Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Archetype

Filter to certain boards:

Pages: [1] 2 3 ... 277
1
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: August 26, 2020, 06:52:53 pm »
I see. I think the assumption that the second Horse would be played immediately is hyperobviously overestimating the effect.
I did not assume anything of the kind, I merely counted net effects.
You on the other hand seem to assume that gaining a Horse is significantly weaker than drawing a card which is not merely dubious but plain wrong.
Very dubious of me, I agree

2
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: August 26, 2020, 06:47:08 pm »
I see. I think the assumption that the second Horse would be played immediately is hyperobviously overestimating the effect.

3
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: August 26, 2020, 06:38:36 pm »
This increases the draw power of Stables by 3. That is beyond crazy.
It increases it by 2
No.
2 Horses plus handgaining one equals 3.
Playing the horse nets a total draw of 5 cards. Even if you’re including the second horse to be played later as “increasing draw power”, it would increase the draw power by 4.

4
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: August 26, 2020, 06:33:10 pm »
This increases the draw power of Stables by 3. That is beyond crazy.
It increases it by 2

5
General Discussion / Re: Song of the day
« on: August 26, 2020, 05:47:14 pm »
I love this Arch!  A year because it reminds me of 80s new wave...
I'm glad youre a fan! It's an album I've been revisiting a lot recently.

6
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: August 26, 2020, 05:43:13 pm »
Some really cool entries here. Haven't sat down and tried to design a card for a while, but felt inspired!



Heirloom for Stables
Quote
Foal $2
Treasure - Reaction - Heirloom

$1
-
When you discard this from your hand (other than during Clean-up), you may reveal it to gain 2 Horses, putting one into your hand.

7
Mafia Game Threads / Re: RMM57: Westworld Mafia (GAME OVER)
« on: August 25, 2020, 02:30:37 pm »
@Arch, it's hard to judge because scum had such a rough start, but I think you're underestimating the disutility of scum that can't use its nightkill. I was really surprised that when both host scum were dead the traitor did not inherit the nightkill. Honestly, that's such a standard part of the traitor role that it almost seems bastard to include a traitor and tell us about them but not mention that detail.
I wouldn't consider it bastard in the slightest. The traitor receiving the nk upon team elimination is only one of the many potential variations for a the role. In this game in particular, it wouldn't make sense at all since you and ADK could never truly die and it would throw off the balance of mail-mi needing to die before humans could easily be killed. Plus, it would make it very easy for the traitor to deduce who their scumpartners were.

Mafia couldn't easily kill humans, but that was tempered by town not getting too much information off of the players Mafia could kill. I think mail-mi just sending a message earlier reaching out to confirm his traitor-ness was what really hurt along with you and ADK missing a few opportunities to chat with living players and collect information.

Archetype, why DIDN'T you make LaLight a third party?

I have the exact same questions. Although than scum would be a bit more overpowered than they already were.
^this. I almost made LaLight townaligned with an additional thing he had to do regarding the maze, but felt nearly half of the players being 'not town' would be too unbalanced from a numbers perspective.

8
Mafia Game Threads / Re: RMM57: Westworld Mafia (GAME OVER)
« on: August 25, 2020, 02:18:14 pm »
Arch - did you pull this game from a set up or was this all you? It was seriously fun. I mean... I hated every second of it lol but it was a blast.
Unless someone used a similar mechanic in the time periods I've been away from the forums, I think this is a newer idea. I think it could be implemented differently in other games. I remember ADK mentioned a similiarish idea in the games hub a bit ago. I'm glad you had fun!

Arch, can you post all thr abilities I was looking for?


Yes!

Order of Abilities for Search for the Maze:
1. Good Samaritan Reflex (Teddy)
2. Convincing Enough (Bernard) (confirms Bernard as good)
3. Final Narrative (Robert)
4. Gunslinger (Hector)
5. Shooting Practice (Teddy) (confirms Teddy as bad)
6. Reveries (Maeve)
7. A Demonstration (Clementine) (confirms Clementine as bad)

9
Mafia Game Threads / Re: RMM57: Westworld Mafia (GAME OVER)
« on: August 24, 2020, 10:12:37 pm »
Also want to apologize for the higher than average mistakes on my end. Towards the end of development I had lost a lot of my work on the setup which led to its recreation having a few things worded poorly and missing prior consideration for other role interactions.

10
Mafia Game Threads / Re: RMM57: Westworld Mafia (GAME OVER)
« on: August 24, 2020, 10:05:49 pm »
Thanks everyone playing! Like I mentioned in the speccy, it was intended to last longer than a 11 player game normally would but definitely not this long. With most of the investigative roles garnering information from the mafia kill and that just not happening too often, it made the pieces come together slower for all sides than I intended, but I'm glad they inventively did!

The game was designed around the 1 Human Traitor + 2 Scum Hosts (as someone guessed early on) with the kill restriction since it fit mechanically and thematically. I figured this would become evident over time (though scum had a few ways to get around the restriction) and it would be an easy design mechanic for those who knew the show, so there were a few other things that helped keep it hidden. Overall, I do think the setup was somewhat scumsided (mafia had a few ways to link up that I think went underutilized) and there should have probably have been an ability in addition to hyper's which allowed Town to get an alignment check on Hosts, but it was hard to gauge what the impact of no flip would have on the game and the potential for a never-dying conf!town. Maybe a limit on host resurrection before revealing their true identity would help on both the length/lack info critiques. 

11
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 7)
« on: August 24, 2020, 08:03:25 pm »
Thread Unlocked!

12
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 7)
« on: August 24, 2020, 08:03:08 pm »
Player Actions:

Day 1:

LaLight guesses WCD (no)

Mail mi tells WCD “This is mail-mi. I have some powers that can benefit Hosts. If you're a host and would like me to use one of them on you, use the word "pineapple" in your next post."”

Night 1:

LaLight visits Awaclus and MiX on Night 1
Faust blocks scolapasta from LaLight, MiX, and WCD
scolapasta Watches LaLight and remembers night 1 with Faust and night 1 with MiX
MiX steals from Faust
jotheonah defends WCD
jotheonah activates Reset Loop
Awaclus Watches LaLight
ADK Greets LaLight
WCD Deflects ADK to jotheonah
Swowl:
Track: [MiX], Valid Targets: {Awaclus, Scolapasta, LaLight}

Track: [Joth], Valid Targets: {Awaclus, Scolapasta, LaLight, MiX}

Results:
jotheonah dies
Mafia told reset loop has been used and joth will return to life at the end of Night 2
jotheonah is told “WCD and Swowl” Targetted them
Swowl is told “Target 1: No”, “Target 2: No”
ADK is told LaLights abilities
Awaclus is told “Awaclus” as targeting their target
scolapasta is told “No Result” for Watching and No for the others
LaLight is told “Target 1: No” and “Target 2: No”, still have yet to target the owner of the ability
ADK is Ninja N1

Day 2:

LaLight guesses Faust (No)
mail-mi tells jotheonah "This is mail-mi. I am going to try to bring you back to life. You will only come back to life if you're town. I can only do this once per game and creating an IC early I think is the best way to use this." and uses Bring Back Online
mail-mi tells WCD "I have more abilities I can use on hosts, but I can only use one per day."

Night 2:

mail-mi enters Analysis Mode with ADK (Diagnostics)
Swowls enters Analysis Mode with jotheonah (Maintenance)
MiX steals from scolapasta
mail-mi asks "Is ADK a Tracker?"
Swowl fixes jotheonah
scolapasta watches faust and remembers N2 with Didds and mail-mi
LaLight visits hypercube and jotheonah on Night 1
Swowl:
Track: [Awaclus], Valid Targets: {LaLight, MailMi,}

Track: [Faust], Valid Targets: {Awaclus, LL, MailMi}
WestCoastDidds moves all actions on faust to Awaclus

Results:
jotheonah is revived
MiX told "stole the result: yes, power disabled"
mail-mi told "ask result: yes"
scolapasta told : "4 people, first target: no, second target: no"
LaLight told: "First Target: No, Second Target: No" have targeted the owner of the ability 1 time.
Swowl told : "First Target: No, Second Target: No"

Day 3:

mail-mi tells ADK " " and using Turn the Other Cheek (ADK can only be fixed by mail-mi)
mail-mi tells MiX “I am sending this for power confirmation purposes, please post in-thread when you get this.”
LaLight correctly guesses jotheonah and moves to the next ability (owned by Awaclus)
MiX kills WCD
WCD requests faust
ADK requests faust

Night 3:

scolapasta -
Watch: Lalight
Remember: 3 with Swowl
Remember: 3 with MiX

joth-
Kill: Swowl
Defend: mail-mi

Swowl-
Track: [Mail-Mi], Valid Targets: {Faust, MiX, LaLight, ScolaPasta, Swowl, Joth}

Track: [Joth], Valid Targets: {Swowl, LaLight, Mail-Mi}

LaLight-
Visits Faust and Awaclus on N2

faust-
Fix: WestCoastDidds
Fix: A Drowned Kernel
Block: MiX from targets: {faust, LaLight, scolapasta, mail-mi, Awaclus}
uses A Closer Look

Results:
WestCoastDidds comes back to life
Swowl given Bounty Hunting ability
Swowl told First Target: "Yes", Second Target: "Yes"
scolapasta told "1 person" First Target: "No" Second Target: "No"
LaLight told First Target: "Yes" Second Target: "No", targeted the owner of the ability 2 times
faust told Recall Result: "No"
WCD told "jotheonah, mail-mi, MiX" targeted her since she was last Living

Day 4:

ADK requests maintenance from MiX (nothing happens as MiX is Human)
LaLight correctly guesses Awaclus and moves to the next ability (owned by mail-mi)

Night 4:

faust blocks MiX from LaLight, mail-mi, joth, Didds, scolapasta
scolapasta Watches WCD, remembers night 4 with faust and night 4 with joth
joth kills MiX
jotheonah defends LaLight
LaLight visits A Drowned Kernel and WestCoastDidds on Night 3
WCD does nothing

Results:
MiX dies (Hector Escaton, Host)
scolapasta gets told "1 person" "First Target: No" and "Second Target: No"
LaLight gets told "First Target: No" and "Second Target: No" and they have targeted the owner of the Third Ability 0 times

Day 5:

MiX requests maintanence from LaLight
LaLight correctly guesses mail-mi and moves on to the next ability (owned by MiX)

Night 5:

scolapasta watches WCD and remembers 4 with LaLight and Faust
mail-mi asks "Did Joth target Didds N1 and receive the result Swowl, Didds?"
LaLight Fixes MiX
LaLight Vists MiX and mail-mi on Night 4
faust blocks scolapasta from WCD, mail-mi, faust, and joth

Results:
MiX is revived
Mix gets access to his abilities again
scolapasta gets "No Result" and "First Target: No", "Second Target: No"
LaLight gets "First Target: No", "Second Target: No". Targetted the owner of the ability twice
mail-mi gets told "Yes"

Day 6:

MiX attempts to kill mail-mi (fails)
LaLight correctly guesses MiX and moves to the next ability (owned by joth)
joth requests maintenance from LaLight
ADK requests maintenance from scolapasta
mail-mi tells scolapasta "" and uses Freeze All Motor Functions

Night 6:

MiX steals from scolapasta
WCD redirects from scolapasta to jotheonah

scolapasta -
Watch: WCD
Remember: 6 with mail-mi
Remember: 6 with MiX

LaLight visits hypercube and faust on N1

Results:

scolapasta gets told "No Result" "First Target: No", "Second Target: No"
LaLight gets "First Target: No", Second Target: No". Yet to target owner of fifth ability

Day 7:

MiX attempts to kill LaLight (Failed)
ADK requests LaLight
joth requests mail-mi
mail-mi tells joth "I am the human traitor. Maintenance with me tonight to discuss more. Also, if ADK is your partner, he isn't actually permanently dead. He can maintenance with me as well."

13
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 7)
« on: August 24, 2020, 08:02:35 pm »
Links:

Analysis Mode
Swowl/jotheonah N2 (Maintenance): https://www.quicktopic.com/53/H/6k6hQtutsZqL
mail-mi/ADK N2 (Diagnostics): https://www.quicktopic.com/53/H/XpphykAmGh5Bg

WCD/faust N3 (Maintenance): https://www.quicktopic.com/53/H/rS9cwxr3Sqgg
ADK/faust N3 (Maintenance): https://www.quicktopic.com/53/H/QvSGBnvg9muJx
mail-mi/Awaclus N3 (Diagnostics): https://www.quicktopic.com/53/H/eGxxYjVivMqDK

mail-mi/jotheonah N5 (Diagnostics):
https://www.quicktopic.com/53/H/CScGjJ45bSL
MiX/LaLight (Maintenance):
https://www.quicktopic.com/53/H/4MkdvKfH8JVp

jotheonah/LaLight (Maintenance):
https://www.quicktopic.com/53/H/9yBUJLTUHB4w6

Personal Qts
LaLight (Man in Black): https://www.quicktopic.com/53/H/fxkhQvfsiH6SN
jotheonah (Teddy Flood): https://www.quicktopic.com/53/H/R6LhtP9Ac8h
Swowl (Lee Sizemore): https://www.quicktopic.com/53/H/JjkeWaSKjUx
scolapasta (Delores Abernathy): https://www.quicktopic.com/53/H/ejA95tQVJgF
WestCoastDidds (Maeve Millay): https://www.quicktopic.com/53/H/HkEGZPuASwhE
mail-mi (Robert Ford): https://www.quicktopic.com/53/H/VmP5ky6ggFAV
A Drowned Kernel (Clementine Pennyfeather): https://www.quicktopic.com/53/H/nKaqZ5YewV5
faust (Theresea Cullen): https://www.quicktopic.com/53/H/wJqaBmq2Wf4pS
Awaclus (Bernard Lowe): https://www.quicktopic.com/53/H/7zcBZNGdVPq
MiX (Hector Escaton): https://www.quicktopic.com/53/H/6KPtBujA75Dhu
hypercube (Charlotte Hale): https://www.quicktopic.com/53/H/cEq5T8b2r4qN

Mafia Chat: https://www.quicktopic.com/53/H/dsyC2vQGcETsA
Spectators: https://www.quicktopic.com/53/H/F4T6BevbRnrjA

14
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 7)
« on: August 24, 2020, 08:02:11 pm »
The Hosts weren't behaving as they should have been. What could the source of this unrest be? Delos industries realized that the source was Robert Ford. The park director had one last trick up his sleeve, but it was too late...

mail-mi has been Exiled. They were Robert Ford the Mafia Human.


A win condition has been met.
Mafia team of jotheonah, A Drowned Kernel, and mail-mi have been eliminated.


TOWN WINS!
 

15
Mafia Game Threads / Re: RMM57: Westworld Mafia (Night 6)
« on: August 24, 2020, 07:39:20 pm »
Vote Count 7.FINAL

mail-mi (3): LaLight, MiX, WestCoastDidds
LaLight (1): mail-mi

Not Voting (1): scolapasta

With 5 alive, it took 3 to Exile.

16
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 7)
« on: August 24, 2020, 07:35:37 pm »
Thread Locked

17
Mafia Game Threads / Re: RMM57: Westworld Mafia (Night 6)
« on: August 24, 2020, 03:22:44 am »
Vote Count 7.3 (No Change)

mail-mi (1): LaLight
LaLight (1): mail-mi

Not Voting (3): WestCoastDidds, scolapasta, MiX

With 5 alive, it takes 3 to Exile. Day 7 will end August 26th at 4:00 am Forum Time (~2 Days)

18
Mafia Game Threads / Re: RMM57: Westworld Mafia (Night 6)
« on: August 21, 2020, 02:55:32 am »
Vote Count 7.2

mail-mi (1): LaLight
LaLight (1): mail-mi

Not Voting (3): WestCoastDidds, scolapasta, MiX

With 5 alive, it takes 3 to Exile. Day 7 will end August 26th at 4:00 am Forum Time

19
Mafia Game Threads / Re: RMM57: Westworld Mafia (Night 6)
« on: August 20, 2020, 03:41:36 am »
Vote Count 7.1

mail-mi (2): LaLight, MiX
scolapasta (1): mail-mi

Not Voting (2): WestCoastDidds, scolapasta

With 5 alive, it takes 3 to Exile. Day 7 will end August 26th at 4:00 am Forum Time


20
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 7)
« on: August 19, 2020, 12:26:48 pm »
If a host is revived by Maintenance, and are targeted with a night kill in the same night, what happens?

Killing actions can’t be taken on dead players

Sigh, yes, but like, redirections and what not.

If it is possible, what would happen?
Nothing

21
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 7)
« on: August 19, 2020, 12:23:31 pm »
If a host is revived by Maintenance, and are targeted with a night kill in the same night, what happens?

Killing actions can’t be taken on dead players

22
Mafia Game Threads / Re: RMM57: Westworld Mafia (Night 6)
« on: August 19, 2020, 04:06:47 am »
With every eerie silence comes a gnawing suspicion of what lies before. What secrets could be hidden in this dark glimpse of understanding?

No one died

Day 7 Start!

Vote Count 7.0

Not Voting (5): LaLight, WestCoastDidds, MiX, mail-mi, scolapasta

With 5 alive, it takes 3 to Exile. Day 7 will end August 26th at 4:00 am Forum Time

Thread Unlocked


23
Mafia Game Threads / Re: f.ds Mafia Hub
« on: August 17, 2020, 03:06:34 pm »
Setup idea: Medical Dethy. You just take medical mafia and dethy and mash them into one setup. You have 3 mafia goons, 7 doctors of indeterminate sanity, and 4 cops of indeterminate sanity. Voila: A totally batshit setup for 14 players. Maybe add a serial killer for shits and giggles.
I think this could be fun, but worry that having people claim Cop/Doc D1 would be too much of a breaking strategy for POE of scum. You could vary the # of cops and doctors but I think you’d still be well off immediately claiming.

24
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 6)
« on: August 17, 2020, 02:06:51 pm »
Delos suspected there was a mole within the corporation, but who? All fingers pointed to Theresea Cullen but she swore she was innocent...

faust has been Exiled. They were Theresea Cullen the Town Human

Night 6 start!

Night action submission deadline is August 19th at 2:00 am Forum Time. Day 7 will begin August 19th at 2:00 pm Forum Time. Given the smaller player count, each Living Player may post Short Night in their Personal QT. If every Living Player does, I'll resolve all Night Actions as-submitted and start Day 7 shortly after.

25
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 6)
« on: August 17, 2020, 01:57:37 pm »
Vote Count 6.FINAL

LaLight (1): faust
faust (4): LaLight, WestCoastDidds, MiX, mail-mi
MiX (1): scolapasta

With 6 alive, it takes 4 to Exile.

Pages: [1] 2 3 ... 277

Page created in 0.087 seconds with 18 queries.