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GokoDom / Re: IsoDom 5: Round 4 Results Thread (Vacation Edition)
« on: July 24, 2012, 02:51:12 am »
A little late to follow up here, but I wanted to thank Young Nick again for a really, really fun set of games, and an equally great accompanying chat. A class act, that guy. I haven't been playing much Dominion at all lately (practically none outside of this tournament, in fact) but sets like this one remind me how much I love the game, even if I'm definitely pretty rusty at this point. Come the end of summer, I'm sure I'll be an addict again. Young Nick pretty much nailed all the commentary, but a few quick things -
Not getting a second Witch in game 2 was a particularly bad mistake on my part, one that's pretty weird for me considering I would advocate ALWAYS getting a 2nd Witch in that scenario, and I'm not really clear on why I didn't. But I'll go ahead and defend my Baron/Tunnel open in Game 4, with the justification that it was a direct reaction to YN opening Militia as player one on a board where getting to $5 and $6 as often as possible was absolutely imperative. In situations like this one, where the best cards (Governor/Goons) heavily favor whoever gets there first, I'd usually rather try something different than just mirror and start at a significant disadvantage. Baron is potentially a decent counter to Militia in the early game (not really shown here) and Tunnel is obviously ideal against it. I didn't play the game perfectly (too many Tunnels, not enough Goons!!) but I think it's worth noting that I could've ended it with the win on my last turn had I gotten the chance.
Not getting a second Witch in game 2 was a particularly bad mistake on my part, one that's pretty weird for me considering I would advocate ALWAYS getting a 2nd Witch in that scenario, and I'm not really clear on why I didn't. But I'll go ahead and defend my Baron/Tunnel open in Game 4, with the justification that it was a direct reaction to YN opening Militia as player one on a board where getting to $5 and $6 as often as possible was absolutely imperative. In situations like this one, where the best cards (Governor/Goons) heavily favor whoever gets there first, I'd usually rather try something different than just mirror and start at a significant disadvantage. Baron is potentially a decent counter to Militia in the early game (not really shown here) and Tunnel is obviously ideal against it. I didn't play the game perfectly (too many Tunnels, not enough Goons!!) but I think it's worth noting that I could've ended it with the win on my last turn had I gotten the chance.