Do Adventures-esque tokens like the +1 Card, +1 Action, etc. tokens qualify? If so:
(https://dominion-township.weebly.com/uploads/1/3/6/2/136286056/endure-v2-0_orig.png)
(Your non-Duration Action cards from that pile are also Durations with "Now and at the start of your next turn:" before their instructions.)This has the downside of not making copies in the Supply or trash into Duration cards. This would be bad for Inheritance when you couldn't gain Estates as Action cards using things like Lurker or University. But the only impact I can think of that it would have here would be for Necromancer or Captain, and I don't think it would be a problem since the copies you don't have would neither be Durations nor play as Durations.
(https://trello.com/1/cards/628d543bace9d953b16b5090/attachments/62c8669e25c3e87bd21b12a4/download/Way_of_the_Bear_(1).png) | Quote Way of the Bear - Way |
(https://trello.com/1/cards/628d543bace9d953b16b5090/attachments/62c70dfe75edc92c2ab07260/download/Expansion_(1).png) QuoteExpansion - Event - Cost: 3
Move your Combine token to an action supply pile (when you play a card form that pile you may Combine it with a copy of it in your hand.
Please tell me if this is over priced.
Feedback is appreciated.
Do Adventures-esque tokens like the +1 Card, +1 Action, etc. tokens qualify?
The idea is cool but there is a serious bootstrapping problem due to the positive externality. It only becomes worthwhile once 4 or 5 tokens are on it, but unlike the official Gathering cards, the card does nothing until then. So why be the fool who does the costly build-up work for soon-to-come leechers.
The solution is to make the card actually do something else. As a Peddler for $5 it could be too strong but something like that might do the trick.
(https://trello.com/1/cards/628d543bace9d953b16b5090/attachments/62c7129a2d115e586227fe4e/download/Expansion_(4).png) QuoteExpansion - Event - Cost: 5
Move your Combine token to an action supply pile (when you play a card form that pile you may Combine it with a copy of it in your hand.
Feedback is appreciated.
(https://trello.com/1/cards/628d543bace9d953b16b5090/attachments/62c7129a2d115e586227fe4e/download/Expansion_(4).png) QuoteExpansion - Event - Cost: 5
Move your Combine token to an action supply pile (when you play a card form that pile you may Combine it with a copy of it in your hand.
Feedback is appreciated.
What does combining cards mean? I feel like I'm missing something.
(https://cdn.discordapp.com/attachments/449166977991180299/994711859422826616/Wine_Cellar_v1.3.png) | Quote Wine Cellar - Treasure-Duration - $5Makes a total of +$4, at maximum power, but requires investment and time to get the full worth out of it. I hope this is the type of thing you were looking for. |
Do Adventures-esque tokens like the +1 Card, +1 Action, etc. tokens qualify? If so:
(https://dominion-township.weebly.com/uploads/1/3/6/2/136286056/endure-v2-0_orig.png)
I think this needs the phrase "cards from that pile". I'm also not sure you need (or, in light of the ever-growing list of cards that can be played on opponents' turns, want) the "on your turn" language. However, I'm not sure the best way to get around it.
While no official cards do this, you could use "your" to designate the cards affected are the ones that belong to you. As in:Quote(Your non-Duration Action cards from that pile are also Durations with "Now and at the start of your next turn:" before their instructions.)This has the downside of not making copies in the Supply or trash into Duration cards. This would be bad for Inheritance when you couldn't gain Estates as Action cards using things like Lurker or University. But the only impact I can think of that it would have here would be for Necromancer or Captain, and I don't think it would be a problem since the copies you don't have would neither be Durations nor play as Durations.
I hope this is the type of thing you were looking for.
Crooked Smithy - $4
Action
+3 cards
+1 Action
Put 4 Debt on this.
At the end of this phase, for each Debt on this, choose one: Take it; or discard it and discard a card.
Hey convenient, I sketched this not too long before this contest.This looks weak. Sure, the flexibility to make this a Lab, Smithy, Village or Meganecro is nice but the effects being delayed and the very card being dead on play are serious downsides.
(https://i.postimg.cc/KbNZfTJR/Provisions-V2.png)
You gotta play a Village first and then you need another Action card in hand for the whole thing to work. That is why plain Smithy or Lab are likely far better.
Scrimp • $3 • Action - Duration
You may trash a Treasure from your hand and place tokens on this equal to its cost in $.
At the start of your next turn, +1 Card per token here, then discard down to 5 cards in hand.
(https://trello.com/1/cards/62ca0911df5c3b38d97e511c/attachments/62ca09a2dbcd634d25273ca9/previews/62ca09a4dbcd634d25273cbf/download/image.png)QuoteScrimp • $3 • Action - Duration
You may trash a Treasure from your hand and place tokens on this equal to its cost in $.
At the start of your next turn, +1 Card per token here, then discard down to 5 cards in hand.
Sort of a mix of Guide and Warehouse, and a defense against handsize attacks.
FAQ: if you trash a copper, you clean it up during the same turn.
Do Adventures-esque tokens like the +1 Card, +1 Action, etc. tokens qualify? If so:
(https://dominion-township.weebly.com/uploads/1/3/6/2/136286056/endure-v2-1_orig.png)
(https://i.imgur.com/TBcUrsSh.png) | Quote House of the Rising Sun • $5 • Night - Duration |
(https://abload.de/img/wartimehvkvo.png)
(https://abload.de/img/wartimehvkvo.png)
maybe i'm misunderstanding the intent here, but how is this particularly functionally different from "When you gain a card, take a token from its pile. | Setup: Put 1 Coffers, 1 Debt, 1 (VP token), and 1 Embargo token on each non-Gathering Kingdom pile."?