Dominion Strategy Forum

Dominion => Variants and Fan Cards => Topic started by: LordBaphomet on September 02, 2020, 02:36:55 pm

Title: Cache change
Post by: LordBaphomet on September 02, 2020, 02:36:55 pm
This might be off topic, but would cache be better if it gave $4 instead of three? Not only have we not had a treasure that gives 4 yet, would it be balanced?
Title: Re: Cache change
Post by: segura on September 02, 2020, 02:54:36 pm
I think that it would be utterly brilliant if Cache were instead an Event that costed $3 and gained a $5 instead of a crappy Gold.
Title: Re: Cache change
Post by: LastFootnote on September 02, 2020, 02:56:32 pm
I think that it would be utterly brilliant if Cache were instead an Event that costed $3 and gained a $5 instead of a crappy Gold.

Har de har har.

As far as LordBaphomet's actual suggestion goes, that might be reasonable. At that point it's sort of like gaining 3 Silvers, only really lopsided. That's maybe fine for a $5 card.
Title: Re: Cache change
Post by: grrgrrgrr on September 02, 2020, 03:34:49 pm
I suggested this change, but other rightfully pointed out that this would be too good. Cache+4 Coppers would yield a Province, so this would encourage really boring strategies.

Another change could be the on-gain part:

"When you gain this, +2 Coffers and gain 2 Coppers"
Title: Re: Cache change
Post by: LastFootnote on September 02, 2020, 03:52:40 pm
I suggested this change, but other rightfully pointed out that this would be too good. Cache+4 Coppers would yield a Province, so this would encourage really boring strategies.

Too good in theory is one thing. Too good in practice is another. That deck would be really unreliable. I mean compare it to Treasure Trove. I'd say Treasure Trove is better for "boring" strategies than Cache-that-makes-$4, and it's fine.