Dominion Strategy Forum

Miscellaneous => General Discussion => Topic started by: sudgy on June 05, 2013, 12:26:37 am

Title: roguelike games
Post by: sudgy on June 05, 2013, 12:26:37 am
I've been playing a bunch of SLASH'EM recently, and I was wondering if anybody else plays any roguelike games on here.
Title: Re: roguelike games
Post by: qmech on June 05, 2013, 02:24:42 am
I've tried Nethack before, but the interface is pretty tricky to get into.  I also suspect that it's not a good habit to start!  (These comments also apply to Dwarf Fortress.)

Is SLASH'EM easier to get on with than Nethack?
Title: Re: roguelike games
Post by: sudgy on June 05, 2013, 02:29:42 am
I've tried Nethack before, but the interface is pretty tricky to get into.  I also suspect that it's not a good habit to start!  (These comments also apply to Dwarf Fortress.)

Is SLASH'EM easier to get on with than Nethack?

SLASH'EM is a harder version of NetHack with added features.  It's made for people who have overplayed NetHack.

I think the comments apply 100000000% more to Dwarf Fortress than to NetHack.  You only need to learn a few commands to be able to play NetHack (but not be able to do much, and not even get close to ascending), then you slowly learn the rest of them.

Also, the quidebook to NetHack specifically tells you to either call it "nethack" or "NetHack", not "Nethack"...
Title: Re: roguelike games
Post by: qmech on June 05, 2013, 02:33:34 am
Also, the quidebook to NetHack specifically tells you to either call it "nethack" or "NetHack", not "Nethack"...

I swear my first version had "nethack", but the dastardly SLASH'EM website has "Nethack". :-[
Title: Re: roguelike games
Post by: Kirian on June 05, 2013, 08:33:16 am
I used to play quite a bit of nethack and hang out on rgn.  But that was nearly a decade ago.
Title: Re: roguelike games
Post by: yudantaiteki on June 05, 2013, 08:46:32 am
I used to play huge amounts of Angband, and I was even on the development team for ZAngband for a while.  I won Angband twice, but I haven't played it in many years.
Title: Re: roguelike games
Post by: Drab Emordnilap on June 05, 2013, 10:56:50 am
I've ascended in nethack once (as a Monk), and gotten to The Plane of Fire once as a Barbarian. That was a sad death. I'd been trying to not spoil myself too much until I'd at least gotten to whatever area and died there, so I didn't know the peril of using conflict there. I was using my quest artifact for levitation, and I missed the message about the levitation wearing off while jamming through the instances of "The fire elemental hits the fire elemental! The fire elemental is unaffected" a hundred times a tick. I walked into lava, but I had intrinsic fire resistance, so I only got stuck. I zapped a wand of cold down to solidify the lava, and tried to use it to solidify the lava all around, but I ran out of charges. (I should have Applied it instead, to hit the squares around me.) Then I dug down with a pickaxe to free myself, but the lava came back rushing in. I end up drowning. In lava.
Title: Re: roguelike games
Post by: Grujah on June 05, 2013, 02:03:35 pm
Never played nethack, I do like the idea.

I played for quite some time game called POWDER (link: http://www.zincland.com/powder/index.php?pagename=about) which is a roguelike, and I had an apsolute blast. One things that I love is when games are a quite hard challenge, which cannot be said for many new ones, sadly..
Title: Re: roguelike games
Post by: sudgy on June 05, 2013, 03:19:38 pm
Never played nethack, I do like the idea.

I played for quite some time game called POWDER (link: http://www.zincland.com/powder/index.php?pagename=about) which is a roguelike, and I had an apsolute blast. One things that I love is when games are a quite hard challenge, which cannot be said for many new ones, sadly..

Have you ever played the Japanese Super Mario Bros. 2?  That is one of the hardest games I've ever played.  Up there with difficulty, is I Wanna Be The Guy and NetHack.  Also, beating Pikmin in 9 days with only 50 pikmin was hard too, but that was a self-imposed challenge, not how hard the game was.
Title: Re: roguelike games
Post by: sudgy on June 05, 2013, 04:13:36 pm
Oh yeah, I play NetHack on alt.org and SLASH'EM on crash-override.net if you guys wanted to try to watch me.
Title: Re: roguelike games
Post by: Grujah on June 05, 2013, 04:38:37 pm
Never played nethack, I do like the idea.

I played for quite some time game called POWDER (link: http://www.zincland.com/powder/index.php?pagename=about) which is a roguelike, and I had an apsolute blast. One things that I love is when games are a quite hard challenge, which cannot be said for many new ones, sadly..

Have you ever played the Japanese Super Mario Bros. 2?  That is one of the hardest games I've ever played.  Up there with difficulty, is I Wanna Be The Guy and NetHack.  Also, beating Pikmin in 9 days with only 50 pikmin was hard too, but that was a self-imposed challenge, not how hard the game was.


Thats "The lost levels, right?" I've heard, its on my "list", I think I'm gonna do Ghost 'n' Goblin next. My bro has beaten IWBTG, I never did.
My most recent "I gotta beat it" game was a little childhood pet peeve, Kid Chamelon. Finally managed to do it!
Title: Re: roguelike games
Post by: Drab Emordnilap on June 05, 2013, 05:17:32 pm
Thats "The lost levels, right?"

Yes.
Title: Re: roguelike games
Post by: Titandrake on June 05, 2013, 05:22:06 pm
IWBTG is hard, but also completely unfair. There are legitimate platforming challenges, but the amount of stupid traps that you can't avoid unless you know they're coming doesn't make it worth it IMO.

Super Meat Boy is hard + fair. VVVVVV is not that hard, but is still pretty challenging the first time through. I've heard that Binding of Isaac is essentially a modern roguelike, but I've never played it so I'm not sure.

Title: Re: roguelike games
Post by: sudgy on June 05, 2013, 06:48:44 pm
IWBTG is hard, but also completely unfair. There are legitimate platforming challenges, but the amount of stupid traps that you can't avoid unless you know they're coming doesn't make it worth it IMO.

I always just laugh at the unfair deaths.  It's like, "What in the world just happened?!?!?  HAHAHAHA!"  And those happen just once (usually).  (Note: I've never actually beaten the game, but I've played some)
Title: Re: roguelike games
Post by: shMerker on June 05, 2013, 06:57:32 pm
The whole "hard platformer" angle of IWBTG is really just a pretext to set up comedic reversals at the player's expense. Every screen is built on the same structure of training you to get through some obstacle, letting you have some success with it and some variations, and finally changing the rules right when you start to think you'll get through it. In that way it's got more in common with a Wile E. Coyote cartoon than any of the games it references.
Title: Re: roguelike games
Post by: Tables on June 05, 2013, 07:18:21 pm
If you like the hard platforming style of I Wanna Be The Guy/Super Meat Boy etc., a good game to check out is I Wanna Be The Boshy. As the name suggests it's an IWBTG spinoff, but many people agree it's a better game than the original - a lot more boss fights (which are a lot more fun) and the platforming sections are simultaneously harder and fairer, with fewer traps (although there's still a few of those). It's difficulty settings are also more varied than just 'more save points'.

Grujah: Can't you beat Pikmin 1 in like, 6 days now with the new tricks? And still only 50 Pikmin I think. I know it's a totally insane route, mind you - you end Distant Springs with like a 3 on the clock, if you play near perfectly.
Title: Re: roguelike games
Post by: sudgy on June 05, 2013, 07:22:50 pm
Grujah: Can't you beat Pikmin 1 in like, 6 days now with the new tricks? And still only 50 Pikmin I think. I know it's a totally insane route, mind you - you end Distant Springs with like a 3 on the clock, if you play near perfectly.

That was me.  As far as I know, ONE person has beaten the game in six days (and definitely not with 50).  He finished day 2 with a zero on the clock.
Title: Re: roguelike games
Post by: Tables on June 06, 2013, 12:36:33 pm
Hm, I'll look it up. Generally when people discover this kind of thing is possible, a number more people will do it as well. And sorry, I knew it was you. I just screwed up.

Edit: Looking just on youtube, I see a number of 6 day runs by different people. I reckon if I checked the usual Pikmin suspects on Twitch, I might even find more.
Title: Re: roguelike games
Post by: sudgy on June 06, 2013, 02:35:09 pm
Hm, I'll look it up. Generally when people discover this kind of thing is possible, a number more people will do it as well. And sorry, I knew it was you. I just screwed up.

Edit: Looking just on youtube, I see a number of 6 day runs by different people. I reckon if I checked the usual Pikmin suspects on Twitch, I might even find more.

Well, it was a while ago that I saw it.
Title: Re: roguelike games
Post by: lympi on June 06, 2013, 04:10:15 pm
While maybe not a roguelike by the strictest definition, FTL is definitely roguelike-like.

Quote from: ftlgame.com
FTL is a spaceship simulation roguelike-like. Its aim is to recreate the atmosphere of running a spaceship exploring the galaxy (like Firefly/Star Trek/BSG etc.) In any given episode of those classic shows, the captain is always yelling “Reroute power to shields!” or giving commands to the engineer now that their Warp Core is on fire. We wanted that experience, as opposed to the “dog fighting in space” that most videogames focus on. We wanted a game where we had to manage the crew, fix the engines, reroute power to shields, target the enemy life support, and then figure out how to repel the boarders that just transported over!

It's half off right now for $4.99, Mac/PC/Linux, and it would be a steal at quadruple the price. Highly recommended.

http://ftlgame.com
Title: Re: roguelike games
Post by: heron on June 06, 2013, 05:56:15 pm
Heh, that sounds like Space Alert. (an excellent board game)
Title: Re: roguelike games
Post by: Tables on June 06, 2013, 06:08:29 pm
Oh, FTL is half price? I was considering buying that, but thought it might be a little too much at full price. Hmm...
Title: Re: roguelike games
Post by: mcmcsalot on June 07, 2013, 07:48:15 am
Never played nethack, I do like the idea.

I played for quite some time game called POWDER (link: http://www.zincland.com/powder/index.php?pagename=about) which is a roguelike, and I had an apsolute blast. One things that I love is when games are a quite hard challenge, which cannot be said for many new ones, sadly..

Have you ever played the Japanese Super Mario Bros. 2?  That is one of the hardest games I've ever played.  Up there with difficulty, is I Wanna Be The Guy and NetHack.  Also, beating Pikmin in 9 days with only 50 pikmin was hard too, but that was a self-imposed challenge, not how hard the game was.

Oh IWBTG, I have beaten it and actually don't find it very difficult, simply repetetive. I would call myslelf a super talented gamer but it just takes playing IWBTG over and over and over until its memorized and not too hard. Also the final bosses move set is ripped of of sigma from mega man x, so if you've beaten that its not too bad.
Title: Re: roguelike games
Post by: heron on June 15, 2013, 09:14:34 pm
So, I've been trying to get into roguelikes on and off for a few months, but the interfaces always confused me.
I started off with Angband; I don't think I even made it to the third floor of the dungeon.
Then I moved to NetHack, which was SO MUCH BETTER, but I still didn't really like the interface/game.

Finally, I found Dungeon Crawl Stone Soup, (https://crawl.develz.org/wordpress/) which had a nice tutorial to get me to understand what was going on, is more accessible than NetHack, and is just generally great. I recommend it to anyone who would like to try a roguelike.
Title: Re: roguelike games
Post by: Grujah on January 11, 2014, 07:56:58 am
So, I've been trying to get into roguelikes on and off for a few months, but the interfaces always confused me.
I started off with Angband; I don't think I even made it to the third floor of the dungeon.
Then I moved to NetHack, which was SO MUCH BETTER, but I still didn't really like the interface/game.

Finally, I found Dungeon Crawl Stone Soup, (https://crawl.develz.org/wordpress/) which had a nice tutorial to get me to understand what was going on, is more accessible than NetHack, and is just generally great. I recommend it to anyone who would like to try a roguelike.


I recently discovered DCSS as well. (actually googled Jorbles or somebody and it came up).

It is quite awesome, hard, rewarding, easy to get in, well documented..

My best so far is Hill Orc Fighter of Beogh who got 3 runes, than just HAD to clear Vaults even though he did get the Vault rune, and I then pressed a wrong key and unwielded my weapon and engaged an ancient lich unarmed, managed to escape, then noticed what I did, killed the lich, healed, but lost my band of orcs somewhere in the process and than died to a warden a two convokers who summoned a shitload of monsters on me.  :'(
Title: Re: roguelike games
Post by: LastFootnote on January 13, 2014, 11:20:28 am
Although I've never gotten very far in nethack, I've played a lot of roguelike and roguelike-like games. I'm hoping that someday Sword of Fargoal 2 will be released, but I'm not holding my breath there. If any of you have a PSP or a Vita, I recommend Z.H.P. Unlosing Ranger vs Darkdeath Evilman for those who enjoy roguelikes and Prinny and Prinny 2 for those who enjoy very difficult platformers.

EDIT: Oh, and Spelunky for those who like both. Man, that is a great game.
Title: Re: roguelike games
Post by: WalrusMcFishSr on January 13, 2014, 03:04:31 pm
The soldier ant hits! The soldier ant hits! The soldier ant hits! --More--

You die... --More--
Title: Re: roguelike games
Post by: Ozle on January 13, 2014, 05:47:25 pm
Have you tried Rogue?

http://www.coredumpcentral.org/play.html
Title: Re: roguelike games
Post by: A Drowned Kernel on January 13, 2014, 07:42:20 pm
Anyone else ever get into Dwarf Fortress? I played it a whole bunch back in the day but then stopped for awhile. I recently picked up one of the newer releases and tried to see how far I could get. Halfway through the third summer, one of my immigrants who had lived in the fort for awhile revealed themselves to be a necromancer, animated a bunch of body parts that were in a refuse pile near my entrance, and killed almost my entire fortress before being subdued, and all I could do was be like, "well that's new."
Title: Re: roguelike games
Post by: sudgy on January 13, 2014, 08:04:44 pm
Anyone else ever get into Dwarf Fortress? I played it a whole bunch back in the day but then stopped for awhile. I recently picked up one of the newer releases and tried to see how far I could get. Halfway through the third summer, one of my immigrants who had lived in the fort for awhile revealed themselves to be a necromancer, animated a bunch of body parts that were in a refuse pile near my entrance, and killed almost my entire fortress before being subdued, and all I could do was be like, "well that's new."

I've played it before.  Not much though.
Title: Re: roguelike games
Post by: heron on January 13, 2014, 11:16:53 pm
Anyone else ever get into Dwarf Fortress? I played it a whole bunch back in the day but then stopped for awhile. I recently picked up one of the newer releases and tried to see how far I could get. Halfway through the third summer, one of my immigrants who had lived in the fort for awhile revealed themselves to be a necromancer, animated a bunch of body parts that were in a refuse pile near my entrance, and killed almost my entire fortress before being subdued, and all I could do was be like, "well that's new."

I've been playing a few months. Trying to get my minecarts to function properly.
Title: Re: roguelike games
Post by: WalrusMcFishSr on January 14, 2014, 12:03:08 am
My only noteworthy DF accomplishment was colonizing a seaside volcano. Then I constructed a grand lavaduct to carry molten rock to the sea, and began to construct a massive artificial igneous island!

But then, you know, goblins. I may still get back into it someday.
Title: Re: roguelike games
Post by: A Drowned Kernel on January 14, 2014, 12:22:40 am
My only noteworthy DF accomplishment was colonizing a seaside volcano. Then I constructed a grand lavaduct to carry molten rock to the sea, and began to construct a massive artificial igneous island!

But then, you know, goblins. I may still get back into it someday.

That's when you redirect the magma flow to double as your fortress defense. Couldn't possibly go wrong!
Title: Re: roguelike games
Post by: popsofctown on January 23, 2014, 10:14:35 am
Never played a roguelike so I just downloaded DCSS at heron's suggestion.


MAN was that a small file..
Title: Re: roguelike games
Post by: popsofctown on January 26, 2014, 10:00:49 pm
I need heeeeelp who else has played htis
Title: Re: roguelike games
Post by: DG on January 26, 2014, 10:27:35 pm
I can recommend FTL as well. It's a good little time filler and cheap.
Title: Re: roguelike games
Post by: mcmcsalot on January 28, 2014, 09:40:03 am
I need heeeeelp who else has played htis
Exactly how I feel when I play rougelike games :(
Title: Re: roguelike games
Post by: popsofctown on January 28, 2014, 02:11:50 pm
I need heeeeelp who else has played htis
Exactly how I feel when I play rougelike games :(

Needs a co-op mode!
Title: Re: roguelike games
Post by: Ozle on January 28, 2014, 02:40:06 pm
I need heeeeelp who else has played htis

Just played this, died at level 2.
Damn Green Rats
Title: Re: roguelike games
Post by: popsofctown on January 30, 2014, 10:48:42 pm
All the rats I've seen are red.  If you really did see a green rat, it is probably a high level rat that has a small chance of appearing on an early floor.

My highest score so far is 5556 on DCSS i challenge you all to defeat me!
Title: Re: roguelike games
Post by: heron on January 30, 2014, 11:09:22 pm
594524, died on Zot:3 to a green draconian annihilator with a bolt of lightning.
Title: Re: roguelike games
Post by: jonts26 on January 30, 2014, 11:15:48 pm
This is a pretty fun but quick roguelike RPG.

http://www.kongregate.com/games/danielben/ernesto-a-quick-rpg
Title: Re: roguelike games
Post by: Grujah on February 02, 2014, 01:05:22 pm
468982 is my highest, still. (HOFi of Beogh). My highest non-pure-melee is much lower, 49795 (White DrNe of Kiku, died from stupid Orc Knight's bolt).

What do you need help with exactly, pops? What class(es) are you playing?
Title: Re: roguelike games
Post by: popsofctown on February 02, 2014, 03:09:39 pm
I tend to pick a random race, then pick a class.  It sounds like pure melee is OP? 


I can't figure out what fangs and claws means, i looked all over the abilities and mutation descriptions but couldn't find it. 


Is ther a diminishing returns where levelling up one skill high makes it harder and harder to level it up, or is the game kind of broken when you max out melee weapon proficiency?
Title: Re: roguelike games
Post by: heron on February 02, 2014, 03:33:00 pm
The main thing about leveling melee weapon skills is that it decreases your attack delay.
A weapons minimum delay is its base delay/2, rounded down to end in a 0, or 70%, whichever is lower.
So base delay 100% = min delay 50%, base delay 130% = min delay 60%, and base delay 200% = min delay 70%.
Note that the percent signs are misleading; I don't think it actually has anything to do with percents.
Each level of weapon skill decreases your attack delay by 5% until you reach min delay. Leveling past this point doesn't have much effect.

Fangs and claws and other body parts sometimes give you auxiliary attacks when you attack something. They also may affect which items you are able to equip or use.

Melee is good, but even a melee based character will want to delve into magic eventually for escape options.

Some combos you might want to try are Merfolk Transmuter, Draconian Wizard, maybe a Minotaur Berserker if you want an easy start.
Title: Re: roguelike games
Post by: popsofctown on February 02, 2014, 03:45:56 pm
Minotaur beserker is my highest scorer.  The start was too easy though, I found it kinda boring
Title: Re: roguelike games
Post by: pingpongsam on February 02, 2014, 03:47:11 pm
I see no one has mentioned Dungeons of Dredmor which has tons of replayability because of the role balancing.

Binding of Isaac is fun for being able to just pick it up whenever you like.
Title: Re: roguelike games
Post by: popsofctown on February 02, 2014, 07:04:58 pm
I'm too cheap to buy binding
Title: Re: roguelike games
Post by: pingpongsam on February 02, 2014, 07:08:20 pm
It routinely sells for 0.99 or less on steam which is how I got it and Dreadmor.
Title: Re: roguelike games
Post by: popsofctown on February 02, 2014, 07:12:54 pm
I'm not an active user of steam so I am not really able to catch when they have sales.
Title: Re: roguelike games
Post by: Grujah on February 03, 2014, 10:46:43 am
I tend to pick a random race, then pick a class.  It sounds like pure melee is OP? 

Not OP, just easier to play/get into, as your survival is mainly based on big HP pool and scrolls of tp/blink, where you have to think more with other classes.

I do not agree with heron that even with pure melee you need spells. Heck, you will be wearing chainmail/platemail for majority of time (unless you find a dragon armor) and that makes casting nigh impossible. I'd much rather stick to pure melee and Evocations for various wand effects.
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 06:59:47 pm
He did use the word magic.  Wands are magical.  Is there a wand of blinking out there?
Title: Re: roguelike games
Post by: heron on February 03, 2014, 07:21:08 pm
No, I really think that you want to train blink or swiftness or even haste on a melee character.
The benefits are enormous. Haste is just a massive buff to everything basically, and blink and swiftness make great escape options when you're in a pinch. I suppose if you need blink to escape then you should have run earlier, but it's still good to have.
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 08:20:22 pm
OH! big question.  How do I change my name? I put Xed in as my name when i first started playing but I can't figure out how to use a new name for new characters.  All my characters are named Xed
Title: Re: roguelike games
Post by: heron on February 03, 2014, 08:25:49 pm
In the main menu, click the enter your name field and you can change it. This also lets you have multiple characters at once.

Also, just cleared Lair with my Grey DrWz of Sif Muna, so yay.
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 08:29:35 pm
I'm still trying to beat this game for the first time!
Title: Re: roguelike games
Post by: heron on February 03, 2014, 08:30:30 pm
I'm still trying to beat this game for the first time!

Sadly, same. I took a long break after my Zot: 3 death in annoyance though. And this run is looking really good; I will start casting Lehudib's Crystal Spear and Ice Storm soon, and those are really good spells.
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 08:30:46 pm
I drank a potion of mutation and it gave me claws! and poison resistance, so now I can eat kobold meat
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 08:36:27 pm
what does Zot: 3 mean?
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 08:38:12 pm
I discovered a hidden room by accident during one run when my scroll of teleportation put me in a room that was walled off from everything else on the floor.  Is there a good way to discover those without a scroll of magic mapping?  You could reach it using the staircase in the floor below, but if I had passed by that one I probably would have assumed it led nowhere special
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 08:47:40 pm
If you denounce a religion, will the god try to find you and kill you later or something like that, or have you lost very little as long as you don't return to that religion that run?
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 08:49:26 pm
Apparently Terence was wearing a cursed scale male when we fought.  No wonder he lost >_<
Title: Re: roguelike games
Post by: Grujah on February 03, 2014, 08:52:56 pm
No, I really think that you want to train blink or swiftness or even haste on a melee character.
The benefits are enormous. Haste is just a massive buff to everything basically, and blink and swiftness make great escape options when you're in a pinch. I suppose if you need blink to escape then you should have run earlier, but it's still good to have.

Meh, wands and scrolls.

Though, I did lose once on a very good run cuz I banked most my Blink Scrolls for a treasure trove that was.. shitty.

OTOH, how do you skill spells on a Wizard? What do you skip/use, from starting book, at least?

I drank a potion of mutation and it gave me claws! and poison resistance, so now I can eat kobold meat

I like drinking those in start, if they turn out good, great, if they don't, well, at least I died early. :D

Quote
I discovered a hidden room by accident during one run when my scroll of teleportation put me in a room that was walled off from everything else on the floor.  Is there a good way to discover those without a scroll of magic mapping?  You could reach it using the staircase in the floor below, but if I had passed by that one I probably would have assumed it led nowhere special

Yes. There is always 3 stairs down and 3 stairs up, on every floor. If on a floor there are only 2 steps down, that means that one of the up-steps on lower floor lead to a secret room. (If there are 4 stairs, one is a mimic).

Quote
If you denounce a religion, will the god try to find you and kill you later or something like that, or have you lost very little as long as you don't return to that religion that run?

Yes, they will take vengeance if you leave them (exception is leaving a good god for another good god (Zin, Evylion, Shining One)).
Title: Re: roguelike games
Post by: Grujah on February 03, 2014, 08:54:24 pm
Apparently Terence was wearing a cursed scale male when we fought.  No wonder he lost >_<

Terence is like.. the easiest unique (except maybe Iyib).

Sigmund, on the other hand.. if you see him, run. If you really have to kill him, do it like.. after D:9 or so.

Also Grinder. Grinder is a huge bitch, exp if he paralyses you.
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 09:04:38 pm
So, is the best strategy in this game to be monotheistic?
Title: Re: roguelike games
Post by: Grujah on February 03, 2014, 09:07:41 pm
For the most time, yes.


Later on when you can take the punishment and you already made the best use of your current God and need some other benefits, you can switch (I never did this, but people say so).
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 09:09:20 pm
Or you can be an atheist demigod!!
Title: Re: roguelike games
Post by: Grujah on February 03, 2014, 09:13:04 pm
I got killed by God punishment only once, I think. I was Demonspawn that had that trait to randomly spawn imps and things, and I have taken Okawaru. Unfortunately, I forgot that he doesn't take it lightly when your allies die.
Title: Re: roguelike games
Post by: heron on February 03, 2014, 09:38:24 pm
what does Zot: 3 mean?

Within the dungeon, there are other branches, like the Lair of the Beasts (the easiest one), the Orcish Mines, or the Vaults.
The Orb of Zot is on the Zot branch, which has at least three levels. To enter the Zot branch, you first have to acquire 3 runes of Zot. These are found in most of the more difficult branches, like the Shoals or the Snake Pit. Then you go down to the twenty-seventh dungeon floor, enter the Zot branch, head down a few more floors (hopefully not getting killed by the weird monsters there) and grab the orb. Then I guess you leave the dungeon. Probably something terrible happens when you grab the orb though.

There are 15 runes total though, so you can also play an extended game where you get all of the runes.
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 10:48:12 pm
I haven't gotten past the area called "Dungeon" T_T
Title: Re: roguelike games
Post by: heron on February 03, 2014, 10:51:33 pm

OTOH, how do you skill spells on a Wizard? What do you skip/use, from starting book, at least?


I tend to learn everything from the starting book, and later ditch slow and summon imp.
I usually start out skilling spellcasting and conjuration.

The main tactic I like to use is hiding in a corridor and using conjure flame as a barrier. If there is no room for conjure flame, you can summon imp, back up twice, and then conjure.
Summon imp is a pretty good spell for a while actually.

Mephitic cloud is also very useful to deal with crowds, especially if your character doesn't breathe like my current grey draconian.

Blink is used to escape, magic missile for killing the basic enemies.

I base my later skills off what books I find/are given.

I haven't gotten past the area called "Dungeon" T_T


How far do you usually get to and what kills you? (Like, which level of the dungeon do you die on)
Have you reached the ecumenical temple?

You probably need to use the tactic called "Running for your life" a little more often.
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 11:20:12 pm
I've reached the ecumenical temple several times.  I didn't know it had a fixed position, I thought it was a random place.
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 11:21:13 pm
My highest floor was 9.  I usually die to a unique or one of my own ghosts
Title: Re: roguelike games
Post by: popsofctown on February 03, 2014, 11:54:19 pm
I found a dagger of speed.  It said attacks with it take half as long, but deal slightly less damage.  Does that mean if I max out my dagger skills I will attack four times as fast? Or do they not stack?
Title: Re: roguelike games
Post by: popsofctown on February 04, 2014, 12:04:55 am
I found a sewer! this game is so fun
Title: Re: roguelike games
Post by: popsofctown on February 04, 2014, 12:28:30 am
the sewer had an ice ring, which is great since i'm an ice elementalist ghoul

i'm gonna kick ass and take names and inscribe them onto the rotting corpses
Title: Re: roguelike games
Post by: popsofctown on February 04, 2014, 02:45:23 am
This game is so damn dark.

"You die.  Fedhas appreciates your contribution to the ecosystem."
Title: Re: roguelike games
Post by: popsofctown on February 04, 2014, 02:48:25 am
What's the clarity mutation do? And why can't I find mutations in the documentation :((
Title: Re: roguelike games
Post by: popsofctown on February 04, 2014, 04:04:52 am
Hm.. Should I buy:
The +7, +7 sword "Leuxithru"

or

3 large rocks


Tough call.  I mean I could throw one of those rocks, and then still have twice as many left in my pocket, that's value right there.
Title: Re: roguelike games
Post by: Grujah on February 04, 2014, 05:42:19 am
I found a dagger of speed.  It said attacks with it take half as long, but deal slightly less damage.  Does that mean if I max out my dagger skills I will attack four times as fast? Or do they not stack?

Weapons of speed are generally very good.

What's the clarity mutation do? And why can't I find mutations in the documentation :((

Makes your mind clear, thus protecting you from confusion and few other things, and making you unable to berserk.
(As for documentation, there is a quite a detailed Wiki, if you want spoilers).

Quote
Hm.. Should I buy:
The +7, +7 sword "Leuxithru"

or

3 large rocks


Tough call.  I mean I could throw one of those rocks, and then still have twice as many left in my pocket, that's value right there.

Large rocks can only be used be Ogres and Trolls, be aware of that. Also, they have very low chance of being destroyed when thrown. Sword is okish, I guess, if you get it branded later.
Title: Re: roguelike games
Post by: popsofctown on February 04, 2014, 07:10:47 pm
I'm in Lair!
Title: Re: roguelike games
Post by: heron on February 04, 2014, 07:51:48 pm
I'm in Lair!

Cool! Watch out for hydras and death yak packs. Be aware that the last floor (8) usually has a large pack of death yaks and an 'end vault.'
(Vaults are designed maps that are placed into the generated map)
Title: Re: roguelike games
Post by: Grujah on February 04, 2014, 07:56:23 pm
Also, if you are using a edged weapon (swords, axes) hydras are extra hard to kill, as they spawn more heads as you slash them. You can defeat it like in the myth, though.

I am currently forcing KoEn, they are quite strong/fun, but died second time in a row to a Orc Priest. UGH.
Title: Re: roguelike games
Post by: heron on February 04, 2014, 08:04:07 pm
My DrWz is still going strong; I am currently on D:21 and have cleared the Orcish Mines. Trying to decide whether to keeping pushing deeper or to go for a rune.
My Lair-branches are Shoals, Spider, and obviously Slime, but I have no rPoison, so Spider is probably a bad idea. Shoals is probably safe enough though.

Edit: Hey cool the shoals got an art upgrade.
Title: Re: roguelike games
Post by: popsofctown on February 04, 2014, 09:48:39 pm
Michel is a centaur bowman so hydras aren't hard.  I am running out of arrows though and starting to have to use maces.
Title: Re: roguelike games
Post by: popsofctown on February 05, 2014, 03:44:59 pm
I figured out I can play this game in the computer lab.  I just failed college
Title: Re: roguelike games
Post by: Grujah on February 05, 2014, 06:11:37 pm
CeHus are great. I have a great CeHu story, though. So, I am at D:8, and bow is my primary weapon, of course, and unarmed is my secondary. I got some wands, too. And I get into a fight with Maurice (a rogue that blinks, goes invis and steals stuff). And he steals my bow. I do ctrl + F and search the dungeon for other bows - NOT a single other bow spawned. It is quite hard to catch Maurice,  and when I do find him there is a castle structure thing in the middle of level surrounded by a moat with electric eels that just fry me and I he blinks in there when I get a couple of blows in and I lose him again.
I clear the level and use up all my wands in process (only have few shots left in my polymorf wands), try to clear others for bows but it just ain't doable barehanded. I scumm the level for hundreds of turns, staying away from the moat and praying for maurice to show up. Instead, cuz I scummed, game spawns a tengu reaver, which is like CR 20 or so. Yeeeah, now I also have to keep avoding that guy too. So I roam and roam, and finally manage to polymorf Maurice (ironically, in a centaur, that I was searching for to get a bow :D) and I think he lost ability to invis (I might be wrong) so I finally kill him.
After wasting like 40 minutes there I go down and die like a level or two below.
RAGEQUIT.
Title: Re: roguelike games
Post by: heron on February 05, 2014, 06:51:49 pm
I just died too, in Vaults. Jory got me (I had never seen him before).
I thought I was invincible after I killed Mennas.
Title: Re: roguelike games
Post by: Grujah on February 05, 2014, 07:31:59 pm
Mennas is hard. I encountered him only a few times, won each time, but each time it was close. Jory was never a problem. My worst record is against Rupert, he killed me like 75% I've met him.
Title: Re: roguelike games
Post by: Grujah on February 06, 2014, 09:32:22 am
YASD, and a fun one:
Killed by an exploding giant spore... set off by themself.

Thing is there was a ogre zombie just behind the corner, outside of LoS, and I wanted to stab the spore (instead of darting it, for some reason), so I come close, see ogre, panic, attack the spore and die from ogre + spore.
Title: Re: roguelike games
Post by: popsofctown on February 06, 2014, 01:53:25 pm
What is scumming? And how exactly does the high level spawn punishment deal work?  I read a mention of it in passing somewhere but don't understand it.  I don't think I've encountered any high level monsters on low level floors except for the occasional slightly higher ones that had a random chance to be there when the floor was virgin.

I have returned to lower level floors I thought were clear and found a low level monster or two there.  I am not sure if those are spawning periodically, or if they were wandering the floor in a pattern that made me miss out on seeing them on the first clear.  (You know, the whole, if two people are at a crowded park and are looking for eachother, the maximum amount of time it takes for them to find eachother is infinite, if one of them stays still, it's finite)
Title: Re: roguelike games
Post by: Grujah on February 06, 2014, 02:07:14 pm
They spawn periodically. When you roam a empty level to kill low level creatures that spawn and slowly grind experience, that is scumming. Game doesn't encourage that, so if you do it, after X turns it spawns super out-of-depth monster(s). Do not confuse with save scumming which is backuping your save and than restoring it if you die, that is cheating (so the game says).


BTW, few things that I've put in my init file that ease the gameplay:

 easy_eat_chunks        = true
 auto_eat_chunks        = true

First one makes it so that it when you press "e", it auto-eats the oldest chuck, without prompt. Makes it faster.
Second one makes it so that if you sleep or use auto-move (o or shift), and become hungry, it automatically eats (chunks only).


Also this, as I often forget to re-skill at start.
####Auto-open Skill Menu##############################################
# To automatically open the skill menu when starting a new game, add
# the following to your options file.

{
local need_skills_opened = true
function ready()
  if you.turns() == 0 and need_skills_opened then
   need_skills_opened = false
   crawl.sendkeys("m")
  end
end
}

######################################################################
Title: Re: roguelike games
Post by: popsofctown on February 06, 2014, 02:36:51 pm
If you go to a higher level floor, temporarily then return to scum more, will the game spawn out of depths anyway?
Title: Re: roguelike games
Post by: popsofctown on February 06, 2014, 02:47:55 pm
ok I looked that up myself, apparently it counts total time spent on the level.

The wiki said that scumming was "cheating" and "against the spirit of the game", but to me it seems like they should design the game to make it unrewarding, but if you can do it then it is worth it.  If every monster kill adds to your score, I bet the highest scorers are Mummies and Liches that scummed D2 and D3 etc until they were totally empty. Probably Lich, that thing doesn't have enough downside.
Title: Re: roguelike games
Post by: Grujah on February 06, 2014, 03:48:40 pm
http://crawl.chaosforge.org/Cheating

It is not cheating, but "degenerative behavior" that they have a mechanism to stop.
Title: Re: roguelike games
Post by: popsofctown on February 06, 2014, 10:22:37 pm
Degenerate behavior is supposed to be a subheading of "not cheating", that's why I misread it before.  I wish I could fix that.
Title: Re: roguelike games
Post by: popsofctown on February 06, 2014, 10:23:20 pm
is the game always laggy when I play it online? I guess I should stick to offline for now since I'm bad anyway but I was wondering about whether playing online is worthwhile
Title: Re: roguelike games
Post by: popsofctown on February 06, 2014, 10:52:03 pm
thanks for the autoeat btw
Title: Re: roguelike games
Post by: popsofctown on February 06, 2014, 11:54:31 pm
ok guys i need some help/advice. Michel the Centaur hunter has been several floors into Lair, full cleared mine, and a couple floors into shoals.  In the main dungeon I've only been a little bit past Lair.  I'm not sure what to do next.  The only poison resist I've found so far is a Halberd with 1 level of poison resist on it, and I have no skill with axes, just with maces.  So Spiderland seems dangerous and going further into the shoals seems dangerous because this tanky merfolk guy started poisoning me and I had to blink out of that.  There's that slime related place the branches off Lair too I think, I don't know much about it.  Right now I'm leaning towards continuing through the dungeon because the last floor I delved into wasn't that hard, just annoying, had some ugly things.  The main reason I didn't keep going was because I was hungry and ugly things don't have nutrition.  I eat the ugly things meat since in the grand scheme of things I'm only 0/4 objects in so I figure random mutations are worthwhile.
Title: Re: roguelike games
Post by: Grujah on February 07, 2014, 05:55:15 am
Yeah, only play offline cuz Webtiles is slow.

Do the Lair. Lair is generally easier than Orc Mines. Also enemy density is lower so less arrows needed :P Beware of Rupert, he sometimes spawns there.

Going down the dungeon is ok too. They do get quite hard fast so, take care with any new enemy that you encounter. Rock Trolls, Mountain Giants, Yakataurs - non are pleasant.

For slime you kneed some kind of corrosion and mutation protection.

Don't eat the ugly thing, not now. Not worth it now, imo. Esp as you can get some very nasty ones.
Title: Re: roguelike games
Post by: popsofctown on February 07, 2014, 03:15:26 pm
i will stop eating ugly thing then.

There was a unique in Lair I was avoiding, he might have been rupert.  I think i'll try more dungeon


12112
Title: Re: roguelike games
Post by: heron on February 07, 2014, 03:22:49 pm
After Lair and Orc, the game gets significantly easier.

How was your experience on Orc: 4?
Usually in my games I find massive hordes with at least 6 high priests, but in my last game there were none, so I am wonder whether I had exceptionally good luck or have been having exceptionally bad luck.
Title: Re: roguelike games
Post by: popsofctown on February 07, 2014, 03:29:06 pm
orc 4 was kinda faceroll
Title: Re: roguelike games
Post by: Grujah on February 07, 2014, 03:29:50 pm
My worse was when there was 6 small rooms, each with a shop and filled with knights, high priests and sorcs, with an occasional warrior. Some runs were easier, yeah. So you had luck :P
Title: Re: roguelike games
Post by: popsofctown on February 07, 2014, 03:31:57 pm
Yeah, I actually had a harder time on orc 3 than orc 4 because my orc 3 had stairs going straight into an orc mob.  My orc 4 was open with some corners for kiting so it wasn't that hard, stuff came one at a time.
Title: Re: roguelike games
Post by: Grujah on February 07, 2014, 03:32:33 pm
i will stop eating ugly thing then.

There was a unique in Lair I was avoiding, he might have been rupert.  I think i'll try more dungeon

Rupert's strat is to Paralyze you and than berserk and close in and bash you in melee. If he spawns with electrocution or draining, he is very hard to beat in melee. MR+ helps resist paralyze. You are fast so you might kite him, not sure how fast is he.
Title: Re: roguelike games
Post by: Grujah on February 07, 2014, 03:52:34 pm
Still forcing Enchanters. Switched to Spriggans, due to speed and superior spellcasting. Had limited success, last two promising guys got blasted by Psyche and Joseph cuz I was too stupid to fight. Played this one smarter (except that I branded my dagger of protection hoping for electrocution and got a mediocre brand), but still this one is the best so far, still going strong:

http://pastebin.com/E3VWq7Bi

Dispel Undead from Kiku's book came like a blessing, I cannot Hibernate the undead (which is a big problem) so this is my main way of fighting them (and it works so good). Edit: note D:2 Sigmund kill. :P


Edit: rebranded into venom, works good. Found Labyrinth. Gonna go in. Any tips, heron?

(no digging, unfortunately. Food shouldn't be an issue.).
Title: Re: roguelike games
Post by: Grujah on February 07, 2014, 05:49:28 pm
Ok, if somebody could in plain words explain me how glow (magic contamination) works and how to avoid negative effects. I just got -2 str from it, will have to quaff the potion to get rid of it, it hurts.
Title: Re: roguelike games
Post by: popsofctown on February 07, 2014, 06:21:10 pm
What class are you playing? The wiki says STR is the least important stat, so it shouldn't be too big of a deal.

You get a chance to mutate when your glow stacks up really high.  The color of the word "Contam" tells you how intense it is.  You're supposed to wait a while before getting more contaminated if it's too high.
Title: Re: roguelike games
Post by: Grujah on February 07, 2014, 06:36:31 pm
and.. YASD.

I thought it was such a good idea to carry abominations with me (so that enemies hit them instead of me). And than instead of just going invis stabbing the whole room of ogres and trolls that were sleeping, my abominations woke them all up.

Yeaaah. Not gonna learn that again. Still like Kiku for pain brand and some other goodies (Guaranteed Dispel Undead), but summons are definitely not that good. :/ I though they would be good in orc cause there are a lot of corpses. But also everybody is sleeping there and it's better to just go invis and stabity-stab.

I was SpEn, I had only 7 str and with 5 I risk sudden stat-death and also have very limited carry capacity.
Title: Re: roguelike games
Post by: popsofctown on February 07, 2014, 07:03:37 pm
yeah summons don't really go with a stealth strategy. 
Title: Re: roguelike games
Post by: Grujah on February 07, 2014, 07:30:42 pm
Yeah, learned that the hard way. Still gonna play SpEn for a while (Actually Vampire is kinda better for this build that I am going for (Necro/Ench) but vamp is so annoying and fiddley to play that I'll rather stay with Sp).
Title: Re: roguelike games
Post by: popsofctown on February 07, 2014, 07:56:14 pm
yeah, speaking of annoying and fiddly, only just now found a ring of sustenance for my Centaur.  Much more convenient
Title: Re: roguelike games
Post by: heron on February 07, 2014, 09:07:18 pm
I think glow is just lower stealth and at high levels a chance of mutation.
Title: Re: roguelike games
Post by: popsofctown on February 08, 2014, 03:15:16 am
does ring of magic resistance block poison somewhat?
Title: Re: roguelike games
Post by: Grujah on February 08, 2014, 04:02:15 am
I don't think so.
Ring of resist poison block poison, ring of MR makes you resist spells easier.

This run I've realised that Kiku isn't all that awesome, after all. Confuse seems to be working against undeads quite good as well so Dispel Undead is less cool, and there are other good brands as well. (Have distortion currently). Still, not a terrible choice. Probably going with Curse God (Azsh?) next time (or Oka/Makhleb). Though, still not dead, this one is.
Title: Re: roguelike games
Post by: Grujah on February 08, 2014, 03:24:36 pm
And YASD. I was going strong, I was able to cast Invis reliably and just slaughter sleeping rooms, than for no reason whatsoever attacked a non-sleeping (and I can make them asleep) a simaclura that nearly one-shot killed me, managed to run away / heal, and than got shot by centaur archer. It could have been avoided sooo easily. I could have swept Orc Mines without even taking a hit. Sigh.
Title: Re: roguelike games
Post by: qmech on February 08, 2014, 05:50:14 pm
I've had a look at DCSS.  It's the first roguelike I've been able to get on with at all (Tiles helps a lot).  I've run through the tutorials and tried the three different hints modes.  What should I look at next?
Title: Re: roguelike games
Post by: popsofctown on February 08, 2014, 10:52:46 pm
Just start playing, start dying, start playing again.  Minotaur Beserker of Trog is definitely the simplest class to play, Centaur Hunter is also easy and I think stealth-dagger-backstabby things are pretty straightforward too.  When you don't understand something hit the wiki and figure out what it is. 

Make sure to press m at the start of the game, then hit / to modify your skill distributions.  Many characters should abandon Stealth entirely, for instance
Title: Re: roguelike games
Post by: Grujah on February 09, 2014, 04:53:33 am
1. Dunno if it is covered in tut, but learn stair dancing, it's very important skill.
Basically, when if you take the stairs up/down, all monsters will get to attempt a hit on you, but only those right next to you will follow you.
Use this to break big group of enemies into smaller group, than heal, than go back, repeat.

Biggest killers early game to watch out for:
Sigmund (plain nasty), Orc Priests (can attack anything in LoS, they are in green, not purple),  Gnolls (strong attack + swarm + often have polearms), Ogres (can 1hitKO characters), Centaurs (ranged,often good damage), bees (swarm + evasion + poison).
Title: Re: roguelike games
Post by: popsofctown on February 09, 2014, 10:53:12 pm
Trying to get a Felid Monk far enough to see Jivya.  As a monk you can go get the ability to summon slimes right away, which lets you use the religion long before the slime pits.

Mutations that prohibit equipment as a drawback seem good for a Felid. 
Title: Re: roguelike games
Post by: popsofctown on February 09, 2014, 10:53:59 pm
Hm, actually Octopode is probably better for this.  Just because, I think Octopode is a stronger class overall.  Revive is not nearly as useful as ring stacking.
Title: Re: roguelike games
Post by: popsofctown on February 09, 2014, 10:54:55 pm
Oh, Octopodes don't like to be monks, nevermind.
Title: Re: roguelike games
Post by: popsofctown on February 09, 2014, 11:06:51 pm
I like the idea of Monking into Jivya though, is anyone better than Felid for that?
Title: Re: roguelike games
Post by: Grujah on February 09, 2014, 11:20:21 pm
I was trying that with Troll for some time, never made it to Slime Pits. Troll needs no equipment (other than your choice of ranged, wands or large rocks) and has claws which are so awesome.

Never really played Felids or Octopedes, so no idea about them.
Title: Re: roguelike games
Post by: popsofctown on February 10, 2014, 03:48:18 pm
Actually I think Draconians might be best.
Title: Re: roguelike games
Post by: popsofctown on February 10, 2014, 03:56:40 pm
how do I mark everything in the game for autopickup? I plan on feeding oozes after all.  Do they eat skeletons?
Title: Re: roguelike games
Post by: Grujah on February 10, 2014, 04:18:29 pm
You will get burdned fast, but iwth one of these ;'\, not sure.
Title: Re: roguelike games
Post by: Grujah on February 10, 2014, 04:20:42 pm
BTW Just died to Nergille on XL13 cuz she sees invis and I didnt' know that spectral orcs can shoot bolts, would have blinked with a scroll otherwise. Char was so awesome, I almost clear Orc with Invis alone, had Darkness, Blink spell, all other kind of awesome spells, artefact buckler, good dagger..  sigh.
Title: Re: roguelike games
Post by: popsofctown on February 10, 2014, 08:28:52 pm
My strategy is to dump all of every floors contents next to the stairs so they can be easily accessed later once me and Jivya are on a first name basis with eachother.  So I can handle the burden. 

Skeletons eventually rot completely like chunks, it turns out, so it doesn't matter much whether oozes eat them for my hoarding tactics.
Title: Re: roguelike games
Post by: heron on February 10, 2014, 09:22:30 pm
My strategy is to dump all of every floors contents next to the stairs so they can be easily accessed later once me and Jivya are on a first name basis with eachother.  So I can handle the burden. 

Skeletons eventually rot completely like chunks, it turns out, so it doesn't matter much whether oozes eat them for my hoarding tactics.

This sounds like an extremely tedious strategy. The game is generally designed to discourage picking up every item on the floor.
Title: Re: roguelike games
Post by: Grujah on February 10, 2014, 09:41:19 pm
Actually, compared to some stashing strategies, it's quite lite.

I only stash food/scrolls/pots/situational jewelry/situational backup weapons/sometimes wands.

Like, I don't like to carry all my blink scrolls/speed potions with me, in case I catch fire or something. Other things mostly as they take too much weight/space to carry.
Title: Re: roguelike games
Post by: popsofctown on February 11, 2014, 01:18:06 am
I have the summon fire and fire elementals lantern, and the wind version, and two copies of the water version.  When I unleash them they kick some ass, and they recharge fairly quickly as I gain experience.  Am I just lucky to get so many of these things? Are they so effective because I've been using evocations? (I level it, for wands).

Do they become less useful late game?
Title: Re: roguelike games
Post by: popsofctown on February 11, 2014, 01:33:08 am
i wiped everything on shoals 5 but can't find the rune
Title: Re: roguelike games
Post by: popsofctown on February 11, 2014, 04:31:01 pm
It was on an island i had to teleport onto.  I almost died because I pissed off my god when my fire elementals damage my water elementals.  Either that or one of my wands shot through steam and hit an ally i couldn't see.
Title: Re: roguelike games
Post by: popsofctown on February 11, 2014, 09:54:40 pm
I died.  I was playing a little too loose.  Might have been because i wanted to get to playing draconian
Title: Re: roguelike games
Post by: Grujah on February 12, 2014, 12:04:41 pm
Ok. These Orc Priests. They are just NOT FAIR.
Title: Re: roguelike games
Post by: popsofctown on February 12, 2014, 04:58:39 pm
I have a level 7 fire yoshi!

I actually really like that orc priests are in the game.  They balance things out by guaranteeing that maximum health matters, and by making sure damage output matters. 
Title: Re: roguelike games
Post by: popsofctown on February 14, 2014, 06:16:47 pm
wish this game had sound sometimes
Title: Re: roguelike games
Post by: pingpongsam on February 16, 2014, 09:59:37 am
There are no games that I ever play with sound on. In fact, I rarely ever have sound on period (only for videos and even then sometimes I watch them in silence).
Title: Re: roguelike games
Post by: heron on February 16, 2014, 10:28:09 pm
Just died to a room with 4 orc priests on D:4...should have IDed my tele scrolls.
Title: Re: roguelike games
Post by: popsofctown on February 17, 2014, 04:19:31 pm
Seems hard to get stuck in a situation like that with unIDed scrolls as the only mistake.


Right now I'm playing a High Orc Beserker.  But I accidentally got in a bad situation where i had 5 health against an orc priest and an orc warrior.  I was forced to bow to Beogh to turn them neutral.  Now Trog wants to kill me, I successfully barely Teleported out of brute summoning but he's not mollified yet.

I had a lot of Trog piety, it's a shame.
Title: Re: roguelike games
Post by: popsofctown on February 17, 2014, 04:20:46 pm
I'm playing on webtiles now, so I think it's possible for you to look at my game.  I dunno how tho
Title: Re: roguelike games
Post by: Grujah on February 17, 2014, 04:39:29 pm
Started again after some time of notplaying, with a great run of SpEn (Best so far, lol), and fucked up cuz I just had to see "how does the Slime Pit looks like" after clearing Orc and Lair. Not even mad, though, as killing a heard of death yaks without taking a scratch and one-stab killing all the nasty uniques is so satisfying. :D Also realized that Snake is going to be a bitch as Nagas see invis.
Title: Re: roguelike games
Post by: popsofctown on February 17, 2014, 04:40:20 pm
If you have rpois you can probably just kite the nagas.
Title: Re: roguelike games
Post by: Grujah on February 17, 2014, 05:02:38 pm
Kiting is not a problem, I can kite mostly anything in game (except like.. wolves). But I cannot really kill anything that doesn't sleep or is confused or cannot see me. So once one guy wakes and alarms the others, I have to put em all to sleep/confuse them, which is much harder to do visible. I am much faster, though, that might help.
Title: Re: roguelike games
Post by: popsofctown on February 17, 2014, 05:30:11 pm
Try to see if maybe you can find Nagas near stairs and bring them up one floor with you.  If you can survive doing that, you can kite them all you want on the cleared floor and repeat that until all or almost all the Nagas are gone.  Then you can kill the other stuff with invis
Title: Re: roguelike games
Post by: popsofctown on February 17, 2014, 05:30:23 pm
Just a possible idea
Title: Re: roguelike games
Post by: popsofctown on February 17, 2014, 05:31:09 pm
rpois is huge though.  You only need one rank of it (one rank is the max rank) and it blocks 90% of all poisoning occurences.
Title: Re: roguelike games
Post by: heron on February 17, 2014, 05:33:02 pm
Before you decide to stairdance, you should remember that whenever you enter a previously unseen floor, you get the first move. So the second time you go down and up the stairs you will receive twice as much damage as the first time, plus additional damage because more enemies have moved over to the stairs. This is why I prefer to use tele over stairdancing. (for large crowds)
Title: Re: roguelike games
Post by: Grujah on February 17, 2014, 05:51:39 pm
Try to see if maybe you can find Nagas near stairs and bring them up one floor with you.  If you can survive doing that, you can kite them all you want on the cleared floor and repeat that until all or almost all the Nagas are gone.  Then you can kill the other stuff with invis

I know how to stair dance, but thanks  :P
Title: Re: roguelike games
Post by: Grujah on February 17, 2014, 05:52:36 pm
Also what heron said, esp as I have miniscule amount of health. But you can always use different stair for going down.


(Also, do note that I died in that Slime Pit and have do to it all over again :P).
Title: Re: roguelike games
Post by: popsofctown on February 17, 2014, 06:09:06 pm
Teleporting is a valuable resource though.  Are you saying you usually play translocation mage heron?
Title: Re: roguelike games
Post by: heron on February 17, 2014, 09:41:15 pm
I usually either have blink, a ring of tele, or a wand of tele, so generally I am pretty tele'd up. I am pretty reluctant to use an actual scroll for teleporting.
Title: Re: roguelike games
Post by: popsofctown on February 17, 2014, 09:56:46 pm
oh, ok, you usually train evocations.  I don't always train evocations so the tele-rings aren't always reliable for me, that's the main difference. 
Title: Re: roguelike games
Post by: popsofctown on February 18, 2014, 04:50:33 am
I rolled a kobold that was not a beserker of trog, right next to starting point there was an amulet of rage just sitting there
Title: Re: roguelike games
Post by: Grujah on February 18, 2014, 10:22:28 am
note to self: DO NOT wield identify magic staves. Esp not if you got no remove curse scrolls.
Title: Re: roguelike games
Post by: Grujah on February 18, 2014, 01:57:08 pm
OK, cleared Orc and Lair again, and doing GREAT. Had some luck with equipment.

http://pastebin.com/nzDzuHFe

Now, the question is, which armor to go with?
I got +2 robe of Magic Resistance, +2 robe of Resistances and Mottled Dragon Armor (well, hide, but I also got spare Ench Armour).
Title: Re: roguelike games
Post by: mcmcsalot on February 18, 2014, 02:10:05 pm
Risk of rain is fun :)
Title: Re: roguelike games
Post by: popsofctown on February 18, 2014, 02:10:54 pm
If you're anywhere with a normal balance of casters and other mobs, I think the mottled dragon armor is going to win.  It will almost double your AC without adding much encumbrance
Title: Re: roguelike games
Post by: Grujah on February 18, 2014, 02:20:35 pm
I was leaning towards Resistances. AC difference of +2 robe and mottled is only 2 points, not that much. On mottled GDR 28% is very nice, though. Also, if I enchant it enough I can get it to additional +6 AC, and that is A LOT. But I don't have that much ench scrolls ATM.

Also, I barely take any melee damage. my AC is high, and buckler helps. A huge ranged burst of fire damage concerns me much more, as it can halve my hp, at least. OTOH, reflection does take care of many projectiles.. dunno.

I mean, mottled is better in the long run, but not sure about "right now".
(Got Shoals and Spider, if it makes a difference. Going shoals first, I think).


Edit: O yeah, also, those 12 honey combs are the life saver. I actually ate my last bread ration just before finding them and was pretty much convinced I was going to starve soon (I can't eat chunks). These babies are gonna last a while, though!
Title: Re: roguelike games
Post by: popsofctown on February 18, 2014, 02:51:56 pm
Ok, yeah, the enchant level makes a difference.  But i mean if you start commiting enchant scrolls towards something it should be the mottled. 
Title: Re: roguelike games
Post by: Grujah on February 18, 2014, 07:20:59 pm
Note to self: Never play drunk.
Title: Re: roguelike games
Post by: popsofctown on February 18, 2014, 08:11:33 pm
I got the launching damage formula from learndb.  It's interesting.  There's a min() function that looks at your Strength and the enchantment level of your bow, so it would seem you are incentivized to just leave your Strenght at 0 if you find a +12,+12 bow or somesuch, and discouraged from bothering with enchanting your weapon if you max out strength.  (crossbows still get an enchantment/2 damage bonus, but all other launchers get no enchantment benefit if your strength is arbitrarily large.)

Oh, wait, there is an L/8 term at the beginning, but that's a lot more negligible.

The number of opening and closing parentheses isn't equal so I guess I shouldn't trust it.
Title: Re: roguelike games
Post by: popsofctown on February 19, 2014, 07:58:08 am
Don't read this, I'm leaving it here for later.

I have an epic story to tell, and the log is better with explanation since I can explain positionings.

_This raw flesh tastes terrible.
_You continue eating. x2
_You start resting.
_Your crimson imp disappears in a puff of smoke!
 "Let's go for a ride!"
 Your surroundings suddenly seem different.
_Your surroundings suddenly seem different.
 Found a ring mail and 19 gold pieces.
 A necromancer and 2 simulacra come into view.
_The sheep simulacrum moves out of view.
_You now have 992 gold pieces (gained 19).
 You see here a ring mail.
 You start memorising the spell. You continue memorising.
 The sheep simulacrum bites you. Your memorisation is interrupted.
_The sheep simulacrum freezes you.
 You hit the sheep simulacrum.
 Your headbutt misses the sheep simulacrum.
 The sheep simulacrum barely misses you. You furiously retaliate!
_You headbutt the sheep simulacrum, but do no damage.
 You hit the sheep simulacrum. You kick the sheep simulacrum!
_The sheep simulacrum vapourises!
 You start removing your armour.
_You continue taking off your +0 orcish cloak.
 You finish taking off your +0 orcish cloak.
 You start removing your armour.
_You continue taking off your +1 ring mail. x5
 You finish taking off your +1 ring mail.
 You start putting on your armour.
_You continue putting on your +2 orcish robe of resistance. x2
 You finish putting on your +2 orcish robe of resistance.
 You feel resistant to extremes of temperature.
 You start putting on your armour.
_You continue putting on your +0 orcish cloak.
 You finish putting on your +0 orcish cloak.
_You start memorising the spell. You continue memorising.
_You finish memorising.
_A yell rips itself from your throat!
_You hear a shout!
 You miscast Summon Butterflies.
 You are very lightly contaminated with residual magic.
_Shadowy shapes form in the air around you, then vanish.
 Something misses your butterfly.
 Something completely misses your butterfly.
_Something barely misses your butterfly.
_You miscast Summon Butterflies. Nothing appears to happen.
 You don't have enough magic to cast that spell.
 It begins to drip with poison!
_B - an uncursed trident of venom (weapon)
 You reach to attack! You hit the grizzly bear simulacrum.
 The grizzly bear simulacrum misses your butterfly.
 The grizzly bear simulacrum completely misses your butterfly.
 The grizzly bear simulacrum claws your butterfly.
 The grizzly bear simulacrum freezes your butterfly!
_Your butterfly dies!
_You reach to attack! You hit the grizzly bear simulacrum.
 Your uncursed trident of venom stops dripping with poison.
 m - a +4,+1 orcish hand axe (weapon)
 The grizzly bear simulacrum barely misses you.
 You furiously retaliate!
 You headbutt the grizzly bear simulacrum.
 The grizzly bear simulacrum claws you but does no damage.
_The grizzly bear simulacrum closely misses you.
_You hit the grizzly bear simulacrum. You kick the grizzly bear simulacrum.
 You hit the grizzly bear simulacrum.
 The grizzly bear simulacrum barely misses you.
 You furiously retaliate!
 You headbutt the grizzly bear simulacrum.
 The grizzly bear simulacrum closely misses you.
 The grizzly bear simulacrum claws you.
 The grizzly bear simulacrum freezes you.
_You resist.
 You slash the grizzly bear simulacrum!
_The grizzly bear simulacrum vapourises!
_You feel clever all of a sudden.
 The necromancer hits your butterfly with a runed dagger.
 Your butterfly writhes in agony.
_Your butterfly dies!
 The necromancer casts a spell at you.
_You resist.
_The necromancer hits you with a dagger of pain.
 You open the door.
 9 simulacra come into view.
_The necromancer hits you but does no damage.
_As you read the scroll of blinking, it crumbles to dust.
 You open the door.
 Psyche comes into view. She is wielding a runed dagger.
_Psyche shouts!
 Found a dagger.
 Psyche barely misses your butterfly.
 The necromancer casts a spell at you.
 The bolt of cold hits you! You resist.
 The sheep simulacrum bites your butterfly.
_Your butterfly dies!
 You don't have enough magic to cast that spell.
 You hit the necromancer but do no damage.
 Your kick misses the necromancer. You headbutt the necromancer.
 The necromancer is lightly wounded.
 Psyche's eyes start to glow.
 The grizzly bear simulacrum barely misses your butterfly.
 The grizzly bear simulacrum claws your butterfly.
 The grizzly bear simulacrum freezes your butterfly!
_Your butterfly dies!
 You closely miss the necromancer.
 The necromancer is lightly wounded.
 Psyche looks braver.
_The necromancer hits you with a dagger of pain.
 You slash the necromancer! Your kick misses the necromancer.
 The necromancer is moderately wounded.
 Psyche gestures at you while chanting.
 The puff of flame hits your butterfly.
 Your butterfly dies!
_You smell something rotten. (slot a)
_Psyche hits you with a runed dagger.
 There is an open door, spattered with blood here.
 The necromancer gestures at you while chanting.
 You resist.
 Psyche points at you and mumbles some strange words.
_The puff of frost hits you! You resist.
 Psyche casts a spell at you.
 The magic dart hits you!
_* * * LOW HITPOINT WARNING * * *
 Psyche laughs secretively.
 Psyche gestures wildly while chanting.
_Psyche seems to speed up.
 You hit Psyche. Your kick misses Psyche.
 Psyche is lightly wounded.
_Psyche hits you but does no damage.
 You hit Psyche. Your kick misses Psyche.
 Psyche is lightly wounded.
 Psyche hits you with a runed dagger.
_* * * LOW HITPOINT WARNING * * *
 Psyche cries, "You've killed my pet!"
 Psyche points at you and mumbles some strange words.
_The puff of flame misses you.
 Psyche casts a spell at you.
 The puff of flame hits you! You resist.
_* * * LOW HITPOINT WARNING * * *
_Psyche barely misses you. You furiously retaliate! You headbutt Psyche!
 Psyche hits you with a runed dagger.
 * * * LOW HITPOINT WARNING * * *
_You partially resist. You feel drained.
 Psyche hits you with a dagger of chaos!
 * * * LOW HITPOINT WARNING * * *
 You partially resist. You feel drained.
_* * * LOW HITPOINT WARNING * * *
 You hit Psyche. Your kick misses Psyche. Your headbutt misses Psyche.
 Psyche is heavily wounded.
_Psyche hits you but does no damage.
 You hit Psyche. You kick Psyche.
 Psyche is severely wounded.
_Psyche drinks a potion. Psyche is healed!
 Quivering D - a throwing net [frayed] for throwing.
 You hit Psyche. You kick Psyche.
 Psyche is severely wounded.
 Psyche barely misses you. You furiously retaliate! You headbutt Psyche.
 Psyche laughs secretively.
 Psyche casts a spell at you.
 The puff of flame hits you! You resist.
_* * * LOW HITPOINT WARNING * * *
 You closely miss Psyche. Your kick misses Psyche. Your headbutt misses Psyche.
 Psyche is severely wounded.
 "Let's see if it's strong enough to survive yet."
 Psyche's dagger of chaos dances into the air!
 It bites your dagger of chaos but does no damage.
 Something completely misses your dagger of chaos.
 It claws your dagger of chaos but does no damage.
 The necromancer closely misses your dagger of chaos.
 Psyche hits you.
_* * * LOW HITPOINT WARNING * * *
 You hit Psyche.
 Psyche is almost dead.
_Psyche closely misses you.
 You hit Psyche.
 You kill Psyche!
 Your life force feels restored.
 Your dagger of chaos hits the hound simulacrum.
 The necromancer closely misses your dagger of chaos.
 The hound simulacrum barely misses your dagger of chaos.
 Something bites your dagger of chaos. Something freezes your dagger of chaos.
 Your dagger of chaos resists.
 Something closely misses your dagger of chaos.
_It claws your dagger of chaos but does no damage.
 Your dagger of chaos hits the hound simulacrum!
 The hound simulacrum vapourises!
 Something hits your dagger of chaos.
_Your dagger of chaos closely misses something.
 Your dagger of chaos closely misses something.
_Something misses your dagger of chaos. Your dagger of chaos misses something.
 Your Axes skill increases to level 16!
_You feel a bit more experienced.
_You feel a bit more experienced.
_You feel a bit more experienced.
 A kobold and a centaur come into view.
_The kobold shouts!
_The centaur wields a bow. The centaur shoots an arrow. The arrow misses you.
 The centaur shoots an arrow. The arrow hits your butterfly.
 Your butterfly dies!
_Your dagger of chaos barely misses the sheep simulacrum.
 The centaur shoots an arrow. The arrow misses your butterfly.
 The arrow hits you!
 * * * LOW HITPOINT WARNING * * *
 Your dagger of chaos hits the sheep simulacrum!
 The sheep simulacrum misses your butterfly.
 The centaur shoots an arrow. The arrow hits your butterfly.
 Your butterfly dies!
 Your dagger of chaos hits the sheep simulacrum!
_The sheep simulacrum vapourises!
 The kobold misses your butterfly. The centaur shoots an arrow.
_The arrow misses your butterfly. The arrow misses you.
 The centaur shoots an arrow. The arrow misses your butterfly.
 The arrow misses your butterfly. The arrow misses you.
 The kobold barely misses your butterfly.
 The centaur shoots an arrow. The arrow hits your butterfly.
_Your butterfly dies!
 The kobold completely misses your butterfly.
_The hound simulacrum barely misses your butterfly.
 Quivering t - 2 darts of flame for throwing.
 You throw a dart of flame.
 The dart of flame misses the hound simulacrum.
 The centaur shoots an arrow. The arrow hits your butterfly.
 The hound simulacrum misses your butterfly.
 The kobold barely misses your dagger of chaos.
_The centaur shoots an arrow. The arrow misses you.
 You swap places.
 Your butterfly disappears in a puff of smoke! x2
_The hound simulacrum barely misses your butterfly.
 Quivering D - a throwing net [frayed] for throwing.
 You throw a throwing net [frayed].
 The throwing net [frayed] hits the kobold.
 The kobold is caught in the net!
 Your butterfly disappears in a puff of smoke!
 The kobold struggles to escape the net. Your dagger of chaos hits the centaur!
_Your dagger of chaos freezes the centaur.
 You swap places. The kobold struggles to escape the net.
_The hound simulacrum misses your butterfly.
 You swap places. The kobold struggles to escape the net.
 The centaur unwields an uncursed bow. The centaur completely misses you.
 Your dagger of chaos hits the centaur. The centaur is healed somewhat.
 The centaur closely misses you. You furiously retaliate!
 You headbutt the centaur!
_You kill the centaur!
 The kobold struggles against the net.
_The rat simulacrum completely misses your butterfly.
 The kobold struggles against the net. Your dagger of chaos hits the kobold!
_The kobold dies!
_You feel a little less clever now.
 You swap places.
 Your dagger of chaos hits the hound simulacrum!
 The hound simulacrum bites your butterfly.
 The hound simulacrum freezes your butterfly.
 Your dagger of chaos hits the hound simulacrum!
_The hound simulacrum vapourises!
 Your dagger of chaos hits the rat simulacrum!
_The rat simulacrum vapourises!
_You start resting.
_Your dagger of chaos falls from the air.
 You see here a dagger of chaos.
_v - a dagger of chaos
_You start resting.
_Your butterfly disappears in a puff of smoke!
_Your magical contamination has completely faded away.
_Your butterfly disappears in a puff of smoke! x2
_Your butterfly disappears in a puff of smoke!
_Your butterfly disappears in a puff of smoke! x2
_A hobgoblin comes into view. It is wielding an orcish club.
_Your butterfly disappears in a puff of smoke! x2
_You remove your ring of poison resistance.
 You hit the hobgoblin.
_You kill the hobgoblin!
Title: Re: roguelike games
Post by: popsofctown on February 19, 2014, 05:26:22 pm
Ok.  Big story time.  This is without a doubt my most epic crawl experience thus far.  I badly want to share it.


I was playing a Minotaur Gladiator of Xom, with a large amount of skill invested in Axes.  I had a book of random basic spells Xom gifted me, and shouting, hooves, and cold resist mutations.  I also had an amulet that blocks some deflects some attacks from summoned monsters.


Quote
_This raw flesh tastes terrible.
_You continue eating. x2
_You start resting.
So, I'm chilling out, eating meat and healing up from 60% with the imp xom summoned for me.  Mostly new floor

Quote
_Your crimson imp disappears in a puff of smoke!
 "Let's go for a ride!"
 Your surroundings suddenly seem different.
_Your surroundings suddenly seem different.
 Found a ring mail and 19 gold pieces.
 A necromancer and 2 simulacra come into view.
When Xom decides to make my life exciting and teleport me into a room with an extremely dangerous necromancer and some simulacra.  It's a roughly square room with a lower left door, lower right door, necromancer in the upper left, and a vertical dead end in the upper right hidden from the necro's line of sight.

Quote
_The sheep simulacrum moves out of view.
_You now have 992 gold pieces (gained 19).
 You see here a ring mail.
Since the necro hasn't seen me yet I bolt for the dead end, hoping to regen that 40% before escaping or fighting. The sheep saw me, I hope it will forget about me.

Quote
You start memorising the spell. You continue memorising.
I decide to try to memorize summon butterfly from the low level book even though my character is nonmagical up to this point.  Almost no other tricks are up my sleeve
Quote
The sheep simulacrum bites you. Your memorisation is interrupted.
_The sheep simulacrum freezes you.
 You hit the sheep simulacrum.
 Your headbutt misses the sheep simulacrum.
 The sheep simulacrum barely misses you. You furiously retaliate!
_You headbutt the sheep simulacrum, but do no damage.
 You hit the sheep simulacrum. You kick the sheep simulacrum!
_The sheep simulacrum vapourises!
Woops, now I'm at 50%.  At least I am pretty sure now that only the sheep saw me.  I definitely have time to do a switch that leaves my AC temporarily low.
Quote
You start removing your armour.
_You continue taking off your +0 orcish cloak.
 You finish taking off your +0 orcish cloak.
 You start removing your armour.
_You continue taking off your +1 ring mail. x5
 You finish taking off your +1 ring mail.
 You start putting on your armour.
_You continue putting on your +2 orcish robe of resistance. x2
 You finish putting on your +2 orcish robe of resistance.
 You feel resistant to extremes of temperature.
 You start putting on your armour.
_You continue putting on your +0 orcish cloak.
 You finish putting on your +0 orcish cloak.
That's better.
Quote
_You start memorising the spell. You continue memorising.
_You finish memorising.
ok, cool.  Now I'll just hit 5 until I'm at full health, then summon 8 butterflies and make a break for it.
Quote
_A yell rips itself from your throat!
_You hear a shout!
shiiiiiiiit
Quote
You miscast Summon Butterflies.
 You are very lightly contaminated with residual magic.
[successful butterfly cast]
 Something misses your butterfly.
 Something completely misses your butterfly.
_Something barely misses your butterfly.
_You miscast Summon Butterflies. Nothing appears to happen.
 You don't have enough magic to cast that spell.
 It begins to drip with poison!
_B - an uncursed trident of venom (weapon)
 You reach to attack! You hit the grizzly bear simulacrum.
 The grizzly bear simulacrum misses your butterfly.
 The grizzly bear simulacrum completely misses your butterfly.
 The grizzly bear simulacrum claws your butterfly.
 The grizzly bear simulacrum freezes your butterfly!
_Your butterfly dies!
_You reach to attack! You hit the grizzly bear simulacrum.
 Your uncursed trident of venom stops dripping with poison.
 m - a +4,+1 orcish hand axe (weapon)
 The grizzly bear simulacrum barely misses you.
 You furiously retaliate!
 You headbutt the grizzly bear simulacrum.
 The grizzly bear simulacrum claws you but does no damage.
_The grizzly bear simulacrum closely misses you.
_You hit the grizzly bear simulacrum. You kick the grizzly bear simulacrum.
 You hit the grizzly bear simulacrum.
 The grizzly bear simulacrum barely misses you.
 You furiously retaliate!
 You headbutt the grizzly bear simulacrum.
 The grizzly bear simulacrum closely misses you.
 The grizzly bear simulacrum claws you.
 The grizzly bear simulacrum freezes you.
_You resist.
 You slash the grizzly bear simulacrum!
_The grizzly bear simulacrum vapourises!
_You feel clever all of a sudden.
Generic fighting against the frosties while my butterflies flutter.
Quote

The necromancer hits your butterfly with a runed dagger.
 Your butterfly writhes in agony.
_Your butterfly dies!
 The necromancer casts a spell at you.
_You resist.
_The necromancer hits you with a dagger of pain.
Oh god, a dagger of pain.  I'm bolting past him to the lower right door.
Quote
You open the door.
 9 simulacra come into view.
You gotta be kidding me.  A dead end with nothing but 9 simulacra I just released.
Quote
_The necromancer hits you but does no damage.
_As you read the scroll of blinking, it crumbles to dust.
 You open the door.
I blink to the other door.  Please have up-stairs and a bat.
Quote
Psyche comes into view. She is wielding a runed dagger.
_Psyche shouts!
Seriously? Definitely close enough to get some hits on me when I run past her to flee down the only hall this room has.  At least it is a 1 tile thick hall if I get there alive.  I don't expect to at this point.  I have no potions, no cards, no wild card scrolls, nothing but EV and cold resist rolls, butterflies, and Xom's funny ideas about honor at this point.
Quote
Found a dagger.
 Psyche barely misses your butterfly.
Psyche you are usually unintimidating compared to other uniques but that's kind of a new low for you hun.
Quote
The necromancer casts a spell at you.
 The bolt of cold hits you! You resist.
 The sheep simulacrum bites your butterfly.
_Your butterfly dies!
 You don't have enough magic to cast that spell.
 You hit the necromancer but do no damage.
 Your kick misses the necromancer. You headbutt the necromancer.
 The necromancer is lightly wounded.
 Psyche's eyes start to glow.
 The grizzly bear simulacrum barely misses your butterfly.
 The grizzly bear simulacrum claws your butterfly.
 The grizzly bear simulacrum freezes your butterfly!
_Your butterfly dies!
 You closely miss the necromancer.
 The necromancer is lightly wounded.
 Psyche looks braver.
_The necromancer hits you with a dagger of pain.
 You slash the necromancer! Your kick misses the necromancer.
 The necromancer is moderately wounded.
 Psyche gestures at you while chanting.
 The puff of flame hits your butterfly.
 Your butterfly dies!
The butterflies block Psyche's LoS for a moment so I try to see if the necro is surprisingly squishy for an "extremely dangerous".  He's not, so once Psyche destroys my butterfly cover I head back to the hall
Quote
_Psyche hits you with a runed dagger.
 There is an open door, spattered with blood here.
 The necromancer gestures at you while chanting.
 You resist.
 Psyche points at you and mumbles some strange words.
_The puff of frost hits you! You resist.
 Psyche casts a spell at you.
 The magic dart hits you!
_* * * LOW HITPOINT WARNING * * *
 Psyche laughs secretively.
 Psyche gestures wildly while chanting.
_Psyche seems to speed up.
Psyche is faster than me and demonstrating that she has the INT to kill me using spell that doesn't miss.  I don't have a choice besides fighting back now, and it looks really bleak.
Quote
You hit Psyche. Your kick misses Psyche.
 Psyche is lightly wounded.
_Psyche hits you but does no damage.
 You hit Psyche. Your kick misses Psyche.
 Psyche is lightly wounded.
 Psyche hits you with a runed dagger.
_* * * LOW HITPOINT WARNING * * *
 Psyche cries, "You've killed my pet!"
 Psyche points at you and mumbles some strange words.
_The puff of flame misses you.
 Psyche casts a spell at you.
 The puff of flame hits you! You resist.
_* * * LOW HITPOINT WARNING * * *
_Psyche barely misses you. You furiously retaliate! You headbutt Psyche!
 Psyche hits you with a runed dagger.
 * * * LOW HITPOINT WARNING * * *
_You partially resist. You feel drained.
 Psyche hits you with a dagger of chaos!
 * * * LOW HITPOINT WARNING * * *
 You partially resist. You feel drained.
_* * * LOW HITPOINT WARNING * * *
I am literally at 1/86 HP at this point guys.  1/86 HP.  There's still a blob of simulacrams in the hall waiting for their turn, and the necro.  But at least Psyche is wounded right?
Quote
You hit Psyche. Your kick misses Psyche. Your headbutt misses Psyche.
 Psyche is heavily wounded.
_Psyche hits you but does no damage.
 You hit Psyche. You kick Psyche.
 Psyche is severely wounded.
_Psyche drinks a potion. Psyche is healed!
Not even..
Quote
You hit Psyche. You kick Psyche.
 Psyche is severely wounded.
 Psyche barely misses you. You furiously retaliate! You headbutt Psyche.
 Psyche laughs secretively.
 Psyche casts a spell at you.
 The puff of flame hits you! You resist.
_* * * LOW HITPOINT WARNING * * *
 You closely miss Psyche. Your kick misses Psyche. Your headbutt misses Psyche.
 Psyche is severely wounded.
I'm literally overdue for death at this point, not even gambler's fallacy, the chick is gonna get down to 1MP and cast magic dart because it's cheapest.
Quote
"Let's see if it's strong enough to survive yet."
 Psyche's dagger of chaos dances into the air!
 It bites your dagger of chaos but does no damage.
 Something completely misses your dagger of chaos.
 It claws your dagger of chaos but does no damage.
 The necromancer closely misses your dagger of chaos.
0.0 I didn't even know Xom could do that!! Now Psyche is unarmed and my AC makes it very likely she does 0 damage.  She actually does just enough damage to counteract my regen and put me back to 1, of course.
Quote
Psyche hits you.
_* * * LOW HITPOINT WARNING * * *
 You hit Psyche.
 Psyche is almost dead.
_Psyche closely misses you.
 You hit Psyche.
 You kill Psyche!
 Your life force feels restored.
 Your dagger of chaos hits the hound simulacrum.
 The necromancer closely misses your dagger of chaos.
 The hound simulacrum barely misses your dagger of chaos.
 Something bites your dagger of chaos. Something freezes your dagger of chaos.
 Your dagger of chaos resists.
 Something closely misses your dagger of chaos.
_It claws your dagger of chaos but does no damage.
 Your dagger of chaos hits the hound simulacrum!
 The hound simulacrum vapourises!
 Something hits your dagger of chaos.
_Your dagger of chaos closely misses something.
 Your dagger of chaos closely misses something.
_Something misses your dagger of chaos. Your dagger of chaos misses something.
 Your Axes skill increases to level 16!
_You feel a bit more experienced.
_You feel a bit more experienced.
_You feel a bit more experienced.
I run away while the dagger distracts them.  It quickly falls to 1 HP as an act of loyalty and unity and then it starts owning stuff.
Quote
A kobold and a centaur come into view.
_The kobold shouts!
_The centaur wields a bow. The centaur shoots an arrow. The arrow misses you.
 The centaur shoots an arrow. The arrow hits your butterfly.
It never ends.  I'm at 2-3 HP, and the hall lets out into an open area with these two ranged enemies with good accuracy.  I spam the hell out of butterflies and constantly try to juke and hide in the butterflies, hoping my dagger will finish all the dudes, then come over here and kill or distract the centaur.
Quote
Your butterfly dies!
_Your dagger of chaos barely misses the sheep simulacrum.
 The centaur shoots an arrow. The arrow misses your butterfly.
 The arrow hits you!
 * * * LOW HITPOINT WARNING * * *
 Your dagger of chaos hits the sheep simulacrum!
 The sheep simulacrum misses your butterfly.
 The centaur shoots an arrow. The arrow hits your butterfly.
 Your butterfly dies!
 Your dagger of chaos hits the sheep simulacrum!
_The sheep simulacrum vapourises!
 The kobold misses your butterfly. The centaur shoots an arrow.
_The arrow misses your butterfly. The arrow misses you.
 The centaur shoots an arrow. The arrow misses your butterfly.
 The arrow misses your butterfly. The arrow misses you.
 The kobold barely misses your butterfly.
 The centaur shoots an arrow. The arrow hits your butterfly.
_Your butterfly dies!
 The kobold completely misses your butterfly.
_The hound simulacrum barely misses your butterfly.
 Quivering t - 2 darts of flame for throwing.
 You throw a dart of flame.
 The dart of flame misses the hound simulacrum.
 The centaur shoots an arrow. The arrow hits your butterfly.
 The hound simulacrum misses your butterfly.
 The kobold barely misses your dagger of chaos.
_The centaur shoots an arrow. The arrow misses you.
 You swap places.
 Your butterfly disappears in a puff of smoke! x2
_The hound simulacrum barely misses your butterfly.
 Quivering D - a throwing net [frayed] for throwing.
 You throw a throwing net [frayed].
 The throwing net [frayed] hits the kobold.
 The kobold is caught in the net!
 Your butterfly disappears in a puff of smoke!
 The kobold struggles to escape the net. Your dagger of chaos hits the centaur!
_Your dagger of chaos freezes the centaur.
 You swap places. The kobold struggles to escape the net.
_The hound simulacrum misses your butterfly.
 You swap places. The kobold struggles to escape the net.
 The centaur unwields an uncursed bow. The centaur completely misses you.
 Your dagger of chaos hits the centaur. The centaur is healed somewhat.
 The centaur closely misses you. You furiously retaliate!
 You headbutt the centaur!
_You kill the centaur!
 The kobold struggles against the net.
_The rat simulacrum completely misses your butterfly.
 The kobold struggles against the net. Your dagger of chaos hits the kobold!
_The kobold dies!
_You feel a little less clever now.
 You swap places.
 Your dagger of chaos hits the hound simulacrum!
 The hound simulacrum bites your butterfly.
 The hound simulacrum freezes your butterfly.
 Your dagger of chaos hits the hound simulacrum!
_The hound simulacrum vapourises!
 Your dagger of chaos hits the rat simulacrum!
_The rat simulacrum vapourises!
_You start resting.
I finally five, the dagger kills everything.  Then it falls to the ground for me to keep.  I thank the Xoms, a lot.  Nothing wanders by before I 5 up to full HP, the end.
Title: Re: roguelike games
Post by: Grujah on February 19, 2014, 10:03:57 pm
That was awesome.

I just died cuz of starvation. :( And I had randomly found dagger of pain on D6 which was so awesome as I switched to kiku.
Title: Re: roguelike games
Post by: popsofctown on February 20, 2014, 12:41:09 am
That was awesome.

I just died cuz of starvation. :( And I had randomly found dagger of pain on D6 which was so awesome as I switched to kiku.
Wow.  Outside a labyrinth, without hungry ghost impact? I've always had a big enough permafood cushion to not starve.
Title: Re: roguelike games
Post by: popsofctown on February 20, 2014, 12:45:10 am
So tell me what kikku is all about, because I notice when I read the bio from the god I often don't get the same "feel" the god will actually have when I worship it.  Like when I read about TSO I thought I was going to mainly have no benefit except some holy blasts of bonus damage to undead, but then when I actually played it, it has this very significant rent-a-shield mechanic going on and the anti-undead stuff turned out to be more Samson style clear or panic button uses.

For this reason I have yet to give some of them a shot yet.
Title: Re: roguelike games
Post by: Grujah on February 20, 2014, 10:12:45 am
That was awesome.

I just died cuz of starvation. :( And I had randomly found dagger of pain on D6 which was so awesome as I switched to kiku.
Wow.  Outside a labyrinth, without hungry ghost impact? I've always had a big enough permafood cushion to not starve.

Yeah, in Lair. Well, I live only on permafood, did cast a lot of Invisibility and didn't find much food, so .. yeah.

-------------------------------------------


I get what you mean about Gods. While benefits of some are very clear (Oka), some are not.

So, Kiku. First, it is easy to please him. No condemned actions (other than renouncing him), and he is easy to please (just kill stuff).

Main benefits, I would say, are gifts. Particularly the second Necrobook and the final gift. But, lets go over him (I went Kiku with Necros and Enchants, so speaking from there).

* - you get the ability so summon corpses at will for small piety/good cost and the first necrobook.
Now, I didn't find summon corpses THAT useful. Mainly because, maybe as I didn't have Necromancy high enough, it was not consistent in what it gives. Sometimes I get like awesome troll corpses sometimes jackals. For that reason it worked somewhat better with Twisted Resurrection than Animate Dead and the like. It can also serve as quick food grab, esp if you are a Vampire. As I said, I don't think this is all that useful, but is ok.
The value of first Necrobook really depends on whether you started as Necromancer or not. If you did, many spells are redundant with your original spell book so it ain't all that flashy (Corpse Rot Sublimation of Blood are good, though).
If you started with another background it offers a good way to start learning necro, esp if you get Pain and Vampiric Draining.

** - Necro misscast and death curses protection. I didn't get a necro far enough to experience stronger death curses nor did I cast many high level risky spells to know how to rate this. Sigh.

*** - the most awesome of levels. You get the second necrobook. It has many great spells in it. Agony lets you torment ANYONE in LoS, Dispel Undead makes up for the fact that many other necro spells don't work on undead as it deals obsene amount of irresistable damage. You get a choice of summoning spells and possibly also Bolt of Draining. All of this is VERY strong. Note that zombies cannot follow you up/down stairs but abominations and spectral things can.

**** - Sickness protection from Hount never like came into play for me, and while Torment Protection might not be the flashiest of benefits it does help as torment can be quite painful at times. Okish, I guess.

***** - pray on corpse, Torment everything in sight. I was mostly afraid to use this. While you do get Torment protection, and the effect of halving everybody's hp in half is strong, still the price is high. Probably works the best if you have army of undead to protect you from further harm (also they are torment immune). Seems powerful, didn't test it.

****** - your choice - a pain brand on any non-artifact or the Necronomicon. This is why you always play Necromancer with a fast, weaker weapon rather than a slow, stronger ones (whips over morningstars etc). It can do huge amount of damage, and if you are a stabber, jeez.  Necronomicon seems quite strong, high-risk high-rewards spell that I didn't use yet.


tl;dr - brand and books awesome. Rest situational/up to you to decide.
Title: Re: roguelike games
Post by: Grujah on February 20, 2014, 02:17:36 pm
query - what stuff do you guys stash? where?

Edit: also, you you triple-down? (find all stairs down, and go down and back up on each one, to gain more info about level).
Title: Re: roguelike games
Post by: Grujah on February 21, 2014, 04:20:55 pm
So, I started experimenting with Warrior-Mages today. Tried some combos, latest one was DsWr. I pregame decided that I'll go with Makhleb. And so I find Makhleb shrine on D:2. Great.

Than I find +27 Lear's hauberk (http://crawl.chaosforge.org/Lear%27s_hauberk), which pretty much disables my spellcasting if worn. I also find an anti-magic trident and an Amulet of Rage. I also get 2x horn mutation and you gain a 1x you gain power with damage. This is all early-game, too. (like, XL6-7, am 9 ATM).

This kinda changed my build, I must say. :D Might revert back to a caster later.
Edit: Just bought unindentified artifact shield from shop, it is a large shield +Blink, +Fly, rElec, MR++. +Blink kinda makes up for spellcasting, and rest is just gravy.
Edit2: Dead to a set of unfair, large open levels. Meh.

(I also found sabre of pain, rPois, +4Str, +2Dex, sigh).
Title: Re: roguelike games
Post by: popsofctown on February 21, 2014, 09:52:40 pm
I stash on Lair2 because all the guides say to.  Sometimes I just dump stuff wherever if I'm only half sure I'll go back to it.

I tend to stash elementally resistive stuff that I will need for different branches.  Like you can do shoals without corrosion or mutation resistance but you want to keep that in your stock for slime pits.
Title: Re: roguelike games
Post by: popsofctown on February 21, 2014, 09:53:00 pm
I only triple down when I am playing well and not lazy, so basically never
Title: Re: roguelike games
Post by: heron on February 21, 2014, 09:56:51 pm
I just died to poison while fiving, while I had a bunch of curing potions... ugh.
Title: Re: roguelike games
Post by: popsofctown on February 24, 2014, 04:12:43 pm
I have a game going on webtiles and one on local right now.  The one on local is a centaur focusing on axes that has somehow found just about every randart axe known to man (many of them gifted by Trog). 

The one on webtiles is a mummy wanderer that spawned with a basic necro book, level 5 fighting, and a mace (not with much skill at using the mace, but it beats the necro-background dagger). 
I assumed the best route to go would be necro magic, because I thought I remembered mages being the recommended class for Mummy.  But even after committing to magic a ton I'm doing like no damage with pain.  It's because my Int is low, it's lower then my other stats, even before you throw in the +5 str +3 dex ring I found.

So I feel like that was a mistake and the character is incredibly imperfect.  But he keeps finding really strong drops, including a dagger of distortion, which I am afraid to unequip ever since i found it because there's a risk of banishment, aka instaloss.
Dagger of distortion turns out to deal really good damage though, and I've hit two unique armors, multiple unique rings, and lots of scrolls to buff the dagger of distortion pretty strong.  I'm not sure whether to keep forcing a magic build or just get strength and dex and work my distortion dagger.  I worshipped vehemut expecting that to buff my pain damage, but he only buffs conjuration damages :/
Title: Re: roguelike games
Post by: Grujah on February 24, 2014, 05:03:11 pm
Mummies are good mages cause they have no spell hunger. You can make Pain deal more damage by learning a lot of necro..

Had an AWESOME HECj. He had so many tricks up his sleeve - conjure flames + searing ray, mephitic cloud + ignite poison (was gonna learn poison bolt for this too), learned blink as well and could just straight up spam fireballs.

Than I got killed by an fucking unseen horror that I couldn't fight at all as I didn't find anything to see invis whole game.

AAAARGH.
Title: Re: roguelike games
Post by: WalrusMcFishSr on February 24, 2014, 05:09:46 pm
So I finally caved and downloaded this. My first character, an Octopod Artificer, was not long for this world. Obviously Octopodes are the best race, so I'll keep trying that.
Title: Re: roguelike games
Post by: popsofctown on February 24, 2014, 05:34:26 pm
Octopodes seem like they could maybe be one of the best 15 rune run species, but I'm pretty sure they aren't the best 3 rune run species.

It's a pretty cool species though
Title: Re: roguelike games
Post by: popsofctown on February 24, 2014, 05:35:05 pm
Mummies learn necro slow, which kind of sucks.
Title: Re: roguelike games
Post by: Grujah on February 24, 2014, 05:36:32 pm
I mostly ignore Octopedes, Felids, Mummies, Ghouls, Demigods, Deep Dwarves, Gargoyles, Halflings and Ogres.

:D
Title: Re: roguelike games
Post by: popsofctown on February 24, 2014, 11:59:00 pm
First rune!  Spider rune!
Title: Re: roguelike games
Post by: popsofctown on February 25, 2014, 05:42:05 pm
Died with 3 runes :(
Title: Re: roguelike games
Post by: WalrusMcFishSr on February 25, 2014, 06:02:59 pm
My best character so far was a Gargoyle Warper. I'm digging the Warper class.
Title: Re: roguelike games
Post by: popsofctown on February 25, 2014, 06:56:45 pm
My best character so far was a Gargoyle Warper. I'm digging the Warper class.
It's probably really good.  Translocation is so good that some of the high level branches forbid nonrandom teleportation/blinking.  You can beat the game without entering those branches though.
Title: Re: roguelike games
Post by: Grujah on February 25, 2014, 06:57:31 pm
Gargoyles are quite good too, they are getting a nerf in 0.14.

My current is (black) DrCj (of Sif). quite satisfied so far, didn't really find many books, got to XL10 with only basic Cj book.
Title: Re: roguelike games
Post by: Grujah on February 25, 2014, 08:07:32 pm
Died with 3 runes :(

Which char? MuWn? :D
Title: Re: roguelike games
Post by: popsofctown on February 25, 2014, 09:31:46 pm
Died with 3 runes :(

Which char? MuWn? :D
Oh no, the MuWn didn't make it very far at all, he was poorly built and that mattered more than his lucky drops.
It was a CeBe

Title: Re: roguelike games
Post by: Grujah on February 26, 2014, 04:09:13 am
This spell:
http://crawl.chaosforge.org/Iskenderun%27s_Battlesphere

Is SOOOOO Goood.

Edit: Apparently, this highly armored mage Louise can Banish you to Abyss. I didn't know that. And it is quite unpleasant if you are low on HP and MP. I made it out, somehow. (XL 15, cleared Lair/Mines). Ok, twice. Finally got her.
Title: Re: roguelike games
Post by: WalrusMcFishSr on February 26, 2014, 10:41:47 am
I killed Sigmund! On Dungeon:4 as a Merman Gladiator. Those nets are a life-saver! And then I was rocking his enchanted scythe afterwards.

Only to succumb two floors down to ant poisoning :(
Title: Re: roguelike games
Post by: Grujah on February 26, 2014, 11:25:03 am
Killing Sig early is always an achivement. Scythe, though, is usually bad as a weapon (unless the brand is really, really good).


Ugh, almost died to Frances in Swamp; she took like 3/4 of my hp with one spell (Iron Shot, I believe). Managed to get away; not sure if I want to go back, skip that floor or just go somewhere else.

Edit: I'm out of healing pots now (also no blink for quite a while), which ain't good. Still got some tps. Only transloc I've found so far is phase shift, ugh. Killed Frances, set fire to whole swamp floor in process. While it seemed like an OK idea, all that steam makes it so hard to navigate and not run into trouble.


Title: Re: roguelike games
Post by: Jorbles on February 26, 2014, 02:12:35 pm
I can't believe I missed this thread especially when Grujah specifically mentioned how he found DC:SS by googling me. I may have to start playing this again.
Title: Re: roguelike games
Post by: Grujah on February 26, 2014, 02:47:10 pm
What's your best score so far? :D

In other news, Lamia is freaking hard. I am not fighting her.
Title: Re: roguelike games
Post by: Jorbles on February 26, 2014, 03:22:34 pm
It hasn't changed since I played, which was a few years ago, but it's here (http://crawl.akrasiac.org/rawdata/Jorbles/morgue-Jorbles-20110513-010527.txt). If I remember correctly I got picked off by a pack of ugly things though I can't remember exactly what happened, but it had to do with running out of food. I think I tried going to DL 13, it was too hard. I went back up to try and explore somewhere else, but some strong creatures spawned and ate me.

It had been a nice run, I was a High Elven Wizard. I'd gotten some nice spellbooks.  Sif Muna gifted me the Compendium of Torrid Confrontation, and I'd found the Book of Clouds and the Book of Air previously. I had found a really nice mace for a wizard, which I wasn't great using, but I'd decided it was better than the enchanted sabre I'd been using even with the much lower skill level I had with it (+4, +1). I was mostly trying to kill things with spells at that point anyways.
Code: [Select]
l - the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-}
   (You found it on level 9 of the Dungeon)   
   
   It has been blessed by the Shining One to cause great damage to the undead
   and demons.
   
   
   It affects your AC (+5).
   It affects your intelligence (+5).
   It protects you from negative energy.
   It enhances your eyesight.
   It makes you less stealthy.

I did not however identify my ring of sustenance (it hurt to see that in my inventory at the end of the game). So when I started to starve, and couldn't get past level 13, I tried to go back up to find monsters to scrounge for food so I could make a second attempt. Found ugly things who I guess killed me in my weakened state.
Title: Re: roguelike games
Post by: Jorbles on February 26, 2014, 04:10:41 pm
Man, I'm having a weird memory cascade of this run from analyzing the file. I was trying to make my way to the Elven Halls to scavenge for food in the first level or two, but I collapsed from exhaustion/starvation and a red ugly thing caught me.
Title: Re: roguelike games
Post by: Grujah on February 26, 2014, 05:41:49 pm
Luckily, I've found the ring of satiation early on, it helps A TON when playing heavy caster.

Just got the serpentine rune (in Snake Pit, I skipped killing Lumia, though). Now, realized I that I've under/overestimated few things about my char:

Sif. I knew that gift spellbooks are good. But channel energy is quite weaker than I though (gives a very little boost in MP, though is sometimes enough to get you out of a rough spot), but more importantly, Forgot Spell is way more useful that I imagined. Coupled with the huge amount of spellbooks, it basically allows you to adapt to any branch, as long as you diversify your spell schools - you just forget some spells and learn the needed ones. Need crowd control for Orc ? Get Meph Cloud and Fireball. Need poison for Spiders? Get Poison Cloud and Pois Arrow. Going Snake next? Forget poison and learn fire/air spells. Shoals? Repel/Deflect Missiles etc etc.

Black Draconian. I died enough times from Pikel's or Wraith's elec weapons and from elec eels (I even made them travel exclusive by default) to know how much rElec helps. And I did knew that that breath weapon isn't all that good, as even though it is powerful, esp later, it is just too random to be reliable. But I had NO IDEA how much at will, perma-flying helps. I basically beat Snake cuz on S:5, near the final lair where there were dozens of enemies, there was also a pool of lava. I basically cleared it but triggering aggro on few of them, flying into lava, and than spam them with Ice Clouds and various Bolts, while they cannot reach me. It was marvelous!


tl;dr - Sif's Forgot Spell and at-will permanent flying are both awesome.

Title: Re: roguelike games
Post by: Jorbles on February 26, 2014, 06:24:52 pm
I definitely enjoy playing casters the most and Sif Muna is a great deity for casters. I find the hardest part with spell casters is finding the spells you need to go somewhere though. The reason the above run did so well was that I had a good variety of strong spells early Mephitic Cloud, Repel Missiles, and Poisonous Cloud were essential to getting me as far as I did. I was just getting to a point where I needed to start playing around and forgetting spells when I died. Maybe next time.
Title: Re: roguelike games
Post by: popsofctown on February 27, 2014, 01:41:58 am
I posted the tournament I want to run in forum games.  I'm hoping to get at least 4 people because I feel like it would be fun to at least see one guy show up the other three with his skills.  Ask any questions in that thread.
Title: Re: roguelike games
Post by: popsofctown on February 27, 2014, 04:08:33 am
I love the little touches in DCSS.. when you kill Prince Ribbit he leaves "The human corpse of Prince Ribbit".  Much moral ambiguity.
Title: Re: roguelike games
Post by: Grujah on February 27, 2014, 05:12:06 am
Yeah, I loved it one I found out that if you confuse a monster than making him asleep, he sleepwalks :P


ION, Dead.
Title: Re: roguelike games
Post by: WalrusMcFishSr on February 27, 2014, 11:18:08 am
Is that snail-covered slowness god worthwhile? If so, for what builds? I had a pretty cool Ghoulish Monk who died pretty much immediately after joining that. Could be coincidental though.
Title: Re: roguelike games
Post by: Jorbles on February 27, 2014, 12:40:58 pm
I feel like the snail god is one of the hardest gods to get good use of. Probably aimed at people who want a bit more of a challenge.
Title: Re: roguelike games
Post by: Jorbles on February 27, 2014, 02:18:55 pm
Made a new character. Immediately died to a lizard when I tried punching it to death instead of wasting MP.
Title: Re: roguelike games
Post by: Grujah on February 27, 2014, 02:32:50 pm
Chei is good for Naga Transmuter and some other guys, I think.
Title: Re: roguelike games
Post by: heron on February 27, 2014, 04:23:33 pm
I think that Chei pretends to be good for nagas but actually still sucks.
Also, why does the ring of sustenance help heavy casters?
As long as you're not vegetarian, I've always thought that there is plenty of food in the dungeon.
Title: Re: roguelike games
Post by: popsofctown on February 27, 2014, 04:47:12 pm
Is that snail-covered slowness god worthwhile? If so, for what builds? I had a pretty cool Ghoulish Monk who died pretty much immediately after joining that. Could be coincidental though.
I caught a bit of conversation between two people in IRC and they were cracking jokes about it being the best god in the game.  My inferences is that it's not a powerful god.


Keep in mind that Monks are best when they go barehanded, and barehanded is best for extensive runs, like 8+ runes.  The reason is that they need more skill levels than any other weapon to reach their maximum attack speed.  They have to reach 27, iirc.  Once they reach 27 they have high attack speed than many other weapons and better damage than shortblades. They are a really cool class and really fun to play, and I couldn't resist playing them several times, but keep in mind that dying early is what they're good at.  I have lately been really wanting to score a first win so have been saving them for later.

If you're going for 3 rune runs, going monk is probably more of a handicap than worshipping snails
Title: Re: roguelike games
Post by: Grujah on February 27, 2014, 04:57:31 pm
I think that Chei pretends to be good for nagas but actually still sucks.
Also, why does the ring of sustenance help heavy casters?
As long as you're not vegetarian, I've always thought that there is plenty of food in the dungeon.

Clearing large crowds where you cannot go in and butcher them half-way through eats through permafood very fast without it.
Title: Re: roguelike games
Post by: heron on February 27, 2014, 06:02:31 pm
I think that Chei pretends to be good for nagas but actually still sucks.
Also, why does the ring of sustenance help heavy casters?
As long as you're not vegetarian, I've always thought that there is plenty of food in the dungeon.

Clearing large crowds where you cannot go in and butcher them half-way through eats through permafood very fast without it.

Really? You know that you don't really get any penalties until 'Starving'? I have never experienced such problems before.
Title: Re: roguelike games
Post by: WalrusMcFishSr on February 27, 2014, 06:04:42 pm
What do you guys think about undead spellcasters? I tried a Mummy Ice Elementalist (mostly because I was annoyed with being so hungry) and it seemed to work ok.
Title: Re: roguelike games
Post by: popsofctown on February 27, 2014, 06:27:45 pm
Mummy is actually the only undead spellcaster that doesn't eat food.  The other ones have to eat.

However, any spellcaster can go on the zero calorie diet if they find the rare spell "Lich", found in randomly dropped books or earned from worshipping Ydremmul.  It transforms them into a hungerless undead with bonus power on necromancy spells, and you can refresh the buff to keep it going all the time.

Using the auto-eat and easy-eat functions from configs can make eating less of a pain though.


Title: Re: roguelike games
Post by: heron on February 27, 2014, 06:37:39 pm
Isn't that 'Necromutation' and you get it from Kikubaaqudgha?
Title: Re: roguelike games
Post by: Grujah on February 27, 2014, 06:50:29 pm
Isn't that 'Necromutation' and you get it from Kikubaaqudgha?

Yes.

And my DrCj really did have eating problems when casting a lot (I also later got "you digest meat inefficiently"). I do know that starving is the only bad one.
Title: Re: roguelike games
Post by: popsofctown on February 27, 2014, 09:12:57 pm
Made a new character. Immediately died to a lizard when I tried punching it to death instead of wasting MP.
Was it a Giant Gecko or an iguana? Iguanas are really strong and rarely appear on floor one, giant geckos are harder than goblins and rats but wouldn't normally annihilate you before you could figure out what was happening.
Title: Re: roguelike games
Post by: popsofctown on February 27, 2014, 11:00:58 pm
I think that Chei pretends to be good for nagas but actually still sucks.
Also, why does the ring of sustenance help heavy casters?
As long as you're not vegetarian, I've always thought that there is plenty of food in the dungeon.

Clearing large crowds where you cannot go in and butcher them half-way through eats through permafood very fast without it.

That's why you kill something with wand of disentegration and have a midfight snack :D
Title: Re: roguelike games
Post by: Jorbles on February 28, 2014, 12:15:15 am
Made a new character. Immediately died to a lizard when I tried punching it to death instead of wasting MP.
Was it a Giant Gecko or an iguana? Iguanas are really strong and rarely appear on floor one, giant geckos are harder than goblins and rats but wouldn't normally annihilate you before you could figure out what was happening.

I think it was a gecko, but I can't remember anymore.

I actually had a fairly good run going today with a Minotaur Berserker. I thought I was going really far, but then I ran into Sonja, who I was about to kill when she banished me to the Abyss. I didn't know she could do that, but it sucked. I died quite quickly there I was nowhere near ready for the Abyss.
Title: Re: roguelike games
Post by: popsofctown on February 28, 2014, 01:15:44 am
It's not too hard to survive banishment to the Abyss if you just run from everything and wait for a randomly generated exit door.  You can try playing Abyssal Knight a couple times to practice, they start in the Abyss at level 1, but more than half the time clever movement will allow you to escape. 

Just make sure your strategy is not to kill stuff when you get banished to the abyss.  That's not what you want at all.  I wouldn't even recommend oneshotting small stuff or using disables on things as you flee, every turn you spend not moving there are demons moving towards you from the area near you, but if you move in the direction of ungenerated terrain no monsters are there yet, so it's safer.  At least, that's how it seems.
Title: Re: roguelike games
Post by: Titandrake on February 28, 2014, 02:52:24 am
Stopping by to say that I've been spending a lot of time on Binding of Isaac lately, which is a more of a rogue-lite according to people who have played more roguelikes than me. It takes so long to get there, but once you can beat the game semi-consistently, and you realize that you're getting more consistent every run, suddenly all your free time disappears.

As point of reference, working on 100%ing the game, I've gotten final unlocks for half of the characters so far, and every general achievement except for the annoying RNG ones.
Title: Re: roguelike games
Post by: pacovf on February 28, 2014, 04:37:42 am
I loved the Binding of Isaac and spent waaay too much time on it. I've got all unlocks except the scissors, and I am missing the "don't get hit" achievements from most areas (although once I got reaaaaaally close to beating the womb without being touched, thanks to a flying high-speed high-tears build).

Have you beaten the chest yet?
Title: Re: roguelike games
Post by: Titandrake on February 28, 2014, 04:58:21 am
Yeah. Acheivements/items I have left are:

Get 4 meat cubes (aka RNG: the acheivement.)
Common cold (which is also RNG, but I think it's weird I don't have it yet. You only need two items, and they're not THAT rare...)
Beat Sheol with Samson, Eve.
Beat Cathedral with Samson.
Beat Chest with Samson, Eve, ??.?

tl;dr I really do not like Samson. I don't like Judas either, but I just got two amazing back to back runs to Chest and Sheol today, so at least I never have to use him ever again.

Edit: Oh and no damage on depths or womb, but I'm focusing more on unlocking the items than the achievements.
Title: Re: roguelike games
Post by: Grujah on February 28, 2014, 05:15:30 am
It's not too hard to survive banishment to the Abyss if you just run from everything and wait for a randomly generated exit door.  You can try playing Abyssal Knight a couple times to practice, they start in the Abyss at level 1, but more than half the time clever movement will allow you to escape. 

Just make sure your strategy is not to kill stuff when you get banished to the abyss.  That's not what you want at all.  I wouldn't even recommend oneshotting small stuff or using disables on things as you flee, every turn you spend not moving there are demons moving towards you from the area near you, but if you move in the direction of ungenerated terrain no monsters are there yet, so it's safer.  At least, that's how it seems.

I dunno what are the rules when banished, but it seems easier to do with AK XL1 as you are guaranteed an exit near your spawn point.

And yeah, unless you are ready to take on Lair Branches (Shoals etc) you shouldn't fight at all in Abyss, just run.
Title: Re: roguelike games
Post by: Jorbles on February 28, 2014, 10:20:58 am
What do you guys do with Randarts you find that are not useful to your character?
Title: Re: roguelike games
Post by: pacovf on February 28, 2014, 12:21:52 pm
Yeah. Acheivements/items I have left are:

Get 4 meat cubes (aka RNG: the acheivement.)
Common cold (which is also RNG, but I think it's weird I don't have it yet. You only need two items, and they're not THAT rare...)
Beat Sheol with Samson, Eve.
Beat Cathedral with Samson.
Beat Chest with Samson, Eve, ??.?

tl;dr I really do not like Samson. I don't like Judas either, but I just got two amazing back to back runs to Chest and Sheol today, so at least I never have to use him ever again.

Edit: Oh and no damage on depths or womb, but I'm focusing more on unlocking the items than the achievements.

The 4 meat cube ones, having the book of revelations help, since if you use it, you are guaranteed a fight against a horseman at the end of the level (unless you've already fought one in this "zone"). Unlocking the forgotten horseman doesn't help, though.

I hate Samson. He's just the worst of all, with no life, no damage, no tears... I find dead baby is better than him! There are some objects that only activate when you're at half a heart or lower, and dead baby abuses them like no other. And he doesn't get lowered tears and damage either.

But I do like Judas. He's got insanely high damage, and his object is quite nice (increased chance to find Satan, which might translate into an angel room later on if you can't buy anything). He is dependent on finding a couple of heart increases quickly, though, so I can see why you don't like him.

But my favourite is Cain. He's quick, he's strong, and his initial object is nuts, both from the increase of drops, the always positive pills (bordering OP), and the better returns on fortune telling machines for crazy amounts of spirit hearts (which aren't capped, unlike red hearts). Seriously, all this for one less heart than Isaac and slightly less range.
Title: Re: roguelike games
Post by: Jorbles on February 28, 2014, 12:57:09 pm
On a new run with a new Minotaur Berzerker, and it's going even better than before. I managed to find plate armour early, found a good halberd (anti-magic), and found a ring of regen, which is incredibly useful to speed up resting.

Using those I've managed to get to the second level of the lair, where I now have max piety, and found !crystal plate! just lying around near a stair case. On top of that I decided to ID some potions in a safe spot and found the mutations potion when it gave me breathe fire, +2 strength and +2 int! Trog's started granting me branded halberds, nothing amazing so far (freezing and dragon-slaying), too. Some runs just go well.

(Having said this I'll probably die as soon as I start playing again)
Title: Re: roguelike games
Post by: shraeye on February 28, 2014, 01:43:07 pm
Tagging this thread.  Now that I've played a few games.  Also, I have virtually no idea what anybody is talking about.
Title: Re: roguelike games
Post by: Jorbles on February 28, 2014, 01:46:49 pm
Tagging this thread.  Now that I've played a few games.  Also, I have virtually no idea what anybody is talking about.

Sometimes people are talking about different games, which makes it extra confusing!
Title: Re: roguelike games
Post by: Titandrake on February 28, 2014, 02:46:45 pm
The issue I have with the 4 meat cubes achievement is that there are 4 zones, and you can fight a harbinger at most once per zone. So to get it, you need to fight the one for the first 2 floors out of sheer luck, because it's so unlikely you find a Book of Rev. Then you have to luck into a Book of Revelations. Then you have to hope neither Depths nor Womb is a labyrinth level, because I believe the boss replacement doesn't work there (probably because it tries to replace the forced boss fights instead of the one before it.) And you have to hope you never fight the Headless Horseman, or Conquest, because odds are you'll get a pony instead.

Basically, everything has to go right, and the odds of getting it without explicitly resetting every time you can't are stupid.

Also, I think Isaac + D6 > Cain, but that's just because D6 is stupid. Otherwise Cain is pretty unquestionably the best character.
Title: Re: roguelike games
Post by: popsofctown on February 28, 2014, 03:34:00 pm
What do you guys do with Randarts you find that are not useful to your character?
Some gods except them as sacrifice.  Some I might some day use, like a holy branded weapon from a skill i can crosstrain, I toss those in stash.  Draining and distortion ones I toss in lava
Title: Re: roguelike games
Post by: pacovf on February 28, 2014, 06:19:46 pm
The issue I have with the 4 meat cubes achievement is that there are 4 zones, and you can fight a harbinger at most once per zone. So to get it, you need to fight the one for the first 2 floors out of sheer luck, because it's so unlikely you find a Book of Rev. Then you have to luck into a Book of Revelations. Then you have to hope neither Depths nor Womb is a labyrinth level, because I believe the boss replacement doesn't work there (probably because it tries to replace the forced boss fights instead of the one before it.) And you have to hope you never fight the Headless Horseman, or Conquest, because odds are you'll get a pony instead.

Basically, everything has to go right, and the odds of getting it without explicitly resetting every time you can't are stupid.

Also, I think Isaac + D6 > Cain, but that's just because D6 is stupid. Otherwise Cain is pretty unquestionably the best character.

Yeah, is still luck based, but if you prioritize the book of revelations in your runs, I'd give you a 10% chance to get it in any given run, and... man, beating the womb 10 times, unlocking the chest, and beating Sheol and the chest with all characters takes a while.

How do you use the D6? It seems like the intended use is to reroll treasure rooms (since 50% of the objects there are pretty crappy) and boss drops (if you are particularly unlucky), and that's kinda tight in the first floors because of the lack of rooms. Plus, you'll have to drop the D6 at some moment for a more useful active object (book of revelations, nail, prayer card, you name it), while you keep the lucky foot forever. I don't know, I think that better starting stats and overall better stat progression from pills beats the extra reliability from early treasure rooms, unless there are ways to abuse the D6 that I don't know of...? I know there's an exploit involving libraries, but that takes a lot of luck and keys.
Title: Re: roguelike games
Post by: Grujah on February 28, 2014, 10:14:07 pm
On a new run with a new Minotaur Berzerker, and it's going even better than before. I managed to find plate armour early, found a good halberd (anti-magic), and found a ring of regen, which is incredibly useful to speed up resting.

Using those I've managed to get to the second level of the lair, where I now have max piety, and found !crystal plate! just lying around near a stair case. On top of that I decided to ID some potions in a safe spot and found the mutations potion when it gave me breathe fire, +2 strength and +2 int! Trog's started granting me branded halberds, nothing amazing so far (freezing and dragon-slaying), too. Some runs just go well.

(Having said this I'll probably die as soon as I start playing again)

I don't quaff-identify if I do not know potion of mut anymore. Esp not on L2. Though those are some good muts.

And I only find crystal plates with like Draconians and Spriggans, sigh.
Title: Re: roguelike games
Post by: heron on February 28, 2014, 10:33:52 pm
Also note that quaff-id is bad as it often wastes valuable resources like cure mut, speed, heal, etc. You usually have enough ID-Scrolls to ID all of your potions and a few scrolls.
Title: Re: roguelike games
Post by: Titandrake on February 28, 2014, 10:49:12 pm
The issue I have with the 4 meat cubes achievement is that there are 4 zones, and you can fight a harbinger at most once per zone. So to get it, you need to fight the one for the first 2 floors out of sheer luck, because it's so unlikely you find a Book of Rev. Then you have to luck into a Book of Revelations. Then you have to hope neither Depths nor Womb is a labyrinth level, because I believe the boss replacement doesn't work there (probably because it tries to replace the forced boss fights instead of the one before it.) And you have to hope you never fight the Headless Horseman, or Conquest, because odds are you'll get a pony instead.

Basically, everything has to go right, and the odds of getting it without explicitly resetting every time you can't are stupid.

Also, I think Isaac + D6 > Cain, but that's just because D6 is stupid. Otherwise Cain is pretty unquestionably the best character.

Yeah, is still luck based, but if you prioritize the book of revelations in your runs, I'd give you a 10% chance to get it in any given run, and... man, beating the womb 10 times, unlocking the chest, and beating Sheol and the chest with all characters takes a while.

How do you use the D6? It seems like the intended use is to reroll treasure rooms (since 50% of the objects there are pretty crappy) and boss drops (if you are particularly unlucky), and that's kinda tight in the first floors because of the lack of rooms. Plus, you'll have to drop the D6 at some moment for a more useful active object (book of revelations, nail, prayer card, you name it), while you keep the lucky foot forever. I don't know, I think that better starting stats and overall better stat progression from pills beats the extra reliability from early treasure rooms, unless there are ways to abuse the D6 that I don't know of...? I know there's an exploit involving libraries, but that takes a lot of luck and keys.

The library exploit is a bit easier than it seems. I believe the chance of a library room increases if you've visited one before, even if you don't carry a book into the next level, but I can't find this anywhere online so it might be false. It's still pretty luck based.

What makes the D6 good is that you can reroll devil room items. In the ideal D6 game, you get a devil deal on Caves 2. You either pickup or reroll into one of the passive items (like Mark, or Pact, or Brimstone, or maybe Knife if you're good enough at it.) Then, you try to get as many passive items as you can, before you find an active you absolutely cannot pass up. If you get lucky enough, you can keep the D6 into the chest, and get a second shot at all the items there.

You can also reroll the $15 shop items, in hopes that you get a Treasure Map or Compass, or secret room items in hope for Dr. Fetus or Epic Fetus. The main use however, is avoiding devil rooms that have awful items in them. If you're skilled enough, you can even go for Guppy and get it a decent amount of the time. I'm not that good, so every time I try I end up dying thanks to Dead Cat :/
Title: Re: roguelike games
Post by: popsofctown on February 28, 2014, 11:09:48 pm
Also note that quaff-id is bad as it often wastes valuable resources like cure mut, speed, heal, etc. You usually have enough ID-Scrolls to ID all of your potions and a few scrolls.
Quaff IDing stuff you have 3+ copies of is ok.  Bad mutation potions are too rare to get in triplicate, you're mostly going to figure out whether the stack is potion of confusion or potion of cure.

Title: Re: roguelike games
Post by: Jorbles on February 28, 2014, 11:56:29 pm
On a new run with a new Minotaur Berzerker, and it's going even better than before. I managed to find plate armour early, found a good halberd (anti-magic), and found a ring of regen, which is incredibly useful to speed up resting.

Using those I've managed to get to the second level of the lair, where I now have max piety, and found !crystal plate! just lying around near a stair case. On top of that I decided to ID some potions in a safe spot and found the mutations potion when it gave me breathe fire, +2 strength and +2 int! Trog's started granting me branded halberds, nothing amazing so far (freezing and dragon-slaying), too. Some runs just go well.

(Having said this I'll probably die as soon as I start playing again)

I don't quaff-identify if I do not know potion of mut anymore. Esp not on L2. Though those are some good muts.

And I only find crystal plates with like Draconians and Spriggans, sigh.

Oh it was way earlier in the run that I did the quaff IDing. Probably around D3. I like to play pretty loose at the start, if I die early I don't lose much time.

This run is going really well now. I've IDed almost every scroll, and finished the Lair and have started exploring the Orcish Mines. I think I can probably take the Shoals, as I'm a super turtle and have rElec and the ability to fly with a RandArt. Still haven't worked out if I have rPoison in my ring collection though. Bad luck IDing rings so the Spiders will have to wait until I work that out.
Title: Re: roguelike games
Post by: popsofctown on March 01, 2014, 02:42:32 am
The shoals has lots of nasty poisonous sea snakes that will make you prefer to have rpois.  It's not strictly necessary but if it takes spending money at a shop it could be worth it.

On the other hand, nothing there is actually electric (it doesn't have electric eels or any normal fish stuffs) so that probably won't help much.
Title: Re: roguelike games
Post by: Grujah on March 01, 2014, 07:32:16 am
Been pushing DsTm, DsSk and MeSk today. Been very unlucky. Am very frustrated as a result.
Title: Re: roguelike games
Post by: shraeye on March 01, 2014, 10:36:19 am
I hope that someday I'll learn all of these crazy abbreviations.  The other day I made it down to the fourth level, yay.  Even if it's not much, that still felt like an achievement.
Title: Re: roguelike games
Post by: Jorbles on March 01, 2014, 12:35:40 pm
The shoals has lots of nasty poisonous sea snakes that will make you prefer to have rpois.  It's not strictly necessary but if it takes spending money at a shop it could be worth it.

On the other hand, nothing there is actually electric (it doesn't have electric eels or any normal fish stuffs) so that probably won't help much.

For some reason I thought that place would have lots of electric eels. Oh well, I'm almost done clearing the Mines now. Had to leave the final vault after taking a big chunk out of it when some orc high priests summoned too many demons to deal with safely.
Title: Re: roguelike games
Post by: Jorbles on March 01, 2014, 02:32:12 pm
Bought a randart armour with rPoison, but it's not my sweet crystal plate. :(
Title: Re: roguelike games
Post by: popsofctown on March 01, 2014, 05:53:46 pm
Now that you have it, Spiders may be a much easier rune.  I found spiders with rpois a good deal easier than shoals.  Granted, I didn't hit many uniques, but still.  The one thing to watch out for is the suppression moths, they cancel all magical effects on your items so they remove your poison resistance.  I just stayed away from those, they wander so eventually you can clear the rest of the floor without fighting them.
Title: Re: roguelike games
Post by: pacovf on March 01, 2014, 06:26:12 pm
What makes the D6 good is that you can reroll devil room items. In the ideal D6 game, you get a devil deal on Caves 2. You either pickup or reroll into one of the passive items (like Mark, or Pact, or Brimstone, or maybe Knife if you're good enough at it.) Then, you try to get as many passive items as you can, before you find an active you absolutely cannot pass up. If you get lucky enough, you can keep the D6 into the chest, and get a second shot at all the items there.

You can also reroll the $15 shop items, in hopes that you get a Treasure Map or Compass, or secret room items in hope for Dr. Fetus or Epic Fetus. The main use however, is avoiding devil rooms that have awful items in them. If you're skilled enough, you can even go for Guppy and get it a decent amount of the time. I'm not that good, so every time I try I end up dying thanks to Dead Cat :/

Hadn't thought of rerolling devil room items, for some reason. Guess I haven't played D6 Isaac enough. Yeah, I can see why people like him now (going for Guppy seems way too risky, though, if you don't find any of the pieces in a red chest beforehand)
Title: Re: roguelike games
Post by: heron on March 02, 2014, 12:15:56 pm
Argh! Autotravel into Aizul, he casts sleep on me before I get an action, I wake up at 2/3 health, and stupidly don't use invis/escape immediately. This run was going so perfectly too.
Title: Re: roguelike games
Post by: Jorbles on March 02, 2014, 03:22:53 pm
Now that you have it, Spiders may be a much easier rune.  I found spiders with rpois a good deal easier than shoals.  Granted, I didn't hit many uniques, but still.  The one thing to watch out for is the suppression moths, they cancel all magical effects on your items so they remove your poison resistance.  I just stayed away from those, they wander so eventually you can clear the rest of the floor without fighting them.

Decided to follow your advice and I've cleared the first few floors of the Spider Nest without incident. The most irritating thing I've found so far are ghost moths, who are unable to kill me, but are irritatingly successful at debuffing my stats. I just found this item. (http://crawl.chaosforge.org/Scythe_of_Curses) I have a Polearms skill of 18 so it seems possibly really useful on the surface, but it's constant cursing might make it unusable. I do have 12 scrolls of remove curse, but I'm not sure if I want to use them on this item. Do you have any experience with this weapon?
Title: Re: roguelike games
Post by: Titandrake on March 02, 2014, 10:52:48 pm
I got the 4 meat cubes acheivement! Got it while playing Eve, by lucking into my first 2 meat cubes and buying the book in Depths. I'm also on a good streak right now, just beat Satan with Eve, and Chest with Eve and ??.?. Just have to do all of Samson now, which is going to be completely awful.
Title: Re: roguelike games
Post by: pacovf on March 03, 2014, 05:47:48 am
Samson is horrible. I was so glad when I finished his runs, so that I didn't have to use him ever again. His unlocks aren't even that good to begin with! But, yeah, completionism got the best of me. Just checked the wiki, apparently his starting item reduces the odds of getting better items too. I guess he's just meant to be hard mode... Good luck!

Yay for the meat boy achievement :D The one that took me forever to unlock was the Mom's eye/contacts one, for some reason.

By the way, what objects do you look for, in your runs? I usually try to get flight as soon as possible, which means spirit of the night (the closest there is to a reliable Win Condition item in this game, IMHO) or lord of the pit, and I buy the ladder before that; then I try to get some source of soul hearts (the nail from the Devil, the book of revelations from shop, library or Devil, or if lucky celtic cross), and a way to recharge active items to speed it up (battery, 6 volt and habit, all from the shop). Given how many rooms are made trivial by flight, I can stockpile an obscene amount of soul hearts by the time I get to the difficult zones and just bruteforce them.

Everything else is just the cherry on top. I usually try to get down to zero hearts (mainly through guppy's paw) to perma-activate some items (whore of babylon, polaroid). If I'm going for the Cathedral/Chest, then I try to get three orbitals (abusing the casinos, you can get a fly to orbit you randomly from any slot machine; two of those plus a meat cube/face is enough), since that drastically decreases the number of times you get hit by the tear spam. Or brimstone, but personally I don't like it that much. Another nice thing is high tears + cancer, even without knockback upgrades you can keep any single enemy at bay for as long as you want to because of the tear spam, but unfortunately if you are going to the chest you can't keep cancer (except with mom's purse)...
Title: Re: roguelike games
Post by: Grujah on March 03, 2014, 07:01:40 pm
Ok, artefacts.

So, my last char was red DrVM of Vehumet. Was GREAT. I also learned fireball and was clearing everything until I ran out of mana and was surrounded, and have previosly only found 1 of each tp scrolls, and read both before IDing them.

So, this char was DrVM, too. Turned out red, as well, and found a book with Iginite poison.
Also found an artefact: Wrath of Trog, Battleaxe +4/+11, antimagic, *Rage. Uhm no.

I then find a shop with these (I can't buy any, yet):
Ring, EV+5 Acc -1
Ring, rC+, Str+1, Acc+6, Dam+3
Ring, rElec, rF-, Str+1, Dam+6

all decent.
And THEN I find an artefact staff. No ID scrolls on me. Voice #1 says "don't wield-ID, you know it's gonna turn out bad" Voice #2, however, goes "Hey, you got uncurse scrolls, what's the worse that can happen?".
So I wield it.
Staff "Hell-Harrower", +Inv, rF+, MR+.
Pretty awesome, huh?
Also, distortion and Rage* (Bersekitis).

(I had +1 buckler and flail of protection earlier).
So, I risk Berserking in worst possible moment or being banished.

Huh.

Edit: so far, Berserkitis is not THAT bad. Will have to unwield eventually. Edit2: Dead, hubris, didn't cloud right away like I should have.
Title: Re: roguelike games
Post by: Titandrake on March 03, 2014, 08:03:51 pm
Samson is horrible. I was so glad when I finished his runs, so that I didn't have to use him ever again. His unlocks aren't even that good to begin with! But, yeah, completionism got the best of me. Just checked the wiki, apparently his starting item reduces the odds of getting better items too. I guess he's just meant to be hard mode... Good luck!

Yay for the meat boy achievement :D The one that took me forever to unlock was the Mom's eye/contacts one, for some reason.

By the way, what objects do you look for, in your runs? I usually try to get flight as soon as possible, which means spirit of the night (the closest there is to a reliable Win Condition item in this game, IMHO) or lord of the pit, and I buy the ladder before that; then I try to get some source of soul hearts (the nail from the Devil, the book of revelations from shop, library or Devil, or if lucky celtic cross), and a way to recharge active items to speed it up (battery, 6 volt and habit, all from the shop). Given how many rooms are made trivial by flight, I can stockpile an obscene amount of soul hearts by the time I get to the difficult zones and just bruteforce them.

Everything else is just the cherry on top. I usually try to get down to zero hearts (mainly through guppy's paw) to perma-activate some items (whore of babylon, polaroid). If I'm going for the Cathedral/Chest, then I try to get three orbitals (abusing the casinos, you can get a fly to orbit you randomly from any slot machine; two of those plus a meat cube/face is enough), since that drastically decreases the number of times you get hit by the tear spam. Or brimstone, but personally I don't like it that much. Another nice thing is high tears + cancer, even without knockback upgrades you can keep any single enemy at bay for as long as you want to because of the tear spam, but unfortunately if you are going to the chest you can't keep cancer (except with mom's purse)...

My general plan in most runs is to never take red heart damage. So I try really hard to get soul hearts early, usually by blowing up the special rocks. In devil rooms, items I'll look for are Mark, Pact, Brimstone, and Spirit of the Night. (Brimstone is only worth it with the Brimstone glitch, or with Poly/Quad/Triple Shot.) I used to not like Nail, but I'm coming around to it. Sometimes, I'll take Dead Cat, but that's only when it's not a big hit to me (like if I have 2 heart containers left, then it effectively costs 1.)

I also used to auto-take Spirit of the Night, but I'm starting to take Mark and Pact over it for the damage and soul hearts. There's also the issue where Spirit doesn't help you as much in the final floors, the layouts aren't as easy to exploit. My goal for every run is to get down to no red hearts + a lot of soul hearts for Polaroid, and to get enough damage to clear rooms quickly. I'm really awful at dodging enemies, so it's easier for me to play when I kill things before having to think about dodging.

Priorities for me are: Soul hearts > orbitals > damage > tears > health up (prioritized higher earlier so that I can afford devil deals, goes down after I get a couple nice items.) Flight is nice if I get it, but I'd take damage first unless I already have a lot of damage.

For active items, it's really what I can get. Unicorn + Gamekid are nice for the rooms I really don't feel like dodging in. Book of Rev/Nail are good for soul hearts. Book of Shadows is good for the endgame, but I'd rather have a good farming active before then. Paw is amazing if you get it at the right time, but I never do. (Unlocking more devil items didn't help.) Most actives I don't care about.
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 04, 2014, 10:23:35 am
Do you guys know of a way to put DC:SS into full-screen mode? I tried alt-Enter, tried messing with the config file, doesn't seem to work. I've just been going into 800x600 resolution like a barbarian
Title: Re: roguelike games
Post by: heron on March 04, 2014, 10:41:45 am
Do you guys know of a way to put DC:SS into full-screen mode? I tried alt-Enter, tried messing with the config file, doesn't seem to work. I've just been going into 800x600 resolution like a barbarian

Changing the init file has always worked for me. Did you remember to delete the # at the beginning of the line?
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 04, 2014, 10:46:59 am
I did...what were the settings exactly that you changed?
Title: Re: roguelike games
Post by: heron on March 04, 2014, 11:30:55 am
I did...what were the settings exactly that you changed?

I just delete the # in front of 'tile_full_screen = true'.
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 04, 2014, 01:04:03 pm
Yep, definitely did that...idk
Title: Re: roguelike games
Post by: pacovf on March 04, 2014, 06:33:30 pm
My general plan in most runs is to never take red heart damage. So I try really hard to get soul hearts early, usually by blowing up the special rocks. In devil rooms, items I'll look for are Mark, Pact, Brimstone, and Spirit of the Night. (Brimstone is only worth it with the Brimstone glitch, or with Poly/Quad/Triple Shot.) I used to not like Nail, but I'm coming around to it. Sometimes, I'll take Dead Cat, but that's only when it's not a big hit to me (like if I have 2 heart containers left, then it effectively costs 1.)

I also used to auto-take Spirit of the Night, but I'm starting to take Mark and Pact over it for the damage and soul hearts. There's also the issue where Spirit doesn't help you as much in the final floors, the layouts aren't as easy to exploit. My goal for every run is to get down to no red hearts + a lot of soul hearts for Polaroid, and to get enough damage to clear rooms quickly. I'm really awful at dodging enemies, so it's easier for me to play when I kill things before having to think about dodging.

Priorities for me are: Soul hearts > orbitals > damage > tears > health up (prioritized higher earlier so that I can afford devil deals, goes down after I get a couple nice items.) Flight is nice if I get it, but I'd take damage first unless I already have a lot of damage.

For active items, it's really what I can get. Unicorn + Gamekid are nice for the rooms I really don't feel like dodging in. Book of Rev/Nail are good for soul hearts. Book of Shadows is good for the endgame, but I'd rather have a good farming active before then. Paw is amazing if you get it at the right time, but I never do. (Unlocking more devil items didn't help.) Most actives I don't care about.

My priority would be like flight or source of soul hearts (and enablers, afterwards)> 2nd red heart > speed (unless high) > damage, and then it gets murky.
Flight is just so good. It allows you to avoid so much incoming damage, it effectively works as a source of soul hearts by itself (since it saves so many of them). AND it effectively increases your economy by allowing to reach chests/beggars that are closed in (pits, rocks or spikes). It pays for itself if you receive it by early depths, even forgetting about the whole "can't touch this" factor. It's one of the reasons why I am ready to pay for the ladder, even though it's somewhat rare to finish a run without a source of flight.
The second red heart is just because playing with only one red heart is obviously very dangerous (Judas, Samson), too many things can kill you because of random bad luck.
And speed because not getting hit (necessary to unlock the devil room) is simply impossible if you can't outrun your enemies and get out of the way of projectiles fast enough.

I think the only offensive active item I ever consider keeping (or buying!) is the candle. It's innate recharge ability makes it good for clearing normal rooms, and being able to use it more than once per room helps inmensely against a lot of bosses. Plus the way the fire propagates is different from the way your tears do, opening tactical possibilities, so it stays relevant even if you've got high tears and damage. I wish all the damage dealing items recharged themselves automatically, then a lot of them would actually be usable, unlike now, where finding an active item in a treasure room is like "ugh". I mean, of course I won't mind too much getting, say, the Necronomicon, but I know I'll have to drop it sooner or later, while passives will simply stay. Oh well.
Title: Re: roguelike games
Post by: popsofctown on March 04, 2014, 09:08:51 pm
Considering the init file is a very small txt file, why not just share yours with walrus, heron? just a suggestion. 

I currently have a webtiles run with a wanderer minotaur of Nemelex Xobeh.  One thing about webtiles is that you have to play slow, or else you'll die from lag, but on the other hand, you play slow anyway, it leads to some thoughtfulness.  With micromanaging and solid armor my character has scarecly fallen below half health since the Nemelex piety got going.  It's challenging my thinking about how much of MiBe's power is solid stats and headbutts, and maybe the beserkers are strong/fast when you measure in real time, but maybe not in turns taken time.
Title: Re: roguelike games
Post by: Grujah on March 05, 2014, 06:48:51 pm
So, after all this Cjs and Tms and VMs and whatnot, I decided to go brainless and do a MiFi.
So Gods are good and D:4 I find an artifact plate mail! (+7, rN+, nothing to write home about but extremely good D:4 drop).
Title: Re: roguelike games
Post by: Grujah on March 05, 2014, 07:29:53 pm
Note:

If you find a vault (vault is non-random room within a dungon) with 3 ugly things and a human wizard, with two rooms behind, and in one room is loads of very good jewelry, DO NOT open the room behind that. It has many abominations of all sizes and is deadly, I had to blink out.
Title: Re: roguelike games
Post by: pacovf on March 05, 2014, 07:41:46 pm
Seeing all the people talking about DCSS here, I decided to give it a try. After a couple of random tries dying by D3 (Naga Death Knight killed by a unique at the Sewers yay), I decided to read the wiki a bit, and rolled a MiBe.

Managed to reach D13, saw the entrance to the Orc Mines a while before that, but decided to try the Lair first, as said in the wiki. Didn't see the entrance at all. On the way there, I quaff a couple of potions of mutations and a potion of beneficial mutations. The first two turned out to be a bad idea, but the last one gave me the evolving trait, which over time gave me some kind of random mapping through walls, one extra AC, and carnivorous, and I was still evolving when I died.
I didn't have any spectacular equipment I think (+2,+3 battleaxe, right before I died, was the best I found for weapons, aside from a +2/+1 (unknown) whip of electrocution from Pikel, which I didn't use since I wasn't training flails and I didn't know how good the electrocution part was; also a +1 dwarven chain mail). Even then, I was pretty much going on a rampage, and I didn't even have to berserk to survive (I did use Trog's hand, maybe too often, though)

So there I went to D13. Didn't like the first stairs down (open zone and plenty of ranged enemies), so I try a second one. Quite open too, with some kind of unique necromancer, but since undead don't follow you across the stairs, I decide to make a stand. I cut through the undead minions, retreated to safety to heal, go back down the stairs again, kill the necromancer, go back up the stairs since pretty much the whole level is around me by then. Around 30 hp. Start resting. "It" hits me. I try hitting it back, but it moves randomly, don't really know where it is. Use a scroll of fog, it stops attacking me. The moment the fog dissipates, it comes back for more. I try to run. It runs faster than I do. At some point I manage to lose him. And I guess it's here where I do a mistake: I quaff a heal wounds and rest a short time, and go back to kill it before it regenerates too much, instead of just sprinting (or using my teleport wand, which I had forgotten I had) to the third set of stairs (I had to go through it anyway, no stairs where I was). At that time I hadn't understood yet how utterly random its movements were, and how fast it could pursue me, and the fact that it wouldn't turn visible at all. I die shortly after to the Unseen Horror.

A learning experience, I guess.
Title: Re: roguelike games
Post by: Grujah on March 05, 2014, 08:34:25 pm
Yeah, Unseen Horrors are a bitch without see invis. I just skip floors with them, most of the time. :s
Evolving is an awesome mut, you get 75% chance of gaining a good mut each time you evolve, one of my best chars had that.

Speaking of good chars, I had quite a luck so far:
http://pastebin.com/0dBxQ1aC


+1/+5 Triple of A-M is god gift, and is awesome.
+4/+5 flaming Great is god gift, that I re-branded, and it's use is for hydra slaying.
+0/+8 ring of slaying is gravy.
+9 Plate of +3Str +3Dex is not shabby.
Legendary deck of summoning is something that I didnt use before, but can't NOT be useful.
Amulet of faith is not going anywhere until I really need corrosion or something.

Edit:
YASD, didn't notice Sonja had draining, pretty much got ~20 negative skill levels, than a few more from maurice. I was getting slowsly back, but I was so bored and annoyed that I berserked into death. Meh.
Title: Re: roguelike games
Post by: popsofctown on March 06, 2014, 03:17:37 am
webtiles is soooo slow, i don't understad how the majority of players say they prefer it to local just because it has trunk.

After hours and hours of play, I got the serpentine rune of zot.  2 more to go.  Stuff is getting harder, I think Nemelex doesn't scale well, he's kinda midgamey.
Title: Re: roguelike games
Post by: pacovf on March 07, 2014, 05:07:35 pm
Tried some short-lived fighters (orc warriors are dangerous, ID-wielding without scroll of remove curse is stupid), then tried a Kobold Berserker. The beginning wasn't particularly easy, but as my short blades and dodge skills went up, I started surviving most stuff, berserkering when necessary (I was always engorged starting from D8 or so). I eventually branched into sneaking, evocation and throwing (50+ tomahawks of return from the Bailey), and the best short blade I received from Trog was a +1/+8 quickblade, which was nice by then. Did all Lair but the last level, and I was carrying a ton of wands around. I even had boots of flying.

6h30 in, died to a centaur warrior in D13 who snuck on me as I was trying to kill an electric eel. Three arrows, around 30 hp each, 8 hp left (there was some lag with webtiles, otherwise I would have reacted after the second arrow). My instinct reaction is to check my scroll list. Read a scroll of fear, he's not impressed, so I blink-scroll out of his view. An electric eel that was out of reach of my fear scroll snipes me. I had two invisibility potions on me.  :'(

PS: a bit tangential, but for something systematically marked as easy, electric eels are notoriously dangerous, since they don't follow you around corners...
PPS: found a +5/+7 falchion of electrocution with MR++, evoke invisibility, intelligence +2. Shame that falchions aren't short blades.
Title: Re: roguelike games
Post by: Jorbles on March 07, 2014, 05:45:23 pm
Electric eels are really dangerous without rElec. I usually just avoid them if I can if I don't have rElec, not usually worth the effort to kill off.
Title: Re: roguelike games
Post by: popsofctown on March 07, 2014, 07:07:00 pm
I note which floor the eels are on and go back and kill them once i get rElec because it's 90% reduction.

I just died on D14 or some such with 2 rune.  Disappointing.  Was exploring new floors of the main dungeon to get the Drain I acquired in the vaults to wear off. maybe I should have just scummed for that.
Title: Re: roguelike games
Post by: Grujah on March 07, 2014, 10:34:17 pm
Tried some short-lived fighters (orc warriors are dangerous, ID-wielding without scroll of remove curse is stupid), then tried a Kobold Berserker. The beginning wasn't particularly easy, but as my short blades and dodge skills went up, I started surviving most stuff, berserkering when necessary (I was always engorged starting from D8 or so). I eventually branched into sneaking, evocation and throwing (50+ tomahawks of return from the Bailey), and the best short blade I received from Trog was a +1/+8 quickblade, which was nice by then. Did all Lair but the last level, and I was carrying a ton of wands around. I even had boots of flying.

6h30 in, died to a centaur warrior in D13 who snuck on me as I was trying to kill an electric eel. Three arrows, around 30 hp each, 8 hp left (there was some lag with webtiles, otherwise I would have reacted after the second arrow). My instinct reaction is to check my scroll list. Read a scroll of fear, he's not impressed, so I blink-scroll out of his view. An electric eel that was out of reach of my fear scroll snipes me. I had two invisibility potions on me.  :'(

PS: a bit tangential, but for something systematically marked as easy, electric eels are notoriously dangerous, since they don't follow you around corners...
PPS: found a +5/+7 falchion of electrocution with MR++, evoke invisibility, intelligence +2. Shame that falchions aren't short blades.

+1/+8 quickblade is awsome at any point of game. If you get it branded with a nice brand (distortion, elec, venom), it is a weapon to keep till endgame.
Title: Re: roguelike games
Post by: Titandrake on March 07, 2014, 10:54:10 pm
Got both Samson runs down. Beat Chest with a super ridiculous start, Brimstone + Book of Revelation on Basement 1 thanks to a Joker card, and lots of Tears Up and 3 orbitals. Sheol run was pretty ridiculous too, Dead Cat + Brimstone + Guppy's Tail + Lord of the Pit + 3 orbitals + Poly. Never touching Samson again, wow is he an awful character.

Just Common Cold plus the no damage achievements left. I would have gotten the Depths no damage achievement if I hadn't fought Bloat on Depths 1 and got hit instantly as the fight started.
Title: Re: roguelike games
Post by: pacovf on March 09, 2014, 07:16:27 am
+1/+8 quickblade is awsome at any point of game. If you get it branded with a nice brand (distortion, elec, venom), it is a weapon to keep till endgame.

Yes, but the heavy armoured enemies simply ignored the damage from it. And a Goliath Beetle qualifies as heavy armoured. A flat damage brand can deal much more damage to some enemies, and Trog worshipers can't get their weapons branded (unless they pray to the RNG and use tons of brand scrolls, I guess). I mean, don't get me wrong, I was laying waste to pretty much everything on my way (even hydras, which surprised me when I was forced to stand my ground against one in the Lair), but some enemies took forever to go down, and my dodgy berserker kobold didn't really want fights to go on for too long...

Currently trying a Demonspawn Necromancer whose heritage insists that he wants to get up close and personal. Let's see how that goes.

Got both Samson runs down. Beat Chest with a super ridiculous start, Brimstone + Book of Revelation on Basement 1 thanks to a Joker card, and lots of Tears Up and 3 orbitals. Sheol run was pretty ridiculous too, Dead Cat + Brimstone + Guppy's Tail + Lord of the Pit + 3 orbitals + Poly. Never touching Samson again, wow is he an awful character.

Just Common Cold plus the no damage achievements left. I would have gotten the Depths no damage achievement if I hadn't fought Bloat on Depths 1 and got hit instantly as the fight started.

How did you manage to get Brimstone on Basement 1? Did the boss give you an extra heart container, and then you used the Joker card? If that's the case, then yeah, getting the book of revelations too is completely nuts. Shame about missing the third Guppy object on that Sheol run. The flies from transforming to Guppy are absolutely ridiculous.

Oh, and yeah, the thing I hate the most in this game (after Samson, of course) is Bloat. And he somehow appeared one time out of two in my runs. I just viewed it as a soul heart toll to get to the Depths II. I think no other boss was so proficient at consistently harming me, he's got nearly no tells, and the greeting beam is recognized as a bug.
Title: Re: roguelike games
Post by: Titandrake on March 09, 2014, 05:16:48 pm
I didn't get a health up, abused the starting soul heart to let me live with -1 heart containers, then used Book of Revelations to have 1 Soul Heart going into the next floor.

The full event list was
Floor 1: Open Secret Room, get 9 coins. Get Joker Card, use it to get Brimstone. Get Judgment card, beggar gives Book of Revelations.
Floor 2: Treasure Room contains Lucky Foot. Get Devil Deal, buy Mark to go to -3 heart containers. I had 2 soul hearts, lost them all, then got back 1 from the Mark, so it ended up pretty cheap.

Proceed to get lots of Tears Up pills, a couple Pretty Fly pills, a Fortune Telling Machine to farm soul hearts from...
Title: Re: roguelike games
Post by: pacovf on March 09, 2014, 06:38:55 pm
Oh, I thought that it was impossible to get two Devil Rooms in a row, unless the second one is because of the Joker card. Nice use of the soul hearts to get the items for cheap, though. Book of revelations from the beggar, and lucky foot on the next floor, well, that's definitely lucky!
Title: Re: roguelike games
Post by: popsofctown on March 10, 2014, 09:22:17 am
Ok, so after learning a whole lot about Nemelex from that minotaur wanderer, I got a super crazy idea in my head.

There's a card that appears in ornate and legendary deck of wonders called "the shuffle".  It permanently swaps/rearranges the permanent values for your Dex, Str, and Int.  Most of the time you want to avoid that at all cost, because your stats won't match your skills anymore and you'll be hosed.

My crazy idea is to roll a Draconian Warrior and use the shuffle as a respec.  Warriors start out with 18 Str and you can level that even higher.  Level Fighting, Dodging, and Evocations, since they are all useful for a Nemelex caster, then worship Nemelex and rush max piety.  Once at max piety sacrifice a bunch of potions and food to skew deck gifts towards wonders.  Then spam the deck of wonders for the shuffle and try to shuffle the super high STR stat onto Int.  Then you can buy a book matching whatever kind of Draconian you turned out to be and start becoming a very smart caster.

It's pretty hard to get to max piety for Nemelex without investing experience into weapons skill.  After many dead draconians of a variety of colors, though, I have finally pulled this off.  I just now pulled a shuffle, and have a 24 Int poison draconian that is going to start reading the young poisoner's handbook I bought in the orc mines.  I am really lucky because I got Str moved to Int on my first try, and Dex is my second highest stat, which is what I want. My drac has a hand axe of distortion, which was a big help in getting to this point.  I've pulled 2 Experience cards so far and put those towards spellcasting and poison magic, gonna be all poison from here out.

It's a really really silly strategy, which makes it all the more fun.
If Heron or Grujah have more poison mage experience than I do I would love any advice on what spells to favor because I don't want this guy to die now.  But I've never played poison mage before.
Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 09:33:13 am
VM concern numero uno: what to do with undead/other poison immune things. Poison Arrow helps as it effects even poison immune, but it is a high level spell. Decks can help, I guess, but you need a permanent solution, which usually means branching into something else. Fire is OK, Air is better U guess as Air also makes Meph Cloud stronger. Straight Conjugation is not bad too. Depends on which books you find.

Mephitic Cloud is very very useful. You use it as crowd control, to disable casters, to get away.
OTR I guess is much better with rPois, but I always preferred direct damage spells over it (Poison Bolt, mainly).

Basically, my early tactics were always Meph on anything, than spam Sting. Later, Meph on anything and either OTR or spam Bolt (Sting when low on mana), choose one. OTR might be better on green Drac, and you can still spam direct spells as well.

That is until you find other spells.
Poison Arrow deals huge amount of damage, you use it for high priority targets. Poison Cloud is powerful, but not as much as Arrow or Freezing Cloud, I find (if you can cast that, like, by branching into Air, I would take it over).

Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 09:36:26 am
Actually, just remember why Fire is great too. If you find ignite poison, it ROCKS with both Clouds and especially OTR. Probably the better branch-out.
Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 09:38:45 am
Here is my green DrVM, made it to Lair..
Code: [Select]
Dungeon Crawl Stone Soup version 0.13.1 (tiles) character file.

14530 Hops the Tainter (level 11, -24/76 (83) HPs)
             Began as a Green Draconian Venom Mage on Feb 23, 2014.
             Was an Elder of Kikubaaqudgha.
             Killed from afar by Harold (25 damage)
             ... with a bolt of fire
             
             ... on Level 2 of the Lair of Beasts.
             The game lasted 01:39:50 (15744 turns).

Hops the Tainter (Green Draconian Venom Mage)      Turns: 15744, Time: 01:39:50

HP -24/76 (83)   AC 10     Str 10      XL: 11   Next: 82%
MP   4/28        EV 13     Int 24      God: Kikubaaqudgha [****..]
Gold 582         SH  7     Dex 15      Spells: 10 memorised,  0 levels left

Res.Fire  : . . .   See Invis. : .   a - +7,+6 falchion of Dissolution {flame, rC+ Dex+3}
Res.Cold  : + . .   Warding    : .   (armour unavailable)
Life Prot.: . . .   Conserve   : .   B - +0 buckler
Res.Poison: +       Res.Corr.  : +   (helmet restricted)
Res.Elec. : .       Clarity    : .   e - +0 cloak
Sust.Abil.: . .     Spirit.Shd : .   C - +0 pair of gauntlets
Res.Mut.  : .       Stasis     : .   v - +0 pair of orc boots
Res.Rott. : .       Flight     : .   D - amulet of resist corrosion
Saprovore : . . .                    x - ring of sustenance
                                     h - ring of flight

@: brilliant, quick, somewhat resistant to hostile enchantments, unstealthy
A: breathe noxious fumes, unfitting armour, poison resistance, AC +7
a: Breathe Noxious Fumes, Receive Corpses, Renounce Religion, Evoke Flight


You were on level 2 of the Lair of Beasts.
You worshipped Kikubaaqudgha.
Kikubaaqudgha was greatly pleased with you.
You were hungry.

You visited 3 branches of the dungeon, and saw 14 of its levels.

You collected 562 gold pieces.

Inventory:

Hand weapons
 a - the +7,+6 falchion of Dissolution (weapon) {flame, rC+ Dex+3}
   (You found it on level 4 of the Dungeon)   
   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents. Big, fiery blades
   are also staple armaments of hydra-hunters.
   
   It affects your dexterity (+3).
   It protects you from cold.
 u - a +2,+3 dagger of chaos (quivered)
 E - the +8,+10 mace of the Middle {drain, Int+3}
   (You found it on level 8 of the Dungeon)   
   
   A truly terrible weapon, it drains the life of those it strikes.
   
   It affects your intelligence (+3).
Armour
 e - a +0 cloak (worn)
 v - a +0 pair of orcish boots (worn)
 B - a +0 buckler (worn)
 C - a +0 pair of gauntlets (worn)
 K - a +0 cloak
Magical devices
 r - a wand of confusion (6)
 H - a wand of lightning (5)
 I - a wand of cold (8)
 S - a wand of polymorph (5) {unknown}
Comestibles
 c - 4 bread rations
 f - 17 grapes
 q - an apple
 w - 3 pears
 W - 3 rotting chunks of giant slug flesh
Scrolls
 g - 2 scrolls of magic mapping
 n - a scroll of recharging {unknown}
 p - a scroll of curse weapon
 y - 2 scrolls of remove curse
 L - 4 scrolls of enchant weapon I
Jewellery
 d - a cursed ring of teleportation
 h - a ring of flight (left hand)
 x - a ring of sustenance (right hand)
 D - an amulet of resist corrosion (around neck)
 T - an uncursed amulet of guardian spirit
Potions
 k - a potion of restore abilities
 m - a potion of resistance
 o - a potion of flight
 A - a potion of might
 G - 2 potions of agility
 O - a potion of magic {unknown}
 P - a potion of speed {unknown}
Books
 b - a Young Poisoner's Handbook   
   
   Spells                             Type                      Level
   *Sting                             Conjuration/Poison           1
   *Cure Poison                       Poison                       2
   *Mephitic Cloud                    Conjuration/Poison/Air       3
   Olgreb's Toxic Radiance            Poison                       4
   *Venom Bolt                        Conjuration/Poison           5
 j - a book of Changes   
   
   Spells                             Type                      Level
   Beastly Appendage                  Transmutation                1
   Sticks to Snakes                   Transmutation                2
   Spider Form                        Transmutation/Poison         3
   Ice Form                           Ice/Transmutation            4
   Blade Hands                        Transmutation                5
 t - Kikubaaqudgha's Tome of Stolen Souls
   (Kikubaaqudgha gifted it to you on level 5 of the Dungeon)   
   
   Spells                             Type                      Level
   *Pain                              Necromancy                   1
   Lethal Infusion                    Charms/Necromancy            2
   *Sublimation of Blood              Necromancy                   2
   Vampiric Draining                  Necromancy                   3
   Control Undead                     Necromancy                   4
 z - the Incunabulum of Destructive Lightness
   (You found it on level 10 of the Dungeon)   
   
   Spells                             Type                      Level
   Shock                              Conjuration/Air              1
   *Swiftness                         Charms/Air                   2
   Static Discharge                   Conjuration/Air              3
   *Mephitic Cloud                    Conjuration/Poison/Air       3
 J - a book of Hinderance   
   
   Spells                             Type                      Level
   Confusing Touch                    Hexes                        1
   Slow                               Hexes                        2
   Confuse                            Hexes                        3
   Petrify                            Transmutation/Earth          4
   Leda's Liquefaction                Hexes/Earth                  4
   Metabolic Englaciation             Hexes/Ice                    6
 M - a book of the Tempests   
   
   Spells                             Type                      Level
   Static Discharge                   Conjuration/Air              3
   Lightning Bolt                     Conjuration/Air              5
   Fireball                           Conjuration/Fire             5
   Tornado                            Air                          9
   Shatter                            Earth                        9
 N - Kikubaaqudgha's Grimoire of Sinister Arts
   (Kikubaaqudgha gifted it to you on level 9 of the Dungeon)   
   
   Spells                             Type                      Level
   *Animate Dead                      Necromancy                   4
   *Agony                             Necromancy                   5
   *Dispel Undead                     Necromancy                   5
   Bolt of Draining                   Conjuration/Necromancy       6
   Simulacrum                         Ice/Necromancy               6
 R - a book of Wizardry   
   
   Spells                             Type                      Level
   Summon Elemental                   Summoning                    4
   *Agony                             Necromancy                   5
   Force Lance                        Conjuration                  5
   Fireball                           Conjuration/Fire             5
   Haste                              Charms                       6
   Invisibility                       Hexes                        6
Rods
 i - a +0 rod of demonology (13/13)
   (You found it on level 4 of the Dungeon)


   Skills:
 + Level 6.2 Fighting
 - Level 6.9 Long Blades
 + Level 4.3 Dodging
 - Level 1.7 Stealth
 - Level 10.0 Spellcasting
 - Level 4.2 Conjurations
 * Level 3.2 Charms
 + Level 8.0 Necromancy
 - Level 10.0 Poison Magic


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sting                 Conj/Pois      ####         1%          1    None
b - Sublimation of Blood  Necr           ######....   1%          2    None
c - Dispel Undead         Necr           ######..     1%          5    ###....
d - Pain                  Necr           ####         1%          1    None
e - Venom Bolt            Conj/Pois      ######....   1%          5    ###....
f - Swiftness             Chrm/Air       ####......   1%          2    None
g - Animate Dead          Necr           N/A          1%          4    #......
q - Cure Poison           Pois           ######....   1%          2    None
s - Mephitic Cloud        Conj/Pois/Air  #####...     1%          3    None
w - Agony                 Necr           ######..     1%          5    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/27)            Temple (1/1) D:5            Lair (2/8) D:10
   Orc: D:6-11     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh

Shops:
D:5 [[   D:7 [

Annotations:
D:4 Sigmund
D:6 Dowan; Duvessa
D:9 Joseph
Lair:2 Gastronok, Harold


Innate Abilities, Weirdness & Mutations

You can breathe blasts of noxious fumes.
Your lurid green scales are hard (AC +7).
Your body does not fit into most forms of armour.
Your cold-blooded metabolism reacts poorly to cold.
Your system is resistant to poisons.


Message History

Casting: Swiftness
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Casting: Swiftness
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Casting: Swiftness
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Casting: Swiftness
Confirm with . or Enter, or press ? or * to list all spells.
You feel better.
You block the jackal's attack.
The jackal bites you but does no damage.
Harold points at you and mumbles some strange words.
The bolt of fire hits the jackal.
The jackal dies!
The bolt of fire hits you!
You die...
Kikubaaqudgha rasps: "You have failed me! Welcome... death!"

    .............
      #f....(.....
      ##j...h.....
      #.%.%.......
      ##Sz........
       #..#..###.#
      ##.#####
     ##.@##
     #.#..#     #
#####.#..######P##...P
...[......zS%@........
.##########@#.PP####.#
          #.#####
          ###


You could see Harold, a black mamba and a friendly giant frog zombie.

Vanquished Creatures
  The ghost of Gon the Spear-Bearer, a powerful MfGl of Fedhas (Lair:1)
  Pikel (D:9)
  A hill giant (D:10)
  An orc knight (D:10)
  2 black mambas (Lair:1)
  Psyche (D:8)
  A troll (D:10)
  A komodo dragon (Lair:1)
  A raven (D:7)
  The ghost of Ivica the Changer, an average DrTm (D:5)
  3 slime creatures
  14 yaks
  2 manticores
  2 necrophages
  A mottled dragon (D:10)
  2 porcupines (Lair:1)
  9 wolves
  4 sky beasts
  3 slaves (D:9)
  A yellow wasp (D:8)
  11 orc warriors
  A black bear (D:8)
  4 ogres
  2 phantoms
  A crocodile (Lair:1)
  3 centaurs
  An ice beast (D:8)
  3 gnoll sergeants (D:5)
  Blork the orc (D:8)
  2 water moccasins
  A big kobold (D:10)
  8 giant frogs
  8 killer bees
  A troll skeleton (D:10)
  3 wights (D:6)
  2 goliath beetles
  6 crimson imps
  7 hounds
  A giant frog zombie (D:8)
  4 jellies
  9 orc priests
  A gnoll shaman (D:5)
  A quasit (D:11)
  2 scorpions
  9 orc wizards
  A black bear skeleton (D:4)
  6 iguanas
  A manticore simulacrum (D:10)
  7 worker ants
  A hound skeleton (D:4)
  A worker ant zombie (D:10)
  17 gnolls (D:5)
  14 adders
  A giant centipede (D:9)
  2 giant mites
  4 worms
  5 giant eyeballs
  An ooze (D:3)
  48 orcs
  A ball python (D:5)
  A bat skeleton (D:6)
  5 giant cockroaches
  14 goblins
  11 hobgoblins
  14 jackals
  18 kobolds
  2 quokkas
  8 bats
  5 giant geckos
  6 giant newts
  A jackal zombie (D:6)
  An orc skeleton (D:5)
  An orc zombie (D:5)
  A quokka skeleton (D:5)
  11 rats
  2 rat zombies
  3 ballistomycetes (D:10)
358 creatures vanquished.

Vanquished Creatures (collateral kills)
  A black mamba (Lair:1)
  A giant slug (Lair:1)
  A water moccasin (Lair:2)
  A giant frog (Lair:1)
  A killer bee (D:8)
  2 jackals (Lair:2)
  A quokka (Lair:2)
  A rat (Lair:1)
9 creatures vanquished.

Vanquished Creatures (others)
  A slave (D:9)
  A komodo dragon skeleton (Lair:1)
  A wolf zombie (Lair:1)
  A jelly (D:9)
  A wolf skeleton (Lair:1)
  A crocodile zombie (Lair:2)
  A jackal (Lair:2)
  A giant spore (D:10)
8 creatures vanquished.

Grand Total: 375 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Hops, the Draconian Venom Mage, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   221 | D:1      | Reached XP level 2. HP: 14/20 MP: 1/5
   742 | D:2      | Found a glowing silver altar of Zin.
   786 | D:2      | Reached XP level 3. HP: 14/26 MP: 0/7
   890 | D:2      | Learned a level 3 spell: Mephitic Cloud
   899 | D:2      | Learned a level 2 spell: Cure Poison
  1171 | D:2      | Found a sparkling altar of Nemelex Xobeh.
  1399 | D:3      | Reached XP level 4. HP: 15/33 MP: 2/9
  1767 | D:3      | Paralysed by a potion of paralysis for 4 turns
  2161 | D:4      | Found a shattered altar of Ashenzari.
  2266 | D:4      | Reached XP level 5. HP: 31/38 MP: 7/12
  2596 | D:3      | Identified a +0 rod of demonology (13/13) (You found it on level 4 of the Dungeon)
  2910 | D:4      | Reached skill level 5 in Spellcasting
  3067 | D:4      | Got a shimmering falchion
  3208 | D:4      | Identified the falchion of Dissolution {flame, rC+ Dex+3} (You found it on level 4 of the Dungeon)
  3334 | D:4      | Noticed an orc warrior
  3577 | D:4      | Noticed a phantom
  3585 | D:4      | Reached skill level 1 in Long Blades
  3585 | D:4      | Reached XP level 6. HP: 35/45 MP: 11/15
  3591 | D:4      | Noticed Sigmund
  3620 | D:5      | Entered Level 5 of the Dungeon
  3621 | D:5      | Found Xangui's Armour Shop.
  3635 | D:5      | Reached skill level 1 in Conjurations
  3652 | D:4      | Found a white marble altar of Elyvilon.
  3652 | D:4      | Found a burning altar of Makhleb.
  3652 | D:4      | Found an ancient bone altar of Kikubaaqudgha.
  3652 | D:4      | Found an iron altar of Okawaru.
  3695 | D:4      | Became a worshipper of Kikubaaqudgha
  3719 | D:4      | Reached skill level 1 in Fighting
  4270 | D:5      | Your scales start taking on a lurid green colour.
  4270 | D:5      | Gained mutation: Your system is resistant to poisons. [draconian maturity]
  4270 | D:5      | Reached XP level 7. HP: 39/52 MP: 16/18
  4318 | D:5      | Found a staircase to the Ecumenical Temple.
  4351 | D:5      | Paralysed by a giant eyeball for 4 turns
  4358 | D:5      | Paralysed by a giant eyeball for 4 turns
  4376 | Temple   | Entered the Ecumenical Temple
  4447 | D:5      | Acquired Kikubaaqudgha's first power
  4447 | D:5      | Received a gift from Kikubaaqudgha
  4477 | D:5      | Identified Kikubaaqudgha's Tome of Stolen Souls (Kikubaaqudgha gifted it to you on level 5 of the Dungeon)
  4481 | D:5      | Learned a level 1 spell: Pain
  4505 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  4707 | D:5      | Reached skill level 1 in Necromancy
  4912 | D:5      | Noticed Ivica's ghost (average DrTm)
  4964 | D:5      | Found Viyhey's Armour Shoppe.
  5731 | D:6      | Noticed Duvessa
  5768 | D:6      | Noticed Dowan
  6184 | D:6      | Reached XP level 8. HP: 59/59 MP: 15/19
  6669 | D:5      | Killed Ivica's ghost
  6951 | D:5      | Learned a level 4 spell: Control Undead
  6956 | D:5      | Learned a level 4 spell: Olgreb's Toxic Radiance
  6959 | D:5      | Learned a level 2 spell: Sublimation of Blood
  7086 | D:7      | Found Irutaho's Antique Armour Shop.
  7108 | D:7      | Reached skill level 5 in Necromancy
  7175 | D:7      | Reached skill level 6 in Spellcasting
  7175 | D:7      | Reached skill level 5 in Poison Magic
  7210 | D:7      | Paralysed by a giant eyeball for 4 turns
  7217 | D:7      | Noticed a raven
  7300 | D:7      | Acquired Kikubaaqudgha's second power
  7528 | D:7      | Reached XP level 9. HP: 50/60 MP: 7/22
  7543 | D:7      | Reached skill level 5 in Long Blades
  7678 | D:7      | Found a bloodstained altar of Trog.
  7923 | D:7      | Killed a raven
  8154 | D:8      | Got a crude mace
  8173 | D:8      | Identified the mace of the Middle {drain, Int+3} (You found it on level 8 of the Dungeon)
  8366 | D:8      | Reached skill level 7 in Necromancy
  8400 | D:8      | Noticed Psyche
  8412 | D:8      | Killed Psyche
  8508 | D:8      | Noticed Blork the orc
  8522 | D:9      | Noticed Pikel
  8660 | D:8      | Killed Blork the orc
  8916 | D:8      | Reached XP level 10. HP: 65/70 MP: 4/23
  9265 | D:9      | Killed Pikel
  9265 | D:9      | Received a gift from Kikubaaqudgha
  9272 | D:9      | Identified Kikubaaqudgha's Grimoire of Sinister Arts (Kikubaaqudgha gifted it to you on level 9 of the Dungeon)
  9397 | D:9      | Reached skill level 8 in Poison Magic
  9623 | D:9      | Noticed Joseph
  9652 | D:10     | Entered Level 10 of the Dungeon
  9832 | D:10     | Found a staircase to the Lair.
  9873 | D:10     | Learned a level 5 spell: Agony
  9888 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9959 | Lair:1   | Reached skill level 9 in Poison Magic
 10443 | D:10     | Identified the Incunabulum of Destructive Lightness (You found it on level 10 of the Dungeon)
 10660 | D:10     | Found a roughly hewn altar of Beogh.
 10677 | D:10     | Acquired Kikubaaqudgha's third power
 11585 | D:10     | Learned a level 5 spell: Venom Bolt
 11818 | D:10     | Noticed a hill giant
 11843 | D:10     | Killed a hill giant
 11843 | D:10     | Reached skill level 5 in Fighting
 11843 | D:10     | Reached skill level 10 in Poison Magic
 11843 | D:10     | Reached XP level 11. HP: 59/74 MP: 10/26
 12927 | Lair:1   | Noticed a black mamba
 12946 | Lair:1   | Killed a black mamba
 12970 | Lair:1   | Noticed a black mamba
 12977 | Lair:1   | Killed a black mamba
 13018 | Lair:1   | Noticed Gon's ghost (powerful MfGl)
 13071 | D:10     | HP: 2/74 [wolf (5)]
 13415 | D:10     | Learned a level 5 spell: Dispel Undead
 13418 | D:10     | Learned a level 2 spell: Swiftness
 14012 | D:10     | Reached skill level 10 in Spellcasting
 14095 | D:10     | Acquired Kikubaaqudgha's fourth power
 14356 | D:10     | Noticed an orc knight
 14368 | D:10     | Killed an orc knight
 14368 | D:10     | Reached skill level 1 in Charms
 14600 | D:10     | Found a burning altar of Makhleb.
 14608 | D:10     | Found a glowing silver altar of Zin.
 15088 | Lair:1   | Learned a level 4 spell: Animate Dead
 15275 | Lair:1   | Noticed a black mamba
 15284 | Lair:1   | Killed a black mamba
 15536 | Lair:1   | Killed Gon's ghost
 15555 | Lair:1   | Noticed a four-headed hydra
 15713 | Lair:2   | Noticed Gastronok
 15717 | Lair:2   | Noticed Harold
 15739 | Lair:2   | HP: 2/76 [black mamba (18)]
 15744 | Lair:2   | Killed from afar by Harold


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Dagger            |    42 |   129 |       |       ||   171
       Falchion          |       |    72 |   203 |   236 ||   511
 Cast: Sting             |    42 |    72 |   106 |    83 ||   303
       Mephitic Cloud    |       |     9 |    57 |   101 ||   167
       Pain              |       |       |    80 |   196 ||   276
       Olgreb's Toxic Ra |       |       |     1 |     1 ||     2
       Agony             |       |       |       |    17 ||    17
       Sublimation of Bl |       |       |       |     5 ||     5
       Venom Bolt        |       |       |       |    13 ||    13
       Swiftness         |       |       |       |     6 ||     6
       Dispel Undead     |       |       |       |     5 ||     5
       Animate Dead      |       |       |       |     2 ||     2
       Cure Poison       |       |       |       |     2 ||     2
Invok: Receive Corpses   |       |       |       |     1 ||     1
       Torment           |       |       |       |     1 ||     1
 Abil: Breathe Noxious F |       |       |     8 |    12 ||    20
       Evoke Flight      |       |       |     4 |       ||     4
Evoke: Wand              |       |     2 |     5 |     9 ||    16
  Use: Scroll            |       |    17 |     9 |     8 ||    34
       Potion            |       |     5 |     3 |     5 ||    13
 Stab: Sleeping          |     1 |       |       |     1 ||     2
       Confused          |       |       |     2 |     7 ||     9




In the other news, I didn't really knew what Nessos did (that he could blink), and my very awesome MfSk died to his poison cuz I was out of curings. AAAAAARGH. I was going pretty good and died in freaking swamps (no, didn't have rPois either, yes, in Swamps).
Title: Re: roguelike games
Post by: pacovf on March 10, 2014, 09:59:47 am
How can you get the character dump after your death in Webtiles?

I need counsel from the wise for my Demonspawn Necromancer of Kiku. I managed to max piety, and I am going to grab the Necronomicon for Necromutation, and later Haunt. Right now my main damage dealing method are Abominations, of which I've got 6. I tank the damage (I've got 20 EV and 26 AC, even though I am wearing a robe) and let the abominations lay waste to everything.

But I am thinking about abandoning Kiku in favour of a god that let's me put the demonspawn 3 aptitude in invocations to good use. Say, Makhleb. The reasoning being that once in Lichform, spell hunger won't be an issue anymore, so I'd rather train something else than spellcasting (-1 aptitude) to increase my max MP. Hence, invocations. Is that a good idea? Will I be able to survive Kiku's wrath? I can share my char dump when I can access my computer, but for reference, I am level 13, cleared Lair and Orc mines except from their last levels.
Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 10:15:53 am
Last levels of Lair are usually safe (sans Rupert). Orc can be tricky.

I've never actually asked for Necronomicon (always went for pain). His punishment seems pretty harsh, esp if he torments you. You can try to avoid the punishment by waiting it out/abandoning the floor as undeads won't follow. Do not that he will turn all your Minions hostile once you abandon.

Now, I don't think that changing the god just to "make good use of Invo" is that great idea. How useful Makhleb really is? Healing certainly is. Destruction - well, depends. If you focus on summonings, it is random and you will be hitting your guys too. If you are focusing on torment, it is great way to finish off guys. Demons seem redundant if you already have a lot of summons, but can help, I guess.

Dump will help a lot, I am not quite sure myself :s
Title: Re: roguelike games
Post by: popsofctown on March 10, 2014, 10:37:34 am
theoretically you could go to Dungeon level 2 or 1, spam lich until you kill everything on the floor (it will spawn out of depth monsters for a little while, but infrequently, and then after many turns it will stop spawning anything), then you could abandon kikku and spam lich more to deal with his wrath on an empty floor.
Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 10:44:45 am
theoretically you could go to Dungeon level 2 or 1, spam lich until you kill everything on the floor (it will spawn out of depth monsters for a little while, but infrequently, and then after many turns it will stop spawning anything), then you could abandon kikku and spam lich more to deal with his wrath on an empty floor.

If you gonna do that it's easier to just go to temple.
Title: Re: roguelike games
Post by: pacovf on March 10, 2014, 01:02:58 pm
Code: [Select]
pacovf the Reanimator (Demonspawn Necromancer)     Turns: 24468, Time: 07:53:38

HP 103/103       AC 26     Str 10      XL: 13   Next: 67%
MP  27/27        EV 20     Int 20      God: Kikubaaqudgha [******]
Gold 1748        SH  0     Dex 18      Spells:  6 memorised,  6 levels left

rFire  + . .     SeeInvis .     f - +2 trident (protect)
rCold  . . .     Clarity  .     t - +2 robe {MR+}
rNeg   . . .     Conserve .     (no shield)
rPois  +         rCorr    .     l - +1 hat
rElec  .         rRot     .     s - +2 cloak {rPois}
SustAb . .       Spirit   +     r - +2 pair of gloves
rMut   .         Warding  .     v - +1 pair of boots {Fly}
Saprov + . .     Stasis   .     (no amulet)
MR     +....                    x - ring of protection from fire
                                M - ring of poison resistance

@: flying, somewhat resistant to hostile enchantments, quite stealthy
A: horns 2, iridescent scales 3, agile 2, saprovore 1, wild magic 1, magic
shield
a: Receive Corpses, Torment, Renounce Religion, Stop Flying


You are on level 11 of the Dungeon.
You worship Kikubaaqudgha.
Kikubaaqudgha is exalted by your worship.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 22 of its levels.

You have collected 1853 gold pieces.
You have spent 105 gold pieces at shops.

Inventory:

Hand weapons
 f - a +2,+2 trident of protection (weapon)
Armour
 l - a +1 hat (worn)
 r - a +2 pair of gloves (worn)
 s - a +2 cloak of poison resistance (worn)
 t - a +2 robe of magic resistance (worn)
 v - a +1 pair of boots of flying (worn)
 B - the +4 robe of the Leaf {rF+}
   (You found it on level 9 of the Dungeon)   
   
   It protects you from fire.
Magical devices
 q - a wand of draining {zapped: 4}
 w - a worn gold wand
 L - a crooked brass wand
 Q - a wand of paralysis {zapped: 1}
Comestibles
 a - a sausage
 b - a chunk of shark flesh
 c - 16 bread rations
 g - a strawberry
 z - 10 grapes
 D - 7 oranges
 N - a rambutan
 S - 2 meat rations
Scrolls
 d - a scroll of remove curse
 h - a scroll of enchant weapon II
 j - 2 scrolls of enchant armour
 m - a scroll labeled BAYSHR TERYI
 p - 3 scrolls of identify
 A - a scroll labeled WYHISIMUTO
 C - a scroll of teleportation
 G - 2 scrolls of magic mapping
 H - a scroll labeled XEOJECL ETIOJE
 I - a scroll labeled SKEMU TUEGUX
 K - a scroll labeled ALATEO HUIHUTU
 O - a scroll labeled CLIAQOEHILI
Jewellery
 x - a ring of protection from fire (right hand)
 M - a ring of poison resistance (left hand)
Potions
 e - 2 glowing silvery potions
 i - 5 potions of curing
 k - 2 potions of resistance
 o - 2 gluggy white potions
 u - 2 sedimented yellow potions
 J - a potion of agility
 R - a potion of berserk rage
 V - a fuming brown potion
 Y - a potion of magic
Books
 n - a book of the Dragon   
   
   Spells                             Type                      Level
   Flight                             Charms/Air                   3
   Cause Fear                         Hexes                        4
   Bolt of Fire                       Conjuration/Fire             6
   Dragon Form                        Transmutation                7
   Dragon's Call                      Summoning                    9
 F - Kikubaaqudgha's Incunabulum of Black Rituals
   (Kikubaaqudgha gifted it to you on level 8 of the Dungeon)   
   
   Spells                             Type                      Level
   *Animate Skeleton                  Necromancy                   1
   Corpse Rot                         Necromancy                   2
   Sublimation of Blood               Necromancy                   2
   *Vampiric Draining                 Necromancy                   3
   Control Undead                     Necromancy                   4
 T - Kikubaaqudgha's Catalogue of Stolen Souls
   (Kikubaaqudgha gifted it to you on level 3 of the Lair of Beasts)   
   
   Spells                             Type                      Level
   Excruciating Wounds                Charms/Necromancy            5
   Bolt of Draining                   Conjuration/Necromancy       5
   *Agony                             Necromancy                   5
   Dispel Undead                      Necromancy                   5
   *Twisted Resurrection              Necromancy                   5


   Skills:
 + Level 9.8 Fighting
   Level 2.0 Short Blades
 * Level 10.0 Polearms
 - Level 1.2 Armour
 + Level 9.8 Dodging
 - Level 5.0 Stealth
 + Level 6.9 Spellcasting
   Level 1.0 Charms
 + Level 14.1 Necromancy
 - Level 3.1 Evocations


You have 6 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Pain                  Necr           ####         1%          1    None
b - Animate Skeleton      Necr           N/A          1%          1    None
c - Vampiric Draining     Necr           #######...   1%          3    ##.....
d - Animate Dead          Necr           N/A          2%          4    ###....
e - Agony                 Necr           #######.     3%          5    #####..
f - Twisted Resurrection  Necr           #######...   3%          5    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/16)            Temple (1/1) D:6             Orc (3/4) D:11
    Elf (0/3) Orc:2 Orc:3    Lair (7/8) D:10          Swamp (0/5) Lair:5
 Spider (0/5) Lair:5        Slime (0/6) Lair:6     

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh

Shops:
D:7 *   Orc:1 %   Orc:2 (   Orc:3 [

Annotations:
D:6 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You have a pair of horns on your head.
You are completely covered in iridescent scales (AC +8).
You can tolerate rotten meat.
When hurt, damage is shared between your health and your magic reserves.
You are very agile. (Dex +4)
Your spells are a little harder to cast, but a little more powerful.

The idea with changing gods is also to cover some of the weaknesses of this guy. Forgetting about the abominations (since they'll start falling like flies when I reach AoE-able enemies), I've got no easy way to dispose of negative energy resistant enemies, and I've got no panic button. Branching into new magic schools is difficult because of the -1 aptitude of Demonspawns in the relevant schools (charms, translocations). Makhleb gives me ranged attacks that (mostly) ignore negative energy resistance, and let's me invoke demons, should I find myself without my undead minions (getting a new army from scratch is notoriously difficult). Another possibility would be Lugonu, which gives two panic buttons, and the distortion brand, but no ranged attacks, and I haven't found its altar anyway...

Of course, I could choose to learn Death's Door instead of Necromutation, but I am finding it quite difficult to keep my undead army while feeding myself.
Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 01:10:38 pm
Aren't most enemies with rN+ (++) undeads? You have Dispeal Undead. It's super efficient.

Your reasoning for Makhleb seem fine, go for it. Lugonu has better panic button but he is nigh impossible to find before Abyss.
Title: Re: roguelike games
Post by: Jorbles on March 10, 2014, 01:12:21 pm
Does rPois stack? You appear to have two sources of it (ring and cloak), and the resistances charts doesn't indicate that it stacks.

Also is mana shield the same as magic shield? If it is, how did you get that? That's a super good ability.

edit: realized if it is the same you got it from demonspawn luck.
Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 01:15:39 pm
No, it does not.

rN stacks up to 3, also rC and rF stack up to -3 or +3. MR+ stacks indefinetely, I think. rN does not, but I think it gives like 90% chance to resist poison anyway.

Mana Shield? What do you mean, like guardian spirit/song of defense? or like Ozobu's Armour/TSO's shield?

Yeah, it the DS mutation, works like guardian spirit.
Title: Re: roguelike games
Post by: Jorbles on March 10, 2014, 01:28:13 pm
I was just confused because it was called "magic shield" in the char sheet, but "mana shield" in the wiki.
Title: Re: roguelike games
Post by: pacovf on March 10, 2014, 01:56:47 pm
All non-natural entities have negative energy inmunity. Elementals and gargoyles are the only non-undead I've encountered yet, but more will come. Can't really say that a +2 trident of protection is dealing much damage, with only 10 strength. Anyway, can't learn necromutation yet, I'll wait for that before incurring Kiku's wrath. Having to rebuild my abomination army, now that the Orcish Mines are mostly cleared, will hurt.

I've got only two rings, so you know, don't think too much about my double poison resistance.

And yeah, I've been incredibly lucky with mutations. Especially that one time where I was reduced to 3 hp and poisoned fighting Erica, who was having great fun confusing my undead minions. I was reduced to frantically quaffing un-ID'd potions, looking for potions of curing/healing (levels D9-D10-D11 were VERY interesting; Psyche spawned at the end of D9, 4 uniques spawned on D10, and D11 was an open area with roaming orc packs before I could actually tackle them). I somehow survived that, quaffing a potion of mutations in the process, which gave me +4 dex and wild magic XD. Oh, and +8 AC from iridiscent scales 3 is not too shabby either. Guardian spirit was annoying at first, though, since it prevented me from casting vampiric draining at crucial times.
Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 02:01:51 pm
Why don't you have Curing/Healing IDed before D9? Thats not good.

My recent MfSk encountered 4 uniques on D10 too, and they were Grum, Erolcha, Erica and Urug. (and a ghost as well). Made short work of all of them except Erica who was a problem but I teared her down.

And yeah, Guardian Sprit seems less than idea, but you do have an army o protect you.
Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 02:03:30 pm
O yeah, thinking about going with Namelex soon with a few chars, a short course in using him would be nice. Pops?

edit: Lol, anybody else got "you are too terrified to walk while being watched!"? XD

edit2: OMG. I just found a super easy way to defeat Pikel. Just Charm him (Enslavement/Wand). Slaves turn neutral, than when he becomes un-charmed again they kill him. Super awesome.
Title: Re: roguelike games
Post by: pacovf on March 10, 2014, 02:29:43 pm
Why don't you have Curing/Healing IDed before D9? Thats not good.

My recent MfSk encountered 4 uniques on D10 too, and they were Grum, Erolcha, Erica and Urug. (and a ghost as well). Made short work of all of them except Erica who was a problem but I teared her down.

And yeah, Guardian Sprit seems less than idea, but you do have an army o protect you.

Guardian spirit is alright now, since most of my spellcasting is done outside combat. But I wasn't happy at first.

My ID'ing policy is: when I enter a new level, I read any scroll of which I have at least 2, until I've found the panic-button ones (teleport, blink, cause fear, mainly. Remove curse is important too). Quaff potions if I've got at least three of them. If I am swimming in identify scrolls (more than three), then I use them to identify the potions I have the least of.

I still haven't identified potion of healing wounds :P

My four uniques were Sonja (with short blade of distortion), Erica, Harold, and I-am-sure-you-don't-need-that-wand-of-paralysis (and many other things) Maurice. Encountered Maurice, a troll and an ogre, all very close to me, as soon as I reached D10, fleeing from Psyche. Fled to D11, encountered two orc warriors, two orc wizards, and some normal orcs. After some fighting, fled to D10 again, encountered Maurice again, who fled after stealing my stuff and heavily damaging me as I was taking care of Sonja, then encountered Erica briefly after a couple of corpse deliveries from Kiku. Luckily, things got better afterwards. I thought I was dead more than once during those 40 minutes.
Title: Re: roguelike games
Post by: Grujah on March 10, 2014, 02:41:53 pm
Now, I'm ok with dying when I am stupid, but like this.. argh.

So, I am at D:10, SpEn. I run into Fannar, and decide that I don't want to fight immediately as he is resistant to sleep (I probably could have won, with Confuse or Invis, but I really didn't want to fight), so I got a level down. I am in a metal-walled smallish triangle room of sorts. Think about going up, but he gets a spell on me right away, though in hindsight I could have gone invis and went back as this turned out to be a vault, but I didn't except what was about to happen.

so, I go east, there is a longer metal wall and a door. I open the door. What I see?

Yakataur Captain and Stone Giant. On D:11. GOSH. I didn't find Orc Mines yet.


I get struck with an arrow, on 25% of hp now. Probably should have casted invis, but I try to back out, large rock to the face, dead.
I HATE THIS GAME.
Title: Re: roguelike games
Post by: popsofctown on March 10, 2014, 04:38:47 pm
I'm pretty sure the people who told me INT doesn't affect deck of destruction effects were bullshitting me.  Everything I draw is one shotting now that my INT is so high.
Title: Re: roguelike games
Post by: popsofctown on March 10, 2014, 05:10:25 pm
Ok, maybe the first few rolls were lucky.
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 12, 2014, 12:43:36 am
My first rune-getting character just died! He got 3 in fact!...Serpentine, Barnacled, and Silver. But then succumbed to a yaktaur...why is it always the yaktaurs. I ate a bread ration at an extremely foolish moment.

So passes the greatness of Garg, the Gargoyle Berserker of Trog. I'm not even mad for once, I'm just happy to know it's theoretically possible to make progress in this game. I might practice now with a character who actually knows how to read lol.

Here's the dump:

Code: [Select]
Dungeon Crawl Stone Soup version 0.13.1 (console) character file.

408040 Garg the Shatterer (level 23, -5/159 HPs)
             Began as a Gargoyle Berserker on Mar 11, 2014.
             Was a High Priest of Trog.
             Shot with a silver bolt by a yaktaur captain (26 damage)
             ... on Level 23 of the Dungeon.
             The game lasted 06:29:56 (63950 turns).

Garg the Shatterer (Gargoyle Berserker)            Turns: 63950, Time: 06:29:56

HP  -5/159       AC 48     Str 25      XL: 23   Next:  4%
MP  33/33        EV 22     Int 13      God: Trog [*****.]
Gold 2630        SH 38     Dex 21      Spells:  0 memorised, 24 levels left

Res.Fire  : . . .   See Invis. : .   L - +3,+10 eveningstar of Greatest Utility {venom, Dex+3 Int+2}
Res.Cold  : + + .   Warding    : .   t - +3 ice dragon armour
Life Prot.: + + .   Conserve   : .   z - +6 shield of the gong {rElec rN+ MR+}
Res.Poison: +       Res.Corr.  : .   O - -1 helmet of Liberty {Dex+4 Int+2}
Res.Elec. : +       Clarity    : .   n - -1 cloak
Sust.Abil.: . .     Spirit.Shd : .   S - +0 pair of gauntlets
Res.Mut.  : +       Stasis     : .   J - +0 pair of boots
Res.Rott. : +       Flight     : .   Z - amulet of the Gloaming {rMut rF+ Acc+3}
Saprovore : . . .                    P - +6 ring of evasion
                                     o - +6 ring of protection

@: regenerating, extraordinarily resistant to hostile enchantments, extremely
unstealthy
A: large and strong wings, fangs 1, talons 2, life protection 1, electricity
resistance, slow metabolism 1, unbreathing, petrification resistance, AC +17
a: Fly, Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce
Religion
}: 3/15 runes: serpentine, barnacled, silver


You were on level 23 of the Dungeon.
You worshipped Trog.
Trog was extremely pleased with you.
You were not hungry.

You visited 6 branches of the dungeon, and saw 50 of its levels.
You also visited: Labyrinth.

You collected 5347 gold pieces.
You spent 2737 gold pieces at shops.

Inventory:

Hand weapons
 c - the +4,+11 scimitar of Afoluzet {slice, +Blink +Inv rC++ Str+1 Int-2}
   (Trog gifted it to you on level 5 of the Snake Pit)   
   
   It inflicts extra damage upon your enemies.
   
   It affects your strength (+1).
   It affects your intelligence (-2).
   It greatly protects you from cold.
   It lets you turn invisible.
   It lets you blink.
 L - the +3,+10 eveningstar of Greatest Utility (weapon) {venom, Dex+3 Int+2}
   (Trog gifted it to you on level 2 of the Vaults)   
   
   It poisons the flesh of those it strikes.
   
   It affects your intelligence (+2).
   It affects your dexterity (+3).
Armour
 n - a -1 cloak (worn)
 t - a +3 ice dragon armour (worn)
 z - the +6 shield of the gong (worn) {rElec rN+ MR+}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It insulates you from electricity.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
 J - a +0 pair of boots (worn)
 O - the -1 helmet of Liberty (worn) {Dex+4 Int+2}
   (You found it in a labyrinth)   
   
   It affects your intelligence (+2).
   It affects your dexterity (+4).
 S - a +0 pair of gauntlets (worn)
Magical devices
 a - a wand of confusion (7)
 b - a wand of disintegration (6)
 d - a wand of hasting (2)
 f - a wand of polymorph (5)
 h - a wand of teleportation (0)
 j - a wand of confusion (18)
 w - a wand of paralysis (24)
 x - a wand of flame (8)
 A - a wand of confusion (23)
 B - a wand of lightning (11)
 D - a wand of polymorph (13)
 F - a wand of fire (10)
 G - a wand of fireball (9)
 H - a wand of enslavement (17) {unknown}
 K - a wand of slowing (17)
 R - a wand of lightning (12)
 T - a wand of polymorph (16)
 X - a wand of invisibility (2)
 Y - a wand of digging (13)
Comestibles
 q - 10 bread rations
Scrolls
 m - a scroll of teleportation
 C - 7 scrolls of identify
 N - 4 scrolls of remove curse
Jewellery
 k - an uncursed ring of regeneration
 o - a +6 ring of protection (left hand)
 P - a +6 ring of evasion (right hand)
 U - the ring "Esural" {SustAb +Blink rN+ SInv Stlth--}
   (You took it off a yaktaur captain on level 5 of the Vaults)   
   
   [ring of sustain abilities]
   It protects you from negative energy.
   It enhances your eyesight.
   It lets you blink.
   It makes you much less stealthy.
 Z - the amulet of the Gloaming (around neck) {rMut rF+ Acc+3}
   (You found it on level 13 of the Dungeon)   
   
   [amulet of resist mutation]
   It affects your accuracy (+3).
   It protects you from fire.
Potions
 e - a potion of speed
 l - 11 potions of curing
 p - 2 potions of might
 s - a potion of berserk rage
 u - a potion of agility
 v - 2 potions of brilliance
 M - a potion of heal wounds
Miscellaneous
 i - a plain deck of defence {the Blade}
 E - a plain deck of changes {the Helm}
 W - a phial of floods


   Skills:
 * Level 21.1 Fighting
 + Level 22.0 Maces & Flails
 + Level 19.0 Armour
 + Level 9.0 Dodging
 * Level 17.0 Shields
 - Level 1.2 Spellcasting
 - Level 10.4 Evocations


You had 24 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (23/27)            Temple (0/1) D:6             Orc (4/4) D:9
    Elf (0/3) Orc:4          Lair (8/8) D:12         Shoals (5/5) Lair:5
  Snake (5/5) Lair:5        Slime (0/6) Lair:6       Vaults (5/5) D:15
  Blade (0/1) Vaults:3      Crypt (0/5) Vaults:2   

Altars:
Elyvilon
Fedhas
Kikubaaqudgha
Sif Muna
Trog
Yredelemnul
Beogh

Shops:
Orc:4 ?(}[?%(=   Shoals:1 (   Snake:1 /   Snake:2 /   Vaults:3 /
Vaults:4 *

Portals:
Hell: D:21 D:22
Pandemonium: D:21 D:22

Annotations:
D:20 exclusion: silver statue
D:23 exclusion: orange crystal statue


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You can fly continuously.
Your stone body is very resilient (AC +17).
Your wings are large and strong.
You have very sharp teeth.
You have razor-sharp toenails.
You resist negative energy.
You are resistant to electric shocks.
You have a slow metabolism.
You can survive without breathing.
You are immune to petrification.


Message History

The ettin hits you with a great mace!
* * * LOW HITPOINT WARNING * * *
You block the ettin's attack.
PANG!
The yaktaur captain shoots a silver bolt.
The silver bolt hits you!
* * * LOW HITPOINT WARNING * * *
You continue eating.
You block the fire giant's attack.
BONNNG!
You block the frost giant's attack.
BONNNG!
You continue eating.
The ettin looks more healthy. The stone giant completely misses you.
The ettin barely misses you. The ettin hits you but does no damage.
The fire giant hits you but does no damage.
The frost giant hits you but does no damage.
The yaktaur captain shoots a silver bolt.
The silver bolt hits you!
You die...

           ##'##       ##...
          ##...##       ##.#
         ##.....##    ####.#
 #      ##..%....##  ##.##.#
##..c####(........####...#.#
....Cc..()........'........#
##..C####)(.."(....###...#.#
 #      ##CCC....#.# ##.##.#
         ##@C...##.#  ####.#
          ##).(.##########.#
           ##c..........##.#
            #.#..#.####.##.#
            #.##.#    #.##.#
         ####.##..### #.....
         #....>.....# #.##.#
      ........<..##.# #.##.#
      ###..#...#.##.###.##.#


You could see a fire giant, a frost giant, a stone giant, a yaktaur captain and
an ettin.

Vanquished Creatures
  Boris (twice) (D:20 Vaults:5)
  Sojobo (D:22)
  Margery (D:22)
  Mennas (Vaults:5)
  Jory (D:20)
  Xtahua (Vaults:5)
  Frederick (Shoals:4)
  2 tentacled monstrosities
  2 sphinxes
  A storm dragon (Vaults:5)
  A lich (Vaults:5)
  A kraken (Shoals:5)
  Agnes (Snake:1)
  5 shadow dragons (Vaults:5)
  Roxanne (D:15)
  Ilsuiw (Shoals:5)
  9 tengu reavers
  The ghost of Awesome Antelope the Envoy of Void, a powerful CeAK of Lugonu (D:17)
  Wiglaf (Snake:5)
  3 frost giants (Vaults:4)
  Maud (Shoals:1)
  A fire giant (Vaults:3)
  Aizul (D:18)
  9 vault wardens
  Gastronok (Orc:2)
  Jorgrun (Vaults:5)
  4 greater nagas (Snake:5)
  29 stone giants
  A deep elf demonologist (Vaults:4)
  8 merfolk javelineers
  Snorg (D:19)
  30 vault guards
  4 dragons
  6 merfolk impalers
  A minotaur (Lab)
  6 ettins
  21 yaktaur captains
  7 sirens
  The ghost of Clocktopus the Martial Artist, a powerful OpMo of Cheibriados (D:14)
  A great orb of eyes (D:18)
  Fannar (Lair:2)
  10 ironheart preservers
  3 merfolk aquamancers (Shoals:5)
  Harold (Lair:1)
  An ice dragon (shapeshifter) (D:22)
  13 hydras
  Nessos (D:14)
  A hydra (shapeshifter) (Vaults:5)
  Erica (D:16)
  5 ogre magi
  2 alligator snapping turtles
  12 anacondas
  3 deep troll earth magi
  4 death yaks
  4 deep troll shamans
  5 orc high priests
  10 naga warriors
  2 very ugly things (D:18)
  A soul eater (Vaults:2)
  21 centaur warriors
  A storm dragon zombie (D:22)
  2 iron golems
  Nergalle (Lair:1)
  6 spectral orcs (Lair:1)
  4 fire crabs
  2 iron trolls
  4 hell knights (D:22)
  2 ice devils
  2 unseen horrors
  A catoblepas (Lair:8)
  A flayed ghost (Vaults:2)
  11 skeletal warriors
  14 sea snakes
  4 deep trolls
  9 hill giants
  A giant orange brain (shapeshifter) (Vaults:5)
  A storm dragon skeleton (D:22)
  8 ironbrand convokers
  18 harpies
  Erolcha (D:9)
  A sphinx zombie (D:20)
  5 large abominations (D:16)
  19 orc knights
  2 tengu zombies (Vaults:5)
  Joseph (Lair:1)
  A necromancer (Vaults:5)
  3 wizards
  4 wolf spiders
  4 red wasps
  3 frost giant zombies
  5 fire giant zombies
  6 stone giant zombies
  4 orc sorcerers
  9 giant amoebae
  A phantasmal warrior (Vaults:4)
  2 elephants (Lair:8)
  12 cyclopes
  13 griffons
  4 frost giant skeletons
  Maurice (D:10)
  2 fire giant skeletons
  4 vault sentinels
  38 black mambas
  13 spiny frogs
  A spiny worm (D:22)
  8 stone giant skeletons
  2 eyes of devastation
  A storm dragon simulacrum (Vaults:3)
  An orange demon (D:18)
  Psyche (D:11)
  A feature mimic (D:10)
  17 naga magi
  2 smoke demons
  32 yaktaurs
  A mermaid (shapeshifter) (D:19)
  9 trolls
  A hellwing (Orc:4)
  11 mermaids
  2 iron troll zombies (D:21)
  9 komodo dragons
  12 fire drakes
  2 fire drakes (shapeshifter)
  A giant firefly (shapeshifter) (D:18)
  A deep elf priest (Vaults:4)
  2 iron troll skeletons
  A komodo dragon (shapeshifter) (Vaults:1)
  A spriggan (D:8)
  3 human zombies (Vaults:5)
  Prince Ribbit (D:5)
  13 two-headed ogres
  13 blink frogs
  14 snapping turtles
  A harpy skeleton (D:17)
  34 slime creatures
  An ettin zombie (Vaults:5)
  8 boulder beetles
  A dragon zombie (D:12)
  A hydra skeleton (D:14)
  91 ugly things
  2 ynoxinuls (Orc:4)
  A trapdoor spider (D:11)
  A trapdoor spider (shapeshifter) (Vaults:4)
  A redback (D:23)
  8 basilisks
  3 ettin skeletons
  A griffon skeleton (D:19)
  2 vampires
  An ice dragon skeleton (D:18)
  4 shadows
  A dragon skeleton (D:14)
  2 wraiths
  3 wyverns
  An elephant slug (Lair:8)
  24 hippogriffs
  9 hill giant zombies
  A chaos spawn (Orc:4)
  30 vampire mosquitoes
  A clay golem (D:15)
  16 sharks
  42 yaks
  A hill giant skeleton (D:11)
  A hog (shapeshifter) (Vaults:2)
  42 merfolk
  7 deep elf fighters
  2 mottled dragons
  4 hungry ghosts
  2 fire elementals
  11 wolves
  Edmund (D:9)
  A neqoxec (D:18)
  2 deep troll zombies
  2 hell hounds (D:14)
  40 orc warriors
  21 manticores
  A rock worm (Vaults:2)
  2 freezing wraiths
  A soldier ant (shapeshifter) (Vaults:1)
  A deep troll skeleton (Vaults:2)
  5 porcupines
  5 ice beasts
  4 sky beasts
  A deep dwarf (shapeshifter) (Vaults:5)
  A necrophage (D:12)
  7 small abominations (D:16)
  3 black bears
  60 nagas
  20 ogres
  A snapping turtle zombie (Shoals:1)
  3 phantoms
  A centaur (shapeshifter) (Vaults:5)
  2 ice beasts (shapeshifter)
  19 crocodiles
  A big kobold (shapeshifter) (D:18)
  An ettin simulacrum (Vaults:2)
  5 wargs
  4 yaktaur zombies
  36 centaurs
  18 giant slugs
  A boring beetle (Lair:8)
  39 water moccasins
  3 big kobolds
  A giant slug zombie (Vaults:1)
  4 brain worms (D:18)
  Blork the orc (D:5)
  2 cyclops zombies
  A manticore zombie (D:11)
  A deep troll simulacrum (D:22)
  19 giant frogs
  12 agate snails
  A yaktaur skeleton (D:15)
  A cyclops skeleton (D:16)
  A merfolk simulacrum (Shoals:1)
  A yak zombie (D:7)
  A troll zombie (D:9)
  5 jellyfish
  7 killer bees
  3 boulder beetle zombies
  A jelly (shapeshifter) (Vaults:5)
  23 wights
  4 electric eels (Lair:6)
  2 yak skeletons
  A troll skeleton (D:13)
  7 crimson imps
  A pulsating lump (shapeshifter) (Vaults:5)
  A pulsating lump (Vaults:4)
  A vampire bat (Orc:3)
  6 goliath beetles
  2 giant frog zombies
  A centaur zombie (D:9)
  A black bear zombie (D:8)
  10 jellies
  2 gnoll shamans
  9 iguanas
  A quasit (D:13)
  8 hounds
  28 orc wizards
  39 orc priests
  13 big fish
  8 worker ants
  5 scorpions
  34 sheep
  A killer bee zombie (D:13)
  3 ogre zombies
  An ogre skeleton (D:11)
  2 mummies
  39 green rats
  50 adders
  3 giant centipedes
  A worm zombie (D:7)
  A lemure (D:20)
  A shadow imp (D:18)
  9 gnolls
  An inept feature mimic (D:8)
  5 giant mites
  A worm (shapeshifter) (Vaults:5)
  4 worms
  13 ufetubi (Orc:4)
  A scorpion zombie (D:10)
  An adder zombie (D:6)
  2 adder skeletons
  3 giant eyeballs
  12 oozes (Lair:1)
  172 orcs
  5 ball pythons
  4 giant cockroaches
  12 goblins
  19 hobgoblins
  38 bats
  6 giant geckos
  A giant gecko skeleton (D:6)
  5 giant newts
  3 goblin skeletons (D:9)
  A goblin zombie (D:5)
  3 hobgoblin skeletons
  4 hobgoblin zombies
  23 jackals
  A jackal skeleton (D:4)
  32 kobolds
  A kobold skeleton (D:6)
  4 orc skeletons (D:9)
  19 orc zombies
  12 quokkas
  24 rats
  2 rat skeletons
  A ballistomycete (D:10)
  A plant (Lair:6)
2174 creatures vanquished.

Vanquished Creatures (collateral kills)
  Saint Roka (Orc:4)
  Mara (Vaults:3)
  Nikola (Shoals:4)
  A tentacled monstrosity (Vaults:5)
  Polyphemus (Shoals:4)
  A frost giant (Vaults:3)
  Louise (D:14)
  A stone giant (D:22)
  A greater naga (Snake:5)
  Azrael (D:14)
  2 merfolk impalers (Shoals:5)
  An ironheart preserver (Vaults:2)
  A merfolk aquamancer (Shoals:5)
  3 yaktaur captains
  An ogre mage (Vaults:1)
  Josephine (Shoals:1)
  A hydra (Lair:8)
  An anaconda (Snake:4)
  2 death yaks (Lair:8)
  8 centaur warriors
  A sun demon (Orc:4)
  2 naga warriors (Snake:5)
  A catoblepas (Shoals:4)
  An orc high priest (Orc:4)
  3 skeletal warriors (D:14)
  A griffon (Vaults:2)
  3 orc knights
  2 cyclopes
  A stone giant zombie (Vaults:2)
  7 black mambas
  A wolf spider (D:20)
  A vault sentinel (Vaults:1)
  A smoke demon (Vaults:4)
  8 yaktaurs
  A mermaid (Shoals:5)
  A naga mage (Snake:5)
  A two-headed ogre (Vaults:1)
  3 slime creatures (Vaults:1)
  A stone giant simulacrum (Vaults:2)
  4 snapping turtles
  3 ugly things (Vaults:4)
  A deep elf mage (Vaults:4)
  8 vampire mosquitoes
  A hill giant skeleton (D:14)
  2 deep elf fighters
  2 hippogriffs
  7 merfolk (Shoals:5)
  3 manticores (Shoals:5)
  A deep troll zombie (Vaults:1)
  3 hell hounds (D:14)
  7 orc warriors (Orc:4)
  3 nagas (Snake:5)
  A merfolk zombie (Shoals:1)
  8 centaurs
  A merfolk skeleton (Shoals:1)
  3 ogres
  2 yaktaur zombies (D:20)
  2 vampire mosquito zombies (D:20)
  2 manticore zombies (Shoals:1)
  A water moccasin (Snake:5)
  A merfolk simulacrum (Shoals:1)
  A mermaid simulacrum (Shoals:1)
  An orc priest (Orc:4)
  2 orc wizards (Orc:4)
  A killer bee zombie (D:14)
  2 adders (Snake:4)
  13 orcs (Orc:4)
  4 ball pythons (Snake:4)
161 creatures vanquished.

Vanquished Creatures (others)
  A tengu reaver (Vaults:5)
  A vault warden (Vaults:5)
  A yaktaur captain (Vaults:5)
  An unseen horror (D:11)
  2 iron trolls
  2 flayed ghosts
  3 deep trolls
  A hill giant (D:14)
  A necromancer (Vaults:5)
  A phantasmal warrior (Vaults:5)
  2 human zombies (Vaults:5)
  4 trolls
  A grizzly bear (Vaults:5)
  5 two-headed ogres
  2 orc warriors
  A vampire mosquito (Vaults:1)
  12 ogres
  A centaur (Vaults:1)
  A hound (shapeshifter) (Vaults:5)
  An orc (D:21)
  2 giant spores
  4 fungi
  A plant (Shoals:4)
  5 tentacles (Shoals:5)
  55 tentacle segments (Shoals:5)
111 creatures vanquished.

Grand Total: 2446 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Garg, the Gargoyle Berserker, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 0/0
   109 | D:1      | Reached XP level 2. HP: 14/19 MP: 1/1
   279 | D:1      | Reached skill level 4 in Maces & Flails
   500 | D:1      | Reached XP level 3. HP: 24/24 MP: 2/2
   738 | D:2      | Found a white marble altar of Elyvilon.
   884 | D:2      | Acquired Trog's second power
  1205 | D:2      | Reached XP level 4. HP: 23/28 MP: 3/3
  1720 | D:3      | Reached skill level 5 in Maces & Flails
  1755 | D:3      | Reached XP level 5. HP: 21/33 MP: 4/4
  2605 | D:4      | Noticed an ogre
  2611 | D:4      | Killed an ogre
  2611 | D:4      | Reached skill level 6 in Maces & Flails
  2611 | D:4      | Reached XP level 6. HP: 39/39 MP: 5/5
  2680 | D:4      | Acquired Trog's third power
  3333 | D:5      | Entered Level 5 of the Dungeon
  3372 | D:5      | Noticed Prince Ribbit
  3778 | D:5      | Reached skill level 5 in Fighting
  3791 | D:5      | Reached XP level 7. HP: 40/44 MP: 6/6
  3856 | D:5      | Killed Prince Ribbit
  3856 | D:5      | Reached skill level 7 in Maces & Flails
  4207 | D:5      | Noticed Blork the orc
  4220 | D:5      | Killed Blork the orc
  5200 | D:6      | Reached XP level 8. HP: 49/49 MP: 7/7
  5209 | D:6      | Reached skill level 5 in Armour
  5214 | D:6      | Reached skill level 8 in Maces & Flails
  5818 | D:6      | Found a staircase to the Ecumenical Temple.
  6114 | D:7      | Reached skill level 9 in Maces & Flails
  6790 | D:7      | Reached XP level 9. HP: 55/55 MP: 8/8
  7416 | D:8      | Paralysed by a giant eyeball for 2 turns
  7451 | D:8      | Reached skill level 10 in Maces & Flails
  7819 | D:8      | Found a bloodstained altar of Trog.
  8016 | D:8      | Reached skill level 11 in Maces & Flails
  8419 | D:8      | Noticed a spriggan baker
  8428 | D:8      | Killed a spriggan baker
  8428 | D:8      | Reached XP level 10. HP: 58/62 MP: 9/9
  8616 | D:9      | Found a blossoming altar of Fedhas.
  8678 | D:10     | Entered Level 10 of the Dungeon
  8707 | D:9      | Found a staircase to the Orcish Mines.
  8770 | D:9      | Reached skill level 1 in Evocations
  8827 | D:9      | Reached skill level 12 in Maces & Flails
  9008 | D:9      | Received a gift from Trog
  9034 | D:9      | Noticed Erolcha
  9044 | D:9      | Killed Erolcha
  9428 | D:9      | Noticed Edmund
  9444 | D:9      | Killed Edmund
  9676 | D:10     | Reached XP level 11. HP: 68/68 MP: 15/15
  9834 | D:10     | Noticed Maurice
  9881 | D:10     | Killed Maurice
  9881 | D:10     | Reached skill level 13 in Maces & Flails
 10157 | D:10     | Noticed a hill giant
 10168 | D:10     | Killed a hill giant
 10807 | D:10     | Reached skill level 10 in Fighting
 10845 | D:11     | Received a gift from Trog
 10990 | D:11     | Noticed an eight-headed hydra
 10996 | D:11     | Killed an eight-headed hydra
 11191 | D:11     | Noticed an unseen horror
 11191 | D:11     | Noticed a centaur warrior
 11208 | D:11     | Killed an unseen horror
 11257 | D:11     | Killed a centaur warrior
 11257 | D:11     | Reached skill level 14 in Maces & Flails
 11257 | D:11     | Reached skill level 10 in Armour
 11560 | D:11     | Reached XP level 12. HP: 70/76 MP: 17/17
 11614 | D:11     | Noticed Psyche
 11628 | D:11     | Killed Psyche
 11841 | D:11     | Noticed an unseen horror
 11855 | D:11     | Killed an unseen horror
 11866 | D:11     | Noticed a five-headed hydra
 11880 | D:11     | Killed a five-headed hydra
 11910 | D:11     | Noticed a hill giant
 11917 | D:11     | Killed a hill giant
 11917 | D:11     | Received a gift from Trog
 11981 | D:11     | Identified a scroll of acquirement
 11984 | D:11     | Got a faintly glowing helmet
 11988 | D:11     | Identified the +1 helmet of Hairiness {rPois} (You acquired it on level 11 of the Dungeon)
 11989 | D:11     | Identified a +2 rod of the swarm (12/12) (You found it on level 8 of the Dungeon)
 12283 | D:12     | Noticed a six-headed hydra
 12293 | D:12     | Killed a six-headed hydra
 12490 | D:12     | Reached skill level 15 in Maces & Flails
 12696 | D:12     | Found a labyrinth entrance.
 12768 | Lab      | Entered a labyrinth
 13118 | Lab      | Noticed a minotaur
 13123 | Lab      | Killed a minotaur
 13166 | Lab      | Got a slimy silver amulet
 13225 | Lab      | Identified the amulet "Ciepuomm" {rMut Dex+3 Int+2} (You found it in a labyrinth)
 13230 | Lab      | Got an encrusted hand axe
 13230 | Lab      | Got a steaming helmet
 13232 | Lab      | Identified a +2 rod of warding (9/9) (You found it in a labyrinth)
 13240 | Lab      | Identified the cursed -1 helmet of Liberty {Dex+4 Int+2} (You found it in a labyrinth)
 13248 | Lab      | Identified Galijeli's Incunabulum of Transformation and Intoxication (You found it in a labyrinth)
 13660 | D:12     | Found a staircase to the Lair.
 13787 | D:13     | Noticed an ogre mage
 14025 | D:13     | Killed an ogre mage
 15030 | D:13     | Reached XP level 13. HP: 65/82 MP: 18/18
 15181 | D:13     | Got a scintillating ruby amulet
 15182 | D:13     | Identified the amulet of the Gloaming {rMut rF+ Acc+3} (You found it on level 13 of the Dungeon)
 15341 | D:13     | Noticed a seven-headed hydra
 15378 | D:13     | Killed a seven-headed hydra
 15378 | D:13     | Reached skill level 16 in Maces & Flails
 15659 | D:13     | Paralysed by a giant eyeball for 3 turns
 15688 | D:13     | Paralysed by a giant eyeball for 2 turns
 15712 | D:13     | Paralysed by a giant eyeball for 3 turns
 17576 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17853 | Lair:1   | Noticed Joseph
 17876 | Lair:1   | Killed Joseph
 18079 | Lair:1   | Received a gift from Trog
 18120 | Lair:1   | Got a shimmering great mace {god gift}
 18121 | Lair:1   | Identified the great mace of the Two Names {god gift, crush, Int+3} (Trog gifted it to you on level 1 of the Lair of Beasts)
 18318 | Lair:1   | Noticed Nergalle
 18328 | Lair:1   | Killed Nergalle
 18855 | Lair:1   | Noticed Harold
 18864 | Lair:1   | Killed Harold
 19082 | Lair:1   | Reached skill level 17 in Maces & Flails
 19240 | Lair:1   | Identified the cursed hand axe "Threschox" {venom, Dex+2 Int-3} (You found it in a labyrinth)
 20135 | Lair:2   | Noticed Fannar
 20142 | Lair:2   | Killed Fannar
 20206 | Lair:2   | Gained mutation: Your wings are large and strong. [gargoyle growth]
 20206 | Lair:2   | Reached XP level 14. HP: 70/89 MP: 19/19
 20813 | Lair:3   | Received a gift from Trog
 22502 | Lair:5   | Received a gift from Trog
 22546 | Lair:5   | Found a staircase to the Snake Pit.
 22649 | Lair:5   | Found a staircase to the Shoals.
 22845 | Lair:5   | Reached skill level 18 in Maces & Flails
 22939 | Lair:5   | Found a white marble altar of Elyvilon.
 23596 | Lair:5   | Received a gift from Trog
 24402 | Lair:6   | Received a gift from Trog
 24463 | Lair:6   | Found a staircase to the Slime Pits.
 25683 | Lair:7   | Reached XP level 15. HP: 94/96 MP: 20/20
 25700 | Lair:8   | Entered Level 8 of the Lair of Beasts
 25887 | Lair:8   | Found a dark tunnel.
 26289 | Lair:8   | Received a gift from Trog
 27080 | D:14     | Entered Level 14 of the Dungeon
 27080 | D:14     | Noticed Azrael
 27316 | D:14     | Noticed Clocktopus' ghost (powerful OpMo)
 27328 | D:14     | Killed Clocktopus' ghost
 27420 | D:14     | Noticed Nessos
 27430 | D:14     | Killed Nessos
 27430 | D:14     | Reached skill level 19 in Maces & Flails
 27555 | D:14     | Killed Azrael
 27730 | D:14     | Noticed Louise
 27749 | D:14     | Killed Louise
 28037 | D:15     | Entered Level 15 of the Dungeon
 28324 | D:15     | Found a staircase to the Vaults.
 28463 | D:15     | Noticed Roxanne
 28476 | D:15     | Killed Roxanne
 28476 | D:15     | Reached skill level 15 in Fighting
 28554 | D:15     | Reached skill level 15 in Armour
 28704 | D:15     | Received a gift from Trog
 29326 | Orc:1    | Entered Level 1 of the Orcish Mines
 29649 | Orc:2    | Found a roughly hewn altar of Beogh.
 29653 | Orc:2    | Noticed Gastronok
 29668 | Orc:2    | Killed Gastronok
 30240 | Orc:4    | Entered Level 4 of the Orcish Mines
 30240 | Orc:4    | Found Ceage's Magic Scroll Shoppe.
 30240 | Orc:4    | Noticed Saint Roka
 30255 | Orc:4    | Received a gift from Trog
 30256 | Orc:4    | Killed Saint Roka
 30616 | Orc:4    | Bought a scroll of enchant weapon I for 77 gold pieces
 30616 | Orc:4    | Bought a scroll of enchant weapon I for 77 gold pieces
 30616 | Orc:4    | Bought a scroll of enchant armour for 77 gold pieces
 30616 | Orc:4    | Bought a scroll of enchant weapon I for 77 gold pieces
 30626 | Orc:4    | Found Chasusu's Food Emporium.
 30674 | Orc:4    | Found Ghein's Weapon Boutique.
 30697 | Orc:4    | Found a staircase to the Elven Halls.
 31332 | Orc:4    | Received a gift from Trog
 31615 | Orc:4    | Found Grekka's Jewellery Shoppe.
 31966 | Orc:4    | Reached XP level 16. HP: 81/104 MP: 7/21
 32261 | Orc:4    | Found Coezid's Gadget Emporium.
 32261 | Orc:4    | Found Baxzal's Magic Scroll Emporium.
 32261 | Orc:4    | Found Biossett's Armour Emporium.
 32262 | Orc:4    | Found Ghuypt's Weapon Shoppe.
 32363 | Orc:4    | Bought the +6 shield of the gong {rElec rN+ MR+} for 1919 gold pieces
 33212 | D:16     | Reached skill level 1 in Shields
 34028 | D:16     | Noticed Erica
 34041 | D:16     | Killed Erica
 34301 | D:16     | Received a gift from Trog
 34691 | Snake:1  | Entered Level 1 of the Snake Pit
 34800 | Snake:1  | Noticed Agnes
 34806 | Snake:1  | Killed Agnes
 34815 | Snake:1  | Found Grurch's Magical Wand Boutique.
 35067 | Snake:1  | Reached skill level 5 in Shields
 36330 | Snake:2  | Received a gift from Trog
 36569 | Snake:2  | Found Qosiotib's Magical Wand Boutique.
 36929 | Snake:3  | Received a gift from Trog
 36951 | Snake:3  | Paralysed by a potion of paralysis for 4 turns
 37728 | Snake:3  | Reached skill level 20 in Maces & Flails
 38782 | Snake:4  | Reached XP level 17. HP: 112/112 MP: 23/23
 38812 | Snake:4  | Received a gift from Trog
 38932 | Snake:5  | Entered Level 5 of the Snake Pit
 39233 | Snake:5  | Noticed Wiglaf
 39244 | Snake:5  | Killed Wiglaf
 39332 | Snake:5  | Received a gift from Trog
 39335 | Snake:5  | Got a polished scimitar {god gift}
 39336 | Snake:5  | Identified the scimitar of Afoluzet {god gift, slice, +Blink +Inv rC++ Str+1 Int-2} (Trog gifted it to you on level 5 of the Snake Pit)
 39522 | Snake:5  | Got a serpentine rune of Zot
 40360 | Shoals:1 | Entered Level 1 of the Shoals
 40368 | Shoals:1 | Noticed Maud
 40383 | Shoals:1 | Killed Maud
 40400 | Shoals:1 | Noticed Josephine
 40405 | Shoals:1 | Reached skill level 1 in Spellcasting
 40417 | Shoals:1 | Killed Josephine
 40781 | Orc:4    | Bought an uncursed ring of regeneration for 510 gold pieces
 41338 | Shoals:1 | Got a heavily runed scale mail
 41339 | Shoals:1 | Identified the -4 scale mail of True Grit {+Rage rF++} (You found it on level 1 of the Shoals)
 41801 | Shoals:1 | Found Gonaucs' Weapon Shoppe.
 42284 | Shoals:2 | Received a gift from Trog
 43831 | Shoals:3 | Reached skill level 10 in Shields
 44053 | Shoals:4 | Reached XP level 18. HP: 120/120 MP: 25/25
 44073 | Shoals:4 | Reached skill level 5 in Evocations
 44074 | Shoals:4 | Noticed Nikola
 44080 | Shoals:4 | Noticed Polyphemus
 44087 | Shoals:4 | Killed Nikola
 44095 | Shoals:4 | Killed Polyphemus
 44832 | Shoals:5 | Entered Level 5 of the Shoals
 44856 | Shoals:5 | Noticed Ilsuiw
 44880 | Shoals:5 | Killed Ilsuiw
 44887 | Shoals:5 | Noticed Frederick
 45288 | Shoals:4 | Killed Frederick
 46758 | Shoals:5 | Got a barnacled rune of Zot
 47180 | D:15     | Reached skill level 5 in Dodging
 47412 | D:17     | Noticed Awesome Antelope's ghost (powerful CeAK)
 47452 | D:17     | Killed Awesome Antelope's ghost
 48150 | D:18     | Paralysed by a great orb of eyes for 6 turns
 48262 | D:18     | Reached XP level 19. HP: 127/127 MP: 28/28
 48270 | D:18     | Noticed Aizul
 48287 | D:18     | Killed Aizul
 48393 | D:18     | Found a deep blue altar of Sif Muna.
 48910 | D:19     | Received a gift from Trog
 49177 | D:19     | Noticed Snorg
 49192 | D:19     | Killed Snorg
 49466 | D:20     | Entered Level 20 of the Dungeon
 49501 | D:20     | Noticed Boris
 49506 | D:20     | Noticed Jory
 49519 | D:20     | Killed Jory
 49712 | D:20     | Killed Boris
 50400 | Vaults:1 | Entered Level 1 of the Vaults
 50856 | Vaults:1 | Received a gift from Trog
 52201 | Vaults:2 | Received a gift from Trog
 52204 | Vaults:2 | Got a faintly glowing eveningstar {god gift}
 52205 | Vaults:2 | Identified the eveningstar of Greatest Utility {god gift, venom, Dex+3 Int+2} (Trog gifted it to you on level 2 of the Vaults)
 52351 | Vaults:2 | Reached XP level 20. HP: 135/135 MP: 29/29
 53205 | Vaults:2 | Found a staircase to the Crypt.
 53205 | Vaults:2 | Found a basalt altar of Yredelemnul.
 53206 | Vaults:2 | Found an ancient bone altar of Kikubaaqudgha.
 53208 | Vaults:2 | Reached skill level 21 in Maces & Flails
 53546 | Vaults:3 | Found a staircase to the Hall of Blades.
 54153 | Vaults:3 | Received a gift from Trog
 54201 | Vaults:3 | Noticed Mara
 54209 | Vaults:3 | Killed Mara
 54312 | Vaults:3 | Found Qaffe's Magical Wand Emporium.
 55201 | Vaults:4 | Received a gift from Trog
 55216 | Vaults:4 | Got a bloodstained scimitar {god gift}
 55218 | Vaults:4 | Identified the scimitar "Yrainn" {god gift, freeze, +Fly Str+1 Int+1} (Trog gifted it to you on level 4 of the Vaults)
 55908 | Vaults:4 | Found Ykaagg Lesi's General Store.
 57058 | Vaults:5 | Entered Level 5 of the Vaults
 57074 | Vaults:4 | Reached XP level 21. HP: 143/143 MP: 31/31
 57315 | Vaults:5 | Noticed Mennas
 57349 | Vaults:5 | Noticed Boris
 57510 | Vaults:5 | Reached skill level 15 in Shields
 57536 | Vaults:5 | Received a gift from Trog
 57614 | Vaults:5 | Got a dazzling morningstar
 57683 | Vaults:5 | Noticed Xtahua
 57701 | Vaults:5 | Killed Mennas
 57904 | Vaults:5 | Killed Boris
 58030 | Vaults:5 | Got a smoking jade ring
 58189 | Vaults:5 | Reached skill level 10 in Evocations
 58314 | Vaults:5 | Noticed Jorgrun
 58336 | Vaults:5 | Killed Jorgrun
 58370 | Vaults:5 | Reached XP level 22. HP: 60/151 MP: 33/33
 58630 | Vaults:5 | Killed Xtahua
 58696 | Vaults:5 | Identified the morningstar of the Volcano {drain, MR++} (You took it off a vault warden on level 5 of the Vaults)
 58700 | Vaults:5 | Identified the ring of Styv {Fire rElec rPois rN+} (You took it off a yaktaur captain on level 5 of the Vaults)
 59479 | Vaults:5 | Got a steaming wooden ring
 59480 | Vaults:5 | Identified the cursed ring "Esural" {SustAb +Blink rN+ SInv Stlth--} (You took it off a yaktaur captain on level 5 of the Vaults)
 60347 | Vaults:5 | Got a silver rune of Zot
 61189 | D:21     | Received a gift from Trog
 61850 | D:21     | Found a one-way gate leading to the halls of Pandemonium.
 61935 | D:21     | Found a gateway to Hell.
 62396 | D:22     | Noticed Sojobo
 62564 | D:22     | Killed Sojobo
 62706 | D:22     | Noticed Margery
 62719 | D:22     | Killed Margery
 63453 | D:22     | Received a gift from Trog
 63531 | D:22     | Reached skill level 22 in Maces & Flails
 63894 | D:23     | Reached XP level 23. HP: 159/159 MP: 33/33
 63950 | D:23     | Shot with a silver bolt by a yaktaur captain


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Mace              |    66 |   169 |   176 |       |       |       |       |       ||   411
       Morningstar       |       |       |   208 |   618 |       |       |       |       ||   826
       Rod               |       |       |       |   272 |   736 |       |       |       ||  1008
       Dire flail        |       |       |       |   115 |       |       |       |       ||   115
       Great mace        |       |       |       |       |   231 |    59 |       |       ||   290
       Eveningstar       |       |       |       |       |  1304 |  1667 |  1775 |   826 ||  5572
       Unarmed           |       |       |       |       |       |       |    23 |       ||    23
Invok: Berserk           |     1 |     5 |     9 |    12 |    19 |    21 |    13 |     7 ||    87
       Burn Spellbooks   |       |       |       |     1 |     2 |     4 |     2 |     5 ||    14
       Trog's Hand       |       |       |       |       |     2 |     5 |     4 |     6 ||    17
       Brothers in Arms  |       |       |       |       |    10 |    16 |    19 |     4 ||    49
 Abil: Fly               |       |       |       |       |       |     1 |       |       ||     1
       Evoke Blink       |       |       |       |       |       |     1 |       |       ||     1
       Stop Flying       |       |       |       |       |       |     1 |       |       ||     1
Evoke: Wand              |       |     1 |       |     5 |     7 |     6 |    12 |     1 ||    32
  Use: Scroll            |       |    13 |    10 |    10 |    24 |    20 |    10 |     5 ||    92
       Potion            |       |     3 |     2 |     6 |    11 |    10 |    12 |     3 ||    47
 Stab: Held in net/web   |       |       |     2 |       |       |       |       |       ||     2
       Confused          |       |       |       |     3 |       |       |       |       ||     3
       Petrified         |       |       |       |       |     2 |       |       |       ||     2
       Distracted        |       |       |       |       |     1 |     1 |     2 |       ||     4
       Fleeing           |       |       |       |       |       |       |       |     1 ||     1

Title: Re: roguelike games
Post by: popsofctown on March 12, 2014, 05:50:47 am
My draconian warrior is at 2 runes.  I've never gotten a third rune, only 2.  This time I sorta ninja'ed the first two runes, but Vault might make me play fair with its halls and walls.
Title: Re: roguelike games
Post by: Grujah on March 12, 2014, 06:14:10 am
I've only got 6 runes alltogether in all my runs. 3 with a HOFi, 2 with a MiFi and 1 with a DrCj.
Rocking a pretty awesome fire-y DECj right now.

@Walrus -
You had +Blink. Why not use it in that fight that got you killed?
-1 cloak? can't you get a 0 cloak at least? :D
Stealth-- is usually not so good, but completely makes no difference as I believe you are noisy anyhow.
Title: Re: roguelike games
Post by: pacovf on March 12, 2014, 06:55:50 am
Just escaped a short run into the Elven Halls with my DeNe (still of Kiku, don't want to have to face his wrath before I can cast Necromutation reliably... which will take a while).
I am reduced to three stars (down from six) with Kiku, with no undead minions at all, and the walkthrough tells me that my next stop should be the vaults... this doesn't bode well.
Title: Re: roguelike games
Post by: Grujah on March 12, 2014, 07:04:31 am
Walkthrough ?
Title: Re: roguelike games
Post by: pacovf on March 12, 2014, 07:13:24 am
"Walkthrough"

http://crawl.chaosforge.org/Walkthrough
Title: Re: roguelike games
Post by: Grujah on March 12, 2014, 07:31:57 am
AAAAAAAAARGH!

Had awesome DECj. Was taking on Snake:5. Pretty much can kill anything unless I get constricted. I am left on 1 blink scroll that I do not want to use here (used one on constriction already). Decide do be play smart and try to Lee's rapid deconstrct some wall to backdoor. Many come through it before i can seal it with conjure flames. I totally forget that i also have uncontrolled blink to get out of constrict. I try to survive without using up blink scroll, get from half hp to 0 too fast, die.

And I just got Lehudib's Crystal Spear to 10% fail, I would start casting on 8.  :( Had 30 Int, (+4 robe of (+4 to Int, Dex and Str) helped), staff on Conjurations.. Was awesome allround.



Title: Re: roguelike games
Post by: WalrusMcFishSr on March 12, 2014, 10:36:54 am
I've only got 6 runes alltogether in all my runs. 3 with a HOFi, 2 with a MiFi and 1 with a DrCj.
Rocking a pretty awesome fire-y DECj right now.

@Walrus -
You had +Blink. Why not use it in that fight that got you killed?
-1 cloak? can't you get a 0 cloak at least? :D
Stealth-- is usually not so good, but completely makes no difference as I believe you are noisy anyhow.

Haha I know, I should have used that damn blinky sword my god gave me. I was starving, I thought I could get away with eating and Trogging my way out of it, but I just got ganked. I didn't realize that Vault: 5 would be so insane (it is) and I ended up using all the charges on my wand of teleport.

Heh, I'm pretty sure that -1 is due to slime creature-related shenanigans. In general I had pretty lousy armor drops, I even had to buy that shield at a store. No, Trog, I don't need another enchanted sling, thanks though.

It's like gargoyles are designed to take on the midgame. Poison resistance means the Lair and 3/4 of those branches are no prob, and flight trivializes the Shoals. Electric eels? I scoff at them and mace them in the face. The low HP at the beginning is the most dangerous part, but Trog handles that, and it matters less when you get up to AC of 40+.

Title: Re: roguelike games
Post by: shraeye on March 12, 2014, 11:44:23 am
"Walkthrough"

http://crawl.chaosforge.org/Walkthrough
I like moving around totally unaware of over-arching strategy.  It mirrors my life better  ;)
Title: Re: roguelike games
Post by: pacovf on March 12, 2014, 12:21:42 pm
Not so much strategy as -suddenly every single enemy is handing my ass over to me-. I mean, even following that, it still happens from time to time. I think that making the Lair of beasts significatively easier than the Dungeon by the time you get there, and especially making the last level of each branch so much more difficult than the previous ones is bad design.
Just checked Vaults 1, and it was horrible. Abominations are so incredibly stupid... My next run will be without allies, it's just way too annoying when one of them just chooses to sacrifice itself and stand on a doorway. And you also have to suffer reduced XP...

50% chance to cast Necromutation successfully... with two rings of wizardry on. Getting there!

EDIT: Depths 1 (Dungeon 17), find Sojobo, with some Tengu reavers. Force them into a corridor. Kill Sojobo, after he resists an unusual number of agonies. A moth of wrath (shapeshifter) makes me berserk. I try to run (I had 20+10 hp). A tengu reaver casts a cloud of ice. I see my HPs drop as I try to get out. -1 HP (out of 150, mind you) just before I got out. Worst thing is, I had been wearing an amulet of clarity for 90% of the game, and had just equiped and amulet of the Gourmand because food was becoming an issue. I was this close to being able to spam haunt while necromutated. GAAAAAAAAAAAAAH. I think I am going to take a break away from DCSS for a while...

EDIT: I tried using wizard mode to recreate my character, just to have a feel for how a necromutation-haunt demonspawn would have worked. Unfortunately, wizard mode gives you no control over mutations (I had wild magic, faster magic regeneration, and was about to "unlock" rot resistance, which makes haunt castable without penalties).
Title: Re: roguelike games
Post by: Grujah on March 13, 2014, 09:05:49 am
Fire Mage's guide to clearing Snake (probably works in Spider too):

1. Find a way to safely kill anacondas.
2. Learn Ignite Poison.

In other news, I got the serpentine rune and shortly after I got killed by combo of catoblepas and that unique Cyclops from Shoals.
Title: Re: roguelike games
Post by: Jorbles on March 13, 2014, 01:37:17 pm
I have refired up Dwarf Fortress, truly the best/most stupidly complex game ever.
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 18, 2014, 03:34:50 pm
I just wanted to say that in DCSS I imagine the "ugly things" to look like this guy for some reason:

(http://upload.wikimedia.org/wikipedia/en/7/77/Gossamer_restored.jpg)

And I definitely always imagine Jiyva as looking like this:

(http://images4.wikia.nocookie.net/__cb20100419235438/clannad/images/c/c0/Dango.png)

Do you guys play in ASCII mode? I have no idea what the tiles mode looks like, I'm just used to console from playing Nethack for 8 million years.
Title: Re: roguelike games
Post by: Jorbles on March 18, 2014, 05:17:00 pm
I recently switched from ASCII to tile, but I'm not sure which I prefer yet. I might switch back. I think the tiles give a little bit more info sometimes faster (if something is an elven short sword instead of a normal short sword for instance) it has a slightly different graphic, but I don't think there's a major benefit of one over the other, and I kinda miss being an @.
Title: Re: roguelike games
Post by: Grujah on March 18, 2014, 06:41:24 pm
Elven/Dwarven/Orcish things are getting deleted in 0.14.

Playing SpEn (again) found Wizard's and Skald's starting books so far - the two that you really really want (esp Wizard). Many very useful stuff in both, Blink and Meph Cloud especially. And Repeal Missiles as great too. Shroud not bad.
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 18, 2014, 06:46:38 pm
Nice...I've got a cool (Yellow) Draconian Monk game going right now where I found a felicitous Transmutation book on D1 or 2. So now I can cast Stoneskin with reasonable power and I'm trying to build up to Statue Form.
Title: Re: roguelike games
Post by: Jorbles on March 18, 2014, 06:49:39 pm
Elven/Dwarven/Orcish things are getting deleted in 0.14.

The racial gear feels like a holdover from when the game felt more Tolkienesque. I do like the idea of certain gear being better for certain builds though. Is it being replaced with anything, or just being removed to simplify?
Title: Re: roguelike games
Post by: Grujah on March 18, 2014, 07:07:54 pm
Also, the best thing to find with Spriggan is a bakery (a vault with some monsters and food). And I just diiiiid!
Title: Re: roguelike games
Post by: Jorbles on March 18, 2014, 07:11:05 pm
I love the Spriggan bakery! He's just some baker making bread for the local monsters when all of a sudden some adventurer smashes in his door, beats him up and steals all his bread. The life of a dungeon baker is hard.
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 18, 2014, 07:21:06 pm
Have you guys found the Spriggan Bakery with the "hidden" room in back? That cracked me up hard the first time I saw it
Title: Re: roguelike games
Post by: Grujah on March 18, 2014, 09:02:05 pm
I don't remember what Spriggan one has. But you get some "hint" of what are they baking every time.
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 18, 2014, 09:06:56 pm
Well, I've seen a few regular ones with just bread, but the first time I found it there was a back room that contained a baked Spriggan. I assumed it was sort of a Sweeney Todd style thing
Title: Re: roguelike games
Post by: Grujah on March 18, 2014, 09:12:36 pm
Yeah, a said, "a hint". :P

Jeez, most disapointing Orc:4 ever.

A quite hard level, a spiral structure in middle swarming with enemies (including a warlord, some sorcs and high priests). There I found 2 potion shops, 1 scroll shop (no acquirement) and 1 armor shop with no armor I can wear.

Sigh.
It continues.
Found Bazaar. All but one shops were only potions and wands. Single other one was artifact-less weapon shop. Best item in shop is TP wand.


Jeez.

OTOH, found a hive of 12 "small slimey thing" (green oozes that mix together in giant ooze). They were sleeping. All dead, no single damage taken. Usually this is way way harder encounter.
Title: Re: roguelike games
Post by: Grujah on March 18, 2014, 10:08:08 pm
Ok, luck smiled when I found a weird vault. It has 2x2 rooms, like 15 of them, 4 items in each, each guarded by one monster.(Hardish). Also few "blocked in" items inbetween. Had okish staff.

Biggest problem is that Lair spawned Swamp and Spider and I didn't find a rPois ANYTHING nor Clarity for Swamp so far, and I am on D:17 Searching. (well, actually there is a Ring-Mail of rPois but I cannot use that).

Also got this awesome amulet of rCor, rElec, MR++, Dex -1. (scroll of acq).

Edit: Also, Agnes is a BITCH. She sees invis, resists Hexes, is just as fast as I. Also spawned with Vampiric. No way for me to kill it, had to summon Makhleb's Demons.
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 20, 2014, 06:10:15 pm
I went on an Adventure Time mini-binge yesterday to catch up with the most recent seasons, and this episode was a bit on the nose considering how much DCSS I've been playing lately...

http://dubbed-scene.com/adventure-time-season-5-episode-36-dungeon-train
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 22, 2014, 08:03:20 am
Yo guys...I just beat the game! Woooooo

Slim Shady the Hill Orc Fighter of Beeooogggghhh. I never really had a Beogh game that took off before, but this one obviously did...it's really fun. When it gets going you have a portable Orc:4 following you around everywhere you go. I recommend changing the pick-up settings to 'all' to truly share with your orcish brethren. Then they do awesome stuff like pick up demon whips of electrocution that you weren't going to use anyway. And I love how they add personal touches like names and dialogue for your followers...Ortolf for example was my first good ally, an orc sorcerer who really bro'd with me throughout Lair. When he died in Snake, I howled in rage, and immediately slaughtered Mara to avenge him.

But as I approached Zot, the numbers dwindled to one, and then zero...some tasks must be undertaken alone. Sort of a Lord of the Rings vibe.

Code: [Select]
Dungeon Crawl Stone Soup version 0.13.1 (console) character file.

1554934 Slim Shady the Axe Maniac (level 27, 256/256 (264) HPs)
             Began as a Hill Orc Fighter on Mar 20, 2014.
             Was the Champion of Beogh.
             Escaped with the Orb
             ... and 3 runes on Mar 22, 2014!
             
             The game lasted 10:11:22 (83112 turns).

Slim Shady the Axe Maniac (Hill Orc Fighter)       Turns: 83112, Time: 10:11:22

HP 256/256 (264) AC 40     Str 24      XL: 27
MP  38/40        EV 16     Int  9 (10) God: Beogh [******]
Gold 6353        SH 39     Dex 20      Spells:  2 memorised, 23 levels left

Res.Fire  : + . .   See Invis. : +   G - +6,+11 war axe of Disembowelment {venom, rC+ Dex-3 SInv}
Res.Cold  : + + +   Warding    : .   p - +4 orc plate armour {rC+}
Life Prot.: . . .   Conserve   : +   c - +0 orc shield
Res.Poison: +       Res.Corr.  : +   o - +2 helmet of the Four Suns {+Rage rC+ Int+2 Dam+3}
Res.Elec. : .       Clarity    : .   U - +1 cloak {rCorr, Cons}
Sust.Abil.: . .     Spirit.Shd : .   f - +2 pair of orc gloves {Dex+3}
Res.Mut.  : +       Stasis     : .   i - +0 pair of orc boots
Res.Rott. : .       Flight     : .   z - amulet of resist mutation
Saprovore : + . .                    K - ring of protection from fire
                                     b - ring "Cimirr" {Regen +Blink rPois}

@: quite resistant to hostile enchantments, extremely unstealthy
A: walk on water, hooves 1, carnivore 1, deterioration 1, saprovore 1, Dex +2
a: Smiting, Recall Orcish Followers, Renounce Religion, Evoke Blink, Evoke
Berserk Rage
}: 3/15 runes: serpentine, barnacled, silver


You escaped.
You worshipped Beogh.
Beogh was exalted by your worship.
You were not hungry.

You visited 11 branches of the dungeon, and saw 69 of its levels.
You visited the Abyss 3 times.
You also visited: Volcano.

You collected 9538 gold pieces.
You spent 3205 gold pieces at shops.

Inventory:

Hand weapons
 G - the +6,+11 war axe of Disembowelment (weapon) {venom, rC+ Dex-3 SInv}
   (You took it off an orc wizard on level 5 of the Dungeon)   
   
   It poisons the flesh of those it strikes.
   
   It affects your dexterity (-3).
   It protects you from cold.
   It enhances your eyesight.
Armour
 c - a +0 orcish shield (worn)
 f - a +2 pair of orcish gloves of dexterity (worn)
 i - a +0 pair of orcish boots (worn)
 o - the +2 helmet of the Four Suns (worn) {+Rage rC+ Int+2 Dam+3}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your intelligence (+2).
   It affects your damage-dealing abilities (+3).
   It protects you from cold.
   It lets you go berserk.
 p - a +4 orcish plate armour of cold resistance (worn)
 q - the +0 cloak of Erroskun {+Rage rN+}
   (You bought it in a shop on level 19 of the Dungeon)   
   
   It protects you from negative energy.
   It lets you go berserk.
 U - a +1 cloak of preservation (worn)
Magical devices
 d - a wand of teleportation (9)
 h - a wand of cold (11)
 j - a wand of paralysis (13)
 k - a wand of polymorph (12)
 n - a wand of draining (10)
 r - a wand of slowing (11)
 s - a wand of invisibility (4)
 u - a wand of confusion (11)
 D - a wand of enslavement (8)
 E - a wand of lightning (7)
 I - a wand of fireball (3)
 L - a wand of disintegration (24)
 M - a wand of fire (5)
 N - a wand of digging (10)
 R - a wand of fireball (8)
 W - a wand of flame (11)
 Z - a wand of lightning (10)
Comestibles
 H - 3 meat rations
Scrolls
 a - a scroll of fog
 g - a scroll of teleportation
 v - a scroll of identify
 C - 6 scrolls of remove curse
 Y - a scroll of fear
Jewellery
 b - the ring "Cimirr" (left hand) {Regen +Blink rPois}
   (You found it on level 9 of the Dungeon)   
   
   [ring of regeneration]
   It protects you from poison.
   It lets you blink.
 l - the amulet "Batoid" {Cons -Cast +Inv}
   (You found it on level 5 of the Vaults)   
   
   [amulet of conservation]
   It lets you turn invisible.
   It prevents spellcasting.
 t - a +5 ring of strength
 z - an amulet of resist mutation (around neck)
 B - an uncursed ring of protection from fire
 F - a +0,+7 ring of slaying
 J - an uncursed ring of protection from cold
 K - a ring of protection from fire (right hand)
 O - an uncursed amulet of warding
 T - an uncursed ring of sustenance
Potions
 e - a potion of might
 m - 4 potions of curing
 x - 2 potions of resistance
 P - a potion of flight
 Q - 2 potions of restore abilities
 X - 2 potions of invisibility
Orbs of Power
 y - the Orb of Zot
Miscellaneous
 A - a legendary deck of defence {the Blade}
 V - a sack of spiders


   Skills:
 + Level 23.6 Fighting
 O Level 27 Axes
 + Level 22.1 Armour
 + Level 14.7 Dodging
 + Level 22.3 Shields
 - Level 17.6 Evocations


You had 23 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Blink                 Tloc           N/A          99%         2    ###....
b - Apportation           Tloc           #.........   95%         1    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:7             Orc (4/4) D:9
    Elf (3/3) Orc:4          Lair (8/8) D:10         Shoals (5/5) Lair:6
  Snake (5/5) Lair:3        Slime (0/6) Lair:6       Vaults (5/5) D:19
  Blade (1/1) Vaults:4      Crypt (5/5) Vaults:3       Tomb (0/3) Crypt:3
    Zot (5/5) D:27       

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:7 (*   D:9 ?   D:17 [   D:19 [   D:21 *   D:24 +(+   Orc:4 ([*+
Elf:3 =   Vaults:1 [   Vaults:3 +

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:25
Pandemonium: D:24 D:25 D:27


Innate Abilities, Weirdness & Mutations

You can walk on water.
You can tolerate rotten meat.
You have large cloven feet.
You have a somewhat thin skeletal structure (Dex +2, Stlth).
Your digestive system is specialised to digest meat.
Your body is slowly deteriorating.


Message History

You see here a dart.
You feel your intelligence returning.
There is a stone staircase leading down here.
There is an open door here.
A kobold comes into view.
The kobold shouts!
The kobold throws a dart. The dart hits you!
You see here a dart.
There is an open door here.
You see here a dart.
There is a staircase leading out of the dungeon here.
You slice the kobold!!
You kill the kobold!
Beogh accepts your kill.
Use which ability? (? or * to list)
You begin recalling your allies. You feel slightly more hungry.
Your orc knight is recalled. Your orc is recalled. Your orc is recalled.
Your orc wizard is recalled.
You finish recalling your allies.
You have escaped!

               #'#   #.....).....
            ####.#####....#.#####
            #.'...%.##....#.#
            ####(#####....#.#####
            #.%...'.####.........
            ####.####  #.........
            #.'...'.####.........
         #######o####..........[.
         #....'o@o'.#.###........
         #.#####o####.#.......(..
#        #.##.'...'.#.#..##.#####
#    #####.#####.####)#.......# #
#    #......#.'...'.#.#.....#.###
#    #.####.####.####.#####.#.#..
#    #.#  #.#.%...%.#(#   #.#.#.#
#    #.#  #.####.####(#   #.#.#.#
######.####.#  #'#  #.#####.#.#.#


You could see a friendly orc knight, a friendly orc wizard and 2 friendly orcs.

Vanquished Creatures
  5 orbs of fire (Zot:5)
  2 pandemonium lords
  3 ancient liches
  Margery (Vaults:4)
  2 Killer Klowns (Zot:5)
  Lamia (Snake:2)
  Mara (Snake:3)
  Mennas (Shoals:5)
  A curse toe (Zot:3)
  4 golden dragons
  6 bone dragons
  Jory (Vaults:2)
  Xtahua (Blade)
  Nikola (D:14)
  5 electric golems
  A Hell Sentinel (Vaults:5)
  8 tentacled monstrosities
  26 Orb Guardians
  An Ice Fiend (D:8)
  3 liches
  A Shadow Fiend (D:24)
  2 titans
  6 storm dragons
  Polyphemus (Shoals:3)
  A sphinx (D:26)
  6 tengu reavers
  Agnes (D:16)
  Rupert (Snake:1)
  2 ancient champions (Crypt:2)
  6 shadow dragons
  A draconian monk (Zot:3)
  4 revenants
  Roxanne (Snake:1)
  Ilsuiw (Shoals:5)
  3 fire giants
  A draconian knight (Zot:5)
  Wiglaf (Snake:3)
  A draconian scorcher (Zot:1)
  7 deep elf sorcerers
  A frost giant (D:24)
  3 ghost moths (Zot:5)
  Louise (Shoals:3)
  An azure jelly (D:23)
  A curse skull (Crypt:5)
  An orc warlord (Orc:4)
  A cacodemon (D:14)
  7 vault wardens
  A balrug (D:8)
  4 draconian annihilators
  18 stone giants
  4 vampire knights
  2 reapers (Crypt:4)
  A lorocyproca (D:18)
  3 deep elf demonologists (Elf:3)
  3 greater nagas (Snake:5)
  3 grey draconians
  4 green draconians
  4 eidola
  A spectral titan (Crypt:2)
  5 black draconians
  5 merfolk javelineers (Shoals:5)
  6 purple draconians
  6 deep elf annihilators
  5 pale draconians
  7 mottled draconians
  7 red draconians
  A white draconian (Zot:4)
  2 yellow draconians
  8 ettins
  An unborn (Crypt:3)
  5 merfolk impalers (Shoals:5)
  A death ooze (D:23)
  11 jiangshi
  3 deep elf death magi
  A mummy priest (Crypt:5)
  10 dragons
  9 vault guards
  24 yaktaur captains
  2 sirens
  11 dancing weapons (Blade)
  2 deep elf high priests (Elf:3)
  2 ravenous feature mimics
  Harold (Lair:4)
  7 ironheart preservers
  Josephine (D:10)
  5 ice dragons
  7 death cobs
  3 merfolk aquamancers
  A quicksilver dragon skeleton (Crypt:3)
  Nessos (Snake:2)
  Erica (Lair:4)
  2 alligator snapping turtles (Shoals:5)
  6 deep troll earth magi
  15 ogre magi
  A deep dwarf death knight (Crypt:2)
  2 anacondas (Snake:5)
  8 hydras
  2 spectral stone giants
  3 deep troll shamans
  8 death yaks
  A spectral fire giant (Crypt:4)
  2 sun demons
  2 large abominations (Elf:3)
  7 naga warriors
  2 plague shamblers
  10 very ugly things
  Urug (D:14)
  3 spectral elves
  6 vampire magi
  An orc high priest (Orc:4)
  A hell knight (Vaults:4)
  Nergalle (Orc:2)
  4 deep elf knights
  6 iron trolls
  4 iron golems (Crypt:5)
  A fire crab (D:10)
  A storm dragon zombie (D:24)
  3 soul eaters
  4 hell hogs (D:14)
  11 centaur warriors
  6 unseen horrors
  A titan skeleton (D:23)
  38 skeletal warriors
  3 ice devils
  5 shadow wraiths
  2 shadow demons
  8 sea snakes
  A storm dragon skeleton (Vaults:4)
  10 flayed ghosts
  17 deep trolls
  An ice statue (Elf:2)
  6 giant amoebae
  A hill giant (shapeshifter) (D:27)
  10 orc knights
  Pikel (D:5)
  A crystal golem (Vaults:5)
  A wolf spider zombie (Crypt:5)
  2 golden dragon skeletons
  A sphinx zombie (Vaults:2)
  16 harpies
  4 necromancers
  6 ironbrand convokers
  12 hill giants
  11 deep elf conjurers
  9 flaming corpses
  5 wolf spiders
  A lindwurm (Lair:8)
  A statue (D:24)
  A spectral alligator (Crypt:4)
  A sphinx skeleton (Crypt:4)
  11 phantasmal warriors
  3 orc sorcerers
  A shadow dragon skeleton (D:24)
  7 stone giant zombies
  2 sixfirhies
  15 moths of wrath
  4 griffons
  2 frost giant zombies (D:24)
  2 oklob plants
  8 stone giant skeletons
  A cyclops (shapeshifter) (Vaults:5)
  2 frost giant skeletons
  6 spiny worms
  5 naga magi
  A satyr zombie (Crypt:2)
  2 fire giant skeletons (Crypt:5)
  8 cyclopes
  A moth of wrath (shapeshifter) (D:27)
  An orange demon (D:14)
  The ghost of Kung Fu Orc Jesus the Ruffian, an experienced HOMo of Beogh (D:5)
  24 black mambas
  4 deep elf summoners (Elf:1)
  A guardian serpent (shapeshifter) (Vaults:4)
  9 vault sentinels
  5 elephants
  An eye of devastation (D:17)
  Psyche (D:10)
  An efreet (D:9)
  4 fire drakes
  3 hellwings
  A vapour (Vaults:4)
  3 guardian serpents (Snake:5)
  50 yaktaurs
  2 redback zombies
  2 smoke demons
  A mottled draconian zombie (Crypt:2)
  3 spiny frogs
  An item mimic (Volcano)
  A feature mimic (Volcano)
  8 mermaids
  A spriggan (shapeshifter) (Vaults:3)
  A queen bee (shapeshifter) (D:16)
  3 red devils
  6 deep elf priests
  An iron devil (Vaults:4)
  A harpy zombie (Crypt:4)
  7 komodo dragons
  A burning bush (D:12)
  A hydra zombie (D:14)
  2 giant fireflies (Lair:8)
  A spectral harpy (Crypt:4)
  2 demonic crawlers
  Sonja (D:10)
  An iron troll skeleton (Vaults:3)
  11 trolls
  A polar bear (Lair:8)
  A silent spectre (Crypt:2)
  A slime creature (shapeshifter) (D:21)
  5 blue devils
  5 fire vortices
  2 giant leeches (Lair:8)
  A spectral red wasp (Crypt:4)
  18 two-headed ogres
  31 slime creatures
  11 snapping turtles
  A stone giant simulacrum (Crypt:4)
  A jumping spider (D:23)
  17 deep elf magi
  2 brown oozes (D:23)
  3 redbacks
  6 shadows
  3 boulder beetles
  3 ettin skeletons
  A trapdoor spider (D:10)
  25 flying skulls
  A grizzly bear (Lair:5)
  72 ugly things
  2 basilisks
  6 tarantellas
  2 tarantellas (shapeshifter) (D:18)
  4 sharks
  A dragon skeleton (Crypt:5)
  16 vampires
  3 blink frogs (Lair:5)
  A trapdoor spider (shapeshifter) (Vaults:5)
  3 chaos spawn
  15 water elementals
  A spiny worm zombie (D:19)
  3 wraiths
  4 wyverns
  8 hungry ghosts
  31 merfolk
  2 molten gargoyles (Volcano)
  3 neqoxecs
  27 deep elf fighters
  A hippogriff (shapeshifter) (D:20)
  2 clay golems (Volcano)
  A water nymph skeleton (Crypt:3)
  12 hippogriffs
  22 yaks
  A glowing shapeshifter (Crypt:2)
  A steam dragon (D:13)
  5 rock worms
  3 vampire mosquitoes
  4 deep troll zombies
  Edmund (D:6)
  A plague shambler skeleton (D:24)
  Menkaure (D:5)
  3 wolves (Lair:6)
  12 manticores
  2 necrophages (Crypt:5)
  5 mottled dragons
  A soldier ant (D:16)
  4 deep troll skeletons
  11 freezing wraiths
  7 porcupines
  A black bear (D:6)
  44 nagas
  An ice beast (shapeshifter) (D:23)
  6 sky beasts
  A boring beetle (shapeshifter) (D:19)
  A giant goldfish (D:21)
  10 orc warriors
  A small abomination (Abyss:1)
  4 ice beasts
  A slave (D:5)
  2 rotting devils (D:25)
  A lost soul (D:26)
  71 ogres
  3 phantoms
  29 centaurs
  9 crocodiles
  2 boring beetles
  24 water moccasins
  6 big kobolds
  6 giant slugs
  2 brain worms
  2 komodo dragon zombies
  A spectral boulder beetle (Crypt:4)
  5 wargs
  Sigmund (D:5)
  15 giant frogs
  A yaktaur zombie (Crypt:5)
  2 cyclops zombies
  12 agate snails
  A spectral rock worm (Crypt:4)
  2 boulder beetle zombies
  A cyclops skeleton (D:10)
  An eye of draining (shapeshifter) (D:15)
  An eye of draining (D:8)
  2 jellyfish
  14 killer bees
  2 hippogriff skeletons
  3 troll skeletons
  25 wights
  A spectral gnome (Crypt:4)
  3 electric eels
  8 fire bats
  10 lava fish (Volcano)
  A quasit (Vaults:4)
  A boring beetle zombie (D:24)
  10 crimson imps
  A goliath beetle (D:11)
  9 hounds
  4 lava snakes (Volcano)
  An octopode zombie (Crypt:3)
  2 iron imps
  5 orc priests
  2 centaur skeletons
  2 giant frog skeletons
  6 jellies
  4 scorpions
  2 big fish
  A gnoll shaman (D:4)
  An iguana (shapeshifter) (Vaults:5)
  A warg zombie (Orc:4)
  19 orc wizards
  9 worker ants
  10 iguanas
  12 orange rats
  A warg skeleton (Vaults:4)
  A wolf simulacrum (Crypt:5)
  22 sheep
  A spectral killer bee (Crypt:4)
  A big kobold zombie (D:10)
  6 human zombies (D:24)
  8 boggarts
  A big kobold skeleton (D:9)
  A mottled dragon skeleton (D:13)
  A demigod skeleton (Crypt:1)
  2 mummies
  2 lemures
  29 adders
  4 gnolls (D:4)
  7 giant centipedes
  29 green rats
  4 shadow imps
  4 white imps
  A giant mite (D:9)
  21 worms
  6 ufetubi
  An adder skeleton (D:4)
  A scorpion zombie (D:10)
  3 giant eyeballs
  2 oozes (D:23)
  42 orcs
  A bat zombie (D:7)
  6 giant cockroaches
  18 goblins
  19 hobgoblins
  25 jackals
  38 kobolds
  9 quokkas
  4 training dummies (D:9)
  3 ball pythons
  27 bats
  4 giant geckos
  4 giant newts
  A goblin skeleton (D:4)
  A hobgoblin skeleton (D:6)
  An orc skeleton (D:10)
  10 orc zombies
  A quokka skeleton (Crypt:4)
  A quokka zombie (D:10)
  19 rats
  A rat skeleton (Crypt:2)
  A rat zombie (D:6)
  A spectral giant gecko (Crypt:4)
  4 ballistomycetes (D:10)
  A bush (Lair:2)
  2 crawling corpses (Elf:3)
  8 fungi
  19 plants
  4 tentacles
2212 creatures vanquished.

Vanquished Creatures (collateral kills)
  An orb of fire (Zot:1)
  2 ancient liches
  Saint Roka (Vaults:5)
  Boris (D:20)
  2 Killer Klowns
  Norris (Shoals:3)
  6 golden dragons
  The ghost of Garg the Shatterer, a great GrBe of Trog (D:23)
  A bone dragon (Zot:1)
  Frederick (D:21)
  11 tentacled monstrosities
  3 liches
  A deep elf blademaster (Elf:3)
  2 Orb Guardians (Zot:5)
  3 deep elf master archers (Elf:3)
  A quicksilver dragon (Vaults:5)
  2 krakens
  12 storm dragons
  7 shadow dragons
  3 tengu reavers
  2 draconian monks
  A draconian knight (Zot:4)
  A revenant (Crypt:4)
  6 fire giants
  Donald (Orc:3)
  A player illusion (Snake:3)
  5 deep elf sorcerers (Elf:3)
  2 draconian scorchers
  Aizul (Vaults:4)
  A frost giant (D:27)
  An orc warlord (Orc:4)
  6 vault wardens
  A draconian zealot (Zot:2)
  5 greater nagas (Snake:5)
  Jorgrun (Vaults:5)
  A draconian annihilator (D:27)
  15 stone giants
  2 grey draconians
  2 draconian shifters
  A green draconian (Zot:3)
  5 deep elf demonologists
  An eidolon (Crypt:2)
  6 deep elf annihilators
  A lorocyproca (D:18)
  2 purple draconians
  4 black draconians
  A white draconian (Zot:2)
  4 pale draconians
  A red draconian (Zot:4)
  2 yellow draconians
  A mottled draconian (Zot:2)
  2 death oozes (D:23)
  22 vault guards
  A merfolk impaler (Shoals:5)
  6 ettins
  8 dragons
  6 deep elf death magi
  7 great orbs of eyes
  A deep elf high priest (Elf:3)
  9 jiangshi
  4 ironheart preservers
  4 sirens
  17 yaktaur captains
  2 death cobs
  7 ice dragons
  4 deep troll earth magi
  6 ogre magi
  6 hydras
  2 ravenous feature mimics
  8 dancing weapons (Blade)
  An anaconda (shapeshifter) (Vaults:2)
  3 anacondas
  A spectral frost giant (Crypt:4)
  2 deep troll shamans
  3 vampire magi
  A death yak (Lair:8)
  2 plague shamblers (Crypt:1)
  A deep dwarf death knight (Crypt:1)
  13 centaur warriors
  An orc high priest (Orc:4)
  6 very ugly things
  A sun demon (Elf:3)
  A soul eater (Elf:3)
  2 hell hogs (D:16)
  An elf (shapeshifter) (D:14)
  3 iron golems (Crypt:5)
  An iron troll (D:22)
  A catoblepas (Shoals:3)
  A hell knight (Vaults:4)
  17 skeletal warriors
  7 sea snakes
  A deep troll (shapeshifter) (Vaults:5)
  A storm dragon skeleton (Vaults:4)
  8 deep elf knights
  5 naga warriors
  An ice devil (Elf:3)
  A death drake (shapeshifter) (D:26)
  A spectral anaconda (Crypt:4)
  An unseen horror (D:20)
  A giant amoeba (D:23)
  2 flayed ghosts
  6 flaming corpses
  11 deep trolls
  8 hill giants
  An oklob plant (Shoals:4)
  2 ironbrand convokers
  A lindwurm (Lair:8)
  9 deep elf conjurers
  11 harpies
  4 spectral elves (Elf:3)
  3 griffons
  A harpy (shapeshifter) (Vaults:4)
  A shining eye (shapeshifter) (Vaults:5)
  3 orc sorcerers
  2 shadow dragon skeletons
  8 phantasmal warriors
  2 necromancers (D:24)
  A sphinx skeleton (Vaults:2)
  A frost giant zombie (Vaults:2)
  4 stone giant zombies
  9 orc knights
  A fire giant zombie (D:27)
  2 guardian serpents (Snake:5)
  6 moths of wrath
  3 elephants (Lair:8)
  An iron dragon skeleton (Crypt:2)
  5 spiny worms
  2 frost giant skeletons
  8 cyclopes
  5 stone giant skeletons
  Maurice (Orc:2)
  A dire elephant zombie (Crypt:5)
  8 black mambas
  2 fire giant skeletons
  9 deep elf summoners
  Erolcha (Orc:4)
  4 vault sentinels
  2 smoke demons
  A spectral redback (Crypt:4)
  A spiny frog (Lair:5)
  38 yaktaurs
  4 deep elf priests
  3 blue devils
  An iron troll zombie (D:18)
  4 mermaids
  4 naga magi
  A hellwing (Elf:1)
  A death drake zombie (Crypt:4)
  A hell beast (Elf:3)
  3 demonic crawlers
  A burning bush (D:12)
  A giant firefly (shapeshifter) (Elf:3)
  2 giant fireflies (Lair:8)
  3 iron devils
  A queen bee (shapeshifter) (D:22)
  A baby alligator (shapeshifter) (D:19)
  5 red devils
  3 iron troll skeletons
  A siren zombie (Crypt:2)
  2 komodo dragons
  A jumping spider (D:23)
  3 wandering mushrooms (D:14)
  A giant leech (Lair:8)
  A boulder beetle (shapeshifter) (D:26)
  21 slime creatures
  3 trolls
  2 guardian serpent zombies
  A trapdoor spider zombie (Crypt:4)
  A boulder beetle (D:26)
  A brown ooze (D:23)
  A griffon zombie (D:13)
  A catoblepas skeleton (Crypt:3)
  2 ettin zombies
  A stone giant simulacrum (Vaults:1)
  A trapdoor spider (D:15)
  14 two-headed ogres
  A blink frog (Lair:5)
  An elf skeleton (Crypt:3)
  5 redbacks
  An ugly thing zombie (Vaults:4)
  6 snapping turtles
  A dragon skeleton (Crypt:5)
  8 flying skulls
  58 ugly things
  An ettin skeleton (Vaults:4)
  5 sharks
  12 deep elf magi
  2 vampires
  7 wraiths
  2 hill giant zombies
  9 yaks
  An octopode (shapeshifter) (Vaults:4)
  7 water elementals
  A chaos spawn (Elf:1)
  A vampire mosquito (D:17)
  A ynoxinul (Elf:3)
  A spriggan zombie (Crypt:4)
  3 electric eels
  A wyvern (Lair:5)
  A shadow (Crypt:1)
  2 neqoxecs
  An elephant slug (Lair:8)
  18 merfolk
  3 hill giant skeletons
  3 hippogriffs
  A faun zombie (Crypt:2)
  6 deep troll zombies
  7 rock worms
  12 deep elf fighters
  A hungry ghost (Crypt:5)
  A kobold demonologist (D:18)
  An iron troll simulacrum (Vaults:1)
  2 wolves (Lair:6)
  2 manticores
  A mottled dragon (Vaults:1)
  4 freezing wraiths
  A naga (shapeshifter) (Vaults:5)
  29 ogres
  15 orc warriors
  2 ice beasts
  27 nagas
  A boring beetle (Lair:8)
  26 centaurs
  4 big kobolds
  2 crocodiles
  An elephant skeleton (Lair:8)
  11 wargs
  A fire drake zombie (Lair:8)
  2 rotting devils
  A komodo dragon zombie (D:15)
  A yaktaur zombie (D:17)
  A hog skeleton (Crypt:3)
  5 giant slugs
  2 water moccasins
  3 brain worms
  Blork the orc (Orc:4)
  2 giant frogs
  4 agate snails
  2 giant slug zombies
  A manticore zombie (D:13)
  2 yaktaur skeletons (Crypt:5)
  A deep troll simulacrum (Vaults:2)
  A spectral rock worm (Crypt:2)
  A cyclops skeleton (D:14)
  An eye of draining (D:13)
  6 wights
  A yak zombie (Crypt:5)
  4 killer bees
  A fire bat (D:12)
  3 two-headed ogre zombies
  An iguana (D:13)
  A big fish (D:21)
  A hound (Lair:7)
  8 orc priests
  A warg zombie (Crypt:3)
  6 orc wizards
  A scorpion (D:14)
  4 worker ants (D:14)
  2 spectral orcs (Orc:2)
  3 orange rats
  A sheep (Lair:5)
  A dwarf zombie (Crypt:1)
  An ogre zombie (D:20)
  6 boggarts (Vaults:2)
  A mottled dragon skeleton (D:17)
  A gnoll (D:4)
  A lemure (Crypt:5)
  2 ufetubi
  2 worms (Lair:8)
  5 human zombies (D:24)
  A scorpion zombie (Crypt:1)
  A giant gecko (Lair:4)
  2 oozes (D:23)
  35 orcs
  9 adders
  4 goblins
  A hobgoblin (Orc:3)
  2 jackals (Lair:6)
  2 bats
  A green rat skeleton (Crypt:4)
  7 kobolds
  9 orc zombies
  6 fungi
  11 plants
1152 creatures vanquished.

Vanquished Creatures (others)
  A tengu reaver (D:27)
  10 orc warlords
  A deep elf demonologist (Elf:3)
  3 orc high priests
  An ogre mage (Vaults:3)
  2 sun demons (Vaults:5)
  An anaconda zombie (Snake:5)
  4 ice devils
  A deep elf conjurer (Elf:1)
  29 orc knights
  6 orc sorcerers
  6 sixfirhies
  A stone giant skeleton (D:24)
  A guardian serpent (Snake:5)
  4 orange demons
  3 smoke demons
  2 sea snake zombies
  4 hellwings
  A hydra zombie (D:16)
  4 red devils
  An iron devil (Snake:1)
  A sea snake skeleton (Shoals:4)
  2 harpy zombies (Shoals:3)
  2 two-headed ogres
  7 blue devils
  A deep troll zombie (Vaults:3)
  A guardian serpent zombie (Snake:5)
  2 ynoxinuls
  5 black mamba zombies
  5 chaos spawn
  A flying skull (D:24)
  2 deep elf fighters (Elf:2)
  A deep elf mage (Elf:2)
  A spiny worm zombie (Lair:8)
  2 neqoxecs
  44 orc warriors
  A spiny frog zombie (Lair:6)
  2 snapping turtle zombies (Shoals:5)
  3 merfolk zombies
  2 ugly thing zombies
  An ogre (Vaults:4)
  5 human zombies
  14 lost souls
  4 rotting devils
  3 yaktaur zombies
  2 yaktaur skeletons
  A manticore zombie (Shoals:5)
  3 yak zombies
  2 hippogriff zombies (Shoals:5)
  A troll zombie (D:16)
  A cyclops zombie (D:14)
  2 centaur zombies
  A giant frog zombie (D:14)
  An iron imp (D:23)
  30 orc priests
  A water moccasin skeleton (Snake:5)
  2 two-headed ogre zombies (Vaults:4)
  2 warg zombies
  17 orc wizards
  A quasit (Snake:5)
  A water moccasin zombie (Lair:6)
  3 killer bee zombies
  An orange rat (Vaults:3)
  12 ogre zombies
  A sky beast zombie (D:13)
  4 big kobold zombies
  9 naga zombies
  A boggart (D:20)
  A worker ant zombie (D:14)
  A naga skeleton (Snake:5)
  2 worm zombies (Lair:8)
  34 ufetubi
  An adder skeleton (Lair:6)
  A sheep zombie (D:14)
  A scorpion zombie (D:14)
  104 orcs
  A bat zombie (Lair:6)
  3 adder zombies
  A giant spore (D:10)
  A goblin skeleton (Orc:4)
  A hobgoblin skeleton (Orc:1)
  A jackal zombie (Lair:6)
  A kobold skeleton (D:13)
  7 kobold zombies
  An orc skeleton (Vaults:4)
  24 orc zombies
  2 plants
  9 tentacles
  131 tentacle segments
625 creatures vanquished.

Grand Total: 3989 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Slim Shady, the Hill Orc Fighter, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 19/19 MP: 0/0
    84 | D:1      | Reached XP level 2. HP: 24/26 MP: 1/1
   301 | D:1      | Reached skill level 4 in Fighting
   419 | D:1      | Reached XP level 3. HP: 33/33 MP: 2/2
  1211 | D:2      | Reached XP level 4. HP: 40/40 MP: 3/3
  1366 | D:2      | Found a blossoming altar of Fedhas.
  2589 | D:4      | Reached XP level 5. HP: 41/46 MP: 4/4
  2856 | D:5      | Entered Level 5 of the Dungeon
  2999 | D:4      | Noticed a phantom
  3100 | D:4      | Reached skill level 5 in Axes
  3301 | D:4      | Reached skill level 5 in Fighting
  3301 | D:4      | Reached XP level 6. HP: 53/53 MP: 5/5
  3431 | D:4      | Learned a level 2 spell: Blink
  3802 | D:4      | Noticed an ogre
  3865 | D:4      | Killed an ogre
  4234 | D:4      | Reached skill level 6 in Axes
  4280 | D:4      | Killed a phantom
  4280 | D:4      | Reached skill level 5 in Shields
  4280 | D:4      | Reached XP level 7. HP: 42/60 MP: 6/6
  4465 | D:5      | Noticed a centaur
  4468 | D:5      | Noticed Sigmund
  4476 | D:5      | Killed a centaur
  4523 | D:5      | Killed Sigmund
  4535 | D:5      | Got an ichor-stained ring mail
  4549 | D:5      | Identified the +4 ring mail of Fashionability {Str+1 Int+2 Acc-1} (You found it on level 5 of the Dungeon)
  4624 | D:5      | Reached skill level 5 in Armour
  4660 | D:5      | Got an iridescent war axe
  4805 | D:5      | Noticed Kung Fu Orc Jesus' ghost (experienced HOMo)
  4805 | D:5      | Identified the war axe of Disembowelment {venom, rC+ Dex-3 SInv} (You took it off an orc wizard on level 5 of the Dungeon)
  4840 | D:5      | Killed Kung Fu Orc Jesus' ghost
  4840 | D:5      | Reached skill level 7 in Axes
  4840 | D:5      | Reached skill level 1 in Dodging
  4840 | D:5      | Reached XP level 8. HP: 46/69 MP: 7/7
  5022 | D:5      | Noticed a sky beast
  5037 | D:5      | Killed a sky beast
  5037 | D:5      | Reached skill level 8 in Axes
  5148 | D:5      | Noticed a slave
  5149 | D:5      | Noticed a slave
  5150 | D:5      | Noticed Pikel
  5152 | D:5      | Noticed a slave
  5152 | D:5      | Noticed a slave
  5154 | D:5      | Killed a slave
  5167 | D:5      | Killed Pikel
  5167 | D:5      | Reached skill level 9 in Axes
  5358 | D:5      | Noticed a sky beast
  5366 | D:5      | Killed a sky beast
  5366 | D:5      | Reached XP level 9. HP: 75/75 MP: 8/8
  5462 | D:5      | Found a bloodstained altar of Trog.
  5463 | D:5      | Noticed Menkaure
  5470 | D:5      | Killed Menkaure
  6164 | D:6      | Found a radiant altar of Vehumet.
  6343 | D:6      | Noticed Edmund
  6351 | D:6      | Killed Edmund
  6351 | D:6      | Reached skill level 10 in Axes
  6597 | D:7      | Identified a scroll of acquirement
  6611 | D:7      | Found Yliurod's Weapon Emporium.
  6617 | D:7      | Learned a level 2 spell: Blink
  6708 | D:7      | Found an ancient bone altar of Kikubaaqudgha.
  6745 | D:7      | Found Anwacist's General Store.
  6911 | D:7      | Found a staircase to the Ecumenical Temple.
  7282 | D:7      | Found a snail-covered altar of Cheibriados.
  7384 | Temple   | Entered the Ecumenical Temple
  7546 | D:8      | Reached skill level 11 in Axes
  7626 | D:8      | Paralysed by a potion of paralysis for 2 turns
  7929 | D:8      | Reached XP level 10. HP: 77/85 MP: 9/9
  8289 | D:9      | Found an iron altar of Okawaru.
  8388 | D:9      | Noticed a hill giant
  8396 | D:9      | Killed a hill giant
  8726 | D:9      | Got a sparkling copper ring
  8727 | D:9      | Identified the ring "Cimirr" {Regen +Blink rPois} (You found it on level 9 of the Dungeon)
  8837 | D:9      | Noticed a hill giant
  8845 | D:9      | Killed a hill giant
  8845 | D:9      | Reached skill level 12 in Axes
  8957 | D:9      | Found Yvessocial's Magic Scroll Boutique.
  9044 | D:9      | Became a worshipper of Beogh the Brigand
  9067 | D:9      | Found a staircase to the Orcish Mines.
  9593 | D:10     | Entered Level 10 of the Dungeon
  9712 | D:10     | Noticed Josephine
  9722 | D:10     | Acquired Beogh's first power
  9746 | D:10     | Killed Josephine
  9746 | D:10     | Reached skill level 1 in Evocations
  9835 | D:10     | Reached skill level 13 in Axes
  9835 | D:10     | Reached XP level 11. HP: 92/94 MP: 13/13
  9927 | D:10     | Noticed Sonja
  9929 | D:10     | Killed Sonja
 10023 | D:10     | Learned a level 1 spell: Apportation
 10073 | D:10     | Found a staircase to the Lair.
 10108 | D:10     | Noticed a fire crab
 10118 | D:10     | Acquired Beogh's second power
 10121 | D:10     | Killed a fire crab
 10471 | D:10     | Noticed Psyche
 10478 | D:10     | Killed Psyche
 10535 | Lair:1   | Entered Level 1 of the Lair of Beasts
 10655 | Lair:1   | Reached skill level 10 in Fighting
 11019 | Lair:1   | Noticed an eight-headed hydra
 11025 | Lair:1   | Killed a ten-headed hydra
 11107 | Lair:1   | Noticed a five-headed hydra
 11118 | Lair:1   | Killed a six-headed hydra
 11140 | Lair:1   | Reached skill level 14 in Axes
 11145 | Lair:1   | Acquired Beogh's third power
 12396 | Lair:2   | Reached XP level 12. HP: 104/104 MP: 19/19
 12694 | Lair:3   | Found a staircase to the Snake Pit.
 12806 | Lair:3   | Acquired Beogh's fourth power
 12847 | Lair:3   | Noticed a six-headed hydra
 12854 | Lair:3   | Killed a six-headed hydra
 12854 | Lair:3   | Reached skill level 5 in Evocations
 13448 | Lair:4   | Noticed Erica
 13461 | Lair:4   | Killed Erica
 13461 | Lair:4   | Reached skill level 10 in Shields
 13512 | Lair:4   | Noticed Harold
 13519 | Lair:4   | Killed Harold
 13519 | Lair:4   | Reached skill level 15 in Axes
 13607 | Lair:4   | Noticed a four-headed hydra
 13619 | Lair:4   | Killed a nine-headed hydra
 13818 | Lair:4   | Found a dark tunnel.
 13831 | Volcano  | Entered a volcano
 14041 | Volcano  | Reached skill level 10 in Armour
 14090 | Volcano  | Found a bloodstained altar of Trog.
 14738 | Lair:5   | Found a burning altar of Makhleb.
 14942 | Lair:5   | Reached XP level 13. HP: 113/113 MP: 22/22
 15051 | Lair:5   | Gained Ortolf as an ally
 15543 | Lair:6   | Reached skill level 16 in Axes
 15568 | Lair:6   | Got a polished scale mail
 15582 | Lair:6   | Identified the cursed -1 scale mail "Frasaala" {Str+1} (You found it on level 6 of the Lair of Beasts)
 15661 | Lair:6   | Found a staircase to the Slime Pits.
 15669 | Lair:6   | Acquired Beogh's fifth power
 16297 | Lair:6   | Found a staircase to the Shoals.
 16981 | Lair:7   | Got a distressingly furry robe
 16991 | Lair:7   | Identified the +2 robe of Repulsion {rC+ Dam+4} (You found it on level 7 of the Lair of Beasts)
 17150 | Lair:8   | Entered Level 8 of the Lair of Beasts
 17779 | Lair:8   | Reached skill level 17 in Axes
 18312 | Lair:8   | Reached XP level 14. HP: 100/123 MP: 25/25
 19394 | Orc:1    | Entered Level 1 of the Orcish Mines
 19418 | Orc:1    | Gained Agrik as an ally
 19733 | Orc:2    | Noticed Maurice
 19740 | Orc:2    | Killed Maurice
 19831 | Orc:3    | Noticed Donald
 19842 | Orc:3    | Killed Donald
 19974 | Orc:4    | Entered Level 4 of the Orcish Mines
 19986 | Orc:4    | Found a staircase to the Elven Halls.
 19988 | Orc:4    | Gained Berold as an ally
 19989 | Orc:4    | Gained Zorug as an ally
 19994 | Orc:4    | Your ally Berold died
 20012 | Orc:4    | Killed Erolcha
 20090 | Orc:4    | Noticed an orc warlord
 20091 | Orc:4    | Found a roughly hewn altar of Beogh.
 20098 | Orc:4    | Gained Bogbarth as an ally
 20106 | Orc:4    | Killed an orc warlord
 20107 | Orc:4    | Gained Orbeogh as an ally
 20109 | Orc:4    | Noticed Blork the orc
 20112 | Orc:4    | Killed Blork the orc
 20114 | Orc:4    | Gained Boghold as an ally
 20114 | Orc:4    | Your ally Orbeogh died
 20140 | Orc:4    | Found Huuhas' Antique Armour Emporium.
 20151 | Orc:4    | Found Sazo's Antique Weapon Emporium.
 20196 | Orc:4    | Bought an ancient helmet for 165 gold pieces
 20200 | Orc:4    | Identified the +2 helmet of the Four Suns {+Rage rC+ Int+2 Dam+3} (You bought it in a shop on level 4 of the Orcish Mines)
 20238 | Orc:4    | Found Plog's Book Emporium.
 20481 | Orc:4    | Noticed an orc warlord
 20482 | Orc:4    | Gained Bogmar as an ally
 20484 | Orc:4    | Reached skill level 18 in Axes
 20495 | Orc:4    | an orc warlord (ally) was killed
 20695 | Orc:4    | Found Samu's General Store.
 20894 | Orc:3    | Gained Hawl as an ally
 20903 | Orc:3    | Noticed an orc warlord
 20985 | Orc:3    | Gained Alork as an ally
 21217 | Orc:2    | Noticed Nergalle
 21224 | Orc:2    | Killed Nergalle
 21854 | Snake:1  | Entered Level 1 of the Snake Pit
 22040 | Snake:1  | Noticed Roxanne
 22056 | Snake:1  | Killed Roxanne
 22220 | Snake:1  | Noticed Rupert
 22220 | Snake:1  | Paralysed by Rupert for 7 turns
 22241 | Snake:1  | Killed Rupert
 22242 | Snake:1  | Gained Borgoth as an ally
 23174 | Snake:2  | Noticed Lamia
 23189 | Snake:2  | Killed Lamia
 23275 | Snake:2  | Noticed Nessos
 23282 | Snake:2  | Killed Nessos
 23697 | Snake:3  | Reached XP level 15. HP: 132/132 MP: 27/27
 23762 | Snake:3  | Noticed Mara
 23763 | Snake:3  | Noticed Mara
 23763 | Snake:3  | Noticed Mara
 23765 | Snake:3  | Noticed Slim Shady's illusion
 23780 | Snake:3  | Your ally Ortolf died
 23783 | Snake:3  | Borgoth the orc warlord (ally) was killed
 23783 | Snake:3  | Your ally Borgoth died
 23790 | Snake:3  | Killed Slim Shady's illusion
 23792 | Snake:3  | Killed Mara
 24088 | Snake:3  | Reached skill level 19 in Axes
 24113 | Snake:3  | Noticed Wiglaf
 24128 | Snake:3  | Your ally Zorug died
 24131 | Snake:3  | Killed Wiglaf
 24364 | Snake:3  | Reached skill level 10 in Evocations
 24578 | Snake:4  | Gained Norbak as an ally
 24623 | Snake:4  | Your ally Agrik died
 25383 | Snake:5  | Entered Level 5 of the Snake Pit
 25792 | Snake:5  | Found a burning altar of Makhleb.
 25805 | Snake:5  | Gained Morun as an ally
 26117 | Snake:5  | Your ally Alork died
 26306 | Snake:5  | Your ally Bogbarth died
 26309 | Snake:5  | Your ally Morun died
 26808 | Snake:5  | Reached skill level 20 in Axes
 26822 | Snake:5  | Reached XP level 16. HP: 141/141 MP: 29/29
 26946 | Snake:5  | Got a serpentine rune of Zot
 26973 | Snake:5  | Your ally Boghold died
 27620 | Shoals:1 | Entered Level 1 of the Shoals
 28165 | Shoals:2 | Your ally Hawl died
 28240 | Shoals:2 | Gained Borgk as an ally
 28305 | Shoals:2 | Gained Argrim as an ally
 28335 | Shoals:2 | Gained Arkwar as an ally
 29359 | Shoals:3 | Gained Olfrun as an ally
 29385 | Shoals:3 | Noticed Polyphemus
 29393 | Shoals:3 | Killed Polyphemus
 29435 | Shoals:3 | Noticed Louise
 29437 | Shoals:3 | Noticed Norris
 29445 | Shoals:3 | Noticed a kraken
 29452 | Shoals:3 | Killed Louise
 29455 | Shoals:3 | Killed a kraken
 29483 | Shoals:3 | Your ally Olfrun died
 29486 | Shoals:3 | Paralysed by Norris for 7 turns
 29517 | Shoals:3 | Paralysed by Norris for 5 turns
 29526 | Shoals:3 | Killed Norris
 30070 | Shoals:4 | Gained Orkrul as an ally
 30442 | Shoals:4 | Reached skill level 21 in Axes
 30491 | Shoals:4 | Reached skill level 15 in Fighting
 30496 | Shoals:4 | Gained Bogwald as an ally
 30496 | Shoals:4 | Gained Garbold as an ally
 30532 | Shoals:4 | Gained Wargath as an ally
 30633 | Shoals:5 | Entered Level 5 of the Shoals
 30633 | Shoals:5 | Noticed Mennas
 30641 | Shoals:5 | Your ally Bogmar died
 30643 | Shoals:5 | Killed Mennas
 30652 | Shoals:5 | Gained Boldo as an ally
 30663 | Shoals:5 | Your ally Boldo died
 30720 | Shoals:5 | Gained Borgoth as an ally
 30802 | Shoals:5 | Gained Gorg as an ally
 30890 | Shoals:5 | Gained Morun as an ally
 31019 | Shoals:5 | Reached XP level 17. HP: 149/151 MP: 31/31
 31060 | Shoals:5 | Identified the Compendium of Enchantment
 31072 | Shoals:5 | Noticed Ilsuiw
 31120 | Shoals:5 | Killed Ilsuiw
 31285 | Shoals:5 | Noticed a kraken
 31292 | Shoals:5 | Your ally Orkrul died
 31307 | Shoals:5 | Your ally Morun died
 31322 | Shoals:5 | Killed a kraken
 31329 | Shoals:5 | Got a barnacled rune of Zot
 31469 | Shoals:5 | Your ally Garbold died
 31473 | Shoals:5 | Your ally Borgk died
 31543 | Shoals:5 | Got a slimy trident
 31544 | Shoals:5 | Identified the +3,+6 trident of Psorphon {pain, *Rage rElec} (You found it on level 5 of the Shoals)
 32788 | D:12     | Gained Bogmar as an ally
 33201 | D:12     | Gained Orbeogh as an ally
 33308 | D:12     | Your ally Orbeogh died
 33320 | D:12     | Your ally Borgoth died
 33512 | D:13     | Gained Alork as an ally
 33675 | D:13     | Paralysed by a giant eyeball for 2 turns
 33871 | D:13     | Reached skill level 22 in Axes
 34061 | D:14     | Entered Level 14 of the Dungeon
 34296 | D:14     | Gained Borgun as an ally
 34353 | D:14     | Noticed Urug
 34359 | D:14     | Killed Urug
 34727 | D:14     | Noticed Nikola
 34739 | D:14     | Killed Nikola
 34893 | D:15     | Entered Level 15 of the Dungeon
 35447 | D:15     | Reached XP level 18. HP: 158/161 MP: 32/32
 36412 | D:16     | Gained Boghold as an ally
 36466 | D:16     | Noticed Agnes
 36475 | D:16     | Killed Agnes
 36762 | D:17     | Found Ekolomuvi's Armour Emporium.
 36871 | D:17     | Your ally Gorg died
 36874 | D:17     | Gained Bogwald as an ally
 36879 | D:17     | Your ally Borgun died
 37273 | D:18     | Gained Bogwald as an ally
 37510 | D:18     | Gained Ugbert as an ally
 37644 | D:18     | Your ally Wargath died
 38112 | D:19     | Found a staircase to the Vaults.
 38171 | D:19     | Your ally Bogwald died
 38223 | D:19     | Gained Arkwar as an ally
 38293 | D:19     | Reached skill level 15 in Shields
 39004 | D:19     | Found Grunap's Antique Armour Shoppe.
 39015 | D:19     | Bought a pitted cloak for 210 gold pieces
 39015 | D:19     | Bought an amethyst-encrusted ice dragon armour for 2800 gold pieces
 39045 | D:19     | Identified the +10 ice dragon armour of Mirth {rF- rC++ Acc+5 Dam-4} (You bought it in a shop on level 19 of the Dungeon)
 39071 | D:19     | Identified the +0 cloak of Erroskun {+Rage rN+} (You bought it in a shop on level 19 of the Dungeon)
 39128 | D:20     | Entered Level 20 of the Dungeon
 39200 | Vaults:1 | Entered Level 1 of the Vaults
 39307 | Vaults:1 | Paralysed by a great orb of eyes for 5 turns
 39630 | Vaults:1 | Reached skill level 15 in Armour
 39632 | Vaults:1 | Gained Oreg as an ally
 39788 | Vaults:1 | Reached skill level 23 in Axes
 39986 | Vaults:1 | Found Ciupt's Armour Shoppe.
 40597 | Vaults:2 | Reached XP level 19. HP: 170/170 MP: 33/33
 40842 | Vaults:2 | Your ally Oreg died
 41029 | Vaults:2 | Gained Garbold as an ally
 41033 | Vaults:2 | Noticed Jory
 41040 | Vaults:2 | Killed Jory
 41117 | Vaults:2 | Reached skill level 5 in Dodging
 41722 | Vaults:3 | Found Wanug Barir's Book Boutique.
 41734 | Vaults:3 | Gained Oruk as an ally
 41922 | Vaults:3 | Gained Hawl as an ally
 42203 | Vaults:3 | Found a basalt altar of Yredelemnul.
 42203 | Vaults:3 | Found a staircase to the Crypt.
 42204 | Vaults:3 | Found an ancient bone altar of Kikubaaqudgha.
 43358 | Vaults:4 | Noticed Margery
 43374 | Vaults:4 | Killed Margery
 43575 | Vaults:4 | Reached XP level 20. HP: 163/181 MP: 34/34
 43584 | Vaults:4 | Reached skill level 24 in Axes
 43663 | Vaults:4 | Found a staircase to the Hall of Blades.
 43909 | Vaults:4 | Your ally Boghold died
 43924 | Vaults:4 | Gained Orkrul as an ally
 44160 | Vaults:4 | Paralysed by a great orb of eyes for 5 turns
 44164 | Vaults:4 | Found a glowing golden altar of the Shining One.
 44166 | Vaults:4 | Paralysed by a great orb of eyes for 4 turns
 44588 | Vaults:4 | Your ally Garbold died
 44672 | Vaults:4 | Your ally Orkrul died
 44799 | Vaults:4 | Noticed Aizul
 44804 | Vaults:4 | Killed Aizul
 45212 | Vaults:5 | Entered Level 5 of the Vaults
 45212 | Vaults:5 | Noticed Saint Roka
 45224 | Vaults:5 | Your ally Bogmar died
 45232 | Vaults:5 | Killed Saint Roka
 45234 | Vaults:5 | Your ally Arkwar died
 45250 | Vaults:5 | Your ally Ugbert died
 45625 | Vaults:5 | Gained Hilgar as an ally
 45690 | Vaults:5 | Reached XP level 21. HP: 138/191 MP: 36/36
 45804 | Vaults:5 | Reached skill level 15 in Evocations
 45814 | Vaults:5 | Got a warped lead amulet
 45817 | Vaults:5 | Identified the amulet "Batoid" {Cons -Cast +Inv} (You found it on level 5 of the Vaults)
 46030 | Vaults:5 | Reached skill level 25 in Axes
 46040 | Vaults:5 | Identified the Catalogue of Damage Dealing and Envenoming (You found it on level 5 of the Vaults)
 46263 | Vaults:5 | Noticed Jorgrun
 46272 | Vaults:5 | Killed Jorgrun
 46459 | Vaults:5 | Noticed an ancient lich
 46473 | Vaults:5 | Killed an ancient lich
 46512 | Vaults:5 | Gained Bolgrim as an ally
 46699 | Vaults:5 | Noticed a bone dragon
 46719 | Vaults:5 | Killed a bone dragon
 46747 | Vaults:5 | Got a silver rune of Zot
 46757 | Vaults:5 | Got an ancient buckler
 46761 | Vaults:5 | Identified the +2 buckler "Siahu" {Int+3} (You found it on level 5 of the Vaults)
 46776 | Vaults:5 | Got a faintly glowing copper ring
 46777 | Vaults:5 | Identified the ring of Vyniuv {Str-3 Int+5 SInv} (You found it on level 5 of the Vaults)
 48186 | Elf:1    | Entered Level 1 of the Elven Halls
 49562 | Elf:2    | Gained Arkwar as an ally
 49940 | Elf:3    | Entered Level 3 of the Elven Halls
 50205 | Elf:3    | Found Jononkio's Jewellery Emporium.
 50376 | Elf:3    | Your ally Norbak died
 50390 | Elf:3    | Reached XP level 22. HP: 53/202 MP: 36/36
 50397 | Elf:3    | Your ally Oruk died
 50400 | Elf:3    | Your ally Argrim died
 50407 | Elf:3    | Your ally Bogwald died
 50413 | Elf:3    | Your ally Bolgrim died
 50417 | Elf:3    | Your ally Arkwar died
 50459 | Elf:3    | Your ally Arkwar died
 50737 | Elf:3    | Cast into the Abyss (deep elf sorcerer)
 50737 | Abyss:1  | Found a corrupted altar of Lugonu.
 50890 | Abyss:1  | Gained mutation: You occasionally shout uncontrollably. [a neqoxec]
 50891 | Abyss:1  | Gained mutation: You are frail (-10% HP). [a neqoxec]
 50904 | Abyss:1  | Lost mutation: You are frail (-10% HP). [potion of cure mutation]
 50904 | Abyss:1  | Lost mutation: You occasionally shout uncontrollably. [potion of cure mutation]
 50906 | Elf:3    | Escaped the Abyss
 50925 | Elf:3    | Reached skill level 26 in Axes
 51034 | Elf:3    | Cast into the Abyss (deep elf sorcerer)
 51047 | Elf:3    | Escaped the Abyss
 51052 | Elf:3    | Your ally Hilgar died
 51269 | Elf:3    | Got an amber-encrusted plate armour
 51292 | Elf:3    | Identified the +0 plate armour of Hauso {+Fly rPois SInv} (You found it on level 3 of the Elven Halls)
 51713 | Elf:3    | Cast into the Abyss (deep elf sorcerer)
 51770 | Elf:3    | Escaped the Abyss
 52389 | Orc:2    | Gained Orkrul as an ally
 53235 | D:20     | Your ally Orkrul died
 53244 | D:20     | Gained Warrok as an ally
 53247 | D:20     | Gained Okrist as an ally
 53247 | D:20     | Your ally Okrist died
 53248 | D:20     | Your ally Warrok died
 53249 | D:20     | Gained Wargath as an ally
 53257 | D:20     | Noticed Boris
 53275 | D:20     | Killed Boris
 53989 | D:21     | Noticed Frederick
 54004 | D:21     | Killed Frederick
 54054 | D:21     | Found a gateway to Hell.
 54273 | D:21     | Found Bubifit's Elemental Accessories.
 54502 | D:21     | You fall through a shaft!
 55170 | D:22     | Gained Wulfoc as an ally
 55176 | D:22     | Gained Oreg as an ally
 55339 | D:22     | Gained Margrim as an ally
 55597 | D:23     | Noticed Garg's ghost (great GrBe)
 55805 | D:23     | Found a viscous altar of Jiyva.
 56099 | D:23     | Your ally Margrim died
 56106 | D:23     | Your ally Wargath died
 56112 | D:23     | Your ally Bogwald died
 56117 | D:23     | Your ally Hawl died
 56121 | D:23     | Killed Garg's ghost
 56124 | D:23     | Your ally Oreg died
 56141 | D:23     | Gained Thorok as an ally
 56482 | D:23     | Reached XP level 23. HP: 212/212 MP: 37/37
 56736 | D:24     | Found Xialoebri's Gadget Shoppe.
 56741 | D:24     | Your ally Thorok died
 56804 | D:24     | Xialoebri's Gadget Shoppe was a mimic.
 56894 | D:24     | Found Syxox's Book Shop.
 56934 | D:24     | Found Mustonnu's Weapon Boutique.
 57006 | D:24     | Gained Gorbash as an ally
 57057 | D:24     | Found a one-way gate leading to the halls of Pandemonium.
 57064 | D:24     | Found a basalt altar of Yredelemnul.
 57077 | D:24     | Paralysed by a vampire knight for 6 turns
 57231 | D:24     | Gained Morguth as an ally
 57337 | D:24     | Gained Ogrik as an ally
 57350 | D:24     | Found Trel's Book Boutique.
 57663 | D:24     | Identified Khufu's Tome of Black Secrets
 57956 | D:25     | Entered Level 25 of the Dungeon
 57987 | D:25     | Reached skill level 27 in Axes
 58197 | D:25     | Gained Orbeogh as an ally
 58207 | D:25     | Your ally Morguth died
 58259 | D:25     | Found a one-way gate to the infinite horrors of the Abyss.
 58264 | D:25     | Gained Norbak as an ally
 58570 | D:25     | Got a slimy ring mail
 58571 | D:25     | Identified the cursed -3 ring mail of the Vestibule of Hell {+Blink +Inv rElec rC+ rN+ Int+3} (You found it on level 25 of the Dungeon)
 58600 | D:25     | Gained Ogrik as an ally
 58606 | D:25     | Your ally Ogrik died
 58609 | D:25     | Your ally Ogrik died
 58657 | D:25     | Gained mutation: You have a somewhat thin skeletal structure (Dex +2, Stlth). [potion of mutation]
 58657 | D:25     | Gained mutation: You are robust (+10% HP). [potion of mutation]
 59036 | D:26     | Gained Koronagh as an ally
 59115 | D:26     | Your ally Koronagh died
 59130 | D:26     | Gained Hilgar as an ally
 59156 | D:26     | Gained Orkwin as an ally
 59303 | D:26     | Your ally Orbeogh died
 60285 | D:27     | Entered Level 27 of the Dungeon
 60581 | D:27     | Reached skill level 10 in Dodging
 60775 | D:27     | Reached XP level 24. HP: 232/245 MP: 38/38
 60786 | D:27     | Got a turquoise-encrusted leather armour
 60787 | D:27     | Identified the +1 leather armour of Blo Begh {Dex-4 Int-4 Curse} (You found it on level 27 of the Dungeon)
 62316 | Zot:1    | Entered Level 1 of the Realm of Zot
 62322 | Zot:1    | Noticed an orb of fire
 62338 | Zot:1    | Lost mutation: You are robust (+10% HP). [an orb of fire]
 62340 | Zot:1    | Your ally Norbak died
 62533 | Zot:1    | Noticed an orb of fire
 62533 | Zot:1    | Gained mutation: You are weak. (Str -2) [an orb of fire]
 62542 | Zot:1    | Your ally Orkwin died
 62545 | Zot:1    | Killed an orb of fire
 62999 | Zot:1    | Your ally Wulfoc died
 63773 | Zot:2    | HP: 16/337 [burnt (1)]
 65169 | Zot:3    | Reached XP level 25. HP: 234/234 MP: 39/39
 65941 | Zot:4    | Your ally Alork died
 65964 | Zot:4    | Your ally Gorbash died
 66455 | Zot:4    | Got a smoking cap
 66456 | Zot:4    | Identified the cursed +1 cap of Sin {rPois MR++ Int+4 Acc-1} (You found it on level 4 of the Realm of Zot)
 67691 | Blade    | Entered the Hall of Blades
 67870 | Blade    | Noticed Xtahua
 67881 | Blade    | Killed Xtahua
 68836 | Lair:2   | Gained mutation: You are dopey. (Int -2) [potion of mutation]
 68836 | Lair:2   | Gained mutation: Your body is slowly deteriorating. [potion of mutation]
 68836 | Lair:2   | Gained mutation: You have a pair of small horns on your head. [potion of mutation]
 68837 | Lair:2   | Gained mutation: You are partially covered in yellow scales (AC +2). [potion of mutation]
 68837 | Lair:2   | Gained mutation: Your digestive system is specialised to digest meat. [potion of mutation]
 68841 | Lair:2   | Lost mutation: Your digestive system is specialised to digest meat. [potion of cure mutation]
 68841 | Lair:2   | Lost mutation: You are dopey. (Int -2) [potion of cure mutation]
 68841 | Lair:2   | Lost mutation: You are weak. (Str -2) [potion of cure mutation]
 68841 | Lair:2   | Lost mutation: You have a pair of small horns on your head. [potion of cure mutation]
 68841 | Lair:2   | Lost mutation: You are partially covered in yellow scales (AC +2). [potion of cure mutation]
 69066 | Orc:4    | Bought a potion of curing for 30 gold pieces
 70276 | Crypt:1  | Entered Level 1 of the Crypt
 72789 | Crypt:3  | Reached XP level 26. HP: 247/247 MP: 40/40
 73320 | Crypt:3  | Found a staircase to the Tomb.
 74615 | Crypt:5  | Entered Level 5 of the Crypt
 74860 | Crypt:5  | Identified a +2 cloak of preservation (You found it on level 5 of the Crypt)
 74870 | Crypt:5  | Got a shimmering chain mail
 74891 | Crypt:5  | Identified the cursed +7 chain mail of Orthodoxy {Str+2 Int-3} (You found it on level 5 of the Crypt)
 75608 | Crypt:5  | Found an ancient bone altar of Kikubaaqudgha.
 75613 | Crypt:5  | Noticed an ancient lich
 75632 | Crypt:5  | Killed an ancient lich
 77333 | Zot:5    | Entered Level 5 of the Realm of Zot
 78167 | Zot:5    | Your ally Hilgar died
 78633 | Zot:5    | Noticed an ancient lich
 78664 | Zot:5    | Killed an ancient lich
 78779 | Zot:5    | Noticed an ancient lich
 78788 | Zot:5    | Killed an ancient lich
 78788 | Zot:5    | Reached XP level 27. HP: 198/251 MP: 40/40
 78881 | Zot:5    | Noticed an orb of fire
 78895 | Zot:5    | Killed an orb of fire
 78950 | Zot:5    | Noticed an orb of fire
 78956 | Zot:5    | Gained mutation: Your digestive system is specialised to digest meat. [an orb of fire]
 78988 | Zot:5    | Killed an orb of fire
 79507 | Zot:5    | Noticed an orb of fire
 79517 | Zot:5    | Gained mutation: You have large cloven feet. [an orb of fire]
 79524 | Zot:5    | Killed an orb of fire
 79672 | Zot:5    | Noticed an ancient lich
 79683 | Zot:5    | Killed an ancient lich
 79927 | Zot:5    | Noticed an orb of fire
 79936 | Zot:5    | Killed an orb of fire
 80284 | Zot:5    | Noticed an orb of fire
 80297 | Zot:5    | Killed an orb of fire
 81732 | Zot:5    | Got the Orb of Zot
 81756 | Zot:5    | Noticed Mnoanonn the pandemonium lord
 81835 | Zot:3    | Killed Mnoanonn the pandemonium lord
 82538 | D:13     | Noticed Efuot the pandemonium lord
 82560 | D:12     | Killed Efuot the pandemonium lord
 83112 | D:$      | Escaped with the Orb!
             


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Hand axe          |   162 |   253 |    45 |       |       |       |       |       |       ||   460
       War axe           |       |       |   203 |   590 |   804 |  1311 |  1160 |  1494 |  2073 ||  7635
Throw: Hand axe          |       |       |       |     1 |       |       |       |       |       ||     1
Invok: Convert to Beogh  |       |       |       |     1 |       |       |       |       |       ||     1
       Recall Orcish Fol |       |       |       |       |     1 |    19 |     7 |    18 |     9 ||    54
 Abil: Evoke Berserk Rag |       |       |       |     3 |    14 |     8 |    10 |    10 |    20 ||    65
Evoke: Wand              |       |       |     6 |    16 |     7 |    16 |     6 |     4 |     3 ||    58
  Use: Scroll            |       |    15 |     7 |    15 |    13 |    19 |    11 |     9 |     6 ||    95
       Potion            |       |     7 |     7 |       |       |    10 |     6 |    21 |    22 ||    73
 Stab: Distracted        |       |       |       |     2 |    19 |    27 |    30 |    41 |    24 ||   143
       Paralysed         |       |       |       |       |     3 |     1 |     1 |       |       ||     5
       Held in net/web   |       |       |       |       |       |     4 |       |       |       ||     4
       Fleeing           |       |       |       |       |       |       |     1 |     3 |     1 ||     5

Title: Re: roguelike games
Post by: Awaclus on March 22, 2014, 08:54:33 am
Yo guys...I just beat the game! Woooooo
And I just lost The Game.  >:(
Title: Re: roguelike games
Post by: Grujah on March 22, 2014, 11:02:17 am
Nice. Congrats.

My best so far is also HOFi of Beogh, 3 runes but no Orb  :'(
Title: Re: roguelike games
Post by: popsofctown on March 23, 2014, 10:57:53 pm
Why.  Mad props to walrus on actually beating the game.  Sick dude.
Title: Re: roguelike games
Post by: pingpongsam on March 25, 2014, 03:13:23 pm
Why.  Mad props to walrus on actually beating the game.  Sick dude.

Seriously? You didn't know you were winning this whole time?

Congratulations on your first loss, good luck beating your personal best now!

http://en.wikipedia.org/wiki/The_Game_%28mind_game%29
Title: Re: roguelike games
Post by: Ozle on March 25, 2014, 03:28:26 pm
Why.  Mad props to walrus on actually beating the game.  Sick dude.

Seriously? You didn't know you were winning this whole time?

Congratulations on your first loss, good luck beating your personal best now!

http://en.wikipedia.org/wiki/The_Game_%28mind_game%29

Not losing the game is not the same as winning, you cannot win the game...only not lose!

Which...thanks, i have done
Title: Re: roguelike games
Post by: popsofctown on March 25, 2014, 09:37:13 pm
I have a MiBe run where I found a +15 patent armor that prevents casting spells and blinking.  I don't cast spells anyway so I'm going to try to enjoy the massive AC.  38 AC now, will be even more if I level my armor some more. I'm excite.  And probs gonna die.
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 26, 2014, 02:18:41 am
Go for it. Spells are for the weak! My AC builds have generally been the most successful, except for trolls I guess.

My addiction has not waned at all haha. I had the coolest game as a Demonspawn Transmuter where my goal was to get as mutated as possible...ate every Sky beast and made sure to ID and avoid Cure Mutation. I started with Chei...I feel like he's OK for the warrior-mage types because he boosts all stats, so I could comfortably cast Blade Hands, which is awesome. Also his penance is quite mild, because after I cleared out Lair and Orc 1-3 I transitioned to Jiyva for more mutation fun. Nabbing the Slimy Rune is easy as pie, and there was a lot of good shit in there, including the most amazing ring.

Unfortunately I got mega-smitten in Orc:4 and bit it. Such a shame. I never believed in the Transmuter class until now.

Title: Re: roguelike games
Post by: Grujah on March 26, 2014, 05:31:23 am
I've just had this awesome Demonsspawn Necro that was really fun and regenerated like crazy and than I realized that I totally forgot how hard spiked frogs hit low-AC chars in melee. One of the more painful deaths.  :'(

Transmuters are good. Demonspawn are a good candidate always, but Merfolk are awesome too, for great aptititues and lack of legs for constant horns from Beastly in earlygame.
Title: Re: roguelike games
Post by: jonts26 on March 27, 2014, 11:10:11 pm
Here's a roguelike with an ascii goldfish. It's pretty fun.

http://ondras.github.io/goldfish/
Title: Re: roguelike games
Post by: Jorbles on March 28, 2014, 02:54:52 pm
That game is adorable! (I can't figure out how to regain health though.)
Title: Re: roguelike games
Post by: Grujah on March 28, 2014, 03:38:13 pm
That game is adorable! (I can't figure out how to regain health though.)

Eat seaweed.
Title: Re: roguelike games
Post by: Jorbles on March 28, 2014, 05:22:55 pm
That game is adorable! (I can't figure out how to regain health though.)

Eat seaweed.

I beat it first try! Now I'm the best goldfish. 
Title: Re: roguelike games
Post by: Kirian on March 28, 2014, 05:41:29 pm
Yeah, a said, "a hint". :P

Jeez, most disapointing Orc:4 ever.

A quite hard level, a spiral structure in middle swarming with enemies (including a warlord, some sorcs and high priests). There I found 2 potion shops, 1 scroll shop (no acquirement) and 1 armor shop with no armor I can wear.

Sigh.
It continues.
Found Bazaar. All but one shops were only potions and wands. Single other one was artifact-less weapon shop. Best item in shop is TP wand.


Jeez.

OTOH, found a hive of 12 "small slimey thing" (green oozes that mix together in giant ooze). They were sleeping. All dead, no single damage taken. Usually this is way way harder encounter.

In a vanilla nethack game I once found a shop that had spawned in a 2x2 square, meaning there could only be two items in it.

One of the two items was a mimic.
Title: Re: roguelike games
Post by: Ozle on March 28, 2014, 07:55:19 pm
Been playing Shattered Planet app on Ios recently, not bad for a freebie, thats very roguelike
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 28, 2014, 09:44:04 pm
Ugh, and now I just lost this character...my first good Nemelexite, James Monroe the Tengu Assassin, 2 runes, foolish teleport in Vault 5

Code: [Select]
Dungeon Crawl Stone Soup version 0.13.1 (console) character file.

509813 James Monroe the Swashbuckler (level 25, -4/167 HPs)
             Began as a Tengu Assassin on Mar 27, 2014.
             Was the Champion of Nemelex Xobeh.
             Shot with a silver bolt by a yaktaur captain (11 damage)
             ... on Level 5 of the Vaults on Mar 28, 2014.
             The game lasted 08:46:06 (94272 turns).

James Monroe the Swashbuckler (Tengu Assassin)     Turns: 94272, Time: 08:46:12

HP  -4/167       AC 26     Str 17      XL: 25   Next: 36%
MP   0/37        EV 50     Int 13      God: Nemelex Xobeh [******]
Gold 3629        SH  0     Dex 33      Spells:  9 memorised,  1 level left

Res.Fire  : + + +   See Invis. : .   v - legendary deck of escape {drawn: 1}
Res.Cold  : + + +   Warding    : .   A - +5 ring mail "Steidapt" {rF+ rC+ Str+3 Int-1 Stlth+}
Life Prot.: + . .   Conserve   : .   (no shield)
Res.Poison: +       Res.Corr.  : .   X - +2 cap {Int+3}
Res.Elec. : +       Clarity    : +   B - +0 cloak "Yreill" {rF+ Dex+4 Acc+4}
Sust.Abil.: . .     Spirit.Shd : +   l - +2 pair of gauntlets
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Flight     : +   R - amulet of guardian spirit
Saprovore : . . .                    Z - ring "Hiah Ocu" {+Inv rC+ rN+}
                                     G - +6 ring of protection

@: agile, flying, very slightly contaminated, quite resistant to hostile
enchantments, incredibly stealthy
A: able to fly continuously, beak, talons 3, clarity, +10% hp, screaming 1,
slowness 1, slow metabolism 2, EV +2, Dex -2
a: Stop Flying, Draw One, Peek at Two, Triple Draw, Deal Four, Stack Five,
Renounce Religion, Evoke Invisibility
}: 2/15 runes: decaying, serpentine


You were on level 5 of the Vaults.
You worshipped Nemelex Xobeh.
Nemelex Xobeh was exalted by your worship.
You were not hungry.

You visited 7 branches of the dungeon, and saw 50 of its levels.
You visited the Abyss 2 times.
You also visited: Bailey, Ice Cave and Volcano.

You collected 5951 gold pieces.
You spent 2372 gold pieces at shops.

Inventory:

Hand weapons
 a - the +11,+7 dagger of Impatience (quivered) {freeze, Int+2}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to double damage against particularly susceptible
   opponents. It can also slow down cold-blooded creatures.
   
   It affects your intelligence (+2).
 b - a +0 blowgun
 Y - the +0,+0 long sword of Trog {flame, +Inv rC+ SInv}
   (You found it on level 20 of the Dungeon)   
   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents. Big, fiery blades
   are also staple armaments of hydra-hunters.
   
   It protects you from cold.
   It enhances your eyesight.
   It lets you turn invisible.
Missiles
 C - 98 poisoned needles
 M - 3 curare-tipped needles
Armour
 l - a +2 pair of gauntlets (worn)
 A - the +5 ring mail "Steidapt" (worn) {rF+ rC+ Str+3 Int-1 Stlth+}
   (You found it on level 14 of the Dungeon)   
   
   It affects your strength (+3).
   It affects your intelligence (-1).
   It protects you from fire.
   It protects you from cold.
   It makes you much more stealthy.
 B - the +0 cloak "Yreill" (worn) {rF+ Dex+4 Acc+4}
   (You found it on level 18 of the Dungeon)   
   
   It affects your dexterity (+4).
   It affects your accuracy (+4).
   It protects you from fire.
 X - a +2 cap of intelligence (worn)
Magical devices
 m - a wand of lightning (0)
 H - a wand of disintegration (11)
 I - a wand of enslavement (21)
 N - a wand of digging (4)
 Q - a wand of polymorph (18)
 S - a wand of flame (2)
 W - a wand of paralysis (12)
Comestibles
 t - 16 meat rations
Scrolls
 x - a scroll of remove curse
Jewellery
 f - an uncursed ring of sustain abilities {unknown}
 g - an uncursed ring of poison resistance
 o - the ring of Free Expression {+Fly rPois Str-1, unknown}
   (You found it on level 5 of the Vaults)   
   
   [ring of poison resistance]
   It affects your strength (-1).
   It lets you fly.
 u - an uncursed amulet of resist corrosion
 G - a +6 ring of protection (left hand)
 J - an uncursed amulet of resist mutation
 R - an amulet of guardian spirit (around neck)
 T - an uncursed amulet of warding
 Z - the ring "Hiah Ocu" (right hand) {+Inv rC+ rN+}
   (You bought it in a shop on level 2 of the Vaults)   
   
   [ring of invisibility]
   It protects you from cold.
   It protects you from negative energy.
Potions
 n - 4 potions of might
 q - a potion of agility
 w - a potion of berserk rage
 D - 2 potions of coagulated blood
 U - 2 potions of resistance
Miscellaneous
 c - an ornate deck of summonings
 d - an ornate deck of summonings {the Crusade}
 e - an ornate deck of summonings
 i - an ornate deck of escape
 j - an ornate deck of escape {the Banshee}
 p - a legendary deck of destruction
 r - an ornate deck of summonings {drawn: 4}
 s - a legendary deck of destruction {Pain}
 v - a legendary deck of escape {drawn: 1} (in hand)
 y - an ornate deck of dungeons {Dowsing}
 z - an ornate deck of summonings
 F - a legendary deck of destruction {drawn: 1}
 K - a legendary deck of destruction {drawn: 1}


   Skills:
 + Level 14.3 Fighting
 * Level 20.1 Short Blades
 - Level 10.0 Long Blades
 - Level 2.2 Throwing
 + Level 14.6 Armour
 * Level 20.0 Dodging
 * Level 20.1 Stealth
 - Level 7.6 Conjurations
 + Level 8.4 Charms
 + Level 11.5 Evocations


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ###.         1%          1    ##.....
b - Iskenderun's Battles  Conj/Chrm      ###.....     12%         4    #####..
c - Ozocubu's Armour      Chrm/Ice       ##........   17%         3    ####...
d - Poison Weapon         Chrm/Pois      ##........   17%         3    ####...
e - Summon Butterflies    Summ           #.......     30%         1    ##.....
f - Sure Blade            Hex/Chrm       ##........   10%         2    ###....
g - Regeneration          Chrm/Necr      ##........   17%         3    ####...
h - Conjure Flame         Conj/Fire      #.......     21%         3    ####...
i - Mephitic Cloud        Conj/Pois/Air  #.......     34%         3    ####...


Dungeon Overview and Level Annotations

Branches:
Dungeon (22/27)            Temple (1/1) D:5             Orc (4/4) D:10
    Elf (0/3) Orc:4          Lair (8/8) D:9           Swamp (5/5) Lair:3
  Snake (5/5) Lair:6        Slime (0/6) Lair:7       Vaults (5/5) D:18
  Blade (0/1) Vaults:4      Crypt (0/5) Vaults:2   

Altars:
Ashenzari
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One

Shops:
D:4 +   D:21 +}?   Orc:1 [   Orc:4 [**%}   Snake:1 *   Vaults:2 %%**+
Vaults:4 !

Portals:
Hell: D:21
Pandemonium: D:21
Ziggurat: D:7 (6030 gp)

Annotations:
D:16 exclusion: orange crystal statue
Lair:5 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You can fly continuously.
You have a beak for a mouth.
You have claws for feet.
You are surrounded by a mild repulsion field (EV +2).
You possess an exceptional clarity of mind.
You are clumsy. (Dex -2)
You are robust (+10% HP).
You occasionally shout uncontrollably.
You cover ground slowly.
You need consume almost no food.


Message History

* * * LOW HITPOINT WARNING * * *
The yak completely misses you.
The tengu reaver hits you but does no damage.
The tengu reaver closely misses you. The tengu reaver completely misses you.
Drink which item? (? for menu, Esc to quit)
Okay, then.
Use which ability? (? or * to list)
Okay, then.
Evoke which item? (* to show all) (? for menu, Esc to quit)
Okay, then.
Wield which item (- for none, * to show all)? (? for menu, Esc to quit)
You feel stupid.
The +11,+7 dagger of Impatience {freeze, Int+2} stops glowing.
v - a legendary deck of escape {drawn: 1} (in hand)
The phantasmal warrior completely misses you.
The yaktaur captain shoots a silver bolt.
The silver bolt hits you!
The silver sears you!
You die...
Your body disappears without a glow.

#(.C#O......#  ..#  #?......#...#
.(.#CcC.((.(#....#..#=§@.$..#...#
*.#C@Cv.(..v#[...#..#?}H....#...#
H#H.@*....*.#....#..#########...#
#.H....C.(C.#*...#....      .....
.*.....C.CC)cc..w.(..      ......
###########))@(....#####  #######
...(..)..()e(*H<WC.......
.@..)(().[))cOCY@........
..D)[))[....D.@CH........
....))[......DO..((.....
###########)...@...#####
         ...........
         {..#....#.##
          ..#....#C#
           .#....#.#
           .#....#


You could see a shadow dragon, a storm dragon, a frost giant, 2 tengu reavers, 6
stone giants, a vault warden, an ironheart preserver, 2 yaktaur captains, a
vault guard, a spiny worm, a phantasmal warrior, a deep elf high priest, a
yaktaur, a yak and 2 ogres.

Vanquished Creatures
  Saint Roka (Swamp:3)
  Mennas (Snake:5)
  Xtahua (D:21)
  Nikola (D:17)
  A tentacled monstrosity (D:21)
  An Ice Fiend (IceCv)
  A Shadow Fiend (D:20)
  2 sphinxes
  A storm dragon (Vaults:4)
  Rupert (Lair:3)
  3 tengu reavers
  A shadow dragon (Vaults:5)
  Kirke (Vaults:1)
  2 frost giants
  A fire giant (D:21)
  Wiglaf (Vaults:1)
  8 vault wardens
  Maud (Lair:3)
  Aizul (Snake:1)
  15 stone giants
  7 greater nagas (Snake:5)
  Jorgrun (D:19)
  An ettin (Vaults:5)
  A deep elf death mage (Vaults:3)
  Snorg (D:17)
  13 ironheart preservers
  6 dragons
  19 yaktaur captains
  16 vault guards
  Fannar (Orc:3)
  5 dancing weapons
  Josephine (D:16)
  23 hydras
  3 ice dragons
  A hydra (shapeshifter) (D:15)
  18 death yaks
  14 ogre magi
  9 anacondas
  5 rakshasas
  10 alligators
  14 naga warriors
  2 spectral elves (Vaults:3)
  11 very ugly things
  2 fire crabs
  20 centaur warriors
  Nergalle (D:13)
  A deep elf knight (Vaults:2)
  2 iron trolls
  2 hell knights (Vaults:4)
  2 flayed ghosts
  6 ice devils
  14 skeletal warriors
  A shadow wraith (D:21)
  3 catoblepae (Lair:8)
  A storm dragon skeleton (Vaults:2)
  3 deep trolls
  Erolcha (Volcano)
  2 death drakes (D:20)
  2 swamp dragons
  20 hill giants
  4 unseen horrors
  An ice statue (IceCv)
  17 orc knights
  A draconian (shapeshifter) (Vaults:4)
  6 giant amoebae
  2 wolf spiders
  2 lindwurms (shapeshifter)
  13 ironbrand convokers
  4 harpies (Vaults:5)
  2 wizards
  8 red wasps
  9 orc sorcerers
  2 necromancers
  A frost giant zombie (Vaults:1)
  A spectral human (Vaults:3)
  2 fire giant zombies (D:20)
  3 griffons
  2 phantasmal warriors
  4 stone giant zombies
  A stone golem (D:17)
  A deep elf conjurer (Vaults:3)
  29 elephants
  A sphinx skeleton (D:19)
  5 oklob plants
  9 cyclopes
  6 stone giant skeletons
  A frost giant skeleton (Vaults:4)
  A deep elf summoner (Vaults:2)
  31 black mambas
  An eye of devastation (D:15)
  13 guardian serpents
  7 vault sentinels
  7 spiny worms
  25 spiny frogs
  An efreet (D:13)
  2 mermaids (shapeshifter)
  A yaktaur zombie (Vaults:3)
  7 fire drakes
  10 komodo dragons
  A hellwing (D:20)
  An iron troll zombie (Vaults:2)
  2 redback zombies (Vaults:1)
  A phoenix simulacrum (IceCv)
  2 golden dragon simulacra (IceCv)
  26 yaktaurs
  2 deep elf priests (D:19)
  2 vapours (Snake:5)
  15 naga magi
  A spriggan (shapeshifter) (Vaults:2)
  2 anaconda simulacra (IceCv)
  2 hydra zombies
  A polar bear (shapeshifter) (D:21)
  8 giant leeches
  13 trolls
  A fire giant simulacrum (Vaults:1)
  A blue devil (D:21)
  8 wandering mushrooms
  3 iron troll skeletons
  A jumping spider (Vaults:2)
  7 baby alligators
  55 slime creatures
  A polar bear (Lair:3)
  18 two-headed ogres
  A hydra skeleton (D:14)
  7 bog bodies
  2 ettin zombies
  A griffon zombie (D:16)
  9 boulder beetles
  2 grizzly bears (shapeshifter)
  15 blink frogs
  A tarantella (Vaults:2)
  6 trapdoor spiders
  2 stone giant simulacra
  4 water elementals (D:20)
  5 basilisks
  3 dire elephant simulacra (IceCv)
  7 redbacks
  2 ettin skeletons
  7 shadows
  71 yaks
  A griffon skeleton (D:17)
  7 vampires
  An ice dragon skeleton (D:17)
  144 ugly things
  A dragon skeleton (D:15)
  4 wraiths
  6 deep elf magi
  2 hill giant zombies
  A chaos spawn (Vaults:4)
  5 sharks (D:20)
  A merfolk (D:14)
  Eustachio (D:4)
  2 elephant slugs (Lair:7)
  3 neqoxecs (D:20)
  51 vampire mosquitoes
  4 wyverns
  4 deep elf fighters
  A spiny worm zombie (D:19)
  A death yak simulacrum (IceCv)
  8 hungry ghosts
  2 clay golems
  10 hippogriffs
  A molten gargoyle (Volcano)
  3 hill giant skeletons
  A harpy simulacrum (IceCv)
  2 steam dragons (Swamp:5)
  5 manticores
  2 rock worms
  A manticore (shapeshifter) (D:21)
  9 wolves
  A deep troll zombie (D:21)
  54 swamp worms
  7 mottled dragons
  3 iron troll simulacra (IceCv)
  7 hydra simulacra (IceCv)
  2 dwarves (D:9)
  An orange crystal statue (D:20)
  12 swamp drakes
  11 freezing wraiths
  A black bear (shapeshifter) (D:16)
  6 hell hounds (D:20)
  7 giant goldfish
  12 porcupines
  12 ice beasts
  4 kobold demonologists
  A yellow wasp (shapeshifter) (D:20)
  A yellow wasp (D:15)
  2 ettin simulacra
  2 necrophages
  5 draconian simulacra (IceCv)
  19 crocodiles
  43 orc warriors
  122 nagas
  51 ogres
  3 sky beasts
  A spriggan simulacrum (IceCv)
  A boring beetle (Lair:6)
  44 centaurs
  2 giant amoeba simulacra
  A phantom (D:13)
  An elf simulacrum (D:20)
  A fire crab zombie (D:15)
  A rotting devil (D:20)
  A hill giant simulacrum (D:16)
  Duvessa (D:5)
  6 big kobolds
  26 giant frogs
  7 giant slugs
  2 brain worms
  2 jellies
  12 wargs
  41 water moccasins
  3 lava worms (Swamp:5)
  A cyclops zombie (D:15)
  8 insubstantial wisps (Swamp:4)
  A glowing shapeshifter simulacrum (Vaults:3)
  5 agate snails
  2 yaktaur skeletons
  2 cyclops skeletons (D:16)
  A manticore skeleton (D:9)
  A hippogriff zombie (D:12)
  3 eyes of draining (D:20)
  2 yak zombies
  18 jellyfish
  2 lava fish
  16 killer bees
  A quasit (D:5)
  A yak skeleton (D:14)
  2 troll skeletons
  A hippogriff skeleton (D:8)
  15 wights
  Dowan (D:5)
  16 hounds
  11 crimson imps
  3 goliath beetles
  A pulsating lump (Lair:7)
  3 giant frog zombies
  3 electric eels (Swamp:2)
  3 centaur skeletons
  A lava snake (Volcano)
  22 orc priests
  A two-headed ogre skeleton (D:14)
  7 big fish
  2 centaur zombies
  10 iguanas
  An iron imp (D:20)
  25 orc wizards
  11 worker ants
  2 scorpions
  3 spectral orcs (D:13)
  10 human simulacra (D:20)
  2 grizzly bear simulacra (D:10)
  5 troll simulacra
  13 sheep
  An ogre zombie (Vaults:3)
  A killer bee zombie (D:10)
  4 centaur simulacra
  4 boggarts
  3 mummies
  A worker ant zombie (D:7)
  74 adders
  4 hound simulacra (D:10)
  5 giant centipedes
  27 gnolls
  49 green rats
  4 ogre simulacra
  7 giant mites
  A shadow imp (D:20)
  5 white imps (IceCv)
  A naga simulacrum (IceCv)
  4 worms
  6 ufetubi
  A giant centipede zombie (D:14)
  5 giant eyeballs
  7 giant geckos
  155 orcs
  2 sheep simulacra (D:10)
  3 ball pythons
  4 giant cockroaches
  63 goblins
  42 hobgoblins
  32 jackals
  49 kobolds
  16 quokkas
  13 bats
  A giant gecko zombie (D:7)
  6 giant newts
  A hobgoblin zombie (D:8)
  47 illusory rakshasas
  A kobold skeleton (D:7)
  An orc zombie (Vaults:3)
  A quokka zombie (D:5)
  16 rats
  3 rat simulacra (D:10)
  A rat skeleton (D:5)
  3 ballistomycetes (D:11)
  2 butterflies (D:4)
  5 fungi
  2 plants
2619 creatures vanquished.

Vanquished Creatures (collateral kills)
  Margery (Vaults:4)
  Jory (Vaults:5)
  Donald (Swamp:5)
  A vault warden (Vaults:5)
  2 stone giants (Vaults:5)
  10 greater nagas (Snake:5)
  An ettin (Vaults:5)
  A yaktaur captain (Vaults:5)
  6 vault guards (Vaults:5)
  A great orb of eyes (D:21)
  An ironheart preserver (Vaults:5)
  2 alligators (Swamp:1)
  3 naga warriors (Snake:5)
  2 hell knights (Vaults:4)
  2 very ugly things (Vaults:4)
  A harpy (Vaults:5)
  A cyclops (D:21)
  A stone giant skeleton (D:21)
  5 guardian serpents
  A wolf spider (Vaults:1)
  A fire giant skeleton (D:21)
  A vapour (Vaults:5)
  2 yaktaurs (Vaults:5)
  2 naga magi (Snake:5)
  A two-headed ogre (Vaults:5)
  2 slime creatures (D:21)
  3 baby alligators (Swamp:1)
  A basilisk (D:21)
  2 ugly things (D:19)
  A vampire mosquito (Vaults:5)
  A wolf (Vaults:5)
  A swamp worm (Swamp:5)
  6 nagas (Snake:5)
  2 orc warriors
  2 ogres
  An orc priest (Swamp:3)
  2 orc wizards
  2 adders
  4 orcs
  A kobold (D:8)
82 creatures vanquished.

Vanquished Creatures (others)
  2 bone dragons (Vaults:5)
  A Brimstone Fiend (D:20)
  An eldritch tentacle (Lair:8)
  2 vault wardens
  6 dancing weapons
  A vault guard (Vaults:5)
  A hydra (Swamp:5)
  4 very ugly things
  A fire giant zombie (D:21)
  A griffon (Vaults:5)
  A spiny frog (Snake:5)
  8 vapours
  A komodo dragon (Snake:5)
  An iron devil (Vaults:5)
  2 humans (Vaults:1)
  A two-headed ogre (Volcano)
  A grizzly bear (Vaults:5)
  3 basilisks
  A hog (Swamp:1)
  An ugly thing (D:19)
  11 vampire mosquitoes
  4 swamp drakes (Swamp:5)
  2 wolves
  2 black bears (Vaults:5)
  2 nagas (Snake:5)
  2 ogres
  A centaur (Vaults:4)
  A warg (D:20)
  A boring beetle (Vaults:5)
  2 agate snails
  A jellyfish (Swamp:5)
  An orc wizard (D:15)
  A boggart (D:16)
  An orc (Orc:1)
  A giant spore (D:11)
  67 eldritch tentacle segments (Lair:8)
  11 fungi
  20 plants
171 creatures vanquished.

Grand Total: 2872 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | James Monroe, the Tengu Assassin, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 12/12 MP: 0/0
   245 | D:1      | Reached XP level 2. HP: 14/16 MP: 2/2
   725 | D:1      | Reached XP level 3. HP: 18/20 MP: 3/3
  1633 | D:2      | Reached skill level 5 in Stealth
  1633 | D:2      | Reached XP level 4. HP: 26/26 MP: 4/4
  1768 | D:2      | Found a bloodstained altar of Trog.
  2211 | D:3      | Reached XP level 5. HP: 30/30 MP: 6/6
  2786 | D:3      | Found a shattered altar of Ashenzari.
  3185 | D:3      | Reached XP level 6. HP: 4/35 MP: 7/7
  3986 | D:4      | Found Irikowk's Book Shoppe.
  3995 | D:3      | Gained mutation: You can breathe flames. [potion of beneficial mutation]
  3996 | D:3      | Lost mutation: You can breathe flames. [potion of cure mutation]
  4316 | D:4      | Reached skill level 6 in Stealth
  4505 | D:4      | Found a white marble altar of Elyvilon.
  4527 | D:4      | Noticed Eustachio
  4534 | D:4      | Killed Eustachio
  4534 | D:4      | Reached XP level 7. HP: 40/40 MP: 8/8
  4987 | D:4      | Gained mutation: You have an increased reservoir of magic (+10% MP). [potion of beneficial mutation]
  5041 | D:5      | Entered Level 5 of the Dungeon
  5076 | D:5      | Noticed Duvessa
  5097 | D:5      | Killed Duvessa
  5107 | D:5      | Noticed Dowan
  5131 | D:5      | Killed Dowan
  5140 | D:5      | Reached skill level 1 in Armour
  5322 | D:5      | Found a staircase to the Ecumenical Temple.
  5359 | D:5      | Reached skill level 5 in Dodging
  5421 | Temple   | Entered the Ecumenical Temple
  5644 | Temple   | Became a worshipper of Nemelex Xobeh
  5753 | D:5      | Reached XP level 8. HP: 33/45 MP: 11/11
  5872 | D:5      | Received a gift from Nemelex Xobeh
  6065 | D:5      | Reached skill level 5 in Short Blades
  6214 | D:5      | Reached skill level 7 in Stealth
  6350 | D:6      | Acquired Nemelex Xobeh's first power
  6743 | D:6      | Reached skill level 1 in Evocations
  7123 | D:6      | Acquired Nemelex Xobeh's second power
  7764 | D:6      | Acquired Nemelex Xobeh's third power
  7807 | D:6      | Reached XP level 9. HP: 50/50 MP: 14/14
  8145 | D:6      | Reached skill level 8 in Stealth
  8651 | D:6      | Paralysed by a giant eyeball for 2 turns
  9581 | D:7      | Reached skill level 5 in Fighting
  9581 | D:7      | Reached skill level 5 in Armour
  9581 | D:7      | Reached skill level 9 in Stealth
  9581 | D:7      | Reached XP level 10. HP: 55/57 MP: 15/19
  9642 | D:7      | Reached skill level 10 in Stealth
  9676 | D:7      | Found a gateway to a ziggurat.
 11367 | D:9      | Found an iron altar of Okawaru.
 11416 | D:9      | Received a gift from Nemelex Xobeh
 11598 | D:9      | Found a staircase to the Lair.
 12061 | D:9      | Reached XP level 11. HP: 63/63 MP: 19/22
 12170 | D:10     | Entered Level 10 of the Dungeon
 12497 | D:10     | Received a gift from Nemelex Xobeh
 12511 | D:10     | Found a staircase to the Orcish Mines.
 12533 | D:10     | Reached skill level 5 in Evocations
 12738 | D:10     | Noticed a necromancer
 12757 | D:10     | Killed a necromancer
 13318 | D:10     | Learned a level 1 spell: Magic Dart
 13454 | D:11     | Found a white marble altar of Elyvilon.
 13461 | D:11     | Acquired Nemelex Xobeh's fourth power
 13504 | D:11     | Reached skill level 1 in Conjurations
 13541 | D:10     | Reached skill level 11 in Short Blades
 13541 | D:10     | Reached skill level 12 in Stealth
 13541 | D:10     | Reached XP level 12. HP: 67/69 MP: 23/25
 13653 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13866 | Lair:1   | Found a dark tunnel.
 13893 | Volcano  | Entered a volcano
 14217 | Volcano  | Found a burning altar of Makhleb.
 14217 | Volcano  | Noticed Erolcha
 14436 | Volcano  | Cast into the Abyss (Erolcha)
 14480 | Abyss:1  | Noticed a starcursed mass
 14551 | Abyss:1  | Noticed a lich
 14576 | Abyss:1  | Noticed a wretched star
 14586 | Abyss:1  | Noticed a thrashing horror
 14628 | Abyss:1  | Noticed a starcursed mass
 14666 | Abyss:1  | Noticed a wretched star
 14716 | Volcano  | Escaped the Abyss
 14731 | Volcano  | Cast into the Abyss (Erolcha)
 14732 | Abyss:1  | Noticed a starcursed mass
 14740 | Volcano  | Escaped the Abyss
 14770 | Volcano  | Killed Erolcha
 15151 | Volcano  | Received a gift from Nemelex Xobeh
 15485 | Lair:1   | Noticed a four-headed hydra
 15489 | Lair:1   | Killed a four-headed hydra
 16001 | Lair:1   | Reached skill level 13 in Stealth
 16001 | Lair:1   | Reached XP level 13. HP: 63/75 MP: 27/27
 17408 | Lair:2   | Noticed a six-headed hydra
 17417 | Lair:2   | Killed a six-headed hydra
 17448 | Lair:2   | Learned a level 4 spell: Iskenderun's Battlesphere
 17941 | Lair:3   | Noticed Rupert
 17944 | Lair:3   | Killed Rupert
 17944 | Lair:3   | Reached XP level 14. HP: 81/81 MP: 29/29
 18094 | Lair:3   | Found a staircase to the Swamp.
 18461 | Lair:3   | Gained mutation: You occasionally shout uncontrollably. [helix card]
 18883 | Lair:3   | Gained mutation: Space occasionally distorts in your vicinity. [helix card]
 18962 | Lair:3   | Noticed Maud
 19808 | Lair:4   | Received a gift from Nemelex Xobeh
 19895 | Lair:4   | Identified a scroll of acquirement
 20267 | Lair:3   | Killed Maud
 22440 | Lair:5   | Paralysed by a potion of paralysis for 2 turns
 24028 | Lair:2   | Lost mutation: Space occasionally distorts in your vicinity. [potion of cure mutation]
 24028 | Lair:2   | Lost mutation: You have an increased reservoir of magic (+10% MP). [potion of cure mutation]
 24028 | Lair:2   | Lost mutation: You occasionally shout uncontrollably. [potion of cure mutation]
 24218 | Lair:6   | You fall through a shaft!
 24218 | Lair:8   | Entered Level 8 of the Lair of Beasts
 25071 | Lair:7   | Found a staircase to the Slime Pits.
 25371 | Lair:6   | Found a staircase to the Snake Pit.
 25409 | Lair:6   | Received a gift from Nemelex Xobeh
 25598 | Lair:6   | Reached XP level 15. HP: 64/87 MP: 28/28
 25939 | Lair:6   | Gained mutation: You are robust (+10% HP). [potion of beneficial mutation]
 26585 | Lair:6   | Reached skill level 14 in Stealth
 28279 | Lair:7   | Acquired Nemelex Xobeh's fifth power
 29165 | Lair:8   | Received a gift from Nemelex Xobeh
 29954 | Lair:8   | Received a gift from Nemelex Xobeh
 29975 | Lair:8   | Noticed an eldritch tentacle
 30022 | Lair:8   | Reached skill level 10 in Fighting
 30022 | Lair:8   | Reached skill level 1 in Charms
 30031 | Lair:8   | Killed an eldritch tentacle
 30853 | Lair:8   | Received a gift from Nemelex Xobeh
 31744 | Lair:8   | Reached skill level 10 in Armour
 32539 | Lair:2   | Learned a level 3 spell: Ozocubu's Armour
 33078 | D:11     | Noticed a hill giant
 33108 | D:11     | Killed a hill giant
 33595 | D:12     | Reached XP level 16. HP: 103/103 MP: 29/29
 33835 | D:12     | Received a gift from Nemelex Xobeh
 33866 | D:12     | Found an ancient bone altar of Kikubaaqudgha.
 34260 | Orc:1    | Entered Level 1 of the Orcish Mines
 34260 | Orc:1    | Found Fricsenu's Armour Boutique.
 34761 | Orc:1    | Received a gift from Nemelex Xobeh
 35100 | Orc:1    | Received a gift from Nemelex Xobeh
 35619 | Orc:1    | Received a gift from Nemelex Xobeh
 35914 | Orc:2    | Found a flagged portal.
 35990 | Bailey   | Entered a bailey
 36063 | Bailey   | Received a gift from Nemelex Xobeh
 36247 | Bailey   | Received a gift from Nemelex Xobeh
 36587 | Orc:3    | Noticed Fannar
 36617 | Orc:3    | Killed Fannar
 36789 | Orc:4    | Entered Level 4 of the Orcish Mines
 36913 | Orc:4    | Found an iron altar of Okawaru.
 36949 | Orc:4    | Received a gift from Nemelex Xobeh
 36984 | Orc:4    | Found Frimuram's Armour Shoppe.
 37247 | Orc:4    | Found Rohyatys' Assorted Antiques.
 37256 | Orc:4    | Found Naestry's Food Emporium.
 37256 | Orc:4    | Found Kihyokho's Gadget Shoppe.
 37681 | Orc:4    | Found a staircase to the Elven Halls.
 37897 | Orc:4    | Found Cubabbut's General Store.
 37958 | Orc:4    | Received a gift from Nemelex Xobeh
 38159 | Orc:4    | Received a gift from Nemelex Xobeh
 38186 | Orc:4    | Bought a jewelled dagger for 224 gold pieces
 38190 | Orc:4    | Identified the dagger of Impatience {freeze, Int+2} (You bought it in a shop on level 4 of the Orcish Mines)
 38878 | D:13     | Gained mutation: You are resistant to hostile enchantments. [mutagenic meat]
 38885 | D:13     | Noticed Nergalle
 38969 | D:13     | Reached skill level 10 in Evocations
 39202 | D:14     | Entered Level 14 of the Dungeon
 39778 | D:13     | Received a gift from Nemelex Xobeh
 39938 | D:13     | Killed Nergalle
 40256 | D:14     | Learned a level 3 spell: Poison Weapon
 40517 | D:14     | Got a faintly glowing ring mail
 40528 | D:14     | Identified the +5 ring mail "Steidapt" {rF+ rC+ Str+3 Int-1 Stlth+} (You found it on level 14 of the Dungeon)
 41197 | D:15     | Entered Level 15 of the Dungeon
 41779 | D:15     | Reached skill level 15 in Stealth
 41819 | D:15     | Reached skill level 15 in Dodging
 41876 | D:15     | Gained mutation: Your body is slowly deteriorating. [potion of mutation]
 41876 | D:15     | Gained mutation: You can translocate small distances at will. [potion of mutation]
 41957 | D:15     | Found a frozen archway.
 41973 | IceCv    | Entered an ice cave
 43723 | IceCv    | Reached skill level 15 in Short Blades
 43752 | IceCv    | Noticed an Ice Fiend
 44888 | IceCv    | Killed an Ice Fiend
 44936 | IceCv    | Got a transparent scale mail
 44955 | IceCv    | Received a gift from Nemelex Xobeh
 45062 | IceCv    | Identified the +9 scale mail of Blue Skies {rN+} (You found it in an ice cave)
 45597 | D:15     | Reached XP level 17. HP: 110/110 MP: 31/31
 46052 | D:15     | Gained mutation: You occasionally shout uncontrollably. [mutagenic meat]
 47173 | D:16     | Noticed Josephine
 47191 | D:16     | Killed Josephine
 48373 | D:16     | Paralysed by it for 4 turns
 48467 | D:16     | Received a gift from Nemelex Xobeh
 49299 | Swamp:1  | Entered Level 1 of the Swamp
 51395 | Swamp:2  | Learned a level 1 spell: Summon Butterflies
 51769 | Swamp:2  | Reached skill level 16 in Dodging
 52879 | Swamp:3  | Reached skill level 5 in Charms
 52879 | Swamp:3  | Reached XP level 18. HP: 116/116 MP: 32/32
 52884 | Swamp:3  | Received a gift from Nemelex Xobeh
 52970 | Swamp:3  | Noticed Saint Roka
 53005 | Swamp:3  | Killed Saint Roka
 53302 | Swamp:3  | Received a gift from Nemelex Xobeh
 53978 | Swamp:4  | Reached XP level 19. HP: 123/123 MP: 32/32
 54488 | Swamp:5  | Entered Level 5 of the Swamp
 55339 | Swamp:5  | Got a decaying rune of Zot
 55651 | Swamp:5  | Noticed Donald
 55714 | Swamp:5  | Killed Donald
 56836 | Snake:1  | Entered Level 1 of the Snake Pit
 57205 | Snake:1  | Found Dacim's General Store.
 57351 | Snake:1  | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
 57351 | Snake:1  | Lost mutation: You can translocate small distances at will. [potion of cure mutation]
 57351 | Snake:1  | Lost mutation: You occasionally shout uncontrollably. [potion of cure mutation]
 57351 | Snake:1  | Lost mutation: You are robust (+10% HP). [potion of cure mutation]
 57351 | Snake:1  | Lost mutation: You are resistant to hostile enchantments. [potion of cure mutation]
 57369 | Snake:1  | Noticed Aizul
 57376 | Snake:1  | Killed Aizul
 57775 | Snake:1  | Received a gift from Nemelex Xobeh
 58850 | Snake:2  | Got a polished ring mail
 58915 | Snake:1  | Identified the +1 ring mail of Loss {rF+ Dam+4} (You found it on level 2 of the Snake Pit)
 59296 | Snake:2  | Received a gift from Nemelex Xobeh
 61314 | Snake:4  | Reached skill level 17 in Dodging
 61354 | Snake:4  | Received a gift from Nemelex Xobeh
 62601 | Snake:4  | Received a gift from Nemelex Xobeh
 62789 | Snake:5  | Entered Level 5 of the Snake Pit
 63177 | Snake:5  | Received a gift from Nemelex Xobeh
 63789 | Snake:5  | Noticed Mennas
 63868 | Snake:5  | Killed Mennas
 64379 | Snake:5  | Received a gift from Nemelex Xobeh
 64902 | Snake:5  | Reached XP level 20. HP: 95/119 MP: 22/33
 65063 | Snake:5  | Received a gift from Nemelex Xobeh
 65697 | Snake:5  | Received a gift from Nemelex Xobeh
 65750 | Snake:5  | Got a serpentine rune of Zot
 66704 | Snake:5  | Received a gift from Nemelex Xobeh
 67903 | D:17     | Noticed Snorg
 67919 | D:17     | Killed Snorg
 68446 | D:17     | Received a gift from Nemelex Xobeh
 68923 | D:17     | Noticed Nikola
 68933 | D:17     | Killed Nikola
 69093 | D:17     | Received a gift from Nemelex Xobeh
 69778 | D:18     | Gained mutation: You possess an exceptional clarity of mind. [mutagenic meat]
 69824 | D:18     | Got a polished cloak
 69828 | D:18     | Identified the +0 cloak "Yreill" {rF+ Dex+4 Acc+4} (You found it on level 18 of the Dungeon)
 69840 | D:18     | Found a staircase to the Vaults.
 70125 | Vaults:1 | Entered Level 1 of the Vaults
 70556 | D:19     | Noticed Jorgrun
 70563 | D:19     | Received a gift from Nemelex Xobeh
 71033 | D:19     | Killed Jorgrun
 72825 | D:19     | Reached skill level 18 in Dodging
 72907 | D:19     | Received a gift from Nemelex Xobeh
 73204 | D:19     | Received a gift from Nemelex Xobeh
 73637 | D:20     | Entered Level 20 of the Dungeon
 74091 | D:20     | Identified the Volume of Lucky Beguiling (You found it on level 20 of the Dungeon)
 74095 | D:20     | Learned a level 2 spell: Sure Blade
 74099 | D:20     | Learned a level 3 spell: Regeneration
 74302 | D:20     | Reached XP level 21. HP: 113/126 MP: 1/34
 74467 | D:20     | Received a gift from Nemelex Xobeh
 74786 | D:20     | Gained mutation: You have a slow metabolism. [potion of beneficial mutation]
 75327 | D:20     | Received a gift from Nemelex Xobeh
 75569 | D:20     | Gained mutation: You are clumsy. (Dex -2) [a neqoxec]
 75678 | D:20     | Got a crystal long sword
 75679 | D:20     | Identified the cursed long sword of Trog {flame, +Inv rC+ SInv} (You found it on level 20 of the Dungeon)
 76186 | D:20     | Reached XP level 22. HP: 130/132 MP: 34/34
 76370 | D:20     | Reached skill level 1 in Long Blades
 76676 | D:20     | Received a gift from Nemelex Xobeh
 76729 | D:20     | Reached XP level 23. HP: 138/138 MP: 35/35
 77260 | D:21     | Found Turis' Book Shop.
 77265 | D:21     | Noticed Xtahua
 77305 | D:21     | Killed Xtahua
 77396 | D:21     | Paralysed by a great orb of eyes for 6 turns
 77754 | D:21     | Found Gaworph's Magic Scroll Boutique.
 77760 | D:21     | Found Qeani's Gadget Shop.
 77762 | D:21     | Bought a scroll of teleportation for 48 gold pieces
 77762 | D:21     | Bought a scroll of identify for 32 gold pieces
 77762 | D:21     | Bought a scroll of teleportation for 48 gold pieces
 77857 | D:21     | Found a one-way gate leading to the halls of Pandemonium.
 77875 | D:21     | Found a gateway to Hell.
 78414 | D:21     | Received a gift from Nemelex Xobeh
 78440 | D:21     | Identified Sif Muna's Volume of Gliding Confrontation (You found it on level 21 of the Dungeon)
 78683 | D:21     | Received a gift from Nemelex Xobeh
 79177 | Vaults:1 | Noticed Wiglaf
 79213 | Vaults:1 | Killed Wiglaf
 79451 | Vaults:1 | Received a gift from Nemelex Xobeh
 80222 | Vaults:1 | Received a gift from Nemelex Xobeh
 80747 | Vaults:1 | Noticed Kirke
 80765 | Vaults:1 | Killed Kirke
 81111 | Vaults:1 | Reached skill level 10 in Long Blades
 81485 | Vaults:2 | Found Fuifiech's Food Shoppe.
 81508 | Vaults:2 | Found Kuhaerig's Food Boutique.
 81511 | Vaults:2 | Found Sheklyly's General Store.
 81550 | Vaults:2 | Received a gift from Nemelex Xobeh
 81581 | Vaults:2 | Bought the ring "Hiah Ocu" {+Inv rC+ rN+} for 663 gold pieces
 81581 | Vaults:2 | Bought a scroll of identify for 26 gold pieces
 81590 | Vaults:2 | Found Threno Loanti's Assorted Antiques.
 82017 | Vaults:2 | Bought a shimmering scale mail for 345 gold pieces
 82017 | Vaults:2 | Bought 2 potions of heal wounds for 156 gold pieces
 82017 | Vaults:2 | Bought a scroll of teleportation for 78 gold pieces
 82017 | Vaults:2 | Bought a scroll of identify for 52 gold pieces
 82051 | Vaults:2 | Identified the +5 scale mail of Wrong Decisions {MR++} (You bought it in a shop on level 2 of the Vaults)
 82541 | Vaults:2 | Reached skill level 19 in Stealth
 82864 | Vaults:2 | Received a gift from Nemelex Xobeh
 83343 | Vaults:2 | Found Ehinunuiri's Book Emporium.
 83563 | Vaults:2 | Received a gift from Nemelex Xobeh
 83667 | Vaults:2 | Found a staircase to the Crypt.
 83772 | Vaults:2 | Reached XP level 24. HP: 145/145 MP: 36/36
 84818 | Vaults:2 | Received a gift from Nemelex Xobeh
 85568 | Vaults:3 | Received a gift from Nemelex Xobeh
 85906 | Vaults:3 | Received a gift from Nemelex Xobeh
 86456 | Vaults:3 | Received a gift from Nemelex Xobeh
 86602 | Vaults:3 | Received a gift from Nemelex Xobeh
 88266 | Vaults:4 | Noticed Margery
 88310 | Vaults:4 | Killed Margery
 88344 | Vaults:3 | Gained mutation: You cover ground slowly. [mutagenic glow]
 88693 | Vaults:4 | Received a gift from Nemelex Xobeh
 88847 | D:18     | Paralysed by you for 7 turns
 89164 | Vaults:4 | Received a gift from Nemelex Xobeh
 89252 | Vaults:4 | Found a staircase to the Hall of Blades.
 89549 | Vaults:4 | Found Frusaos' Distillery.
 89554 | Vaults:4 | Bought 2 potions of heal wounds for 84 gold pieces
 89554 | Vaults:4 | Bought a potion of mutation for 42 gold pieces
 89554 | Vaults:4 | Bought a potion of cure mutation for 490 gold pieces
 89554 | Vaults:4 | Bought a potion of heal wounds for 42 gold pieces
 89554 | Vaults:4 | Bought a potion of heal wounds for 42 gold pieces
 89559 | Vaults:4 | Gained mutation: You are robust (+10% HP). [potion of mutation]
 89559 | Vaults:4 | Gained mutation: You need consume almost no food. [potion of mutation]
 89559 | Vaults:4 | Gained mutation: You are surrounded by a mild repulsion field (EV +2). [potion of mutation]
 89884 | Vaults:4 | Got a sparkling golden ring
 90043 | D:18     | Identified the ring "Qulul" {rN+ Dam+7} (You found it on level 4 of the Vaults)
 90358 | Vaults:4 | Received a gift from Nemelex Xobeh
 90569 | Vaults:4 | Gained mutation: You occasionally shout uncontrollably. [mutagenic glow]
 91345 | Vaults:4 | Paralysed by an orc sorcerer for 7 turns
 91415 | Vaults:4 | Received a gift from Nemelex Xobeh
 91987 | Vaults:4 | Reached XP level 25. HP: 154/167 MP: 35/37
 92115 | Vaults:4 | Received a gift from Nemelex Xobeh
 92210 | Vaults:5 | Entered Level 5 of the Vaults
 92687 | Vaults:5 | Reached skill level 20 in Short Blades
 92761 | Vaults:5 | Received a gift from Nemelex Xobeh
 92819 | Vaults:5 | Got an ancient granite ring
 92830 | Vaults:5 | Learned a level 3 spell: Conjure Flame
 92834 | Vaults:5 | Learned a level 3 spell: Mephitic Cloud
 93177 | Vaults:5 | Received a gift from Nemelex Xobeh
 93686 | Vaults:5 | Received a gift from Nemelex Xobeh
 93698 | Vaults:5 | Noticed Jory
 93728 | Vaults:5 | Killed Jory
 94234 | Vaults:5 | Received a gift from Nemelex Xobeh
 94271 | Vaults:5 | HP: 6/167 [deep elf high priest/divine providence (14)]
 94272 | Vaults:5 | Shot with a silver bolt by a yaktaur captain


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |    93 |   145 |   602 |   679 |  3176 |  3344 |  3612 |  2758 |   319 || 14728
       Unarmed           |       |       |       |       |    14 |       |       |       |       ||    14
       Blowgun           |       |       |       |       |     3 |       |       |       |       ||     3
       Long sword        |       |       |       |       |       |       |    58 |    13 |       ||    71
 Fire: Blowgun           |       |    30 |    14 |    38 |    42 |       |       |       |       ||   124
Throw: Javelin           |       |       |       |       |     4 |       |       |       |       ||     4
       Dagger            |       |       |       |       |     2 |       |       |       |       ||     2
 Cast: Magic Dart        |       |       |       |       |     7 |       |       |       |       ||     7
       Regeneration      |       |       |       |       |       |       |     5 |     2 |     3 ||    10
       Sure Blade        |       |       |       |       |       |       |     1 |     3 |     3 ||     7
Invok: Draw One          |       |       |       |     2 |    13 |     4 |    24 |     6 |    13 ||    62
       Triple Draw       |       |       |       |     3 |     3 |       |       |       |       ||     6
       Deal Four         |       |       |       |       |       |       |     4 |     1 |     2 ||     7
 Abil: Fly               |       |     1 |     5 |    11 |     6 |       |       |       |       ||    23
       Blink             |       |       |       |       |       |     2 |       |       |       ||     2
       Evoke Teleport Co |       |       |       |       |       |     1 |       |       |       ||     1
       Evoke Invisibilit |       |       |       |       |       |       |       |    20 |     4 ||    24
Evoke: Wand              |       |       |    12 |     6 |    27 |     8 |    21 |     2 |     5 ||    81
       Miscellaneous     |       |       |       |       |     1 |       |       |       |       ||     1
  Use: Scroll            |     3 |    11 |     5 |    12 |    16 |    18 |    19 |    20 |     4 ||   108
       Potion            |       |     6 |     8 |       |    10 |    23 |    20 |     5 |    11 ||    83
 Stab: Sleeping          |     8 |     9 |     7 |    40 |    66 |    83 |    91 |   118 |     8 ||   430
       Distracted        |       |       |     1 |       |     8 |    14 |    25 |    13 |    12 ||    73
       Confused          |       |       |       |     1 |     5 |     4 |       |       |       ||    10
       Fleeing           |       |       |       |       |       |     1 |     3 |       |       ||     4
       Invisible         |       |       |       |       |       |       |       |    64 |     5 ||    69

Title: Re: roguelike games
Post by: pacovf on March 29, 2014, 07:36:18 am
Sheesh, already at Vaults 5 in less than 9 hours? How can you be so quick?
Title: Re: roguelike games
Post by: WalrusMcFishSr on March 29, 2014, 11:19:22 am
Sheesh, already at Vaults 5 in less than 9 hours? How can you be so quick?

the +11,+7 dagger of Impatience means you have to go FAST!
Title: Re: roguelike games
Post by: pacovf on March 29, 2014, 01:22:05 pm
Ok, I'll just ask. What are your usual times for Lair:7? And for your first rune? Asking this to pretty much everybody, since after spending 20 hours to be halfway between my first and second rune, I don't think I have enough time to play DCSS anymore. But maybe it's just because I am a n00b and play slowly.
Title: Re: roguelike games
Post by: shraeye on March 29, 2014, 03:41:21 pm
i play really slowly.  Also, I've never gotten below NonDungeonBranch:1 ever.  So that backs up my noobness.
Title: Re: roguelike games
Post by: Grujah on March 30, 2014, 11:01:25 am
0.14 is gonna be released soon (a week or so).

0.14 Tourney is April 11th - April 27th, we could make a f.ds team for fun, if you guy would play.
Here are tourney rules:
http://dobrazupa.org/tournament/0.14/
Title: Re: roguelike games
Post by: shraeye on March 30, 2014, 01:51:47 pm
I'd play.  I looked at the scoring system, and it makes no sense to me.  I prefer to play random characters (since I really don't know what's my forte or anything), and might be able to pick up some of those odd achievements.
Title: Re: roguelike games
Post by: pacovf on March 31, 2014, 10:05:46 am
I don't know if anyone has mentioned it yet, but Sword of the Stars : The Pit is a nice roguelike. It's Sci-Fi, got permadeath, crafting, and a nice amount of non-fighting skills. The average fight difficulty is not exceedingly high, even when trying to save ammo, but running away from trouble is quite hard (basically the only panic buttons are grenades, and exploiting the fact that most enemies aren't that bloodthirsty).

And definitely not a roguelike, but Age of Decadence is an amazing game. It's more of a TBS/RPG/text adventure mix (think the first Fallout). But the thing is, when you start, your guy has a 60% chance to beat the average goon on a straight fight, which quickly drops as you have to face more than that, or their equipment improves. You'll need good strategy and inventory management to win your fights, and more often than not, you'll actually want to avoid getting in the fight in the first place; although there's no permadeath, so you can always game the odds if you want to. The different backgrounds/guild quests give you a different perspective on the underlying plot, making the game very replayable. Still in development, but the demo is free if you want to try it, I definitely recommend it.
Title: Re: roguelike games
Post by: Grujah on April 01, 2014, 07:55:29 am
Getting that one specific draconian colour that you want is a pain in the butt.
Title: Re: roguelike games
Post by: Jorbles on April 01, 2014, 11:14:40 am
Getting that one specific draconian colour that you want is a pain in the butt.

This. I wish they'd just let you pick.
Title: Re: roguelike games
Post by: pacovf on April 01, 2014, 11:43:59 am
Hoping for that colour you want seems like you are in dire need of frustation, given how the Random Number God in DCSS only smiles at you every so often. They probably don't let you pick to make draconians a bit weaker/interesting.

I'd guess that starting as a Draconian Transmuter and branching into the relevant conjuration when you learn its colour (Vehumet and Sif Muna increase the odds that you'll eventually get some useful conjurations) is less rage-inducing.
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 01, 2014, 11:49:05 am
From the Refused and Rejected ideas list on the development wiki:


-Choosing your colour as a Draconian
--Dr isn't meant to be seven subspecies, but to introduce a challenge where the player must adapt to the colour.

So I wouldn't hold your breath :P. Besides, I kind of agree with them. That's half the reason I like Demonspawn too--you get a grab bag and then have to roll with it.


Title: Re: roguelike games
Post by: Grujah on April 01, 2014, 12:15:18 pm
No, I get that they want you to play more open and have to adapt. It's always better to start as Cj or Wz and than focus depending on what you get.

It's just that I want an Earth casting Drac, and don't think I ever got Grey Drac. (and last two times I got Black, (as Wz and EA) and he gets -2 Earth). Aaaargh. Will have to go with Elf or Gargoyle, I guess. That or make like 10 EAs. xD

OTOH Grey DrWz is going pretty well.
Title: Re: roguelike games
Post by: heron on April 01, 2014, 11:57:53 pm
With Dr, as long as you don't get yellow or the opposite of your main element, you're good I think.
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 03, 2014, 05:15:45 am
Losing this character was painful...Lovecraft the Deep Dwarf Necromancer, my best magic user by far to date. Got the Gossamer Rune, but then I got cocky in the Shoals...fighting against Ileisiusiueuw I ended up in a situation where I was engulfed by water elementals but also mesmerized by mermaids and unable to move away...and so unable to cast spells or read scrolls. I realized too late that what I probably should have done is put on my ring of teleportation, or else just engage from a better angle in the first place--I stupidly charged right in rather than drawing them out. OH WELL

Code: [Select]
Dungeon Crawl Stone Soup version 0.13.1 (console) character file.

213418 Lovecraft the Necromancer (level 18, -1/147 HPs)
             Began as a Deep Dwarf Necromancer on Apr 1, 2014.
             Was the Champion of Kikubaaqudgha.
             Hit by a steel javelin thrown by a merfolk javelineer (15 damage)
             ... on Level 5 of the Shoals on Apr 3, 2014.
             The game lasted 11:11:49 (98966 turns).

Lovecraft the Necromancer (Deep Dwarf Necromancer) Turns: 98966, Time: 11:11:51

HP  -1/147       AC 14     Str 16      XL: 18   Next: 17%
MP   9/37        EV 22     Int 28      God: Kikubaaqudgha [******]
Gold 3542        SH 16     Dex 20      Spells: 10 memorised,  3 levels left

Res.Fire  : + + .   See Invis. : .   a - +7 scimitar of Midwinter {vamp, rN+ Int+2}
Res.Cold  : + + +   Warding    : +   C - +3 leather armour {rC+}
Life Prot.: + + +   Conserve   : +   V - +3 buckler "Tolodar" {Dex+3 Int+2}
Res.Poison: .       Res.Corr.  : +   s - +1 helmet "Klirr" {rN+ Str+4 Dex+1}
Res.Elec. : .       Clarity    : .   l - +1 cloak {rCorr, Cons}
Sust.Abil.: . .     Spirit.Shd : .   I - -2 pair of gloves of Fruiviec {rF++}
Res.Mut.  : .       Prev.Telep.: +   N - +1 pair of dwarf boots
Res.Rott. : .       Flight     : .   X - amulet of warding
Saprovore : . . .                    J - cursed ring of teleportation
                                     K - ring of Surprise {Hunger- -Tele rC++ Dex+3}

@: mesmerised, non-regenerating, very slightly contaminated, very resistant to
hostile enchantments, fairly stealthy
A: damage resistance, recharge devices, life protection 1, sense surroundings 3,
slow healing 3
a: Device Recharging, Receive Corpses, Torment, Renounce Religion, Evoke
Teleportation
}: 1/15 runes: gossamer


You were on level 5 of the Shoals.
You worshipped Kikubaaqudgha.
Kikubaaqudgha was exalted by your worship.
You were very hungry.

You visited 6 branches of the dungeon, and saw 40 of its levels.
You also visited: Sewer, Ice Cave and Volcano.

You collected 4663 gold pieces.
You spent 1141 gold pieces at shops.

Inventory:

Hand weapons
 a - the +7,+7 scimitar of Midwinter (weapon) {vamp, rN+ Int+2}
   (You found it on level 4 of the Spider Nest)   
   
   It inflicts no extra harm, but heals its wielder somewhat when it strikes a
   living foe.
   
   It affects your intelligence (+2).
   It protects you from negative energy.
 R - a +3,+3 sabre of electrocution
Missiles
 t - 5 poisoned darts (quivered)
Armour
 l - a +1 cloak of preservation (worn)
 s - the +1 helmet "Klirr" (worn) {rN+ Str+4 Dex+1}
   (You acquired it on level 4 of the Shoals)   
   
   It affects your strength (+4).
   It affects your dexterity (+1).
   It protects you from negative energy.
 C - a +3 leather armour of cold resistance (worn)
 I - the -2 pair of gloves of Fruiviec (worn) {rF++}
   (You found it on level 7 of the Dungeon)   
   
   It greatly protects you from fire.
 N - a +1 pair of dwarven boots (worn)
 V - the +3 buckler "Tolodar" (worn) {Dex+3 Int+2}
   (You acquired it on level 5 of the Spider Nest)   
   
   It affects your intelligence (+2).
   It affects your dexterity (+3).
Magical devices
 c - a wand of heal wounds (4)
 u - a wand of fireball (4)
 w - a wand of frost (13)
 z - a wand of polymorph (7)
 D - a wand of digging (14)
 S - a wand of confusion (10)
 W - a wand of disintegration (4)
Comestibles
 d - 3 bread rations
Scrolls
 f - a scroll of enchant weapon II
 p - 7 scrolls of remove curse
 q - a scroll of amnesia
 x - a scroll of recharging
 A - 2 scrolls of fog
 G - 2 scrolls of curse jewellery {unknown}
 H - 4 scrolls of identify
 L - 2 scrolls of magic mapping
 Q - 4 scrolls of teleportation
 U - 2 scrolls of fear
 Z - a scroll of summoning
Jewellery
 e - a +4 ring of protection
 g - an uncursed ring of protection from fire
 h - an uncursed ring of poison resistance
 k - the ring of Divine Compulsion {MP+9 Str+5 Int+4}
   (You bought it in a shop on level 5 of the Shoals)   
   
   [ring of magical power]
   It affects your strength (+5).
   It affects your intelligence (+4).
 m - an uncursed ring of flight
 y - an uncursed ring of protection from cold
 J - a cursed ring of teleportation (right hand)
 K - the ring of Surprise (left hand) {Hunger- -Tele rC++ Dex+3}
   (You found it on level 17 of the Dungeon)   
   
   [ring of sustenance]
   It affects your dexterity (+3).
   It greatly protects you from cold.
   It prevents most forms of teleportation.
 O - an uncursed ring of see invisible
 P - an uncursed ring of wizardry
 T - an uncursed ring of teleport control
 X - an amulet of warding (around neck)
Potions
 i - 6 potions of might
 j - a potion of resistance
 n - 3 potions of agility
 o - 5 potions of curing
 r - 2 potions of magic
 v - 2 potions of heal wounds
 B - 3 potions of invisibility
 E - 2 potions of restore abilities
 F - 2 potions of speed
 M - 5 potions of brilliance
 Y - 2 potions of berserk rage
Magical staves
 b - an uncursed staff of wizardry


   Skills:
 + Level 7.2 Fighting
 - Level 9.5 Short Blades
 * Level 7.0 Long Blades
 - Level 10.2 Armour
 - Level 12.1 Dodging
 - Level 7.0 Stealth
 * Level 5.3 Shields
 * Level 13.4 Spellcasting
 * Level 10.2 Summonings
 * Level 17.1 Necromancy
 + Level 8.0 Transmutations
 - Level 5.0 Evocations


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Pain                  Necr           ####         0%          1    None
b - Animate Skeleton      Necr           N/A          0%          1    None
c - Vampiric Draining     Necr           #######...   0%          3    None
d - Control Undead        Necr           #######...   1%          4    None
e - Sublimation of Blood  Necr           #######...   0%          2    None
f - Animate Dead          Necr           N/A          1%          4    None
g - Agony                 Necr           #######.     1%          5    None
h - Dispel Undead         Necr           #######.     1%          5    None
i - Haunt                 Necr/Summ      #######...   10%         7    ######.
j - Necromutation         Trmt/Necr      ######....   95%         8    #######


Dungeon Overview and Level Annotations

Branches:
Dungeon (17/27)            Temple (1/1) D:4             Orc (4/4) D:8
    Elf (0/3) Orc:4          Lair (8/8) D:9          Shoals (5/5) Lair:4
 Spider (5/5) Lair:4        Slime (0/6) Lair:8     
Vaults: D:15-20     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One

Shops:
D:5 [   D:10 }[/[?   D:15 *   D:17 %[}(}   Orc:4 }**+   Shoals:2 (
Shoals:4 %[?   Shoals:5 =

Portals:
Ziggurat: D:16 (3490 gp)

Annotations:
D:3 Good Bird's ghost, weakling TeWz
D:4 Norm's ghost, average DrTm
D:9 exclusion: oklob plant
Lair:4 exclusion: ice statue
Shoals:5 Ilsuiw


Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map a large area around you.
You do not heal naturally.


Message History

You're wearing two rings. Remove which one? (K/h/</>/Esc)
 < or K - the ring of Surprise {Hunger- -Tele rC++ Dex+3}
 > or h - a ring of poison resistance
You remove your ring of poison resistance.
Your lungs strain for air!
The merfolk is engulfed in a cloud of scalding steam.
The merfolk impaler closely misses you. The water elemental hits you!
* * * LOW HITPOINT WARNING * * *
The mermaid chants her luring song.
The merfolk impaler hits you from afar with a runed trident!
* * * LOW HITPOINT WARNING * * *
The merfolk hits you but does no damage.
You feel slightly jumpy. Oops, that ring feels deathly cold.
J - a cursed ring of teleportation (right hand)
* * * LOW HITPOINT WARNING * * *
Your lungs strain for air!
The merfolk javelineer throws a steel javelin.
The steel javelin hits you!
You die...
Kikubaaqudgha rasps: "You have failed me! Welcome... death!"

    ˜        ˜˜˜˜˜ ˜    ˜
          ˜˜˜˜˜˜˜˜˜˜˜    ˜ ˜
  ˜      ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜  ˜   ˜
    ˜ ˜   ˜˜˜˜˜˜˜˜˜˜˜˜˜   , ˜˜
   ˜    *+ #..˜˜˜˜˜˜˜˜˜.      ˜˜
      * ,  *#...m˜m˜˜˜.. *   ˜
  ˜PP˜   ,  #..Emmmm˜˜#    ,
˜˜˜˜P˜#  , ,#.EEmEmmm#  ˜
˜˜˜˜P˜#,  , #EEE@mmm#§m˜   ,
PP˜˜P˜##,, ##.(Ezzm#m˜˜˜˜ ˜    *,
.P˜˜PPP#####.E.˜Ez.#*  ˜˜˜*
P˜˜˜˜P˜......˜EE˜˜##  ˜ ˜*  *  *
P˜˜˜P˜˜......˜˜˜˜˜#**        *
˜˜˜˜P˜˜......˜˜˜˜˜˜.   ˜     *
˜˜˜P˜˜˜........[..˜.˜˜         ,
#####˜˜.............  ˜   ˜˜  ˜ ˜
#˜˜˜##z(....#####.       ˜  ˜


You could see 2 merfolk impalers, 3 merfolk javelineers, 12 water elementals, 5
merfolk, 5 mermaids, a friendly snapping turtle zombie and 2 friendly merfolk
zombies.

Vanquished Creatures
  A kraken (Shoals:5)
  Agnes (D:17)
  The ghost of Grahr the Severer, a powerful DDBe of Trog (Orc:4)
  Donald (Shoals:1)
  2 emperor scorpions (Spider:5)
  A frost giant (IceCv)
  Aizul (Shoals:3)
  2 ghost moths
  Gastronok (Lair:1)
  2 merfolk javelineers (Shoals:4)
  A merfolk impaler (Shoals:5)
  A dragon (Lair:8)
  The ghost of Stabwise the Covert, a powerful KoEn of Nemelex Xobeh (D:12)
  2 merfolk aquamancers
  7 hydras
  Josephine (Spider:1)
  An ogre mage (D:15)
  7 death yaks
  An orc high priest (Orc:4)
  5 centaur warriors
  2 catoblepae
  11 sea snakes
  A lindwurm (Lair:8)
  5 unseen horrors
  An ice statue (IceCv)
  2 orc knights
  4 hill giants
  6 harpies
  14 wolf spiders
  An oklob plant (D:13)
  6 spiny worms
  4 cyclopes
  3 elephants
  6 red wasps
  6 spiny frogs
  4 black mambas
  2 queen ants
  3 demonic crawlers (Spider:5)
  6 mermaids
  6 yaktaurs (D:17)
  7 komodo dragons
  7 orb spiders
  A mermaid (shapeshifter) (D:13)
  2 giant fireflies (Lair:8)
  A fire drake (Lair:8)
  4 trolls
  17 jumping spiders
  2 steam dragons (Lair:8)
  A hydra zombie (D:12)
  14 polar bears
  9 blink frogs
  5 sharks
  7 slime creatures
  13 snapping turtles
  A hydra skeleton (D:17)
  A griffon zombie (D:12)
  3 two-headed ogres
  2 boulder beetles
  8 basilisks
  2 vampires
  4 water elementals
  A griffon skeleton (D:13)
  42 yaks
  4 shadows
  33 redbacks
  A hill giant zombie (D:12)
  2 ugly things
  27 merfolk
  11 vampire mosquitoes
  Eustachio (D:6)
  A hog (Spider:1)
  7 wyverns
  17 tarantellas
  A wraith (D:16)
  15 hippogriffs
  4 hungry ghosts
  A clay golem (D:17)
  2 humans (D:7)
  13 wolves
  A wind drake skeleton (Spider:1)
  11 trapdoor spiders
  A hill giant skeleton (D:16)
  5 rock worms
  3 mottled dragons
  Menkaure (D:4)
  13 manticores
  2 hell hounds (D:17)
  A necrophage (D:12)
  2 swamp drakes (Lair:8)
  18 soldier ants
  3 yellow wasps
  A black bear (D:13)
  6 giant goldfish (Spider:5)
  43 orc warriors
  4 sky beasts
  13 ice beasts
  6 porcupines
  A spiny frog skeleton (Spider:1)
  10 ogres
  19 centaurs
  A phantom (D:11)
  3 boring beetles
  Duvessa (Orc:1)
  A brain worm (Lair:8)
  3 yaktaur zombies
  9 water moccasins
  2 big kobolds
  15 crocodiles
  17 giant frogs
  4 giant slugs
  A manticore zombie (D:15)
  3 cyclops zombies (D:17)
  An agate snail (Lair:1)
  A spiny worm simulacrum (D:17)
  A manticore skeleton (Volcano)
  2 eyes of draining
  A rock worm zombie (D:16)
  A hippogriff zombie (D:12)
  A yak skeleton (D:14)
  15 killer bees
  3 wights (D:10)
  6 crimson imps
  A hippogriff skeleton (D:11)
  A troll skeleton (D:10)
  4 goliath beetles
  A giant frog zombie (D:11)
  Dowan (Orc:1)
  A giant frog skeleton (D:13)
  11 scorpions
  28 orc wizards
  A jelly (Lair:8)
  3 sirens
  A basilisk zombie (D:15)
  9 hounds
  18 orc priests
  17 spiders
  A water moccasin skeleton (D:10)
  42 worker ants
  12 iguanas
  A centaur skeleton (D:11)
  2 big fish (Lair:3)
  18 sheep
  Ijyb (D:7)
  Jessica (D:2)
  A mottled dragon zombie (D:16)
  An ogre skeleton (D:8)
  A mummy (Volcano)
  A naga skeleton (Volcano)
  21 adders
  9 giant centipedes
  63 green rats
  12 giant mites
  12 white imps
  18 worms
  2 iguana skeletons
  An adder zombie (D:6)
  6 grey rats
  3 giant eyeballs
  4 oozes (Lair:8)
  182 orcs
  A scorpion simulacrum (Spider:1)
  2 ball pythons
  A bat skeleton (D:7)
  9 giant cockroaches
  9 goblins
  12 hobgoblins
  13 jackals
  10 quokkas
  20 bats
  19 giant geckos
  A giant gecko zombie (D:5)
  12 giant newts
  A giant newt skeleton (D:4)
  2 giant spores (D:14)
  A goblin skeleton (D:4)
  2 illusory rakshasas (D:16)
  21 kobolds
  2 orc zombies
  39 rats
  11 ballistomycetes
1383 creatures vanquished.

Vanquished Creatures (collateral kills)
  Norris (Shoals:3)
  Nikola (Spider:3)
  Polyphemus (Shoals:3)
  Frances (Shoals:5)
  Kirke (Spider:1)
  Roxanne (Shoals:1)
  2 ghost moths (Spider:5)
  Wiglaf (Spider:4)
  3 emperor scorpions
  A frost giant (Shoals:3)
  The ghost of Mutissimo the Martial Artist, a powerful DsTm of Jiyva (Orc:4)
  Louise (Shoals:2)
  Azrael (D:17)
  A merfolk javelineer (Shoals:5)
  An ettin (D:17)
  A merfolk impaler (Shoals:5)
  A dragon (Lair:8)
  2 sirens (Shoals:2)
  Fannar (D:11)
  Harold (Spider:1)
  A ravenous feature mimic (IceCv)
  A great orb of eyes (D:17)
  5 merfolk aquamancers
  Nessos (D:13)
  A ravenous item mimic (IceCv)
  4 hydras
  An ogre mage (D:15)
  Erica (D:10)
  9 death yaks
  A rakshasa (D:16)
  Urug (D:11)
  A catoblepas (Lair:3)
  2 centaur warriors
  A fire crab (D:17)
  8 sea snakes
  Erolcha (D:11)
  5 harpies
  An unseen horror (D:11)
  The ghost of Makkhalakkhahai the Reanimator, an experienced DsNe (D:7)
  An ice statue (Lair:4)
  7 hill giants
  2 lindwurms (Lair:8)
  7 wolf spiders
  2 orc knights
  3 red wasps
  A sphinx skeleton (Volcano)
  A human (D:7)
  2 griffons
  7 elephants
  An elephant (shapeshifter) (D:17)
  18 cyclopes
  4 spiny worms
  A moth of wrath (Spider:5)
  An item mimic (Lair:3)
  A black mamba (Lair:8)
  An orange demon (Shoals:5)
  Psyche (D:12)
  A yaktaur (D:17)
  3 spiny frogs
  A komodo dragon (Lair:8)
  8 demonic crawlers
  A troll (D:17)
  A fire drake (Lair:8)
  2 giant fireflies (Lair:8)
  7 orb spiders
  9 jumping spiders
  5 two-headed ogres
  2 polar bears (IceCv)
  3 giant leeches (Lair:8)
  A tarantella zombie (Spider:1)
  7 wolves
  4 blink frogs
  A boulder beetle (Spider:3)
  A griffon zombie (D:15)
  2 minotaur skeletons (Volcano)
  9 snapping turtles
  2 basilisks
  13 trapdoor spiders
  A basilisk (shapeshifter) (D:17)
  A flying skull (Volcano)
  3 slime creatures
  3 ugly things
  A griffon skeleton (D:17)
  A ynoxinul (Shoals:5)
  5 sharks
  A vampire (Volcano)
  3 wyverns
  3 water elementals
  28 yaks
  A draconian skeleton (Volcano)
  3 elephant slugs
  2 fire elementals (D:17)
  18 redbacks
  Grum (D:12)
  15 tarantellas
  2 rock worms (Lair:8)
  8 manticores
  4 vampire mosquitoes
  5 soldier ants
  18 merfolk
  A necrophage (D:8)
  11 hippogriffs
  3 porcupines
  A big kobold (D:11)
  2 hell hounds (D:17)
  4 phantoms
  5 giant goldfish
  5 ogres
  A sky beast (D:11)
  2 yellow wasps
  7 orc warriors
  6 centaurs
  12 crocodiles
  6 ice beasts
  10 giant frogs
  5 giant slugs
  3 brain worms
  A warg (Orc:1)
  15 spiders
  3 agate snails
  7 water moccasins
  A yaktaur skeleton (D:17)
  A hippogriff zombie (D:10)
  4 killer bees
  An eye of draining (D:12)
  2 manticore skeletons
  A yak zombie (D:12)
  5 electric eels
  4 jellyfish
  5 crimson imps
  A goliath beetle (Spider:4)
  4 orc priests
  9 wights
  2 hounds
  2 scorpions
  6 orc wizards
  3 big fish
  A shapeshifter simulacrum (D:17)
  7 mermaids
  30 worker ants
  6 iguanas
  An orb spider simulacrum (Spider:1)
  6 sheep
  A big kobold skeleton (D:9)
  An ogre skeleton (Volcano)
  A hound skeleton (D:9)
  2 giant geckos (Lair:3)
  A mummy (Volcano)
  34 green rats
  7 adders
  4 giant centipedes
  A lemure (D:11)
  4 white imps
  8 worms
  2 giant mites
  5 ufetubi (Shoals:5)
  An ooze (D:1)
  56 orcs
  3 goblins
  2 hobgoblins
  7 jackals
  5 kobolds (D:9)
  3 quokkas
  4 bats
  An orc zombie (D:7)
  5 rats
  A rat zombie (D:6)
  11 ballistomycetes
  4 fungi
  11 plants
  A tentacle (Shoals:5)
739 creatures vanquished.

Vanquished Creatures (others)
  An eldritch tentacle (Orc:1)
  A death yak (Shoals:3)
  5 shadow wraiths
  5 wolf spider zombies
  A harpy (Shoals:5)
  14 phantasmal warriors
  2 wolf spiders (Spider:5)
  3 merfolk skeletons (Shoals:5)
  A death yak zombie (Shoals:3)
  4 redback zombies
  5 sea snake zombies
  4 harpy zombies
  A hydra zombie (Lair:3)
  A moth of wrath zombie (Spider:5)
  A siren zombie (Shoals:2)
  A catoblepas zombie (Lair:4)
  3 jumping spider zombies
  A polar bear (IceCv)
  3 demonic crawler zombies
  A dragon zombie (Lair:8)
  7 trapdoor spider zombies
  A basilisk (Lair:8)
  9 tarantella zombies
  A red wasp zombie (D:17)
  57 wraiths
  A queen ant zombie (Lair:6)
  A black mamba zombie (Lair:8)
  A spiny worm zombie (Lair:8)
  3 hill giant skeletons
  A hill giant zombie (D:11)
  2 wolves (IceCv)
  7 hungry ghosts
  An elf skeleton (D:11)
  5 blink frog zombies
  A lindwurm zombie (Lair:8)
  4 elephant zombies
  9 freezing wraiths
  11 merfolk zombies
  4 phantoms
  2 snapping turtle zombies
  A vampire mosquito zombie (D:15)
  A fire drake zombie (Lair:8)
  2 wargs
  A crocodile (Lair:8)
  A komodo dragon zombie (Lair:7)
  A komodo dragon skeleton (Lair:8)
  3 mermaid zombies
  A yaktaur zombie (D:17)
  3 hell hound zombies (D:17)
  A yaktaur skeleton (D:17)
  A water moccasin (Lair:8)
  3 manticore zombies
  3 cyclops zombies
  A wyvern zombie (D:10)
  A wyvern skeleton (D:11)
  2 giant goldfish zombies (Spider:5)
  A troll zombie (D:17)
  6 hippogriff zombies
  4 shark zombies
  13 yak zombies
  3 rock worm zombies (Lair:8)
  An orb spider zombie (Spider:5)
  3 polar bear zombies
  6 yak skeletons
  5 wolf zombies
  5 hippogriff skeletons
  A polar bear skeleton (IceCv)
  8 giant frog zombies
  6 centaur zombies
  2 wolf skeletons (IceCv)
  2 basilisk zombies
  A yellow wasp zombie (Spider:3)
  6 soldier ant zombies
  A two-headed ogre zombie (D:17)
  2 basilisk skeletons (Lair:6)
  2 giant frog skeletons (Lair:4)
  2 water moccasin zombies (Lair:5)
  3 centaur skeletons
  2 hounds
  An ogre skeleton (D:11)
  A black bear skeleton (D:13)
  2 scorpions
  2 porcupine zombies
  A porcupine skeleton (Lair:4)
  7 crocodile zombies
  5 killer bee zombies
  A brain worm zombie (Lair:8)
  A sheep (Lair:8)
  A mottled dragon zombie (Lair:8)
  5 ogre zombies
  4 crocodile skeletons
  A human skeleton (D:12)
  3 spider zombies
  2 hound skeletons
  3 hound zombies
  A swamp drake zombie (Lair:8)
  20 worker ant zombies
  A big fish zombie (Lair:3)
  5 human zombies
  4 worm zombies (Lair:8)
  10 adder skeletons
  6 giant centipede zombies
  2 goblin zombies
  7 iguana zombies
  A scorpion zombie (D:9)
  7 sheep zombies
  3 adder zombies
  2 iguana skeletons
  2 sheep skeletons
  An orc (Orc:4)
  6 bat skeletons
  5 bat zombies
  A giant mite zombie (Lair:4)
  19 green rat zombies
  3 humans (Spider:1)
  5 jackals
  A ball python skeleton (D:3)
  2 giant gecko skeletons
  3 giant gecko zombies (Lair:3)
  2 giant newt skeletons (D:2)
  2 giant newt zombies (Lair:3)
  3 giant spores
  3 goblin skeletons
  6 green rat skeletons
  2 grey rat skeletons (Sewer)
  2 hobgoblin skeletons
  A hobgoblin zombie (Orc:2)
  A jackal skeleton (Lair:4)
  9 jackal zombies
  4 kobold skeletons
  2 kobold zombies
  32 orc skeletons
  103 orc zombies
  A quokka skeleton (D:3)
  6 rat skeletons
  2 rat zombies
  2 ballistomycetes
  95 eldritch tentacle segments (Orc:1)
  5 fungi
  A plant (Shoals:1)
  6 tentacles (Shoals:5)
  115 tentacle segments (Shoals:5)
859 creatures vanquished.

Grand Total: 2981 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Lovecraft, the Deep Dwarf Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
     2 | D:1      | Learned a level 1 spell: Animate Skeleton
   422 | D:1      | Reached XP level 2. HP: 22/22 MP: 1/4
   779 | D:2      | Reached skill level 5 in Necromancy
  1071 | D:2      | Reached XP level 3. HP: 22/28 MP: 3/6
  1892 | D:2      | Reached XP level 4. HP: 23/36 MP: 2/7
  1897 | D:2      | Learned a level 3 spell: Vampiric Draining
  2190 | D:3      | Noticed Good Bird's ghost (weakling TeWz)
  2705 | D:3      | Noticed Jessica
  2734 | D:2      | Killed Jessica
  3177 | D:3      | Reached XP level 5. HP: 25/42 MP: 6/9
  4078 | D:4      | Reached skill level 6 in Necromancy
  4125 | D:4      | Reached skill level 1 in Armour
  4223 | D:4      | Found a burning altar of Makhleb.
  4456 | D:4      | Noticed Norm's ghost (average DrTm)
  4492 | D:4      | Found a staircase to the Ecumenical Temple.
  4498 | Temple   | Entered the Ecumenical Temple
  4590 | Temple   | Became a worshipper of Kikubaaqudgha
  4612 | D:4      | Paralysed by a giant eyeball for 2 turns
  4703 | D:4      | Noticed Menkaure
  4759 | D:4      | Killed Menkaure
  4759 | D:4      | Reached XP level 6. HP: 16/49 MP: 8/11
  5098 | D:4      | Learned a level 4 spell: Control Undead
  5667 | D:5      | Entered Level 5 of the Dungeon
  5713 | D:5      | Acquired Kikubaaqudgha's first power
  5713 | D:5      | Received a gift from Kikubaaqudgha
  5716 | D:5      | Identified Kikubaaqudgha's Collected Works on Necromancy (Kikubaaqudgha gifted it to you on level 5 of the Dungeon)
  5720 | D:5      | Found a glowing drain.
  5769 | Sewer    | Entered a sewer
  5865 | Sewer    | Reached XP level 7. HP: 49/55 MP: 9/14
  6599 | Sewer    | Acquired Kikubaaqudgha's second power
  7261 | D:5      | Learned a level 2 spell: Sublimation of Blood
  7274 | D:5      | Reached skill level 7 in Necromancy
  7481 | D:5      | Found Khoal's Antique Armour Emporium.
  7490 | D:5      | Bought a runed cloak for 22 gold pieces
  7493 | D:5      | Identified a +0 cloak of preservation (You bought it in a shop on level 5 of the Dungeon)
  8319 | D:6      | Reached XP level 8. HP: 60/62 MP: 0/18
  8505 | D:6      | Learned a level 4 spell: Animate Dead
  8726 | D:6      | Noticed Eustachio
  8746 | D:6      | Killed Eustachio
  8928 | D:6      | Reached skill level 5 in Dodging
  9043 | D:6      | Reached skill level 1 in Short Blades
  9200 | D:6      | Your ally Eustachio died
  9261 | D:5      | Reached skill level 8 in Necromancy
  9815 | D:7      | Got a pair of smoking gloves
  9824 | D:6      | Identified the cursed -2 pair of gloves of Fruiviec {rF++} (You found it on level 7 of the Dungeon)
  9880 | D:7      | Gained mutation: You passively map the area around you. [level up]
  9880 | D:7      | Reached XP level 9. HP: 57/68 MP: 1/20
  9986 | D:7      | Noticed Makkhalakkhahai's ghost (experienced DsNe)
 10015 | D:7      | Killed Makkhalakkhahai's ghost
 10015 | D:7      | Reached skill level 5 in Stealth
 10015 | D:7      | Reached skill level 5 in Spellcasting
 10050 | D:7      | Received a gift from Kikubaaqudgha
 10053 | D:7      | Identified Kikubaaqudgha's Disquisition on Darkness (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)
 10259 | D:7      | Found an iron altar of Okawaru.
 10464 | D:7      | Reached skill level 9 in Necromancy
 10667 | D:7      | Noticed a human
 10679 | D:7      | Killed a human
 10679 | D:7      | Reached skill level 5 in Armour
 10995 | D:7      | Noticed Ijyb
 11004 | D:7      | Killed Ijyb
 11151 | D:8      | Found a staircase to the Orcish Mines.
 11256 | D:8      | Noticed a six-headed hydra
 11270 | D:8      | Your ally Ijyb died
 11271 | D:8      | Killed a six-headed hydra
 11271 | D:8      | Reached XP level 10. HP: 34/75 MP: 0/23
 11433 | D:8      | Learned a level 5 spell: Agony
 11803 | D:8      | Reached skill level 1 in Evocations
 12338 | D:9      | Found a staircase to the Lair.
 12338 | D:9      | Noticed an elephant
 12570 | D:8      | Killed an elephant
 12570 | D:8      | Reached skill level 10 in Necromancy
 12767 | D:9      | Acquired Kikubaaqudgha's third power
 12906 | D:9      | Found a radiant altar of Vehumet.
 12906 | D:9      | Noticed an oklob plant
 13563 | D:9      | Reached skill level 5 in Short Blades
 13663 | D:9      | Found a bloodstained altar of Trog.
 13938 | D:9      | Got a slimy leather armour
 13950 | D:9      | Identified the cursed -5 leather armour of the Grue {Str+3 Dex+3} (You took it off a kobold on level 9 of the Dungeon)
 14538 | D:10     | Entered Level 10 of the Dungeon
 14607 | D:10     | Found Twosho Letta's Gadget Emporium.
 14694 | D:10     | Found Suanuamp's Armour Emporium.
 14694 | D:10     | Noticed Erica
 14700 | D:10     | Killed Erica
 14735 | D:10     | Found Ilu Mano's Magic Scroll Emporium.
 14741 | D:10     | Bought a scroll of enchant armour for 77 gold pieces
 14797 | D:10     | Your ally Erica died
 14805 | D:10     | Reached XP level 11. HP: 55/81 MP: 2/25
 14963 | D:10     | Noticed a hill giant
 15096 | D:10     | Noticed a six-headed hydra
 15180 | D:10     | Killed a six-headed hydra
 15335 | D:10     | Found Haixzam's Magical Wand Boutique.
 15376 | D:10     | Killed a hill giant
 15376 | D:10     | Reached skill level 11 in Necromancy
 15442 | D:10     | Found Usuvoemo's Antique Armour Emporium.
 15907 | D:11     | Acquired Kikubaaqudgha's fourth power
 16138 | D:11     | Noticed a centaur warrior
 16155 | D:11     | Killed a centaur warrior
 16167 | D:10     | Learned a level 3 spell: Call Canine Familiar
 16382 | Lair:1   | Entered Level 1 of the Lair of Beasts
 16475 | Lair:1   | Found a dark tunnel.
 16495 | Volcano  | Entered a volcano
 16801 | Lair:1   | Reached skill level 1 in Summonings
 16819 | Lair:1   | Noticed Gastronok
 16840 | Lair:1   | Killed Gastronok
 17544 | Lair:1   | Noticed a six-headed hydra
 17553 | Lair:1   | Killed a six-headed hydra
 18126 | Lair:1   | Noticed a five-headed hydra
 18131 | Lair:1   | Killed a five-headed hydra
 19149 | Lair:1   | Reached XP level 12. HP: 68/88 MP: 24/27
 20542 | Lair:3   | Reached skill level 12 in Necromancy
 21901 | Lair:3   | Noticed a five-headed hydra
 21911 | Lair:3   | Killed a five-headed hydra
 24588 | Temple   | Received a gift from Kikubaaqudgha
 24915 | Lair:4   | Found a staircase to the Shoals.
 25933 | Lair:4   | Found a hole to the Spider Nest.
 26570 | Lair:4   | Reached XP level 13. HP: 50/94 MP: 6/30
 26891 | Lair:5   | Found an iron altar of Okawaru.
 27452 | Lair:5   | Reached skill level 13 in Necromancy
 29113 | Lair:6   | Reached skill level 10 in Spellcasting
 31349 | Lair:6   | Got a shimmering robe
 31357 | Lair:6   | Identified the cursed -1 robe of the Great Game {+Fly Str+3} (You found it on level 6 of the Lair of Beasts)
 31420 | Lair:6   | Found a deep blue altar of Sif Muna.
 31618 | Lair:6   | Reached skill level 1 in Fighting
 32006 | Lair:7   | Got a fine mace
 32007 | Lair:7   | Identified the mace of Fortitude {freeze, rF+} (You found it on level 7 of the Lair of Beasts)
 33066 | Lair:7   | Reached skill level 5 in Summonings
 34208 | Lair:8   | Entered Level 8 of the Lair of Beasts
 34276 | Lair:7   | Reached skill level 10 in Dodging
 34672 | Lair:8   | Found a staircase to the Slime Pits.
 35164 | Lair:8   | Paralysed by a potion of paralysis for 5 turns
 35467 | Lair:8   | Gained mutation: You resist negative energy. [level up]
 35467 | Lair:8   | Reached XP level 14. HP: 70/106 MP: 0/32
 36812 | Lair:8   | Identified a scroll of acquirement
 38356 | Lair:8   | Reached skill level 14 in Necromancy
 38889 | Lair:2   | Learned a level 7 spell: Haunt
 38893 | Lair:2   | Learned a level 3 spell: Spider Form
 38958 | Orc:1    | Entered Level 1 of the Orcish Mines
 39124 | Orc:1    | Killed an eldritch tentacle
 39335 | Orc:1    | Noticed Dowan
 39336 | Orc:1    | Noticed Duvessa
 39342 | Orc:1    | Killed Dowan
 39350 | Orc:1    | Killed Duvessa
 39911 | Orc:2    | Found a frozen archway.
 40135 | IceCv    | Entered an ice cave
 40369 | IceCv    | Identified a +1 rod of the swarm (11/11) (You found it in an ice cave)
 41784 | IceCv    | Noticed a frost giant
 41833 | IceCv    | Reached skill level 1 in Transmutations
 41918 | IceCv    | Reached skill level 10 in Armour
 42439 | IceCv    | Killed a frost giant
 47361 | Orc:4    | Entered Level 4 of the Orcish Mines
 48079 | Orc:4    | Found a staircase to the Elven Halls.
 48300 | Orc:4    | Noticed Grahr's ghost (powerful DDBe)
 48418 | Orc:4    | Killed Grahr's ghost
 49541 | Orc:4    | Noticed Mutissimo's ghost (powerful DsTm)
 49843 | Orc:4    | Killed Mutissimo's ghost
 50249 | Orc:4    | Reached XP level 15. HP: 91/116 MP: 12/33
 50857 | Orc:4    | Found Pnet's Assorted Antiques.
 50857 | Orc:4    | Found Crizioqa's General Store.
 50860 | Orc:4    | Found Pnaum's Book Shoppe.
 50862 | Orc:4    | Found Xyaxof's Gadget Shop.
 50869 | Orc:4    | Bought a potion of heal wounds for 45 gold pieces
 51635 | D:11     | Noticed Urug
 51654 | D:11     | Killed Urug
 52176 | D:11     | Noticed an unseen horror
 52194 | D:11     | Noticed a hill giant
 52213 | D:11     | Killed a hill giant
 52218 | D:11     | Killed an unseen horror
 52374 | D:11     | Noticed Fannar
 52383 | D:11     | Killed Fannar
 53448 | D:12     | Noticed Psyche
 53450 | D:12     | Noticed Erolcha
 53744 | D:11     | Your ally Fannar died
 53978 | D:11     | Killed Erolcha
 54076 | D:12     | Noticed Stabwise's ghost (powerful KoEn)
 54333 | D:12     | Killed Psyche
 54994 | D:12     | Your ally Psyche died
 55823 | Lair:2   | Learned a level 5 spell: Dispel Undead
 56232 | D:11     | Your ally Erolcha died
 56933 | D:12     | Killed Stabwise's ghost
 57273 | D:12     | Paralysed by a giant eyeball for 3 turns
 57280 | D:12     | Paralysed by a giant eyeball for 3 turns
 58016 | D:13     | Noticed Nessos
 58022 | D:13     | Killed Nessos
 58023 | D:13     | Noticed Grum
 58249 | D:12     | Killed Grum
 59056 | D:14     | Entered Level 14 of the Dungeon
 59107 | D:14     | Paralysed by a red wasp for 2 turns
 59527 | D:14     | Reached skill level 15 in Necromancy
 60808 | D:15     | Entered Level 15 of the Dungeon
 60833 | D:15     | Found Bomibo Biub's General Store.
 60852 | D:15     | Bought a scroll of enchant weapon I for 88 gold pieces
 61909 | D:15     | Got a warped scale mail
 61910 | D:15     | Identified the +4 scale mail of Lugonu's Favour {rPois rN+} (You found it on level 15 of the Dungeon)
 62771 | D:15     | Reached skill level 5 in Fighting
 64233 | D:16     | Found a gateway to a ziggurat.
 65079 | D:17     | Found Uhasch's Food Shoppe.
 65622 | D:17     | Noticed Agnes
 65632 | D:17     | Killed Agnes
 65755 | D:17     | Found Tres' Gadget Emporium.
 66087 | D:17     | Reached XP level 16. HP: 118/127 MP: 9/34
 66351 | D:17     | Found Psaen's Antique Weapon Shop.
 66359 | D:17     | Found Triowipp's Gadget Boutique.
 66513 | D:17     | Found Smulolla's Armour Shop.
 66723 | D:17     | Noticed Azrael
 66741 | D:17     | Killed Azrael
 67147 | D:17     | Reached skill level 5 in Transmutations
 68108 | D:17     | Got a brightly glowing pewter ring
 68109 | D:17     | Identified the ring of Surprise {Hunger- -Tele rC++ Dex+3} (You found it on level 17 of the Dungeon)
 69210 | Spider:1 | Entered Level 1 of the Spider Nest
 69359 | Spider:1 | Noticed Kirke
 69373 | Spider:1 | Killed Kirke
 70036 | Spider:1 | Your ally Kirke died
 70250 | Spider:1 | Noticed Josephine
 70260 | Spider:1 | Killed Josephine
 70585 | Spider:1 | Noticed Harold
 70594 | Spider:1 | Killed Harold
 73156 | Spider:3 | Noticed Nikola
 73189 | Spider:3 | Killed Nikola
 74580 | Lair:2   | Learned a level 8 spell: Necromutation
 77376 | Spider:4 | Reached skill level 16 in Necromancy
 77880 | Spider:4 | Got a warped scale mail
 77881 | Spider:4 | Identified the +3 scale mail "Fuamn" {MR++ Dex-2 SInv} (You found it on level 4 of the Spider Nest)
 78011 | Spider:4 | Got a bloodstained scimitar
 78013 | Spider:4 | Identified the +7,+7 scimitar of Midwinter {vamp, rN+ Int+2} (You found it on level 4 of the Spider Nest)
 78245 | Spider:4 | Noticed Wiglaf
 78257 | Spider:4 | Killed Wiglaf
 78480 | Spider:5 | Entered Level 5 of the Spider Nest
 80303 | Spider:5 | Reached skill level 1 in Long Blades
 80908 | Spider:5 | Reached XP level 17. HP: 125/136 MP: 36/36
 82373 | Spider:5 | Gained mutation: Your vision is a little blurry. [mutagenic meat]
 82374 | Spider:5 | Gained mutation: Your flesh is heat resistant. [mutagenic meat]
 82375 | Spider:5 | Gained mutation: You have a pair of small horns on your head. [mutagenic meat]
 82376 | Spider:5 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation]
 82376 | Spider:5 | Gained mutation: You have a fast metabolism. [potion of mutation]
 82377 | Spider:5 | Lost mutation: You are clumsy. (Dex -2) [potion of mutation]
 82377 | Spider:5 | Lost mutation: Your vision is a little blurry. [potion of mutation]
 82377 | Spider:5 | Gained mutation: Your magical capacity is low (-10% MP). [potion of mutation]
 82670 | Lair:2   | Lost mutation: You have a fast metabolism. [potion of cure mutation]
 82670 | Lair:2   | Lost mutation: You have a pair of small horns on your head. [potion of cure mutation]
 82670 | Lair:2   | Lost mutation: Your magical capacity is low (-10% MP). [potion of cure mutation]
 82670 | Lair:2   | Lost mutation: Your flesh is heat resistant. [potion of cure mutation]
 83272 | Spider:5 | Got a transparent buckler
 83276 | Spider:5 | Identified the +3 buckler "Tolodar" {Dex+3 Int+2} (You acquired it on level 5 of the Spider Nest)
 83286 | Spider:5 | Got a gossamer rune of Zot
 83996 | Shoals:1 | Entered Level 1 of the Shoals
 84017 | Shoals:1 | Noticed Roxanne
 84084 | Shoals:1 | Killed Roxanne
 85078 | Shoals:1 | Reached skill level 1 in Shields
 85382 | Shoals:1 | Noticed Donald
 85391 | Shoals:1 | Killed Donald
 90088 | Shoals:2 | Found Irghoet's Antique Weapon Shoppe.
 90423 | Shoals:2 | Noticed Louise
 90459 | Shoals:2 | Killed Louise
 92880 | Shoals:2 | Reached skill level 5 in Long Blades
 93145 | Shoals:3 | Noticed Norris
 93157 | Shoals:3 | Killed Norris
 93596 | Shoals:3 | Noticed Polyphemus
 93610 | Shoals:3 | Killed Polyphemus
 93741 | Shoals:3 | Your ally Norris died
 93920 | Shoals:3 | Reached skill level 10 in Summonings
 94370 | Shoals:3 | Got a faintly glowing glass ring
 94371 | Shoals:3 | Identified the ring "Derimuxt" {rC+ Str-4 Dex+3} (You found it on level 3 of the Shoals)
 95010 | Shoals:4 | Reached skill level 5 in Evocations
 95296 | Shoals:4 | Found Creytei's Armour Shoppe.
 95325 | Shoals:4 | Got a jewelled helmet
 95329 | Shoals:4 | Identified the +1 helmet "Klirr" {rN+ Str+4 Dex+1} (You acquired it on level 4 of the Shoals)
 95441 | Shoals:4 | Found Mapadghist's Magic Scroll Shoppe.
 95647 | Shoals:4 | Found Bokyep's Food Shop.
 95656 | Shoals:4 | Bought a bread ration for 44 gold pieces
 95656 | Shoals:4 | Bought a bread ration for 44 gold pieces
 95656 | Shoals:4 | Bought a bread ration for 44 gold pieces
 96463 | Shoals:3 | Noticed Aizul
 96472 | Shoals:3 | Killed Aizul
 96901 | Shoals:5 | Entered Level 5 of the Shoals
 97067 | Shoals:5 | Reached skill level 17 in Necromancy
 97311 | Shoals:4 | Gained mutation: You passively map a large area around you. [level up]
 97311 | Shoals:4 | Reached XP level 18. HP: 94/146 MP: 3/37
 98210 | Shoals:5 | Noticed Frances
 98221 | Shoals:5 | Killed Frances
 98408 | Shoals:5 | Reached skill level 5 in Shields
 98723 | Shoals:5 | Found Opiquas' Jewellery Emporium.
 98783 | Shoals:5 | Bought the ring of Divine Compulsion {MP+9 Str+5 Int+4} for 777 gold pieces
 98947 | Shoals:5 | Noticed Ilsuiw
 98966 | Shoals:5 | Hit by a steel javelin thrown by a merfolk javelineer


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     6 |       |       |    62 |       |       ||    68
       Dagger            |       |    11 |       |       |       |       ||    11
       Short sword       |       |    39 |   388 |   356 |  3169 |   326 ||  4278
       Staff             |       |       |       |     7 |   367 |    31 ||   405
       Sabre             |       |       |       |       |       |   327 ||   327
       Scimitar          |       |       |       |       |       |   347 ||   347
Throw: Dart              |       |       |       |       |     2 |       ||     2
 Cast: Pain              |    72 |    88 |   205 |   428 |   287 |    21 ||  1101
       Animate Skeleton  |    17 |    26 |    27 |    34 |    83 |     5 ||   192
       Vampiric Draining |       |    29 |    75 |   286 |  1262 |   806 ||  2458
       Animate Dead      |       |       |     7 |    52 |   117 |   125 ||   301
       Control Undead    |       |       |     1 |     9 |     3 |       ||    13
       Agony             |       |       |       |    91 |   161 |    95 ||   347
       Sublimation of Bl |       |       |       |     5 |       |       ||     5
       Call Canine Famil |       |       |       |     4 |    17 |       ||    21
       Haunt             |       |       |       |       |    43 |    67 ||   110
       Dispel Undead     |       |       |       |       |    46 |    28 ||    74
Invok: Receive Corpses   |       |       |       |     1 |     1 |       ||     2
Evoke: Wand              |       |     2 |     7 |    17 |    44 |    20 ||    90
  Use: Scroll            |       |       |    18 |    17 |    24 |    24 ||    83
       Potion            |       |       |    11 |     7 |     6 |    18 ||    42
 Stab: Sleeping          |       |       |     2 |     9 |    26 |    11 ||    48
       Distracted        |       |       |     6 |     1 |    40 |    17 ||    64
       Paralysed         |       |       |     1 |       |       |       ||     1
       Held in net/web   |       |       |       |       |       |     1 ||     1
       Invisible         |       |       |       |       |       |     3 ||     3



I also just realized I took off the wrong ring in my dying throes. So my teleport would have been blocked even if I hadn't died. Whoopsie.
Title: Re: roguelike games
Post by: pacovf on April 03, 2014, 08:10:08 am
Ugh, that map looks painful. Charging seems like a terrible idea, but I guess it didn't look that way at first (it never does, sadly). It's always tricky against summoners, you never know when you will get surrounded.

No twisted resurrection, though? Fully formed abominations hit like a truck, and if you are playing prior to 1.4, they actually regenerate naturally. They are corpse-expensive, but that's what the Orcish Mines are for.  :D
And somehow you don't look very prepared against Negative Energy immune creatures, unless you didn't mind casting Haunt...?

Although I now find any class depending on allies sub-par. They are less dangerous to play than others, since, if push comes to shove, you can simply run for it while your minions/summons get slaughtered, but I don't know if that's enough to make up for the reduced xp, and the looking-for-suicide attitude of your allies, which forces you to charge in with them, with the consequences we all know and hate.
My particular pet peeve is when there's a doorway, and there's three squares from which you can attack it. The optimal formation is to stand in those squares with two allies, and pummel whichever enemy dares stand on the doorway, that way you only face one enemy at a time, and enemy shooters can't do a thing. Of course, as soon as it dies, one of your allies cries "For ROHAAAAAAAAN!" and stands on the doorway itself, and now is the one getting pummeled by three enemies while blocking your shooting.
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 03, 2014, 02:16:00 pm
Yeah...I had just stomped all over a vault just like it!  ::) I also didn't realize until now that enemy summoners have an "implicit" Mass Abjuration...my first two Haunts got completely nullified.

I meant to upgrade to Twisted, not sure why I didn't. I was fine with living and undead monsters, demons and such were dicier, but Deep Dwarves can hold their own in combat. Haunt was quite castable; I had been leaning on a Staff of Wizardry as a crutch earlier, but now I had just gotten to where I was comfortable going with the vamp scimitar full time. And with full Kiku piety I didn't even get sick once.

Possibly my biggest mistake was my obsession with trying to get Necromutation online...all those spell levels and Transmutation skills should have been something else. It wouldn't have even helped me too much I don't think...my resistances were excellent, ring with Hung-, and not enough magic to really "spam" Haunt. I wonder if focusing Evocations more would have boosted my MP supply...hmmm.

I agree with you that allies are annoying, but yet some of my most successful games have been ally-centric. The moral support from your Beogh allies saying "It's good to have friends" and "I'm glad I met you" is benefit enough ;D
Title: Re: roguelike games
Post by: pacovf on April 03, 2014, 06:34:37 pm
I checked the wiki a while back, and evocations/invocations only get you around 2/3 of the extra MPs spellcasting does, and spellcasting is the only convenient way to get more spell levels, so it doesn't work as well as you would think for an actual spellcaster.

Note that in 1.4, abominations don't regenerate anymore (which I think is too much of a nerf, considering one abomination takes 4-6 corpses and how frail they are), but fleshy bits can join with existing ones to heal them. If only they didn't have a tendency to merge with max HP abominations...

Necromutation takes a heavy skill investment, since you will need close to level 20 average between necro and transmutations to cast it reliably (probably around 17-18 with one wizardry bonus), and you can't cast any other transmutation spell while in lich form. If you really want to forget about the hunger clock and get torment inmunity, you are better off starting with a mummy and be done with it. Of course, I didn't know this back then.

I personally had a lot of trouble against thorn hunters in the swamp. Even just ONE of them all by itself could decimate my abomination army and still look for more.

And your Orc followers are so cuuuuuute  ;D
Title: Re: roguelike games
Post by: Grujah on April 05, 2014, 03:07:33 pm
Anyone playing on Ubuntu (or other Debian based Linux)?

I have problem updating to 0.13.2 (from 0.13.1)
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 06, 2014, 01:29:48 am
After losing another one-runer HaHu^Oka (stupidly, to a hydra), I tried a few Chaos Knights for fun, and well, not to jinx myself, but I've never seen Xom in such a good mood before. I wanted to show this before he decides to swing things the other way.

Check out these mutations (I'm Halfling stabber-type again btw):

You are small and have problems with some larger weapons.
You are somewhat resistant to both further mutation and mutation removal.
You have a slow metabolism.
You have very sharp teeth.
You have hoof-like feet.
You are partially covered in rough black scales (AC +4, Dex -1).
You are partially covered in rugged brown scales (AC +1, +3% HP).
You have a somewhat thin skeletal structure (Dex +2, Stlth).
You are agile. (Dex +2)
You possess an exceptional clarity of mind.
Your flesh is heat resistant.
You passively map a small area around you.
Your system is resistant to poisons.
Your muscles are strong. (Str +2)

And a couple neat gifts too, including an artifact buckler and $4000 cash! Bear in mind too that Halflings normally have rMut, so this is quite exceptional--I'm not sure if that had something to do with me avoiding the bad ones. I'm almost tempted to "cash out" now with all my great mutations, but I'm sure that would end badly, and it wouldn't be very Xommanlike anyhow...



Title: Re: roguelike games
Post by: WalrusMcFishSr on April 06, 2014, 01:35:35 am
OK, just now he added magic resistance, wild magic, another point in slow metabolism and genetic stability, and uncontrollable shouting (I was bound to get a bad one eventually, I guess...and it's pretty hilarious anyway). Xom is out-Jiyvaing Jiyva this game
Title: Re: roguelike games
Post by: pacovf on April 06, 2014, 07:15:35 am
This is fairly ridiculous. Luckily he'll banish you soon :p
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 06, 2014, 12:15:48 pm
Haha, that character got banished twice no problem. The second time took a while and the temptation to switch to Lugonu was strong, but I kept the faith.

Unfortunately Xom saw fit to summon a hostile reaper and then switch out my artifact dagger for a regular +0,+0...admittedly it was pretty hilarious.
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 10, 2014, 07:11:43 pm
DCSS 0.14 is now available for download, for those who still care. Time to splat some ants...
Title: Re: roguelike games
Post by: Grujah on April 12, 2014, 07:50:14 pm
Dithmenos seems like a quite good stabber god. New tiles are sweet. New minimap too.
Title: Re: roguelike games
Post by: Jorbles on April 13, 2014, 01:35:00 pm
FTL just got a free upgrade which adds a whole bunch of content to it for anyone who has the game already. It's pretty fun and adds among other things mind control, hacking, a new race of metal aliens that don't breathe air, and cloning.
Title: Re: roguelike games
Post by: LibraryAdventurer on April 13, 2014, 04:12:21 pm
I spent a lot of time on Nethack and Angband. I even used to have my own variant of angband, called DaJAngband.  It's still available, but it's got bugs and I haven't touched it in about two years and don't have any plans to go back to it. My favorite other variant of Angband is probably Sil. Haven't playing any of them in awhile though.

Title: Re: roguelike games
Post by: pacovf on April 13, 2014, 06:48:37 pm
FTL just got a free upgrade which adds a whole bunch of content to it for anyone who has the game already. It's pretty fun and adds among other things mind control, hacking, a new race of metal aliens that don't breathe air, and cloning.

Just saw that, looks really amazing, I'll have to pick it up again when I have more time (right now my free time is being devoured by Might and Magic: Duel of Champions).

You're forgeting that the new race actually absorbs oxygen from the room they are in, that they have a new ship, and that every existing ship got a new 3rd layout. Also tons of new weapons, events, etc.
Title: Re: roguelike games
Post by: Grujah on April 13, 2014, 07:53:21 pm
Have the most awesome GrEE.
You know that part in Vault:5 when you get down and get surrounded by gazillion Guards? Two casts of shatter and they are all dead. Oh, and no mana used as Vehumet gives everything back :P


Edit: you guys are a jinx. As soon as I posted that, cuz I did cast 2 shatters in an area of crystal walls, whole level heard me and came to get me. Barely survived, used up blinks.

Also, new Spellforge guy is really strong.
And yeah, still didn't find any kind of blink spell.
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 13, 2014, 08:56:08 pm
That's sweet, that level is a nightmare. I recently experienced the joy of using Corrupt on Vault:5 with my DsAK. Corrupt is badass.

Unfortunately I died soon afterward to an outrageously long sphinx paralysation...
Title: Re: roguelike games
Post by: Jorbles on April 14, 2014, 12:11:06 am
FTL just got a free upgrade which adds a whole bunch of content to it for anyone who has the game already. It's pretty fun and adds among other things mind control, hacking, a new race of metal aliens that don't breathe air, and cloning.

Just saw that, looks really amazing, I'll have to pick it up again when I have more time (right now my free time is being devoured by Might and Magic: Duel of Champions).

You're forgeting that the new race actually absorbs oxygen from the room they are in, that they have a new ship, and that every existing ship got a new 3rd layout. Also tons of new weapons, events, etc.

Yeah, that was the "other things" I just wanted to make it sound interesting if people hadn't heard of it, but didn't feel completist.
Title: Re: roguelike games
Post by: AHoppy on April 14, 2014, 12:20:07 am
also, the final boss is harder with the advanced edition content enabled...
Title: Re: roguelike games
Post by: Grujah on April 14, 2014, 09:43:17 am
Ok, I'm in front of Zot enterance with 3 runes. First time ever to do this. GrEE^Veh, will post dump when I go around the dungeon and pick up everything I've saved for now. Any general advice? Walrus? (Also don't know if I should attempt Crypt, for example).
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 14, 2014, 10:21:36 am
Nice dude! I'm sure it's pretty situational, but for what it's worth, after Vaults I cleared Blade, Elf, and Crypt before finally making the plunge to Zot.

You doubtless knew this, but Orbs of Fire will ruin your day. rF++ or more is highly recommended, and rMut is helpful too. I didn't even have rElec when I went down, although I wish I had...those electric golems are nasty. Draconians are numerous but not that bad. Klowns and Orb Guardians didn't me much trouble. Ancient Liches are a concern but if you take them out quickly they can't do much. Try to separate foes and deal with them individually, especially in Zot:5, and clear everything before you try to escape. Again, this was for a heavily armoured Axe Maniac Orc, so YMMV

Play slowly, deliberately. Be ready to teleport out if necessary. Relish each moment and take frequent smoke breaks :) I let my character just sit on the Orb for about 15 min, absorbing its radiant awesomeness.

Good luck!!
Title: Re: roguelike games
Post by: Grujah on April 14, 2014, 01:24:24 pm
Here he is:
http://pastebin.com/FEuCPn4W

I mostly have 2 modes:
1) Make a Spellforged servitor, shoot stuff, with LCS/LRD, run away and let servitor clear the rest, recharge, repeat.
2) Spam shatter till everything dies.

Staff of power helps a lot with hunger issues. Have quite decent AC/EV/SH for a caster. Also a lot of haste pots and other useful stuff, but not that many good resistance jewelry/armour. Got an unused acq scroll
Title: Re: roguelike games
Post by: pacovf on April 14, 2014, 04:22:10 pm
FTL just got a free upgrade which adds a whole bunch of content to it for anyone who has the game already. It's pretty fun and adds among other things mind control, hacking, a new race of metal aliens that don't breathe air, and cloning.

Just saw that, looks really amazing, I'll have to pick it up again when I have more time (right now my free time is being devoured by Might and Magic: Duel of Champions).

You're forgeting that the new race actually absorbs oxygen from the room they are in, that they have a new ship, and that every existing ship got a new 3rd layout. Also tons of new weapons, events, etc.

Yeah, that was the "other things" I just wanted to make it sound interesting if people hadn't heard of it, but didn't feel completist.

For a free expansion two years after the launch of the game, I thought it was important to point out that it is a rather large one!
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 14, 2014, 04:45:32 pm
Here he is:
http://pastebin.com/FEuCPn4W

I mostly have 2 modes:
1) Make a Spellforged servitor, shoot stuff, with LCS/LRD, run away and let servitor clear the rest, recharge, repeat.
2) Spam shatter till everything dies.

Staff of power helps a lot with hunger issues. Have quite decent AC/EV/SH for a caster. Also a lot of haste pots and other useful stuff, but not that many good resistance jewelry/armour. Got an unused acq scroll

Looks pretty great to me.

Defenses look good. HP is a little lower than I would've liked, but hey it's a gargoyle. Lack of rC may be relevant for dragons or Klowns, but I don't think it's the end of the world. I'd say put on that rMut amulet as soon as you see an OoF.

No better shields? :P I'd maybe blow the acquirement on armor just to see if I can get a cooler one. Might as well, you know? Similarly, if there's anything you sort of want from a shop, now's the time to buy it.

Spells...idk your charms is good, is there something there you can pick up? Regeneration maybe, or Shroud of Golubria? Repel Missiles is great, but it's probably more useful earlier when you're dealing with yaktaurs and such. I understand you can play games by apporting the Orb, but I don't think that's worth it unless you're really trying to ninja it. Summon Butterflies is a superb distraction...just cast it before a big fight, if things are getting hairy then you've got better escape options. Maybe not worth it at this point in the game, but I understand it can be helpful against OoFs, for example.

Seriously though you've got better intuition than anyone as to how your char plays...if you think you're ready you're ready! Take it slow, don't get cocky, and I think you've got a great shot!!
Title: Re: roguelike games
Post by: Grujah on April 14, 2014, 06:11:14 pm
WON.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0 (tiles) character file.
 
1338055 Vizogo the Petrodigitator (level 27, 172/172 HPs)
             Began as a Gargoyle Earth Elementalist on Apr 13, 2014.
             Was the Champion of Vehumet.
             Escaped with the Orb
             ... and 3 runes on Apr 14, 2014!
             
             The game lasted 10:52:51 (146187 turns).
 
Vizogo the Petrodigitator (GrEE)                  Turns 146187, Time: 10:52:51
 
HP 172/172       AC 50     Str 16      XL: 27
MP  41/44        EV 10     Int 32      God: Vehumet [******]
Gold 1834        SH 24     Dex  8      Spells: 13 memorised,  4 levels left
 
rFire  + + .     SeeInvis .     b - staff of energy
rCold  . . .     Clarity  .     s - +4 Fire Dragon armour
rNeg   + + .     Conserve +     H - -2 shield
rPois  +         rCorr    +     P - +0 helmet "Soaxiw" {Str+3 Acc+5}
rElec  +         rRot     +     V - +1 cloak {rCorr, Cons}
SustAb . .       Spirit   .     w - +0 pair of gloves of Classification {Int+2}
rMut   +         Warding  .     L - +1 pair of boots {run}
Saprov . . .     Stasis   .     z - amulet of resist mutation
MR     ++...                    K - ring of positive energy
                                e - ring of protection from cold
 
@: very slightly contaminated, quick, very resistant to hostile enchantments,
very unstealthy
A: able to fly continuously, large and strong wings, clever 1, clumsy 1, life
protection 1, electricity resistance, unbreathing, petrification resistance, AC
+20
a: Fly, Renounce Religion
0: Orb of Zot
}: 3/15 runes: serpentine, barnacled, silver
 
 
You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were not hungry.
 
You visited 10 branches of the dungeon, and saw 56 of its levels.
You also visited: Labyrinth, Trove and Ice Cave.
 
You collected 7468 gold pieces.
You spent 5634 gold pieces at shops.
 
Inventory:
 
Hand weapons
 a - the +2,+4 bastard sword of Odih {elec, MR+ SInv}
   (You found it in a Treasure Trove) 
   
   Occasionally, upon striking a foe, it will discharge some electrical energy
   and cause terrible harm.
   
   It affects your resistance to hostile enchantments.
   It enhances your eyesight.
 T - the +4,+10 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+}
   (You found it on level 3 of the Elven Halls) 
   
   It affects your evasion (+4).
   It affects your dexterity (+4).
   It affects your resistance to hostile enchantments.
   It makes you much more stealthy.
Armour
 s - a +4 Fire Dragon armour (worn)
 t - a +0 cloak of magic resistance
 w - the +0 pair of gloves of Classification (worn) {Int+2}
   (You found it on level 13 of the Dungeon) 
   
   It affects your intelligence (+2).
 H - a -2 shield (worn)
 L - a +1 pair of boots of running (worn)
 P - the +0 helmet "Soaxiw" (worn) {Str+3 Acc+5}
   (You bought it in a shop on level 4 of the Vaults) 
   
   It affects your strength (+3).
   It affects your accuracy with ranged weapons and melee attacks (+5).
 S - the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
   (You found it on level 3 of the Elven Halls) 
   
   It affects your intelligence (+5).
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+10).
 U - the +3 cloak of Flash {+Fly EV+4}
   (You bought it in a shop on level 1 of the Shoals) 
   
   It affects your evasion (+4).
   It lets you fly.
 V - a +1 cloak of preservation (worn)
Magical devices
 l - a wand of fireball (6)
 n - a wand of heal wounds (2)
 p - a wand of fireball (2)
 u - a wand of heal wounds (5)
 x - a wand of teleportation (5)
 F - a wand of hasting (3)
Comestibles
 q - 3 meat rations
Scrolls
 f - 3 scrolls of fog
 k - 4 scrolls of fear
 B - a scroll of blinking
 G - a scroll of magic mapping
 O - 3 scrolls of teleportation
 X - 2 scrolls of identify
Jewellery
 e - a ring of protection from cold (left hand)
 g - an uncursed ring of protection from magic
 i - an uncursed ring of protection from cold
 j - the ring of Shaolin {EV+8}
   (You found it on level 3 of the Elven Halls) 
   
   [ring of evasion]
   It affects your evasion (+8).
 o - an uncursed ring of protection from magic
 v - the amulet "Viydoezu" {+Rage Dex+4 Int+5}
   (You took it off an ironbrand convoker on level 5 of the Vaults) 
   
   [amulet of rage]
   It affects your intelligence (+5).
   It affects your dexterity (+4).
 y - an uncursed amulet of conservation
 z - an amulet of resist mutation (around neck)
 A - an uncursed amulet of stasis
 C - an uncursed amulet of warding
 J - an uncursed ring of magical power
 K - a ring of positive energy (right hand)
 M - an uncursed ring of protection from fire
 Q - an uncursed ring of protection from magic
 R - the amulet "Peolyjuong" {+Rage rF++}
   (You found it on level 3 of the Elven Halls) 
   
   [amulet of rage]
   It greatly protects you from fire.
 W - an uncursed ring of see invisible
Potions
 c - a potion of resistance
 d - a potion of magic
 h - a potion of might
 m - a potion of berserk rage
 E - 5 potions of curing
 N - 2 potions of haste
 Y - 3 potions of heal wounds
Magical staves
 b - an uncursed staff of energy (weapon)
 D - an uncursed staff of earth
 
 
   Skills:
 + Level 17.6 Fighting
 + Level 21.0 Armour
 + Level 14.2 Dodging
 - Level 8.7 Stealth
 - Level 15.5 Shields
 - Level 15.9 Spellcasting
 + Level 22.6 Conjurations
 - Level 14.3 Charms
 - Level 10.0 Summonings
 - Level 0.7 Transmutation
 O Level 27 Earth Magic
 - Level 1.7 Evocations
 
 
You had 4 spell levels left.
You knew the following spells:
 
 Your Spells              Type           Power        Failure   Level  Hunger
a - Lehudib's Crystal Sp  Conj/Erth      ########..   1%          8    None
b - Apportation           Tloc           ####......   3%          1    None
c - Spellforged Servitor  Conj/Summ      #######...   1%          7    None
d - Lee's Rapid Deconstr  Erth           ########..   0%          5    None
e - Haste                 Chrm           #######.     1%          6    None
f - Blink                 Tloc           N/A          6%          2    None
g - Mephitic Cloud        Conj/Pois/Air  ######..     1%          3    None
h - Stoneskin             Trmt/Erth      #######...   0%          2    None
i - Swiftness             Chrm/Air       ######..     1%          2    None
q - Passwall              Trmt/Erth      #######...   1%          3    None
r - Shatter               Erth           ########..   2%          9    None
t - Summon Butterflies    Summ           ######..     1%          1    None
w - Petrify     f          Trmt/Erth      #######.     1%          4    None
 
 
Dungeon Overview and Level Annotations
 
Branches:
Dungeon (15/15)            Temple (1/1) D:6             Orc (4/4) D:12
    Elf (3/3) Orc:3          Lair (8/8) D:10         Shoals (5/5) Lair:6
  Snake (5/5) Lair:4        Slime (0/6) Lair:7       Vaults (5/5) D:14
  Blade (0/1) Vaults:3      Crypt (0/5) Vaults:2        Zot (5/5) Depths:5
 Depths (5/5) D:15       
 
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
 
Shops:
D:9 %   D:13 [   Orc:3 (   Orc:4 *(%*   Elf:1 *}*[   Elf:3 !   Shoals:1 !*?[[   Shoals:5 [   Vaults:1 ?
Vaults:4 *=[[?   Depths:1 [   Depths:3 :   Depths:5 *
 
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:4
Pandemonium: Depths:3
Ziggurat: Depths:4
 
Annotations:
Shoals:3 Mara
 
 
Innate Abilities, Weirdness & Mutations
 
You are resistant to torment.
You are immune to poison.
You are immune to rotting.
You can fly continuously.
Your stone body is very resilient (AC +20).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.
Your mind is acute. (Int +2)
You are clumsy. (Dex -2)
 
 
Message History
 
You begin to meditate on the wall. You continue meditating on the rock.
You continue meditating on the rock.
You finish merging with the rock.
There is a stone staircase leading up here.
You climb upwards.
You sense a powerful magical force warping space.
There is a stone staircase leading down, spattered with blood here.
There is a stone staircase leading up here.
There is a stone staircase leading up here.
You climb upwards.
You sense a powerful magical force warping space.
There is a stone staircase leading down here.
Casting: Passwall
Confirm with . or Enter, or press ? or * to list all spells.
Which direction?
You begin to meditate on the wall. You continue meditating on the rock.
You continue meditating on the rock.
You finish merging with the rock.
There is a staircase leading out of the dungeon here.
You have escaped!
 
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.............................
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.............................
...##........................
...##.......)...........##...
........................##...
.......##..........##........
.......##....##....##........
#............##..............
............................)
 
 
There were no monsters in sight!
 
Vanquished Creatures
  5 orbs of fire
  6 ancient liches
  Boris (Vaults:2)
  4 curse toes
  2 Killer Klowns (Zot:5)
  7 golden dragons
  A Brimstone Fiend (Depths:5)
  Nikola (Depths:3)
  An electric golem (Zot:1)
  9 bone dragons
  Asterion (Shoals:4)
  23 Orb Guardians
  18 tentacled monstrosities
  6 liches
  4 deep elf master archers (Elf:3)
  3 titans
  2 deep elf blademasters (Elf:3)
  A sphinx (shapeshifter) (Depths:4)
  A kraken (Shoals:5)
  5 tengu reavers
  13 storm dragons
  Rupert (Snake:1)
  6 sphinxes
  9 shadow dragons
  Kirke (Snake:1)
  2 draconian monks
  An azure jelly (shapeshifter) (Depths:4)
  Ilsuiw (Shoals:5)
  10 fire giants
  4 ghost moths
  Donald (Elf:1)
  9 greater nagas
  2 balrugs (Depths:4)
  7 draconian knights
  13 Frost Giant
  A draconian scorcher (Zot:4)
  22 vault wardens
  Aizul (Snake:4)
  3 iron dragons
  An emperor scorpion (shapeshifter) (D:13)
  5 emperor scorpions
  6 draconian zealots
  13 deep elf sorcerers
  3 orc warlords
  Gastronok (Orc:3)
  The ghost of Mish the Arsonist, a powerful DrCj of Vehumet (Lair:8)
  3 war gargoyles (Vaults:5)
  An octopode crusher (Shoals:4)
  A spriggan defender (Depths:3)
  7 draconian annihilators
  The ghost of Makeza the Destroyer, a powerful DECj of Vehumet (Shoals:2)
  6 deep elf demonologists
  6 grey draconians
  7 draconian callers
  3 draconian shifters
  2 green draconians
  2 vampire knights (Depths:2)
  30 Stone Giant
  9 pale draconians
  11 deep elf annihilators
  5 mottled draconians
  8 yellow draconians
  5 dire elephants
  6 purple draconians
  3 white draconians
  5 red draconians
  11 black draconians
  The ghost of Guza the Cleaver, a powerful HOFi of Beogh (Elf:1)
  5 spellforged servitors
  5 deep elf death magi
  Snorg (Orc:1)
  A crystal guardian (Vaults:4)
  11 ettins
  4 merfolk javelineers (Shoals:5)
  A minotaur (shapeshifter) (Depths:4)
  14 Fire Dragon
  28 vault guards
  4 minotaurs
  9 sirens
  21 yaktaur captains
  9 merfolk impalers
  2 great orbs of eyes (Depths:4)
  16 ironheart preservers
  10 deep elf high priests
  2 rakshasas (Depths:4)
  14 ice dragons
  17 naga warriors
  A spriggan air mage (Depths:3)
  3 dancing weapons
  17 anacondas
  Nessos (D:14)
  8 hydras
  The ghost of Haqq the Reanimator, a powerful DsNe of Kikubaaqudgha (Lair:2)
  2 satyrs
  24 ogre magi
  The ghost of Zivkonja the Geomancer, a powerful GrEE of Vehumet (D:11)
  4 death cobs
  4 merfolk aquamancers
  13 deep troll earth magi
  23 death yaks
  A death yak (shapeshifter) (Depths:1)
  5 tengu warriors
  22 naga sharpshooters
  A titan zombie (Depths:3)
  8 deep troll shamans
  A shock serpent (shapeshifter) (Vaults:4)
  3 spriggan berserkers
  3 orc high priests
  A soul eater (Depths:3)
  9 very ugly things
  3 spriggans
  5 shock serpents
  Nergalle (Orc:3)
  4 catoblepae
  A sun demon (D:3)
  11 centaur warriors
  7 iron trolls
  6 salamander mystics
  A fire crab (shapeshifter) (Vaults:4)
  2 hell knights
  9 skeletal warriors
  2 storm dragon zombies
  15 deep elf knights
  An orb spider (shapeshifter) (Depths:5)
  31 deep trolls
  34 sea snakes
  3 flayed ghosts
  6 deep elf summoners
  A sea snake (shapeshifter) (Depths:4)
  An orb spider (Depths:4)
  8 naga ritualists
  An ice statue (Vaults:3)
  A water nymph (shapeshifter) (Vaults:5)
  7 water nymphs
  6 Hill Giant
  A death drake (Zot:5)
  7 unseen horrors
  A giant orange brain (Depths:5)
  10 harpies
  12 ironbrand convokers
  4 necromancers
  A golden dragon skeleton (Zot:1)
  13 orc knights
  9 fauns
  6 wolf spiders
  Joseph (Lair:1)
  4 wizards
  A flaming corpse (D:10)
  3 lindwurms (Depths:4)
  15 deep elf conjurers
  15 mana vipers
  A Frost Giant zombie (Depths:3)
  19 griffons
  19 manticores
  4 red wasps
  13 cyclopes
  3 phantasmal warriors
  A draconian (shapeshifter) (Vaults:1)
  5 orc sorcerers
  18 salamanders
  A cyclops (shapeshifter) (Vaults:1)
  A drowned soul (Shoals:4)
  A mermaid (shapeshifter) (D:15)
  15 elephants
  24 moths of wrath
  A Stone Giant zombie (Vaults:2)
  11 vault sentinels
  38 black mambas
  2 guardian serpents
  21 spiny frogs
  A draconian skeleton (Zot:2)
  2 item mimics (Orc:1)
  A storm dragon simulacrum (Vaults:2)
  9 mermaids
  31 naga magi
  3 gargoyles
  A kobold demonologist (Depths:4)
  2 orange demons
  An eye of devastation (Depths:4)
  A yaktaur (shapeshifter) (Vaults:3)
  70 yaktaurs
  A mottled draconian zombie (Zot:5)
  A red devil (Depths:5)
  An iron devil (Depths:5)
  A spriggan skeleton (Depths:3)
  2 jumping spiders (shapeshifter)
  Grinder (D:6)
  3 freezing wraiths
  A troll (shapeshifter) (Vaults:5)
  A merfolk (shapeshifter) (Vaults:5)
  A jumping spider (Elf:1)
  27 deep elf priests
  35 slime creatures
  2 Fire Drake
  6 giant fireflies
  A polar bear (shapeshifter) (Depths:3)
  A komodo dragon (shapeshifter) (Vaults:5)
  A centaur skeleton (D:14)
  2 iron troll skeletons (Vaults:2)
  Sonja (Orc:2)
  8 komodo dragons
  A blink frog (shapeshifter) (Vaults:3)
  38 two-headed ogres
  A blue devil (Depths:1)
  3 human zombies (Vaults:2)
  12 boggarts
  5 Wind Drake
  A baby alligator (shapeshifter) (Vaults:4)
  A raiju (shapeshifter) (Depths:3)
  47 merfolk
  13 polar bears
  11 snapping turtles
  A spriggan zombie (Depths:3)
  7 trolls
  3 blink frogs
  2 snapping turtles (shapeshifter)
  49 deep elf magi
  A moth of wrath zombie (Zot:2)
  An ettin zombie (Vaults:2)
  6 ravens
  2 fire vortices (D:10)
  4 boulder beetles
  A grizzly bear (Lair:8)
  A redback (shapeshifter) (Depths:4)
  2 Grizzly Bears (shapeshifter)
  3 wraiths
  3 basilisks
  A trapdoor spider (D:13)
  A shadow (Lab)
  A deep troll zombie (Vaults:2)
  A trapdoor spider (shapeshifter) (Vaults:2)
  A hog (shapeshifter) (Depths:2)
  2 yaks (shapeshifter)
  9 redbacks
  19 Water Elemental
  A chaos spawn (Zot:3)
  6 Air Elemental
  2 elephant slugs
  Eustachio (D:5)
  A wyvern (D:13)
  55 deep elf fighters
  8 sharks
  2 hogs (Snake:1)
  21 vampire mosquitoes
  4 fire bats (D:10)
  A golden eye (Depths:4)
  62 yaks
  4 vampires
  A tarantella (Vaults:3)
  59 ugly things
  27 wolves
  A Hill Giant skeleton (D:13)
  A hippogriff (shapeshifter) (Depths:4)
  12 hippogriffs
  3 hungry ghosts
  68 nagas
  A steam dragon (D:9)
  8 wargs
  41 water moccasins
  An orange crystal statue (Elf:2)
  4 mottled dragons
  A dwarf (shapeshifter) (Depths:3)
  16 porcupines
  A human simulacrum (Vaults:2)
  A hydra simulacrum (Depths:4)
  3 black bears
  A red wasp simulacrum (Vaults:1)
  6 ice beasts
  A swamp drake (D:12)
  3 giant goldfish
  3 sky beasts
  43 orc warriors
  A centaur (shapeshifter) (Elf:1)
  88 ogres
  A manticore skeleton (D:13)
  4 phantoms
  24 centaurs
  9 crocodiles
  Sigmund (D:2)
  20 giant frogs
  16 Giant Slug
  4 yaktaur zombies
  A gnoll sergeant (D:10)
  3 big kobolds
  A cyclops zombie (D:10)
  3 lava worms (D:9)
  A glowing shapeshifter simulacrum (Depths:3)
  4 Earth Elemental (D:14)
  3 scorpions
  2 eyes of draining
  A cyclops skeleton (D:9)
  A hippogriff zombie (D:6)
  18 Killer Bees
  A hippogriff skeleton (D:9)
  5 Electric Eel
  3 Goliath Beetle
  9 wights (D:15)
  A pulsating lump (Lair:7)
  5 crimson imps
  A giant frog zombie (D:6)
  2 quasits
  7 iron imps (Depths:5)
  5 jellies
  7 hounds
  5 lava snakes
  34 orc priests
  8 iguanas
  34 orc wizards
  A black bear skeleton (D:6)
  2 orange rats
  11 worker ants
  A mottled dragon skeleton (D:15)
  2 ogre zombies (Vaults:2)
  22 sheep
  A sky beast zombie (D:9)
  A hound skeleton (D:4)
  A mummy (D:13)
  67 green rats
  30 adders
  16 gnolls
  An orc skeleton (D:7)
  3 shadow imps
  3 giant mites
  12 worms
  A Goliath Beetle zombie (D:13)
  2 ufetubi
  An adder zombie (D:6)
  3 giant eyeballs
  7 giant geckos
  3 oozes
  210 orcs
  22 bats
  4 Giant Cockroach
  22 goblins
  14 hobgoblins
  43 jackals
  16 kobolds
  7 quokkas
  3 ball pythons
  A giant gecko skeleton (D:4)
  4 giant newts
  4 giant spores
  2 kobold skeletons (D:6)
  26 rats
  A spectral orc (D:8)
  37 ballistomycetes
  2 crawling corpses
  2 fungi (Elf:3)
  A plant (Lair:7)
  6 tentacles
  A tentacle segment (Shoals:5)
3068 creatures vanquished.
 
Vanquished Creatures (collateral kills)
  2 orbs of fire
  2 ancient liches (Zot:5)
  A Killer Klown (Zot:4)
  3 golden dragons
  2 electric golems (Zot:5)
  6 bone dragons
  3 tentacled monstrosities
  A lich (Depths:5)
  4 Orb Guardians (Zot:5)
  A titan (Depths:3)
  2 sphinxes
  8 storm dragons
  A kraken (Shoals:5)
  2 shadow dragons
  2 draconian monks
  6 Frost Giant
  4 fire giants
  A greater naga (Snake:5)
  5 emperor scorpions
  A deep elf sorcerer (Elf:3)
  2 draconian scorchers (Zot:3)
  A vault warden (Vaults:1)
  A draconian zealot (Zot:2)
  3 draconian annihilators
  A draconian knight (Zot:2)
  4 Stone Giant
  2 draconian callers
  2 draconian shifters
  3 grey draconians
  3 green draconians
  2 deep elf annihilators (Elf:3)
  3 white draconians
  A dire elephant (Depths:5)
  2 purple draconians
  2 black draconians (Zot:1)
  A mottled draconian (Depths:5)
  2 red draconians
  A yellow draconian (Zot:1)
  3 spellforged servitors
  A merfolk javelineer (Shoals:5)
  4 ettins
  2 minotaurs (Depths:3)
  A merfolk impaler (Shoals:5)
  3 ironheart preservers
  4 Fire Dragon
  4 death cobs
  2 vault guards (Vaults:2)
  3 rakshasas
  2 naga warriors
  6 ice dragons
  4 yaktaur captains
  2 hydras
  4 spriggan air magi
  An anaconda (Snake:5)
  6 deep troll shamans
  2 merfolk aquamancers (Shoals:5)
  4 ogre magi
  12 death yaks
  A shock serpent (shapeshifter) (Vaults:4)
  5 deep troll earth magi
  2 dancing weapons (Depths:4)
  3 spriggan berserkers
  A naga sharpshooter (Snake:5)
  A deep elf knight (Depths:3)
  4 very ugly things
  A centaur warrior (Depths:4)
  2 spriggans (Depths:3)
  A catoblepas (Depths:4)
  6 iron trolls
  A fire crab (shapeshifter) (Depths:3)
  A giant orange brain (Depths:2)
  9 skeletal warriors
  17 deep trolls
  A flayed ghost (Vaults:4)
  A golden dragon zombie (Zot:1)
  An unseen horror (Depths:4)
  A lindwurm (Depths:4)
  A naga ritualist (Snake:5)
  2 necromancers
  2 orc knights
  6 deep elf conjurers
  2 wolf spiders
  A sixfirhy (Depths:3)
  A wizard (Depths:3)
  An ironbrand convoker (Vaults:1)
  A human zombie (Vaults:3)
  A shining eye (shapeshifter) (Depths:2)
  2 salamanders (Snake:5)
  An oklob plant (Snake:5)
  A mana viper (Snake:5)
  2 fauns
  A cyclops (D:15)
  2 elephants (Depths:4)
  2 harpies
  3 orc sorcerers
  4 moths of wrath
  A manticore (Shoals:2)
  A red draconian zombie (Zot:2)
  3 naga magi (Snake:5)
  3 vault sentinels
  A guardian serpent (Depths:4)
  25 yaktaurs
  2 Fire Drake
  A redback zombie (Vaults:2)
  A giant firefly (Depths:3)
  2 deep elf priests (Depths:4)
  A merfolk (Shoals:5)
  A polar bear (Depths:2)
  8 two-headed ogres
  10 slime creatures
  A small abomination (Elf:3)
  3 Air Elemental
  A snapping turtle (Depths:4)
  A spriggan (shapeshifter) (Depths:3)
  A raven (Depths:3)
  3 deep elf magi
  2 Water Elemental
  A hippogriff (D:14)
  A fire bat (shapeshifter) (Depths:4)
  3 nagas (Snake:5)
  6 ugly things
  2 deep elf fighters
  7 vampire mosquitoes
  A mottled dragon (Vaults:2)
  A yaktaur simulacrum (Vaults:3)
  A hungry ghost (D:14)
  3 orc warriors
  A porcupine (Lair:2)
  A swamp drake (Zot:3)
  An ogre skeleton (D:14)
  A human simulacrum (Vaults:1)
  10 ogres
  A centaur (shapeshifter) (Depths:2)
  A big kobold (D:14)
  A glowing shapeshifter simulacrum (Vaults:2)
  A human skeleton (Vaults:3)
  A boulder beetle zombie (Vaults:3)
  A tengu skeleton (D:14)
  A wight (D:13)
  3 iron imps (Depths:3)
  3 orc priests
  A kobold skeleton (D:14)
  A sheep (Lair:2)
  An ogre zombie (Vaults:2)
  A crocodile skeleton (D:14)
  3 green rats (Lair:2)
  A green rat (shapeshifter) (Depths:4)
  A giant eyeball (Depths:4)
  3 orcs
  A kobold (D:14)
  2 orc zombies (Vaults:2)
  A crawling corpse (Vaults:4)
  3 tentacles (Shoals:5)
402 creatures vanquished.
 
Vanquished Creatures (others)
  An eldritch tentacle (Shoals:2)
  A draconian scorcher (Zot:1)
  49 spellforged servitors
  A Fire Dragon (Depths:5)
  An ironheart preserver (Vaults:2)
  An alligator (Depths:4)
  A death yak (Depths:4)
  A wolf spider (Vaults:5)
  13 drowned souls
  A black mamba (Snake:5)
  2 polar bears
  A raven (Depths:3)
  A fire vortex (D:10)
  2 yaks (IceCv)
  A human (Snake:1)
  A wolf (IceCv)
  A bat (Lair:3)
  6 giant spores
  A rat (D:6)
  A ballistomycete (D:8)
  6 butterflies (Zot:4)
  64 eldritch tentacle segments (Shoals:2)
  6 fungi
  3 plants
  26 tentacles
  178 tentacle segments
370 creatures vanquished.
 
Grand Total: 3840 creatures vanquished
 
Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Vizogo, the Gargoyle Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 3/3
    70 | D:1      | Reached skill level 4 in Earth Magic
   235 | D:1      | Reached XP level 2. HP: 12/15 MP: 0/4
   968 | D:2      | Reached skill level 5 in Earth Magic
   968 | D:2      | Reached XP level 3. HP: 8/19 MP: 1/6
  1293 | D:2      | Noticed Sigmund
  1302 | D:2      | Learned a level 3 spell: Stone Arrow
  1587 | D:3      | Reached XP level 4. HP: 18/24 MP: 4/7
  1737 | D:3      | Noticed a sky beast
  1751 | D:3      | Killed a sky beast
  1751 | D:3      | Reached skill level 7 in Earth Magic
  1751 | D:3      | Reached XP level 5. HP: 18/28 MP: 6/9
  1814 | D:3      | Noticed an ogre
  1840 | D:3      | Killed an ogre
  1840 | D:3      | Reached XP level 6. HP: 29/32 MP: 3/10
  2079 | D:3      | Reached skill level 8 in Earth Magic
  2350 | D:3      | Learned a level 3 spell: Passwall
  3053 | D:4      | Reached skill level 9 in Earth Magic
  3053 | D:4      | Reached XP level 7. HP: 36/36 MP: 10/12
  3095 | D:3      | Found a shattered altar of Ashenzari.
  3862 | D:5      | Entered Level 5 of the Dungeon
  3863 | D:5      | Noticed Eustachio
  4064 | D:5      | Killed Eustachio
  4064 | D:5      | Reached skill level 10 in Earth Magic
  4170 | D:5      | Reached XP level 8. HP: 26/41 MP: 11/16
  4305 | D:5      | Found a bloodstained altar of Trog.
  4424 | D:6      | Got a steaming chain mail
  4442 | D:6      | Identified the cursed -1 chain mail of Mynlocs {rC++} (You found it on level 6 of the Dungeon)
  4520 | D:6      | Learned a level 5 spell: Lee's Rapid Deconstruction
  4606 | D:6      | Noticed Grinder
  4649 | D:6      | Killed Grinder
  4649 | D:6      | Reached skill level 1 in Fighting
  4649 | D:6      | Reached skill level 1 in Armour
  4769 | D:6      | Found a staircase to the Ecumenical Temple.
  4787 | Temple   | Entered the Ecumenical Temple
  5187 | D:6      | Reached skill level 11 in Earth Magic
  5515 | D:6      | Reached XP level 9. HP: 39/49 MP: 10/20
  5601 | D:6      | Reached skill level 5 in Spellcasting
  6803 | D:7      | Learned a level 4 spell: Petrify
  6806 | D:7      | Learned a level 2 spell: Stoneskin
  7165 | D:7      | Found a shadowy altar of Dithmenos.
  7165 | D:7      | Found a shimmering altar of Xom.
  7569 | D:8      | Found a radiant altar of Vehumet.
  7631 | D:8      | Became a worshipper of Vehumet
  8171 | D:8      | Found a basalt altar of Yredelemnul.
  8246 | D:9      | Found Braufes' Food Shoppe.
  8422 | D:9      | Found a blossoming altar of Fedhas.
  9271 | D:9      | Acquired Vehumet's first power
  9271 | D:9      | Offered knowledge of Sting by Vehumet.
  9275 | D:9      | Reached XP level 10. HP: 55/58 MP: 7/23
  9275 | D:9      | Reached skill level 12 in Earth Magic
  9306 | D:9      | Reached skill level 1 in Conjurations
  9340 | D:9      | Reached skill level 5 in Fighting
 10053 | D:10     | Entered Level 10 of the Dungeon
 10197 | D:10     | Found a staircase to the Lair.
 10340 | D:10     | Reached skill level 5 in Stealth
 10590 | D:10     | Offered knowledge of Throw Flame by Vehumet.
 10914 | D:10     | Noticed a flaming corpse
 10920 | D:10     | Reached skill level 5 in Dodging
 10920 | D:10     | Reached skill level 13 in Earth Magic
 10968 | D:10     | Reached XP level 11. HP: 51/64 MP: 14/25
 11697 | D:10     | Killed a flaming corpse
 12287 | D:11     | Noticed Zivkonja's ghost (powerful GrEE)
 12401 | Lair:1   | Entered Level 1 of the Lair of Beast
 12879 | Lair:1   | Offered knowledge of Inner Flame by Vehumet.
 13015 | Lair:1   | Acquired Vehumet's second power
 13111 | Lair:1   | Reached skill level 5 in Armour
 13229 | Lair:1   | Reached skill level 14 in Earth Magic
 13494 | Lair:1   | Noticed Joseph
 13497 | Lair:1   | Killed Joseph
 13756 | Lair:1   | Offered knowledge of Conjure Flame by Vehumet.
 13765 | Lair:1   | Reached XP level 12. HP: 46/72 MP: 3/27
 13920 | Lair:2   | Noticed a five-headed hydra
 14038 | Lair:1   | Learned a level 6 spell: Iron Shot
 14155 | Lair:1   | Killed a five-headed hydra
 14560 | Lair:2   | Noticed Haqq's ghost (powerful DsNe)
 14605 | Lair:1   | Acquired Vehumet's third power
 14849 | Lair:1   | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
 15534 | Lair:2   | Killed Haqq's ghost
 15534 | Lair:2   | Reached skill level 15 in Earth Magic
 18164 | Lair:4   | Noticed a four-headed hydra
 18167 | Lair:4   | Killed a four-headed hydra
 18169 | Lair:4   | Reached skill level 1 in Shields
 18207 | Lair:4   | Offered knowledge of Ignite Poison by Vehumet.
 18260 | Lair:4   | Found a staircase to the Snake Pit.
 18708 | Lair:4   | Reached XP level 13. HP: 64/80 MP: 30/30
 19479 | D:11     | Killed an unseen horror
 19542 | D:11     | Killed Zivkonja's ghost
 19542 | D:11     | Reached skill level 16 in Earth Magic
 19556 | D:11     | Noticed a Hill Giant
 19559 | D:11     | Killed a Hill Giant
 19921 | D:10     | Learned a level 2 spell: Sublimation of Blood
 20043 | D:11     | Found a portal to a secret trove of treasure.
 20708 | D:12     | Learned a level 5 spell: Ignite Poison
 21268 | Lair:1   | Noticed a four-headed hydra
 21274 | Lair:1   | Killed a four-headed hydra
 21614 | Snake:1  | Entered Level 1 of the Snake Pit
 21622 | Snake:1  | Offered knowledge of Force Lance by Vehumet.
 22252 | Lair:5   | Reached skill level 10 in Spellcasting
 23297 | Lair:6   | Found a frozen archway.
 23304 | Lair:6   | Reached skill level 17 in Earth Magic
 23444 | IceCv    | Entered an Ice Cave
 23623 | IceCv    | Got an ichor-stained falchion
 23743 | IceCv    | Identified the +10,+6 falchion of the Lame Duck {pain, rElec} (You found it in an Ice Cave)
 23881 | IceCv    | Gained mutation: Your wings are large and strong. [gargoyle growth]
 23881 | IceCv    | Reached XP level 14. HP: 55/87 MP: 2/32
 24277 | IceCv    | Offered knowledge of Spellforged Servitor by Vehumet.
 24378 | IceCv    | Reached skill level 5 in Conjurations
 24379 | IceCv    | Reached skill level 10 in Fighting
 24534 | IceCv    | Noticed a Frost Giant
 24748 | IceCv    | Killed a Frost Giant
 25146 | IceCv    | Got a faintly humming chain mail
 25338 | Lair:6   | Identified the cursed -4 chain mail of Filth {rF+} (You found it in an Ice Cave)
 25363 | Lair:6   | Learned a level 7 spell: Spellforged Servitor
 25568 | Lair:6   | Found a staircase to the Shoals.
 26681 | D:12     | Found a staircase to the Orcish Mine.
 26748 | D:12     | Paralysed by a potion of paralysis for 5 turns
 27051 | Orc:1    | Entered Level 1 of the Orcish Mine
 27160 | Orc:1    | Offered knowledge of Fireball by Vehumet.
 27912 | Orc:3    | Found a burning altar of Makhleb.
 27923 | Orc:3    | Found Cletanet's Antique Weapon Shoppe.
 28016 | Orc:3    | Noticed Gastronok
 28760 | Orc:2    | Noticed Sonja
 28765 | Orc:2    | Killed Sonja
 28765 | Orc:2    | Reached skill level 5 in Shields
 28773 | Orc:2    | Offered knowledge of Poison Arrow by Vehumet.
 28774 | Orc:2    | Noticed Snorg
 28997 | Orc:1    | Killed Snorg
 29291 | Orc:3    | Killed Gastronok
 29521 | Orc:3    | Noticed Nergalle
 29598 | Orc:2    | Reached skill level 1 in Summonings
 29715 | Orc:3    | Killed Nergalle
 29945 | Orc:4    | Entered Level 4 of the Orcish Mine
 30451 | Orc:4    | Reached skill level 18 in Earth Magic
 30728 | Orc:4    | Noticed an orc warlord
 30849 | Orc:4    | Killed an orc warlord
 31452 | Orc:4    | Reached XP level 15. HP: 92/92 MP: 26/33
 31456 | Orc:4    | Offered knowledge of Bolt of Fire by Vehumet.
 31715 | Orc:4    | Found Khocheh's Food Shop.
 31715 | Orc:4    | Found Saena's Assorted Antiques.
 31753 | Orc:4    | Found Fiujyk's Weapon Shop.
 31753 | Orc:4    | Found Veggeig's General Store.
 31784 | Orc:4    | Found a burning altar of Makhleb.
 32381 | Orc:3    | Found a staircase to the Elven Halls.
 33847 | D:13     | Noticed a Frost Giant
 33851 | D:13     | Killed a Frost Giant
 33937 | D:13     | Noticed a sphinx
 33937 | D:13     | an emperor scorpion changed into a sphinx
 33942 | D:13     | Noticed an azure jelly
 33942 | D:13     | a sphinx changed into an azure jelly
 33949 | D:13     | Noticed a sphinx
 33949 | D:13     | an azure jelly changed into a sphinx
 34254 | D:13     | Noticed a fire giant
 35135 | Lair:7   | Found a staircase to the Slime Pits.
 36075 | Lair:7   | Reached skill level 10 in Conjurations
 36300 | Lair:8   | Entered Level 8 of the Lair of Beast
 36441 | Lair:8   | Offered knowledge of Delayed Fireball by Vehumet.
 36525 | Lair:8   | Found a labyrinth entrance.
 36547 | Lab      | Entered a labyrinth
 36787 | Lab      | Got a crude quarterstaff
 36811 | Lair:8   | Identified the +4,+8 quarterstaff of Karma {pain, +Fly rF- Stlth-} (You found it in a labyrinth)
 36888 | Lair:8   | Noticed Mish's ghost (powerful DrCj)
 36898 | Lair:8   | Killed Mish's ghost
 38792 | Lair:8   | Reached XP level 16. HP: 97/97 MP: 13/34
 39354 | Snake:1  | Noticed Rupert
 39355 | Snake:1  | Paralysed by Rupert for 6 turns
 39371 | Snake:1  | Paralysed by Rupert for 6 turns
 39380 | Snake:1  | Killed Rupert
 39380 | Snake:1  | Reached skill level 5 in Summonings
 39815 | Snake:1  | Found a bloodstained altar of Trog.
 39815 | Snake:1  | Noticed Kirke
 39828 | Snake:1  | Killed Kirke
 40633 | Snake:1  | Identified a +0 rod of ignition (9/9) (You took it off a minotaur in a labyrinth)
 40891 | Snake:1  | Reached skill level 1 in Evocations
 41045 | Snake:2  | Offered knowledge of Lehudib's Crystal Spear by Vehumet.
 41045 | Snake:2  | Offered knowledge of Fire Storm by Vehumet.
 41045 | Snake:2  | Offered knowledge of Shatter by Vehumet.
 41281 | Snake:1  | Reached skill level 19 in Earth Magic
 41834 | Snake:2  | Identified a scroll of acquirement
 42916 | Snake:3  | Found a shadowy altar of Dithmenos.
 44581 | Snake:4  | Identified a +1 rod of inaccuracy (13/13) (You found it on level 3 of the Snake Pit)
 45179 | Snake:4  | Reached XP level 17. HP: 89/102 MP: 27/35
 47187 | Snake:4  | Reached skill level 10 in Armour
 47241 | Snake:4  | Noticed Aizul
 47259 | Snake:4  | Killed Aizul
 48939 | Snake:5  | Entered Level 5 of the Snake Pit
 49231 | Snake:3  | Learned a level 8 spell: Lehudib's Crystal Spear
 49781 | Shoals:1 | Entered Level 1 of the Shoals
 49977 | Shoals:1 | Found Bulemo Beeby's Antique Armour Boutique.
 50745 | Shoals:1 | Found Qetriwoi's Distillery.
 50754 | Shoals:1 | Bought 2 potions of curing for 72 gold pieces
 50900 | Shoals:1 | Found Gudam's Assorted Antiques.
 50900 | Shoals:1 | Found Peinium's Magic Scroll Boutique.
 51468 | D:13     | Killed a fire giant
 51932 | Shoals:1 | Reached skill level 20 in Earth Magic
 52043 | Shoals:1 | Found Fruapig's Antique Armour Emporium.
 52051 | Shoals:1 | Bought a faintly humming leather armour for 231 gold pieces
 52051 | Shoals:1 | Bought the +3 cloak of Flash {+Fly EV+4} for 1498 gold pieces
 52063 | Shoals:1 | Identified the +1 leather armour "Gotiocat" {Dex+2 Int+1} (You bought it in a shop on level 1 of the Shoals)
 53103 | Shoals:2 | Noticed Makeza's ghost (powerful DECj)
 53493 | Shoals:2 | Killed Makeza's ghost
 53495 | Shoals:2 | Reached XP level 18. HP: 95/108 MP: 16/36
 56230 | D:2      | Killed Sigmund
 57604 | Shoals:3 | Noticed Mara
 57653 | Shoals:3 | Noticed Vizogo's illusion
 57875 | Shoals:3 | Got a fine helmet
 57879 | Shoals:3 | Identified the cursed -3 helmet of the Pure Curses {Dex+5 Int+1} (You found it on level 3 of the Shoals)
 58296 | Shoals:3 | Noticed Vizogo's illusion
 58617 | Shoals:4 | Noticed Asterion
 59036 | Shoals:4 | Killed Asterion
 61566 | Snake:5  | Found an ancient bone altar of Kikubaaqudgha.
 62342 | Shoals:1 | Found Bulemo Beeby's Antique Armour Boutique.
 62363 | Shoals:1 | Found Peinium's Magic Scroll Boutique.
 62364 | Shoals:1 | Found Gudam's Assorted Antiques.
 62372 | Shoals:1 | Bought a scroll of identify for 32 gold pieces
 62372 | Shoals:1 | Bought a scroll of identify for 32 gold pieces
 62372 | Shoals:1 | Bought a scroll of identify for 32 gold pieces
 62375 | Shoals:1 | Bought a scroll of identify for 46 gold pieces
 62727 | Trove    | Entered a Treasure Trove
 62744 | Trove    | Got a polished trident
 62756 | Trove    | Got an iridescent claymore
 62758 | Trove    | Got a crude bastard sword
 62900 | D:11     | Identified the +7,+1 trident "Syuss" {elec, -Cast +Fly rN+ Stlth+} (You found it in a Treasure Trove)
 62908 | D:11     | Identified the +10,+3 claymore of Entrepreneurial Spirit {slice, rElec rC+ rN+ MR+ Int+3 Stlth} (You found it in a Treasure Trove)
 62909 | D:11     | Identified the +2,+4 bastard sword of Odih {elec, MR+ SInv} (You found it in a Treasure Trove)
 63417 | Snake:5  | Found a snail-covered altar of Cheibriados.
 63674 | Snake:5  | Reached skill level 21 in Earth Magic
 65891 | Snake:5  | Reached XP level 19. HP: 112/112 MP: 21/37
 68610 | Snake:5  | Got a serpentine rune of Zot
 69529 | Lair:1   | Learned a level 9 spell: Shatter
 69992 | Shoals:5 | Entered Level 5 of the Shoals
 70020 | Shoals:5 | Found Streifavo's Antique Armour Shoppe.
 70439 | Shoals:5 | Noticed Ilsuiw
 70449 | Shoals:5 | Killed Ilsuiw
 72742 | Shoals:5 | Reached skill level 22 in Earth Magic
 73288 | Shoals:5 | Got an encrusted lajatang
 73294 | Shoals:5 | Identified the +5,+9 lajatang of the Rat {slice, rF+ rN+} (You took it off a siren on level 5 of the Shoals)
 74334 | Shoals:5 | Reached XP level 20. HP: 92/117 MP: 30/38
 75440 | Shoals:5 | Got a barnacled rune of Zot
 75995 | D:13     | Reached skill level 10 in Summonings
 76190 | D:13     | Got a pair of pitted gloves
 76723 | D:13     | Identified the +0 pair of gloves of Classification {Int+2} (You found it on level 13 of the Dungeon)
 76757 | D:13     | Found Zenwoiru's Antique Armour Emporium.
 76815 | D:13     | Bought a pitted hat for 297 gold pieces
 76815 | D:13     | Bought an ichor-stained robe for 188 gold pieces
 76819 | D:13     | Identified the +0 hat "Thousur" {Dex-3} (You bought it in a shop on level 13 of the Dungeon)
 76829 | D:13     | Identified the +1 robe of Pandemonium {+Rage} (You bought it in a shop on level 13 of the Dungeon)
 77133 | D:13     | Found a basalt altar of Yredelemnul.
 78023 | D:14     | Reached skill level 15 in Conjurations
 78188 | D:14     | Noticed Nessos
 78188 | D:14     | Killed Nessos
 79338 | D:14     | Found a gate to the Vaults.
 79495 | D:15     | Entered Level 15 of the Dungeon
 80316 | D:15     | Found a staircase to the Depths.
 80482 | Depths:1 | Entered Level 1 of the Depths
 80482 | Depths:1 | Found Puyryo's Armour Emporium.
 80494 | Depths:1 | Bought a +1 pair of boots of running for 547 gold pieces
 80753 | Elf:1    | Entered Level 1 of the Elven Halls
 81002 | Elf:1    | Reached skill level 23 in Earth Magic
 81122 | Elf:1    | Noticed Donald
 81129 | Elf:1    | Killed Donald
 81131 | Elf:1    | Got a bloodstained shield {Donald}
 81145 | Elf:1    | Identified the cursed -2 shield of Tyfirgh {rPois rN+ Dex-2} (You took it off Donald on level 1 of the Elven Halls)
 81204 | Elf:1    | Found Chosot's General Store.
 81244 | Elf:1    | Found Goiblale's Gadget Emporium.
 81245 | Elf:1    | Noticed Guza's ghost (powerful HOFi)
 81250 | Elf:1    | Killed Guza's ghost
 81519 | Elf:1    | Found Juadoake's Armour Shoppe.
 81764 | Elf:1    | Found Kudyo's Assorted Antiques.
 82547 | Elf:2    | Reached skill level 10 in Shields
 82942 | Elf:3    | Entered Level 3 of the Elven Halls
 83422 | Elf:3    | Found Struwk Meito's Distillery.
 83783 | Elf:3    | Reached XP level 21. HP: 115/122 MP: 34/38
 85562 | Elf:3    | Reached skill level 24 in Earth Magic
 86121 | Orc:3    | Got a faintly humming robe
 86129 | Orc:3    | Identified the cursed -2 robe of Xuut Raj {+Fly} (You found it on level 3 of the Orcish Mine)
 86521 | Shoals:2 | Got a shimmering scale mail
 86538 | Shoals:2 | Identified the cursed +0 scale mail of Ytohuhio {Str+3 Int-2} (You found it on level 2 of the Shoals)
 87005 | Elf:3    | Got a shimmering battleaxe
 87010 | Elf:3    | Identified the +10,+7 battleaxe of Beogh's Indignation {antimagic, rPois rC+ Int+2} (You took it off a deep elf fighter on level 3 of the Elven Halls)
 87202 | Elf:3    | Got a crude amber ring
 87251 | Elf:3    | Got a slimy pewter amulet
 87254 | Elf:3    | Identified the amulet "Peolyjuong" {+Rage rF++} (You found it on level 3 of the Elven Halls)
 87254 | Elf:3    | Identified the ring "Suodeil" {Hunger Str+2 Dam+5 SInv} (You found it on level 3 of the Elven Halls)
 87305 | Elf:3    | Got an iridescent bow
 87307 | Elf:3    | Identified the +5,+12 bow "Ogreslayer" {frost, rPois} (You found it on level 3 of the Elven Halls)
 87352 | Elf:3    | Got a steaming mace
 87354 | Elf:3    | Identified the +8,+8 mace "Ochorph" {drain, rElec} (You found it on level 3 of the Elven Halls)
 87540 | Elf:3    | Learned a level 2 spell: Swiftness
 88495 | D:13     | Found a basalt altar of Yredelemnul.
 88659 | D:13     | Found Zenwoiru's Antique Armour Emporium.
 89283 | Vaults:1 | Entered Level 1 of the Vaults
 89514 | Vaults:1 | Reached skill level 1 in Charms
 89989 | Vaults:1 | Found Graher's Magic Scroll Emporium.
 92563 | Vaults:1 | Reached XP level 22. HP: 111/128 MP: 23/39
 93437 | Vaults:2 | Reached skill level 5 in Charms
 93458 | Vaults:2 | Noticed Boris
 93649 | Vaults:2 | Killed Boris
 95833 | Vaults:2 | Found a staircase to the Crypt.
 95833 | Vaults:2 | Found an ancient bone altar of Kikubaaqudgha.
 95834 | Vaults:2 | Found a basalt altar of Yredelemnul.
 96321 | Vaults:2 | Found a roughly hewn altar of Beogh.
 97386 | Vaults:3 | Got a bloodstained long sword
 97387 | Vaults:3 | Identified the +2,+7 long sword "Keun" {slice, rElec} (You found it on level 3 of the Vaults)
 97652 | Vaults:3 | Found a staircase to the Hall of Blades.
 97955 | Vaults:3 | Reached skill level 15 in Armour
 98108 | Vaults:3 | Got a warped plate armour
 98239 | Vaults:3 | Identified the -9 plate armour "Niehoa" {Dam+4 SInv Stlth--} (You found it on level 3 of the Vaults)
 98838 | Vaults:4 | Reached XP level 23. HP: 132/132 MP: 35/40
 98891 | Vaults:4 | Reached skill level 10 in Dodging
 98960 | Vaults:4 | Found Kaosch's Antique Armour Emporium.
 98971 | Vaults:4 | Bought a sheer robe for 233 gold pieces
 98984 | Vaults:4 | Identified the cursed -1 robe "Fomus" {rPois Dam+3} (You bought it in a shop on level 4 of the Vaults)
 99456 | Vaults:4 | Found Frelis' General Store.
 99822 | Vaults:4 | Found Eroir's Jewellery Boutique.
100239 | Vaults:4 | Found Cofirred's Magic Scroll Boutique.
100587 | Vaults:4 | Found Etaeps' Antique Armour Boutique.
100716 | Vaults:4 | Learned a level 6 spell: Haste
101353 | Vaults:4 | Bought a shimmering helmet for 323 gold pieces
101353 | Vaults:4 | Bought a crude ring mail for 306 gold pieces
101369 | Vaults:4 | Identified the +0 helmet "Soaxiw" {Str+3 Acc+5} (You bought it in a shop on level 4 of the Vaults)
101386 | Vaults:4 | Identified the +4 ring mail of Beogh's Hatred {Str+3 Int+4} (You bought it in a shop on level 4 of the Vaults)
101443 | Vaults:5 | Entered Level 5 of the Vaults
101444 | Vaults:5 | Reached skill level 10 in Charms
102002 | Vaults:5 | Noticed an ancient lich
102005 | Vaults:5 | Killed an ancient lich
102005 | Vaults:5 | Reached XP level 24. HP: 118/137 MP: 41/41
102010 | Vaults:5 | Reached skill level 15 in Shields
104578 | Vaults:5 | Got a faintly glowing diamond amulet
105067 | Vaults:5 | Identified the amulet "Viydoezu" {+Rage Dex+4 Int+5} (You took it off an ironbrand convoker on level 5 of the Vaults)
105335 | Vaults:5 | Got a smelly ring mail
105342 | Vaults:5 | Identified the cursed -4 ring mail of Leaves {MR+ Dam+5} (You found it on level 5 of the Vaults)
105577 | Vaults:5 | Got a silver rune of Zot
106335 | D:14     | Got an uncursed bloodstained broad axe {holy}
106337 | D:14     | Identified the +5,+8 broad axe of Invincibility {holy, Int+4} (You took it off a centaur warrior on level 14 of the Dungeon)
106608 | Depths:1 | Reached XP level 25. HP: 114/142 MP: 22/41
106938 | Depths:1 | Found a one-way gate to the infinite horrors of The Abyss.
106942 | Depths:1 | Found a gateway to Hell.
110209 | Depths:3 | Noticed Nikola
110219 | Depths:3 | Killed Nikola
110394 | Depths:3 | Found a glowing golden altar of the Shining One.
110412 | Depths:3 | Found Fixarhugg's Book Shop.
110421 | Depths:3 | Bought a book of Minor Magic for 340 gold pieces
110437 | Depths:3 | Learned a level 2 spell: Blink
110447 | Depths:3 | Learned a level 3 spell: Mephitic Cloud
112252 | Orc:4    | Bought a scroll of enchant armour for 225 gold pieces
114753 | Depths:3 | Reached skill level 25 in Earth Magic
114855 | Depths:3 | Got a brightly glowing spear
114856 | Depths:3 | Identified the cursed +2,+2 spear of Curses {antimagic, Int+4} (You found it on level 3 of the Depths)
115058 | Depths:3 | Reached XP level 26. HP: 147/147 MP: 26/41
116412 | Depths:4 | Found a gateway to a ziggurat.
117715 | Depths:4 | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation]
119190 | Depths:3 | Found a one-way gate leading to the halls of Pandemonium.
120613 | Depths:4 | Paralysed by a giant eyeball for 2 turns
121407 | Depths:5 | Entered Level 5 of the Depths
122213 | Depths:5 | Reached XP level 27. HP: 157/157 MP: 22/42
122215 | Depths:5 | Got a glittering marble ring
122226 | Depths:5 | Identified the ring "Norubb" {Ice -Tele} (You found it on level 5 of the Depths)
122943 | Depths:5 | Found a gate to the Realm of Zot.
123036 | Depths:5 | Found Ipad's Assorted Antiques.
123725 | Depths:5 | Paralysed by a giant eyeball for 4 turns
125891 | Shoals:1 | Found Fruapig's Antique Armour Emporium.
125899 | Shoals:1 | Bought a jewelled scale mail for 297 gold pieces
125917 | Shoals:1 | Identified the +4 scale mail of Rojavont {Str+4 Dex+3 Stlth} (You bought it in a shop on level 1 of the Shoals)
128347 | Zot:1    | Entered Level 1 of the Realm of Zot
128676 | Zot:1    | Reached skill level 26 in Earth Magic
130630 | Zot:2    | Noticed an orb of fire
130635 | Zot:1    | Killed an orb of fire
131045 | Zot:2    | Reached skill level 15 in Spellcasting
132113 | Depths:5 | Got a brightly glowing marble ring
132115 | Depths:5 | Identified the ring "Jaraxtey" {Ice Dex+1 Int-1} (You acquired it on level 5 of the Depths)
132914 | Elf:1    | Bought a book of Beastsfor 935 gold pieces
132920 | Elf:1    | Learned a level 1 spell: Summon Butterflies
132998 | Elf:3    | Learned a level 1 spell: Apportation
134494 | Zot:3    | Noticed an orb of fire
135032 | Zot:3    | Killed an orb of fire
137768 | Zot:4    | Reached skill level 15 in Fighting
137920 | Zot:3    | Noticed an orb of fire
137927 | Zot:3    | Killed an orb of fire
137989 | Zot:4    | Reached skill level 27 in Earth Magic
138941 | Zot:4    | Identified a +1 cloak of preservation (You took it off a green draconian on level 4 of the Realm of Zot)
139318 | Zot:4    | Noticed an orb of fire
139324 | Zot:4    | Killed an orb of fire
140069 | Zot:5    | Entered Level 5 of the Realm of Zot
141230 | Zot:5    | Noticed an ancient lich
141235 | Zot:5    | Killed an ancient lich
141746 | Zot:5    | Noticed an orb of fire
141747 | Zot:5    | Noticed an ancient lich
141751 | Zot:5    | Killed an orb of fire
141758 | Zot:5    | Noticed an ancient lich
142054 | Zot:5    | Killed an ancient lich
142592 | Zot:5    | Noticed an orb of fire
142596 | Zot:5    | Killed an orb of fire
142620 | Zot:5    | Killed an ancient lich
142770 | Zot:5    | Noticed an ancient lich
142771 | Zot:5    | Paralysed by an ancient lich for 4 turns
142774 | Zot:5    | Killed an ancient lich
142790 | Zot:5    | Noticed an orb of fire
142879 | Zot:5    | Noticed an ancient lich
143226 | Zot:5    | Killed an ancient lich
143858 | Zot:5    | Noticed an ancient lich
143863 | Zot:5    | Killed an ancient lich
144269 | Zot:5    | Killed an orb of fire
145083 | Zot:5    | Noticed an ancient lich
145086 | Zot:5    | Killed an ancient lich
145377 | Zot:5    | Got the Orb of Zot
145899 | D:13     | Gained mutation: You are clumsy. (Dex -2) [mutagenic glow]
146187 | D:$      | Escaped with the Orb!
             
 
 
Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    19 |       |     4 |       |     2 |       |       |       |       ||    25
       Whip              |    17 |       |       |       |       |       |       |       |       ||    17
       Dagger            |    37 |    47 |   374 |    60 |     1 |       |       |       |       ||   519
       War axe           |       |       |       |   229 |   130 |       |       |       |       ||   359
       Quarterstaff      |       |       |       |   291 |       |       |       |       |       ||   291
       Claymore          |       |       |       |     8 |       |       |       |       |       ||     8
       Staff             |       |       |       |       |    23 |    14 |    10 |    12 |    36 ||    95
       Falchion          |       |       |       |       |   280 |     8 |       |       |       ||   288
       Bastard sword     |       |       |       |       |       |       |    45 |       |    51 ||    96
       Knife             |       |       |       |       |       |       |    61 |       |     5 ||    66
Throw: Javelin           |       |     1 |       |       |       |       |       |       |       ||     1
       Stone             |       |     1 |       |       |       |       |       |       |       ||     1
 Cast: Sandblast         |    24 |    29 |    40 |     6 |       |       |       |       |       ||    99
       Stone Arrow       |       |     5 |    78 |   186 |   446 |   287 |   186 |    42 |     6 ||  1236
       Lee's Rapid Decon |       |       |    21 |    56 |   143 |    55 |   221 |   164 |   170 ||   830
       Passwall          |       |       |     1 |     7 |     7 |    29 |     7 |       |    17 ||    68
       Iron Shot         |       |       |       |    51 |   277 |   291 |       |       |       ||   619
       Petrify           |       |       |       |     6 |    22 |     3 |    10 |     7 |     6 ||    54
       Ignite Poison     |       |       |       |       |     2 |       |       |       |       ||     2
       Stoneskin         |       |       |       |       |     4 |     3 |     1 |       |     1 ||     9
       Sublimation of Bl |       |       |       |       |     2 |       |       |       |       ||     2
       Lehudib's Crystal |       |       |       |       |       |   247 |   341 |   227 |   728 ||  1543
       Spellforged Servi |       |       |       |       |       |    15 |    65 |    53 |   200 ||   333
       Shatter           |       |       |       |       |       |       |    71 |    59 |    56 ||   186
       Swiftness         |       |       |       |       |       |       |     3 |     2 |     1 ||     6
       Haste             |       |       |       |       |       |       |       |     4 |    16 ||    20
       Blink             |       |       |       |       |       |       |       |       |     9 ||     9
       Mephitic Cloud    |       |       |       |       |       |       |       |       |     5 ||     5
       Apportation       |       |       |       |       |       |       |       |       |    49 ||    49
       Summon Butterflie |       |       |       |       |       |       |       |       |     2 ||     2
 Abil: Fly               |       |       |       |       |     3 |     4 |     3 |       |     3 ||    13
       Stop Flying       |       |       |       |       |     3 |     3 |     4 |       |     3 ||    13
       Evoke Teleport Co |       |       |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |     1 |    10 |     2 |    17 |     5 |     5 |     3 |     2 ||    45
       Lamp of fire      |       |       |       |     1 |     1 |       |       |       |       ||     2
       Staff of energy   |       |       |       |       |     2 |     9 |    24 |    15 |    42 ||    92
       Rod               |       |       |       |       |       |     1 |       |       |       ||     1
  Use: Scroll            |       |     4 |    13 |     8 |    13 |     6 |    14 |    12 |    18 ||    88
       Potion            |       |       |     1 |     7 |    11 |     2 |     2 |     4 |     1 ||    28
 Stab: Sleeping          |       |       |     3 |     3 |     1 |       |       |       |       ||     7
       Distracted        |       |       |       |     1 |     1 |       |       |       |       ||     2
       Petrified         |       |       |       |       |     1 |       |       |       |       ||     1

@Walrus:
I had rC++ on Ice Dragon Armor but it was not as enchanted, and would have to wear something to counteract rF loss.
No better shields. Found one of reflection that got corroded, Donald droped some crap, I actually had a pretty decent runed shield that a random passing monster took and I couldn't find it later when I got shields to 15. I used acquirement on jewelry and got some totally shitty Dex-1 Int+1.
I should have gotten Regen, would actually make difference while running. But I was fine anyway. Learned Butterflies but didn't really use them.
------
OoF were surprisingly EASY. With rF++ their damage wasn't bad, I wasn't mutated once (and I carried amulet of preservation most of the time as I was more worried about items, until I found that cloak, than I put on resMut) and I could take them down with few spears. (sometimes as few as two). Elec golems were breeze with built in resistance. Liches were biggest problem down there.
Mana vipers were a bitch in Snake, and Ghost Moths in Depths were HORRIBLE (I had to take them down with my artifact sword of see invis, completely untrained).
I had only one bump while ascending, in depths, I got hellfired by some demon and was low, but had a lot of healing and few spears got him.
Passwall is such an awesome spell, if you play smart and very cautiously (like, run away when on full hp but in disadvantage) it's basically controlled blink.
Petrify is neat skill too, saves you in a pitch and gives you extra LRD targets.
I was in grave danger only twice. Once in V:5 as I said before, and once in Lair:2 where I find an old ghost, a Necromancer, who tormented me, I tried to blink away, but had un-IDed amulet of stasis on myself. (as I was saving ID scrolls to pay for treasure trove).


I feel like I could have cleared a few more branches and gotten an extra rune or two, but still, beating the game feels AWESOME.
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 14, 2014, 06:22:33 pm
Many props Grujah!! Best video game-related feeling I've experienced in some time haha.
Title: Re: roguelike games
Post by: Grujah on April 14, 2014, 06:27:23 pm
O yeah, forgot to mention my awesome Staff of Energy!
Found it very early, it eliminates spell hunger which allows me to spam shatter/spear with no drawbacks and it can be evoked for 1-3MP for a cost of 50 food which really works wonders in a pitch, when you really need to cast haste/passwall/spellforge servant (I had no Evoc training so it often failed, but was still great).

Run boots were a great buy, for a while I also wore Pondering Hat which negated the boots, but later that proved to be a bad idea.
Title: Re: roguelike games
Post by: pacovf on April 15, 2014, 11:34:10 am
also, the final boss is harder with the advanced edition content enabled...

After a year long break, tried to start again with the rock cruiser A on normal difficulty, went as well as you could expect. I lowered the difficulty to easy, and got to the end boss after a couple of tries. I was in for a nasty surprise, especially since I didn't manage to buy the cloaking device... The hacking in the first phase was nasty but manageable. The 35 seconds (!!!) of mindcontrol that you can't do a thing about during the third phase because of the super Zoltan shield was lethal. Didn't manage to board the ship in time to avoid death by missiles.

I checked the wiki, and what they've done to the end boss in hard difficulty is just cruel.

WON.

Congrats!  8) \golf_clap
May it be the first of many succesful runs!
Title: Re: roguelike games
Post by: AHoppy on April 15, 2014, 11:53:35 am
also, the final boss is harder with the advanced edition content enabled...

After a year long break, tried to start again with the rock cruiser A on normal difficulty, went as well as you could expect. I lowered the difficulty to easy, and got to the end boss after a couple of tries. I was in for a nasty surprise, especially since I didn't manage to buy the cloaking device... The hacking in the first phase was nasty but manageable. The 35 seconds (!!!) of mindcontrol that you can't do a thing about during the third phase because of the super Zoltan shield was lethal. Didn't manage to board the ship in time to avoid death by missiles.

I checked the wiki, and what they've done to the end boss in hard difficulty is just cruel.

I still haven't beaten the game on medium without the advanced edition content... I have been working on unlocking the ships, and doing that on easy because I don't want to torture myself...  The only one I have left is Mantis B and the crystal cruiser.  But yeah, what I've found with the final boss in AE: Don't buy the backup battery.   The hacking on the first stage of the boss always hits the backup battery, which not only blocks you from using it for a time, but also reduces your overall reactor strength by 2, which is awful... I didn't have as much of a problem with the mind control part because when I beat it on easy with AE enabled, I was using the zoltan ship and they couldn't mind control until my shield was down as well.
Title: Re: roguelike games
Post by: Jorbles on April 15, 2014, 12:31:02 pm
also, the final boss is harder with the advanced edition content enabled...

After a year long break, tried to start again with the rock cruiser A on normal difficulty, went as well as you could expect. I lowered the difficulty to easy, and got to the end boss after a couple of tries. I was in for a nasty surprise, especially since I didn't manage to buy the cloaking device... The hacking in the first phase was nasty but manageable. The 35 seconds (!!!) of mindcontrol that you can't do a thing about during the third phase because of the super Zoltan shield was lethal. Didn't manage to board the ship in time to avoid death by missiles.

I checked the wiki, and what they've done to the end boss in hard difficulty is just cruel.

I still haven't beaten the game on medium without the advanced edition content... I have been working on unlocking the ships, and doing that on easy because I don't want to torture myself...  The only one I have left is Mantis B and the crystal cruiser.  But yeah, what I've found with the final boss in AE: Don't buy the backup battery.   The hacking on the first stage of the boss always hits the backup battery, which not only blocks you from using it for a time, but also reduces your overall reactor strength by 2, which is awful... I didn't have as much of a problem with the mind control part because when I beat it on easy with AE enabled, I was using the zoltan ship and they couldn't mind control until my shield was down as well.

That actually sounds really great. When I fought the advanced boss on medium he took out my drone bay. I was playing as Engi B. I'd way rather spend 35 scrap on a backup battery that I can just plan not to use so I can have the extra offense of attack drones. I took tons of damage on the first one before I gradually wore him down with Ion Blasters and Flak. I had almost no health when I fought the second iteration and died in the first drone burst.
Title: Re: roguelike games
Post by: AHoppy on April 15, 2014, 02:34:03 pm
Ah.  In that situation that makes sense.  But I usually (at least on easy) don't have a surplus of energy bars.  I usually max out.  I guess it would be better to just take a dodge chance hit and lose 2 bars in the engine.  Maybe I'll try that next time
Title: Re: roguelike games
Post by: shraeye on April 15, 2014, 02:58:22 pm
spoilers
Title: Re: roguelike games
Post by: AHoppy on April 15, 2014, 03:05:19 pm
Also: Have you guys found that they don't give you nearly enough time to get to the boss? Multiple times I have gotten to the ship in as few jumps as I could and it was 1-2 jumps away from the base...
Title: Re: roguelike games
Post by: pacovf on April 15, 2014, 03:24:16 pm
Ah.  In that situation that makes sense.  But I usually (at least on easy) don't have a surplus of energy bars.  I usually max out.  I guess it would be better to just take a dodge chance hit and lose 2 bars in the engine.  Maybe I'll try that next time

I agree with Jorbles, two less energy bars is much more manageable than basically anything else (barring something stupid like sensors, doors or medbay). In my run without cloaking or the battery, shields got hacked. That lowers your shields to zero in five seconds, and keeps them there for five more seconds. It takes five more seconds to go up to four layers. The flagship has a modified halberd beam (2 damage per room, can hit five rooms). You do the maths :p

It's unusual to be able to power all your systems from the midgame onwards, unless maybe you took the Zoltan ship. Micromanaging your energy is a core part of the game, even more than managing your crew (with some exceptions). If you find yourself depowering your oxygen often, you are doing it right.


I'm doing another run with the rock cruiser B, bought mind control. I'm not as impressed as with hacking (which is extremely powerful, thank God most random ships don't use it correctly), but it's useful. I appreciate that you can't buy all the systems you want, so maybe now endgame builds will be a bit more varied than teleport, cloaking and oh-I've-got-some-spare-scrap drone control.

I really, really like the new augmentations though, more than anything else, some of them really change the way your ship plays. There is one that fully heals your teleported crew, completely bananas with a rock boarding party and a high level teleporter.

EDIT: beat the flagship with teleport, mind control and cloaking, with very little hull damage. I had the battery, but I regularly forgot to use it, I don't think I know how to use it yet. The flagship hacked the teleport room, which was annoying rather than dangerous, since it sent my boarders back to my ship regularly. I needed two trips to destroy the missile launcher, but my own cloaking ensured that I took minimal damage until then. Mind control eliminated the crew one by one, since once you turn one of them two other crewmen gang up on him and kill him. Also the mindcontrolled guy was regularly teleported back to my ship because of the hack. Second phase was trivial with the cloak and teleport, I kinda wish they had replaced the regular boarding drone with an ion intruder, now that would be scary. Third phase would have been easy too thanks to the cloak, but the augmentation that let me bypass zoltan shields made it trivial. Also my own mind control negated the flagships mind control, so there was nothing it could do.

It looks like unlocking the secret ship in the advanced edition is both harder and easier, since there's more events to chose from. I've played close to eight hours, and only encountered one of the two random events needed to kickstart the quest once. On the other hand, you can now unlock it automatically if you beat the flagship with all layouts A and B. Also Rock Cruiser C starts with one member of the secret race, so you can stumble across the ancient device in the Rock homeworlds and activate it without all the fuss of the first two events.

Also: Have you guys found that they don't give you nearly enough time to get to the boss? Multiple times I have gotten to the ship in as few jumps as I could and it was 1-2 jumps away from the base...

The flagship needs to spend three turns in the base for you to lose, so it should be fine. You shouldn't dally in the last sector anyway, the drops are not good and there are no shops AFAIK.

PS: My posts keep getting longer and longer, I should self-impose some sort of limit on the number of times I can edit a post.
Title: Re: roguelike games
Post by: Grujah on April 17, 2014, 10:15:53 am
Blade Hands + Song of Slaying + Evoke Berserk + Makhleb's lifelink = JUGGERNAUT.
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 17, 2014, 10:19:26 am
I felt the same way about my FoAK with his one-handed dire flail of distortion. Until a water nymph sniped me for 40 damage. Why didn't anyone tell me about water nymphs??
Title: Re: roguelike games
Post by: Grujah on April 17, 2014, 10:31:26 am
Shoals didnt spawn, I have Ice Form/Flight for watery fights, though :)
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 17, 2014, 10:34:24 am
I had the cloak of Flash and everything! I was unreasonably worried about wind drakes and I didn't know about water strike.
Title: Re: roguelike games
Post by: Grujah on April 17, 2014, 07:44:56 pm
Lost this guy today, it was painful:
Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0 (tiles) character file.

185292 Hilbi the Unseen (level 17, 0/128 (131) HPs)
             Began as a Vampire Enchanter on Apr 17, 2014.
             Was a High Priest of Dithmenos.
             Killed from afar by a merfolk aquamancer (9 damage)
             ... with a great wave of water
             ... on Level 4 of the Shoals on Apr 18, 2014.
             The game lasted 02:39:47 (47005 turns).

Hilbi the Unseen (Vampire Enchanter)               Turns: 47005, Time: 02:39:47

HP   0/128 (131) AC 22     Str 15      XL: 17   Next: 70%
MP  27/28        EV 16     Int 27      God: Dithmenos [*****.]
Gold 3026        SH 15     Dex 19      Spells:  8 memorised,  3 levels left

rFire  . . .     SeeInvis +     a - +8,+4 dagger (elec)
rCold  + + +     Clarity  .     d - +5 scale mail of the Heavens {Str+2 Dex+4 Int+4}
rNeg   + + +     Conserve .     g - +2 buckler
rPois  +         rCorr    .     R - +0 helmet
rElec  +         rRot     +     K - +2 cloak of the Saviour {Str+2 Acc+4 Stlth}
SustAb . .       Spirit   .     w - +0 pair of gloves {Str+3}
rMut   .         Warding  .     U - +2 pair of boots {run}
Saprov . . .     Stasis   .     m - amulet of faith
MR     +....                    T - ring of Foukhloh {rElec rC+ EV+1 Int+3 Acc+5}
                                F - ring of flight

@: non-regenerating, invisible, very slightly contaminated, wreathed by umbra,
quick, somewhat resistant to hostile enchantments, uncannily stealthy
A: bottle blood, fangs 3, see invisible, unbreathing
a: Bat Form, Bottle Blood, Shadow Step, Shadow Form, Renounce Religion, Evoke
Flight


You were on level 4 of the Shoals.
You worshipped Dithmenos.
Dithmenos was extremely pleased with you.
You were bloodless.

You visited 6 branches of the dungeon, and saw 36 of its levels.
You also visited: Labyrinth.

You collected 3296 gold pieces.
You spent 270 gold pieces at shops.

Inventory:

Hand weapons
 a - a +8,+4 dagger of electrocution (weapon)
Armour
 d - the +5 scale mail of the Heavens (worn) {Str+2 Dex+4 Int+4}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your strength (+2).
   It affects your intelligence (+4).
   It affects your dexterity (+4).
 g - a +2 buckler (worn)
 w - a +0 pair of gloves of strength (worn)
 K - the +2 cloak of the Saviour (worn) {Str+2 Acc+4 Stlth}
   (You found it on level 10 of the Dungeon)   
   
   It affects your strength (+2).
   It affects your accuracy with ranged weapons and melee attacks (+4).
   It makes you more stealthy.
 R - a +0 helmet (worn)
 U - a +2 pair of boots of running (worn)
Magical devices
 k - a wand of digging (9)
 C - a wand of paralysis (0)
 E - a wand of cold (1)
 N - a wand of invisibility (3)
 Y - a wand of draining (2)
Scrolls
 e - 3 scrolls of recharging
 j - a scroll of enchant armour
 l - 5 scrolls of remove curse
 p - a scroll of summoning
 u - 2 scrolls of identify
 x - 2 scrolls of amnesia
 y - a scroll of fear
 J - a scroll of fog
 L - 6 scrolls of teleportation
 M - 3 scrolls of magic mapping
 Z - a scroll of torment
Jewellery
 f - a +5 ring of intelligence
 h - the ring of Visayz {+/*Tele rF+ Dex+1}
   (You took it off a naga on level 3 of the Snake Pit)   
   
   [ring of teleportation]
   It affects your dexterity (+1).
   It protects you from fire.
 m - an amulet of faith (around neck)
 n - a +5 ring of protection
 D - the amulet "Staon" {Clar SInv}
   (You found it on level 5 of the Shoals)   
   
   [amulet of clarity]
   It enhances your eyesight.
 F - a ring of flight (left hand)
 G - an uncursed ring of protection from cold
 O - an uncursed ring of ice
 P - an uncursed ring of teleportation
 Q - the ring "Wuohir" {Fire Dex-1 Int+4}
   (You found it on level 5 of the Shoals)   
   
   [ring of fire]
   It affects your intelligence (+4).
   It affects your dexterity (-1).
 T - the ring of Foukhloh (right hand) {rElec rC+ EV+1 Int+3 Acc+5}
   (You found it on level 8 of the Lair of Beasts)   
   
   [ring of evasion]
   It affects your evasion (+1).
   It affects your intelligence (+3).
   It affects your accuracy with ranged weapons and melee attacks (+5).
   It protects you from cold.
   It insulates you from electricity.
 W - an uncursed ring of sustain abilities
Potions
 i - 3 potions of might
 o - 4 potions of brilliance
 q - 3 potions of agility
 r - 16 potions of curing
 s - 2 potions of resistance
 t - 9 potions of heal wounds
 v - 6 potions of restore abilities
 H - a potion of magic
 I - a potion of blood
 V - a potion of lignification
Books
 z - a Young Poisoner's Handbook   
   
   Spells                             Type                      Level
   Sting                              Conjuration/Poison           1
   Cure Poison                        Poison                       2
   Mephitic Cloud                     Conjuration/Poison/Air       3
   Olgreb's Toxic Radiance            Poison                       4
   Venom Bolt                         Conjuration/Poison           5
Miscellaneous
 c - a sack of spiders
 A - a phial of floods
 X - a stone of tremors
Rods
 b - a +3 lightning rod (10/10)
   (You found it in a labyrinth)


   Skills:
 - Level 11.5 Fighting
 * Level 14.8 Short Blades
 - Level 0.7 Throwing
 + Level 7.0 Armour
 - Level 12.7 Dodging
 + Level 18.4 Stealth
 - Level 6.7 Shields
 - Level 5.2 Spellcasting
 + Level 16.8 Hexes
 - Level 10.6 Charms
 - Level 5.0 Necromancy
 - Level 4.4 Invocations
 - Level 4.8 Evocations


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sure Blade            Hex/Chrm       ######....   1%          2    None
d - Confuse               Hex            #######.     1%          3    #......
e - Invisibility          Hex            #######.     4%          6    ######.
f - Enslavement           Hex            #######.     1%          4    ###....
q - Vampiric Draining     Necr           ####......   12%         3    #......
r - Corpse Rot            Necr           N/A          6%          2    None
s - Ensorcelled Hibernat  Hex/Ice        ######       1%          2    None
w - Summon Butterflies    Summ           #.......     28%         1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6             Orc (4/4) D:11
    Elf (0/3) Orc:3          Lair (8/8) D:11         Shoals (5/5) Lair:4
  Snake (4/5) Lair:4        Slime (0/6) Lair:7       Vaults (0/5) D:14
 Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Trog
Vehumet
Xom
Yredelemnul

Shops:
D:12 [   D:14 !   Orc:1 *   Orc:4 *(:[   Shoals:1 :}   Snake:3 (

Portals:
Trove: D:13 (give 6 potions of haste)

Annotations:
D:5 Pikel
D:6 Blork the orc
D:9 exclusion: orange crystal statue


Innate Abilities, Weirdness & Mutations

You do not heal naturally.
You can bottle blood from corpses.
You have razor-sharp teeth.*
You have supernaturally acute eyesight.
You can survive without breathing.*


Message History

The shard of ice misses you.
The merfolk aquamancer casts a spell at you.
You block the shard of ice.
There is an escape hatch in the ceiling here.
The merfolk javelineer throws a javelin of penetration.
The javelin of penetration pierces through the merfolk aquamancer.
The merfolk aquamancer dies!
The javelin of penetration pierces through the merfolk aquamancer.
The merfolk aquamancer gestures at you while chanting.
The ball of steam hits you!
* * * LOW HITPOINT WARNING * * *
A mysterious force pulls you upwards. The hatch slams shut behind you.
You hear a splash.
Read which item? (? for menu, Esc to quit)
Blink to where?
Press: ? - help, Dir - move target cursor
As you read the scroll of blinking, it crumbles to dust.
The merfolk aquamancer casts a spell at you.
The great wave of water hits you!
You die...

≈≈..≈≈≈≈.≈≈≈..%....≈≈≈≈).....
≈≈..≈≈≈≈≈≈≈≈..##.≈≈≈≈≈≈......
.≈..≈≈≈≈≈≈≈≈.###≈≈≈≈..≈.###..
.≈≈≈≈≈≈.≈≈≈≈≈..≈≈≈≈≈.≈≈..##..
.≈≈≈≈≈..≈≈≈≈..≈≈≈≈≈≈≈≈≈..≈...
.≈≈≈≈≈..≈≈....≈≈≈≈≈≈≈≈≈≈.....
..≈≈≈≈.≈......[≈≈≈≈≈≈≈≈......
...≈......####.≈≈≈≈≈≈≈≈......
.##.....%##  #.≈≈≈≈≈≈≈≈.....#
###.....## ###.>≈≈≈≈≈≈≈≈....#
###..####  #..@≈≈≈≈≈≈≈≈≈%...#
....##     ##.≈≈≈≈≈≈≈≈≈.....#
...##       #.≈≈≈≈≈≈≈≈≈%....#
...##       #..≈≈≈≈≈≈≈≈≈....#
....#       #..≈≈≈≈≈≈≈≈≈....#
(...#       #..≈≈≈≈≈≈≈≈......
..>.#       ##.≈≈≈≈≈≈≈≈≈≈≈≈..
....#       ##m≈≈≈≈≈≈≈≈≈≈≈≈≈≈
..###       #§.≈≈≈≈≈≈≈≈≈≈≈≈≈≈
.##       ###..≈≈≈≈≈≈≈≈≈≈≈≈≈≈


You could see a merfolk aquamancer.

Vanquished Creatures
  Asterion (Shoals:2)
  Polyphemus (Shoals:2)
  A kraken (Shoals:4)
  Frances (Lair:4)
  Ilsuiw (Shoals:5)
  A greater naga (Snake:4)
  An orc warlord (Orc:4)
  Aizul (Snake:1)
  Louise (Snake:1)
  Gastronok (Lair:3)
  The ghost of Opolo the Martial Artist, a powerful DrTm of Yredelemnul (Orc:1)
  2 vault guards (D:14)
  A siren (Shoals:1)
  A minotaur (Lab)
  5 merfolk javelineers
  The ghost of Javram the Fighter, a powerful DsCj of Vehumet (D:13)
  An ettin (D:15)
  7 merfolk impalers
  4 hydras
  Fannar (Orc:3)
  7 naga warriors
  2 ravenous item mimics
  4 anacondas
  An alligator snapping turtle (Shoals:5)
  A merfolk aquamancer (Shoals:4)
  2 satyrs (Shoals:5)
  3 orc high priests (Orc:4)
  14 death yaks
  3 tengu warriors (D:14)
  3 centaur warriors
  3 naga sharpshooters
  Nergalle (Lair:1)
  A catoblepas (Shoals:2)
  A hell knight (D:15)
  4 naga ritualists
  9 sea snakes
  5 water nymphs
  25 harpies
  An unseen horror (D:12)
  6 mana vipers
  2 oklob plants
  10 hill giants
  A necromancer (D:14)
  Joseph (Orc:3)
  13 griffons
  13 fauns
  3 orc knights (Orc:4)
  6 manticores
  5 cyclopes
  6 elephants (Lair:7)
  5 orc sorcerers (Orc:4)
  2 guardian serpents
  4 salamanders (Snake:1)
  21 black mambas
  A naga mage (Snake:4)
  2 feature mimics
  2 gargoyles
  9 mermaids
  Psyche (D:11)
  26 spiny frogs
  A yaktaur (D:15)
  4 tengu conjurers
  4 trolls
  25 blink frogs
  Sonja (Orc:3)
  4 komodo dragons
  29 merfolk
  2 giant leeches (Lair:8)
  A wind drake (Shoals:5)
  Prince Ribbit (Lair:3)
  2 two-headed ogres
  2 grizzly bears (Lair:3)
  5 ravens (D:14)
  3 deep elf magi
  12 snapping turtles
  A basilisk (Lair:7)
  A trapdoor spider (D:12)
  4 wyverns
  13 sharks
  2 wraiths
  6 water elementals
  15 ugly things
  22 humans
  5 vampire mosquitoes (Lair:8)
  5 deep elf fighters
  5 wolves (Lair:6)
  32 yaks
  2 hungry ghosts
  3 wargs
  25 nagas
  13 hippogriffs
  7 porcupines
  2 necrophages (D:7)
  A mottled dragon (D:14)
  26 water moccasins
  34 orc warriors
  3 sky beasts
  3 giant goldfish
  A manticore zombie (D:15)
  3 ice beasts
  11 centaurs
  A yellow wasp (D:13)
  2 boring beetles
  12 crocodiles
  5 ogres
  Duvessa (D:6)
  8 giant slugs
  2 big kobolds
  25 giant frogs
  6 jellies
  6 scorpions
  A wyvern skeleton (D:14)
  An eye of draining (D:11)
  10 electric eels
  Dowan (D:6)
  3 goliath beetles
  29 orc priests
  5 crimson imps
  7 big fish
  A lava snake (D:10)
  A giant frog skeleton (D:5)
  5 hounds
  A giant frog zombie (D:5)
  7 iguanas
  29 orc wizards
  25 sheep
  5 worker ants
  22 adders
  34 green rats
  A giant mite (Lair:6)
  2 shadow imps
  6 worms
  An iguana skeleton (D:4)
  3 giant eyeballs
  2 orc skeletons
  8 giant geckos
  An ooze (D:2)
  179 orcs
  30 bats
  A bat zombie (D:6)
  7 giant cockroaches
  13 hobgoblins
  15 quokkas
  3 giant newts
  22 goblins
  21 jackals
  24 kobolds
  A kobold skeleton (D:5)
  5 orc zombies (Orc:4)
  30 rats
  A fungus (Lair:2)
  2 plants
  3 toadstools (Lair:2)
1240 creatures vanquished.

Vanquished Creatures (collateral kills)
  A black mamba (Snake:1)
  2 ugly things (D:12)
3 creatures vanquished.

Vanquished Creatures (others)
  A merfolk aquamancer (Shoals:5)
  A faun (Shoals:2)
  3 drowned souls (Shoals:3)
  A human (D:10)
  An earth elemental (Lair:4)
  A hound (D:7)
  2 butterflies (Lair:3)
  21 plants
  9 toadstools (Lair:2)
40 creatures vanquished.

Grand Total: 1283 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Hilbi, the Vampire Enchanter, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   252 | D:1      | Reached XP level 2. HP: 19/19 MP: 4/4
   266 | D:1      | Learned a level 2 spell: Ensorcelled Hibernation
   306 | D:1      | Reached skill level 5 in Hexes
  1014 | D:2      | Reached XP level 3. HP: 20/24 MP: 3/6
  1249 | D:2      | Found an ancient bone altar of Kikubaaqudgha.
  1251 | D:2      | Found a sparkling altar of Nemelex Xobeh.
  1254 | D:2      | Found a bloodstained altar of Trog.
  1336 | D:2      | Found a snail-covered altar of Cheibriados.
  2193 | D:2      | Reached XP level 4. HP: 30/30 MP: 1/7
  2367 | D:3      | Learned a level 3 spell: Confuse
  2509 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  2581 | D:3      | Reached skill level 6 in Hexes
  2783 | D:4      | Reached skill level 5 in Stealth
  2783 | D:4      | Reached XP level 5. HP: 21/35 MP: 6/9
  3074 | D:4      | Learned a level 2 spell: Sure Blade
  3085 | D:4      | Noticed an ogre
  3097 | D:4      | Killed an ogre
  3097 | D:4      | Reached skill level 7 in Hexes
  3131 | D:4      | Reached XP level 6. HP: 41/41 MP: 7/10
  3325 | D:4      | Noticed a phantom
  4295 | D:5      | Entered Level 5 of the Dungeon
  4313 | D:5      | Reached skill level 8 in Hexes
  4784 | D:5      | Found a shimmering altar of Xom.
  4848 | D:5      | Reached XP level 7. HP: 43/46 MP: 10/12
  5120 | D:5      | Reached skill level 5 in Short Blades
  5201 | D:5      | Reached skill level 9 in Hexes
  5256 | D:5      | Reached XP level 8. HP: 52/52 MP: 5/16
  5439 | D:5      | Found a radiant altar of Vehumet.
  5439 | D:5      | Found a burning altar of Makhleb.
  5575 | D:6      | Noticed Pikel
  6059 | D:6      | Noticed Blork the orc
  7053 | D:6      | Found a staircase to the Ecumenical Temple.
  7062 | Temple   | Entered the Ecumenical Temple
  7073 | Temple   | Became a worshipper of Dithmenos the Shadowed
  7439 | D:6      | Noticed Duvessa
  7439 | D:6      | Noticed Dowan
  7467 | D:6      | Killed Duvessa
  7473 | D:6      | Killed Dowan
  7511 | D:6      | Reached skill level 10 in Hexes
  8032 | D:5      | Learned a level 6 spell: Invisibility
  8134 | D:7      | Reached XP level 9. HP: 57/57 MP: 5/20
  8507 | D:5      | Reached skill level 5 in Spellcasting
  8628 | D:6      | Learned a level 4 spell: Enslavement
  8648 | D:7      | Reached skill level 10 in Stealth
  8707 | D:7      | You fall through a shaft for 3 floors!
  8707 | D:10     | Entered Level 10 of the Dungeon
  8739 | D:10     | Acquired Dithmenos' first power
  8909 | D:10     | Reached skill level 11 in Hexes
  8961 | D:10     | Found an ancient bone altar of Kikubaaqudgha.
  9384 | D:10     | Got a polished cloak
  9394 | D:10     | Identified the cursed +2 cloak of the Saviour {Str+2 Acc+4 Stlth} (You found it on level 10 of the Dungeon)
  9461 | D:10     | Got a brightly glowing falchion
 10172 | D:9      | Identified the cursed +3,-1 falchion of Ragnarok {slice, +Blink rElec rF+ rN+} (You found it on level 10 of the Dungeon)
 10498 | D:9      | Reached skill level 1 in Shields
 12572 | D:11     | Reached XP level 10. HP: 63/63 MP: 17/22
 12728 | D:11     | Reached skill level 5 in Shields
 12783 | D:11     | Acquired Dithmenos' second power
 12859 | D:11     | Found a staircase to the Lair.
 12945 | D:11     | Noticed Psyche
 12949 | D:11     | Killed Psyche
 13195 | D:11     | Identified a scroll of acquirement
 13201 | D:11     | Identified a +2 pair of boots of running (You acquired it on level 11 of the Dungeon)
 13370 | D:11     | Found a staircase to the Orcish Mines.
 13419 | D:11     | Noticed a gargoyle
 13421 | D:11     | Killed a gargoyle
 13745 | D:12     | Reached skill level 12 in Hexes
 13777 | D:12     | Found Ynarer's Armour Boutique.
 14118 | D:11     | Reached skill level 5 in Dodging
 14450 | D:12     | Reached XP level 11. HP: 64/68 MP: 4/23
 14486 | D:12     | Noticed a hill giant
 14492 | D:12     | Killed a hill giant
 15026 | D:12     | Noticed an unseen horror
 15033 | D:12     | Killed an unseen horror
 15201 | D:13     | Noticed a hill giant
 15204 | D:13     | Killed a hill giant
 15275 | D:13     | Noticed a hill giant
 15288 | D:13     | Killed a hill giant
 15358 | D:13     | Noticed a hill giant
 15373 | D:13     | Killed a hill giant
 15632 | D:13     | Found a portal to a secret trove of treasure.
 15779 | D:13     | Noticed Javram's ghost (powerful DsCj)
 15795 | D:13     | Killed Javram's ghost
 15921 | D:14     | Found Wicy's Distillery.
 15922 | D:14     | Acquired Dithmenos' third power
 15922 | D:14     | Reached skill level 13 in Hexes
 16001 | D:14     | Found a labyrinth entrance.
 16032 | Lab      | Entered a labyrinth
 17104 | Lab      | Noticed a minotaur
 17108 | Lab      | Killed a minotaur
 17113 | Lab      | Got a pitted quarterstaff
 17217 | D:14     | Learned a level 3 spell: Vampiric Draining
 17259 | D:14     | Noticed a five-headed hydra
 17280 | D:14     | Killed a five-headed hydra
 17342 | D:14     | Noticed a tengu warrior
 17365 | D:14     | Killed a tengu warrior
 17965 | D:14     | Noticed a hill giant
 17970 | D:14     | Killed a hill giant
 17970 | D:14     | Reached XP level 12. HP: 74/74 MP: 17/24
 17987 | D:14     | Noticed a hill giant
 18001 | D:14     | Noticed a hill giant
 18003 | D:14     | Noticed a hill giant
 18006 | D:14     | Killed a hill giant
 18006 | D:14     | Reached skill level 10 in Short Blades
 18014 | D:14     | Killed a hill giant
 18210 | D:14     | Reached skill level 10 in Dodging
 18259 | D:14     | Noticed a necromancer
 18276 | D:14     | Killed a necromancer
 18276 | D:14     | Reached skill level 14 in Hexes
 18294 | D:14     | Found a gate to the Vaults.
 18294 | D:14     | Noticed a vault guard
 18294 | D:14     | Noticed a vault guard
 18299 | D:14     | Killed a vault guard
 18306 | D:14     | Killed a vault guard
 18455 | D:14     | Noticed a centaur warrior
 18463 | D:14     | Killed a centaur warrior
 18483 | D:14     | Noticed a tengu warrior
 18639 | D:14     | Killed a hill giant
 18757 | D:14     | Noticed a tengu warrior
 18759 | D:14     | Killed a tengu warrior
 18898 | D:14     | Noticed a centaur warrior
 18903 | D:14     | Killed a centaur warrior
 18906 | D:14     | Reached XP level 13. HP: 79/79 MP: 15/25
 18912 | D:14     | Reached skill level 1 in Necromancy
 18915 | D:14     | Killed a tengu warrior
 19046 | D:15     | Entered Level 15 of the Dungeon
 19160 | D:15     | Found a staircase to the Depths.
 19167 | D:15     | Reached skill level 15 in Stealth
 20045 | Lair:1   | Entered Level 1 of the Lair of Beasts
 20187 | Lair:1   | Found an ancient bone altar of Kikubaaqudgha.
 20313 | Lair:1   | Acquired Dithmenos' fourth power
 20453 | Lair:1   | Noticed Nergalle
 20464 | Lair:1   | Killed Nergalle
 21044 | Lair:2   | Found a blossoming altar of Fedhas.
 21177 | Lair:2   | Learned a level 1 spell: Summon Butterflies
 21662 | Lair:2   | Reached skill level 1 in Fighting
 21874 | Lair:2   | Got a crystal dagger
 21875 | Lair:2   | Identified the +5,+4 dagger "Psoes" {stab, -Tele +Inv rPois rC+} (You found it on level 2 of the Lair of Beasts)
 23208 | Lair:3   | Noticed Gastronok
 23215 | Lair:3   | Killed Gastronok
 23215 | Lair:3   | Reached skill level 5 in Fighting
 23373 | Lair:3   | Noticed Prince Ribbit
 23391 | Lair:3   | Killed Prince Ribbit
 24028 | Lair:4   | Reached XP level 14. HP: 100/100 MP: 15/26
 24074 | Lair:4   | Found a staircase to the Shoals.
 24121 | Lair:4   | Learned a level 2 spell: Corpse Rot
 24246 | Lair:4   | Found a staircase to the Snake Pit.
 24674 | Lair:4   | Reached skill level 16 in Stealth
 25137 | Lair:5   | Got an ichor-stained hand axe
 25138 | Lair:5   | Identified the +10,+8 hand axe "Umauf" {antimagic, +Fly rElec rPois Dex+4} (You found it on level 5 of the Lair of Beasts)
 25574 | Lair:6   | Reached skill level 5 in Necromancy
 26241 | Lair:6   | Found a staircase to the Snake Pit.
 26246 | Lair:6   | the staircase to the Snake Pit was a mimic.
 26369 | Lair:6   | Reached skill level 1 in Evocations
 27349 | Lair:7   | Found a staircase to the Slime Pits.
 28570 | Lair:8   | Entered Level 8 of the Lair of Beasts
 28716 | Lair:8   | Reached skill level 10 in Fighting
 29271 | Lair:8   | Identified the Tome of the Oath and Transmutation (You found it on level 8 of the Lair of Beasts)
 29275 | Lair:8   | Got a crude marble ring
 29298 | Lair:8   | Identified the ring of Foukhloh {rElec rC+ EV+1 Int+3 Acc+5} (You found it on level 8 of the Lair of Beasts)
 29473 | Lair:8   | Reached XP level 15. HP: 114/114 MP: 21/27
 30154 | Orc:1    | Entered Level 1 of the Orcish Mines
 30154 | Orc:1    | Noticed Opolo's ghost (powerful DrTm)
 30166 | Orc:1    | Killed Opolo's ghost
 30609 | Orc:1    | Found Udaemn's Assorted Antiques.
 31744 | Orc:3    | Noticed Fannar
 31761 | Orc:3    | Killed Fannar
 31907 | Orc:3    | Noticed Joseph
 31917 | Orc:3    | Found a staircase to the Elven Halls.
 31923 | Orc:3    | Killed Joseph
 31923 | Orc:3    | Reached skill level 1 in Charms
 32262 | Orc:3    | Noticed Sonja
 32270 | Orc:3    | Killed Sonja
 32345 | Orc:4    | Entered Level 4 of the Orcish Mines
 32644 | Orc:4    | Found Onouh's Antique Armour Boutique.
 32755 | Orc:4    | Found Soun Rek's Antique Weapon Boutique.
 32924 | Orc:4    | Reached skill level 1 in Armour
 32955 | Orc:4    | Found Laywn's Book Boutique.
 33940 | Orc:4    | Found Cloaxt's General Store.
 33976 | Orc:4    | Reached skill level 5 in Charms
 34267 | Orc:4    | Paralysed by an orc sorcerer for 6 turns
 35030 | Orc:4    | Bought a crude scale mail for 270 gold pieces
 35032 | Orc:4    | Identified the +5 scale mail of the Heavens {Str+2 Dex+4 Int+4} (You bought it in a shop on level 4 of the Orcish Mines)
 35313 | Snake:1  | Entered Level 1 of the Snake Pit
 35326 | Snake:1  | Noticed Frances
 37376 | Snake:1  | Noticed Louise
 37379 | Snake:1  | Killed Louise
 38366 | Snake:1  | Noticed Aizul
 38370 | Snake:1  | Killed Aizul
 38973 | Snake:2  | Reached XP level 16. HP: 122/122 MP: 25/27
 39130 | Snake:3  | Found Riot's Weapon Boutique.
 39326 | Snake:3  | Reached skill level 5 in Armour
 39472 | Snake:3  | Got a crude glass ring
 39475 | Snake:3  | Identified the ring of Visayz {+/*Tele rF+ Dex+1} (You took it off a naga on level 3 of the Snake Pit)
 41126 | Lair:4   | Killed Frances
 41126 | Lair:4   | Reached skill level 17 in Stealth
 41227 | Shoals:1 | Entered Level 1 of the Shoals
 41246 | Shoals:1 | Found Annaj's Gadget Shoppe.
 41397 | Shoals:1 | Found Zioqurch's Book Emporium.
 42089 | Shoals:2 | Reached skill level 15 in Hexes
 42173 | Shoals:2 | Noticed Polyphemus
 42176 | Shoals:2 | Killed Polyphemus
 42177 | Shoals:2 | Found a shattered altar of Ashenzari.
 42649 | Shoals:2 | Found a bloodstained altar of Trog.
 42838 | Shoals:2 | Noticed Asterion
 42851 | Shoals:2 | Noticed a spectral weapon
 42886 | Shoals:2 | Noticed a spectral weapon
 42925 | Shoals:2 | Noticed a spectral weapon
 43589 | Shoals:2 | Reached skill level 1 in Invocations
 43765 | Shoals:2 | Killed Asterion
 43896 | Shoals:2 | Reached skill level 10 in Charms
 44377 | Shoals:4 | Reached XP level 17. HP: 83/128 MP: 18/28
 45466 | Shoals:5 | Entered Level 5 of the Shoals
 45594 | Shoals:5 | Noticed Ilsuiw
 45697 | Shoals:5 | Killed Ilsuiw
 45697 | Shoals:5 | Reached skill level 18 in Stealth
 46041 | Shoals:5 | Got a steaming platinum ring
 46077 | Shoals:5 | Identified the ring "Wuohir" {Fire Dex-1 Int+4} (You found it on level 5 of the Shoals)
 46414 | Shoals:5 | Got a smoking lapis lazuli ring
 46420 | Shoals:5 | Identified the ring "Vodiop" {Fire Dex+2 Int-4} (You found it on level 5 of the Shoals)
 46579 | Shoals:5 | Got a steaming tin amulet
 46582 | Shoals:5 | Identified the amulet "Staon" {Clar SInv} (You found it on level 5 of the Shoals)
 47005 | Shoals:4 | Killed from afar by a merfolk aquamancer


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   121 |   144 |   281 |   260 |  1345 |   585 ||  2736
       Falchion          |       |       |     4 |       |       |       ||     4
       Unarmed           |       |       |     1 |       |       |       ||     1
       Rod               |       |       |       |     3 |       |       ||     3
 Cast: Ensorcelled Hiber |    29 |    29 |   138 |    96 |   301 |   116 ||   709
       Confuse           |       |    15 |    17 |    17 |    22 |     4 ||    75
       Sure Blade        |       |     1 |       |     1 |     2 |     4 ||     8
       Invisibility      |       |       |     6 |     9 |    29 |    23 ||    67
       Enslavement       |       |       |       |     2 |     1 |     3 ||     6
       Vampiric Draining |       |       |       |       |     3 |     3 ||     6
       Summon Butterflie |       |       |       |       |     1 |       ||     1
       Corpse Rot        |       |       |       |       |     1 |       ||     1
Invok: Shadow Step       |       |       |     1 |     9 |    20 |    18 ||    48
 Abil: Bottle Blood      |       |     4 |    11 |     9 |     9 |     2 ||    35
       End Transformatio |       |     3 |    11 |     3 |     6 |       ||    23
       Bat Form          |       |     3 |    11 |     3 |     6 |       ||    23
       Evoke Flight      |       |       |       |       |     2 |     4 ||     6
       Evoke Invisibilit |       |       |       |       |     1 |       ||     1
       Turn Visible      |       |       |       |       |     1 |       ||     1
       Stop Flying       |       |       |       |       |       |     2 ||     2
Evoke: Wand              |       |     1 |    10 |     4 |    12 |    11 ||    38
       Rod               |       |       |       |       |     1 |       ||     1
       Stone of tremors  |       |       |       |       |     1 |       ||     1
  Use: Scroll            |     7 |       |    17 |    12 |    17 |    12 ||    65
       Potion            |       |     2 |     6 |     4 |     9 |     5 ||    26
 Stab: Sleeping          |    24 |    29 |   100 |    92 |   441 |   147 ||   833
       Confused          |       |     3 |     8 |     3 |     3 |       ||    17
       Invisible         |       |       |     2 |    13 |    39 |    18 ||    72
       Distracted        |       |       |       |       |    10 |     1 ||    11
       Paralysed         |       |       |       |       |     1 |       ||     1

Should have attacked or drank the potion, I blinked instead.

Or, even better. Should have learned Apporation (not sure if it spawned, but probably did). I saw the rune and everybody was sleeping, could have ninja'd it easily. All Merfolk sprites look same to me and I don't differentiate their abilities, got overwhelmed very fast as somebody woke up even though I was invis and super-stealthy. (maybe cuz I made a splash in water, should have been flying, ARGH).
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 17, 2014, 07:52:37 pm
I tried a long blades High Elf Gladiator / transitioning into stabber/charmer of Dithmenos today on the plane. Worked pretty well until I got cocky against Nikola in Spider.

My favorite part was guiltily lopping off hydra heads with my long sword of flame. I didn't feel *that* guilty about it ;D
Title: Re: roguelike games
Post by: Grujah on April 17, 2014, 08:35:04 pm
Ugh, hydras.

Before this guy, I really forced a large number of mostly unsuccessful DsTm^Makhleb. Their main offense was Blade Hands, Hydras made me cringe  ;D

Good thing that somebody is having fun with them.

Dith is fun, Umbra/Shadow Step really make stabbers life a breeze, other stuff is not as useful (You need a lot of Invo to cast last ability reliably, and you can have less costly Invisibility sources), so I spam Shadow Step a lot. One-shotting uniques is the best.

Edit: looking at the VpEn morgue, I now see that I totally forgot that I had summon butterflies, that would have helped with escape.
Title: Re: roguelike games
Post by: pacovf on April 18, 2014, 07:45:46 am
Back to FTL:AE.

I feel like there are many new options to tackle the trip to sector 8 with all this new content, but the fight against the flagship still requires the same setup as before to win consistently: cloaking to avoid the mass attacks in phases two and three; teleport to get rid of the missile launcher as soon as possible in phases one and two, and "empty" the flagship of crewmen in phase one; some way to get rid of the zoltan shield in phase three (say, an ion weapon); a bomb to help with the boarding; and now you also want mind control to counter the mind control in phase three and help with the boarding in phase one. You can definitely win with other setups, but then it just takes a lucky missile from the flagship to shut you down long enough for you to go down in a glorious rain of lasers and beams.

I am tempted to try hard mode just to test if this setup isn't as effective against the modified flagship, but then I am not sure I am good enough to get to sector 8 in hard mode...
Title: Re: roguelike games
Post by: heron on April 18, 2014, 11:17:21 am
I was having a blast with my troll monk yesterday. Then I learned that troll claws can rip the head off of a hydra. Oops.
(although even if they didn't I probably should have been staying away from eight-headed hydrae in the first place)
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 18, 2014, 02:45:59 pm
Hahah yeah I learned that the hard way heron...although my high score list was filled with TrMo's for some time.

Just lost a cool Minotaur Death Knight in Vault 5 to that mute asshole Mennas. A few floors earlier there was an epic confrontation between my army of the undead and Saint Roka's band...and then I had enslaved Saint Roka's soul to fight for me haha. His spectral self can still smite people and he got into some silly smiting contests with some deep elf priests.

In an unrelated story, I was playing a quick Chaos Knight game, and Xom transformed Dowan into a giant mite and made him fight against Duvessa. Really hilarious even by Xom standards hahaha
Title: Re: roguelike games
Post by: Grujah on April 18, 2014, 08:10:32 pm
Dowan/Duvesa is quite hilarious, right up there to Pikel's slaves turning on him.

As for enslaving souls, my favourite enslaved soul was Nergalla, as she summoned more spectral orcs which was so awesome :)
Title: Re: roguelike games
Post by: Grujah on April 19, 2014, 12:44:30 pm
Oh, that dreadful feeling that karma is going to get back at you when your DsNe finds a Manual of Necromancy randomly on D:10.
Title: Re: roguelike games
Post by: pacovf on April 19, 2014, 01:39:27 pm
A manual of necromancy? As in, the one you start with? I don't understand.

EDIT: oh sorry, manual, not book. Hhhmmm...
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 20, 2014, 09:27:11 am
Yo check it out, 5-rune win with a Minotaur Gladiator of Trog!!

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0 (console) character file.

2728978 Thorium the Minotaur Blade (level 27, 251/251 HPs)
             Began as a Minotaur Gladiator on Apr 19, 2014.
             Was a High Priest of Trog.
             Escaped with the Orb
             ... and 5 runes on Apr 20, 2014!
             
             The game lasted 08:11:03 (91796 turns).

Thorium the Minotaur Blade (Minotaur Gladiator)    Turns: 91796, Time: 08:11:03

HP 251/251       AC 41     Str 30      XL: 27
MP  32/32        EV 27     Int  6      God: Trog [*****.]
Gold 5522        SH 24     Dex 22      Spells:  0 memorised, 26 levels left

rFire  + + +     SeeInvis .     c - -2,+12 short sword of Starshine {holy, Str+3}
rCold  + . .     Clarity  .     X - +9 plate armour "Zoalusk" {+Blink rF+ Dex+2 Acc-4}
rNeg   . . .     Conserve .     F - +3 buckler {rC+ rF+}
rPois  +         rCorr    .     (helmet unavailable)
rElec  .         rRot     .     B - +2 cloak {rPois}
SustAb . .       Spirit   .     r - +3 pair of gloves of Watchfulness {rF+ Acc+4 Dam+4}
rMut   +         Warding  .     s - +3 pair of boots of Submission {Str+1 Int+3}
Saprov . . .     Stasis   .     I - amulet of resist mutation
MR     ++...                    C - ring "Sempoo" {+Inv rF++}
                                n - +5,+2 ring of slaying

@: very resistant to hostile enchantments, extremely unstealthy
A: retaliatory headbutt, horns 3, yellow scales 1, deformed body, dopey 1,
herbivore 1, low mp 1, mutation resistance 1, regeneration 1, strong 1
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion,
Evoke Blink, Evoke Invisibility
0: Orb of Zot
}: 5/15 runes: barnacled, slimy, silver, abyssal, gossamer


You escaped.
You worshipped Trog.
Trog was extremely pleased with you.
You were not hungry.

You visited 10 branches of the dungeon, and saw 61 of its levels.
You visited the Abyss 5 times.
You visited 1 bazaar.
You also visited: Ice Cave and Volcano.

You collected 8605 gold pieces.
You spent 3083 gold pieces at shops.

Inventory:

Hand weapons
 a - the +1,+8 long sword of the End of Times {slice, rC+ Int+2 SInv}
   (Trog gifted it to you on level 4 of the Vaults)   
   
   It inflicts extra damage upon your enemies.
   
   It affects your intelligence (+2).
   It protects you from cold.
   It enhances your eyesight.
 b - a +8,+7 longbow of flame
 c - the -2,+12 short sword of Starshine (weapon) {holy, Str+3}
   (Trog gifted it to you on level 8 of the Lair of Beasts)   
   
   It has been blessed by the Shining One to cause great damage to the undead
   and demons.
   
   It affects your strength (+3).
 d - the +4,+3 dagger of Descent {antimagic, +Inv Stlth++}
   (You found it on level 6 of the Dungeon)   
   
   It disrupts the flow of magical energy around spellcasters and certain
   magical creatures (including the wielder).
   
   It lets you turn invisible.
   It makes you much more stealthy.
 e - the +1,+13 falchion "Psira" {slice, rElec rPois MR+}
   (Trog gifted it to you on level 1 of the Spider Nest)   
   
   It inflicts extra damage upon your enemies.
   
   It insulates you from electricity.
   It protects you from poison.
   It affects your resistance to hostile enchantments.
 f - the +7,+5 long sword of the Rat {flame, rC+}
   (Trog gifted it to you on level 2 of the Lair of Beasts)   
   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents. Big, fiery blades
   are also staple armaments of hydra-hunters.
   
   It protects you from cold.
 g - the +9,+9 Sword of Zonguldrok {reap, Curse}
   (You found it on level 5 of the Vaults)   
   
   If a monster killed with it leaves a corpse in good enough shape, the corpse
   will be animated as a zombie friendly to the killer.
   
   It may recurse itself when equipped.
Missiles
 y - 217 arrows
Armour
 r - the +3 pair of gloves of Watchfulness (worn) {rF+ Acc+4 Dam+4}
   (You acquired it on level 6 of the Pits of Slime)   
   
   It affects your accuracy with ranged weapons and melee attacks (+4).
   It affects your damage with ranged weapons and melee attacks (+4).
   It protects you from fire.
 s - the +3 pair of boots of Submission (worn) {Str+1 Int+3}
   (You found it on level 2 of the Depths)   
   
   It affects your strength (+1).
   It affects your intelligence (+3).
 B - a +2 cloak of poison resistance (worn)
 F - a +3 buckler of resistance (worn)
 H - a gold dragon hide
 X - the +9 plate armour "Zoalusk" (worn) {+Blink rF+ Dex+2 Acc-4}
   (You acquired it on level 12 of the Dungeon)   
   
   It affects your dexterity (+2).
   It affects your accuracy with ranged weapons and melee attacks (-4).
   It protects you from fire.
   It lets you blink.
Magical devices
 h - a wand of fireball (2)
 m - a wand of teleportation (8)
 E - a wand of slowing (9)
 K - a wand of cold (13)
 M - a wand of digging (7)
 O - a wand of draining (6)
 R - a wand of lightning (10)
 U - a wand of disintegration (15)
 V - a wand of hasting (6)
 Y - a wand of fireball (6)
Comestibles
 l - a choko
 t - a pear
 z - 6 royal jellies
 W - 4 bread rations
Jewellery
 n - a +5,+2 ring of slaying (left hand)
 o - an uncursed ring of protection from cold
 q - an uncursed ring of protection from fire
 v - the amulet of Wienizev {rCorr Str+2 Dex+3}
   (You took it off a deep elf knight on level 2 of the Depths)   
   
   [amulet of resist corrosion]
   It affects your strength (+2).
   It affects your dexterity (+3).
 w - the ring of Ethics {+/*Tele rF- Dex+3 Stlth}
   (You found it in an ice cave)   
   
   [ring of teleportation]
   It affects your dexterity (+3).
   It makes you vulnerable to fire.
   It makes you more stealthy.
 x - an uncursed ring of teleport control
 C - the ring "Sempoo" (right hand) {+Inv rF++}
   (You found it on level 2 of the Vaults)   
   
   [ring of invisibility]
   It greatly protects you from fire.
 G - an uncursed ring of flight
 I - an amulet of resist mutation (around neck)
 L - an uncursed ring of sustenance
Potions
 i - a potion of invisibility
 j - a potion of resistance
 u - a potion of restore abilities
 A - 7 potions of curing
 D - a potion of brilliance
 J - a potion of flight
 S - 3 potions of might
Rods
 N - a +4 rod of ignition (10/10)
   (You found it on level 4 of the Vaults)


   Skills:
 + Level 21.4 Fighting
 + Level 23.4 Short Blades
 + Level 24.9 Long Blades
 + Level 19.4 Bows
 - Level 4.0 Throwing
 + Level 23.7 Armour
 + Level 20.5 Dodging
 - Level 12.4 Stealth
 + Level 20.9 Shields
 - Level 15.0 Evocations


You had 26 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:5             Orc (4/4) D:9
    Elf (3/3) Orc:3          Lair (8/8) D:9          Shoals (5/5) Lair:5
 Spider (5/5) Lair:5        Slime (6/6) Lair:8       Vaults (5/5) D:13
  Blade (0/1) Vaults:3      Crypt (0/5) Vaults:3        Zot (5/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Dithmenos
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
The Shining One
Jiyva

Shops:
D:6 %   Orc:1 *   Orc:2 :   Orc:3 =   Orc:4 :(*[   Elf:2 !%   Vaults:2 *

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:4
Pandemonium: Depths:3
Ziggurat: Depths:3
Trove: D:15 (give +4,+4 demon trident)

Annotations:
D:6 Natasha
Lair:5 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You reflexively headbutt those who attack you in melee.
You have a pair of large horns on your head.
You are partially covered in yellow scales (AC +2).
Armour fits poorly on your strangely shaped body.
You are dopey. (Int -2)
You digest meat inefficiently.
Your magical capacity is low (-10% MP).
You are somewhat resistant to further mutation.
Your natural rate of healing is unusually fast.
Your muscles are strong. (Str +2)


Message History

The Executioner is heavily wounded.
The Executioner hits you but does no damage.
The Executioner completely misses you. The Executioner barely misses you.
You closely miss the Executioner. Your headbutt misses the Executioner.
The Executioner is heavily wounded.
The Executioner misses you. The Executioner completely misses you.
The Executioner hits you but does no damage.
You hit the Executioner but do no damage.
You headbutt the Executioner!
The Executioner is heavily wounded.
You slice the Executioner!!
You kill the Executioner!
Trog accepts your kill.
(D) Dungeon        (T) Temple         (O) Orcish Mines   (E) Elven Halls   
(L) Lair           (A) Shoals         (N) Spider Nest    (M) Slime Pits     
(V) Vaults         (B) Hall of Blades (C) Crypt          (H) Hell           
(Z) Zot            (U) Depths         
Where to? (* - list waypoints, Enter - D:1 @ (x,y), ? - help)
There is a staircase leading out of the dungeon here.
You have escaped!

                  #.#
                  #.#
                  #.#
                 ##.#
                 #..#
               ###.##
       #########...##############
       #.........................
########........@........#######.
....##...###############...#   ##
....##...# ##.......## #...#
....##...###...[.....###...#
....##...##...........##...###
........#.......(.......#....#
#.####..)##.......%...##...#.#
#.#  #...###.........###...#.#
#%#  #...# ##.......## #.).#.#


There were no monsters in sight!

Vanquished Creatures
  the royal jelly (Slime:6)
  6 orbs of fire
  5 ancient liches
  2 curse toes
  Sojobo (Vaults:3)
  Margery (Vaults:2)
  Mennas (Vaults:2)
  2 Killer Klowns (Zot:5)
  8 golden dragons
  A profane servitor (Abyss:1)
  3 electric golems
  3 Brimstone Fiends
  3 pandemonium lords
  Frederick (Vaults:3)
  the Enchantress (Depths:5)
  Nikola (Shoals:1)
  12 bone dragons
  2 hellephants (Abyss:1)
  11 liches
  2 Hell Sentinels
  14 tentacled monstrosities
  Asterion (Spider:1)
  27 Orb Guardians
  An Ice Fiend (Zot:4)
  A titan (Vaults:5)
  2 quicksilver dragons
  3 deep elf master archers
  3 deep elf blademasters
  12 acid blobs
  A Shadow Fiend (Elf:3)
  11 storm dragons
  A kraken (Shoals:2)
  An Executioner (D:1)
  2 sphinxes
  Polyphemus (Shoals:3)
  10 tentacled starspawn
  Rupert (D:14)
  Agnes (Spider:4)
  Frances (Shoals:2)
  An ancient champion (Vaults:3)
  10 azure jellies (Slime:6)
  Kirke (Shoals:4)
  12 tengu reavers
  11 shadow dragons
  Roxanne (Shoals:2)
  4 draconian monks
  Ilsuiw (Shoals:5)
  10 fire giants
  7 frost giants
  2 iron dragons
  Donald (Shoals:2)
  9 ghost moths
  Wiglaf (Vaults:1)
  Maud (D:15)
  13 vault wardens
  The ghost of Abdul Alhazred the Reanimator, a powerful DDNe of Ashenzari (D:13)
  A balrug (Abyss:1)
  5 draconian scorchers
  11 deep elf sorcerers
  Aizul (Depths:2)
  9 emperor scorpions
  7 draconian zealots
  5 draconian knights
  Jorgrun (Vaults:2)
  An angel (Abyss:1)
  2 draconian shifters
  4 draconian annihilators
  3 reapers
  4 spriggan defenders
  9 deep elf demonologists
  3 war gargoyles
  13 stone giants
  4 vampire knights
  4 grey draconians
  6 green draconians
  5 draconian callers
  A lorocyproca (Abyss:1)
  8 white draconians
  A salamander firebrand (Depths:2)
  4 purple draconians
  6 dire elephants
  9 deep elf annihilators
  7 pale draconians
  3 red draconians
  3 yellow draconians
  4 black draconians
  8 mottled draconians
  12 deep elf death magi
  5 ettins
  42 vault guards
  13 merfolk impalers
  13 merfolk javelineers
  2 crystal guardians (Vaults:5)
  A blizzard demon (Abyss:1)
  A quicksilver dragon zombie (Abyss:3)
  3 sirens
  14 fire dragons
  14 ironheart preservers
  7 death oozes
  9 death cobs
  3 minotaurs
  6 spriggan air magi
  8 deep elf high priests
  16 yaktaur captains
  Fannar (D:10)
  Harold (D:14)
  3 ravenous feature mimics
  7 great orbs of eyes
  7 rakshasas
  13 ice dragons
  Nessos (D:14)
  A spectral storm dragon (Depths:2)
  6 merfolk aquamancers
  An anaconda (Lair:8)
  3 satyrs (Shoals:4)
  6 hydras
  4 deep troll earth magi
  18 ogre magi
  5 tengu warriors
  2 orc high priests
  A vampire mage (Abyss:1)
  3 hell hogs (Abyss:3)
  22 death yaks
  11 spectral elves
  A spriggan berserker (Depths:5)
  3 sun demons (Depths:2)
  20 very ugly things
  22 deep elf knights
  11 centaur warriors
  4 deep troll shamans
  2 thrashing horrors (Abyss:1)
  Nergalle (D:10)
  A titan skeleton (Abyss:3)
  13 wretched stars
  3 catoblepae
  10 skeletal warriors
  Erolcha (Orc:2)
  18 hell knights
  2 shadow wraiths
  5 soul eaters
  4 iron trolls
  3 ice devils
  24 orb spiders
  An unseen horror (D:11)
  24 large abominations
  An orb spider (shapeshifter) (Depths:1)
  6 hill giants
  23 sea snakes
  4 flayed ghosts
  A death drake (Zot:2)
  2 ice statues (IceCv)
  11 deep elf summoners
  10 orc knights
  29 deep trolls
  4 queen bees (shapeshifter) (Depths:2)
  8 water nymphs
  A lindwurm (shapeshifter) (Vaults:4)
  5 giant orange brains
  9 necromancers
  The ghost of Thorium the Slasher, an experienced MiGl of Okawaru (D:6)
  3 hellions
  15 ironbrand convokers
  3 very ugly thing zombies
  2 flaming corpses
  Joseph (Orc:3)
  22 deep elf conjurers
  A fire giant zombie (Depths:2)
  An oklob plant (D:12)
  25 harpies
  43 wolf spiders
  A phantasmal warrior (Vaults:5)
  A griffon (shapeshifter) (Vaults:5)
  A wizard (Vaults:3)
  A draconian zombie (Zot:2)
  4 mermaids
  10 manticores
  A manticore (shapeshifter) (Depths:2)
  10 red wasps
  15 fauns
  A human skeleton (Vaults:5)
  6 cyclopes
  10 griffons
  19 moths of wrath
  A fire giant skeleton (Abyss:1)
  4 worldbinders (Abyss:3)
  A mermaid (shapeshifter) (D:14)
  A dire elephant zombie (Depths:4)
  16 elephants
  4 shining eyes
  A frost giant skeleton (Abyss:3)
  5 black mambas
  A stone giant skeleton (Vaults:5)
  7 smoke demons
  17 vault sentinels
  3 apocalypse crabs
  A queen ant (Spider:4)
  3 sixfirhies
  A gargoyle (D:14)
  A pale draconian zombie (Zot:2)
  11 orange demons
  10 spiny frogs
  An emperor scorpion zombie (Depths:1)
  A spiny frog (shapeshifter) (Depths:1)
  51 yaktaurs
  4 death yak zombies
  A tormentor (Elf:3)
  4 kobold demonologists
  2 tengu conjurers (D:12)
  A yaktaur (shapeshifter) (Vaults:1)
  A black draconian zombie (Depths:5)
  10 ancient zymes
  16 demonic crawlers
  A fire drake (Lair:7)
  4 efreet
  A feature mimic (Lair:3)
  3 red devils (Depths:2)
  10 freezing wraiths
  A yaktaur skeleton (Vaults:5)
  15 deep elf priests
  4 komodo dragons
  13 iron devils
  3 hellwings
  2 giant fireflies
  7 boggarts
  13 raiju
  5 blue devils
  5 trolls
  Sonja (D:11)
  45 jumping spiders
  3 wind drakes
  41 merfolk
  2 komodo dragons (shapeshifter)
  An iron dragon simulacrum (Vaults:5)
  10 ravens
  22 two-headed ogres
  2 frost giant simulacra
  19 slime creatures
  17 snapping turtles
  2 spriggan zombies (Depths:5)
  17 brown oozes
  8 boulder beetles
  A human simulacrum (Vaults:1)
  A fire giant simulacrum (Vaults:3)
  40 yaks
  A basilisk (shapeshifter) (Vaults:2)
  59 redbacks
  10 ynoxinuls
  7 air elementals
  4 flying skulls (Depths:2)
  A grizzly bear (Lair:8)
  An ettin zombie (Depths:1)
  12 blink frogs
  34 trapdoor spiders
  4 wyverns
  10 golden eyes
  A spriggan (shapeshifter) (Vaults:5)
  3 hungry ghosts
  20 starcursed masses
  37 deep elf magi
  2 spriggans
  A hill giant zombie (D:11)
  6 humans (Volcano)
  2 shadows
  12 hippogriffs
  19 tarantellas
  15 water elementals
  An elephant slug (Lair:5)
  A hog (shapeshifter) (Vaults:2)
  13 sharks
  3 toenail golems (Volcano)
  A tarantella (shapeshifter) (Vaults:5)
  An ugly thing zombie (Depths:4)
  6 wraiths
  Eustachio (D:4)
  2 vampires
  13 fire elementals (Depths:1)
  51 ugly things
  9 neqoxecs
  39 deep elf fighters
  7 chaos spawn
  A hill giant skeleton (D:8)
  A hog (Shoals:4)
  22 wargs
  Edmund (D:4)
  19 vampire mosquitoes
  A mottled dragon (D:15)
  14 water moccasins
  14 porcupines
  2 necrophages
  4 soldier ants
  An orange crystal statue (Zot:5)
  3 deep troll zombies
  7 wolves
  An iron troll simulacrum (Vaults:5)
  3 black bears
  17 small abominations
  17 spiders
  23 ice beasts
  5 sky beasts
  5 yellow wasps
  4 human zombies
  80 ogres
  63 orc warriors
  4 hell hounds
  3 giant goldfish
  A lost soul (Elf:3)
  A boring beetle (shapeshifter) (Vaults:5)
  3 boring beetles
  6 crocodiles
  A manticore skeleton (D:13)
  A crocodile (shapeshifter) (Vaults:2)
  A big kobold (D:13)
  28 centaurs
  8 giant slugs
  A brain worm (D:14)
  2 yaktaur zombies (Depths:1)
  A silver statue (Zot:5)
  A cyclops zombie (D:15)
  19 giant frogs
  An earth elemental (Abyss:1)
  A wyvern zombie (D:9)
  A hell hound zombie (Depths:2)
  A gnoll sergeant (D:8)
  A yak zombie (D:9)
  15 scorpions
  A cyclops skeleton (D:15)
  10 killer bees
  6 eyes of draining
  A pulsating lump (Slime:5)
  10 crimson imps
  3 wights (D:10)
  A giant frog zombie (D:11)
  A hippogriff skeleton (D:14)
  4 quasits
  5 elf zombies
  2 goliath beetles
  9 hounds
  A two-headed ogre zombie (Depths:1)
  5 electric eels
  22 jellies
  A boring beetle zombie (D:14)
  Crazy Yiuf (D:2)
  31 orc priests
  13 iguanas
  An iron imp (Abyss:1)
  29 orc wizards
  A basilisk skeleton (D:15)
  4 elf skeletons
  Natasha (twice) (D:6)
  4 big fish
  18 sheep
  15 worker ants
  9 orange rats
  A shapeshifter simulacrum (D:14)
  Ijyb (D:4)
  2 ogre zombies (Depths:1)
  A hound skeleton (D:5)
  25 adders
  15 gnolls
  A scorpion zombie (D:5)
  4 shadow imps
  92 green rats
  4 giant mites
  A goliath beetle zombie (D:9)
  5 worms
  18 ufetubi
  3 white imps
  An iguana skeleton (D:7)
  10 giant eyeballs
  14 giant geckos
  18 oozes
  207 orcs
  A bat skeleton (D:5)
  A bat zombie (D:7)
  4 giant cockroaches
  19 goblins
  25 hobgoblins
  7 quokkas
  A ball python (D:6)
  17 bats
  5 giant newts
  2 hobgoblin skeletons
  26 jackals
  19 kobolds
  2 kobold skeletons
  A lurking horror (Abyss:1)
  2 orc skeletons
  A quokka skeleton (D:6)
  31 rats
  A rat skeleton (D:6)
  23 ballistomycetes
  2 crawling corpses (Elf:3)
  A fungus (Elf:3)
  3 plants
  3 starspawn tentacles
  3 tentacles (Shoals:2)
  A tentacle segment (Shoals:2)
3319 creatures vanquished.

Vanquished Creatures (collateral kills)
  A Killer Klown (Zot:5)
  A bone dragon (Depths:4)
  A lich (Depths:2)
  An acid blob (Slime:6)
  A pandemonium lord (D:8)
  A tengu reaver (Depths:2)
  An azure jelly (Slime:6)
  A fire giant (Depths:2)
  2 emperor scorpions (Depths:1)
  A reaper (Depths:2)
  A spriggan defender (Depths:5)
  A grey draconian (Depths:5)
  A white draconian (Depths:5)
  A great orb of eyes (Slime:6)
  A rakshasa (Depths:2)
  An ogre mage (Depths:2)
  2 death yaks
  A deep troll shaman (Depths:4)
  A centaur warrior (Depths:2)
  2 very ugly things (Depths:4)
  A spriggan (Depths:5)
  2 hell knights
  2 ice devils (Depths:2)
  An ice statue (Depths:2)
  A stone giant zombie (Depths:2)
  A salamander zombie (Depths:2)
  2 yaktaurs (Depths:1)
  2 death yak zombies (Depths:2)
  A spriggan zombie (Depths:5)
  3 red devils
  A spectral human (Depths:5)
  A giant firefly (Depths:5)
  A golden dragon simulacrum (Depths:2)
  2 two-headed ogres
  2 boggarts (Depths:1)
  A brown ooze (Slime:6)
  A deep troll zombie (Depths:1)
  2 ugly things
  4 deep elf fighters
  A spriggan simulacrum (Depths:2)
  2 chaos spawn
  An orange crystal statue (Depths:4)
  An ettin simulacrum (Depths:2)
  5 ogres
  2 ice beasts (Depths:2)
  A two-headed ogre zombie (Depths:4)
  3 gnolls (D:8)
  A giant eyeball (Depths:2)
71 creatures vanquished.

Vanquished Creatures (others)
  An Orb Guardian (Depths:4)
  A tengu reaver (Vaults:3)
  A fire giant (Depths:2)
  A draconian scorcher (Zot:2)
  A stone giant (Slime:6)
  A white draconian (Zot:3)
  2 mottled draconians (Zot:3)
  An ironheart preserver (Vaults:4)
  2 merfolk aquamancers
  A tengu zombie (Depths:2)
  2 shadow dragon zombies
  2 hill giants
  A necromancer (Depths:5)
  A frost giant zombie (Depths:5)
  2 fire giant zombies
  A manticore (D:15)
  A dire elephant zombie (Depths:1)
  7 drowned souls
  An emperor scorpion zombie (Depths:2)
  A mottled draconian zombie (Depths:5)
  A grey draconian zombie (Depths:5)
  A demonic crawler (Spider:5)
  7 death yak zombies
  A centaur zombie (Depths:2)
  A catoblepas zombie (Depths:2)
  A boggart (Vaults:1)
  3 deep troll zombies
  An ice dragon zombie (Depths:5)
  2 tarantellas (Spider:1)
  A water elemental (Shoals:5)
  A shark (Shoals:5)
  An ugly thing zombie (Depths:4)
  3 humans (Shoals:4)
  A ynoxinul (Zot:1)
  3 deep elf fighters
  A neqoxec (Depths:5)
  8 ogre zombies
  A chaos spawn (Abyss:3)
  4 human zombies (Depths:5)
  A spider (Spider:4)
  2 swamp drakes
  2 ogres
  A lost soul (Vaults:5)
  2 yaktaur zombies (Depths:1)
  A big kobold (D:14)
  A hell hound zombie (Depths:2)
  A wyvern zombie (Depths:1)
  8 elf zombies
  2 two-headed ogre zombies
  A giant eyeball (Depths:5)
  An orc (Orc:2)
  2 giant spores
  6 kobolds
  3 fungi
  3 plants
  19 starspawn tentacles
  14 starspawn tentacle segments (Abyss:1)
  5 tentacles (Shoals:2)
  283 tentacle segments (Shoals:2)
431 creatures vanquished.

Grand Total: 3821 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Thorium, the Minotaur Gladiator, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 1/1
   142 | D:1      | Reached XP level 2. HP: 16/25 MP: 1/1
   283 | D:1      | Reached skill level 4 in Long Blades
   509 | D:1      | Reached XP level 3. HP: 28/30 MP: 2/2
   850 | D:2      | Reached skill level 1 in Armour
   949 | D:2      | Found a glowing golden altar of the Shining One.
  1155 | D:2      | Reached XP level 4. HP: 35/38 MP: 2/2
  1470 | D:2      | Noticed Crazy Yiuf
  1478 | D:2      | Killed Crazy Yiuf
  1478 | D:2      | Reached skill level 5 in Long Blades
  1478 | D:2      | Reached XP level 5. HP: 21/46 MP: 2/2
  2406 | D:3      | Found a bloodstained altar of Trog.
  2534 | D:3      | Became a worshipper of Trog the Wrathful
  2667 | D:3      | Found a radiant altar of Vehumet.
  2834 | D:4      | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation]
  2834 | D:4      | Gained mutation: You have a pair of large horns on your head. [potion of mutation]
  2834 | D:4      | Gained mutation: Your muscles are very strong. (Str +4) [potion of mutation]
  2952 | D:4      | Noticed Edmund
  2972 | D:4      | Killed Edmund
  2972 | D:4      | Reached XP level 6. HP: 36/52 MP: 3/3
  3106 | D:4      | Noticed Ijyb
  3113 | D:4      | Killed Ijyb
  3120 | D:4      | Reached skill level 6 in Long Blades
  3299 | D:4      | Acquired Trog's first power
  3389 | D:4      | Reached XP level 7. HP: 60/60 MP: 3/3
  3605 | D:4      | Noticed Eustachio
  3620 | D:4      | Killed Eustachio
  3723 | D:5      | Entered Level 5 of the Dungeon
  3893 | D:5      | Acquired Trog's second power
  3920 | D:5      | Found a staircase to the Ecumenical Temple.
  4108 | D:5      | Reached skill level 7 in Long Blades
  4150 | D:5      | Reached skill level 5 in Fighting
  4245 | D:5      | Reached skill level 5 in Dodging
  4245 | D:5      | Reached XP level 8. HP: 68/68 MP: 3/3
  4312 | D:5      | Reached skill level 5 in Armour
  4341 | D:5      | Found a blossoming altar of Fedhas.
  4532 | D:6      | Found Kiadio's Food Shop.
  4541 | D:6      | Reached skill level 1 in Shields
  4590 | D:6      | Noticed Natasha
  4599 | D:6      | Killed Natasha
  4790 | D:6      | Got a transparent dagger
  4791 | D:6      | Identified the +4,+3 dagger of Descent {antimagic, +Inv Stlth++} (You found it on level 6 of the Dungeon)
  4933 | D:6      | Reached skill level 1 in Short Blades
  4933 | D:6      | Reached skill level 1 in Evocations
  4936 | D:6      | HP: 3/70 [orc warrior/dire flail (15)]
  4943 | D:6      | Reached skill level 8 in Long Blades
  5877 | D:6      | Noticed Thorium's ghost (experienced MiGl)
  5889 | D:6      | Killed Thorium's ghost
  5889 | D:6      | Reached skill level 1 in Bows
  5889 | D:6      | Reached XP level 9. HP: 78/78 MP: 5/7
  5960 | D:6      | Noticed Natasha
  5967 | D:6      | Killed Natasha
  6120 | D:6      | Noticed Natasha
  6278 | D:7      | Acquired Trog's third power
  6465 | D:7      | Reached skill level 9 in Long Blades
  6750 | D:7      | Found a sparkling altar of Nemelex Xobeh.
  7092 | D:8      | Reached skill level 5 in Short Blades
  7444 | D:8      | Reached XP level 10. HP: 84/86 MP: 9/9
  8437 | D:8      | Reached skill level 10 in Long Blades
  8673 | D:9      | Paralysed by a giant eyeball for 2 turns
  8676 | D:9      | Paralysed by a giant eyeball for 2 turns
  8691 | D:9      | Reached skill level 5 in Shields
  9330 | D:9      | Found a staircase to the Orcish Mines.
  9373 | D:9      | Found a staircase to the Lair.
  9378 | D:9      | Received a gift from Trog
  9498 | D:9      | Found a shadowy altar of Dithmenos.
  9499 | D:9      | Found a shattered altar of Ashenzari.
  9501 | D:9      | Found a shimmering altar of Xom.
  9502 | D:9      | Found a blossoming altar of Fedhas.
  9534 | D:9      | Found an iron altar of Okawaru.
  9770 | D:9      | Paralysed by a giant eyeball for 2 turns
  9871 | D:9      | Found an ancient bone altar of Kikubaaqudgha.
  9874 | D:9      | Noticed a hill giant
  9881 | D:9      | Killed a hill giant
  9881 | D:9      | Reached XP level 11. HP: 90/93 MP: 12/12
 10124 | D:10     | Entered Level 10 of the Dungeon
 10148 | D:9      | Reached skill level 11 in Long Blades
 10500 | D:10     | Reached skill level 5 in Bows
 10510 | D:10     | Noticed Nergalle
 10524 | D:10     | Killed Nergalle
 10881 | D:10     | Noticed Fannar
 10891 | D:10     | Killed Fannar
 11158 | D:11     | Reached skill level 5 in Evocations
 11232 | D:11     | Noticed Sonja
 11940 | D:12     | Reached skill level 12 in Long Blades
 11974 | D:12     | Received a gift from Trog
 12045 | D:12     | Reached XP level 12. HP: 49/103 MP: 4/16
 12290 | D:12     | Found a frozen archway.
 12298 | IceCv    | Entered an ice cave
 13228 | IceCv    | Noticed an ice dragon
 13241 | IceCv    | Killed an ice dragon
 13244 | IceCv    | Noticed an ice dragon
 13252 | IceCv    | Killed an ice dragon
 13647 | IceCv    | Got a shimmering marble ring
 13659 | IceCv    | Identified the ring of Ethics {+/*Tele rF- Dex+3 Stlth} (You found it in an ice cave)
 13780 | D:12     | Identified a scroll of acquirement
 13783 | D:12     | Got a shimmering plate armour
 13800 | D:12     | Identified the +9 plate armour "Zoalusk" {+Blink rF+ Dex+2 Acc-4} (You acquired it on level 12 of the Dungeon)
 14535 | D:12     | Noticed a four-headed hydra
 14545 | D:12     | Killed a four-headed hydra
 14748 | D:13     | Received a gift from Trog
 14793 | D:13     | Noticed Abdul Alhazred's ghost (powerful DDNe)
 14808 | D:13     | Killed Abdul Alhazred's ghost
 14986 | D:13     | Noticed a seven-headed hydra
 15053 | D:13     | Killed a four-headed hydra
 15053 | D:13     | Reached skill level 13 in Long Blades
 15078 | D:13     | Reached skill level 10 in Short Blades
 15236 | D:13     | Found a gate to the Vaults.
 15236 | D:13     | Noticed a vault guard
 15236 | D:13     | Noticed a vault guard
 15236 | D:13     | Noticed a vault guard
 15236 | D:13     | Noticed a vault guard
 15236 | D:13     | Noticed a vault guard
 15237 | D:13     | Noticed a vault guard
 15244 | D:13     | Noticed a vault guard
 15275 | D:13     | Killed a vault guard
 15275 | D:13     | Reached skill level 10 in Armour
 15284 | D:13     | Killed a vault guard
 15284 | D:13     | Reached XP level 13. HP: 111/111 MP: 18/18
 15290 | D:13     | Killed a vault guard
 15305 | D:13     | Killed a vault guard
 15329 | D:13     | Killed a vault guard
 15339 | D:13     | Killed a vault guard
 15345 | D:13     | Noticed a vault guard
 15365 | D:13     | Killed a vault guard
 15503 | D:13     | Killed a vault guard
 15853 | D:11     | Killed an unseen horror
 16478 | D:11     | Received a gift from Trog
 16527 | D:11     | Killed Sonja
 16527 | D:11     | Reached skill level 10 in Fighting
 16827 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17650 | Lair:2   | Received a gift from Trog
 17852 | Lair:2   | Received a gift from Trog
 17871 | Lair:2   | Got a bloodstained long sword {god gift}
 17872 | Lair:2   | Identified the +7,+5 long sword of the Rat {flame, rC+} (Trog gifted it to you on level 2 of the Lair of Beasts)
 18629 | Lair:3   | Found a dark tunnel.
 18641 | Volcano  | Entered a volcano
 18727 | Volcano  | Received a gift from Trog
 19445 | Lair:4   | Received a gift from Trog
 19470 | Lair:4   | Reached XP level 14. HP: 96/121 MP: 20/20
 19808 | Lair:4   | Reached skill level 14 in Long Blades
 19894 | Lair:4   | Reached skill level 10 in Dodging
 20185 | Lair:5   | Found a staircase to the Shoals.
 20384 | Lair:5   | Found a hole to the Spider Nest.
 20550 | Lair:5   | Received a gift from Trog
 21809 | Lair:7   | Received a gift from Trog
 22643 | Lair:8   | Entered Level 8 of the Lair of Beasts
 22643 | Lair:8   | Found a staircase to the Slime Pits.
 22643 | Lair:8   | Found a viscous altar of Jiyva.
 22651 | Lair:8   | Received a gift from Trog
 22866 | Lair:8   | Received a gift from Trog
 22880 | Lair:8   | Got a transparent short sword {god gift}
 22881 | Lair:8   | Identified the -2,+12 short sword of Starshine {holy, Str+3} (Trog gifted it to you on level 8 of the Lair of Beasts)
 23480 | Lair:8   | Reached skill level 10 in Shields
 23864 | Lair:8   | Reached skill level 1 in Stealth
 24432 | Orc:1    | Entered Level 1 of the Orcish Mines
 24512 | Orc:1    | Received a gift from Trog
 24563 | Orc:1    | Found Tratt's General Store.
 24799 | Orc:1    | Received a gift from Trog
 25025 | Orc:2    | Found Crycaok's Book Emporium.
 25245 | Orc:3    | Found a staircase to the Elven Halls.
 25328 | Orc:3    | Received a gift from Trog
 25347 | Orc:3    | Noticed Joseph
 25355 | Orc:3    | Killed Joseph
 25599 | Orc:4    | Entered Level 4 of the Orcish Mines
 25604 | Orc:4    | Reached skill level 15 in Long Blades
 25815 | Orc:4    | Found a bloodstained altar of Trog.
 25917 | Orc:4    | Received a gift from Trog
 26103 | Orc:4    | Reached XP level 15. HP: 100/129 MP: 23/23
 26158 | Orc:4    | Found Ceusk's Weapon Shoppe.
 26158 | Orc:4    | Found Agheufoz's General Store.
 26356 | Orc:4    | Found Hywkeny's Antique Armour Shop.
 26358 | Orc:4    | Found Doumirch's Book Emporium.
 26836 | Orc:4    | Bought a runed buckler for 103 gold pieces
 26859 | Orc:4    | Bought a pair of boots for 103 gold pieces
 26862 | Orc:4    | Bought a slimy scale mail for 207 gold pieces
 26862 | Orc:4    | Bought a dazzling scale mail for 207 gold pieces
 26871 | Orc:4    | Bought a scroll of identify for 32 gold pieces
 26875 | Orc:4    | Identified the cursed +4 scale mail of Reason {Int+2} (You bought it in a shop on level 4 of the Orcish Mines)
 26876 | Orc:4    | Identified the cursed -5 scale mail "Setsacih" {+Rage MR++ Str+1 SInv} (You bought it in a shop on level 4 of the Orcish Mines)
 26889 | Orc:4    | Bought a manual of Armour for 1214 gold pieces
 27014 | Orc:3    | Received a gift from Trog
 27125 | Orc:3    | Found Uqupp's Jewellery Shoppe.
 27204 | Orc:3    | Bought an uncursed ring of teleport control for 650 gold pieces
 27305 | Orc:2    | Noticed Erolcha
 27317 | Orc:2    | Killed Erolcha
 27671 | Spider:1 | Entered Level 1 of the Spider Nest
 28735 | Spider:1 | Reached skill level 16 in Long Blades
 28740 | Spider:1 | Received a gift from Trog
 29205 | Spider:1 | Received a gift from Trog
 29212 | Spider:1 | Got a brightly glowing falchion {god gift}
 29213 | Spider:1 | Identified the +1,+13 falchion "Psira" {slice, rElec rPois MR+} (Trog gifted it to you on level 1 of the Spider Nest)
 29402 | Spider:1 | Noticed Asterion
 29406 | Spider:1 | Noticed a spectral weapon
 29411 | Spider:1 | Killed Asterion
 30429 | Spider:2 | Reached skill level 10 in Bows
 30841 | Spider:2 | Received a gift from Trog
 31237 | Spider:2 | Reached skill level 17 in Long Blades
 31922 | Spider:3 | Received a gift from Trog
 32052 | Spider:3 | Got a crystal bow
 32053 | Spider:3 | Identified the +8,+7 bow "Kugoit" {venom, MR++} (You found it on level 3 of the Spider Nest)
 32104 | Spider:3 | Reached XP level 16. HP: 139/139 MP: 24/24
 32848 | Spider:4 | Noticed Agnes
 32860 | Spider:4 | Killed Agnes
 32887 | Spider:4 | Reached skill level 15 in Armour
 33530 | Spider:4 | Got a steaming crossbow
 33531 | Spider:4 | Identified the +10,+4 crossbow of Sulphur {velocity, +Inv Int+2 Stlth--} (You found it on level 4 of the Spider Nest)
 33643 | Spider:4 | Received a gift from Trog
 34300 | Spider:4 | Reached skill level 18 in Long Blades
 34567 | Spider:5 | Entered Level 5 of the Spider Nest
 34651 | Spider:5 | Gained mutation: You are partially covered in yellow scales (AC +2). [potion of beneficial mutation]
 35616 | Spider:5 | Received a gift from Trog
 36626 | Spider:5 | Reached skill level 5 in Stealth
 36649 | Spider:5 | Received a gift from Trog
 37379 | Spider:5 | Got a gossamer rune of Zot
 37448 | Spider:5 | Reached skill level 19 in Long Blades
 37448 | Spider:5 | Reached XP level 17. HP: 144/148 MP: 13/26
 37625 | Spider:5 | Reached skill level 10 in Evocations
 38365 | Orc:4    | Bought a potion of restore abilities for 48 gold pieces
 38579 | Shoals:1 | Entered Level 1 of the Shoals
 38716 | Shoals:1 | Noticed Nikola
 38731 | Shoals:1 | Killed Nikola
 38811 | Shoals:1 | Received a gift from Trog
 39196 | Shoals:2 | Noticed Donald
 39211 | Shoals:2 | Killed Donald
 39876 | Shoals:2 | Noticed Roxanne
 39906 | Shoals:2 | Killed Roxanne
 40033 | Shoals:2 | Noticed Frances
 40044 | Shoals:2 | Killed Frances
 40275 | Shoals:2 | Gained mutation: Your magical capacity is low (-10% MP). [mutagenic glow]
 40870 | Shoals:2 | Received a gift from Trog
 41462 | Shoals:3 | Noticed Polyphemus
 41513 | Shoals:3 | Killed Polyphemus
 41866 | Shoals:4 | Reached skill level 20 in Long Blades
 41919 | Shoals:4 | Noticed Kirke
 41939 | Shoals:4 | Killed Kirke
 42818 | Shoals:4 | Received a gift from Trog
 43291 | Shoals:4 | Reached XP level 18. HP: 157/157 MP: 24/24
 43875 | Shoals:4 | Received a gift from Trog
 44250 | Shoals:5 | Entered Level 5 of the Shoals
 44339 | Shoals:5 | Received a gift from Trog
 45286 | Shoals:5 | Noticed Ilsuiw
 45545 | Shoals:5 | Received a gift from Trog
 45657 | Shoals:5 | Killed Ilsuiw
 45828 | Shoals:5 | Cast into the Abyss (merfolk javelineer)
 45845 | Abyss:1  | Found a shadowy altar of Dithmenos.
 45914 | Abyss:1  | Found a corrupted altar of Lugonu.
 46001 | Abyss:1  | Found a corrupted altar of Lugonu.
 46126 | Abyss:1  | Found a corrupted altar of Lugonu.
 46261 | Shoals:5 | Escaped the Abyss
 46406 | Shoals:5 | Got a barnacled rune of Zot
 47024 | Shoals:5 | Got an ichor-stained chain mail
 47047 | Shoals:5 | Identified the +4 chain mail of Integrity {MR+} (You found it on level 5 of the Shoals)
 47529 | Shoals:4 | Received a gift from Trog
 48247 | Shoals:1 | Received a gift from Trog
 48960 | D:14     | Noticed Nessos
 48986 | D:14     | Killed Nessos
 49016 | D:14     | Received a gift from Trog
 49401 | D:14     | Noticed Rupert
 49403 | D:14     | Paralysed by Rupert for 6 turns
 49421 | D:14     | Killed Rupert
 49583 | D:14     | Noticed Harold
 49597 | D:14     | Killed Harold
 50109 | D:15     | Entered Level 15 of the Dungeon
 50217 | D:15     | Noticed Maud
 50237 | D:15     | Killed Maud
 50237 | D:15     | Reached XP level 19. HP: 135/166 MP: 26/26
 50563 | D:15     | Found a portal to a secret trove of treasure.
 50615 | D:15     | Received a gift from Trog
 50726 | D:15     | Found a staircase to the Depths.
 51114 | Vaults:1 | Entered Level 1 of the Vaults
 51178 | Vaults:1 | Received a gift from Trog
 51193 | Vaults:1 | Got a faintly glowing bastard sword {god gift}
 51194 | Vaults:1 | Identified the -1,+0 bastard sword of the Pure Cities {drain, rC- rN+ MR+ Dex+2 Stlth++} (Trog gifted it to you on level 1 of the Vaults)
 51374 | Vaults:1 | Noticed Wiglaf
 51388 | Vaults:1 | Killed Wiglaf
 51854 | Vaults:1 | Received a gift from Trog
 52434 | Vaults:1 | Reached skill level 21 in Long Blades
 52629 | Vaults:1 | Received a gift from Trog
 52909 | Vaults:1 | Received a gift from Trog
 53300 | Vaults:2 | Noticed Margery
 53326 | Vaults:2 | Killed Margery
 53360 | Vaults:2 | Received a gift from Trog
 53449 | Vaults:2 | Noticed Mennas
 53470 | Vaults:2 | Killed Mennas
 53470 | Vaults:2 | Reached skill level 15 in Short Blades
 53813 | Vaults:2 | Noticed Jorgrun
 53835 | Vaults:2 | Killed Jorgrun
 54579 | Vaults:2 | Got a faintly glowing platinum ring
 54580 | Vaults:2 | Identified the ring "Sempoo" {+Inv rF++} (You found it on level 2 of the Vaults)
 54649 | Vaults:2 | Reached XP level 20. HP: 165/176 MP: 12/27
 54659 | Vaults:2 | Received a gift from Trog
 54994 | Vaults:2 | Found Hyaxu's General Store.
 55003 | Vaults:2 | Bought a scroll of identify for 36 gold pieces
 55003 | Vaults:2 | Bought a scroll of enchant weapon I for 63 gold pieces
 55285 | Vaults:3 | Found a staircase to the Hall of Blades.
 55586 | Vaults:3 | Noticed Frederick
 55588 | Vaults:3 | Noticed Sojobo
 55608 | Vaults:3 | Killed Sojobo
 55977 | Vaults:3 | Killed Frederick
 56084 | Vaults:3 | Found a basalt altar of Yredelemnul.
 56088 | Vaults:3 | Found a staircase to the Crypt.
 56145 | Vaults:3 | Received a gift from Trog
 56227 | Vaults:3 | Found an ancient bone altar of Kikubaaqudgha.
 56362 | Vaults:3 | Received a gift from Trog
 56532 | Vaults:3 | Reached skill level 15 in Fighting
 57391 | Vaults:4 | Identified a +4 rod of ignition (10/10) (You found it on level 4 of the Vaults)
 57567 | Vaults:4 | Received a gift from Trog
 57585 | Vaults:4 | Got a polished long sword {god gift}
 57586 | Vaults:4 | Identified the +1,+8 long sword of the End of Times {slice, rC+ Int+2 SInv} (Trog gifted it to you on level 4 of the Vaults)
 58145 | Vaults:4 | Paralysed by an ogre mage for 5 turns
 58468 | Vaults:4 | Received a gift from Trog
 58639 | Vaults:4 | Cast into the Abyss (ogre mage)
 58651 | Vaults:4 | Escaped the Abyss
 59092 | Vaults:4 | Reached XP level 21. HP: 184/184 MP: 27/27
 59210 | Vaults:5 | Entered Level 5 of the Vaults
 59799 | Vaults:4 | Cast into the Abyss (deep elf sorcerer)
 59857 | Abyss:1  | Noticed a bone dragon
 59881 | Abyss:1  | Killed a bone dragon
 59924 | Vaults:4 | Escaped the Abyss
 60213 | Vaults:5 | Received a gift from Trog
 60593 | Vaults:5 | Noticed an ancient lich
 60618 | Vaults:5 | Killed an ancient lich
 60628 | Vaults:5 | Received a gift from Trog
 60697 | Vaults:5 | HP: 9/187 [spectral elf/bolt of negative energy[a deep elf death mage] (6)]
 61316 | Vaults:5 | Got a jewelled mace
 61317 | Vaults:5 | Identified the cursed -1,+2 mace of a Hundred Suns {flame, +Blink SInv} (You found it on level 5 of the Vaults)
 61665 | Vaults:5 | Reached skill level 15 in Shields
 62085 | Vaults:5 | Received a gift from Trog
 62121 | Vaults:5 | Noticed an ancient lich
 62128 | Vaults:5 | Killed an ancient lich
 62181 | Vaults:5 | Reached skill level 22 in Long Blades
 62330 | Vaults:5 | Got a faintly glowing dagger {god gift}
 62331 | Vaults:5 | Identified the +1,+11 dagger of Trog's Vengeance {stab, *Rage rPois MR++} (Trog gifted it to you on level 5 of the Vaults)
 62372 | Vaults:5 | Reached XP level 22. HP: 172/194 MP: 28/28
 62754 | Vaults:5 | Reached skill level 15 in Dodging
 63810 | Vaults:5 | Received a gift from Trog
 64135 | Vaults:5 | Received a gift from Trog
 64213 | Vaults:5 | Got a faintly humming buckler
 64214 | Vaults:5 | Identified the cursed -5 buckler of Makhleb's Supremacy {Dex+2 Int+3} (You found it on level 5 of the Vaults)
 64233 | Vaults:5 | Got a silver rune of Zot
 64680 | Depths:1 | Entered Level 1 of the Depths
 64686 | Depths:1 | Reached skill level 15 in Bows
 64962 | Depths:1 | Found a gateway to Hell.
 65225 | Depths:1 | Found a one-way gate to the infinite horrors of the Abyss.
 65576 | Depths:1 | Reached skill level 10 in Stealth
 66370 | Depths:2 | Found a deep blue altar of Sif Muna.
 66373 | Depths:2 | Received a gift from Trog
 66534 | Depths:2 | Found a sparkling altar of Nemelex Xobeh.
 66679 | Depths:2 | Noticed Aizul
 66692 | Depths:2 | Killed Aizul
 67297 | Depths:2 | Got a transparent sapphire amulet
 67300 | Depths:2 | Identified the amulet of Wienizev {rCorr Str+2 Dex+3} (You took it off a deep elf knight on level 2 of the Depths)
 67359 | Depths:2 | Got a pair of jewelled boots
 67360 | Depths:2 | Identified the +3 pair of boots of Submission {Str+1 Int+3} (You found it on level 2 of the Depths)
 67468 | Depths:2 | Reached XP level 23. HP: 192/203 MP: 29/29
 67508 | Depths:2 | Received a gift from Trog
 67730 | Depths:2 | Found a burning altar of Makhleb.
 67788 | Depths:2 | Received a gift from Trog
 68137 | Depths:2 | Found a glowing golden altar of the Shining One.
 68330 | Depths:2 | Paralysed by a giant eyeball for 3 turns
 69150 | Depths:3 | Found a one-way gate leading to the halls of Pandemonium.
 69213 | Depths:3 | Found a gateway to a ziggurat.
 69358 | Depths:3 | Found a flickering gateway to a bazaar.
 69374 | Bazaar   | Entered a bazaar
 69374 | Bazaar   | Found Jaopuh's Armour Boutique.
 69374 | Bazaar   | Found Geriadghogro's Antique Armour Shop.
 69374 | Bazaar   | Found Frutiz's Weapon Shop.
 70781 | Depths:4 | Paralysed by a giant eyeball for 4 turns
 70844 | Depths:4 | Received a gift from Trog
 71362 | Depths:4 | HP: 4/205 [sphinx/divine providence (14)]
 72003 | Depths:4 | Got a shimmering chain mail
 72004 | Depths:4 | Identified the +6 chain mail "Rerrehea" {rN+} (You found it on level 4 of the Depths)
 72310 | Depths:4 | Received a gift from Trog
 72349 | Depths:5 | Entered Level 5 of the Depths
 72413 | Depths:5 | Received a gift from Trog
 72697 | Depths:5 | Reached XP level 24. HP: 201/214 MP: 30/30
 73099 | Depths:5 | Found a gate to the Realm of Zot.
 73100 | Depths:5 | Noticed the Enchantress
 73114 | Depths:5 | Killed the Enchantress
 73518 | Depths:5 | Got a faerie dragon armour
 73519 | Depths:5 | Identified the -2 faerie dragon armour {+Rage Dam-1} (You took it off the Enchantress on level 5 of the Depths)
 73933 | Depths:5 | Received a gift from Trog
 74005 | Depths:5 | Reached skill level 23 in Long Blades
 74503 | Depths:5 | Received a gift from Trog
 75019 | Slime:1  | Entered Level 1 of the Pits of Slime
 75091 | Slime:2  | Paralysed by a giant eyeball for 3 turns
 75102 | Slime:3  | Lost mutation: Your muscles are very strong. (Str +4) [a shining eye]
 75239 | Slime:5  | Gained mutation: Your natural rate of healing is unusually fast. [a shining eye]
 75263 | Slime:6  | Entered Level 6 of the Pits of Slime
 75493 | Slime:6  | Paralysed by a giant eyeball for 2 turns
 75656 | Slime:6  | Received a gift from Trog
 75661 | Slime:6  | Paralysed by a giant eyeball for 3 turns
 75672 | Slime:6  | Noticed the royal jelly
 75696 | Slime:6  | Found a viscous altar of Jiyva.
 75720 | Slime:6  | Gained mutation: You digest meat inefficiently. [a shining eye]
 75722 | Slime:6  | Killed the royal jelly
 75793 | Slime:6  | Got a slimy rune of Zot
 75819 | Slime:6  | Got a pair of faintly glowing gloves
 75830 | Slime:6  | Identified the +3 pair of gloves of Watchfulness {rF+ Acc+4 Dam+4} (You acquired it on level 6 of the Pits of Slime)
 76356 | Slime:3  | Gained mutation: Armour fits poorly on your strangely shaped body. [a shining eye]
 76359 | Slime:3  | Gained mutation: You are dopey. (Int -2) [a shining eye]
 76360 | Slime:3  | Gained mutation: Your vision is a little blurry. [a shining eye]
 76405 | Slime:2  | Paralysed by a giant eyeball for 2 turns
 76412 | Slime:2  | Paralysed by a giant eyeball for 2 turns
 76434 | Slime:2  | Received a gift from Trog
 76754 | Lair:2   | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation]
 76754 | Lair:2   | Lost mutation: Your vision is a little blurry. [potion of mutation]
 77647 | Depths:1 | Voluntarily entered the Abyss.
 77869 | Abyss:1  | Paralysed by you for 4 turns
 78057 | Abyss:1  | Reached XP level 25. HP: 218/223 MP: 31/31
 78594 | Abyss:1  | Paralysed by accursed screaming for 1 turns
 78851 | Abyss:2  | Found a corrupted altar of Lugonu.
 78893 | Abyss:2  | Received a gift from Trog
 79126 | Abyss:2  | Got a pitted chain mail
 79127 | Abyss:2  | Identified the +13 chain mail "Nemewnul" {rPois rC+} (You found it on level 2 of the Abyss)
 79458 | Abyss:3  | Received a gift from Trog
 79610 | Abyss:3  | Received a gift from Trog
 79698 | Abyss:3  | Lost intelligence.
 80010 | Abyss:3  | Got an abyssal rune of Zot
 80179 | Depths:1 | Escaped the Abyss
 80480 | Elf:1    | Entered Level 1 of the Elven Halls
 80494 | Elf:1    | Reached skill level 15 in Evocations
 80508 | Elf:1    | Received a gift from Trog
 80700 | Elf:1    | Received a gift from Trog
 80875 | Elf:1    | Received a gift from Trog
 81489 | Elf:2    | Received a gift from Trog
 81599 | Elf:2    | Found Ghit's Distillery.
 81627 | Elf:2    | Bought a potion of curing for 34 gold pieces
 81627 | Elf:2    | Bought a potion of heal wounds for 51 gold pieces
 81627 | Elf:2    | Bought a potion of heal wounds for 51 gold pieces
 81627 | Elf:2    | Bought a potion of heal wounds for 51 gold pieces
 81627 | Elf:2    | Bought a potion of curing for 34 gold pieces
 81781 | Elf:2    | Received a gift from Trog
 81791 | Elf:2    | Got an encrusted scimitar {god gift}
 81792 | Elf:2    | Identified the -1,+1 scimitar "Ythrewagg" {freeze, Noisy rPois} (Trog gifted it to you on level 2 of the Elven Halls)
 81952 | Elf:2    | Found Ryfye's Food Emporium.
 81966 | Elf:2    | Bought a meat ration for 55 gold pieces
 81966 | Elf:2    | Bought a bread ration for 48 gold pieces
 82009 | Elf:2    | Bought a bread ration for 48 gold pieces
 82009 | Elf:2    | Bought a bread ration for 48 gold pieces
 82070 | Elf:3    | Entered Level 3 of the Elven Halls
 82474 | Elf:3    | Got a fine copper amulet
 82572 | Elf:3    | Got an ichor-stained dagger
 82573 | Elf:3    | Identified the +4,+3 dagger "Goblinbane" {drain, +Blink rF+ Dex+2} (You found it on level 3 of the Elven Halls)
 82580 | Elf:3    | Got a topaz-encrusted chain mail
 82600 | Elf:3    | Identified the +7 chain mail of Immorality {+Blink} (You found it on level 3 of the Elven Halls)
 82669 | Elf:3    | Found a burning altar of Makhleb.
 82804 | Elf:3    | Received a gift from Trog
 83109 | Elf:3    | Received a gift from Trog
 83339 | Elf:3    | Received a gift from Trog
 83605 | Elf:3    | Reached XP level 26. HP: 234/234 MP: 32/32
 83771 | D:9      | Identified the amulet "Blepn" {Gourm Dex+2 Int+5} (You took it off a deep elf conjurer on level 3 of the Elven Halls)
 83773 | D:9      | Reached XP level 27. HP: 242/242 MP: 32/32
 84194 | Zot:1    | Entered Level 1 of the Realm of Zot
 84779 | Zot:2    | Cast into the Abyss (a Zot trap)
 85109 | Zot:2    | Escaped the Abyss
 85420 | Zot:2    | Received a gift from Trog
 85524 | Zot:2    | Reached skill level 24 in Long Blades
 85847 | Zot:2    | Received a gift from Trog
 86326 | Zot:3    | Noticed an orb of fire
 86356 | Zot:3    | Killed an orb of fire
 87050 | Zot:3    | Paralysed by a Zot trap for 5 turns
 87395 | Zot:4    | Received a gift from Trog
 87781 | Zot:4    | Received a gift from Trog
 88015 | Zot:4    | Received a gift from Trog
 88173 | Zot:5    | Entered Level 5 of the Realm of Zot
 88627 | Zot:5    | Noticed an ancient lich
 88639 | Zot:5    | Killed an ancient lich
 88980 | Zot:5    | Noticed an orb of fire
 88983 | Zot:5    | Noticed an ancient lich
 89001 | Zot:5    | Killed an ancient lich
 89005 | Zot:5    | Killed an orb of fire
 89427 | Zot:5    | Noticed an orb of fire
 89437 | Zot:5    | Killed an orb of fire
 89506 | Zot:5    | Noticed an orb of fire
 89523 | Zot:5    | Noticed an orb of fire
 89527 | Zot:5    | Killed an orb of fire
 89528 | Zot:5    | Noticed an orb of fire
 89907 | Zot:5    | Noticed an ancient lich
 89930 | Zot:5    | Killed an ancient lich
 90497 | Zot:5    | Killed an orb of fire
 90893 | Zot:5    | Killed an orb of fire
 90946 | Zot:5    | Got the Orb of Zot
 91040 | Zot:5    | Received a gift from Trog
 91138 | Zot:2    | Noticed Tixijuj the pandemonium lord
 91151 | Zot:2    | Killed Tixijuj the pandemonium lord
 91475 | D:9      | Noticed Wotorrul the pandemonium lord
 91492 | D:9      | Killed Wotorrul the pandemonium lord
 91504 | D:9      | Noticed Boijom the pandemonium lord
 91513 | D:8      | Killed Boijom the pandemonium lord
 91646 | D:4      | Noticed Emo Seph the pandemonium lord
 91654 | D:4      | Killed Emo Seph the pandemonium lord
 91712 | D:3      | Received a gift from Trog
 91796 | D:$      | Escaped with the Orb!
             


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Long sword        |    93 |   113 |   272 |   551 |  1402 |  1332 |  1676 |   854 |   398 ||  6691
       Dagger            |       |       |    15 |    89 |    78 |   395 |    12 |    20 |       ||   609
       Unarmed           |       |       |       |    19 |       |    57 |       |       |     1 ||    77
       Scimitar          |       |       |       |    49 |   364 |       |       |       |       ||   413
       Short sword       |       |       |       |       |    29 |     5 |    37 |   210 |  1023 ||  1304
       Falchion          |       |       |       |       |     8 |    27 |    23 |     8 |   699 ||   765
       Bastard sword     |       |       |       |       |       |       |       |   975 |       ||   975
 Fire: Longbow           |       |       |       |     4 |    66 |   149 |    53 |    23 |   114 ||   409
       Bow               |       |       |       |       |     4 |     3 |       |       |       ||     7
Invok: Berserk           |       |       |     1 |    14 |    13 |    15 |    24 |    16 |    22 ||   105
       Burn Spellbooks   |       |       |       |     2 |     1 |     7 |     4 |     7 |     8 ||    29
       Trog's Hand       |       |       |       |       |     3 |     5 |    11 |    10 |    14 ||    43
       Brothers in Arms  |       |       |       |       |       |       |       |     2 |     4 ||     6
 Abil: Evoke Invisibilit |       |       |       |     4 |     3 |    18 |     1 |     1 |    12 ||    39
       Evoke Blink       |       |       |       |       |     2 |     1 |       |       |     1 ||     4
       Evoke Teleport Co |       |       |       |       |     1 |       |       |       |       ||     1
       Evoke Flight      |       |       |       |       |       |       |       |     1 |     1 ||     2
Evoke: Wand              |       |       |     6 |     3 |     6 |       |     9 |     7 |     2 ||    33
       Deck              |       |       |       |       |       |       |       |       |     1 ||     1
  Use: Potion            |       |     7 |     3 |     2 |     6 |     6 |     6 |    10 |     6 ||    46
       Scroll            |       |    14 |     6 |    14 |    22 |    18 |    16 |    34 |     9 ||   133
 Stab: Invisible         |       |       |       |     1 |    13 |    71 |     1 |       |    79 ||   165
       Distracted        |       |       |       |       |     1 |       |       |    20 |       ||    21
       Confused          |       |       |       |       |     1 |       |       |       |       ||     1
       Held in net/web   |       |       |       |       |       |     1 |       |       |       ||     1
       Paralysed         |       |       |       |       |       |       |       |       |     1 ||     1


Pretty straightforward, started with long blades then added some bow and short blade support. I was originally planning on going Oka but I found an early Trog altar, so what are you gonna do. Pretty soon I had quite the arsenal of various God-gifted blades, which could be swapped as appropriate. The dagger with Stealth++ and Inv was particularly helpful, and that's what prompted me initially to train short blades, and to get my evocations high enough so I could go invisible whenever. Very helpful in Shoals, for instance, and vs. draconians in Zot. I also picked up manuals for both Long Blades and Armour in the midgame, pretty fortuitous. And a lucky card of Experience exactly at exp 26 to bump me to the final level.

Decided to spice things up by going for Slimy and Abyssal...pretty fun! Honestly neither one of them put my character in too much peril. I considered trying more, but my biggest concern at this point was torment...the hairiest moments occurred with Liches and Curse Toes and weird demons like Nqotoqixxaqluq. And also when three Orbs of Fire zoomed around the corner just after I was exhausted from a berserk...right in the Orb chamber, jeez that was scary.

Next time I'll hopefully dip my feet into Hell and such. And maybe it'll be a character who actually passed magic kindergarten...
Title: Re: roguelike games
Post by: Grujah on April 20, 2014, 12:11:30 pm
Nice job. Some quite decent weapons there, but the gloves really take the cake, I think. Some luck you had with that D:3 potion of mut.. +4 Str and +1 Horns. Jeez. Only 6 Brothers in Arms? Heh.

Maybe you should have switched to TSO in order to clear Tomb.


My DsNe is going ok. I also found Amulet of Clar, rN+, MR+++ and robe of rF+ rC+, but am having some problems in Snake. I almost died to Nikola in Snake:4, used up my last blink scroll. Nothing with rElec spawned yet, so I will have to go somewhere else or quaff a resistance potion. He's so dead.


I now have a choice of buying Necronomicon from Orc and finding a weapon to pain-brand (like demonwhip or something) or saving 1400 and getting Necrobook from Kiku. First option is not as awesome as it sounds as I mainly use necro-staff, but I am willing to switch as I already have 20 Necro due to Manual. And I also did find Bazaar and Orc:4 and tehre isn't anything that interesting that I want to buy.

Edit: and my pain problem is dealing with demons, I have no way of it, actually.
Title: Re: roguelike games
Post by: Grujah on April 20, 2014, 06:18:06 pm
Trying to clear Elf ATM. Found a lot of artifact jewelery there.
Right now, I have rF+++, rC++, rN+++, rPois+, MR+++++, Clarity, Whiz and +Blink.  ;D

(some of that from armour). Can also switch for cTele, which is nice as I know blink.

Shit.
Didn't notice that Blademaster had quickblade. Didn't use Revivication. Died.
SHIT SHIT SHIT.
Title: Re: roguelike games
Post by: heron on April 20, 2014, 11:33:58 pm
I have found a solution to my TrMo hydra problem: Be a TrAK instead!
Hooray for 4-mana powers which one-shot anything.
Title: Re: roguelike games
Post by: Grujah on April 21, 2014, 06:00:26 am
I have found a solution to my TrMo hydra problem: Be a TrAK instead!
Hooray for 4-mana powers which one-shot anything.

Wands and/or Makhleb also help.
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 21, 2014, 10:26:10 am
R u kidding me? Second win in a row!

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0 (console) character file.

1578153 Barium the Earth Mage (level 27, 242/242 (259) HPs)
             Began as a Ghoul Earth Elementalist on Apr 20, 2014.
             Was the Champion of Cheibriados.
             Escaped with the Orb
             ... and 4 runes on Apr 21, 2014!
             
             The game lasted 14:12:36 (197632 turns).

Barium the Earth Mage (Ghoul Earth Elementalist)  Turns: 197632, Time: 14:12:37

HP 242/242 (259) AC 44     Str 30 (31) XL: 27
MP  43/43        EV 24     Int 33 (34) God: Cheibriados [******]
Gold 5076        SH 37     Dex 24      Spells: 15 memorised,  1 level left

rFire  + . .     SeeInvis +     a - +8,+9 short sword (distort)
rCold  + . .     Clarity  .     w - +27 Lear's hauberk
rNeg   + + +     Conserve +     V - +2 shield "Preledod" {Acc+3 SInv}
rPois  +         rCorr    +     (no helmet)
rElec  +         rRot     +     j - +2 cloak {rCorr, Cons}
SustAb . .       Spirit   .     (no gloves)
rMut   .         Warding  .     (no boots)
Saprov + + +     Stasis   +     X - amulet of Stagh {Stasis rElec}
MR     ++...                    h - ring of Vitality {Regen HP+15}
                                A - ring of protection from fire

@: rotting, very slow, very resistant to hostile enchantments, very unstealthy
A: rotting body, claws 1, carnivore 3, cold resistance 1, life protection 3,
poison resistance, saprovore 3, slow healing 1, torment resistance, unbreathing
a: Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce Religion
0: Orb of Zot
}: 4/15 runes: serpentine, barnacled, silver, golden


You escaped.
You worshipped Cheibriados.
Cheibriados was exalted by your worship.
You were hungry.

You visited 10 branches of the dungeon, and saw 60 of its levels.
You visited the Abyss 3 times.
You visited 2 bazaars.
You also visited: Sewer.

You collected 9297 gold pieces.
You spent 4221 gold pieces at shops.

Inventory:

Hand weapons
 a - a +8,+9 short sword of distortion (weapon)
 B - the cursed +1,+8 short sword of Psueh {speed, rElec SInv}
   (You found it on level 2 of the Crypt)   
   
   Attacks with this weapon are significantly faster.
   
   It insulates you from electricity.
   It enhances your eyesight.
   It has a curse placed upon it.
   
   Cheibriados disapproves of the use of such an item.
Missiles
 c - 20 throwing nets (quivered)
Armour
 j - a +2 cloak of preservation (worn)
 w - the +27 Lear's hauberk (worn)
   (You found it on level 5 of the Lair of Beasts)
 C - a +0 cloak of magic resistance
 V - the +2 shield "Preledod" (worn) {Acc+3 SInv}
   (You found it on level 7 of the Lair of Beasts)   
   
   It affects your accuracy with ranged weapons and melee attacks (+3).
   It enhances your eyesight.
Magical devices
 b - a wand of paralysis (6)
 i - a wand of teleportation (3)
 q - a wand of polymorph (8)
 r - a wand of enslavement (17)
 u - a wand of lightning (0)
 x - a wand of flame (11)
 y - a wand of confusion (10)
 D - a wand of fire (5)
 F - a wand of disintegration (7)
 J - a wand of digging (10)
 K - a wand of heal wounds (0)
 M - a wand of flame (5)
 Q - a wand of cold (8)
 T - a wand of draining (5)
 U - a wand of slowing (8)
Scrolls
 n - a scroll of fog
 t - 3 scrolls of identify
 W - 2 scrolls of amnesia
 Z - a scroll of teleportation
Jewellery
 f - a cursed ring of protection from cold
 g - the ring of Shaolin {EV+8}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   [ring of evasion]
   It affects your evasion (+8).
 h - the ring of Vitality (right claw) {Regen HP+15}
   (You took it off an orc knight on level 5 of the Vaults)   
   
   [ring of regeneration]
   It affects your health (+15).
 k - an uncursed amulet of clarity
 m - an uncursed ring of sustain abilities
 p - an uncursed ring of protection from fire
 A - a ring of protection from fire (left claw)
 G - a cursed ring of protection from magic
 H - a cursed ring of wizardry
 L - a cursed amulet of resist corrosion
 O - a cursed ring of flight
 R - the amulet "Boath" {Gourm rF+ rC- Dex-2}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   [amulet of the gourmand]
   It affects your dexterity (-2).
   It protects you from fire.
   It makes you vulnerable to cold.
 X - the amulet of Stagh (around neck) {Stasis rElec}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [amulet of stasis]
   It insulates you from electricity.
 Y - an uncursed ring of teleportation
Potions
 d - a potion of might
 e - 3 potions of heal wounds
 o - 4 potions of brilliance
 N - 3 potions of curing
 S - 3 potions of restore abilities
Books
 l - a book of Annihilations   
   
   Spells                             Type                      Level
   Poison Arrow                       Conjuration/Poison           6
   Chain Lightning                    Conjuration/Air              8
   *Lehudib's Crystal Spear           Conjuration/Earth            8
   Glaciate                           Conjuration/Ice              9
   Fire Storm                         Conjuration/Fire             9
 E - the Compendium of Changing
   (You found it on level 3 of the Tomb of the Ancients)   
   
   Spells                             Type                      Level
   Petrify                            Transmutation/Earth          4
   Alistair's Intoxication            Transmutation/Poison         4
   Statue Form                        Transmutation/Earth          6
 I - a book of Frost   
   
   Spells                             Type                      Level
   Freeze                             Ice                          1
   Throw Frost                        Conjuration/Ice              2
   Ozocubu's Armour                   Charms/Ice                   3
   Throw Icicle                       Conjuration/Ice              4
   Summon Ice Beast                   Ice/Summoning                4
   Condensation Shield                Ice                          4
 P - a book of Burglary   
   
   Spells                             Type                      Level
   *Apportation                       Translocation                1
   Swiftness                          Charms/Air                   2
   *Passwall                          Transmutation/Earth          3
   Passage of Golubria                Translocation                4
   *Lee's Rapid Deconstruction        Earth                        5
   Darkness                           Hexes                        7
Miscellaneous
 v - a crystal ball of energy


   Skills:
 * Level 19.3 Fighting
 - Level 14.0 Short Blades
 + Level 15.1 Armour
 + Level 16.1 Dodging
 - Level 10.1 Stealth
 + Level 18.7 Shields
 - Level 0.9 Unarmed Combat
 * Level 16.9 Spellcasting
 + Level 15.2 Conjurations
   Level 0.2 Hexes
 - Level 14.0 Charms
 - Level 10.0 Necromancy
 - Level 15.0 Translocations
 - Level 0.8 Transmutations
 * Level 20.6 Earth Magic
 - Level 4.0 Invocations
 - Level 14.0 Evocations


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Blink                 Tloc           N/A          0%          2    None
b - Stone Arrow           Conj/Erth      ######       0%          3    None
c - Passwall              Trmt/Erth      #######...   1%          3    None
d - Shroud of Golubria    Chrm/Tloc      #######...   0%          2    None
e - Regeneration          Chrm/Necr      #######...   1%          3    None
f - Lee's Rapid Deconstr  Erth           ########..   1%          5    None
g - Iron Shot             Conj/Erth      #######...   1%          6    None
h - Summon Butterflies    Summ           ####....     3%          1    None
i - Repel Missiles        Chrm/Air       ######       1%          2    None
j - Control Teleport      Chrm/Tloc      #######...   1%          4    None
k - Apportation           Tloc           #######...   0%          1    None
l - Phase Shift           Tloc           #######...   1%          5    None
m - Controlled Blink      Tloc           N/A          8%          7    ####...
n - Dispersal             Tloc           #######...   1%          6    None
o - Lehudib's Crystal Sp  Conj/Erth      #######...   14%         8    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6             Orc (4/4) D:11
    Elf (0/3) Orc:4          Lair (8/8) D:8          Shoals (5/5) Lair:4
  Snake (5/5) Lair:3        Slime (0/6) Lair:7       Vaults (5/5) D:14
  Blade (0/1) Vaults:4      Crypt (5/5) Vaults:3       Tomb (3/3) Crypt:3
    Zot (5/5) Depths:5     Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Kikubaaqudgha
Okawaru
Sif Muna
Vehumet
Xom
Yredelemnul
Zin
Lugonu

Shops:
D:7 (   D:8 [   D:10 [   D:14 (   Orc:2 %=   Orc:4 **=([   Vaults:3 [:!
Depths:4 =****

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:2 Depths:3 Depths:4
Pandemonium: Depths:1 Depths:3 Depths:4
Ziggurat: Depths:3

Annotations:
Shoals:4 Norris
Crypt:5 Frederick
Abyss:1 Donald, Ilsuiw, Jory, Mennas, Wiglaf, the Enchantress


Innate Abilities, Weirdness & Mutations

Your body is rotting away.
You have sharp fingernails.
You are carnivorous and can eat meat at any time.
Your flesh is cold resistant.
You are immune to negative energy.
Your system is resistant to poisons.
You thrive on rotten meat.
You heal slowly when monsters are visible.
You are immune to unholy pain and torment.
You can survive without breathing.


Message History

You barely miss the ufetubus. You block the ufetubus' attack.
You block the ufetubus' attack. The ufetubus closely misses you.
The ufetubus barely misses you.
You slice the ufetubus!!
You kill the ufetubus!
You hit the ufetubus.
The ufetubus is heavily wounded.
The ufetubus disappears!
No target in view!
There is a stone staircase leading up here.
Magic restored.
You climb upwards.
You sense a powerful magical force warping space.
There is a stone staircase leading down here.
HP restored.
There is an open door here.
There is a staircase leading out of the dungeon here.
You aren't carrying any food.
You can't go down here!
You have escaped!

   #.####...##....######..##...##
   #.#  #...##....#    #..##...#
   #.######.###...#    #..######
   #......#.##....#   ##..#
####.............######...#
.....................##...###
####...##.....#####.........#
   ######...#.#...#.##......#
        #...#.'.@.).##......#
        #.#..##...######.####
        #.#..###### #....##
#####   #.#.....#   #.....##
#...#   #.#.....### #......######
....#   #.#.......#####....##....
....#####........(...............
.####...#...###...######..###..).
............................#....


There were no monsters in sight!

Vanquished Creatures
  2 orbs of fire (Zot:5)
  5 ancient liches
  28 greater mummies
  A curse toe (Zot:5)
  2 Killer Klowns
  16 golden dragons
  3 electric golems
  13 bone dragons
  8 liches
  17 tentacled monstrosities
  25 Orb Guardians
  A quicksilver dragon (Vaults:5)
  4 titans
  Polyphemus (Abyss:1)
  21 storm dragons
  14 sphinxes
  2 krakens
  5 tentacled starspawn (Abyss:1)
  Rupert (Abyss:1)
  5 shadow dragons
  Frances (Shoals:4)
  5 ancient champions
  Kirke (Shoals:1)
  4 tengu reavers
  2 draconian monks
  7 frost giants
  2 revenants (Crypt:4)
  5 fire giants
  2 ghost moths
  11 vault wardens
  3 deep elf sorcerers
  3 greater nagas (Snake:5)
  2 pandemonium lords
  14 draconian scorchers
  A balrug (Depths:1)
  Aizul (Abyss:1)
  3 emperor scorpions
  4 draconian zealots
  6 draconian knights
  6 spriggan defenders
  11 draconian annihilators
  A draconian shifter (Zot:2)
  4 war gargoyles
  3 reapers
  3 draconian callers
  A deep elf demonologist (Vaults:1)
  23 stone giants
  10 grey draconians
  3 salamander firebrands (Depths:5)
  10 green draconians
  A dire elephant (Depths:4)
  14 black draconians
  2 white draconians
  2 curse skulls
  A deep elf annihilator (Depths:3)
  11 purple draconians
  7 yellow draconians
  11 mottled draconians
  5 red draconians
  7 vampire knights
  4 pale draconians
  7 merfolk javelineers (Shoals:5)
  7 deep elf death magi
  5 eidola
  2 unborn (Vaults:3)
  16 ettins
  6 minotaurs
  29 mummy priests
  3 deep elf high priests
  13 vault guards
  3 merfolk impalers
  13 death cobs
  27 jiangshi
  A blizzard demon (Abyss:1)
  3 crystal guardians (Crypt:5)
  19 yaktaur captains
  8 sirens
  21 fire dragons
  8 ironheart preservers
  A great orb of eyes (shapeshifter) (Vaults:4)
  3 great orbs of eyes
  Fannar (Lair:6)
  13 naga warriors
  6 dancing weapons
  12 hydras
  18 ice dragons
  5 rakshasas
  Nessos (Snake:1)
  17 ogre magi
  7 spriggan air magi
  A spectral stone giant (Crypt:1)
  An alligator snapping turtle (Shoals:5)
  14 deep troll earth magi
  3 deep dwarf death knights
  10 anacondas
  3 merfolk aquamancers
  4 thrashing horrors (Abyss:1)
  8 vampire magi
  4 plague shamblers
  A spectral elf (Crypt:2)
  24 death yaks
  2 titan zombies (Crypt:1)
  5 tengu warriors
  A hell hog (Abyss:1)
  13 naga sharpshooters
  12 centaur warriors
  5 sun demons
  13 spriggan berserkers
  15 deep troll shamans
  8 very ugly things
  A storm dragon zombie (Tomb:2)
  9 shock serpents
  Nergalle (Lair:1)
  4 salamander mystics
  7 soul eaters
  2 fire crabs (Vaults:3)
  4 catoblepae
  5 wretched stars (Abyss:1)
  2 infernal demonspawn
  A spectral ghost moth (Crypt:4)
  3 ice devils
  6 iron trolls
  2 fire crabs (shapeshifter)
  35 skeletal warriors
  7 hell knights
  An unseen horror (shapeshifter) (Vaults:4)
  A titan skeleton (Crypt:1)
  16 large abominations (Abyss:1)
  3 giant orange brains
  25 shadow wraiths
  A storm dragon skeleton (Abyss:1)
  A putrid demonspawn (D:3)
  12 deep elf knights
  A death drake (shapeshifter) (Depths:1)
  A spectral anaconda (Tomb:2)
  9 naga ritualists
  A quicksilver dragon simulacrum (Crypt:3)
  22 sea snakes
  6 water nymphs
  2 deep trolls (shapeshifter) (Depths:2)
  A shadow demon (Abyss:1)
  An orb spider (shapeshifter) (Vaults:3)
  A spriggan druid (Depths:4)
  4 deep elf summoners
  53 deep trolls
  A swamp dragon (shapeshifter) (Vaults:1)
  12 flayed ghosts
  4 unseen horrors
  A golden dragon skeleton (Tomb:2)
  12 ironbrand convokers
  6 orc knights
  23 hill giants
  2 anaconda skeletons
  10 flaming corpses
  25 harpies
  7 wizards
  A lindwurm (shapeshifter) (Depths:3)
  An iron dragon zombie (Tomb:2)
  3 orc sorcerers
  3 fauns (Shoals:1)
  13 necromancers
  2 torturous demonspawn (Zot:4)
  4 deep elf conjurers
  5 wolf spiders
  8 red wasps
  8 cyclopes
  12 griffons
  15 manticores
  16 salamanders
  2 draconian zombies (Zot:1)
  A sphinx skeleton (Depths:3)
  A stone giant zombie (Vaults:2)
  7 mana vipers
  2 worldbinders (Abyss:1)
  30 moths of wrath
  14 mermaids
  A mermaid (shapeshifter) (Depths:2)
  8 elephants
  12 phantasmal warriors
  6 guardian serpents
  53 black mambas
  12 drowned souls
  An elephant (shapeshifter) (Depths:3)
  A fire giant skeleton (Crypt:4)
  A black mamba (shapeshifter) (Abyss:1)
  7 sixfirhies
  A stone giant skeleton (Crypt:1)
  A frost giant skeleton (Tomb:2)
  A shock serpent zombie (Tomb:1)
  20 vault sentinels
  A shock serpent skeleton (Crypt:2)
  32 naga magi
  A spiny frog (shapeshifter) (Vaults:3)
  12 spiny frogs
  A spriggan zombie (Depths:1)
  5 smoke demons
  4 kobold demonologists
  5 tengu conjurers
  2 fire drakes (shapeshifter)
  5 orange demons
  A purple draconian zombie (Zot:1)
  A spectral human (Crypt:5)
  A green draconian zombie (Crypt:2)
  A black draconian zombie (Crypt:5)
  An emperor scorpion zombie (Crypt:5)
  An ancient zyme (Abyss:1)
  An efreet (D:15)
  4 iron devils
  A centaur zombie (D:13)
  An elf (shapeshifter) (Vaults:4)
  10 komodo dragons
  62 yaktaurs
  6 hellwings
  13 deep elf priests
  A yaktaur skeleton (Vaults:2)
  17 freezing wraiths
  An anaconda simulacrum (Crypt:4)
  11 raiju (Abyss:1)
  5 fire drakes
  6 giant fireflies
  92 guardian mummies
  A jumping spider (shapeshifter) (Vaults:1)
  An iron dragon simulacrum (Tomb:3)
  4 red devils
  9 blue devils
  A spectral harpy (Crypt:4)
  14 trolls
  5 silent spectres
  A siren zombie (Crypt:2)
  32 two-headed ogres
  13 boggarts
  2 giant fireflies (shapeshifter)
  A shadow dragon simulacrum (Crypt:2)
  2 wind drakes
  28 merfolk
  2 polar bears
  Prince Ribbit (Lair:1)
  10 ravens
  3 hydra skeletons
  17 blink frogs
  6 snapping turtles
  22 slime creatures
  An alligator zombie (Crypt:1)
  A deep troll zombie (Depths:1)
  4 boulder beetles
  2 ettin zombies
  4 basilisks
  2 grizzly bears
  A raiju (shapeshifter) (Vaults:3)
  7 air elementals
  A spectral black mamba (Tomb:1)
  A blink frog (shapeshifter) (Depths:3)
  An ice dragon zombie (Crypt:3)
  13 redbacks
  A black mamba zombie (Crypt:1)
  A shock serpent simulacrum (Crypt:1)
  A stone giant simulacrum (Abyss:1)
  4 trapdoor spiders
  2 wyverns
  16 spriggans
  85 flying skulls
  An ettin skeleton (Crypt:1)
  10 fire bats
  A fire dragon skeleton (Crypt:2)
  26 shadows
  A grizzly bear (shapeshifter) (Depths:3)
  An ice dragon skeleton (Abyss:1)
  3 tarantellas
  2 wyverns (shapeshifter)
  14 deep elf magi
  30 wraiths
  A human (D:7)
  A spriggan (shapeshifter) (D:15)
  7 water elementals
  8 ynoxinuls
  2 hill giant zombies
  A steam dragon (shapeshifter) (Depths:4)
  An elephant slug (Lair:8)
  18 hippogriffs
  A hell beast (Depths:3)
  2 hill giant skeletons
  A hippogriff (shapeshifter) (D:14)
  18 hungry ghosts
  A human (shapeshifter) (Vaults:1)
  30 ugly things
  25 vampire mosquitoes
  10 deep elf fighters
  14 sharks
  4 hogs
  2 steam dragons
  17 vampires
  6 chaos spawn
  41 yaks
  A golden eye (shapeshifter) (Vaults:5)
  A golden eye (Abyss:1)
  A soldier ant (D:12)
  A human zombie (Crypt:5)
  Menkaure (D:7)
  6 wargs
  A soldier ant (shapeshifter) (D:14)
  2 wolves (shapeshifter) (Vaults:4)
  A merfolk zombie (Crypt:3)
  11 wolves
  64 nagas
  8 neqoxecs
  3 harpy simulacra
  A mottled dragon (shapeshifter) (Abyss:1)
  13 porcupines
  A hydra simulacrum (Crypt:2)
  36 water moccasins
  4 mottled dragons
  34 orc warriors
  2 spiny frog zombies (Tomb:1)
  A yellow wasp (D:13)
  6 ice beasts
  17 small abominations
  A spectral troll (Crypt:4)
  2 spiny frog skeletons
  4 sky beasts
  4 swamp drakes
  17 necrophages
  19 starcursed masses (Abyss:1)
  80 ogres
  A boring beetle (shapeshifter) (D:15)
  An elf skeleton (Vaults:2)
  5 giant goldfish
  2 phantoms
  25 centaurs
  4 yaktaur zombies
  2 lost souls
  17 crocodiles
  14 giant slugs
  4 big kobolds
  A water moccasin zombie (Crypt:3)
  An ogre simulacrum (Vaults:1)
  A gnoll sergeant (D:7)
  A wyvern zombie (Crypt:4)
  25 giant frogs
  A swamp dragon simulacrum (Crypt:1)
  14 killer bees
  6 scorpions
  A cyclops skeleton (D:13)
  2 eyes of draining
  A troll zombie (Crypt:2)
  A hippogriff zombie (D:11)
  38 wights
  8 electric eels
  A troll skeleton (D:9)
  A wolf zombie (Crypt:1)
  A yak skeleton (Crypt:1)
  2 giant frog zombies
  A pulsating lump (shapeshifter) (Depths:3)
  7 quasits
  14 crimson imps
  A formicid zombie (Crypt:4)
  2 soldier ant zombies
  A boring beetle zombie (Crypt:2)
  8 hounds
  2 jellies
  2 centaur skeletons
  13 iron imps
  4 elf zombies
  A jelly (shapeshifter) (D:15)
  36 orc priests
  3 goliath beetles
  2 kobold skeletons
  A basilisk zombie (D:11)
  29 orc wizards
  2 big fish
  20 iguanas
  A human skeleton (Crypt:1)
  A sheep (shapeshifter) (Vaults:5)
  12 worker ants
  40 sheep
  A killer bee zombie (D:11)
  A troll simulacrum (Crypt:1)
  A sky beast zombie (D:11)
  A mottled dragon zombie (D:15)
  A felid zombie (Crypt:1)
  A naga zombie (Tomb:2)
  2 ogre zombies
  Ijyb (D:2)
  2 ogre skeletons
  A necrophage skeleton (Crypt:5)
  A demigod skeleton (Crypt:3)
  A felid skeleton (Crypt:1)
  A hound zombie (D:6)
  A naga skeleton (Crypt:5)
  69 mummies
  11 gnolls
  A tengu simulacrum (Crypt:1)
  36 adders
  41 green rats
  An inept feature mimic (D:3)
  An inept item mimic (D:7)
  An orc skeleton (D:6)
  7 shadow imps
  6 worms
  5 giant mites
  7 white imps
  29 ufetubi
  An iguana skeleton (Crypt:4)
  An adder skeleton (Crypt:3)
  5 giant eyeballs
  An ooze (D:2)
  17 giant geckos
  209 orcs
  A ball python (D:4)
  2 bat skeletons
  10 giant cockroaches
  42 hobgoblins
  13 jackals
  15 quokkas
  34 bats
  A giant gecko zombie (D:6)
  9 giant newts
  2 giant newt skeletons
  A giant newt zombie (Crypt:3)
  2 giant spores
  31 goblins
  A green rat skeleton (Crypt:1)
  A jackal zombie (D:5)
  33 kobolds
  A lurking horror (Abyss:1)
  4 orc zombies
  A quokka zombie (D:7)
  33 rats
  A rat zombie (D:7)
  A spectral orc (Crypt:4)
  34 ballistomycetes
  3 crawling corpses (Vaults:5)
  A plant (Shoals:5)
  11 starspawn tentacles (Abyss:1)
  7 tentacles
  A tentacle segment (Shoals:5)
3856 creatures vanquished.

Vanquished Creatures (others)
  2 greater mummies
  2 golden dragons (Vaults:5)
  2 bone dragons
  An electric golem (Zot:5)
  3 tentacled monstrosities
  An Ice Fiend (Crypt:5)
  2 titans (Vaults:5)
  4 Orb Guardians (Zot:5)
  2 quicksilver dragons
  4 storm dragons
  An eldritch tentacle (Zot:4)
  4 tengu reavers
  2 ancient champions (Crypt:1)
  2 shadow dragons (Vaults:5)
  The ghost of Serious Business the Severer, a mighty MiCK of Xom (Snake:5)
  2 ghouls
  2 greater nagas (Snake:5)
  A frost giant (Depths:2)
  An iron dragon (Vaults:5)
  3 draconian scorchers
  3 draconian knights
  5 vault wardens
  2 fire giants
  A draconian zealot (Zot:1)
  3 reapers
  A spriggan defender (Depths:4)
  2 draconian annihilators
  2 stone giants
  3 draconian shifters
  A war gargoyle (Crypt:5)
  2 vampire knights
  3 grey draconians
  A lorocyproca (D:4)
  A green draconian (Zot:4)
  2 pale draconians
  A spectral titan (Tomb:1)
  4 white draconians
  A yellow draconian (Zot:5)
  2 purple draconians
  A deep elf annihilator (Vaults:2)
  A red draconian (Zot:4)
  3 mottled draconians
  4 dire elephants (Depths:1)
  3 ettins
  A merfolk javelineer (Shoals:4)
  A minotaur (Depths:3)
  8 vault guards
  A mummy priest (Tomb:2)
  2 deep elf knights (Depths:1)
  11 jiangshi
  A spectral golden dragon (Crypt:1)
  4 merfolk impalers (Shoals:5)
  A fire dragon (Depths:3)
  3 eidola
  A yaktaur captain (Vaults:3)
  A great orb of eyes (Vaults:1)
  2 death cobs
  7 ironheart preservers
  3 ice dragons
  A dancing weapon (Vaults:4)
  4 naga warriors
  2 ogre magi
  An anaconda (Snake:3)
  2 deep troll earth magi
  A spectral elf (Crypt:4)
  A naga sharpshooter (Snake:5)
  8 death yaks
  A titan zombie (Crypt:1)
  3 vampire magi
  A spriggan berserker (Depths:4)
  5 deep troll shamans
  3 spriggans (Depths:4)
  2 spriggan riders
  A hell hog (D:4)
  3 very ugly things
  4 hell knights
  2 titan skeletons
  5 soul eaters
  A salamander mystic (Snake:5)
  3 sea snakes
  2 shadow wraiths
  A centaur warrior (D:13)
  2 fire crabs
  A sun demon (Depths:1)
  18 skeletal warriors
  A quicksilver dragon simulacrum (Crypt:1)
  A death drake (shapeshifter) (D:14)
  3 iron trolls
  6 deep trolls
  A death drake (Zot:5)
  An unseen horror (Vaults:1)
  A giant orange brain (Vaults:4)
  2 flayed ghosts (Crypt:1)
  2 water nymphs (Shoals:5)
  A deep elf summoner (Depths:1)
  An ice devil (Depths:5)
  A spectral iron dragon (Tomb:1)
  A spectral hydra (Tomb:1)
  5 ironbrand convokers
  4 naga ritualists
  2 hill giants
  A golden dragon skeleton (Tomb:1)
  3 flaming corpses
  A torturous demonspawn (D:15)
  3 harpies
  An anaconda skeleton (Tomb:2)
  A spectral wolf spider (Crypt:1)
  8 orc knights
  2 iron dragon zombies
  4 necromancers
  A mana viper (Snake:3)
  A spectral ettin (Crypt:1)
  A griffon (Lair:3)
  6 phantasmal warriors
  A frost giant zombie (Crypt:4)
  A mana viper (shapeshifter) (Vaults:5)
  2 salamanders (Depths:5)
  An octopode (shapeshifter) (Vaults:2)
  2 spectral ice dragons
  A spectral shock serpent (Crypt:4)
  4 sixfirhies
  A moth of wrath (Zot:1)
  49 drowned souls
  A fire giant skeleton (Vaults:2)
  2 vault sentinels
  A stone giant skeleton (Crypt:1)
  2 guardian serpents
  4 elephants
  4 black mambas
  4 naga magi
  An orange demon (Tomb:1)
  An elephant slug zombie (Crypt:3)
  2 hellwings
  16 yaktaurs
  A spiny frog (Lair:8)
  A demonic crawler (D:15)
  A spectral glowing shapeshifter (Crypt:4)
  2 freezing wraiths
  A centaur zombie (D:12)
  2 iron devils
  8 guardian mummies
  A troll (D:13)
  6 komodo dragons
  4 boggarts
  A giant firefly (Depths:4)
  A jumping spider (Vaults:5)
  A silent spectre (Crypt:2)
  3 two-headed ogres
  A death drake zombie (Crypt:3)
  A wind drake (Zot:5)
  A merfolk (Shoals:4)
  2 slime creatures
  2 ravens (Depths:2)
  An ice dragon zombie (Crypt:1)
  A minotaur skeleton (Crypt:2)
  2 shadows
  A snapping turtle (Shoals:5)
  7 flying skulls
  4 wraiths
  A frost giant simulacrum (Tomb:2)
  4 hungry ghosts
  5 vampires
  A water elemental (Depths:3)
  2 ettin skeletons
  A hog (Shoals:1)
  An elephant slug (Lair:6)
  A tarantella (shapeshifter) (Depths:3)
  A giant leech zombie (Crypt:4)
  5 ugly things
  A queen ant zombie (Crypt:1)
  A vampire mosquito (D:13)
  A redback (Vaults:1)
  A ynoxinul (Zot:1)
  4 sharks
  A neqoxec (Shoals:4)
  8 yaks
  A deep elf fighter (Vaults:2)
  2 necrophages (Tomb:1)
  7 nagas
  2 spiny frog zombies
  2 swamp drakes
  4 water moccasins
  A snapping turtle zombie (Crypt:2)
  4 orc warriors
  A black bear (D:6)
  An alligator simulacrum (Tomb:2)
  A giant goldfish (Lair:6)
  9 ogres
  A yellow wasp (shapeshifter) (Vaults:5)
  A snapping turtle skeleton (Tomb:3)
  9 lost souls
  A brain worm (Lair:7)
  A giant slug (Lair:8)
  A spiny frog simulacrum (Tomb:2)
  A snapping turtle simulacrum (Tomb:2)
  A hippogriff skeleton (D:14)
  5 wights
  A goliath beetle (D:7)
  2 quasits
  6 orc wizards
  A two-headed ogre zombie (Vaults:5)
  A human skeleton (Abyss:1)
  An iguana (D:13)
  An iron imp (Depths:4)
  An orange rat (Vaults:2)
  A sheep (Lair:1)
  2 ogre zombies (Vaults:5)
  A tengu zombie (Tomb:1)
  4 mummies
  A naga skeleton (Tomb:2)
  A green rat (Lair:1)
  3 ufetubi (Abyss:1)
  2 orcs
  3 giant spores
  A kobold (D:9)
  A kobold skeleton (D:6)
  5 ballistomycetes (D:8)
  93 eldritch tentacle segments (Zot:4)
  21 fungi
  32 plants
  32 starspawn tentacles (Abyss:1)
  222 starspawn tentacle segments (Abyss:1)
  26 tentacles
  413 tentacle segments
1414 creatures vanquished.

Grand Total: 5270 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Barium, the Ghoul Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 2/2
   208 | D:1      | Reached XP level 2. HP: 12/20 MP: 0/3
  1092 | D:1      | Reached XP level 3. HP: 26/26 MP: 6/6
  1312 | D:1      | Reached skill level 4 in Earth Magic
  2015 | D:2      | Reached XP level 4. HP: 14/31 MP: 3/6
  2074 | D:2      | Found a shimmering altar of Xom.
  2304 | D:2      | Noticed Ijyb
  2388 | D:2      | Killed Ijyb
  2834 | D:2      | Learned a level 3 spell: Stone Arrow
  3221 | D:3      | Reached XP level 5. HP: 11/38 MP: 8/8
  3560 | D:3      | Reached skill level 1 in Fighting
  3560 | D:3      | Reached skill level 1 in Short Blades
  3623 | D:3      | Found an iron altar of Okawaru.
  3648 | D:3      | Learned a level 3 spell: Passwall
  3681 | D:3      | Paralysed by a potion of paralysis for 4 turns
  4204 | D:4      | Found a blossoming altar of Fedhas.
  4281 | D:4      | Found a shattered altar of Ashenzari.
  4303 | D:4      | Found a snail-covered altar of Cheibriados.
  4307 | D:4      | Became a worshipper of Cheibriados the Contemplative
  4417 | D:4      | Reached XP level 6. HP: 43/48 MP: 10/10
  4531 | D:4      | Found a basalt altar of Yredelemnul.
  4546 | D:4      | Found a radiant altar of Vehumet.
  4757 | D:4      | Found a glowing drain.
  4761 | Sewer    | Entered a sewer
  4793 | Sewer    | Reached skill level 5 in Earth Magic
  5250 | Sewer    | Found a white marble altar of Elyvilon.
  5398 | D:4      | Reached skill level 1 in Conjurations
  5398 | D:4      | Reached XP level 7. HP: 49/55 MP: 11/11
  6556 | D:5      | Entered Level 5 of the Dungeon
  7185 | D:5      | Acquired Cheibriados' first power
  7691 | D:6      | Reached XP level 8. HP: 62/62 MP: 10/14
  8010 | D:6      | Found a staircase to the Ecumenical Temple.
  8237 | D:6      | Reached skill level 6 in Earth Magic
  8237 | D:6      | Reached skill level 1 in Invocations
  8241 | D:6      | Learned a level 2 spell: Shroud of Golubria
  8258 | D:6      | Learned a level 3 spell: Regeneration
  8362 | D:6      | Acquired Cheibriados' second power
  8780 | D:7      | Reached skill level 1 in Charms
  9195 | D:7      | Found Vitoclue's Weapon Emporium.
  9391 | D:7      | Reached XP level 9. HP: 70/70 MP: 1/17
  9524 | D:7      | Reached skill level 1 in Necromancy
  9720 | D:7      | Acquired Cheibriados' third power
  9760 | D:7      | Reached skill level 1 in Translocations
  9929 | D:7      | Reached skill level 1 in Armour
  9929 | D:7      | Reached skill level 5 in Stealth
 10210 | D:7      | Noticed Menkaure
 10218 | D:7      | Killed Menkaure
 10307 | D:7      | Found a shadowy altar of Dithmenos.
 10977 | D:8      | Found Astihust's Armour Shop.
 11006 | D:8      | Bought a +2 robe of the Archmagi for 490 gold pieces
 11408 | D:8      | Found a shattered altar of Ashenzari.
 11452 | D:8      | Found a deep blue altar of Sif Muna.
 11823 | D:8      | Noticed a komodo dragon
 11825 | D:8      | Reached skill level 5 in Dodging
 11825 | D:8      | Reached skill level 7 in Earth Magic
 11930 | D:8      | Found a staircase to the Lair.
 12179 | D:8      | Reached XP level 10. HP: 80/80 MP: 12/19
 12447 | D:8      | Killed a komodo dragon
 12519 | D:8      | Reached skill level 5 in Fighting
 12752 | D:9      | Found a glowing silver altar of Zin.
 12752 | D:9      | Noticed an angel
 13511 | D:9      | Reached skill level 5 in Short Blades
 13768 | D:9      | Learned a level 5 spell: Lee's Rapid Deconstruction
 14187 | D:9      | Reached skill level 5 in Spellcasting
 14927 | D:10     | Entered Level 10 of the Dungeon
 15846 | D:10     | Reached XP level 11. HP: 89/89 MP: 12/22
 16033 | D:10     | Found Sofyxtoy's Antique Armour Shoppe.
 16257 | D:10     | Bought a pair of embroidered gloves for 144 gold pieces
 17667 | D:11     | Reached skill level 8 in Earth Magic
 17916 | D:11     | Found a staircase to the Orcish Mines.
 18132 | D:11     | Noticed a hill giant
 18138 | D:11     | Killed a hill giant
 18138 | D:11     | Reached skill level 1 in Shields
 18976 | D:10     | Bought a pair of runed boots for 144 gold pieces
 19302 | Lair:1   | Entered Level 1 of the Lair of Beasts
 19546 | Lair:1   | Noticed a five-headed hydra
 19552 | Lair:1   | Killed a five-headed hydra
 19680 | Lair:1   | Noticed Nergalle
 19701 | Lair:1   | Killed Nergalle
 19883 | Lair:1   | Noticed Prince Ribbit
 20252 | Lair:1   | Reached XP level 12. HP: 77/95 MP: 0/24
 20293 | Lair:1   | Killed Prince Ribbit
 22189 | Lair:2   | Noticed a seven-headed hydra
 22222 | Lair:2   | Killed a seven-headed hydra
 23401 | Lair:3   | Reached skill level 1 in Evocations
 23436 | Lair:3   | Reached skill level 9 in Earth Magic
 24211 | Lair:3   | Found a staircase to the Snake Pit.
 24409 | Lair:3   | Reached skill level 5 in Shields
 24657 | Lair:3   | Noticed a five-headed hydra
 24664 | Lair:3   | Killed a five-headed hydra
 24664 | Lair:3   | Reached XP level 13. HP: 107/107 MP: 3/25
 26271 | Lair:4   | Found a staircase to the Shoals.
 27613 | Lair:2   | Learned a level 2 spell: Sublimation of Blood
 27617 | Lair:2   | Learned a level 3 spell: Spectral Weapon
 27900 | Lair:5   | Got a glittering emerald amulet
 27901 | Lair:5   | Identified the amulet of Tuezug {Inacc rElec Curse} (You found it on level 5 of the Lair of Beasts)
 28745 | Lair:5   | Identified the Papyrus of Boosting Attacks
 28749 | Lair:5   | Learned a level 2 spell: Repel Missiles
 29706 | Lair:6   | Reached skill level 10 in Stealth
 29828 | Lair:6   | Noticed Fannar
 29868 | Lair:6   | Killed Fannar
 30872 | Lair:6   | Reached skill level 10 in Earth Magic
 31174 | Lair:7   | Reached XP level 14. HP: 116/116 MP: 20/27
 31868 | Lair:7   | Got a brightly glowing shield
 31869 | Lair:7   | Identified the +2 shield "Preledod" {Acc+3 SInv} (You found it on level 7 of the Lair of Beasts)
 31901 | Lair:7   | Found a staircase to the Slime Pits.
 33270 | Lair:8   | Entered Level 8 of the Lair of Beasts
 35994 | Lair:8   | Reached skill level 5 in Charms
 37684 | Orc:1    | Entered Level 1 of the Orcish Mines
 38679 | Orc:2    | Found Phaemud's Food Emporium.
 38708 | Orc:2    | Found Pishicva's Jewellery Shop.
 40590 | Orc:4    | Entered Level 4 of the Orcish Mines
 40590 | Orc:4    | Found a staircase to the Elven Halls.
 41001 | Orc:4    | Found Risypose's General Store.
 41027 | Orc:4    | Found Bojunkay's Antique Armour Shoppe.
 41204 | Orc:4    | Reached skill level 10 in Dodging
 41207 | Orc:4    | Bought an ichor-stained robe for 171 gold pieces
 41208 | Orc:4    | Identified the +2 robe of the Cockroach {Stlth+} (You bought it in a shop on level 4 of the Orcish Mines)
 41375 | Orc:4    | Reached XP level 15. HP: 92/123 MP: 1/28
 42066 | Orc:4    | Reached skill level 11 in Earth Magic
 42395 | Orc:4    | Found Kli Xieg's Antique Weapon Emporium.
 42401 | Orc:4    | Bought a scroll of teleportation for 42 gold pieces
 42401 | Orc:4    | Bought a scroll of identify for 28 gold pieces
 42401 | Orc:4    | Bought a scroll of enchant weapon I for 49 gold pieces
 42507 | Orc:4    | Found Zaept's Jewellery Shop.
 42508 | Orc:4    | Found Zilov's General Store.
 42573 | Orc:4    | Bought the cursed amulet of Stagh {Stasis rElec} for 370 gold pieces
 46358 | D:13     | Noticed a frost giant
 46359 | D:13     | Noticed a fire giant
 49014 | D:14     | Reached skill level 10 in Shields
 49601 | D:14     | Found Rosamp's Antique Weapon Boutique.
 49814 | D:14     | Found a gate to the Vaults.
 49978 | D:15     | Entered Level 15 of the Dungeon
 51069 | D:15     | Reached XP level 16. HP: 130/130 MP: 30/30
 51725 | D:15     | Reached skill level 12 in Earth Magic
 51726 | D:15     | Found a staircase to the Depths.
 53404 | Snake:1  | Entered Level 1 of the Snake Pit
 54073 | Snake:1  | Learned a level 4 spell: Control Teleport
 54105 | Snake:1  | Noticed Nessos
 54116 | Snake:1  | Killed Nessos
 55186 | Snake:2  | Noticed Aizul
 55757 | Snake:2  | Found a shimmering altar of Xom.
 56121 | Snake:2  | Noticed Rupert
 56121 | Snake:2  | Paralysed by Rupert for 5 turns
 56129 | Snake:2  | Banished Rupert
 56717 | Snake:2  | Reached skill level 10 in Fighting
 57249 | Snake:2  | Banished Aizul
 57513 | Snake:2  | Reached skill level 5 in Armour
 59091 | Snake:3  | Learned a level 2 spell: Blink
 59093 | Snake:3  | Learned a level 1 spell: Apportation
 59724 | Snake:3  | Reached skill level 10 in Short Blades
 60112 | Snake:3  | Reached XP level 17. HP: 124/140 MP: 12/32
 60651 | Snake:4  | Reached skill level 5 in Translocations
 61140 | Snake:4  | Got a dazzling chain mail
 61141 | Snake:4  | Identified the +0 chain mail of Dyraj {rF+ Str+1 Stlth+ Curse} (You found it on level 4 of the Snake Pit)
 64069 | Snake:5  | Entered Level 5 of the Snake Pit
 64203 | Snake:5  | Got a serpentine rune of Zot
 64390 | Snake:5  | Noticed Serious Business' ghost (mighty MiCK)
 64419 | Snake:5  | Banished Serious Business' ghost
 65037 | Snake:5  | Reached skill level 13 in Earth Magic
 65827 | Snake:5  | Learned a level 5 spell: Phase Shift
 65884 | Snake:5  | Cast into the Abyss (salamander)
 65884 | Abyss:1  | Found a viscous altar of Jiyva.
 65889 | Abyss:1  | Found a corrupted altar of Lugonu.
 66023 | Abyss:1  | HP: 5/143 [ettin zombie[a necromancer] (28)]
 66127 | Abyss:1  | Paralysed by you for 5 turns
 66289 | Abyss:1  | Reached XP level 18. HP: 123/146 MP: 29/33
 66567 | Abyss:1  | Found a corrupted altar of Lugonu.
 66685 | Abyss:1  | Found a corrupted altar of Lugonu.
 66899 | Abyss:1  | Noticed a profane servitor
 67004 | Abyss:1  | Killed Aizul
 67088 | Abyss:1  | Noticed a lich
 67289 | Abyss:1  | Got a faintly glowing iron ring
 67588 | Abyss:1  | Noticed a bone dragon
 67788 | Abyss:1  | Paralysed by Rupert for 2 turns
 67978 | Abyss:1  | Identified the ring of Daill {Contam Str+1} (You found it on level 1 of the Abyss)
 68037 | Abyss:1  | Reached skill level 10 in Spellcasting
 68052 | Abyss:1  | Noticed a lich
 68060 | Abyss:1  | Noticed a Brimstone Fiend
 68066 | Abyss:1  | Killed a lich
 68251 | Abyss:1  | Killed Rupert
 68460 | Abyss:1  | Noticed a hellephant
 68562 | Abyss:1  | Noticed a bone dragon
 69041 | Abyss:1  | Noticed a bone dragon
 69347 | Abyss:1  | Noticed a bone dragon
 69703 | Snake:5  | Escaped the Abyss
 71008 | Snake:5  | Reached XP level 19. HP: 125/156 MP: 1/34
 73019 | Shoals:1 | Entered Level 1 of the Shoals
 74692 | Shoals:1 | Identified a scroll of acquirement
 74725 | Shoals:1 | Noticed Kirke
 74759 | Shoals:1 | Killed Kirke
 77219 | Shoals:3 | Noticed Mara
 77235 | Shoals:3 | Noticed Barium's illusion
 77657 | Shoals:3 | Noticed Barium's illusion
 78001 | Shoals:3 | Noticed Barium's illusion
 78028 | Shoals:3 | Cast into the Abyss (Barium's illusion)
 78028 | Abyss:1  | Found a corrupted altar of Lugonu.
 78145 | Abyss:1  | Found an iron altar of Okawaru.
 78149 | Shoals:3 | Escaped the Abyss
 78152 | Shoals:3 | Noticed Barium's illusion
 78275 | Shoals:4 | Noticed Frances
 78615 | Shoals:4 | Noticed Polyphemus
 80290 | Shoals:4 | Banished Polyphemus
 80557 | Shoals:4 | Killed Frances
 80748 | Shoals:4 | Noticed Norris
 80759 | Shoals:4 | Paralysed by Norris for 7 turns
 80768 | Shoals:4 | Paralysed by Norris for 6 turns
 80920 | Shoals:5 | Entered Level 5 of the Shoals
 81223 | Shoals:5 | Noticed Ilsuiw
 81232 | Shoals:5 | Banished Ilsuiw
 81232 | Shoals:5 | Reached XP level 20. HP: 147/168 MP: 16/35
 82958 | Shoals:5 | Reached skill level 14 in Earth Magic
 85574 | Shoals:5 | Got a barnacled rune of Zot
 86013 | Shoals:5 | Reached skill level 10 in Translocations
 86462 | Lair:2   | Learned a level 6 spell: Iron Shot
 86743 | Vaults:1 | Entered Level 1 of the Vaults
 87442 | Vaults:1 | Reached skill level 5 in Evocations
 87960 | Vaults:1 | Found a flickering gateway to a bazaar.
 87968 | Bazaar   | Entered a bazaar
 88104 | Bazaar   | Found Gyrochoe's Jewellery Shop.
 88125 | Bazaar   | Found Smyrousu's Weapon Shoppe.
 88148 | Bazaar   | Found Shiare Selu's Assorted Antiques.
 88152 | Bazaar   | Bought a scroll of enchant weapon II for 154 gold pieces
 88164 | Bazaar   | Found Qyapiz's Gadget Shop.
 88192 | Bazaar   | Found Wyafrya's Weapon Shop.
 89642 | Vaults:1 | Reached XP level 21. HP: 115/176 MP: 1/36
 91425 | Vaults:2 | Paralysed by an orc sorcerer for 4 turns
 92709 | Vaults:2 | Reached skill level 10 in Charms
 93175 | Vaults:2 | Reached skill level 5 in Conjurations
 95435 | Vaults:2 | Paralysed by an ogre mage for 5 turns
 97385 | Vaults:3 | Found Douwom's Book Boutique.
 97410 | Vaults:3 | Found Quolaoq's Distillery.
 97415 | Vaults:3 | Bought a potion of curing for 30 gold pieces
 97415 | Vaults:3 | Bought a potion of curing for 30 gold pieces
 97415 | Vaults:3 | Bought a potion of curing for 30 gold pieces
 98016 | Vaults:3 | Noticed Jory
 98019 | Vaults:3 | Banished Jory
 98360 | Vaults:3 | Found a staircase to the Crypt.
 98662 | Vaults:3 | Learned a level 1 spell: Summon Butterflies
 99525 | Vaults:3 | Found Eraliq's Antique Armour Shoppe.
 99533 | Vaults:3 | Bought an embroidered cloak for 126 gold pieces
 99641 | Vaults:3 | Reached XP level 22. HP: 161/184 MP: 15/37
100583 | Vaults:4 | Noticed Donald
100729 | Vaults:4 | Found a flickering gateway to a bazaar.
100739 | Bazaar   | Entered a bazaar
100741 | Bazaar   | Found Deapsaeh's Antique Armour Boutique.
100744 | Bazaar   | Found Utafib's Assorted Antiques.
100745 | Bazaar   | Bought an ancient crystal plate armour for 1190 gold pieces
100745 | Bazaar   | Found Hanyta's Armour Boutique.
100745 | Bazaar   | Found Prues' Antique Weapon Boutique.
100755 | Bazaar   | Bought a scroll of enchant armour for 135 gold pieces
100755 | Bazaar   | Bought a scroll of enchant weapon I for 63 gold pieces
100786 | Bazaar   | Identified the +7 crystal plate armour of the Sea {Str+2 Int+2} (You bought it in a shop in a bazaar)
102436 | Vaults:4 | Found a staircase to the Hall of Blades.
105043 | Vaults:4 | Banished Donald
105239 | Vaults:5 | Entered Level 5 of the Vaults
105254 | Vaults:4 | Reached skill level 5 in Necromancy
106110 | Vaults:4 | Reached skill level 15 in Earth Magic
106519 | Vaults:2 | Reached skill level 15 in Shields
108286 | Vaults:5 | Reached XP level 23. HP: 153/188 MP: 2/38
108362 | Vaults:5 | Cast into the Abyss (vault warden)
108421 | Abyss:1  | Killed Polyphemus
108491 | Vaults:5 | Escaped the Abyss
109273 | Vaults:5 | Identified a +2 pair of boots of running (You found it on level 5 of the Vaults)
110835 | Vaults:5 | Identified the Volume of Assistive Orientation
112360 | Vaults:5 | Reached skill level 10 in Armour
113182 | Vaults:5 | Got a silver rune of Zot
114305 | Vaults:5 | Reached XP level 24. HP: 202/202 MP: 5/38
115076 | Lair:2   | Learned a level 7 spell: Controlled Blink
115622 | Crypt:1  | Entered Level 1 of the Crypt
118926 | Crypt:2  | Got a transparent short sword
118930 | Crypt:2  | Identified the +1,+8 short sword of Psueh {speed, rElec SInv} (You found it on level 2 of the Crypt)
121963 | Crypt:3  | Found a staircase to the Tomb.
123622 | Depths:1 | Entered Level 1 of the Depths
125197 | Depths:1 | Found a one-way gate leading to the halls of Pandemonium.
125737 | Depths:1 | Found a gateway to Hell.
126463 | Depths:1 | Found a one-way gate to the infinite horrors of the Abyss.
126691 | Depths:1 | Reached XP level 25. HP: 209/209 MP: 23/39
130176 | Crypt:4  | Reached skill level 16 in Earth Magic
131423 | Crypt:5  | Entered Level 5 of the Crypt
132094 | Crypt:5  | Reached skill level 10 in Conjurations
132310 | Crypt:5  | Paralysed by a vampire knight for 7 turns
132408 | Crypt:5  | Noticed Frederick
133417 | Crypt:5  | Identified Cigotuvi's Catalogue of Unholy Secrets
133533 | Crypt:5  | Noticed an ancient lich
133545 | Crypt:5  | Banished an ancient lich
133601 | Crypt:5  | Paralysed by a lich for 5 turns
134334 | Crypt:5  | Found an ancient bone altar of Kikubaaqudgha.
135998 | Tomb:1   | Entered Level 1 of the Tomb of the Ancients
136222 | Tomb:1   | Noticed Wiglaf
136660 | Tomb:1   | Reached XP level 26. HP: 215/215 MP: 19/40
137037 | Tomb:1   | Reached skill level 10 in Evocations
137316 | Tomb:1   | Noticed a greater mummy
137446 | Tomb:1   | Banished Wiglaf
137895 | Tomb:1   | Noticed a greater mummy
138380 | Tomb:1   | Noticed a greater mummy
139017 | Tomb:2   | Noticed a greater mummy
139017 | Tomb:2   | Noticed a greater mummy
139162 | Tomb:2   | Noticed a greater mummy
139163 | Tomb:2   | Noticed a greater mummy
139284 | Tomb:1   | Killed a greater mummy
139311 | Tomb:1   | Killed a greater mummy
139311 | Tomb:1   | Reached skill level 15 in Fighting
139606 | Tomb:1   | Killed a greater mummy
139828 | Tomb:2   | Killed a greater mummy
140763 | Tomb:2   | Paralysed by a Zot trap for 2 turns
140782 | Tomb:1   | Noticed a greater mummy
140808 | Tomb:1   | Noticed a greater mummy
140816 | Tomb:1   | Killed a greater mummy
140817 | Tomb:1   | Noticed a greater mummy
140967 | Tomb:1   | Killed a greater mummy
140972 | Tomb:1   | Noticed a greater mummy
141107 | Tomb:1   | Banished a greater mummy
141208 | Tomb:1   | Noticed a greater mummy
141308 | Tomb:1   | Noticed a greater mummy
141321 | Tomb:1   | Killed a greater mummy
141445 | Tomb:1   | Noticed a greater mummy
141467 | Tomb:1   | Noticed a greater mummy
141489 | Tomb:1   | Killed a greater mummy
141651 | Tomb:1   | Noticed a greater mummy
141660 | Tomb:1   | Noticed a greater mummy
141661 | Tomb:1   | Killed a greater mummy
141666 | Tomb:1   | Noticed a greater mummy
141668 | Tomb:1   | Noticed a greater mummy
141671 | Tomb:1   | Noticed a greater mummy
141800 | Tomb:1   | Killed a greater mummy
142225 | Tomb:1   | Killed a greater mummy
142498 | Tomb:1   | Killed a greater mummy
142699 | Tomb:1   | Killed a greater mummy
142844 | Tomb:1   | Noticed a greater mummy
143014 | Tomb:1   | Noticed a greater mummy
143021 | Tomb:1   | Banished a greater mummy
143135 | Tomb:1   | Noticed a greater mummy
143142 | Tomb:1   | Killed a greater mummy
143186 | Tomb:1   | Killed a greater mummy
143340 | Tomb:1   | Noticed a greater mummy
143343 | Tomb:1   | Noticed a greater mummy
143561 | Tomb:1   | Noticed a greater mummy
143561 | Tomb:1   | Noticed a greater mummy
143586 | Tomb:1   | Banished a greater mummy
143598 | Tomb:1   | Banished a greater mummy
143626 | Tomb:1   | Noticed a greater mummy
143672 | Tomb:1   | Noticed a greater mummy
144087 | Tomb:2   | Reached XP level 27. HP: 158/198 MP: 8/41
144619 | Tomb:1   | Killed a greater mummy
144702 | Tomb:1   | Banished a greater mummy
144891 | Tomb:1   | Killed a greater mummy
146155 | Orc:4    | Bought a scroll of remove curse for 42 gold pieces
146536 | Lair:2   | Learned a level 6 spell: Dispersal
147066 | Depths:2 | Reached skill level 17 in Earth Magic
147828 | Depths:2 | Reached skill level 10 in Necromancy
148290 | Depths:2 | Found a corrupted altar of Lugonu.
152293 | Depths:3 | Found a shimmering altar of Xom.
152662 | Depths:3 | Found a gateway to a ziggurat.
152730 | Depths:3 | Noticed an ancient lich
153784 | Depths:3 | Found a shimmering altar of Xom.
153784 | Depths:3 | Found a shimmering altar of Xom.
153784 | Depths:3 | Found a shimmering altar of Xom.
153785 | Depths:3 | Found a shimmering altar of Xom.
153787 | Depths:3 | Found a shimmering altar of Xom.
155523 | Depths:3 | Killed an ancient lich
155983 | Depths:4 | Found Uteihabe's Jewellery Emporium.
156612 | Depths:4 | Found Sieqin's General Store.
156630 | Depths:4 | Found Jephac's Assorted Antiques.
156631 | Depths:4 | Found Kekhuh's Assorted Antiques.
156645 | Depths:4 | Found Hataeqer's General Store.
156841 | Depths:4 | Bought a potion of heal wounds for 99 gold pieces
156841 | Depths:4 | Bought a demon trident for 495 gold pieces
156841 | Depths:4 | Bought a scroll of teleportation for 99 gold pieces
156858 | Depths:4 | Bought a scroll of enchant weapon I for 94 gold pieces
156858 | Depths:4 | Bought a scroll of remove curse for 81 gold pieces
156858 | Depths:4 | Bought a scroll of remove curse for 81 gold pieces
156869 | Depths:4 | Bought a potion of curing for 34 gold pieces
161071 | Depths:5 | Entered Level 5 of the Depths
161205 | Depths:5 | Noticed the Enchantress
161632 | Depths:5 | Found a gate to the Realm of Zot.
161633 | Depths:5 | Noticed Mennas
162572 | Depths:5 | Reached skill level 18 in Earth Magic
163321 | Depths:5 | Banished Mennas
163376 | Depths:5 | Banished the Enchantress
165587 | Tomb:1   | Killed a greater mummy
165899 | Tomb:1   | Killed a greater mummy
166150 | Tomb:1   | Killed a greater mummy
166391 | Tomb:1   | Killed a greater mummy
167143 | Tomb:3   | Entered Level 3 of the Tomb of the Ancients
172126 | Tomb:3   | Got a golden rune of Zot
172196 | Tomb:3   | Got a faintly glowing wooden ring
172198 | Tomb:3   | Identified the Compendium of Changing
172209 | Tomb:3   | Got a heavily runed bronze amulet
172233 | Tomb:3   | Identified the ring of Mibawogg {+Fly Dex-3} (You found it on level 3 of the Tomb of the Ancients)
172233 | Tomb:3   | Identified the amulet "Boath" {Gourm rF+ rC- Dex-2} (You found it on level 3 of the Tomb of the Ancients)
173802 | Zot:1    | Entered Level 1 of the Realm of Zot
174338 | Zot:1    | Reached skill level 15 in Conjurations
178291 | Zot:2    | Identified a +2 cloak of preservation (You took it off a draconian knight on level 2 of the Realm of Zot)
182983 | Zot:2    | Reached skill level 15 in Dodging
184227 | Zot:3    | Reached skill level 15 in Spellcasting
186624 | Zot:4    | Reached skill level 19 in Earth Magic
189262 | Zot:5    | Entered Level 5 of the Realm of Zot
190160 | Zot:5    | Noticed an orb of fire
190661 | Zot:5    | Banished an orb of fire
190846 | Zot:5    | Reached skill level 15 in Translocations
191203 | Zot:5    | Noticed an ancient lich
191211 | Zot:5    | Killed an ancient lich
191456 | Zot:5    | Noticed an orb of fire
191710 | Zot:5    | Banished an orb of fire
192706 | Zot:5    | Noticed an orb of fire
192714 | Zot:5    | Killed an orb of fire
193062 | Zot:5    | Noticed an orb of fire
193087 | Zot:5    | Killed an orb of fire
193743 | Zot:5    | Reached skill level 20 in Earth Magic
193757 | Zot:5    | Learned a level 8 spell: Lehudib's Crystal Spear
194614 | Zot:5    | Noticed an ancient lich
194628 | Zot:5    | Noticed an ancient lich
194632 | Zot:5    | Killed an ancient lich
194636 | Zot:5    | Noticed an ancient lich
194672 | Zot:5    | Killed an ancient lich
195049 | Zot:5    | Killed an ancient lich
195915 | Zot:5    | Reached skill level 15 in Armour
196307 | Zot:5    | Got the Orb of Zot
196818 | Depths:1 | Noticed Boruj the pandemonium lord
196823 | Depths:1 | Killed Boruj the pandemonium lord
197424 | D:5      | Noticed Jaijak the pandemonium lord
197431 | D:5      | Killed Jaijak the pandemonium lord
197632 | D:$      | Escaped with the Orb!
             


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    81 |     1 |       |       |       |       |       |       |       ||    82
       Dagger            |    28 |   241 |       |       |       |       |       |       |       ||   269
       Short sword       |       |    10 |   288 |   461 |  1095 |  1989 |  2119 |  3585 |  5913 || 15460
Throw: Throwing net      |       |       |       |       |     1 |       |       |       |       ||     1
 Cast: Sandblast         |    30 |    22 |       |       |       |       |       |       |       ||    52
       Stone Arrow       |       |     2 |   141 |   417 |   961 |   708 |  1435 |  1059 |  2105 ||  6828
       Shroud of Golubri |       |       |     3 |    19 |    52 |    45 |    58 |    87 |    58 ||   322
       Regeneration      |       |       |     2 |    14 |    47 |    79 |    62 |    87 |   109 ||   400
       Repel Missiles    |       |       |       |       |     3 |    11 |    16 |    10 |     6 ||    46
       Control Teleport  |       |       |       |       |       |     5 |       |       |    14 ||    19
       Lee's Rapid Decon |       |       |       |       |       |     2 |     1 |     1 |    25 ||    29
       Passwall          |       |       |       |       |       |     9 |       |       |       ||     9
       Apportation       |       |       |       |       |       |     1 |       |       |       ||     1
       Blink             |       |       |       |       |       |     3 |     2 |       |     8 ||    13
       Phase Shift       |       |       |       |       |       |       |     2 |    54 |    52 ||   108
       Iron Shot         |       |       |       |       |       |       |       |    88 |  1014 ||  1102
       Lehudib's Crystal |       |       |       |       |       |       |       |       |     8 ||     8
Invok: Bend Time         |       |       |       |       |       |       |       |       |     1 ||     1
 Abil: Evoke Teleportati |       |       |       |       |       |       |     9 |     2 |    12 ||    23
Evoke: Wand              |       |       |       |    10 |     7 |     7 |     6 |     6 |    25 ||    61
  Use: Potion            |       |    12 |     2 |     4 |     1 |    19 |    12 |     6 |     7 ||    63
       Scroll            |       |    10 |     6 |    11 |    23 |    20 |    17 |    16 |    19 ||   122
 Stab: Sleeping          |     3 |     4 |     9 |    22 |    12 |     1 |     3 |     5 |     2 ||    61
       Distracted        |       |       |     1 |     1 |     2 |     1 |     1 |     1 |     1 ||     8
       Invisible         |       |       |       |       |       |     3 |       |     1 |       ||     4
       Confused          |       |       |       |       |       |       |       |       |     5 ||     5


With a way more intriguing character I should say. Found that +27 hauberk in the Lair, and the short sword of distortion in the Sewer, and those two pretty much carried me to the end of the game. Chei is a peculiar god choice but I stand by it -- ghouls have the worst attributes of any species, and Chei granted me the intelligence to cast fancy spells, the strength to sport that hauberk in style, and the dexterity to poke stuff with my little sword of space-time. Also Chei's hunger reduction was appealing, considering how hungry ghouls are all the time, especially spellcasters. And then I cranked Translocations to compensate for my slowness.

I went for the Golden rune this time as a bonus, considering I was undead with rN+++ and I thought it would be a fun way to try something new and get up to exp 27. Well it was actually a nightmare, and I used all my wand charges and permafood. So I don't imagine it would be fun as a living being, except with the Shining One probably. After that I had a major food crisis and just went to end the game...on the Orb run I even started starving with no permafood...scariest moment of the entire game. Fortunately some tasty demonspawn appeared pretty quickly.

So the moral of the story is I guess, name your characters after elements of the periodic table!
Title: Re: roguelike games
Post by: Grujah on April 21, 2014, 10:53:15 am
My EE used a lot more LRD and Passwall, you didn't seem to find them useful?

Also, you didn't use Dispersion at all?


Also, I have no idea how I am going to catch up now :(
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 21, 2014, 12:09:44 pm
Hahah a lot of those spells were mostly for show really. I never got the hang of them really I guess. Passwall saved my ass a few times in the Abyss. I never even really got a chance to use controlled teleport gainfully. Having a ring of teleport on tap is usually good enough.
Title: Re: roguelike games
Post by: pingpongsam on April 21, 2014, 02:18:39 pm
I've only made it to the 2nd level of the flagship, have yet to beat FTL. Have made probably about 20-30 runs total. Can almost always get to flagship now but with something crucial missing (missiles or crew).
Title: Re: roguelike games
Post by: pacovf on April 21, 2014, 03:53:57 pm
What difficulty are you playing on, what ship layouts are you trying? Are you going straight for the exit in each sector, or do you delay it as much as possible?

In general, trying to get a boarding crew (ideally two mantis or two rockmen, but you can make do with less) as early as possible and the teleport device should carry you to the end sector with an excess of scrap to buy anything else you need. Prioritize shields, that way you can take your time with your boarding attempts. Actually, in most cases shields level 2 should be the first thing you buy; door system level 2 as soon as sector 2 is important if you are low on crew too. You should rarely buy weapons, most of the time you can make do with what you find on your way and your starting weapons (there are exceptions depending on the ship, and some weapons are too good to pass up; see vulcan and fire bomb, for example). Something similar applies to crewmembers, three of them are enough as long as boarding is not involved, and even then some smart venting (and use of the healing bay if things get bad) should take care of the situation; you definitely want as many crewmembers as possible by the end, but they are not your initial priority.

It's also a good idea to keep a buffer of unused scrap (50-100 scrap) in case you find a shop, and avoid shops if you don't have that much scrap (you'll be losing out on fuel and time otherwise). Some ways to increase scrap production (before boarding parties) are to cut on reactor upgrades and hull repairs. Also, most ships that surrender don't offer much scrap, so go for the kill anyway if you are confident that you can defeat them with minor extra damage to your own ship (unless they offer some resource that you are severely lacking, e.g. fuel below 8, since you can't be sure if you'll get any after destroying them).

It also pays to recognize events, but if you've done 20-30 runs, you should already know most of them. It's especially important to know which ones may make you lose a crewmember, that can really cripple your run, so avoid them.
Title: Re: roguelike games
Post by: pingpongsam on April 22, 2014, 09:44:21 am
What difficulty are you playing on, what ship layouts are you trying? Are you going straight for the exit in each sector, or do you delay it as much as possible?

In general, trying to get a boarding crew (ideally two mantis or two rockmen, but you can make do with less) as early as possible and the teleport device should carry you to the end sector with an excess of scrap to buy anything else you need. Prioritize shields, that way you can take your time with your boarding attempts. Actually, in most cases shields level 2 should be the first thing you buy; door system level 2 as soon as sector 2 is important if you are low on crew too. You should rarely buy weapons, most of the time you can make do with what you find on your way and your starting weapons (there are exceptions depending on the ship, and some weapons are too good to pass up; see vulcan and fire bomb, for example). Something similar applies to crewmembers, three of them are enough as long as boarding is not involved, and even then some smart venting (and use of the healing bay if things get bad) should take care of the situation; you definitely want as many crewmembers as possible by the end, but they are not your initial priority.

It's also a good idea to keep a buffer of unused scrap (50-100 scrap) in case you find a shop, and avoid shops if you don't have that much scrap (you'll be losing out on fuel and time otherwise). Some ways to increase scrap production (before boarding parties) are to cut on reactor upgrades and hull repairs. Also, most ships that surrender don't offer much scrap, so go for the kill anyway if you are confident that you can defeat them with minor extra damage to your own ship (unless they offer some resource that you are severely lacking, e.g. fuel below 8, since you can't be sure if you'll get any after destroying them).

It also pays to recognize events, but if you've done 20-30 runs, you should already know most of them. It's especially important to know which ones may make you lose a crewmember, that can really cripple your run, so avoid them.

Playing on easy with default everything. Been following this pretty much although self-learned from really bad early runs. One thing I have not done is use teleport. I tend to run large crews (6-8) and try to stockpile missiles and max my shields so I can eventually win all ship fights and overcome intruders. I tend to always find myself missing one thing. For example I had a great build going and ran out of fuel, The rebel fleet caught up to me and I was crippled to the point of dying. Another time everything was perfect except I failed to make sure my jump course actually reached the exit and I had to backtrack into the rebel fleet. Getting caught by the fleet is basically a death knell, they won't kill you but the next 5 battles will. The one time I got to the 2nd stage of the boss I failed to hit a repair stop otherwise I am certain I would have defeated him.
Title: Re: roguelike games
Post by: pacovf on April 22, 2014, 12:28:33 pm
I agree with you, they have severely buffed the Rebel Fleet in Advanced Edition, to the point where you are bound to lose a lot even if you manage to jump "early", usually spelling the end of your run. It definitely pays to be careful when planning your journey now, leaving a sector early is a much better prospect than getting caught by the Rebel Fleet.

I recommend trying the teleport device, start with a ship layout that helps with that (two rockmen/mantis, and a bomb/missile, basically), save scrap for the second shield (50) and teleport device (90). It's tricky at first, but once you try, there's no going back ;)

When you mention repair shops, you mean before the first phase of the battle with the Flagship, right? There's never time to repair in between phases (unless you are extremely lucky). Cloaking device (lvl1) cancels most of the dangers the Flagship can send at you after the first phase anyway.

But sounds like you are already taking most right choices, resource management-wise, so once you get used to the Flagship attack patterns, you should get a victory easily. Admittedly, it is very difficult to beat it without having encountered each phase at least once (or detailed spoilers).
Title: Re: roguelike games
Post by: pingpongsam on April 22, 2014, 02:57:02 pm
I took about a 75% hull beating in phase 1. I chased the ship down when I could have jumped to repair and then to ship without much issue. It was a dumb move, I was totally thrilled with having beat phase 1 that I forgot I was in tatters.
Title: Re: roguelike games
Post by: pacovf on April 22, 2014, 04:20:28 pm
Ouph, that's a hell of a pounding indeed. What was your setup?
Title: Re: roguelike games
Post by: pingpongsam on April 23, 2014, 03:18:42 pm
IIRC, 3 or 4 levels of shields, 2x Burst Lasers, Artemis, Upgraded Doors, 5 second cloaking, Ion resistance, and a Combat Drone Mark 1. 8 crew with a few Rocks and Engis. I had no trouble with boarders or patching up systems. Too bad there is no way to repair the hull without drones.
Title: Re: roguelike games
Post by: pacovf on April 23, 2014, 04:36:56 pm
I assume that the burst lasers are MkII (the version that shoots three lasers), you probably started with the Kestrel A.
You are a bit undergeared for the Flagship with that though, and the second phase would have made you sweat a lot (on the other hand phase three would have been nearly trivial).
Problem is, the flagship has from 20 to 45% evade (depends on phase, crew, etc.), so even a full barrage of that setup (and I am counting the combat drone) would barely dent the flagship's defensive or offensive capacity... and the flagship can cloak for long enough to let its crew repair most of the damage you can deal in the time it takes for it to cool down.

You want to destroy its offensive capacity ASAP, only damaging its defenses if strictly necessary to get there. With that setup, IMHO the best you can do is an artemis missile to the pilot (drops pilot to level 1 and forces pilot to repair, so evade goes down to 0 briefly), then your 2 bursts mkII to the flagships missile launcher deal 3 damage if your combat drone drops the shield one level. Your anti-ion augment (and a reasonable level of engines) means that only the missile launcher is any danger to you during the first phase, so you are safe until the guy in the missile launcher repairs it. Problem is, your fist missile has to hit the flagship, otherwise your burst mk II are not likely to do much, and even if you do hit with your missile, you are not impairing the flagship that much.

You need more firepower (or the teleport device). Useful endgame weapons to look for are the Pegasus or the Chain Vulcan. Failing that, good weapons are the Breach Missile (blocked by defense drones), Swarm Missile (not very precise), Ion Blast mkII (takes 3 energy yet it can't deal damage) or Burst Laser mkIII (4 energy, blocked by shields), and Flak Gun II sounds nice but I've never tried it. There's a lot of useful bombs, but you can't go wrong with the small bomb or breach bomb II. Beams are a "win more" kind of weapon (unless you have ion blast mkII). If you want to face the Flaship straight on, you better have a couple of these, or one of these and a couple of more average weapons that complement it.

It is good to keep in mind that the Flagship has much more firepower and shields than most things you have to face before sector 8, so you have to adapt your strategy (and setup) to that fact. That's why missiles/bombs and teleport are good: you can neutralize its weapons quickly, before having to take down its shields. Otherwise, you want to make sure that your volleys are overpowering its defenses. Artemis and Burst mkII are efficient weapons and perfectly serviceable all the way up to sector 8, but by themselves can't overpower the Flagship.
Title: Re: roguelike games
Post by: AHoppy on April 23, 2014, 05:20:49 pm
Flak II is amazing.  It shoots 7 pieces of trash, obliterating shields and still having a good chance of hitting something.  so you could easily use that instead of rockets/bombs to take down defenses and a well timed laser to take out the Flagships rocket launcher. 
Title: Re: roguelike games
Post by: Jorbles on April 23, 2014, 06:28:56 pm
Flak is I think my favourite of the new weapons. It is so good at demolishing shields, and inaccurate ship damage is still really strong.
Title: Re: roguelike games
Post by: heron on April 23, 2014, 09:33:43 pm
YASD on my TeAE. Swiftness would have saved me too.
I think I need to figure out how to play this game faster, it's too frustrating to lose a week's investment in a character.

Also, does anyone know what those invisible things that shoot lightning bolts in Swamp are? SInv didn't spawn in my game so I couldn't figure it out.
Title: Re: roguelike games
Post by: AHoppy on April 23, 2014, 11:35:05 pm
Flak is I think my favourite of the new weapons. It is so good at demolishing shields, and inaccurate ship damage is still really strong.
It's so good. Flak 1 is alright, but I don't think I'd go out of my way to buy it.  But flak II is soooo much better that I would probably pick that one up in a shop. (If I had the money)
Title: Re: roguelike games
Post by: WalrusMcFishSr on April 23, 2014, 11:54:40 pm
Gah...just lost a Level 25 Gargoyle Monk of Xom in Vault 5 to a Titan. Shit...I just realized I was flying, I never thought that I should land against Titans! I had just cleared out Depths, I thought for sure Xom and I were going to bro all the way to the Orb.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0 (console) character file.

488405 Package the Black Belt (level 24, -12/162 HPs)
             Began as a Gargoyle Monk on Apr 23, 2014.
             Was a Favourite Plaything of Xom.
             Killed by the air
             ... invoked by a titan
              (21 damage)
             ... on Level 5 of the Vaults.
             The game lasted 06:23:32 (67470 turns).

Package the Black Belt (Gargoyle Monk)             Turns: 67470, Time: 06:23:35

HP -12/162       AC 38     Str 18      XL: 24   Next: 98%
MP  29/35        EV 30     Int 21      God: Xom
Gold 829         SH 24     Dex 28      Spells: 12 memorised,  3 levels left

rFire  + . .     SeeInvis .       - Unarmed
rCold  + + .     Clarity  +     G - +4 troll leather armour
rNeg   + . .     Conserve .     q - +2 buckler {rC+}
rPois  +         rCorr    .     U - +1 helmet
rElec  +         rRot     +     k - +0 cloak {rC+}
SustAb . .       Spirit   .     T - +1 pair of gloves of the Wasteland {Dex+1 Int+3}
rMut   .         Warding  .     v - +1 pair of boots
Saprov . . .     Rnd*Tele +     f - amulet of clarity
MR     +....                    e - ring "Ibrahugo" {+/*Tele Dex+5 Int+4}
                                w - ring of protection from fire

@: repel missiles, regenerating, about to teleport, flying, drained, somewhat
resistant to hostile enchantments, extremely stealthy
A: able to fly continuously, large and strong wings, large bone plates 1, agile
1, blurry vision 1, clever 1, life protection 1, screaming 1, electricity
resistance, slow metabolism 1, unbreathing, petrification resistance, AC +17
a: Stop Flying, Renounce Religion, Evoke Teleportation
}: 2/15 runes: barnacled, gossamer


You were on level 5 of the Vaults.
You worshipped Xom.
You were Xom's teddy bear.
You were not hungry.

You visited 9 branches of the dungeon, and saw 49 of its levels.
You visited the Abyss 1 time.
You visited 1 bazaar.
You also visited: Ice Cave.

You collected 4999 gold pieces.
You spent 3979 gold pieces at shops.

Inventory:

Armour
 h - the +3 faerie dragon armour {Dex+4 Int+4}
   (You took it off the Enchantress on level 2 of the Depths)   
   
   It affects your intelligence (+4).
   It affects your dexterity (+4).
 k - a +0 cloak of cold resistance (worn)
 q - a +2 buckler of cold resistance (worn)
 v - a +1 pair of boots (worn)
 G - a +4 troll leather armour (worn)
 T - the +1 pair of gloves of the Wasteland (worn) {Dex+1 Int+3}
   (You bought it in a shop in a bazaar)   
   
   It affects your intelligence (+3).
   It affects your dexterity (+1).
 U - a +1 helmet (worn)
Magical devices
 d - a wand of lightning (0)
 g - a wand of confusion (14)
 l - a wand of polymorph (14)
 m - a wand of polymorph (15)
 n - a wand of digging (14)
 o - a wand of fireball (3)
 p - a wand of cold (0)
 H - a wand of lightning (0)
 K - a wand of invisibility (3)
 S - a wand of disintegration (16)
 V - a wand of confusion (7)
 X - a wand of slowing (14)
 Z - a wand of fire (7)
Comestibles
 a - 2 rotting chunks of human flesh
 b - 24 bread rations
 s - 12 apples
Scrolls
 r - a scroll of remove curse
 B - a scroll of teleportation
 D - a scroll of identify
 P - 2 scrolls of vulnerability
Jewellery
 c - an uncursed ring of sustenance
 e - the ring "Ibrahugo" (right hand) {+/*Tele Dex+5 Int+4}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [ring of teleportation]
   It affects your intelligence (+4).
   It affects your dexterity (+5).
 f - an amulet of clarity (around neck)
 j - a +6,+4 ring of slaying
 t - the ring "Ghapho" {MR++ SInv}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [ring of see invisible]
   It affects your resistance to hostile enchantments.
 u - an uncursed ring of protection from cold
 w - a ring of protection from fire (left hand)
 y - an uncursed ring of positive energy
 N - the amulet "Mazxaufa" {Gourm rC+ Acc-3}
   (You found it on level 12 of the Dungeon)   
   
   [amulet of the gourmand]
   It affects your accuracy with ranged weapons and melee attacks (-3).
   It protects you from cold.
 Y - a +2,+6 ring of slaying
Potions
 F - a potion of haste
 L - 2 potions of magic
 O - 2 potions of restore abilities
 R - 2 potions of might
Books
 C - a book of Wizardry   
   
   Spells                             Type                      Level
   *Summon Elemental                  Summoning                    4
   Agony                              Necromancy                   5
   Force Lance                        Conjuration                  5
   *Haste                             Charms                       6
   Invisibility                       Hexes                        6
   Spellforged Servitor               Conjuration/Summoning        7
 E - the Catalogue of Frigorific Bewitchment
   (You found it on level 4 of the Depths)   
   
   Spells                             Type                      Level
   Confusing Touch                    Hexes                        1
   Freeze                             Ice                          1
   Confuse                            Hexes                        3
   Summon Ice Beast                   Ice/Summoning                4
   Silence                            Hexes/Air                    5
   Invisibility                       Hexes                        6
Rods
 i - a +7 rod of inaccuracy (12/12)
   (You took it off a merfolk on level 5 of the Shoals)
 M - a +3 rod of destruction (13/13)
   (You found it on level 14 of the Dungeon)


   Skills:
 * Level 19.7(19.4) Fighting
 - Level 12.0(11.8) Armour
 * Level 15.9(15.7) Dodging
 + Level 14.8(14.6) Stealth
 - Level 15.1(14.9) Shields
 * Level 20.7(20.4) Unarmed Combat
 + Level 5.9(5.7) Spellcasting
 - Level 6.0(5.8) Conjurations
 - Level 1.6(1.4) Hexes
 * Level 8.0(7.8) Charms
 - Level 8.3(8.1) Summonings
 + Level 5.8(5.6) Necromancy
 + Level 5.8(5.6) Translocations
 + Level 11.0(10.8) Evocations


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Searing Ray           Conj           ####..       1%          2    None
c - Dazzling Spray        Conj/Hex       ###.....     10%         3    ##.....
d - Blink                 Tloc           N/A          1%          2    None
e - Repel Missiles        Chrm/Air       ###...       3%          2    None
f - Call Imp              Summ           #####...     1%          2    None
g - Call Canine Familiar  Summ           #####...     1%          3    ##.....
h - Apportation           Tloc           ####......   1%          1    None
i - Shroud of Golubria    Chrm/Tloc      ####......   1%          2    None
j - Regeneration          Chrm/Necr      ####......   1%          3    ##.....
k - Summon Elemental      Summ           #####.....   3%          4    ####...
l - Haste                 Chrm           #####...     71%         6    #######


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6             Orc (4/4) D:12
    Elf (0/3) Orc:3          Lair (8/8) D:10         Shoals (5/5) Lair:4
 Spider (5/5) Lair:6        Slime (1/6) Lair:8       Vaults (5/5) D:14
  Blade (0/1) Vaults:3      Crypt (0/5) Vaults:3        Zot (0/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Lugonu

Shops:
D:9 ?!:[!   D:10 (   D:15 *   Orc:3 :   Orc:4 !*=*   Shoals:2 :   Shoals:3 =[[[
Vaults:2 *   Vaults:3 *

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4
Pandemonium: Depths:2 Depths:3
Ziggurat: Depths:5
Bazaar: Shoals:3

Annotations:
Depths:5 exclusions: daeva, downstairs and 1 more exclusion


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
You can fly continuously.
Your stone body is very resilient (AC +17).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.
You are partially covered in large bone plates (AC +2, SH +2).
You are agile. (Dex +2)
Your vision is a little blurry.
Your mind is acute. (Int +2)
You occasionally shout uncontrollably.
You have a slow metabolism.


Message History

The fire giant seems to slow down.
You are now Xom's teddy bear.
Casting: Regeneration
Confirm with . or Enter, or press ? or * to list all spells.
Your skin crawls.
The fire giant gestures at you while chanting.
The bolt of fire misses you.
The titan waves its arms in wide circles.
The air twists around and violently strikes you in flight!
* * * LOW HITPOINT WARNING * * *
Drink which item? (? for menu, Esc to quit)
You feel better.
The deep elf demonologist casts a spell.
The fire giant points at you and mumbles some strange words.
The fireball explodes! The fireball engulfs you! You resist.
* * * LOW HITPOINT WARNING * * *
The titan waves its arms in wide circles.
The air twists around and violently strikes you in flight!
You die...
Xom roars with laughter!

   .
  ..#
 #...#
 #...e#
 #...CC#
 #...1..#########
 #......@........
....e..$)........
 ..#############


You could see a titan, a fire giant, an Executioner, a deep elf demonologist and
a deep elf conjurer.

Vanquished Creatures
  Saint Roka (Shoals:2)
  Boris (Depths:3)
  A golden dragon (Depths:5)
  the Enchantress (Depths:2)
  Nikola (Shoals:4)
  Arachne (Spider:2)
  A bone dragon (Depths:5)
  An Ice Fiend (IceCv)
  Asterion (Shoals:3)
  4 tentacled monstrosities
  2 titans
  6 liches
  An acid blob (Depths:1)
  A kraken (Shoals:5)
  5 sphinxes
  Agnes (Shoals:5)
  Frances (Spider:5)
  Kirke (Shoals:1)
  5 tengu reavers
  3 shadow dragons
  Ilsuiw (Shoals:5)
  8 fire giants
  Donald (Spider:2)
  Wiglaf (Spider:2)
  10 frost giants
  A frost giant (shapeshifter) (Orc:3)
  A draconian scorcher (Depths:5)
  4 iron dragons
  A balrug (Abyss:1)
  6 vault wardens
  A draconian knight (Depths:5)
  10 emperor scorpions
  2 deep elf sorcerers
  An emperor scorpion (shapeshifter) (Depths:1)
  A draconian zealot (Depths:5)
  2 ghost moths
  An octopode crusher (Depths:1)
  Jorgrun (Shoals:3)
  6 spriggan defenders
  12 stone giants
  The ghost of Phresh the Covert, a powerful HaEn of Dithmenos (Orc:3)
  2 deep elf demonologists
  A green draconian (Vaults:1)
  3 vampire knights
  Azrael (D:14)
  A black draconian (Depths:5)
  2 pale draconians (Depths:5)
  A yellow draconian (Depths:5)
  7 dire elephants
  A blizzard demon (Depths:2)
  26 vault guards
  Snorg (D:15)
  6 large abominations
  4 merfolk impalers (Shoals:5)
  15 ettins
  13 fire dragons
  7 merfolk javelineers (Shoals:5)
  4 sirens
  3 minotaurs
  18 ironheart preservers
  10 yaktaur captains
  2 jiangshi (Depths:3)
  A deep elf high priest (Vaults:5)
  2 starcursed masses (Abyss:1)
  Fannar (Orc:3)
  2 great orbs of eyes
  5 spriggan air magi
  Harold (Lair:8)
  4 dancing weapons (Vaults:3)
  2 ravenous item mimics
  10 ice dragons
  7 hydras
  4 rakshasas
  A ravenous feature mimic (Vaults:2)
  15 deep troll earth magi
  Erica (Orc:3)
  16 ogre magi
  4 merfolk aquamancers
  An alligator snapping turtle (Shoals:4)
  17 death yaks
  7 tengu warriors
  5 satyrs
  2 spriggan berserkers (Depths:5)
  2 sun demons
  4 centaur warriors
  10 hell knights
  30 very ugly things
  Urug (Shoals:1)
  13 deep troll shamans
  3 catoblepae
  Nergalle (Lair:2)
  8 deep elf knights
  5 skeletal warriors
  2 soul eaters
  A wretched star (Abyss:1)
  8 iron trolls
  A fire crab (Vaults:3)
  7 unseen horrors
  A spatial maelstrom (Abyss:1)
  18 sea snakes
  A shadow wraith (Vaults:3)
  A gelid demonspawn (Depths:2)
  A giant orange brain (shapeshifter) (Depths:4)
  24 orb spiders
  2 giant orange brains
  4 ice devils (IceCv)
  9 water nymphs
  9 ironbrand convokers
  2 flayed ghosts
  44 deep trolls
  2 swamp dragons (Spider:1)
  A deep elf summoner (Vaults:2)
  6 wizards
  Nessos (D:12)
  31 harpies
  A mana viper (shapeshifter) (Depths:3)
  10 necromancers
  A hill giant (shapeshifter) (Vaults:2)
  2 hill giants
  A faun (shapeshifter) (Vaults:5)
  13 orc knights
  A wolf spider zombie (Vaults:4)
  9 cyclopes
  38 wolf spiders
  A tengu skeleton (Depths:4)
  A lindwurm (Lair:8)
  21 fauns
  4 deep elf conjurers
  2 oklob plants (Lair:8)
  19 griffons
  14 manticores
  A draconian (shapeshifter) (D:14)
  6 red wasps
  A worldbinder (Abyss:1)
  11 orc sorcerers
  8 elephants
  19 mermaids
  2 black mambas
  A dire elephant zombie (Depths:1)
  A fire giant skeleton (Depths:4)
  2 moths of wrath
  A gargoyle (D:14)
  A drowned soul (Shoals:1)
  8 vault sentinels
  3 stone giant skeletons
  A smoke demon (Vaults:3)
  2 orange demons
  2 kobold demonologists
  15 spiny frogs
  The ghost of Lou Gehrig the Firebug, an experienced DrFE of the Shining One (D:5)
  A brown ooze (shapeshifter) (Vaults:3)
  8 demonic crawlers
  2 anaconda simulacra (IceCv)
  41 yaktaurs
  An efreet (D:14)
  5 tengu conjurers
  A hellwing (Depths:2)
  4 golden dragon simulacra
  11 deep elf priests
  2 iron devils
  A centaur skeleton (D:12)
  A polar bear (Lair:4)
  A blue devil (Abyss:1)
  16 freezing wraiths
  5 komodo dragons
  37 jumping spiders
  34 merfolk
  3 wind drakes
  24 two-headed ogres
  A giant firefly (shapeshifter) (Depths:1)
  3 giant fireflies
  2 boggarts
  7 trolls
  A raiju (shapeshifter) (D:14)
  3 raiju (Abyss:1)
  4 boulder beetles
  20 slime creatures
  11 snapping turtles
  4 deep troll zombies (Vaults:3)
  A frost giant simulacrum (Vaults:2)
  21 ravens
  2 basilisks (Lair:7)
  A jumping spider (shapeshifter) (Depths:4)
  26 tarantellas
  A tarantella (shapeshifter) (Depths:2)
  4 grizzly bears
  A redback (shapeshifter) (Vaults:5)
  50 redbacks
  4 vampires
  5 spriggans
  11 water elementals
  4 shadows
  23 trapdoor spiders
  A hill giant zombie (D:12)
  A hog (Shoals:1)
  An elephant slug (Lair:3)
  2 wyverns
  A steam dragon (Lair:5)
  16 sharks
  A wraith (D:12)
  38 yaks
  8 air elementals
  A hell beast (Depths:4)
  59 ugly things
  7 deep elf magi
  2 dire elephant simulacra (IceCv)
  A ynoxinul (Abyss:1)
  13 hippogriffs
  13 deep elf fighters
  A hill giant skeleton (D:11)
  A golden eye (D:10)
  4 fire elementals (D:14)
  A yaktaur simulacrum (Vaults:3)
  3 harpy simulacra (IceCv)
  12 vampire mosquitoes
  3 neqoxecs
  Edmund (D:8)
  A naga (shapeshifter) (D:14)
  11 water moccasins
  2 soldier ants
  3 necrophages
  10 wargs
  19 wolves
  A swamp worm (Shoals:2)
  A hungry ghost (D:10)
  A deep troll skeleton (Vaults:1)
  2 sky beasts
  3 hydra simulacra (IceCv)
  2 mottled dragons
  9 porcupines
  31 spiders
  An iron troll simulacrum (IceCv)
  2 human skeletons
  6 small abominations
  26 orc warriors
  A phantom (D:11)
  3 yellow wasps (Spider:5)
  3 giant goldfish
  3 orc zombies
  An ettin simulacrum (IceCv)
  6 black bears
  7 ice beasts
  3 human simulacra
  59 ogres
  2 elf zombies
  5 boring beetles
  8 crocodiles
  A lava worm (Lair:3)
  A manticore zombie (Depths:4)
  5 big kobolds
  6 yaktaur zombies
  A brain worm (D:12)
  22 giant frogs
  20 centaurs
  12 giant slugs
  3 human zombies
  A cyclops zombie (D:12)
  A glowing shapeshifter simulacrum (Depths:4)
  A troll zombie (Vaults:4)
  10 scorpions
  15 wights
  2 elephant simulacra (IceCv)
  A hippogriff skeleton (D:9)
  17 killer bees
  5 electric eels
  2 draconian simulacra (IceCv)
  A yak skeleton (D:10)
  3 vampire bats (Lair:8)
  29 orc priests
  A centaur zombie (D:12)
  A basilisk zombie (D:10)
  6 goliath beetles
  3 quasits
  4 crimson imps
  9 big fish
  2 giant frog zombies
  57 orc wizards
  6 jellies
  17 hounds
  4 iron imps
  A spriggan simulacrum (IceCv)
  8 iguanas
  An orange rat (Vaults:2)
  16 worker ants
  49 sheep
  2 troll simulacra (IceCv)
  A wolf simulacrum (IceCv)
  A sheep (shapeshifter) (Lair:5)
  A hound zombie (D:4)
  A hound skeleton (D:4)
  2 ogre simulacra (IceCv)
  6 gnolls
  37 green rats
  26 adders
  An inept item mimic (D:8)
  3 shadow imps
  7 giant mites
  13 white imps
  9 worms
  12 ufetubi
  An adder zombie (D:6)
  2 orc skeletons
  5 giant eyeballs
  7 giant geckos
  2 oozes (D:3)
  215 orcs
  3 ball pythons
  33 bats
  2 bat zombies
  23 goblins
  25 hobgoblins
  32 jackals
  11 quokkas
  10 giant cockroaches
  A giant gecko zombie (D:5)
  14 giant newts
  2 giant spores
  A goblin zombie (D:5)
  A hobgoblin skeleton (D:4)
  36 kobolds
  37 rats
  3 ballistomycetes
  A butterfly (Lair:6)
  A crawling corpse (Depths:2)
  A fungus (Lair:8)
  A plant (Lair:8)
  4 tentacles (Shoals:5)
2595 creatures vanquished.

Vanquished Creatures (collateral kills)
  A tengu reaver (Vaults:4)
  A vault warden (Vaults:3)
  An ettin (Depths:2)
  2 vault guards (Vaults:4)
  A death yak (Lair:8)
  A vampire mage (Depths:3)
  A sea snake (Shoals:3)
  An ironbrand convoker (Vaults:4)
  2 harpies (Shoals:3)
  An unseen horror (D:12)
  A faun (Shoals:3)
  A vault sentinel (Vaults:3)
  2 boggarts (Depths:2)
  A deep elf priest (Vaults:4)
  A merfolk (D:10)
  A two-headed ogre (Depths:1)
  3 blink frogs (Lair:8)
  A spriggan (Depths:2)
  4 yaks
  A deep elf fighter (Depths:2)
  An orc warrior (D:6)
  2 ogres
  A yellow wasp (D:10)
  A centaur (Shoals:3)
  2 wights (D:6)
  3 crimson imps
  A quasit (Lair:5)
  A centaur skeleton (D:10)
  3 orc priests
  3 orc wizards
  A worker ant (D:6)
  An adder (D:7)
  2 shadow imps (D:14)
  A giant eyeball (Depths:1)
  6 orcs
  A hobgoblin (D:6)
  A kobold (D:14)
  A goblin (Orc:2)
  3 bushes (D:11)
  7 fungi
  2 plants (Shoals:3)
72 creatures vanquished.

Vanquished Creatures (others)
  A bone dragon (Depths:3)
  A fire giant (Depths:4)
  A ghost moth (Spider:5)
  A war gargoyle (Vaults:5)
  A deep troll shaman (Depths:2)
  4 dancing weapons
  A death yak (Lair:8)
  A very ugly thing (Depths:1)
  A water nymph (Shoals:3)
  An orc sorcerer (Vaults:3)
  An orc knight (Orc:2)
  An elf zombie (Depths:4)
  4 drowned souls (Shoals:2)
  A yaktaur (Vaults:3)
  An iron devil (IceCv)
  A deep dwarf (Vaults:5)
  A merfolk (Shoals:3)
  2 jumping spiders
  A two-headed ogre (Vaults:2)
  A snapping turtle (Shoals:4)
  A raven (Depths:5)
  3 humans (Shoals:1)
  2 yaks (Lair:6)
  An ugly thing (Depths:1)
  A vampire mosquito (Depths:5)
  A spider (Spider:2)
  An orc warrior (Orc:2)
  4 crimson imps
  13 quasits
  A wyvern simulacrum (D:14)
  2 worker ants (Shoals:3)
  4 hounds
  6 iron imps
  2 orc wizards
  14 white imps
  5 shadow imps
  9 ufetubi
  A worm (Depths:5)
  6 orcs
  2 bats (Lair:8)
  A kobold (D:13)
  2 butterflies (Depths:1)
  9 fungi
  4 plants
  9 tentacles (Shoals:5)
  268 tentacle segments (Shoals:5)
399 creatures vanquished.

Grand Total: 3066 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Package, the Gargoyle Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 1/1
   244 | D:1      | Reached XP level 2. HP: 10/19 MP: 2/2
  1048 | D:1      | Reached XP level 3. HP: 21/23 MP: 3/3
  1678 | D:2      | Reached XP level 4. HP: 27/29 MP: 4/4
  1762 | D:2      | Reached skill level 5 in Unarmed Combat
  1920 | D:2      | Found an ancient bone altar of Kikubaaqudgha.
  2436 | D:2      | Reached XP level 5. HP: 27/33 MP: 5/5
  3590 | D:4      | Reached XP level 6. HP: 34/38 MP: 6/6
  3696 | D:4      | Reached skill level 6 in Unarmed Combat
  4221 | D:4      | Reached XP level 7. HP: 27/44 MP: 7/7
  4446 | D:4      | Noticed an ogre
  4457 | D:4      | Killed an ogre
  4865 | D:5      | Entered Level 5 of the Dungeon
  4885 | D:5      | Reached skill level 5 in Fighting
  4885 | D:5      | Reached skill level 5 in Dodging
  5010 | D:5      | Found a glowing golden altar of the Shining One.
  5010 | D:5      | Found a shimmering altar of Xom.
  5012 | D:5      | Found a glowing silver altar of Zin.
  5020 | D:5      | Became a worshipper of Xom of Chaos
  5074 | D:5      | Reached skill level 7 in Unarmed Combat
  5092 | D:5      | Learned a level 1 spell: Magic Dart
  5106 | D:5      | Learned a level 2 spell: Searing Ray
  5124 | D:5      | XOM: divination: detect creatures
  5172 | D:5      | XOM: harmless Divn miscast
  5227 | D:5      | XOM: divination: magic mapping
  5300 | D:5      | Reached XP level 8. HP: 49/49 MP: 3/8
  5349 | D:5      | Noticed Lou Gehrig's ghost (experienced DrFE)
  5362 | D:5      | XOM: harmless Ice miscast
  5367 | D:5      | XOM: potion effect (agility)
  5373 | D:5      | XOM: potion effect (magic)
  5381 | D:5      | Killed Lou Gehrig's ghost
  5464 | D:5      | XOM: divination: detect creatures
  5516 | D:5      | XOM: divination: detect creatures
  5771 | D:6      | XOM is BORED!
  5771 | D:6      | XOM: mild Necr miscast
  5854 | D:6      | XOM: mild Pois miscast
  5859 | D:6      | XOM: mild Divn miscast
  6040 | D:6      | XOM: divination: detect creatures
  6042 | D:6      | XOM: enchant monster (good)
  6043 | D:6      | XOM: divination: detect items
  6072 | D:6      | XOM: god gift: pair of transparent gloves {god gift}
  6077 | D:6      | Got a pair of transparent gloves {god gift}
  6086 | D:6      | Identified the +0 pair of gloves "Joav" {Str+1 Int+5} (Xom gifted it to you on level 6 of the Dungeon)
  6274 | D:6      | Reached skill level 8 in Unarmed Combat
  6329 | D:6      | XOM: god gift: encrusted agate ring {god gift}
  6506 | D:6      | Found a bloodstained altar of Trog.
  6773 | D:6      | Found a staircase to the Ecumenical Temple.
  6773 | D:6      | XOM: 9-stop teleportation journey
  6782 | Temple   | Entered the Ecumenical Temple
  7248 | Temple   | Reached XP level 9. HP: 51/55 MP: 7/9
  7314 | Temple   | XOM: noise
  7617 | D:6      | XOM: polymorph scorpion -> centaur
  7619 | D:6      | XOM: medium Tloc miscast
  7621 | D:6      | XOM: enchant monster (bad)
  7961 | D:6      | XOM: harmless Tloc miscast
  7985 | D:6      | XOM: silly message
  8055 | D:6      | XOM: medium Chrm miscast
  8112 | D:7      | XOM: polymorph goblin -> kobold
  8209 | D:7      | XOM: 2-stop teleportation journey
  8212 | D:7      | XOM: confusion (+ monsters)
  8241 | D:7      | Reached skill level 5 in Conjurations
  8391 | D:7      | Reached skill level 1 in Spellcasting
  8478 | D:7      | XOM: summons 3 friendly demons
  8501 | D:7      | Reached skill level 9 in Unarmed Combat
  8551 | D:7      | XOM: silly message
  8819 | D:7      | XOM: harmless Trmt miscast
  8926 | D:7      | XOM: confusion (+ monsters)
  9041 | D:7      | XOM: swap monsters
  9160 | D:7      | Found a sparkling altar of Nemelex Xobeh.
  9337 | D:8      | XOM: confusion
  9355 | D:8      | Reached XP level 10. HP: 25/61 MP: 12/14
  9381 | D:8      | XOM: cast spell 'Beastly Appendage'
  9573 | D:8      | Noticed Edmund
  9587 | D:8      | XOM: swap monsters
  9604 | D:8      | Killed Edmund
  9647 | D:8      | XOM: confuse monster(s)
  9709 | D:8      | XOM: scenery: 2 doors open
  9757 | D:8      | Noticed a hill giant
  9767 | D:8      | Killed a hill giant
  9876 | D:8      | XOM is BORED!
  9876 | D:8      | XOM: 1-stop teleportation journey
  9883 | D:8      | XOM: confuse monster(s)
  9884 | D:8      | Reached skill level 5 in Stealth
  9938 | D:8      | XOM: stat loss: -1 Int (14/15)
 10593 | D:8      | Found a radiant altar of Vehumet.
 10647 | D:8      | Found a snail-covered altar of Cheibriados.
 10751 | D:9      | XOM: swap monsters
 10759 | D:9      | Reached skill level 10 in Unarmed Combat
 10875 | D:9      | XOM: silly message
 11021 | D:9      | Found Phiysuut's Distillery.
 11044 | D:9      | Found Jaijeg's Magic Scroll Shoppe.
 11074 | D:9      | XOM: enchant monster (bad)
 11084 | D:9      | Found Khirchi's Armour Boutique.
 11084 | D:9      | XOM: 6-stop teleportation journey
 11172 | D:9      | Found Ban Atih's Book Boutique.
 11176 | D:9      | XOM: give mutation
 11176 | D:9      | Gained mutation: Your vision is a little blurry. [Xom's mischief]
 11472 | D:9      | Found Ghusesaidd's Distillery.
 11490 | D:9      | Bought a +2 buckler of protection for 322 gold pieces
 11656 | D:9      | XOM: mild Pois miscast
 11714 | D:9      | XOM: noise
 11720 | D:9      | XOM: cast spell 'Summon Dragon'
 11722 | D:9      | Reached skill level 1 in Shields
 11725 | D:9      | Reached XP level 11. HP: 57/67 MP: 20/20
 11884 | D:10     | Entered Level 10 of the Dungeon
 11961 | D:10     | Found Ghymad's Antique Weapon Boutique.
 11979 | D:10     | Found a staircase to the Lair.
 12115 | D:10     | Gained mutation: Your flesh is cold resistant. [potion of beneficial mutation]
 12119 | D:10     | Noticed a hill giant
 12123 | D:10     | XOM: polymorph ice beast -> golden eye
 12135 | D:10     | Killed a hill giant
 12143 | D:10     | Reached skill level 11 in Unarmed Combat
 12263 | D:10     | XOM: harmless Pois miscast
 12310 | D:10     | Found a white marble altar of Elyvilon.
 12320 | D:10     | XOM: colour smoke trail
 12367 | D:10     | XOM: harmless Erth miscast
 12450 | D:10     | XOM: polymorph orc warrior -> warg
 12454 | D:10     | XOM: confusion (+ monsters)
 12471 | D:10     | XOM: mild Summ miscast
 12954 | D:11     | XOM: medium Conj miscast
 13121 | D:11     | XOM: give mutation
 13121 | D:11     | Gained mutation: Your body is slowly deteriorating. [Xom's mischief]
 13777 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13796 | Lair:1   | XOM: cast spell 'Summon Small Mammal'
 14015 | Lair:1   | XOM: enchant monster (good)
 14022 | Lair:1   | XOM: enchant monster (bad)
 14023 | Lair:1   | XOM: harmless Conj miscast
 14036 | Lair:1   | XOM: mild Fire miscast
 14040 | Lair:1   | XOM: swap monsters
 14189 | Lair:1   | XOM: medium Divn miscast
 14204 | Lair:1   | Reached skill level 5 in Shields
 14259 | Lair:1   | XOM: vitrification
 14579 | Lair:1   | You fall through a shaft!
 14601 | Lair:2   | XOM: summons 5 hostile demons
 14656 | Lair:1   | XOM: blink monster(s)
 14807 | Lair:1   | XOM: harmless Conj miscast
 14869 | Lair:1   | XOM: harmless Trmt miscast
 15158 | Lair:1   | XOM: draining
 15393 | Lair:1   | XOM: mild Divn miscast
 15597 | Lair:2   | Reached skill level 12 in Unarmed Combat
 15625 | Lair:2   | Learned a level 3 spell: Dazzling Spray
 15626 | Lair:2   | Noticed Nergalle
 15635 | Lair:2   | XOM: polymorph jackal -> orc
 15637 | Lair:2   | XOM: confuse monster(s)
 15654 | Lair:2   | XOM: enchant monster (good)
 15668 | Lair:2   | Killed Nergalle
 15668 | Lair:2   | Reached XP level 12. HP: 69/76 MP: 20/20
 15755 | Lair:2   | XOM: noise
 15760 | Lair:2   | XOM: colour smoke trail
 15782 | Lair:2   | XOM: harmless Trmt miscast
 16156 | Lair:2   | XOM: confusion
 16665 | Lair:2   | XOM: divination: detect creatures
 16851 | Lair:3   | Reached skill level 1 in Hexes
 16865 | Lair:3   | XOM: enchant monster (good)
 17150 | Lair:3   | XOM: summons 4 friendly demons
 17231 | Lair:3   | XOM: divination: magic mapping
 17244 | Lair:3   | Noticed a seven-headed hydra
 17255 | Lair:3   | Killed a seven-headed hydra
 17269 | Lair:3   | XOM: noise
 17304 | Lair:3   | XOM: potion effect (haste)
 17406 | Lair:3   | XOM: harmless Pois miscast
 17609 | Lair:3   | Reached skill level 10 in Fighting
 17622 | Lair:3   | Learned a level 2 spell: Blink
 17625 | Lair:3   | Learned a level 2 spell: Repel Missiles
 17628 | Lair:3   | Learned a level 2 spell: Call Imp
 18059 | Lair:4   | XOM: harmless Erth miscast
 18106 | Lair:4   | Reached skill level 1 in Summonings
 18106 | Lair:4   | XOM: divination: magic mapping
 18233 | Lair:4   | XOM: harmless Hex miscast
 18258 | Lair:4   | XOM: potion effect (invisibility)
 18293 | Lair:4   | Found a staircase to the Shoals.
 18340 | Lair:4   | XOM: blink monster(s)
 18468 | Lair:4   | Reached skill level 1 in Charms
 18612 | Lair:4   | Noticed a six-headed hydra
 18615 | Lair:4   | XOM: confuse monster(s)
 18625 | Lair:4   | Killed a six-headed hydra
 18625 | Lair:4   | Reached skill level 13 in Unarmed Combat
 18625 | Lair:4   | Reached skill level 1 in Translocations
 18638 | Lair:4   | Learned a level 3 spell: Call Canine Familiar
 18934 | Lair:5   | Reached XP level 13. HP: 83/83 MP: 21/21
 18950 | Lair:5   | Noticed a death yak
 18950 | Lair:5   | Noticed a death yak
 18951 | Lair:5   | Noticed a death yak
 18962 | Lair:5   | XOM: potion effect (agility)
 18974 | Lair:5   | XOM: summons friendly quasit
 18988 | Lair:5   | Killed a death yak
 18999 | Lair:5   | XOM: enchant monster (good)
 19001 | Lair:5   | XOM: enchant monster (good)
 19008 | Lair:5   | XOM: confuse monster(s)
 19015 | Lair:5   | Killed a death yak
 19035 | Lair:5   | Killed a death yak
 19332 | Lair:5   | XOM: polymorph giant frog -> sheep
 19840 | Lair:6   | XOM: god gift: scroll of random uselessness
 19867 | Lair:6   | XOM: stat loss: -1 Dex (12/16)
 19877 | Lair:6   | XOM: summons friendly ufetubus
 19945 | Lair:6   | XOM: inner flame monster(s)
 19946 | Lair:6   | XOM: harmless Divn miscast
 20105 | Lair:6   | Reached skill level 1 in Armour
 20155 | Lair:6   | XOM: harmless Fire miscast
 20223 | Lair:6   | XOM: scenery: create altars
 20477 | Lair:6   | XOM: divination: detect creatures
 20613 | Lair:6   | Found a hole to the Spider Nest.
 20961 | Lair:7   | XOM: give mutation
 20961 | Lair:7   | XOM: give mutations
 20961 | Lair:7   | Gained mutation: You have large cloven feet. [Xom's grace]
 20961 | Lair:7   | Gained mutation: Your natural rate of healing is unusually fast. [Xom's grace]
 20961 | Lair:7   | Gained mutation: You have a pair of small horns on your head. [Xom's grace]
 20969 | Lair:7   | XOM: swap monsters
 21071 | Lair:7   | XOM: harmless Divn miscast
 21205 | Lair:7   | XOM: snakes to sticks
 21228 | Lair:7   | XOM: summons 2 friendly demons
 21233 | Lair:7   | XOM: summons friendly shadow imp
 21267 | Lair:7   | XOM: divination: detect creatures
 21505 | Lair:7   | XOM: summons 3 friendly demons
 21514 | Lair:7   | XOM: divination: magic mapping
 21515 | Lair:7   | XOM: enchant monster (good)
 21672 | Lair:7   | XOM: divination: detect creatures
 21740 | Lair:7   | XOM: vitrification
 22049 | Lair:7   | XOM: harmless Erth miscast
 22154 | Lair:4   | XOM: give mutations
 22154 | Lair:4   | Gained mutation: You are partially covered in thin metallic scales (AC +2). [Xom's mischief]
 22154 | Lair:4   | Lost mutation: Your vision is a little blurry. [Xom's mischief]
 22154 | Lair:4   | Lost mutation: You have a pair of small horns on your head. [Xom's mischief]
 22154 | Lair:4   | Gained mutation: You are clumsy. (Dex -2) [Xom's mischief]
 22371 | Lair:8   | Entered Level 8 of the Lair of Beasts
 22482 | Lair:8   | XOM: snakes to sticks
 22492 | Lair:8   | XOM: polymorph boulder beetle -> trapdoor spider
 22527 | Lair:8   | XOM: summons 7 friendly demons
 22669 | Lair:8   | Noticed Harold
 22672 | Lair:8   | XOM: 3-stop teleportation journey
 22736 | Lair:8   | XOM: summons friendly white imp
 22743 | Lair:8   | XOM: cast spell 'Shadow Creatures'
 22746 | Lair:8   | Killed Harold
 22755 | Lair:8   | Gained mutation: Your wings are large and strong. [gargoyle growth]
 22755 | Lair:8   | Reached XP level 14. HP: 75/90 MP: 17/22
 22792 | Lair:8   | XOM: give mutations
 22792 | Lair:8   | Gained mutation: Your digestive system is specialised to digest meat. [Xom's grace]
 22792 | Lair:8   | Gained mutation: You are robust (+10% HP). [Xom's grace]
 22792 | Lair:8   | Gained mutation: Your muscles are strong. (Str +2) [Xom's grace]
 22792 | Lair:8   | Gained mutation: You are partially covered in icy blue scales (AC +1). [Xom's grace]
 22816 | Lair:8   | XOM: confuse monster(s)
 22844 | Lair:8   | XOM: give mutations
 22844 | Lair:8   | Lost mutation: You are clumsy. (Dex -2) [Xom's grace]
 22844 | Lair:8   | Gained mutation: You can translocate small distances at will. [Xom's grace]
 22919 | Lair:8   | XOM: inner flame monster(s)
 23062 | Lair:8   | XOM: vitrification
 23196 | Lair:8   | XOM: polymorph five-headed hydra -> minotaur
 23309 | Lair:8   | XOM: give mutations
 23309 | Lair:8   | Gained mutation: You are somewhat resistant to further mutation. [Xom's grace]
 23309 | Lair:8   | Gained mutation: You can spit poison. [Xom's grace]
 23309 | Lair:8   | Gained mutation: You are partially covered in rough black scales (AC +4, Dex -1). [Xom's grace]
 23309 | Lair:8   | Lost mutation: You are somewhat resistant to further mutation. [Xom's grace]
 23309 | Lair:8   | Gained mutation: You evolve. [Xom's grace]
 23388 | Lair:8   | XOM: summons 2 friendly demons
 23394 | Lair:8   | XOM: confuse monster(s)
 23400 | Lair:8   | Reached skill level 10 in Dodging
 23423 | Lair:8   | Reached skill level 14 in Unarmed Combat
 23447 | Lair:8   | XOM: divine lightning
 23459 | Lair:8   | XOM: summons 3 friendly demons
 23471 | Lair:8   | XOM: give mutations
 23471 | Lair:8   | Gained mutation: You have a pair of small horns on your head. [Xom's grace]
 23471 | Lair:8   | Gained mutation: You rapidly evolve. [Xom's grace]
 23471 | Lair:8   | Gained mutation: You have a beak for a mouth. [Xom's grace]
 23471 | Lair:8   | Gained mutation: You have an increased reservoir of magic (+10% MP). [Xom's grace]
 23513 | Lair:8   | XOM: enchant monster (good)
 23541 | Lair:8   | XOM: inner flame monster(s)
 23571 | Lair:8   | Gained mutation: You have a slow metabolism. [evolution]
 23629 | Lair:8   | XOM: swap monsters
 23802 | Lair:8   | XOM: scenery: create altars
 23822 | Lair:8   | Found a staircase to the Slime Pits.
 23990 | Lair:3   | XOM: silly message
 23999 | Lair:2   | XOM: give mutation
 23999 | Lair:2   | Lost mutation: Your flesh is cold resistant. [Xom's mischief]
 24097 | D:11     | Noticed an unseen horror
 24100 | D:11     | Killed an unseen horror
 24332 | D:11     | XOM: polymorph yak -> something unseen
 24483 | D:11     | Found a blossoming altar of Fedhas.
 24509 | D:11     | XOM: inner flame monster(s)
 24918 | D:12     | Lost mutation: You are partially covered in icy blue scales (AC +1). [evolution]
 25217 | D:12     | Noticed Nessos
 25226 | D:12     | XOM: blink monster(s)
 25242 | D:12     | Killed Nessos
 25463 | D:12     | Got a twitching bronze amulet
 25468 | D:12     | Identified the amulet "Mazxaufa" {Gourm rC+ Acc-3} (You found it on level 12 of the Dungeon)
 25611 | D:12     | XOM: god gift: 15 poisoned sling bullets
 25625 | D:12     | XOM: 2-stop teleportation journey
 25762 | D:12     | XOM: swap monsters
 25771 | D:12     | Reached skill level 10 in Shields
 25776 | D:12     | Found a staircase to the Orcish Mines.
 25825 | D:12     | XOM: summons friendly iron imp
 25916 | D:13     | XOM: summons 3 friendly demons
 25957 | Orc:1    | Entered Level 1 of the Orcish Mines
 26167 | Orc:2    | XOM: summons 2 friendly demons
 26185 | Orc:2    | XOM: divine lightning
 26346 | Orc:1    | XOM: god gift: 23 gold pieces
 26434 | Orc:1    | Reached XP level 15. HP: 106/106 MP: 25/25
 26578 | Orc:1    | XOM: medium Ice miscast
 26635 | Orc:2    | Found a bloodstained altar of Trog.
 26816 | Orc:3    | XOM: polymorph stone giant -> alligator snapping turtle
 26816 | Orc:3    | Noticed a frost giant
 26816 | Orc:3    | an alligator snapping turtle changed into a frost giant
 26823 | Orc:3    | Killed a frost giant
 26852 | Orc:3    | Found Naaliomiy's Book Emporium.
 26859 | Orc:3    | Noticed Phresh's ghost (powerful HaEn)
 26870 | Orc:3    | XOM: confuse monster(s)
 26884 | Orc:3    | Killed Phresh's ghost
 26939 | Orc:3    | XOM: inner flame monster(s)
 27030 | Orc:3    | Noticed Fannar
 27047 | Orc:3    | Killed Fannar
 27201 | Orc:3    | Found a staircase to the Elven Halls.
 27229 | Orc:3    | XOM: god gift: glass wand {god gift}
 27329 | Orc:3    | Noticed Erica
 27339 | Orc:3    | Killed Erica
 27544 | Orc:4    | Entered Level 4 of the Orcish Mines
 27544 | Orc:4    | Found a burning altar of Makhleb.
 27735 | Orc:4    | XOM: mild Summ miscast
 27873 | Orc:4    | XOM: 1-stop teleportation journey
 27937 | Orc:4    | Reached skill level 5 in Armour
 27946 | Orc:4    | Found a roughly hewn altar of Beogh.
 28019 | Orc:4    | XOM: confuse monster(s)
 28149 | Orc:4    | Found Someyw's Assorted Antiques.
 28149 | Orc:4    | Found Thraliason's Jewellery Shoppe.
 28156 | Orc:4    | XOM: potion effect (berserk rage)
 28171 | Orc:4    | XOM: 1-stop teleportation journey
 28302 | Orc:4    | Found Xeigoj's General Store.
 28302 | Orc:4    | Found Laphots' Distillery.
 28305 | Orc:4    | XOM: summons 6 friendly demons
 28315 | Orc:4    | Paralysed by an orc sorcerer for 2 turns
 28422 | Orc:4    | Bought a fine turquoise ring for 125 gold pieces
 28422 | Orc:4    | Bought a twisted robe for 142 gold pieces
 28423 | Orc:4    | Identified the cursed -5 robe "Voymn" {Dex+2 Dam-3} (You bought it in a shop on level 4 of the Orcish Mines)
 28425 | Orc:4    | Identified the ring "Ghapho" {MR++ SInv} (You bought it in a shop on level 4 of the Orcish Mines)
 28556 | Orc:4    | Reached skill level 1 in Evocations
 28737 | Orc:4    | Bought the ring "Ibrahugo" {+/*Tele Dex+5 Int+4} for 520 gold pieces
 28756 | Orc:4    | XOM: give mutation
 28756 | Orc:4    | Gained mutation: Your digestive system is highly specialised to digest meat. [Xom's grace]
 28770 | Orc:4    | Bought a potion of beneficial mutation for 630 gold pieces
 28771 | Orc:4    | Gained mutation: Your muscles are very strong. (Str +4) [potion of beneficial mutation]
 29259 | D:12     | XOM: give mutations
 29259 | D:12     | Lost mutation: You have large cloven feet. [Xom's mischief]
 29259 | D:12     | Lost mutation: Your muscles are very strong. (Str +4) [Xom's mischief]
 29259 | D:12     | Lost mutation: You can spit poison. [Xom's mischief]
 29776 | D:14     | XOM: inner flame monster(s)
 29886 | D:14     | XOM: confuse monster(s)
 30137 | D:14     | XOM: blink monster(s)
 30142 | D:14     | XOM: stat loss: -1 Str (18/19)
 30235 | D:14     | Noticed Azrael
 30251 | D:14     | Killed Azrael
 30379 | D:14     | Found a gate to the Vaults.
 30381 | D:14     | Reached skill level 15 in Unarmed Combat
 30403 | D:14     | Identified a +3 rod of destruction (13/13) (You found it on level 14 of the Dungeon)
 30589 | D:14     | XOM: noise
 30629 | D:14     | XOM: blink monster(s)
 30774 | D:14     | Noticed a tengu reaver
 30786 | D:14     | Killed a tengu reaver
 30941 | D:14     | XOM: medium Trmt miscast
 31108 | D:15     | Entered Level 15 of the Dungeon
 31108 | D:15     | Noticed Louise
 31116 | D:15     | Noticed Louise
 31116 | D:15     | Louise changed into Louise the griffon
 31116 | D:15     | XOM: polymorph Louise -> Louise the griffon
 31124 | D:15     | Killed Louise the griffon
 31224 | D:15     | XOM: confusion
 31225 | D:15     | Found a staircase to the Depths.
 31228 | D:15     | XOM: summons 4 hostile shadow creatures
 31290 | D:15     | XOM: 2-stop teleportation journey
 31292 | D:15     | Noticed Snorg
 31301 | D:15     | XOM: harmless Tloc miscast
 31308 | D:15     | XOM: enchant monster (bad)
 31309 | D:15     | XOM: blink monster(s)
 31343 | D:15     | XOM: confusion
 31402 | D:15     | Found a glowing golden altar of the Shining One.
 31414 | D:15     | XOM: chaos upgrade
 31415 | D:15     | XOM: harmless Trmt miscast
 31435 | D:15     | XOM: noise
 31508 | D:15     | Reached XP level 16. HP: 88/114 MP: 26/26
 31597 | D:15     | Killed Snorg
 31685 | D:15     | Found a radiant altar of Vehumet.
 31787 | D:15     | Found Yshei's Assorted Antiques.
 31796 | D:15     | Bought a bloodstained leather armour for 252 gold pieces
 31797 | D:15     | Identified the +1 leather armour of Vlad {rN+ MR++} (You bought it in a shop on level 15 of the Dungeon)
 31827 | D:15     | XOM: mild Hex miscast
 32125 | D:14     | XOM: stat loss: -1 Str (19/20)
 32376 | Slime:1  | Entered Level 1 of the Pits of Slime
 32462 | Spider:1 | Entered Level 1 of the Spider Nest
 32520 | Spider:1 | XOM: polymorph tarantella -> swamp dragon
 32527 | Spider:1 | XOM: harmless Necr miscast
 32570 | Spider:1 | XOM: medium Conj miscast
 32574 | Spider:1 | XOM: polymorph tarantella -> swamp dragon
 32711 | Spider:1 | Reached skill level 10 in Stealth
 32713 | Spider:1 | Reached skill level 5 in Summonings
 32820 | Spider:1 | XOM: silly message
 33006 | Spider:1 | XOM: mild Conj miscast
 33112 | Spider:2 | XOM: enchant monster (good)
 33114 | Spider:2 | Noticed Donald
 33123 | Spider:2 | XOM: divine lightning
 33130 | Spider:2 | XOM: inner flame monster(s)
 33132 | Spider:2 | Killed Donald
 33145 | Spider:2 | XOM: mild Tloc miscast
 33192 | Spider:2 | XOM: silly message
 33215 | Spider:2 | XOM: draining
 33221 | Spider:2 | XOM: potion effect (berserk rage)
 33226 | Spider:2 | XOM: cast spell 'Metabolic Englaciation'
 33252 | Spider:2 | XOM: divination: magic mapping
 33275 | Spider:2 | Noticed Wiglaf
 33288 | Spider:2 | Killed Wiglaf
 33324 | Spider:2 | XOM: potion effect (brilliance)
 33328 | Spider:2 | XOM: divination: detect creatures
 33549 | Spider:2 | Noticed Arachne
 33561 | Spider:2 | XOM: noise
 33563 | Spider:2 | XOM: blink monster(s)
 33566 | Spider:2 | Killed Arachne
 33775 | Spider:3 | XOM: mild Conj miscast
 34135 | Spider:3 | XOM: harmless Hex miscast
 34504 | Spider:3 | XOM: silly message
 34593 | Spider:3 | XOM: harmless Divn miscast
 34759 | Lair:2   | XOM: silly message
 34785 | Lair:4   | XOM: cast spell 'Dragon Form'
 34880 | Spider:3 | XOM: enchant monster (good)
 35056 | Spider:4 | Reached XP level 17. HP: 119/122 MP: 26/26
 35078 | Spider:4 | XOM: mild Erth miscast
 35219 | Spider:4 | XOM: silly message
 35590 | Spider:5 | Entered Level 5 of the Spider Nest
 35682 | Spider:5 | Reached skill level 16 in Unarmed Combat
 35743 | Spider:5 | XOM: summons 3 hostile demons
 35815 | Spider:5 | XOM: harmless Chrm miscast
 35911 | Spider:5 | XOM: potion effect (berserk rage)
 35965 | Spider:5 | XOM: cast spell 'Cause Fear'
 36011 | Spider:5 | XOM: noise
 36020 | Spider:5 | XOM: divination: detect creatures
 36103 | Spider:5 | XOM: divination: detect creatures
 36240 | Spider:5 | XOM: potion effect (might)
 36254 | Spider:5 | Noticed Frances
 36271 | Spider:5 | Killed Frances
 36352 | Spider:5 | XOM: confuse monster(s)
 36395 | Spider:5 | XOM: enchant monster (good)
 36639 | Spider:5 | Reached skill level 5 in Evocations
 36705 | Spider:5 | XOM: swap monsters
 37074 | Spider:5 | XOM: confuse monster(s)
 37126 | Spider:5 | XOM: confusion
 37128 | Spider:5 | XOM: give mutations
 37128 | Spider:5 | Lost mutation: Your body is slowly deteriorating. [Xom's mischief]
 37128 | Spider:5 | Lost mutation: You have a pair of small horns on your head. [Xom's mischief]
 37128 | Spider:5 | Lost mutation: You have an increased reservoir of magic (+10% MP). [Xom's mischief]
 37128 | Spider:5 | Lost mutation: Your natural rate of healing is unusually fast. [Xom's mischief]
 37242 | Spider:5 | XOM: cast spell 'Chain of Chaos'
 37293 | Spider:5 | Got a gossamer rune of Zot
 37337 | Spider:5 | XOM: silly message
 37458 | Spider:5 | XOM: harmless Erth miscast
 37467 | Spider:5 | XOM: mild Pois miscast
 37814 | Shoals:1 | Entered Level 1 of the Shoals
 37817 | Shoals:1 | XOM: confusion
 37839 | Shoals:1 | XOM: medium Erth miscast
 37903 | Shoals:1 | XOM: mild Divn miscast
 38048 | Shoals:1 | Reached skill level 15 in Fighting
 38133 | Shoals:1 | Noticed Urug
 38144 | Shoals:1 | Killed Urug
 38203 | Shoals:1 | Found a frozen archway.
 38203 | Shoals:1 | Noticed Kirke
 38228 | Shoals:1 | Reached XP level 18. HP: 130/130 MP: 26/26
 38235 | Shoals:1 | XOM: noise
 38246 | Shoals:1 | Killed Kirke
 38289 | IceCv    | Entered an ice cave
 38318 | IceCv    | XOM: silly message
 38376 | IceCv    | Got a warped crystal amulet
 38377 | IceCv    | Identified the amulet of Sloth {Cons Contam Dex+3} (You found it in an ice cave)
 38468 | IceCv    | XOM: colour smoke trail
 38501 | IceCv    | XOM: mild Hex miscast
 38509 | IceCv    | XOM: polymorph ice devil -> soul eater
 38580 | IceCv    | XOM: mild Chrm miscast
 38598 | IceCv    | XOM: blink monster(s)
 38604 | IceCv    | XOM: confusion
 38615 | IceCv    | XOM: 2-stop teleportation journey
 38803 | IceCv    | Noticed an Ice Fiend
 38831 | IceCv    | XOM: summons 4 friendly demons
 38839 | IceCv    | XOM: potion effect (invisibility)
 38879 | IceCv    | XOM: colour smoke trail
 38911 | IceCv    | XOM: cast spell 'Beastly Appendage'
 39033 | IceCv    | XOM: noise
 39205 | IceCv    | XOM: noise
 39215 | IceCv    | Killed an Ice Fiend
 39236 | IceCv    | XOM: summons friendly crimson imp
 39273 | IceCv    | XOM: harmless Divn miscast
 39398 | IceCv    | XOM: mild Pois miscast
 39473 | Shoals:1 | XOM: summons 6 friendly demons
 39481 | Shoals:1 | XOM: confuse monster(s)
 39629 | Shoals:1 | XOM: harmless Fire miscast
 39693 | Shoals:1 | XOM: harmless Summ miscast
 39697 | Shoals:1 | Gained mutation: You tend to lose your temper in combat. [evolution]
 39831 | Shoals:1 | XOM: enchant monster (good)
 40004 | Shoals:1 | XOM: mild Necr miscast
 40027 | Shoals:1 | XOM: harmless Summ miscast
 40069 | Shoals:2 | XOM: cast spell 'Ring of Flames'
 40190 | Shoals:2 | XOM: enchant monster (good)
 40196 | Shoals:2 | Found Weizugor's Book Shoppe.
 40230 | Shoals:2 | XOM: 1-stop teleportation journey
 40314 | Shoals:2 | Noticed Saint Roka
 40316 | Shoals:2 | XOM: 1-stop teleportation journey
 40343 | Shoals:2 | XOM: mild Fire miscast
 40358 | Shoals:2 | Killed Saint Roka
 40369 | Shoals:2 | XOM: stat loss: -1 Int (13/16)
 40390 | Shoals:2 | XOM: colour smoke trail
 40424 | Shoals:2 | XOM: draining
 40430 | Shoals:2 | XOM: 8-stop teleportation journey
 40439 | Shoals:2 | XOM: enchant monster (bad)
 40446 | Shoals:2 | XOM: enchant monster (bad)
 40637 | Shoals:2 | XOM: harmless Chrm miscast
 40879 | Shoals:2 | XOM: polymorph mermaid -> swamp worm
 40883 | Shoals:2 | XOM: confusion
 40890 | Shoals:2 | XOM: potion effect (heal wounds)
 41130 | Shoals:2 | XOM: vitrification
 41419 | Orc:1    | XOM: stat loss: -1 Int (12/16)
 41482 | Orc:4    | XOM: give mutations
 41482 | Orc:4    | Lost mutation: Your muscles are strong. (Str +2) [Xom's mischief]
 41482 | Orc:4    | Lost mutation: You tend to lose your temper in combat. [Xom's mischief]
 41504 | Orc:4    | Bought an uncursed amulet of clarity for 240 gold pieces
 41829 | Shoals:2 | XOM: mild Trmt miscast
 41869 | Shoals:3 | Noticed Asterion
 41870 | Shoals:3 | XOM: harmless Hex miscast
 41883 | Shoals:3 | XOM: cast spell 'Summon Swarm'
 41967 | Shoals:3 | XOM: chaos upgrade
 41976 | Shoals:3 | Killed Asterion
 41976 | Shoals:3 | XOM: summons 3 friendly demons
 42000 | Shoals:3 | XOM: draining
 42066 | Shoals:3 | XOM: give mutations
 42066 | Shoals:3 | Lost mutation: You are robust (+10% HP). [Xom's mischief]
 42066 | Shoals:3 | Gained mutation: You are frail (-10% HP). [Xom's mischief]
 42066 | Shoals:3 | Lost mutation: You have a slow metabolism. [Xom's mischief]
 42066 | Shoals:3 | Lost mutation: You rapidly evolve. [Xom's mischief]
 42089 | Shoals:3 | Found Adewnaump's Antique Armour Shop.
 42104 | Shoals:3 | Found Calol's Antique Armour Shoppe.
 42108 | Shoals:3 | XOM: repel stairs
 42109 | Shoals:3 | XOM: summons 1 hostile demon
 42140 | Shoals:3 | Found a flickering gateway to a bazaar.
 42149 | Shoals:3 | XOM: blink monster(s)
 42195 | Bazaar   | Entered a bazaar
 42222 | Bazaar   | Found Schanod's Magic Scroll Emporium.
 42226 | Bazaar   | Bought a scroll of teleportation for 33 gold pieces
 42238 | Bazaar   | Found Schaha's Antique Weapon Shoppe.
 42238 | Bazaar   | Found Kusang's General Store.
 42259 | Bazaar   | Found Orarual's Antique Armour Shoppe.
 42259 | Bazaar   | Found Etroegy's Armour Emporium.
 42269 | Bazaar   | Bought a twisted leather armour for 140 gold pieces
 42269 | Bazaar   | Bought a pair of steaming gloves for 190 gold pieces
 42283 | Bazaar   | Identified the +1 leather armour "Yzoi" {Dex+2 Int+3} (You bought it in a shop in a bazaar)
 42284 | Bazaar   | Identified the +1 pair of gloves of the Wasteland {Dex+1 Int+3} (You bought it in a shop in a bazaar)
 42331 | Bazaar   | Bought a scroll of identify for 22 gold pieces
 42331 | Bazaar   | Bought a scroll of identify for 22 gold pieces
 42376 | Shoals:3 | XOM: colour smoke trail
 42398 | Shoals:3 | Found Ugiosch's Jewellery Shoppe.
 42425 | Shoals:3 | XOM: summons 6 friendly demons
 42551 | Shoals:3 | Reached skill level 17 in Unarmed Combat
 42599 | Shoals:3 | Learned a level 1 spell: Apportation
 42608 | Shoals:3 | Bought a steaming leather armour for 259 gold pieces
 42608 | Shoals:3 | Bought a colourful robe for 210 gold pieces
 42630 | Shoals:3 | Bought a bloodstained ring mail for 297 gold pieces
 42630 | Shoals:3 | Identified the +0 leather armour "Entiuraig" {rElec rN+ Int+3 Stlth} (You bought it in a shop on level 3 of the Shoals)
 42637 | Shoals:3 | Identified the +0 ring mail "Sheizome" {rF+ Dex+3} (You bought it in a shop on level 3 of the Shoals)
 42640 | Shoals:3 | Identified the cursed +1 robe of the World {rElec rPois Str+3} (You bought it in a shop on level 3 of the Shoals)
 42914 | Shoals:3 | Found Taodee's Antique Armour Shop.
 42916 | Shoals:3 | Lost mutation: You are partially covered in thin metallic scales (AC +2). [potion of mutation]
 42916 | Shoals:3 | Gained mutation: You are partially covered in large bone plates (AC +2, SH +2). [potion of mutation]
 42916 | Shoals:3 | Lost mutation: You are partially covered in rough black scales (AC +4, Dex -1). [potion of mutation]
 42926 | Shoals:3 | Bought a glowing cloak for 135 gold pieces
 42927 | Shoals:3 | Identified a +0 cloak of preservation (You bought it in a shop on level 3 of the Shoals)
 42994 | Shoals:3 | Noticed Jorgrun
 43007 | Shoals:3 | Killed Jorgrun
 43187 | Shoals:4 | Noticed Nikola
 43204 | Shoals:4 | XOM: divine lightning (protected)
 43209 | Shoals:4 | Killed Nikola
 43209 | Shoals:4 | Reached XP level 19. HP: 92/112 MP: 28/28
 43261 | Shoals:4 | XOM: vitrification
 43264 | Shoals:4 | Identified a scroll of acquirement
 43267 | Shoals:4 | Got an ancient cloak
 43268 | Shoals:4 | Identified the -3 cloak of Lugonu's Outrage {Dex-3 Int+2} (You acquired it on level 4 of the Shoals)
 43339 | Shoals:4 | XOM: god gift: fluorescent wand {god gift}
 43345 | Shoals:4 | XOM: give mutation
 43345 | Shoals:4 | Gained mutation: You occasionally shout uncontrollably. [Xom's mischief]
 43516 | Shoals:4 | XOM: stat loss: -1 Str (16/17)
 43753 | Shoals:4 | Got a shimmering jade ring
 43754 | Shoals:4 | Identified the cursed ring of Griekk {AC-3 Str+2} (You found it on level 4 of the Shoals)
 43845 | Shoals:4 | XOM: 1-stop teleportation journey
 44169 | Shoals:5 | Entered Level 5 of the Shoals
 44174 | Shoals:5 | XOM: medium Summ miscast
 44177 | Shoals:5 | XOM: enchant monster (bad)
 44255 | Shoals:5 | XOM: harmless Conj miscast
 44454 | Shoals:5 | XOM: 6-stop teleportation journey
 44494 | Shoals:5 | XOM: confuse monster(s)
 44532 | Shoals:5 | XOM: noise
 44588 | Shoals:5 | Noticed Ilsuiw
 44592 | Shoals:5 | XOM: potion effect (might)
 44614 | Shoals:5 | Killed Ilsuiw
 44651 | Shoals:5 | XOM: cast spell 'Confusing Touch'
 44654 | Shoals:5 | XOM: enchant monster (good)
 44712 | Shoals:5 | Noticed Agnes
 44728 | Shoals:5 | Killed Agnes
 44734 | Shoals:5 | XOM: confuse monster(s)
 44845 | Shoals:5 | Got a barnacled rune of Zot
 44850 | Shoals:5 | XOM: cast spell 'Summon Butterflies'
 45021 | Shoals:5 | XOM: enchant monster (good)
 45290 | Shoals:5 | XOM: mild Ice miscast
 45832 | Lair:4   | XOM: cast spell 'Dragon Form'
 45847 | Lair:4   | XOM: silly message
 45862 | Lair:4   | XOM: god gift: 18 stones
 46048 | Vaults:1 | Entered Level 1 of the Vaults
 46644 | Vaults:1 | Reached XP level 20. HP: 110/118 MP: 29/29
 46782 | Vaults:1 | XOM: cast spell 'Cause Fear'
 47170 | Vaults:1 | Lost mutation: You can translocate small distances at will. [mutagenic meat]
 47400 | Vaults:2 | XOM: summons friendly shadow imp
 47492 | Vaults:2 | Reached skill level 10 in Armour
 47562 | Vaults:2 | XOM: polymorph shadow imp -> crimson imp
 47569 | Vaults:2 | Found Toufasch's General Store.
 47654 | Vaults:2 | XOM: summons friendly iron imp
 47668 | Vaults:2 | Cast into the Abyss (deep elf sorcerer)
 47771 | Abyss:1  | XOM: mild Conj miscast
 47803 | Abyss:1  | Lost mutation: Your digestive system is highly specialised to digest meat. [a neqoxec]
 47820 | Abyss:1  | XOM: potion effect (brilliance)
 47839 | Abyss:1  | XOM: mild Erth miscast
 48305 | Abyss:1  | XOM: cast spell 'Ring of Flames'
 48346 | Abyss:1  | XOM: divination: detect creatures
 48447 | Abyss:1  | XOM: blink monster(s)
 48584 | Vaults:2 | Escaped the Abyss
 48625 | Vaults:2 | XOM: divination: magic mapping
 48649 | Vaults:2 | XOM: cast spell 'Necromutation'
 48661 | Vaults:2 | XOM: harmless Ice miscast
 48662 | Vaults:2 | XOM: harmless Fire miscast
 48835 | Vaults:2 | Reached skill level 5 in Charms
 48851 | Vaults:2 | XOM: potion effect (curing)
 48865 | Vaults:2 | XOM: potion effect (haste)
 49082 | Vaults:2 | XOM: divination: magic mapping
 49104 | Vaults:2 | Lost mutation: You are frail (-10% HP). [mutagenic meat]
 49105 | Vaults:2 | Gained mutation: You are frail (-10% HP). [mutagenic meat]
 49106 | Vaults:2 | Gained mutation: Your mind is acute. (Int +2) [mutagenic meat]
 49107 | Vaults:2 | Lost mutation: You are frail (-10% HP). [mutagenic meat]
 49256 | Vaults:2 | XOM: divination: detect items
 49348 | Vaults:2 | XOM: scenery: 6 doors close
 49412 | Vaults:2 | Reached skill level 18 in Unarmed Combat
 49452 | Vaults:2 | XOM: silly message
 49512 | Vaults:2 | XOM: divination: detect items
 49612 | Vaults:2 | XOM: god gift: bronze wand {god gift}
 49871 | Vaults:2 | XOM: cast spell 'Necromutation'
 50208 | Lair:2   | Identified a cursed +7 rod of inaccuracy (12/12) (You took it off a merfolk on level 5 of the Shoals)
 50291 | D:9      | XOM: polymorph kobold -> giant cockroach
 50349 | D:9      | Bought a book of War Chants for 440 gold pieces
 50353 | D:9      | Learned a level 2 spell: Shroud of Golubria
 50357 | D:9      | Learned a level 3 spell: Regeneration
 50578 | Vaults:1 | XOM: polymorph yaktaur captain -> green draconian
 50581 | Vaults:1 | XOM: silly message
 50856 | Vaults:3 | XOM: summons friendly quasit
 50877 | Vaults:3 | XOM: noise
 50881 | Vaults:3 | XOM: mild Summ miscast
 50902 | Vaults:3 | Found Eraut's Assorted Antiques.
 51043 | Vaults:3 | XOM: enchant monster (good)
 51362 | Vaults:3 | XOM: enchant monster (good)
 51371 | Vaults:3 | XOM: summons 5 friendly demons
 51373 | Vaults:3 | XOM: enchant monster (good)
 51477 | Vaults:3 | Reached XP level 21. HP: 139/139 MP: 31/31
 51552 | Vaults:3 | XOM: inner flame monster(s)
 51553 | Vaults:3 | XOM: confuse monster(s)
 51587 | Vaults:3 | XOM: harmless Ice miscast
 51664 | Vaults:3 | XOM: god gift: 8 needles of confusion
 51693 | Vaults:3 | XOM: summons friendly ufetubus
 51702 | Vaults:3 | XOM: potion effect (invisibility)
 51707 | Vaults:3 | XOM: potion effect (agility)
 51713 | Vaults:3 | Reached skill level 1 in Necromancy
 51759 | Vaults:3 | XOM: harmless Necr miscast
 51898 | Vaults:3 | Found a staircase to the Crypt.
 51941 | Vaults:3 | XOM: mild Chrm miscast
 51966 | Vaults:3 | XOM: scenery: 1 doors close
 51969 | Vaults:3 | Found a staircase to the Hall of Blades.
 52044 | Vaults:3 | XOM: divination: detect creatures
 52318 | Vaults:3 | XOM: medium Pois miscast
 52395 | Vaults:4 | XOM: polymorph yaktaur captain -> dire elephant
 52397 | Vaults:4 | Lost mutation: Your mind is acute. (Int +2) [evolution]
 52640 | Vaults:4 | XOM: medium Chrm miscast
 52660 | Vaults:4 | XOM: silly message
 52662 | Vaults:4 | XOM: noise
 52681 | Vaults:4 | XOM: noise
 52689 | Vaults:4 | XOM: confuse monster(s)
 52693 | Vaults:4 | XOM: noise
 52705 | Vaults:4 | XOM: noise
 52706 | Vaults:4 | XOM: mild Summ miscast
 52709 | Vaults:4 | XOM: divination: detect items
 52715 | Vaults:4 | XOM: divination: detect items
 52725 | Vaults:4 | XOM: harmless Necr miscast
 52781 | Vaults:4 | XOM: divination: detect items
 52866 | Vaults:4 | XOM: medium Trmt miscast
 53106 | Vaults:4 | XOM: harmless Conj miscast
 53183 | Vaults:4 | XOM: blink monster(s)
 53198 | Vaults:4 | XOM: blink monster(s)
 53267 | Vaults:4 | XOM: medium Erth miscast
 53272 | Vaults:4 | XOM: enchant monster (bad)
 53295 | Vaults:4 | XOM: confuse monster(s)
 53513 | Vaults:4 | XOM: confuse monster(s)
 53514 | Vaults:4 | XOM: enchant monster (good)
 53975 | Vaults:5 | Entered Level 5 of the Vaults
 53980 | Vaults:4 | XOM: harmless Ice miscast
 54029 | Vaults:5 | Noticed an ancient lich
 54046 | Vaults:4 | XOM: harmless Hex miscast
 54050 | Vaults:4 | XOM: enchant monster (bad)
 54060 | Vaults:4 | XOM: inner flame monster(s)
 54061 | Vaults:4 | XOM: polymorph vault guard -> something unseen
 54063 | Vaults:4 | XOM: summons friendly crimson imp
 54273 | Vaults:4 | XOM: summons 4 hostile shadow creatures
 54549 | Vaults:4 | XOM: give mutations
 54549 | Vaults:4 | Gained mutation: Your mind is acute. (Int +2) [Xom's grace]
 54549 | Vaults:4 | Lost mutation: You evolve. [Xom's grace]
 54549 | Vaults:4 | Gained mutation: You are somewhat resistant to further mutation. [Xom's grace]
 54683 | Vaults:4 | XOM: god gift: scroll of noise
 54687 | Vaults:4 | XOM: cast spell 'Statue Form'
 55177 | Depths:1 | Entered Level 1 of the Depths
 55230 | Depths:1 | Lost mutation: Your digestive system is specialised to digest meat. [mutagenic meat]
 55233 | Depths:1 | Gained mutation: You have a slow metabolism. [mutagenic meat]
 55399 | Depths:1 | XOM: confuse monster(s)
 55421 | Depths:1 | XOM: mild Fire miscast
 55493 | Depths:1 | XOM: 1-stop teleportation journey
 55501 | Depths:1 | XOM: harmless Divn miscast
 55533 | Depths:1 | XOM: confuse monster(s)
 55540 | Depths:1 | Reached XP level 22. HP: 137/146 MP: 32/32
 55546 | Depths:1 | XOM: blink monster(s)
 55559 | Depths:1 | XOM: divination: detect creatures
 55728 | Depths:1 | XOM: god gift: scroll of enchant weapon II
 55954 | Depths:1 | XOM: noise
 55959 | Depths:1 | XOM: cast spell 'Ring of Flames'
 56125 | Depths:1 | XOM: blink monster(s)
 56130 | Depths:1 | Found a gateway to Hell.
 56284 | Depths:1 | XOM: noise
 56348 | Depths:1 | XOM: harmless Necr miscast
 56582 | Depths:1 | XOM: harmless Conj miscast
 56651 | Depths:1 | XOM: divine lightning
 56655 | Depths:1 | Paralysed by a giant eyeball for 3 turns
 56664 | Depths:1 | Reached skill level 19 in Unarmed Combat
 56674 | Depths:1 | XOM: cast spell 'Ring of Flames'
 56682 | Depths:1 | Paralysed by a giant eyeball for 3 turns
 56684 | Depths:1 | XOM: potion effect (brilliance)
 56687 | Depths:1 | XOM: divination: detect creatures
 56690 | Depths:1 | XOM: mild Trmt miscast
 56693 | Depths:1 | XOM: cast spell 'Cause Fear'
 56695 | Depths:1 | Paralysed by a giant eyeball for 4 turns
 56696 | Depths:1 | XOM: divination: detect creatures
 56704 | Depths:1 | XOM: summons friendly white imp
 56713 | Depths:1 | Paralysed by a giant eyeball for 3 turns
 56719 | Depths:1 | XOM: cast spell 'Summon Ice Beast'
 56762 | Depths:1 | Paralysed by a giant eyeball for 3 turns
 56763 | Depths:1 | XOM: summons 2 friendly demons
 56765 | Depths:1 | XOM: polymorph iron dragon -> acid blob
 56775 | Depths:1 | Paralysed by a giant eyeball for 3 turns
 56777 | Depths:1 | XOM: summons 2 friendly demons
 56783 | Depths:1 | XOM: confuse monster(s)
 56793 | Depths:1 | XOM: polymorph crimson imp -> iron imp
 56796 | Depths:1 | XOM: silly message
 57070 | Depths:2 | Found a one-way gate leading to the halls of Pandemonium.
 57084 | Depths:2 | XOM: summons 5 hostile demons
 57086 | Depths:2 | XOM: medium Necr miscast
 57196 | Depths:2 | XOM: divination: magic mapping
 57232 | Depths:2 | XOM: divination: detect items
 57255 | Depths:2 | XOM: vitrification
 57294 | Depths:2 | Noticed the Enchantress
 57294 | Depths:2 | XOM: swap monsters
 57317 | Depths:2 | XOM: confuse monster(s)
 57330 | Depths:2 | XOM: potion effect (agility)
 57344 | Depths:2 | Killed the Enchantress
 57399 | Depths:2 | XOM: mild Divn miscast
 57401 | Depths:2 | Got a faerie dragon armour
 57452 | Depths:1 | XOM: potion effect (haste)
 57517 | Depths:1 | XOM: harmless Ice miscast
 57578 | Depths:1 | Identified the +3 faerie dragon armour {Dex+4 Int+4} (You took it off the Enchantress on level 2 of the Depths)
 57749 | Depths:2 | Lost mutation: You have a beak for a mouth. [helix card]
 57797 | Depths:2 | XOM: cast spell 'Ring of Flames'
 57914 | Depths:2 | Paralysed by a giant eyeball for 2 turns
 57934 | Depths:2 | XOM: silly message
 58248 | Depths:3 | XOM: potion effect (might)
 58507 | Depths:3 | XOM: stat loss: -1 Dex (23/24)
 58509 | Depths:3 | XOM: 1-stop teleportation journey
 58542 | Depths:3 | XOM: harmless Pois miscast
 58544 | Depths:3 | XOM: blink monster(s)
 58550 | Depths:3 | XOM: polymorph tengu reaver -> sphinx
 58553 | Depths:3 | XOM: summons friendly ufetubus
 58566 | Depths:3 | XOM: confuse monster(s)
 58591 | Depths:3 | XOM: enchant monster (bad)
 58596 | Depths:3 | XOM: confuse monster(s)
 58599 | Depths:3 | XOM: divination: magic mapping
 58630 | Depths:3 | XOM: medium Chrm miscast
 58649 | Depths:3 | Reached skill level 15 in Dodging
 58650 | Depths:3 | Reached XP level 23. HP: 83/153 MP: 24/33
 58662 | Depths:3 | XOM: swap monsters
 58663 | Depths:3 | XOM: summons 5 friendly demons
 58687 | Depths:3 | XOM: enchant monster (good)
 58688 | Depths:3 | XOM: divination: detect items
 58698 | Depths:3 | XOM: noise
 58925 | Depths:3 | Reached skill level 15 in Shields
 59104 | Depths:3 | XOM: 1-stop teleportation journey
 59306 | Depths:3 | Found a one-way gate to the infinite horrors of the Abyss.
 59322 | Depths:3 | XOM: harmless Hex miscast
 59439 | Depths:3 | Noticed Boris
 59451 | Depths:3 | XOM: harmless Necr miscast
 59463 | Depths:3 | XOM: 6-stop teleportation journey
 59641 | Depths:3 | XOM: harmless Necr miscast
 59646 | Depths:3 | XOM: summons friendly shadow imp
 59813 | Depths:3 | XOM: summons friendly quasit
 60113 | Depths:3 | XOM: inner flame monster(s)
 60133 | Depths:3 | XOM: summons friendly iron imp
 60134 | Depths:3 | XOM: harmless Hex miscast
 60136 | Depths:3 | XOM: cast spell 'Cause Fear'
 60149 | Depths:3 | Killed Boris
 60652 | Depths:3 | Reached skill level 10 in Evocations
 60795 | Depths:3 | XOM: harmless Conj miscast
 60966 | Depths:3 | XOM: confuse monster(s)
 61277 | Depths:4 | XOM: silly message
 61278 | Depths:4 | XOM: cast spell 'Stoneskin'
 61298 | Depths:4 | XOM: stat loss: -1 Str (17/18)
 61314 | Depths:4 | XOM: swap monsters
 61319 | Depths:4 | XOM: enchant monster (bad)
 61399 | Depths:4 | XOM: harmless Necr miscast
 61732 | Depths:4 | XOM: give mutation
 61732 | Depths:4 | Gained mutation: You have a pair of small horns on your head. [Xom's mischief]
 61743 | Depths:4 | XOM: give mutations
 61743 | Depths:4 | Gained mutation: You heal slowly when monsters are visible. [Xom's mischief]
 61743 | Depths:4 | Lost mutation: You have a pair of small horns on your head. [Xom's mischief]
 61743 | Depths:4 | Lost mutation: You are somewhat resistant to further mutation. [Xom's mischief]
 61743 | Depths:4 | Gained mutation: Your vision is a little blurry. [Xom's mischief]
 61749 | Depths:4 | XOM: enchant monster (bad)
 61804 | Depths:3 | XOM: confuse monster(s)
 62139 | Depths:3 | XOM: inner flame monster(s)
 62244 | Depths:4 | XOM: give mutation
 62244 | Depths:4 | Gained mutation: You are frail (-10% HP). [Xom's mischief]
 62663 | Depths:4 | Reached skill level 20 in Unarmed Combat
 62889 | Depths:4 | Found a corrupted altar of Lugonu.
 62957 | Depths:4 | XOM: cast spell 'Ice Form'
 63114 | Depths:4 | Identified the Catalogue of Frigorific Bewitchment
 63251 | Depths:4 | XOM: noise
 63391 | Depths:4 | XOM: confuse monster(s)
 63453 | Depths:4 | XOM: colour smoke trail
 63489 | Depths:4 | XOM: polymorph something unseen -> hill giant
 63494 | Depths:4 | Reached XP level 24. HP: 96/144 MP: 34/34
 63498 | Depths:4 | XOM: summons friendly ufetubus
 63520 | Depths:4 | XOM: polymorph ufetubus -> iron imp
 63569 | Depths:4 | XOM: 3-stop teleportation journey
 63794 | Depths:4 | Reached skill level 5 in Necromancy
 63808 | Depths:4 | XOM: god gift: bread ration
 63873 | Depths:4 | Reached skill level 5 in Spellcasting
 63973 | Depths:5 | Entered Level 5 of the Depths
 64117 | Depths:5 | Learned a level 4 spell: Summon Elemental
 64176 | Depths:5 | Lost mutation: You heal slowly when monsters are visible. [mutagenic meat]
 64178 | Depths:5 | Gained mutation: You are agile. (Dex +2) [mutagenic meat]
 64214 | Depths:5 | XOM: summons friendly white imp
 64225 | Depths:5 | XOM: inner flame monster(s)
 64237 | Depths:5 | XOM: enchant monster (good)
 64366 | Depths:5 | XOM: inner flame monster(s)
 64378 | Depths:5 | XOM: summons friendly iron imp
 64401 | Depths:5 | XOM: mild Divn miscast
 64463 | Depths:5 | XOM: enchant monster (bad)
 64504 | Depths:5 | XOM: silly message
 64519 | Depths:5 | Reached skill level 5 in Translocations
 64541 | Depths:5 | XOM: divination: detect creatures
 64552 | Depths:5 | XOM: divination: magic mapping
 64617 | Depths:5 | XOM: 2-stop teleportation journey
 64627 | Depths:5 | XOM: divination: detect items
 64681 | Depths:5 | XOM: enchant monster (good)
 64683 | Depths:5 | XOM: potion effect (agility)
 64684 | Depths:5 | XOM: potion effect (might)
 64687 | Depths:5 | XOM: noise
 64699 | Depths:5 | XOM: summons friendly quasit
 64707 | Depths:5 | XOM: polymorph quasit -> iron imp
 64721 | Depths:5 | XOM: enchant monster (good)
 65003 | Depths:5 | XOM: confuse monster(s)
 65016 | Depths:5 | XOM: summons friendly white imp
 65031 | Depths:5 | XOM: harmless Summ miscast
 65045 | Depths:5 | XOM: harmless Chrm miscast
 65116 | Depths:5 | Found a gate to the Realm of Zot.
 65120 | Depths:5 | XOM: mild Ice miscast
 65126 | Depths:5 | XOM: divination: detect creatures
 65364 | Depths:5 | Found a gateway to a ziggurat.
 65594 | Depths:5 | XOM: summons 4 hostile shadow creatures
 65628 | Depths:5 | XOM: enchant monster (good)
 65651 | Depths:5 | XOM: cast spell 'Summon Swarm'
 65722 | Depths:5 | XOM: silly message
 65728 | Depths:5 | XOM: silly message
 65755 | Depths:5 | XOM: enchant monster (bad)
 65774 | Depths:5 | XOM: colour smoke trail
 65806 | Depths:5 | Lost mutation: You are frail (-10% HP). [mutagenic meat]
 66230 | Depths:2 | XOM: polymorph Cradul the naga -> Cradul the deep dwarf
 66311 | Depths:2 | XOM: colour smoke trail
 66356 | D:15     | XOM: medium Summ miscast
 66851 | Vaults:5 | Your ally Cradul died
 66960 | Vaults:4 | XOM: summons 4 friendly demons
 67000 | Vaults:4 | XOM: enchant monster (bad)
 67079 | Vaults:5 | XOM: confuse monster(s)
 67081 | Vaults:5 | XOM: potion effect (magic)
 67146 | Vaults:5 | XOM: 1-stop teleportation journey
 67156 | Vaults:5 | XOM: summons 9 friendly demons
 67158 | Vaults:5 | XOM: cast spell 'Cause Fear'
 67193 | Vaults:5 | XOM: potion effect (invisibility)
 67277 | Vaults:5 | XOM: potion effect (agility)
 67301 | Vaults:5 | Learned a level 6 spell: Haste
 67405 | Vaults:5 | XOM: summons friendly ufetubus
 67461 | Vaults:5 | XOM: mild Tloc miscast
 67464 | Vaults:5 | XOM: 2-stop teleportation journey
 67468 | Vaults:5 | XOM: enchant monster (good)
 67470 | Vaults:5 | Killed from afar by a titan


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |   153 |   349 |   576 |  1290 |  1581 |  1770 |  2112 |  2441 || 10272
 Cast: Magic Dart        |       |       |    28 |    22 |     2 |     1 |       |       ||    53
       Searing Ray       |       |       |     3 |     2 |       |       |       |       ||     5
       Repel Missiles    |       |       |       |     1 |     4 |     8 |     9 |     6 ||    28
       Call Canine Famil |       |       |       |       |     4 |     2 |       |       ||     6
       Blink             |       |       |       |       |       |     2 |       |     3 ||     5
       Regeneration      |       |       |       |       |       |       |    12 |    46 ||    58
       Shroud of Golubri |       |       |       |       |       |       |    12 |    25 ||    37
 Abil: Fly               |       |       |       |       |     1 |       |       |       ||     1
       Evoke Teleportati |       |       |       |       |     1 |       |     1 |    11 ||    13
       Blink             |       |       |       |       |       |     3 |       |       ||     3
Evoke: Wand              |       |       |     1 |    10 |    13 |    14 |     5 |    17 ||    60
       Deck              |       |       |       |       |       |       |       |     6 ||     6
  Use: Scroll            |       |    14 |     7 |    16 |    12 |    19 |    17 |     6 ||    91
       Potion            |       |     2 |     5 |    13 |     8 |     6 |     1 |     8 ||    43
 Stab: Sleeping          |     3 |     3 |    12 |    33 |    35 |    20 |    25 |    20 ||   151
       Distracted        |       |       |     1 |     1 |     8 |     7 |     9 |    19 ||    45
       Confused          |       |       |       |     6 |     9 |     5 |     5 |    17 ||    42
       Fleeing           |       |       |       |     1 |     1 |       |       |     2 ||     4
       Paralysed         |       |       |       |     2 |     1 |       |     2 |     2 ||     7
       Invisible         |       |       |       |     4 |     3 |       |    21 |     6 ||    34
       Petrified         |       |       |       |     3 |     5 |     1 |       |     5 ||    14
       Petrifying        |       |       |       |       |     1 |       |     2 |     1 ||     4


Character motivation--the #1 killer for me in Xom games is when he decides to swap your weapon with a monster's, which often causes immediate death, or prolonged death because you just lost your best sword. So I figured, let's play an unarmed character, that'll do the trick. And it did for a while...I was like one-shot punching elephants and hydras in Lair. Xom is surprisingly bro-ish about helping you out in dire situations, either by teleporting you out, giving you boosts, confusing everyone, etc. And I had a ring of teleport for emergencies. The plan was to switch to Jiyva eventually for yet more chaos, but his altar didn't appear...I wish it had though, as my mutation luck turned rather sourer after the midgame.

Anyway it was a really fun game. Now I'm going to see if I can get a Zin character off the ground, too much chaos for me haha
Title: Re: roguelike games
Post by: Jorbles on April 24, 2014, 12:24:03 pm
Flak is I think my favourite of the new weapons. It is so good at demolishing shields, and inaccurate ship damage is still really strong.
It's so good. Flak 1 is alright, but I don't think I'd go out of my way to buy it.  But flak II is soooo much better that I would probably pick that one up in a shop. (If I had the money)

I just unlocked the Flak Artillery this morning. Class C of the star trek shaped ship. I'm looking forward to playing around with it when I get home tonight.
Title: Re: roguelike games
Post by: pacovf on April 24, 2014, 12:36:41 pm
Did a run on hard with the Federation ship layout B (Osprey, I think it's called), which is a solid ship. I got to sector 8 without too much trouble once I got my shield to level 2, but I was slightly less well equiped than I am used to, in engines, crew and energy. The scrap rewards in the first four sectors or so were ridiculously low.

I never managed to get a second boarder (my fault, I didn't prioritize the hostile sectors), and one of my zoltans died in sector 8 from an unlucky laser-into-fire-into-bomb combo, plus an engi that I lost to an event beforehand, so I didn't really expect to beat hardmode flagship with only five crew and not enough missiles to spam pegasus (although I am sure normal Flagship would have been very doable, except maybe the last phase if unlucky).

I still tried to board the Flagship, since I didn't really have much choice, but I didn't have enough gear to support my subpar boarding party, and did a couple of mistakes. Got my healing bay hacked, which was an annoyance rather than a real danger. Lost half my hull while only killing one enemy crewmember in the first phase. Went to the second phase, not expecting much. I held myself reasonably well, but I didn't have enough crew to man my systems and defend against boarding droids, so eventually I fell.
Title: Re: roguelike games
Post by: AHoppy on April 24, 2014, 02:47:24 pm
Flak is I think my favourite of the new weapons. It is so good at demolishing shields, and inaccurate ship damage is still really strong.
It's so good. Flak 1 is alright, but I don't think I'd go out of my way to buy it.  But flak II is soooo much better that I would probably pick that one up in a shop. (If I had the money)

I just unlocked the Flak Artillery this morning. Class C of the star trek shaped ship. I'm looking forward to playing around with it when I get home tonight.
The slug ship?  I've barely tried the B layout because it is kinda rough... Haven't tried it enough to get to sector 8.  but sounds fun!  I just unlocked C layout of the rock cruiser.  It comes with a swarm missile! which is awesome... 
Title: Re: roguelike games
Post by: Jorbles on April 24, 2014, 02:49:49 pm
Flak is I think my favourite of the new weapons. It is so good at demolishing shields, and inaccurate ship damage is still really strong.
It's so good. Flak 1 is alright, but I don't think I'd go out of my way to buy it.  But flak II is soooo much better that I would probably pick that one up in a shop. (If I had the money)

I just unlocked the Flak Artillery this morning. Class C of the star trek shaped ship. I'm looking forward to playing around with it when I get home tonight.
The slug ship?  I've barely tried the B layout because it is kinda rough... Haven't tried it enough to get to sector 8.  but sounds fun!  I just unlocked C layout of the rock cruiser.  It comes with a swarm missile! which is awesome... 
No, I meant the Federation Cruiser, the Nisos. Had to look it up. I wish I had the slug ship, but I haven't even unlocked the A version of that yet.
Title: Re: roguelike games
Post by: pacovf on April 24, 2014, 03:11:18 pm
Flak is I think my favourite of the new weapons. It is so good at demolishing shields, and inaccurate ship damage is still really strong.
It's so good. Flak 1 is alright, but I don't think I'd go out of my way to buy it.  But flak II is soooo much better that I would probably pick that one up in a shop. (If I had the money)

I just unlocked the Flak Artillery this morning. Class C of the star trek shaped ship. I'm looking forward to playing around with it when I get home tonight.
The