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Simulation / Re: [COMPLETE] Geronimoo's challenges - First Game
« on: September 04, 2012, 04:37:00 pm »
Very impressive, michaeljb! I wanted to incorporate workshop and mine, but every time I tried the win rate dropped to the low 60s. I can guess what most of the buy conditions are for from the XML (manipulating workshop to gain smithy over village when you'll only have 3 coins to buy with that turn? Neat! Although I notice that the case where you only have a Gold in hand is missing the countAvailableMoney clause that the others have).

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Simulation / Re: Geronimoo's challenges - First Game
« on: August 30, 2012, 02:34:52 pm »
I just sent my entry. Limited remodel control makes it really hard!

I noticed that my bot still dominated when playing against 2 smithies in 3p, but was too slow to beat 3 for 4p. I wonder if a Smithy-beating strategy is even possible for 4p on this board.

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