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« on: October 27, 2017, 04:59:22 am »
Pixie is another great $2, a recurring theme of this expansion. It never hurts, but gives you good control over the boons pile. And in the end it clears itself away. Goat is fun too.
I do not really understand the benefits of Vampire. $5 looks like a steep price for an unthroneable random attack which is weaker than all other $5 attacks. The fact that it trashes itself for another $5 does not make it better - if you wanted the other $5, why did you not purchase it in the first place? Bats seem also rather weak to me. Best case scenario is that you can use your bats turn 5 to trash 2 cards without any additional advantage. Yes, you might have more choice if you had a lot of draw, but with +action that is true for all other trashers. In my opinion, this compares unfavorably even to weaker trashers like Rat Catcher, Lookout or even Trade Route.
So in the end, you have a so-so attack, that exchanges itself for a useful card and a weak trasher. Feels like a Jack of all Trades, master of none situation. And I have not even started, comparing it to Skulk.
So, what am I missing here? After all this playtesting, there should be a reason why it costs 5.