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Messages - ipofanes

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1
General Discussion / Re: 2018 FIFA World Cup
« on: June 20, 2018, 10:12:08 am »
I don't watch WC for the quality of football. The last good WC has probably been 1970, with a decent one in 1994. As for the top teams, I think Brazil played a good game.

2
General Discussion / Re: 2018 FIFA World Cup
« on: June 20, 2018, 03:21:45 am »
This has been the most miserable year for soccer in a long time.

I think the worst year for football (of recent years, that is) was 2010, when Qatar won the bid for WC host.

This year, no event I remember strikes me as particularly bad for football. Video ref'ing was introduced last year, and while I am critical of it I don't think it's the end of the world. My favourite club again failed to promote, but that's expected and another story.

3
Dominion General Discussion / Re: Favorite Thematic Cards (part 2)
« on: June 18, 2018, 02:58:40 am »
Guides, Hunting Parties, lead to Gold at Tunnels

Hunting Parties are not particularly good at skipping Tunnels for Gold.

4
Dominion Articles / Re: Contraband
« on: June 15, 2018, 10:07:25 am »
Indeed, +buy is not emphasized enough.

Colony games offer more different targets but once the opponent sees you are trying to end on Provinces she can block them. Also, having to buy Platinum in lieu of Colony is only really bad at the very end of the game. Generally, Colony games merit a second look, which means that Conrtaband was correctly placed into its expansion. Draw your deck engines might be a reason to skip Contraband as its detrimental effect will hit every turn.

Yesterday I played a Colony game where other sources of income were Temple and Emporiums, with no other source of +Buy. Didn't regret the two Contrabands I bought.

5
Dominion General Discussion / Re: Mountain Pass
« on: June 15, 2018, 08:38:27 am »
Another strategy would be to amass enough Gold or Gold gainers with enough remodels to reap Provinces to get enough VP to win while still in debt. (Untested.) In this case, even a bid of $40 would not be too high.

6
Another example would be the on-buy effect of Ill-Gotten Gains.

7
Dominion General Discussion / Re: Fix the worst cards
« on: June 15, 2018, 02:47:50 am »
So I think Transmute would best look like this:

+1 Buy
Fair enough, a +buy never hurts and is welcome in a kingdom where Ruined Markets are cherished.
Quote
Trash a card from your hand. If itís a...
Treasure: gain an Action costing up to $5
Action: gain a Duchy
Victory: gain a Gold
Sounds like Altar to me, at least in a kingdom without cursers. A Potion would be too cheap as a cost, we are talking 2P to 3P then.
Quote
ó-
When you buy this, +1 Buy., and you may gain this to your deck (instead of your discard pile).
That would partially solve the problem of time to make it work for you.

To me, a simple solution would be to make it an Action/Victory card counting 1VP. That way, it could trash another copy of itself for a Duchy and a Gold.

8
Dominion General Discussion / Re: Fix the worst cards
« on: June 14, 2018, 03:33:30 am »
so it is not like I am going to bother proof-reading a simple post that much

Why should any second person bother to read it, if you don't care to read it a second time?

9
Dominion Online at Shuffle iT / Re: eight Coppers?
« on: June 11, 2018, 01:50:45 am »
re 1: I was using the Shuffle IT client.

10
Dominion Online at Shuffle iT / Re: eight Coppers?
« on: June 10, 2018, 12:51:06 pm »
Sounds rather like real-life Munchkin to me.

11
Dominion Online at Shuffle iT / eight Coppers?
« on: June 10, 2018, 02:40:01 am »
Somebody please look at game #15084154, especially my turns 1 and 5 where I trash a total of four Coppers in two Bonfires, and draw another four at the end of turn 5, without me gaining a copper in the meantime.

Am I missing something or is tjis a bug?

12
2)
Advance

Makes Marauder and Cultist look sad. Fan card threads are full of advice not to make cards that shut down attacks for good since no one would buy an Attack so effectively the kingdom is two cards smaller and less interesting.

13
Help! / Re: Base game kingdom with no trashing
« on: May 24, 2018, 05:38:42 am »
Yeah, the opening should be either poacher silver or poacher vassal. The argument for a silver is the presence of merchants.

As far as I'm concerned, the argument for a Silver is that Vassal is also a Silver, only terminal.

So is Conspirator.

No. As far as I'm concerned, Conspirator is a Grand Market without the +buy.

Vassal finding a Pearl Pile Driver does slightly more for you.

14
Dominion General Discussion / Re: Expansions for expansions
« on: May 24, 2018, 05:37:09 am »
I have them sorted by expansion, then alphabet. Has something to do with that the dividers i used to download and print were organised that way (with left-right alternating tabs). But indeed also with the fact that some cards from same expansion tend to synergize with each other. To pick up an Overlord with a City Quarter because you have Charm in play feels good, being able to turn down the traveller token with Giant, then turn it up with Pilgrimage is a nice tactical twist.

15
Dominion General Discussion / Re: Expansions for expansions
« on: May 24, 2018, 04:41:28 am »
I know I'm in the minority, but I would love an Alchemy II.

You may not even be, but Donald has repeatedly stated that there'll be no more potion cost cards.

Quote
Honestly, I just want more use for the potions, since as the card pool continues to expand, the potion is worth less and less.

This is a feature of the randomisation mechanism in ShuffleIT. In real life, we choose two or three expansions and randomise cards out of those. Everything else would be too much of a hassle. This allows for more situations for shelters or colonies as well. Choosig clustered sampling would be one of my feature requests for Shuffle IT.


16
Help! / Re: Base game kingdom with no trashing
« on: May 24, 2018, 03:09:26 am »
Yeah, the opening should be either poacher silver or poacher vassal. The argument for a silver is the presence of merchants.

As far as I'm concerned, the argument for a Silver is that Vassal is also a Silver, only terminal.

So is Conspirator.

17
Help! / Re: Base game kingdom with no trashing
« on: May 22, 2018, 07:04:42 am »
The user's name is Drowning Skull, it may or may not be the person we know as "Burning Skull".

18
I think it's backwards: If you cannot use the aspect it's a $4 card, the gaining copy aspect is a weakness. If there's no trash for benefit nor remodel type cards in the kingdom, it's hard to justify them. Hitting more consistently with Doctor or drawing them with a string of Scrying Pool draws should not be enough reason. There is a crazy combo with Training and Dominate, and I haven't tried Advance with them. Rats from Black Market are purchased very often, I would guess.

19
Rats is (arguably) stronger if it came from the BM deck; Magpie is weaker. Why?

Rats is stronger because you don't gain a copy of it.
Magpie is weaker because you don't gain a copy of it.


20
Dominion General Discussion / Re: To Those Who Deny Undo Steps Online
« on: April 30, 2018, 09:34:07 am »
I make it a policy to not ask for any undo that I wouldn't grant.

I've never actually played against those people who play Wishing Well and then ask for undo when they don't get what they wished for, are they really that common?

I don't think I've ever seen it, but maybe people do things like that and I just don't notice?
Maybe people don't do it because it generally won't work.

It works once you learn to adapt your wishes.

21
General Discussion / Re: 2018 FIFA World Cup
« on: April 27, 2018, 03:26:54 am »
Under normal circumstances The Netherlands, Chile, Italy and USA would form a Group of Death.

22
... a scenario in which nobody gains the card, but it makes an impact by merely being present in the kingdom (e.g. Salt the Earth).

That's my experience with Salt the Earth too. Nobody ever gains it, and if one tries to, I slap his hand.

23
Dominion Articles / Re: A place for the wisdom of top-tier players
« on: April 26, 2018, 06:37:18 am »
you realise that was a question asked 4 years ago?
no.

24
Dominion General Discussion / Re: Translations
« on: April 26, 2018, 02:55:17 am »
Hm, a Renkesmed I would expect to spread rumours and gossip, whereas a Conspirator would be someone I would expect to be very silent about the matter connected with his clandestine plans.

25
Dominion Articles / Re: A place for the wisdom of top-tier players
« on: April 25, 2018, 04:58:02 am »
I think this thread has been derailed to the point that I might chime in despite my obvious lack of qualification which is asked for in the title.

Every junker has a cost. What I want is to understand those costs better so I can gauge power levels.

Depends on the junk, doesn't it? Ambassador is bad at ridding you of Ruins.

Also, what happens after the curses have run out? Mountebank is a bit worse than Tormentor drawing a Greed, Sea Hag is a Confusion, Familiar at least doesn't hurt (UNLESS he gives your opponents to activate Caravan Guards, Diplomats, Horse Traders etc), Torturer remains a Smithy (if you can bear the thought of your victim laughing at you because you don't find your pliers), Marauder is a terminal Bandit Camp.

Torturer chains are a way of building your engine which would nearly be viable if the Torturer wouldn't attack. During the early phase, the Torturer chain you build actually does something for your economy, more at least than two Ambdassadors.

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