Dominion Strategy Forum
Dominion => Dominion General Discussion => Topic started by: dominator 123 on February 22, 2019, 06:19:55 am
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I was reading the wiki for Patron and came across this:
Cards that can reveal Patron:
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Exceptional cases: ... Young Witch (with Patron as Bane)
As Patron is $4, it cannot be the bane? While there are cost reducers, these cannot apply during setup, and can't affect Patron. Or is there something I'm missing, like maybe some card that can turn cards into other cards or something?
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You're right, the case is impossible unless someone decided to break the rules. I'm unsure why it's in the wiki.
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As Patron is $4, it cannot be the bane? While there are cost reducers, these cannot apply during setup, and can't affect Patron. Or is there something I'm missing, like maybe some card that can turn cards into other cards or something?
Oops, that was an oversight when I wrote that. Looks like Werothegreat fixed it by removing Young Witch from the list.
I've only played with Young Witch online, so I didn't realize the Bane had to cost 2 or 3. :-[
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Until there's a card that says "Setup: All cards cost $1 less, but not less than $0."
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Until there's a card that says "Setup: All cards cost $1 less, but not less than $0."
But who gets to decide what order things happen in during setup phase?
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Until there's a card that says "Setup: All cards cost $1 less, but not less than $0."
Man that sounds like a bad card. It's almost like it says "This game, the carefully chosen and tested costs of cards that Donald and the playtesters figured out will not be used; but instead you will use different amounts that are trivially unbalanced with the way Dominion was designed."
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Until there's a card that says "Setup: All cards cost $1 less, but not less than $0."
Man that sounds like a bad card. It's almost like it says "This game, the carefully chosen and tested costs of cards that Donald and the playtesters figured out will not be used; but instead you will use different amounts that are trivially unbalanced with the way Dominion was designed."
Well, it's not as if the current Dominion is the perfect game and therefore anything that changes it makes it worse. A lot of card-shaped things change very fundamental things about the game and it still works in the presence of those card-shaped things, it's just different.
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Until there's a card that says "Setup: All cards cost $1 less, but not less than $0."
Man that sounds like a bad card. It's almost like it says "This game, the carefully chosen and tested costs of cards that Donald and the playtesters figured out will not be used; but instead you will use different amounts that are trivially unbalanced with the way Dominion was designed."
Well, it's not as if the current Dominion is the perfect game and therefore anything that changes it makes it worse. A lot of card-shaped things change very fundamental things about the game and it still works in the presence of those card-shaped things, it's just different.
I agree with Awaclus. I think it would speed up the game, but not necessarily break it. Sure, it would be broken with certain cards, but most of the ways I can think of in which it would be broken are in the opening, which Baker already does with its starting Coffer, or in the endgame, which Canal already does.
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Dominion players: "<X> would ruin Dominion."
(time passes)
Donald X: implements <X>
(Dominion remains un-ruined)
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Dominion players: "<X> would ruin Dominion."
(time passes)
Donald X: implements <X>
(Dominion remains un-ruined)
Variants and Fan Cards forum: "<X> ruined Dominion"
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RBCI:
"Ruined Dominion" - Landmark
All cards cost $1 less this game.
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Until there's a card that says "Setup: All cards cost $1 less, but not less than $0."
Man that sounds like a bad card. It's almost like it says "This game, the carefully chosen and tested costs of cards that Donald and the playtesters figured out will not be used; but instead you will use different amounts that are trivially unbalanced with the way Dominion was designed."
Wouldn't that cost reduction only apply during set-up, not the rest of the game?
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With Poor House becoming the first $1 Action card, I had a thread asking if Bane was strictly intended for $2 or $3 cards, or if Poor House sort of "mucked with that". TL;DR is to just keep it that way for official rulings, but you're free to make Poor House a Bane card if you'd like (without of course severely breaking anything).
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Until there's a card that says "Setup: All cards cost $1 less, but not less than $0."
Man that sounds like a bad card. It's almost like it says "This game, the carefully chosen and tested costs of cards that Donald and the playtesters figured out will not be used; but instead you will use different amounts that are trivially unbalanced with the way Dominion was designed."
Wouldn't that cost reduction only apply during set-up, not the rest of the game?
Yes, there's no cost changes during set-up. It was already confirmed that the wiki phrase was an oversight anyway.
As a tangent, bane or not, Patron is a great card! :D