The thing you called MEH I'd say is more of a CON. Moat is really friggin bad when the Reaction isn't used.
The thing you called MEH I'd say is more of a CON. Moat is really friggin bad when the Reaction isn't used.
The thing you called MEH I'd say is more of a CON. Moat is really friggin bad when the Reaction isn't used.
Not tried yet, but they should play well with the Page line. Lube the path all the way to Champion, after which they become Lost Cities.
To me, the most interesting unresolved question is how Lackeys can cost $2 when Experiment and Expedition each cost $3.Good analysis.
Expedition: As a one-off, you get the effect of two Labs next turn.
Experiment: You get two one-shot Labs.
Lackeys: As a baseline, you get a two-shot Lab, but:Assuming Donald X. knows what he's doing, the MEH and the CON outweigh the PRO enough to merit the $1 discount?
- PRO: You have the flexibility to use the Villagers in some other way
- CON: The second Lab-effect will be delayed by another shuffle
- MEH: Once you've used it twice, you're left with an Action that draws 2 cards dead.
To me, the most interesting unresolved question is how Lackeys can cost $2 when Experiment and Expedition each cost $3.Good analysis.
Expedition: As a one-off, you get the effect of two Labs next turn.
Experiment: You get two one-shot Labs.
Lackeys: As a baseline, you get a two-shot Lab, but:Assuming Donald X. knows what he's doing, the MEH and the CON outweigh the PRO enough to merit the $1 discount?
- PRO: You have the flexibility to use the Villagers in some other way
- CON: The second Lab-effect will be delayed by another shuffle
- MEH: Once you've used it twice, you're left with an Action that draws 2 cards dead.
I think that the card is a borderline $3 but isn't the design principle to make cards as cheap as possible?
Along the same line you could also argue that Spices is very often better than Gold (admittedly this case is easier as it is Kingdom vs. Base card) so it could cost $6 but as it isn't broken at $5 you roll with the lower price .
I think that the card is a borderline $3 but isn't the design principle to make cards as cheap as possible?Indeed.
I think that the card is a borderline $3 but isn't the design principle to make cards as cheap as possible?Indeed.
But if the question isn't "how come Lackeys is so cheap", I can instead ask "why are Experiment and Expedition so expensive"? (-8
Only if you're guaranteed to draw them together. There's a reason Village and Smithy are both cheaper than Lab although they're like two Labs when drawn together.The thing you called MEH I'd say is more of a CON. Moat is really friggin bad when the Reaction isn't used.
No it isn't. Once you have a moat in your deck the opportunity cost of getting a "Lab" is $3 & a gain to get the village.
Spices is super better than Gold almost every time.And of course has to be, since Gold is in every game.
Assuming Donald X. knows what he's doing, the MEH and the CON outweigh the PRO enough to merit the $1 discount?Remember that it's not like "this effect is worth $1, this other one $3, add up the effects, this card should cost $4." The differences between $2's and $4's come down to openings, +Buys, and satisfying player expectations when comparing cards (and rarely something else, e.g. is Remodel better or worse at $3).
Spices is super better than Gold almost every time.And of course has to be, since Gold is in every game.
Experiment had to live with being compared to Expedition.Out of interest, was Experiment ever tried at $2? (I'm guessing Expedition wasn't, because it would clearly suck to watch someone else get the 2/5 split.)
That's what comes of lots of cards having to be better than it.Spices is super better than Gold almost every time.And of course has to be, since Gold is in every game.
And also because Gold sucks.
There were a bunch of Experiments, but no not a $2.Experiment had to live with being compared to Expedition.Out of interest, was Experiment ever tried at $2? (I'm guessing Expedition wasn't, because it would clearly suck to watch someone else get the 2/5 split.)
Only if you're guaranteed to draw them together. There's a reason Village and Smithy are both cheaper than Lab although they're like two Labs when drawn together.The thing you called MEH I'd say is more of a CON. Moat is really friggin bad when the Reaction isn't used.
No it isn't. Once you have a moat in your deck the opportunity cost of getting a "Lab" is $3 & a gain to get the village.
The risk of drawing Lackeys dead is much smaller than for Moat, however.