Dominion Strategy Forum

Meta => Feedback => Topic started by: poppymitt2019 on March 22, 2019, 02:19:40 pm

Title: Abusive Players
Post by: poppymitt2019 on March 22, 2019, 02:19:40 pm
I just played against sadeas5. I played normally, as I always do.

At the end of the game, this is what this player wrote to me:

sadeas5:  way to get lucky faggot bitch, now do the world a favor and go fucking die 

I did not communicate with this player in any way, nor did I do anything other than play a normal game. I have seen sore losers, but I have never been confronted with hate speech.

Is there a way to report truly despicable, abusive players like this?

Title: Re: Abusive Players
Post by: Awaclus on March 22, 2019, 02:56:00 pm
Yes, blacklist them. If someone gets blacklisted more often than most people, the mods will see that and look into it.
Title: Re: Abusive Players
Post by: crj on March 22, 2019, 08:14:14 pm
To me, that feels like it goes beyond mere discourtesy or subjective offensiveness, and into more extremely objectionable territory. Safeguarding policies ought to mean there's a way to report such behaviour directly, rather than relying on the admins spotting it if the perpetrator does it repeatedly.

If someone behaves in the way reported (and the admins can presumably check the report's accuracy) then one time is one time too many. It shouldn't have to form part of a pattern of behaviour before something's done.
Title: Re: Abusive Players
Post by: GendoIkari on March 22, 2019, 08:16:44 pm
To me, that feels like it goes beyond mere discourtesy or subjective offensiveness, and into more extremely objectionable territory. Safeguarding policies ought to mean there's a way to report such behaviour directly, rather than relying on the admins spotting it if the perpetrator does it repeatedly.

If someone behaves in the way reported (and the admins can presumably check the report's accuracy) then one time is one time too many. It shouldn't have to form part of a pattern of behaviour before something's done.

They don’t have the staff necessary to deal with such a reporting system.
Title: Re: Abusive Players
Post by: crj on March 22, 2019, 08:30:50 pm
They don’t have the staff necessary to deal with such a reporting system.
Well, they ought to have. You might as well say they don't have the staff necessary to file annual accounts! Safeguarding is something every business should regard as indispensable.

In any case, is stuff like that actually common? How often would such a complaint come in, and how long would it take to deal with?
Title: Re: Abusive Players
Post by: GendoIkari on March 22, 2019, 08:37:05 pm
They don’t have the staff necessary to deal with such a reporting system.
Well, they ought to have. You might as well say they don't have the staff necessary to file annual accounts! Safeguarding is something every business should regard as indispensable.

In any case, is stuff like that actually common? How often would such a complaint come in, and how long would it take to deal with?

I think there would be a fair amount of complaints; at the least a lot more than there are actual problems. The types of people who are being quoted above are also likely the types of people who would abuse a reporting system to report people in an effort to troll them.
Title: Re: Abusive Players
Post by: Dingan on March 27, 2019, 03:42:54 am
I have asked something like this before. (http://forum.dominionstrategy.com/index.php?topic=19445.0)
Can I mark them as horrible, i.e. different than a player that I blacklisted just due to, say, differences in undo preferences? This extra marking could contribute to the Stef-investigates-said-player more than the normal blacklist flag.

I think there is a big difference between
"I am blacklisting this person because they have different play preferences than me"
and
"I am blacklisting this person because they are a racist/sexist/whateverist person and I don't want anything to do with them ever again".

And I wouldn't think it would be that hard. Facebook for example has several levels of flagging -- silencing a friend, unfriending a friend, reporting a friend as spam, etc. Such a system seems industry-standard. And i still wonder how other online gaming platforms handle it.