Dominion Strategy Forum

Meta => Feedback => Council Room Feedback => Topic started by: Lio on August 08, 2012, 10:35:07 pm

Title: Bug with Trader and curses
Post by: Lio on August 08, 2012, 10:35:07 pm
An example game here:
http://councilroom.com/game?game_id=game-20120807-201157-f6edd248.html

There is a bug with scoring when someone picks up a silver instead of a curse because he has a trader, your tally still gives the curse to the player so that his score is then less than it should be at the end of the game.

Eg in the game above Matias should be 14 but is 13, and UFFDA should be 32 but is 30 (and Lio should get BuzzerBeater :P)

Thanks,
Lio.
Title: Re: Bug with Trader and curses
Post by: eHalcyon on August 08, 2012, 10:39:02 pm
It says 32...?

Although the graph at the bottom shows him at 30.  Oh, and the scoring in the box, hm.
Title: Re: Bug with Trader and curses
Post by: Lio on August 08, 2012, 10:40:29 pm
Yeh, summary at the top (from Isotropic) is correct, its the CouncilRoom scoring which has it incorrect (and also ends up showing -3 curses in the supply).
Title: Re: Bug with Trader and curses
Post by: rrenaud on August 08, 2012, 11:24:40 pm
Yeah, this is a known issue, and it would be annoying to fix.