Dominion Strategy Forum

Archive => Archive => Innovation General Discussion => Topic started by: BaruMonkey on December 06, 2013, 12:14:25 pm

Title: Variant: Sharing is optional
Post by: BaruMonkey on December 06, 2013, 12:14:25 pm
So it turns out that my IRL group has been playing Innovation wrong for a while. We thought that the rule went like this:

- Player A has 3 leaves and activates a leaf dogma
- Players B and C each have 3 or more leaves
- Players B and C have the option to decline sharing the effect
- If both players decline, Player A does not get the extra draw action
- If either player shares, Player A does get the extra draw action

Example:
- A plays an action which allows a splay
- B declines to share, assuming that C will also decline, to deny A the draw
- C can either share, to get the splay and give A the draw, or decline, to deny A the draw

Thoughts?
Title: Re: Variant: Sharing is optional
Post by: BaruMonkey on December 06, 2013, 12:16:19 pm
It's simpler in 2-player:

- I play Wheel with two Age 1 cards on the board
- Your options:
1) Share to draw two L1 cards, and I draw three L2 cards, or
2) Decline, and I just draw the two L1 cards.
Title: Re: Variant: Sharing is optional
Post by: Kirian on December 06, 2013, 12:45:18 pm
Those are correct for Dogmas that say "You may."  But not for mandatory Dogmas.
Title: Re: Variant: Sharing is optional
Post by: BaruMonkey on December 06, 2013, 12:52:25 pm
I'm aware that it's incorrect. I'm proposing it as a variant, where even the ones without "may" are optional.

Pro: It allows players to make more choices while it's not their turn
Con: Might make it harder to counter someone else's strategy (e.g. meld over math)?

What other pros and cons are there? Would you want to play this variant?
Title: Re: Variant: Sharing is optional
Post by: antony on December 06, 2013, 02:19:44 pm
Forced sharing is one of the few "negative feedback" mechanisms available in Innovation (that gives the trailing player some chance to catch up) and needs to stay there IMO.
Title: Re: Variant: Sharing is optional
Post by: Drab Emordnilap on December 06, 2013, 05:10:14 pm
When you're ahead in every symbol, the only way I can hurt you is by sharing things you don't want to do.
Title: Re: Variant: Sharing is optional
Post by: WalrusMcFishSr on December 06, 2013, 05:54:39 pm
And a well-timed shared Alchemy is extremely satisfying!
Title: Re: Variant: Sharing is optional
Post by: ConMan on December 08, 2013, 04:51:34 pm
Or a well-timed shared Experimentation, or anything else that can force a bad meld.
Title: Re: Variant: Sharing is optional
Post by: popsofctown on December 08, 2013, 04:55:57 pm
Or a well-timed shared Experimentation, or anything else that can force a bad meld.

Er, considering those are 20% shot crapshoots I don't find them a joy to have in the game.

But Alchemy, Roadbuilding, Domestication etc, definitely.
Title: Re: Variant: Sharing is optional
Post by: ConMan on December 08, 2013, 06:51:02 pm
Or a well-timed shared Experimentation, or anything else that can force a bad meld.

Er, considering those are 20% shot crapshoots I don't find them a joy to have in the game.

But Alchemy, Roadbuilding, Domestication etc, definitely.
Yeah, I was trying to remember what some of the "Meld a 1" cards were but drawing a black. And Alchemy/Physics is definitely a good one to trigger.