year is nothing. For most hobbies, if you do it for three hours a day for a year, you'll still suck at it compared to the average person doing it (who ever gets anywhere).

5
Dominion General Discussion / Re: Alchemy card revelation...
« on: June 19, 2018, 01:23:32 pm »
I think that Transmute will clearly turn out to be the best card in the set relative to its cost. Turning Estates into Golds is just plain broken.

And it doesn't even cost any coins!

6
Dominion General Discussion / Re: Fix the worst cards
« on: June 19, 2018, 11:40:14 am »
I suspect that in this respect I'm a more normal person than Awaclus.

Well, definitely. That's how it works; if you want to do cool things that normal people don't get to do, you have to be willing to do uncool things that normal people aren't willing to do. As far as Dominion is concerned, the rewards are not super impressive (yay I got to represent my country in an unofficial world cup), but neither is the amount of effort that it takes — just play like 20 games every day and you'll become a top player within a year. You can probably get away with even less work if you dedicate all of it specifically to learning, as opposed to just reinforcing the skills you already have.

7
Is Treasure genuinely now playing second fiddle, or is this just groupthink, or hyperbole by a vocal minority?

It's a mixture of options 1 and 3, where the vocal minority mostly consists of people who are better at the game than a majority of people.

The important things to understand are how many stop cards your deck can support, how many it needs, how many it doesn't necessarily need but wants anyway, how time-consuming it is to increase the stop card space, how much time you have vs. what your opponent is doing, how fast the payload pays off vs. how costly it is to add it into your deck, how efficiently the payload spends your stop card space, and what's the best compromise between all of that.

Buying basic Treasures from the supply is the worst compromise that you'll ever go for. Obviously you won't ever go for something worse than what's always available. But they're really very inefficient at paying off fast, and they're also very inefficient at spending your stop card space, and a lot of the time, there's something better for the engine. If there isn't, that's one of the most common reasons to consider playing a non-engine strategy even if building an engine is technically possible.

If you can gain basic Treasures for "free" e.g. with Courtier, that's way faster than buying them from the supply, which makes them a lot more attractive as an engine payload option. It still has the problem of spending your stop card space rather inefficiently, but a lot of the time, mostly with trashing or strong draw available, you can accommodate that by building a bigger engine and it'll be worth it because the payload increases fast enough over time.

A lot of kingdom Treasures aren't as inefficient as the basic Treasures, either in terms of stop card efficiency or tempo efficiency, or both. Horn of Plenty and Fortune are both, for example, and they're also great payload options. Treasure Trove is better for tempo but worse for stop cards, so it's rarely ever seen as engine payload. Plunder is better for stop cards but arguably not better for tempo, but it's a very common payload. Fool's Gold is about on-par for stop cards, but better for tempo, and it's sometimes used for payload but not super often, which is also true about Hoard. Royal Seal and a bunch of others are neither, and they suck even more than the basic Treasures do.

A lot of kingdom Treasures also have utility besides just being payload. Coin of the Realm and Crown are anti-terminals, Loan and Counterfeit are trashers, IGG and Relic are attacks*, and Talisman, Quarry, Charm and Capital can help with early/mid game economy better than basic Treasures.

*IGG is not an attack

But yeah, TL;DR: buying Gold really is super bad for engines. Another way to put it is that a long-known fact is that on a board with Village and Smithy, Smithy BM is better than the engine, and another slightly more recently known fact is that on a board with Smithy and Navigator, Nagivator BM is better than Smithy BM so that gives you some perspective into how good basic Treasure only payload is for an engine.

8
Dominion General Discussion / Re: Fix the worst cards
« on: June 19, 2018, 02:00:05 am »
But seriously, I have no doubt that some players are just so enthralled with Dominion that they put up with the nitpicking, the endless meta-discussion, and the board's unhealthy obsession with becoming a "good player". That is much more a testament to how good Dominion is than how welcoming the board is to people who do not conform.

If you don't want to become a good player, there are plenty of discussion boards online where you can discuss Dominion without getting better at it, such as reddit and BGG.

9
Dominion FAQ / Re: Counterfeit Clarification
« on: June 17, 2018, 02:32:44 pm »
Since I'm here, quick question on Seaside:

If I Embargo the Curses pile, does that mean anybody buying a Curse (which I've found with Ambassador and other circumstances may be something a player wants to do) gets two Curses if they buy it as opposed to gaining it some other means?

Yes.

10
Dominion General Discussion / Re: Fix the worst cards
« on: June 17, 2018, 10:21:37 am »
I liked it more back when theory et al. were posting enthusiastic commentary on interesting combos I was excited to try.

So you liked it more back when you didn't have to play 500 games of Dominion before you had a realistic chance of actually seeing that combination of cards in the kingdom once.

Nowadays, it's just you explaining over and over again that being good at Dominion is the opposite of having fun.

First of all, that's not even close to being true. 90-93%* of posts on f.ds these days are not written by me, and out of the hundreds of posts I wrote, only 12 were on that topic, all 12 of which were posted over the course of 5 days in March, which was over two months ago.

Second of all, getting good at anything takes a lot of hard work and it's not always fun to put in a lot of hard work. You can always word that differently in an attempt to make me look stupid if you find that fact uncomfortable, but just because you find it uncomfortable doesn't mean it's not a fact. In other words, even if that were true:

It's always possible to make a statement in the "X is just Y" format about any X; that doesn't mean X is simple or boring or bad or anything like that, it just means that Y in and of itself is quite complex and more nuanced than the people making that argument realize. You know, electronic music is just some guy sitting on a computer clicking on buttons. Evolution is just a theory.


*actual stats if you define "these days" to be the last n days such that the number is accurate — the number used to be lower at around the start of the year but in the past few weeks it's been higher

11
Dominion General Discussion / Re: Fix the worst cards
« on: June 16, 2018, 12:56:57 pm »
What newer players? This board chases the vast majority of them away.

This board doesn't chase new players away, it causes them to improve at the game to the point where they can no longer be considered new players.

12
Hi,

my dominion account is from pre 2017, when there was the old client around. I had purchased two expansions on my old account. When the new client was introduced, I had both of those expansions unlocked up until now. I recently had a one month subscription to unlock all expansions for a month. It has now run out. However the two expansions that I had unlocked as permanent are now locked, just like the rest.

Doesn't seem right to me...

The thing is, the company you bought the expansions from "permanently" (Goko/Making Fun) didn't have a permanent license to Dominion Online, and when their license expired, so did your expansions, basically. When Shuffle iT released their implementation in 2017, everyone got a free subscription for 12 months to the expansions they had previously owned, which was paid for by some combination of Donald X., Rio Grande Games and Shuffle iT in an effort to make people somewhat less unhappy about the fact that the previous company sold everyone a misleading product.

As for why the two expansions were still available for you in 2018, my best guess is that they weren't and you didn't notice until now, or you replied to the thread on Shuffle iT forums where they extended the duration of your free subscription in exchange for you providing them feedback.

13
Dominion Articles / Re: Contraband
« on: June 15, 2018, 10:28:14 am »
Having multiple build routes isn't really good enough. Committing hard to a strategy is usually super stronger than keeping your options open because of how much more efficiently you get to build when you do that, and Contraband alone isn't a good enough reason to avoid commitment. What you really need for Contraband to be worth it is that it's the only source of +buy.

14
Dominion General Discussion / Re: Mountain Pass
« on: June 15, 2018, 04:26:28 am »
I always bid a non-integer, non-fraction number.  People think I'm irrational when I do it.

I bid a non-real number.  People say that's way too complex for them.

I bid a negative number. People think I'm being unnatural.

15
tracer: One of the big risers in the 6+ cost list this year, Pathfinding, like King’s Court, can create engines on boards where there otherwise would be none, though perhaps the more common use is adding consistency and terminal space in an otherwise functioning engine.

How does Pathfinding add terminal space? I thought "terminal space" meant space for more terminals, in which case it's Lost Arts that adds terminal space.

Maybe the idea is that you need fewer smithy-type cards, since Pathfinding is doing the drawing for you? That's my guess.

More importantly, you need to play fewer Smithy-type cards, even if you have them, because you've already drawn your deck.

16
Dominion General Discussion / Re: Fix the worst cards
« on: June 12, 2018, 09:04:55 pm »
B) Would bump it out of the bottom 10%

But then we would have a different bottom 10%. Wouldn't we have to fix that next?

I feel like there's a bacon analogy here somewhere.

I had ten strips of bacon yesterday...

17
Dominion General Discussion / Re: Holy Week Kingdom
« on: June 10, 2018, 05:27:30 am »
Methinks width=160 would work better to fit "5-to-a-row"....

It fits with 200 too.

18
Dominion General Discussion / Re: The bad luck thread
« on: June 09, 2018, 07:54:49 pm »


Just got this hand on turn 3.  And then again on turn 5.

That's pretty bad luck for sure.

19
Feedback / Re: The forum isn't protected by HTTPS
« on: June 07, 2018, 09:16:09 pm »
Well, there are more issues than that. For one, if you're able to log in as me, you're able to see all the private messages that I ever received or sent, which could be pretty damn uncomfortable for someone if there was anything confidential in there (there isn't because I just checked and deleted everything of the sort). You're also able to gain access to all the forums that I can access, which is not particularly impressive because I don't have any special privileges to see any more forums than any other regular user, but certain people (e.g. armchair treasure hunters) do have such privileges and if confidential things are being discussed on those forums, that could be very serious as well. You're also able to see my ignore list, which is definitely going to be at least a little uncomfortable for me, although nothing too serious. You're also able to see my forum settings, which you're not really supposed to see, but I can't imagine a plausible scenario where this causes any problems even if there's a breach.

The shared passwords concern is also very real.

Of course, none of this is a problem if people act responsibly on the Internet, but it's still important to maintain security at multiple layers because something is always going to go wrong, especially when people acting responsibly is supposed to be a part of the plan.

20
General Discussion / Re: Song of the day
« on: June 06, 2018, 08:39:19 pm »

21
Feedback / Re: The forum isn't protected by HTTPS
« on: June 05, 2018, 08:47:56 pm »
Are any of these posts actually funny?

Are any of these posts actually funny?

22
General Discussion / Re: Random Stuff Part IV
« on: June 04, 2018, 04:06:53 pm »
Netflix will take over the world with the skip intro button. It's now a better product than having an entire show on the harddrive.

Having an entire show on the hard drive has had that feature ever since mkv chapters.

EDIT: Looked it up, chapters were introduced into mkv in 2003-08-04.

23
Dominion FAQ / Re: Counterfeit Clarification
« on: June 04, 2018, 12:53:35 pm »
or completeness, the expansions complicate this a little:
  • Action phase:
    • Start-of-turn effects (e.g. those caused by having played a Duration last turn)
    • While you still have actions, play as many Action cards as you like, one by one
  • Buy phase:
    • Start-of-buy-phase effects
    • Play as many Treasures and coin tokens as you like, one by one
    • As many times as you like:
      • Pay off debt, or
      • (providing you still have buys and are not in debt) buy a card from the Supply, or an Event
    • End-of-buy-phase effects
  • Night phase: play as many Night cards as you like, one by one
  • Clean-up phase:
    • Start-of-cleanup-phase effects
    • Discard the cards you have in play - except Durations that are still in force - and the cards remaining in your hand (in any order)
    • Draw a new hand of 5 cards
    • End-of-turn effects
  • Check to see if the game has ended
  • After-your-turn effects

Do start of your turn effects happen in your Action phase?  I've always assumed they happen before your Action phase.

Technically they do. There's nothing before the Action phase.

24
It's a bit difficult to build the engine here, because you have to have a lot of terminal Actions in your deck very early and Festival and Throne Room aren't great cards in the early game where it's not overwhelmingly likely to draw them together with the terminal Actions. But you should do it anyway, and it doesn't matter too much if you have a few dead turns, although it's super bad if you draw Moneylender and Witch in the same hand a lot. If the bot skips Witch (which it sometimes does), you will have a very easy time winning. Don't buy too many Treasures because that will make it too difficult for you to connect your Throne Rooms with your Actions, and for the same reason, don't buy Victory cards too early (it's fine if the bot is 3-4 Provinces ahead because you will catch up most of the time).

Here's an example of how to win: #15091243

Against a real player, it might not be feasible to pull off the engine here, as they will prioritize going for the Witch a lot more than the bot does.

25
Soothsayer/Donate

Technically, any gainer+ Donate.  Obviously this only works on 5/2 or 2/5 opening.

It works on any opening. Just open Donate and buy the Soothsayer on turn 3.

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