Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - heron

Filter to certain boards:

Pages: [1] 2 3 ... 44
1
Non-Mafia Game Threads / Re: The Necro Wars
« on: April 02, 2024, 01:09:53 am »
Hm, I would have said prime numbers are kiki.

2
Non-Mafia Game Threads / Re: The Necro Wars
« on: March 02, 2024, 12:01:59 am »
Thanks for the detailed explanation, makes sense that the odds of the opponent straight go way up given that they raised (even though they raised before the flop). I agree it's surprising how close it was even if you assume the opponent always raised.

3
Non-Mafia Game Threads / Re: The Necro Wars
« on: March 01, 2024, 12:33:24 am »
Ok I'm still bad at poker. That's good; less reason to be annoyed.

If you have AT in your hand against a MP raise with a reasonable range, you rather have the Flop AQ5 than AQT. This blow my mind, which shows that I still don't know sh*t. My estimate was that getting the T and hence the second pair would increase win chances by maybe 15-20%, but it decreases it by 6% compared to the 5.

Yeah I mean screw two pairs, who needs that.

As someone who doesn't play poker at all and doesn't know what MP raise means, is this just because people are more likely to have a straight in the AQT scenario than to beat you with 2 pair or something in the AQ5 scenario? Does it depend on number of players?

4
Feedback / Re: Cauldron Card Bug
« on: February 25, 2024, 02:22:32 pm »
It's because you gained 3 action cards that turn before playing the cauldron. If you had played the cauldrons before the magic lamp (which gained 3 wishes) you would have given out curses.

5
You might want to make it a command card and restrict it to playing non-command cards or something.
Otherwise there are some infinite loops.

6
Dominion General Discussion / Re: Interview with Donald X.
« on: February 04, 2024, 10:09:14 pm »
I didn't. The second editions are a way of doing new expansions without actually selling new expansions; hiding the new stuff where it can be ignored. For example there's an expansion's-worth of cards between Seaside / Prosperity / Hinterlands 2E; for sure we would have sold more of those cards if they'd been an expansion. Wait, these sound awful; why did I do these? Ah yes, the key thing was to get rid of the cards being replaced. I wanted the products to be better; they didn't need to be larger too.

Thanks for prioritizing making the game better. Replacing some old cards was a great idea in terms of making the average kingdom more fun.

7
Non-Mafia Game Threads / Re: The Necro Wars
« on: January 10, 2024, 06:39:34 pm »
roulette

Not sure if you were only talking about cheating without technological aids, but people have successfully cheated at roulette multiple times already, e.g. https://en.wikipedia.org/wiki/Eudaemons

8
Variants and Fan Cards / Re: Wonders (new landscape type)
« on: November 05, 2023, 12:30:32 pm »
Fun idea. I wonder if it would be more interesting if you could only buy one stage per turn.

9
Non-Mafia Game Threads / Re: The Necro Wars
« on: November 01, 2023, 03:21:45 pm »
I don't understand why it would be interesting if myers-briggs predicted being into esports or whatever.
You could make a personality test predict this kind of thing very well by asking questions like "are you into esports" on the test.
Obviously the myers-briggs test doesn't do exactly that, but it's not that far off in spirit?
I'm not impressed that the test divides people into sixteen groups and people within the groups have some similarities between them.

10
I think you are right about not being able to block from that screen if the other player disconnects.
You can block during the game though if you want; click on the people button and then the relevant lightning.

I don't know if this has become more common or not.

11
Dominion Articles / Re: The Clashes - A Summary
« on: July 12, 2023, 02:49:27 am »
Nah. Territory can range between 2 and 5VPs and $3 for a Lab is more of a bargain than $5 for a delayed Lab whose Attack is irrelevant in many Kingdoms and player counts.

I feel like 5vp territory is still not particularly exciting (e.g., it's still less interesting than fairgrounds on an average kingdom).
Battle plan is good, but it's kind of a more delayed lab than warlord (there's a pretty big delay between when you buy the card and when it is reliably lab).

In two player games, gaining more warlords than your opponent gives a winrate of >70%, so your point about the attack being irrelevant in many kingdoms is factually wrong. I'm not an expert at 3p, but I don't see why the attack wouldn't be strong there.

12
Other Games / Re: Tears of the Kingdom
« on: June 11, 2023, 03:51:06 pm »
What exactly in the game draws people to do the Wind Temple first? We did it first, and so has everyone I’ve talked to and multiple mentions of it online as being “first”. With the order being technically open to players’ whims, did I not notice something that drew me that direction before the others?

Not really spoilers but just in case
Purah suggests you go to rito village to investigate zelda sightings early in the game.

13
Non-Mafia Game Threads / Re: The Necro Wars
« on: April 15, 2023, 09:09:35 pm »
The Lord of the Rings -- The Two Towers (extended version)
- "We're gonna take the route that goes right next to Saruman and he won't notice us" <- this makes no sense at all

I thought the point of this was the hobbit wanted Treebeard to see what Saruman was doing, which made some sense and worked very effectively?

14
Dominion General Discussion / Re: Prosperity 2E Preview 1
« on: May 30, 2022, 09:21:47 pm »
War Chest seems a little strange as a treasure, treasures in general either produce , or have effects that require them to be treasures in order to make the most sense (like Horn of Plenty). War Chest as an action with +1 action tacked on would normally play out just the same.

Being a treasure instead of an action makes it a lot harder to do gain and play shenanigans, which is a large difference imo.

15
Other Games / Re: [Adventure Capitalist] Cheating or some loophole?
« on: April 20, 2022, 06:40:16 pm »
This post strongly suggests that victor and nox are the same person. I'd be wary of the link posted by nox since this is kind of fishy behavior.

Guys, I don’t think it’s the in-game purchases in this instance. I have seen way too many youtube videos at this point. I mean for 100 million goal points the person will need to spend really a lot and he must be super dumb to do so. But these guys use like an automation tool and at a godly speed the computer clicks to get them to reach insane progress. Also, I’ve seen a lot of people using exploits or automation tools in the game and it’s gotten very normal these days, that point is absolutely correct. Remember that time and date loophole?

Hey man what are you saying, have you used these tools ever? Please I wanna try it too and see how it works, Do they cause any issue to the account? Because I have heard of Minecraft banning accounts for using autoclickers. Also what’s the date and time loophole? Please tell me.

Okay okay! Yes, I’ve used a tool myself, for a very long time in fact. It is this one here and I used it along with managers to automate the whole game. What I did was, automated the business with managers and used the tool to record sequences with delay and buy even more businesses on automation. Easyyy!!!

In that loophole when people changed their present date and time to a future one, the game rewarded them with coins. For example, if you’re making x coins right now, when you set your date to some date of 2025, you’ll be rewarded with coins that the game will make till 2025 if continued with the same speed. I don’t think it works anymore though.

Wow, wish I knew about this when it was still working :p would have minted money honestly. The tool you gave works, I am doing what you suggested, setting up my sequences, if you have some pre set sequence please share, sorry for asking too much.

Sorry man! I don’t have any now, but if I create some again I will send you for sure, nice to talk. Have a great game.

17
I just like to play different people

18
General Discussion / Re: Maths thread.
« on: February 24, 2021, 12:14:36 am »
f(x) is the number that you get by applying f to x.

But what is x?

I did point out that you might have this complaint, and also that this complaint makes no sense if you also think that x \in O(x^2) makes perfect sense...

x is any and every real number, the same way it is when you say f(x) = x^2.

19
General Discussion / Re: Maths thread.
« on: February 22, 2021, 11:48:54 pm »
Idk this f(x) business seems fine.

f(x) \in O(g(x)) means that there exists m,M such that if x > M then |f(x)| ≤ Mg(x).

f(x) is the number that you get by applying f to x. I guess you might complain that this is a statement about f, not a particular number f(x).
But from the sounds of it you don't have a problem with saying x \in O(x^2), which would have the same problem, so this argument does not hold up for me.

tl;dr: how can x be a thing but f(x) not be a thing.

20
Dominion General Discussion / Re: Boon Power Level Comparison
« on: January 29, 2021, 09:02:43 pm »
none of the Boon-givers are cantrips, what's up with that?
hmmm...


21
Dominion Articles / Re: Mandarin-Scepter Loops
« on: August 22, 2020, 12:40:35 am »
These combos are not unimaginably rare. Artisan/Scepter/Mandarin/Way of the Mole came up in a league game.

22
Feedback / Re: Anyway to report negative attitude player?
« on: July 05, 2020, 12:23:33 am »
this is the official report form:

https://tinyurl.com/dominion-abuse

23
Dominion Articles / Re: Combos/Counters Article list
« on: June 09, 2020, 02:53:54 am »
Am I the only person who thinks that lurker/hunting grounds is easily the most broken combo in all of Dominion?

It's not that broken, because it enables the Lurker+gaining free Hunting Grounds from the trash combo for your opponent and if it's an engine board, that probably beats the Duchy rush.

Actually R-man is right, lurker-hg is quite tough to beat. Idk about most broken combo, but it's pretty high on the list.

24
Dominion General Discussion / Re: DeepMind for Dominion
« on: April 24, 2020, 09:15:51 pm »
i imagine if they were going to do this for a card game, they'd use MtG since that's been shown to be NP-complete ("does the game end", i believe, was their qualifier problem), whereas dominion (for all non-trivial play examples, ie, player A, player B both draw and discard 5 cards, next turn) should be P, provided none of the truly unbounded vp cards (Monument, Plunder, Chariot Race) are present.

additionally, if they programmed their bot with the goal of "end the game while you have the most points" rather than "get the most points", Dominion should be solvable in P
Huh I think you mean "turing complete" instead of "NP-complete"?

it's that too but given that each "knob" (whether the deck will run out, whether life will run out, etc) is unbounded (Gaea's Blessing, Lifelink, etc), you end up dealing with infinities, so given each deck is doing non-trivial things (draw a card, end your turn being the trivial play) it's impossible given two of all possible 60 card decks to say whether a game will end. ergo NP-complete.

This is not what NP-Complete means.
Perhaps you mean noncomputable? I don't really know anything about magic though.

25
Solo Challenges / Re: Another infinite loop
« on: April 12, 2020, 07:39:32 pm »
Can do 1 kingdom card a 2 landscapes:

KC-KC (way of the rat, way of the horse to draw new KC + treasure, play new KC, repeat)

Donald says we should avoid using 2 Ways. But sounds nice.

You can replace way of the rat with inventor.

No. It is a mere King's Court, can never gain itself without Way of the Rats.

Instead of playing king's court as way of the rat, you play it as itself and then play inventor 3 times. The first 2 plays are used to gain king's court and inventor, and the third play is way of the horse.

Pages: [1] 2 3 ... 44

Page created in 0.062 seconds with 18 queries.