Taking your first turn: | +10 points |
Taking any other turn: | +1 point |
Taking a turn that has been pre-challenged: | +1 extra point |
Challenging a clue: | +1 point if successful (i.e. any other player loses points), -1 point otherwise |
If your clue is challenged: | +2 points if you successfully identify the Selected and Rejected words, -2 points otherwise |
If the clue after yours is challenged: | +2 points if you successfully identify the Selected and Rejected words, -2 points otherwise |
If the clue before your Guess is challenged and the clue-giver gains points: | +1 point if your Guess matches the Selected word, -1 point otherwise |
ALPS | TELESCOPE | MEXICO | LETTER |
BICYCLE | SHELL | SALT | DREAM |
LOCK | COMPUTER | BOND | SNOW |
ROBIN | PIANO | CREAM |
Quote from: player DTurn 5Quote from: player CTurn 4Quote from: player BTurn 3Quote from: player ATurn 1Turn 2
Christmas: 2
Mountain: 3
Guess: Snow
Clue Security: 3
Guess: Bicycle
Clue Money: 3
Guess: Bond
Clue Pick: 3
So... Codenames folks... no interest?
It was too long for me to read it initially and then I forgot, but I read it now and I'd play if there is enough interest
TEAR | BLIZZARD | HELICOPTER | EAGLE |
DOCTOR | MAKEUP | REVOLUTION | ANTHEM |
BUNK | ZOMBIE | CAESAR | LAB |
ROULETTE | HOTEL | SCARECROW | OLYMPUS |
silver is the only one who can take a turn now. Maybe they haven't been on?
TEAR | BLIZZARD | HELICOPTER | EAGLE |
DOCTOR | MAKEUP | REVOLUTION | ANTHEM |
BUNK | ZOMBIE | CAESAR | LAB |
ROULETTE | HOTEL | SCARECROW | OLYMPUS |
Turn 1
flying: 2
Turn 2
American: 3
Turn 3:
Guess: Eagle
Clue: War: 3
Turn 4Turn 4 was pre-challenged by scolapasta.
Guess: Revolution
Clue: Human: 3
To resolve the challenge, Galzria and silverspawn need to PM scolapasta with the words which silverspawn selected and rejected on turn 4. (They must not include either Eagle or Revolution.) Then scolapasta needs to report results here.
Turn 5 can be taken by anyone other than silverspawn, Galzria or scolapasta (i.e. EFHW or someone new).
If someone takes turn 5 before scolapasta reports the challenge results, then that player could gain or lose a point for their guess.
To resolve the challenge, Galzria and silverspawn need to PM scolapasta with the words which silverspawn selected and rejected on turn 4. (They must not include either Eagle or Revolution.) Then scolapasta needs to report results here.
Turn 5 can be taken by anyone other than silverspawn, Galzria or scolapasta (i.e. EFHW or someone new).
If someone takes turn 5 before scolapasta reports the challenge results, then that player could gain or lose a point for their guess.
Do I specify which I think were selected and which were rejected, or do I just list two words? Do I confirm/deny the choice of Silver with ‘Revolution’, or ignore the guess entirely?
I could say:
I intended {X, Y, Z},
or
Rejected/Selected {A, B},
or
Word Rejected {Q}, Word Selected {R}
to clarify: I've sent scol the word that I intended to accept and reject with *my clue* of "Human". Was this correct?Yes, the words that you intended to accept and reject with "Human".
To resolve the challenge, Galzria and silverspawn need to PM scolapasta with the words which silverspawn selected and rejected on turn 4. (They must not include either Eagle or Revolution.) Then scolapasta needs to report results here.
Turn 5 can be taken by anyone other than silverspawn, Galzria or scolapasta (i.e. EFHW or someone new).
If someone takes turn 5 before scolapasta reports the challenge results, then that player could gain or lose a point for their guess.
Do I specify which I think were selected and which were rejected, or do I just list two words? Do I confirm/deny the choice of Silver with ‘Revolution’, or ignore the guess entirely?
I could say:
I intended {X, Y, Z},
or
Rejected/Selected {A, B},
or
Word Rejected {Q}, Word Selected {R}
The bolded one.
And they don't necessarily have to be the two words you were thinking of when you gave your clue; you are allowed to update your thoughts in the light of silverspawn's guess and clue. Your aim should be to match silverspawn.
Also, don't say whether or not silverspawn's guess ("Revolution") is what you were expecting. That only comes to light if someone challenges your clue from turn 3.
OK, so I received both PMs. Do I know post what they sent, eg.Yes, post what they gave, so everyone knows the info that you do.
silver: Selected X, Rejected Y
Galz: Selected Z, Rejected W
or just whether they match or not.
TEAR | BLIZZARD | HELICOPTER | EAGLE |
DOCTOR | MAKEUP | REVOLUTION | ANTHEM |
BUNK | ZOMBIE | CAESAR | LAB |
ROULETTE | HOTEL | SCARECROW | OLYMPUS |
Turn 1
flying: 2
Turn 2
American: 3
Turn 3:
Guess: Eagle
Clue: War: 3
Turn 4Turn 4 was successfully pre-challenged by scolapasta.
Guess: Revolution
Clue: Human: 3
Turn 5
Guess: Caesar
Clue: Eye: 3
Should I have an extra point for guessing scola's word correctly?
I might reconsider this rule in future, but as it stands you wouldn't have got the point even if Galzria and silverspawn had both said Caesar was selected, if they had disagreed about the rejected word.
If the clue before your Guess is challenged and the clue-giver gains points: +1 point if your Guess matches the Selected word, -1 point otherwise
I think anyone but you or me, ie anyone but the last two players. At least, that was the case after turn 3, right before I prechallenged.Correct. In general it is anyone but the last two players. And you can't have the turn either side of a turn you've challenged.
I think anyone but you or me, ie anyone but the last two players. At least, that was the case after turn 3, right before I prechallenged.Correct. In general it is anyone but the last two players. And you can't have the turn either side of a turn you've challenged.
It seems quite a stretch to make this work with just 4. Kind of hoping some other codenames stars would show up. joth, Swowl, faust are you interested?
And I can join in if people are ok with that?
I can poke Swowl and make him join.Go for it.
TEAR | BLIZZARD | HELICOPTER | EAGLE |
DOCTOR | MAKEUP | REVOLUTION | ANTHEM |
BUNK | ZOMBIE | CAESAR | LAB |
ROULETTE | HOTEL | SCARECROW | OLYMPUS |
Turn 1
flying: 2
Turn 2
American: 3
Turn 3:
Guess: Eagle
Clue: War: 3
Turn 4Turn 4 was successfully pre-challenged by scolapasta.
Guess: Revolution
Clue: Human: 3
Turn 5
Guess: Caesar
Clue: Eye: 3
Turn 6
Guess: Doctor
Clue: Watery: 3
Turn 7
Guess: Tear
Clue: Refuge: 3
You must not Guess a word that was previously Guessed. You should not Select, Reject or Propose words which were previously Guessed.
fang, if you are willing, it would really help to see how the scores have been allotted so far. I tried to figure it out, but ran into questions.As of turn 7:
TEAR | BLIZZARD | HELICOPTER | EAGLE |
DOCTOR | MAKEUP | REVOLUTION | ANTHEM |
BUNK | ZOMBIE | CAESAR | LAB |
ROULETTE | HOTEL | SCARECROW | OLYMPUS |
Turn 1
flying: 2
Turn 2
American: 3
Turn 3:
Guess: Eagle
Clue: War: 3
Turn 4Turn 4 was successfully pre-challenged by scolapasta.
Guess: Revolution
Clue: Human: 3
Turn 5
Guess: Caesar
Clue: Eye: 3
Turn 6
Guess: Doctor
Clue: Watery: 3
Turn 7
Guess: Tear
Clue: Refuge: 3
Turn 8
Guess: Blizzard
Clue: Casino
Challenge clue Casino by EFHWOk, so EFHW and I both need to PM silverspawn with which words we think were selected and rejected by that clue.
TEAR | BLIZZARD | HELICOPTER | EAGLE |
DOCTOR | MAKEUP | REVOLUTION | ANTHEM |
BUNK | ZOMBIE | CAESAR | LAB |
ROULETTE | HOTEL | SCARECROW | OLYMPUS |
this is a very fun/interesting version of the game.
what's the timing rule for Challenges?
Like no go after the snap? or can we go back and challenge previous Turns?
You can back-date challenges, but once turn 15 has been taken no more challenges can be made.what's the timing rule for Challenges?
Like no go after the snap? or can we go back and challenge previous Turns?
I believe per the rules you can back date challenges, just be clear what you’re challenging
3.3. Game end
- The end of the game is triggered by someone taking turn 15.
- No new challenges may be made after this time, but challenges made before this time still need to be resolved.
- Once all challenges have been resolved, final ranking is done by score.
TEAR | BLIZZARD | HELICOPTER | EAGLE |
DOCTOR | MAKEUP | REVOLUTION | ANTHEM |
BUNK | ZOMBIE | CAESAR | LAB |
ROULETTE | HOTEL | SCARECROW | OLYMPUS |
Turn 1
flying: 2
Turn 2
American: 3
Turn 3:
Guess: Eagle
Clue: War: 3
Turn 4Turn 4 was successfully pre-challenged by scolapasta.
Guess: Revolution
Clue: Human: 3
Turn 5
Guess: Caesar
Clue: Eye: 3
Turn 6
Guess: Doctor
Clue: Watery: 3
Turn 7
Guess: Tear
Clue: Refuge: 3
Turn 8Turn 8 was unsuccessfully challenged by silverspawn
Guess: Blizzard
Clue: Casino
Guess: Hotel
Clue: Bond: 3
Turn 10:
Guess: Roulette
Clue: Halloween: 3
Turn 11
Guess: MAKEUP
Clue: DECAPITATION 3
Turn 12:
Guess: Zombie
Clue: Military: 3
Turn 13:
Guess: Helicopter
Clue: Sports: 3
Turn 14
Guess: Anthem
Clue: Film: 3
Turn 15
Guess: OLYMPUS
Clue: DARK
I got your reference to the earlier clue. Helicopter-decapitation was super gruesome!
Helicopter was the 3rd casino word. Bit of a stretch, but I figured bigwigs probably helicopter to casinos sometimes. I think silver must have been wanting to challenge that, but did it too early. He needed to prechallenge or wait for the next turn to happen, right?
What do people think about having no defined turn order like this, or having a fixed turn order? Fixed turn order would be a lot simpler and normal. Is that better?I like this way. Leaves some flexibility if someone can't get back in a timely manner to take their turn.
Play again?
Oh and I'm glad no one challenged my turn 6. I had TEAR selected, but then my additional two for Watery were Blizzard and Tear! D'oh!
fang, did you make this up yourself? I like it a lot. You really get to work out many more potential combinations and you're trying to understand everyone's selections, not just your partner's. I think you might need to keep the challenges to keep people honest. Without them, I could just refer to one word and then the next person would select that one because there is no obvious other one, and no one will know there was no word to reject.Yes, made up. Had ideas for a few things along these lines, but this is the one that has come together most pleasingly.
Taking your first turn: | +10 points |
Taking any other turn: | +1 point |
Taking a turn that has been pre-challenged: | +1 extra point |
Challenging a clue: | +2 points if successful (i.e. any other player loses points), -1 point otherwise |
If your clue is challenged: | +2 points if you successfully identify the Selected and Rejected words, -2 points otherwise |
If the clue after yours is challenged: | +2 points if you successfully identify the Selected and Rejected words, -2 points otherwise |
If the clue before your Guess is challenged and the clue-giver gains points: | +0 points if your Guess matches the Selected word, -2 points otherwise |
Oh and I'm glad no one challenged my turn 6. I had TEAR selected, but then my additional two for Watery were Blizzard and Tear! D'oh!Yes - I was wondering what your other watery word was. I'd have guessed Makeup if I had to, because it is kind of liquid at least? But was Makeup the word you were rejecting from EFHW's Eye clue? Anyway, glad no-one challenged!
Oh, another thing I wanted to ask, how did it feel for the last couple of turns?It was harder because I had fewer words to choose from for the clue. I was lucky to find film, I think. But it was fine. Turn 15 should probably just be a guess, so you don't have to give a useless clue.
Swowl, what thinking went into your clue for turn 15?
EFHW, scolapasta, did turns 13 / 14 seem much easier than earlier turns?
Turn taking is more fair, though. So either way.What do people think about having no defined turn order like this, or having a fixed turn order? Fixed turn order would be a lot simpler and normal. Is that better?I like this way. Leaves some flexibility if someone can't get back in a timely manner to take their turn.
Turn taking is more fair, though. So either way.What do people think about having no defined turn order like this, or having a fixed turn order? Fixed turn order would be a lot simpler and normal. Is that better?I like this way. Leaves some flexibility if someone can't get back in a timely manner to take their turn.
Oh, another thing I wanted to ask, how did it feel for the last couple of turns?
Swowl, what thinking went into your clue for turn 15?
EFHW, scolapasta, did turns 13 / 14 seem much easier than earlier turns?
do we wanna run this again?I think it shouldn't need a mod (so long as people are happy with my objectivity in clarifying stuff if we come across any half-baked rules).
I can mod it if fang wants to play one
TEMPLE | OLYMPUS | PUMPKIN | RICE |
KICK | ASH | BUBBLE | BOWL |
SUGAR | JEWELER | WHALE | MILL |
BLACKSMITH | POINT | BENCH | UNIVERSITY |
TEMPLE | OLYMPUS | PUMPKIN | RICE |
KICK | ASH | BUBBLE | BOWL |
SUGAR | JEWELER | WHALE | MILL |
BLACKSMITH | POINT | BENCH | UNIVERSITY |
Turn 1:
ZEUS
Turn 2:
Clue: Building
Turn 3:
Guess: TEMPLE
Clue: APPRENTICESHIPTurn 4:
Guess: UNIVERSITY
Clue: DOMINIONTurn 5:
Guess: Blacksmith
Clue: FlourTurn 6:
Guess: MILL
Clue: GRAINS
sweet.Yes, the word which the player who did the selecting clue (you in this case) said was the selected word.
just clarifying - must be rice because that was the accepted word right? not just because it was too obvious?
TEMPLE | OLYMPUS | PUMPKIN | RICE |
KICK | ASH | BUBBLE | BOWL |
SUGAR | JEWELER | WHALE | MILL |
BLACKSMITH | POINT | BENCH | UNIVERSITY |
Turn taking is more fair, though. So either way.What do people think about having no defined turn order like this, or having a fixed turn order? Fixed turn order would be a lot simpler and normal. Is that better?I like this way. Leaves some flexibility if someone can't get back in a timely manner to take their turn.
Let's keep it without a defined turn order for now. Wacky rather than fair.
I think it would be better to allow the final turn to be challenged, so maybe the game could end 24 hours after turn 15, instead of immediately. Give people a chance to decide what they want to risk in order to improve their final position.
The clue on the final turn really shouldn't be a clue for 3 (there are only 3 words left, so no way to indicate which one you're selecting!) But you might want to target either 1 or 2 words. So I'm thinking of saying we shouldn't give numbers for any of the clues. It's just understood that the first clue is for 2 words, the last is for 1 or 2, and the rest are for 3.
Turn taking is more fair, though. So either way.What do people think about having no defined turn order like this, or having a fixed turn order? Fixed turn order would be a lot simpler and normal. Is that better?I like this way. Leaves some flexibility if someone can't get back in a timely manner to take their turn.
Let's keep it without a defined turn order for now. Wacky rather than fair.
I think it would be better to allow the final turn to be challenged, so maybe the game could end 24 hours after turn 15, instead of immediately. Give people a chance to decide what they want to risk in order to improve their final position.
The clue on the final turn really shouldn't be a clue for 3 (there are only 3 words left, so no way to indicate which one you're selecting!) But you might want to target either 1 or 2 words. So I'm thinking of saying we shouldn't give numbers for any of the clues. It's just understood that the first clue is for 2 words, the last is for 1 or 2, and the rest are for 3.
What if the final guess were automatically pre-challenged by no one in particular?
I read the whole thread and I think I understand the rules, but I have no idea how to jump in. Do I need to grab a pen and paper and do the whole game so far in my head, or would I have all the info I need from the last two clues?Thanks joth!! I am happy. :)
TEMPLE | OLYMPUS | PUMPKIN | RICE |
KICK | ASH | BUBBLE | BOWL |
SUGAR | JEWELER | WHALE | MILL |
BLACKSMITH | POINT | BENCH | UNIVERSITY |
Turn 1:
ZEUS
Turn 2:
Clue: Building
Turn 3:
Guess: TEMPLE
Clue: APPRENTICESHIP
Turn 4:
Guess: UNIVERSITY
Clue: DOMINION
Turn 5:
Guess: Blacksmith
Clue: Flour
Turn 6:Turn 6 was challenged unsuccessfully by infangthief
Guess: MILL
Clue: GRAINS
Turn 7
Guess: Rice
Clue: Edible
Turn 8:
Guess: Sugar
Clue: Blow
Turn 9:Turn 9 was challenged by EFHW (results pending)
Guess: Bubble
Clue: Sightseer
Challenge turn 9So I just see in what I accepted and rejected from fangs clue, correct?
Yes, send EFHW a PM with that info.Challenge turn 9So I just see in what I accepted and rejected from fangs clue, correct?
Ok, so I send one word that I was intending to clue with flame that was not clued the turn before and one word that I believe was clued the turn before that I was trying not to clue with flame?Not quite.
But how does the guess fit in? It should be one of the words he was proposing, right?Your guess on turn 10, or EFHW's guess on turn 11?
Either. Both. Ugh, I am not doing well understanding this game.Sorry. It is complicated.
TEMPLE | OLYMPUS | PUMPKIN | RICE |
KICK | ASH | BUBBLE | BOWL |
SUGAR | JEWELER | WHALE | MILL |
BLACKSMITH | POINT | BENCH | UNIVERSITY |
Turn 1:
ZEUS
Turn 2:
Clue: Building
Turn 3:
Guess: TEMPLE
Clue: APPRENTICESHIP
Turn 4:
Guess: UNIVERSITY
Clue: DOMINION
Turn 5:
Guess: Blacksmith
Clue: Flour
Turn 6:Clue 6 was challenged unsuccessfully by infangthief
Guess: MILL
Clue: GRAINS
Turn 7
Guess: Rice
Clue: Edible
Turn 8:
Guess: Sugar
Clue: Blow
Turn 9:Clue 9 was challenged successfully by EFHW
Guess: Bubble
Clue: Sightseer
Turn 10:Clue 10 was challenged by infangthief, results pending.
Guess: Whale
Clue: Flame
Turn 11
Guess: point
Clue: Sports
hi five Swowl!
TEMPLE | OLYMPUS | PUMPKIN | RICE |
KICK | ASH | BUBBLE | BOWL |
SUGAR | JEWELER | WHALE | MILL |
BLACKSMITH | POINT | BENCH | UNIVERSITY |
Turn 1:
ZEUS
Turn 2:
Clue: Building
Turn 3:
Guess: TEMPLE
Clue: APPRENTICESHIP
Turn 4:
Guess: UNIVERSITY
Clue: DOMINION
Turn 5:
Guess: Blacksmith
Clue: Flour
Turn 6:Clue 6 was challenged unsuccessfully by infangthief
Guess: MILL
Clue: GRAINS
Turn 7
Guess: Rice
Clue: Edible
Turn 8:
Guess: Sugar
Clue: Blow
Turn 9:Clue 9 was challenged successfully by EFHW
Guess: Bubble
Clue: Sightseer
Turn 10:Clue 10 was challenged unsuccessfully by infangthief.
Guess: Whale
Clue: Flame
Turn 11
Guess: point
Clue: Sports
Turn 12:Clue 12 was challenged by jotheonah, results pending.
Guess: Olympus
Clue: Craft
Turn 13:
Guess: Jeweler
Clue: Smash
Turn 14:
Guess: Pumpkin
Clue: Legs
Challenge, because, why not? :)Challenging turn 15?
wait so Joth challenging Galz Turn 12 clue, means I send Joth a pm with ... what I accepted/rejected after I guessed Jeweler... right?No. Joth challenging Galzria's clue 12 means Galzria and EFHW (turn 11) need to PM joth with stuff.
Challenge, because, why not? :)Challenging turn 15?
jotheonah: 11 (2 turns; 10+1)
Yes, you can challenge any clue except clue 1. And you can't challenge a clue that has already been challenged.Challenge, because, why not? :)Challenging turn 15?
Oh,Can I challenge past turns?
Yes, 2 more, I thought I was missing something! Edited.
jotheonah: 11 (2 turns; 10+1)
I believe I get at least one more point for surviving a challenge?
What was the clue I was referring to again? Sports? I don't remember! :P
This game goes slowly, than extremely quickly, than slowly again!
Turn 11
Guess: point
Clue: SportsTurn 12:Clue 12 was challenged by jotheonah, results pending.
Guess: Olympus
Clue: Craft
What about my challenge? I haven't seen any messages.
OK, sure, how about:
Challenge: turn 11
We have a problem.
I'm pretty sure EFHW accidentally sent me her answers for a challenge to Turn 11, rather than a challenge to Turn 12. Which is an issue because now that 11 has been challenged, EFHW needs to submit those answers and I'm the one who needs to match them. No real way to maintain integrity there.
If that's the case, I can rescind that challenge. I'm only doing it because I was absent for a while, and that's the only chance to move up in score right now.
So if challenging 11 breaks thing, I can switch to challenge 13, I guess.
Maybe type challenge 13 in bold?
Maybe type challenge 13 in bold?
I think it's you and galz.
Sorry about no bold. The original challenge was in bold, but was offering to change here if 11 in fact did not work. (Never seemed fully confirmed that the wrong thing had gotten sent)
So is challenging 13 me and Galz or me and Joth?
Challenge of Turn 12 results:Ok, so Galzria and EFHW each gain 2 points. But Swowl loses 2 because he guessed Jeweler, not Bowl, on turn 13. And joth gains 2 points because of that.
Galzria and EFHW both said
Rejected: Kick
Accepted: Bowl
Challenge is passed.
TEMPLE | OLYMPUS | PUMPKIN | RICE |
KICK | ASH | BUBBLE | BOWL |
SUGAR | JEWELER | WHALE | MILL |
BLACKSMITH | POINT | BENCH | UNIVERSITY |
Turn 1:
ZEUS
Turn 2:
Clue: Building
Turn 3:
Guess: TEMPLE
Clue: APPRENTICESHIP
Turn 4:
Guess: UNIVERSITY
Clue: DOMINION
Turn 5:
Guess: Blacksmith
Clue: Flour
Turn 6:Clue 6 was challenged unsuccessfully by infangthief
Guess: MILL
Clue: GRAINS
Turn 7
Guess: Rice
Clue: Edible
Turn 8:
Guess: Sugar
Clue: Blow
Turn 9:Clue 9 was challenged successfully by EFHW
Guess: Bubble
Clue: Sightseer
Turn 10:Clue 10 was challenged unsuccessfully by infangthief.
Guess: Whale
Clue: Flame
Turn 11
Guess: point
Clue: Sports
Turn 12:Clue 12 was challenged successfully (guess 13 was wrong) by jotheonah.
Guess: Olympus
Clue: Craft
Turn 13:Clue 13 was challenged successfully (guess 14 was wrong) by scolapasta.
Guess: Jeweler
Clue: Smash
Turn 14:
Guess: Pumpkin
Clue: Legs
Turn 15:
Guess: Kick
Clue: Soot
Final scores:
Galzria: 17 (2 turns, survived 3 challenges; 10+1+2+2+2)
EFHW: 15 (2 turns, survived 1 challenge, 1 successful challenge; 10+1+2+2)
Swowl: 15 (4 turns, survived 3 challenges, failed 2 challenges; 10+1+1+1+2+2+2-2-2)
jotheonah: 13 (2 turns, survived 1 challenge, failed 1 challenge, 1 successful challenge; 10+1+2-2+2)
scolapasta: 13 (2 turns, 1 successful challenge; 10+1+2)
infangthief: 8 (3 turns, failed 1 challenge, 2 unsuccessful challenges; 10+1+1-2-1-1)
- If you think someone has made a wrong Guess on their turn, then the way to call it out is to challenge the clue from the previous turn.
A similar thing happened with the turn 9 challenge.You k now how there are points along a scenic route where you look at the vista?
My clue 8 ("Blow") was intended to select WHALE, reject PUMPKIN (I thought those were EFHW's two "Edible" words) and propose BUBBLE and KICK.
Then on turn 9, Swowl guessed BUBBLE, so I had to rethink and try to see things from Swowl's perspective.
To be honest I was totally at sea with the "Sightseer" clue. Like I was sure "Sightseer" + "Flame" had to be OLYMPUS, but EFHW guessed POINT which is why I challenged the "Flame" clue. Maybe I need to go and do more sightseeing.
Point was a stretch for flame, but I thought of flaming point, like boiling or freezing. Was point hinted at by flame?A similar thing happened with the turn 9 challenge.You k now how there are points along a scenic route where you look at the vista?
My clue 8 ("Blow") was intended to select WHALE, reject PUMPKIN (I thought those were EFHW's two "Edible" words) and propose BUBBLE and KICK.
Then on turn 9, Swowl guessed BUBBLE, so I had to rethink and try to see things from Swowl's perspective.
To be honest I was totally at sea with the "Sightseer" clue. Like I was sure "Sightseer" + "Flame" had to be OLYMPUS, but EFHW guessed POINT which is why I challenged the "Flame" clue. Maybe I need to go and do more sightseeing.
Here's what was behind my turns. Turn 7, edible selected sugar, rejected jeweler, and clued whale and pumpkin. Turn 11 sports selected Olympus, rejected ash, and clued bowl and kick.Cool. I was right about Whale and Pumpkin then.
I think it would be less messy (but also slower) if we required a 24-hour challenge period after each clue and disallowed retroactive challenges.
The whole mind game where you have to decide whether to say what you really clued in a challenge or make it line up with the guess seems like really bad game design to me, especially when you consider what it looks like to max points. It gives the cluer the power (assuming they can coordinate with the other challengee) to screw over their guesser even if their guesser guessed completely right, simply because the guesser is ahead on points.
I think the spirit of the game, as well as simplicity, would be better served if someone simply posted their guess and clue and then there were 24 hours for challenges, in which someone could challenge the clue. Then after that time expired the clue would be assumed to be consistent and anyone could make a guess. Or something. Do you all hear what I mean?
It gives the cluer the power (assuming they can coordinate with the other challengee) to screw over their guesser even if their guesser guessed completely right, simply because the guesser is ahead on points.Hmm, I suppose that is possible. I mean, I'm assuming there is no external coordination going on, so on the face of it how can they come up with some other word that they're going to agree on?
Maybe people could choose to challenge either guesses or clues? And if you challenge a guess, the guess has to line up with the cluer's intent.But then the cluer can just say that their intent was something different, if they want the guesser to lose points.
Maybe people could choose to challenge either guesses or clues? And if you challenge a guess, the guess has to line up with the cluer's intent.But then the cluer can just say that their intent was something different, if they want the guesser to lose points.
Or that their intent happens to match the guess, if they want the challenger to lose points.
You could also just make an unenforceable good faith rule that people should express their original intent when responding to a challenge. You could even make it enforceable by requiring everyone to post their intentions, encrypted, when they post a clue and then provide the key in the event of a challenge. Then we're definitely sacrificing user friendliness though. Though the game isn't exactly approachable right now.Yes. A good-faith rule might help. But still there's the problem of a clue just being (unintentionally) weak. If my clue isn't very good and someone guesses it "wrong" - is that the guessers fault or is it my fault?
Turn 4:
Guess: UNIVERSITY
Clue: DOMINION
Turn 5:
Guess: Blacksmith
Clue: Flour