Dominion Strategy Forum

Dominion => Game Reports => Topic started by: qmech on June 22, 2012, 03:58:06 pm

Title: Duchy/Copper
Post by: qmech on June 22, 2012, 03:58:06 pm
Is not an opening I ever thought I'd make. (http://dominion.isotropic.org/gamelog/201206/22/game-20120622-113014-69056290.html)
Quote
cards in supply: Cartographer, Duke, Feast, Fortune Teller, Lookout, Navigator, Oracle, Remodel, Smugglers, and Talisman

#1 qmech: 36 points (4 Dukes, 4 Duchies, and 8 Estates); 20 turns
       opening: Copper / Duchy
       [35 cards] 4 Dukes, 2 Smugglers, 1 Feast, 1 Fortune Teller, 12 Coppers, 3 Silvers, 8 Estates, 4 Duchies

#1 paddyodoors: 36 points (3 Dukes, 4 Duchies, a Province, and 6 Estates); 20 turns
             opening: nothing / Cartographer
             [29 cards] 3 Dukes, 2 Cartographers, 1 Fortune Teller, 7 Coppers, 4 Silvers, 1 Gold, 6 Estates, 4 Duchies, 1 Province
This Kingdom screams Duke about as loudly as it is possible to do.  With the Feast and Smugglers each offering the prospect of cheap Duchies and Dukes, I take the plunge, with (mutually) happy results.
Title: Re: Duchy/Copper
Post by: Qvist on June 22, 2012, 04:49:24 pm
Haha, that' really nice. 5/2 is really bad here. I think I wouldn't have seen or wouldn't have dared that.
Title: Re: Duchy/Copper
Post by: DG on June 22, 2012, 04:55:26 pm
Talisman!
Title: Re: Duchy/Copper
Post by: jonts26 on June 22, 2012, 04:59:06 pm
At least you both got 5/2.

On 4/3 I probably open something like talisman/smugglers.
5/2 I guess talisman/copper.
Title: Re: Duchy/Copper
Post by: qmech on June 22, 2012, 05:01:57 pm
I only registered the Talisman when I pasted the cards into the OP.  I'm quite prepared to believe it's a better start than the Duchy.

(The game was played with identical starting hands, but I cut that line from the summary.)
Title: Re: Duchy/Copper
Post by: HiveMindEmulator on June 22, 2012, 05:04:00 pm
Duchy can't actually be the right opening. You're going to see that card enough times that something else has to be better. Smugglers only has to gain one Duchy/Duke to break even.
Title: Re: Duchy/Copper
Post by: WanderingWinder on June 22, 2012, 05:08:57 pm
I believe even silver is a better opening actually. Though duchy isn't SO bad, considering the game will likely largely come down to winning the duchy split, which you need to go after very quickly.
Title: Re: Duchy/Copper
Post by: qmech on June 22, 2012, 05:15:08 pm
Duchy can't actually be the right opening. You're going to see that card enough times that something else has to be better. Smugglers only has to gain one Duchy/Duke to break even.

The only thing that speaks against that is that the other cards you want are so cheap that you can pick them up later without difficulty even if you do draw the Duchy, so it might not do any harm.  The other cards being cheap speaks even more in favour of Talisman though.
Title: Re: Duchy/Copper
Post by: ycz6 on June 22, 2012, 08:32:47 pm
Obviously Feast/Copper is the best opening on 5/2, if you're going for the Feast/Duke rush.
Title: Re: Duchy/Copper
Post by: yudantaiteki on June 23, 2012, 06:36:29 am
I would have gone with Cartographer/nothing, so I'm gratified to see a level 34 player agree. :)