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Messages - sudgy

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1
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 17, 2020, 02:01:42 am »
The no. 1 card in all of dominion.

It's not Bureaucrat?

2
Forum Games / Re: Apparently this is where people talk when it's night
« on: January 26, 2020, 03:22:58 am »
That line of thinking is a classic example of the gambler's fallacy.  The probability of getting two heads in a row is 25% before you flip the first time.  At any time, when you flip a [fair] coin, no matter the circumstances, the probability is 50%.

3
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day Five)
« on: December 12, 2019, 03:09:43 pm »
regarding a few of those decisions.  I feel like raerae's power was to add a "lover" modifier to another player.  If raerae is then Vanillaized, her target still has the Lover modifier (though she has lost hers). 

Like what if a town-parrot targets the vanilla-izer?  Then the Vanilla-izer gets vanilla-ized, but I wouldn't expect all their previous targets to regain abilities. 

I also think that Space shouldn't be able to kill/hide at the same time; that works similar to voluntary scum powers (either use power OR kill, unless you're the last of your kind).  Not sure on the "Weak" modifier on the hider; I never realized that the weak modifier was "standard" on Hider.

But then it's neither here nor there because who dies if that person dies with the modifier?  I no longer had it so they'd be #foreveralone.

I've seen one-way lovers before.

4
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day Five)
« on: December 11, 2019, 03:09:15 pm »
In case you don't see it in the speccy, I meant my claim to be "I am a type of Miller" and not "I am the Miller role".  I didn't realize people misunderstood me until after I died :(

5
Other Games / Re: Cookie Clicker?
« on: December 04, 2019, 07:13:42 pm »


:)

6
General Discussion / Re: Brag Board
« on: November 25, 2019, 06:50:19 pm »
Does it have to be an officially published paper; or could arguing some point of math with strangers on the internet count?

Given that people said that it was bogus when I said that I have a Bacon number of 3 because I know someone who knew Tom Hanks as a kid, I would say it has to be official.

7
General Discussion / Re: Brag Board
« on: November 25, 2019, 05:18:19 pm »
I have an Erdős number!
Nice. I only have one published paper with a co-author who is also Erdős-less, so I'm still waiting for mine. There's a small chance I'll get something next year.

What field is it in?

Optics.

8
Mafia Game Threads / Re: BM28: Joth's Bed Idea Mafia
« on: November 25, 2019, 01:25:14 pm »
If you lynch players who are not in the game, the day will not end. The lynched player would continue to not be in the game, but would now no longer be allowed to post in the thread.

Wait, we can post in this game?

10
General Discussion / Re: Brag Board
« on: November 22, 2019, 04:10:43 pm »
I have an Erdős number!

11
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day One)
« on: November 17, 2019, 01:33:18 am »


Vote: mail-mi for capitalizing my name.

Anyway, I am a Miller.  Now, you might ask why the heck I picked a kind of Miller over Werewolf.  I always get lynched, so I thought if I discarded a scum role, I would be less likely to get lynched. That said, townread on everybody who discarded scum, and wary scumread on everybody who discarded a strong town role.

Werewolf if checked by a cop gets a guilty result. Miller if checked by a cop gets a guilty result. So those are the same negative utility to your survival.

So by taking miller over werewolf (assuming you just must believe you will eventually be lynched, because it always happens)... you GTD that you will be lynched if a cop checks you while simultaneously bringing only negative utility to your faction.

Whereas by taking Werewolf, you would be checked as skum the same as Miller, but you could like (under the acceptance you will be lynched anyways) just always be the one to carry the NK or things along that line.


OK - so then take all that... and then add together that you just out and claimed miller. How did you see that playing out? You can't just say that you thought in this game it would just be accepted - that is ridiculous. So, maybe... mayyyybeee I see the situation where you take it and then claim this out when forced (either by result or "inevitable" being put on the block), but to just come out with it... that just doesn't make sense.

I guess what I am trying to say is:
When you claimed, what did you think was actually going to happen?

First, I picked the role I did just because I knew it would then be revealed that I didn't pick scum.  The other role had no factor in my decision.  (If it was a really good role, it would have probably made the decision a lot easier.)  I did not think about claiming when I chose it.

Anyway, when I claimed, I realized I was in a bit of a pickle.  I thought about just claiming not Miller, but then I realized that could easily lead to trouble in the future.  I felt like I had to tell the truth, even though the truth is awful for me.

12
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day One)
« on: November 17, 2019, 12:40:38 am »
Scum read on all the recent people that have played with me before that recently voted for me.

13
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day One)
« on: November 16, 2019, 12:33:54 pm »
Vote: sudgy

For the "even if joth is town he is now vanilla and as such a 'all right' lynch" mentality

I said that in addition to what I had said previously.

Anyway, I find it interesting that most of the people voting for me are people who haven't played with me before.  Everybody that has played with me before knows that I always get lynched, so it makes sense that I would not pick scum, both because I would get lynched anyway if I was scum (because that would be bad), and because then (I thought) I would get more town points by discarding scum.  I also didn't want to try that hard, which I know I would have to if I picked Werewolf.

14
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day One)
« on: November 16, 2019, 01:25:29 am »
I forgot to mention that he's also now just a named Townie.  I'm sure that most other people now have more utility than him.

15
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day One)
« on: November 16, 2019, 12:22:19 am »
Vote: joth he now has a 33% chance of being scum, which I feel is better than most people.  He's also become extremely scummy.

16
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day One)
« on: November 15, 2019, 03:55:06 pm »
so you knew our discards would be revealed?

Yeah, the setup post says that "Whichever roles were discarded by each player will be public knowledge, revealed at the start of D1."

17
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day One)
« on: November 15, 2019, 03:44:51 pm »
1. that sudgy got to choose between negative utility town and vanilla scum and chose negative-utility town because he just really wanted to be town
2. that sudgy had to choose between two scum roles and decided to claim miller in case he gets copped

Or 3. What I actually said?

Now, you might ask why the heck I picked a kind of Miller over Werewolf.  I always get lynched, so I thought if I discarded a scum role, I would be less likely to get lynched.

18
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day One)
« on: November 15, 2019, 01:13:57 pm »
Vote: sudgy

I canít believe the miller claim trap worked!

Sigh

19
Mafia Game Threads / Re: BM27: Bad Idea Mafia (Day One)
« on: November 15, 2019, 12:58:44 pm »
Hello.
I am not a miller (I could have been, though).
Iím town

Vote: Sudgy remember when we played newbie mafia together? That was fun.

I probably will not take this game seriously.

Vote: mail-mi for capitalizing my name.

Anyway, I am a Miller.  Now, you might ask why the heck I picked a kind of Miller over Werewolf.  I always get lynched, so I thought if I discarded a scum role, I would be less likely to get lynched.  That said, townread on everybody who discarded scum, and wary scumread on everybody who discarded a strong town role.

20
Mafia Game Threads / Re: BM27: Bad Idea Mafia
« on: November 11, 2019, 08:14:17 pm »
well, I think for one, that it would be cooler to take this setup seriously because it seems cool though may be broken. But I'll go with the flow, of course

I'm willing to take it seriously as long as I still don't have to take it seriously spend much time on it.

21
Mafia Game Threads / Re: BM27: Bad Idea Mafia
« on: November 08, 2019, 07:52:59 pm »
It looks like there is not. Iím available as a replacement.

There are an infinite number of spots.
Only if an infinite number of people sign up

But then what if another infinite number of people want to sign up after that?

22
Dominion FAQ / Re: +Actions - Now or never?
« on: November 08, 2019, 03:30:21 pm »
Worth noting that this is probably the most common rules mistake for new players; the question pops up all the time. But as quoted above, the rulebook does try to be clear on this point.

I've also seen "+" means you gain a copper" and "play cards to your discard pile" a lot, maybe more than this.

23
Mafia Game Threads / Re: BM27: Bad Idea Mafia
« on: November 07, 2019, 07:09:45 pm »
This is probably a bad idea.  \in.

24
Mafia Game Threads / Re: BM27: Bad Idea Mafia
« on: November 07, 2019, 01:25:41 pm »
How much of a commitment would this be?  I haven't been playing because I've been too busy, but this could maybe work...

25
Mafia Game Threads / Re: f.ds Mafia Hub
« on: October 23, 2019, 01:21:56 pm »
I always just ctrl+f'ed "vote" and had the previous vote count open, then for each vote would update the count.  It worked for me, and wasn't actually that much work.  Make sure to search "vote" and not "vote:", because then you miss unvotes.  Although, if you have a regular expression searcher, you could try to do something more complicated.

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