Dominion Strategy Forum
Dominion => Variants and Fan Cards => Topic started by: LordBaphomet on September 02, 2020, 02:36:55 pm
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This might be off topic, but would cache be better if it gave $4 instead of three? Not only have we not had a treasure that gives 4 yet, would it be balanced?
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I think that it would be utterly brilliant if Cache were instead an Event that costed $3 and gained a $5 instead of a crappy Gold.
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I think that it would be utterly brilliant if Cache were instead an Event that costed $3 and gained a $5 instead of a crappy Gold.
Har de har har.
As far as LordBaphomet's actual suggestion goes, that might be reasonable. At that point it's sort of like gaining 3 Silvers, only really lopsided. That's maybe fine for a $5 card.
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I suggested this change, but other rightfully pointed out that this would be too good. Cache+4 Coppers would yield a Province, so this would encourage really boring strategies.
Another change could be the on-gain part:
"When you gain this, +2 Coffers and gain 2 Coppers"
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I suggested this change, but other rightfully pointed out that this would be too good. Cache+4 Coppers would yield a Province, so this would encourage really boring strategies.
Too good in theory is one thing. Too good in practice is another. That deck would be really unreliable. I mean compare it to Treasure Trove. I'd say Treasure Trove is better for "boring" strategies than Cache-that-makes-$4, and it's fine.