Dominion Strategy Forum

Dominion => Variants and Fan Cards => Topic started by: Joxeft on May 15, 2022, 06:46:08 pm

Title: 6 Fan cards I made (Feedback Wanted!)
Post by: Joxeft on May 15, 2022, 06:46:08 pm
(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/62824f35bf02ae7fc88e7e8b/download/Herding_Village_v0.1_(1).png)
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Herding Village - Action - Cost: 4

+1 Card
+1 Action
Name a card, then reveal the top card of your deck. If you named it, put it into your hand. Otherwise +1 Action.

(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/62817e43958aa35d34fab935/download/Skinner_v0.1.png)
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Skinner - Action - Cost: 4

+3 Actions
You may gain a non-Victory card costing up to $1 per action (not action card) you have.



(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/6282c85757e77f7e95e74b11/download/Mage_v0.2_(3).png)
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Mage - Action - Cost: 5

+1 Action
Name a type, then reveal the 3 cards of your deck. Put the cards that have the named type into your hand.

(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/6282507a28a94f7086857d8b/download/Potter_v0.1_(1).png)
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Potter - Action - Cost: 4

Gain a card costing up to $4 if it costs $3 or less, put it into your hand.

(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/6282c9b50882c47d5b2ed5e5/download/Pot_Buyers_v0.1_(3).png)
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Pot Buyers - Event - Cost: 1

+1 Buy
+1 Route
-
You may only buy this if you have a potter in play

(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/62817e374957746bce32be3f/download/Way_of_the_Falcon_v0.1.png)
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Way of the Falcon - Way:

Gain a card to your hand costing less than this.

Pot Buyers and Potter are pair landscape cards so when one is picked for a kingdom both are added.
Feedback is appreciated.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: Joxeft on May 15, 2022, 09:46:46 pm
Edit I have made mage cost $5 and added a bonus so it is not to power full.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: infangthief on May 16, 2022, 02:07:43 am
Good cards and ideas here. Simple yet interesting variants. Couple of comments:

I wonder if Mage is too strong. In a treasureless deck it'll normally be a double-lab.

Pot Buyers and Potter are pair landscape cards so when one is picked for a kingdom both are added.
Why add them together? - I can't see any connection between them. What does +1 Route mean?

Skinner and Way of the Falcon are my favourites.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: spineflu on May 16, 2022, 08:25:25 am
herding village feels underpriced, considering that when it hits it's a lost city.

skinner is presumably per action card you have in play, right? It's interesting as the only village. Those aren't usually handsize-negative.

mage is a double lab in any sort of consistent deck. that's probably overpowered at $5. Feel like swapping mage to be "name a card, reveal the top two, put matches into your hand" feels more correct than "name a type".

potter's good. Could probably use some punctuation between clauses.

pot buyers is interesting. I'm not sure I'd make it buy-neutral like that - maybe do "+1 Route. If this is the first time you've bought Pot Buyers this turn, +1 Buy" so it's not every time, because too many route tokens can be way too much defense against trashers, plus gaining things to your hand/topdeck. Provides too much consistency.

wot Falcon is neat. really shapes a strategy around going for expensive actions even if they aren't what you want - could probably see extra use out of Forge/Expand with this.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: Joxeft on May 16, 2022, 09:16:14 am
I have made mage cost $4 and made it almost always be a lab in big money and engine decks.

Also changed herding village to a one or the other so its not under priced.

Made pot buyers cost 2 but made potter make events cost one less to make pot buyers less defensive.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: Joxeft on May 16, 2022, 09:27:42 am
Good cards and ideas here. Simple yet interesting variants. Couple of comments:

I wonder if Mage is too strong. In a treasureless deck it'll normally be a double-lab.

Pot Buyers and Potter are pair landscape cards so when one is picked for a kingdom both are added.
Why add them together? - I can't see any connection between them. What does +1 Route mean?

Skinner and Way of the Falcon are my favourites.
Routes are here.
http://forum.dominionstrategy.com/index.php?topic=20887.msg875628#msg875628
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: infangthief on May 16, 2022, 09:49:46 am
I have made mage cost $4 and made it almost always be a lab in big money and engine decks.

Also changed herding village to a one or the other so its not under priced.


Not sure what to do with Pot Buyers?
Ok, I like those changes.

So Herding Village is now a Lab if you guess right and a Village if you don't. I like it.
Mage, hmm, I think this is better now. I am going to be sad if I get only 1 or 0 cards, but I am just greedy if I want 2 every time! Maybe this latest version could even cost $3? I don't know. Actually this is ending up very similar to Herding Village. With Mage it is easier to hit the lab option, but worse if you don't. Both fine cards, I think, but a bit similar.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: emtzalex on May 16, 2022, 12:39:22 pm
(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/6282558d11996b87fac46dc9/download/Potter_v0.1_(2).png)
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Potter - Action - Cost: 4

Gain a card costing up to $4 if it costs $3 or less, put it into your hand. This turn events cost $1 less.


Reducing the cost of Events is dangerous. In a game with Potter, Feodum, and Delve, the obvious strategy is to play Potter twice (preferable with a throne variant) then pile out the Silvers that turn; after that, just buy Feodums (and use Potters to gain them), then empty one other pile for an easy win (even if you only get 33 of the 40 Silvers, the Feodums are still worth more than Colonies). While this is something of an edge case, two plays of Potter could easily make several Events busted: Gamble (effectively letting you play all of your Action and Treasure cards that turn), Scouting Party, Traveling Fair (giving an unlimited number of Buys; not the most busted) and Ride.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: Joxeft on May 16, 2022, 05:57:51 pm
I have changed mage for the third time. I made it the top three instead of two and made it cost $5.

Also I have changed Potter so there is no event cost decreasing and Pot Buyers dose not cost 2 now it costs 1 but can only be brought if you have a Potter in play. 
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: Joxeft on May 23, 2022, 06:32:58 pm
(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/628c19a5497b7f1d6366a914/download/Trapper_(2).png)
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Trapper - Action - Cost: 5

+1 Action
+1 Buy
Name a card costing up to $4 then reveal cards from your deck until revealing the named card put it into your hand and discard the rest.

(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/628c092aa1ee2d8af6a542aa/download/Jeweler.png)
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Jeweler - Action - Cost: 5

+1 Card
+1 Action
+$1
-
When you discard this from play if you have a even Jewelers you may put this onto your deck.

(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/628c092d47602b4777bf6a3f/download/Potter_s_Village.png)
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Potter's Village - Action - Cost: 4

+1 Card
+2 Actions
You may discard a Treasure for +1 Route.

(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/628c092772708421d8ec60fd/download/Fruit_Merchant.png)
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Fruit Merchant - Action - Cost: 4

+1 Action
Choose one per 2 Cards you have in your hand round up: +1 Buy; or +$1; or gain a silver the chooses must be different.

(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/628c09306bcd344b4f54988c/download/Tradesmen.png)
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Tradesmen - Action - Cost: 4

+1 Card
+1 Action
Choose one: Discard any number of cards for +$1 each; or +1 Buy and look the top card of your deck you may discard it.

(https://trello.com/1/cards/6261e450a251cc6c66463fd2/attachments/628c0924f0765e82f44b6048/download/Artist.png)
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Artist - Action - Cost: 4

Gain a card costing up to $4 then +1 Card


I think that Tradesman, Artist  and Fruit Merchant might be to powerful. Feedback on them is wanted.
Feedback is appreciated.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: Jack Rudd on May 29, 2022, 03:35:49 pm
I think I'd usually rather have Ironworks than Artist, but I'm not sure one is particularly stronger than the other in the general case; $4 looks about right for that card.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: Joxeft on June 01, 2022, 06:01:44 pm
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Chemist - Action - Cost: 4

+1 Action
Choose one per Chemist you have in play (counting this): +1 Card; or +$1; or Trash a card from your hand. If you have 2 Chemist in play +1 Card.

Feedback is appreciated.
Title: Re: 6 Fan cards I made (Feedback Wanted!)
Post by: spineflu on June 01, 2022, 06:10:29 pm
(https://trello.com/1/cards/628d543bace9d953b16b5090/attachments/6297e147e122c43d2069aefb/download/Chemist.png)
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Chemist - Action - Cost: 4

+1 Action
Choose one per Chemist you have in play (counting this): +1 Card; or +$1; or Trash a card from your hand. If you have to Chemist in play +1 Buy.

Feedback is appreciated.

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If you have to Chemist in play +1 Buy.
????