Dominion Strategy Forum

Dominion => Puzzles and Challenges => Solo Challenges => Topic started by: Morgrim7 on May 02, 2012, 08:15:04 am

Title: My Second Solo Challenge: Nothing
Post by: Morgrim7 on May 02, 2012, 08:15:04 am
This IS possible! In a solo game, reduce your deck to absolutely... Nothing. PM me your iso. log by midnight on May 12, 2012, EST. 

Rules:
Nothing in your deck, Nothing in your discard, Nothing in your hand. Zero.
You may use Island. (this is impossible to do without Island)
Banned cards:
Native Village
Title: Re: My Second Solo Challenge: Nothing
Post by: greatexpectations on May 02, 2012, 08:41:55 am
this was actually the second puzzle the blog posted, right after the buy all colonies in 5 turns one.   link (http://dominionstrategy.com/2011/06/02/dominion-puzzle-2/)
Title: Re: My Second Solo Challenge: Nothing
Post by: Morgrim7 on May 02, 2012, 09:50:37 am
this was actually the second puzzle the blog posted, right after the buy all colonies in 5 turns one.   link (http://dominionstrategy.com/2011/06/02/dominion-puzzle-2/)
Right. Oops... oh well. I thought this had been done before. Never mind
Title: Re: My Second Solo Challenge: Nothing
Post by: Quadell on May 02, 2012, 09:54:52 am
(But at that link, the solution is a dead link. Not too hard to figure out, though.)
Title: Re: My Second Solo Challenge: Nothing
Post by: Quadell on May 02, 2012, 09:59:45 am
On a tangent, has there ever been a solo challenge to win by emptying all the kingdom card piles in the fewest possible turns? Obviously it would have to end on a turn that bought at least 8 cards, but that's common enough. The trick would be to set up a kingdom with cards you could afford to buy nine or ten of and still have a working engine. It sounds fun... has it been done?
Title: Re: My Second Solo Challenge: Nothing
Post by: Morgrim7 on May 02, 2012, 09:59:59 am
(But at that link, the solution is a dead link. Not too hard to figure out, though.)

I was going to ban Chapel and Steward to make it harder, though.
Title: Re: My Second Solo Challenge: Nothing
Post by: GendoIkari on May 02, 2012, 10:55:46 am
On a tangent, has there ever been a solo challenge to win by emptying all the kingdom card piles in the fewest possible turns? Obviously it would have to end on a turn that bought at least 8 cards, but that's common enough. The trick would be to set up a kingdom with cards you could afford to buy nine or ten of and still have a working engine. It sounds fun... has it been done?

Yes: http://forum.dominionstrategy.com/index.php?topic=1169 (http://forum.dominionstrategy.com/index.php?topic=1169)

Not just all Kingdom cards though... ALL cards!
Title: Re: My Second Solo Challenge: Nothing
Post by: Quadell on May 02, 2012, 11:26:43 am
Wow! Geronimoo's explosive game is amazing. I would never have guessed that the entire kingdom could be purchased that quickly!
Title: Re: My Second Solo Challenge: Nothing
Post by: theory on May 02, 2012, 01:26:34 pm
(But at that link, the solution is a dead link. Not too hard to figure out, though.)
Link fixed.  There are a bunch of links from around then that are mysteriously broken, and I thought I had tracked them all down.  Apparently not!
Title: Re: My Second Solo Challenge: Nothing
Post by: Ozle on May 02, 2012, 02:00:43 pm
I was sitting at work today feeling all smug because I had found out a way to do it without using Island.
It involved Feast and Embargo shennanigans

Now I walked through the door I realised I still wouldnt be able to get rid of chapel and feel a bit stupid.

Just wanted to share that, carry on.
Title: Re: My Second Solo Challenge: Nothing
Post by: Avin on May 02, 2012, 02:36:24 pm
I was sitting at work today feeling all smug because I had found out a way to do it without using Island.
It involved Feast and Embargo shennanigans

Now I walked through the door I realised I still wouldnt be able to get rid of chapel and feel a bit stupid.

Just wanted to share that, carry on.

We need this card.

Thwarted Scheme
Action $3
+1 Card; +1 Action
At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn, trash it.
Title: Re: My Second Solo Challenge: Nothing
Post by: qmech on May 03, 2012, 05:05:39 am
Which does just about work as long as you KC it.
Title: Re: My Second Solo Challenge: Nothing
Post by: bozzball on May 03, 2012, 06:24:25 am
Could of course combine the two challenges - no cards in the discard pile, hand or deck, or the supply.  :)
Title: Re: My Second Solo Challenge: Nothing
Post by: Quadell on May 03, 2012, 08:06:24 am
Hm, reminds me of War Games. http://www.youtube.com/watch?v=NHWjlCaIrQo&t=03m34s