Dominion Strategy Forum
Dominion => Rules Questions => Topic started by: walwb on January 25, 2020, 04:41:03 pm
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How do the new command cards from the 2019 errata work with Distant Lands? For instance, if you Overlord a Distant Lands do you put a Distant Lands from the supply onto your tavern mat (and thus gain 4 VP at the end of the game)?
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If you play a Distant Lands from the supply, putting it on your Tavern mat is not "leaving it there". :-p
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Like crj said, putting it on your Tavern mat isn't leaving it there. Since the only thing Distant Lands does as an action is move itself to the Tavern mat, and you can't do that, you would've just used an action to accomplish absolutely nothing. Worse even then playing a Ruined Village, since at least a Ruined Village gives you back your action
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How do the new command cards from the 2019 errata work with Distant Lands? For instance, if you Overlord a Distant Lands do you put a Distant Lands from the supply onto your tavern mat (and thus gain 4 VP at the end of the game)?
Distant Lands tries to move itself from play, and doesn't find itself there, so it doesn't move.
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This doesn't just apply to the three Command cards, but also to Inherited Estates, and Necromancer (from the trash).
(But I think it would have been good to make all five "leaving it there" cards Command cards, to make the rules and talking about them easier.)
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If you play a Distant Lands from the supply, putting it on your Tavern mat is not "leaving it there". :-p
This is a misleading answer. The "leaving it there" part isn't (directly) what stops Distant Lands from going to your Tavern Mat. "Leaving it there" just means "don't put it into play". Anything that happens (or doesn't happen) after that is a result of it not being in play.