Dominion Strategy Forum
Dominion => Variants and Fan Cards => Topic started by: wrathofmine on August 17, 2012, 09:48:53 am
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Since Torturer is out I think a card where you have to choose between get the attack or give a bonus to opponent could be interesting. Like that for example :
5$ - Action - Attack
+1 card
+ 1 action
All other players may discard down to 3 cards in his hand.
If at least one don't : +2$
That could be interesting because once everyone has discarded, you cannot have +2$ anymore. But if they don't want to discard their cards and you have another in hand, you can win another 2$ or make them think twice.
I also thought of the same card with stronger attack but as a terminal to make it less easily spammable :
5$ - Action - Attack
+2$
All other players may gain a curse (or a copper if no curse available)
If at least one don't : +2$
I add the copper requirement to make the card not useless if there is no curse available anymore. I haven't tested those cards so far, just an idea I wanted to see in Dark Ages. Maybe there is a good reason no card of this type has been done and I don't see it.
What do you think ?
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They fall apart in multiplayer. Too much politics for DXV's taste. "Well, I will say that the player should my right should discard and then not do it myself." "Should we discard, guys? She is ahead."
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Of course, that makes sense. Maybe there would be a way to avoid that ? but I don't see what... except playing only VS games.