Dominion Strategy Forum

Dominion => Dominion General Discussion => Dominion: Renaissance Previews => Topic started by: pst on November 05, 2018, 07:05:05 am

Title: Fun or interesting combos with Capitalism
Post by: pst on November 05, 2018, 07:05:05 am
Of the new stuff it seems clear that Capitalism has the most potential for unexpected combos, strange games, and just affecting games the most.
What have you found?

Some cards will be much better, like for example Conspirator and Goons. It will be fun to add an Embargo token to a pile just after you bought a card from that pile yourself.

Poor House will shine!
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 05, 2018, 07:06:33 am
Poor House will shine!
How ironic.
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 05, 2018, 07:08:40 am
Some cards will be much better, like for example Conspirator and Goons. It will be fun to add an Embargo token to a pile just after you bought a card from that pile yourself.
Conspirator will not be much better, as you generally prefer to be able to play the actions that you draw, and that will not always be possible if Conspirator is played as Treasure. You cannot add Embargo tokens after you bought a card since you play all Treasure before buying cards.
Title: Re: Fun or interesting combos with Capitalism
Post by: Cuzz on November 05, 2018, 07:52:12 am
Giant gets a buff
Title: Re: Fun or interesting combos with Capitalism
Post by: Cuzz on November 05, 2018, 07:54:05 am
How does Capitalism work with the $ token from Adventures?
Title: Re: Fun or interesting combos with Capitalism
Post by: boris on November 05, 2018, 07:58:54 am
Storyteller playing actions with "+ Coin" (obviously) and "+ 1 Action" enables village-like effects.
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 05, 2018, 08:02:24 am
How does Capitalism work with the $ token from Adventures?
Rulebook says the +$ has to be in the card text, so you cannot turn any action into a Treasure using the token.
Title: Re: Fun or interesting combos with Capitalism
Post by: pst on November 05, 2018, 08:10:16 am
Some cards will be much better, like for example Conspirator and Goons. It will be fun to add an Embargo token to a pile just after you bought a card from that pile yourself.
Conspirator will not be much better, as you generally prefer to be able to play the actions that you draw, and that will not always be possible if Conspirator is played as Treasure.
But at least it will be much easier to get Conspirator chains going that you get a lot of $$ from.

Quote
You cannot add Embargo tokens after you bought a card since you play all Treasure before buying cards.
Oops, my bad!

Title: Re: Fun or interesting combos with Capitalism
Post by: Cuzz on November 05, 2018, 08:25:33 am
Storyteller playing actions with "+ Coin" (obviously) and "+ 1 Action" enables village-like effects.

Oh yeah Storyteller becomes ridiculous in two ways. Mostly you think about the effect of Capitalism during the Buy phase, where Storyteller can now be used for draw even if drawn dead. But now it also gets a huge buff as an engine component during the action phase since it can play all of your new action/treasures for draw and other effects.
Title: Re: Fun or interesting combos with Capitalism
Post by: Cuzz on November 05, 2018, 08:26:02 am
Black Market will enable some serious craziness as well.
Title: Re: Fun or interesting combos with Capitalism
Post by: boris on November 05, 2018, 09:11:09 am
I don't whether this qualifies as unexpected, but Bank can become pretty strong, with significantly less effort.
Title: Re: Fun or interesting combos with Capitalism
Post by: Jimmmmm on November 05, 2018, 09:12:43 am
And Diadem in a similar way.
Title: Re: Fun or interesting combos with Capitalism
Post by: Simon Jester on November 05, 2018, 09:13:42 am
I don't whether this qualifies as unexpected, but Bank can be become pretty strong, with significantly less effort.

omg... imagine a super-engine and then Bank at the end. And it stack...

I think a certain Chase will be pleased with this card :D
Title: Re: Fun or interesting combos with Capitalism
Post by: Lotoreo on November 05, 2018, 09:27:13 am
Minion will be so strong. Already on its own, when you can play all treasures and then get new cards. But with cards like bridge.. Unbeatable :)

In some of the decks with minion you can actually hit end actions immediately and go through your whole deck during your buy phase.
Title: Re: Fun or interesting combos with Capitalism
Post by: J Reggie on November 05, 2018, 09:56:46 am
I'm glad there's something mind-blowing that wasn't in the previews. Looks like with Conclave and a throne variant you can start an action chain in your buy phase, which may or may not have interesting effects.

Also, Iron cards and Courtier get a buff.
Title: Re: Fun or interesting combos with Capitalism
Post by: Fly-Eagles-Fly on November 05, 2018, 09:59:10 am
Poor House will shine!
That seems to be an understatement. In fact, I myself (whenever I eventually get Renaissance) will avoid playing with Poor House and Capitalism, it just seems to be a borderline broken combo, given the fact that Poor House costs $1.
Title: Re: Fun or interesting combos with Capitalism
Post by: J Reggie on November 05, 2018, 10:02:42 am
Poor House will shine!
That seems to be an understatement. In fact, I myself (whenever I eventually get Renaissance) will avoid playing with Poor House and Capitalism, it just seems to be a borderline broken combo, given the fact that Poor House costs $1.

Keep in mind that the value of Poor House goes down as you get more, because they're all treasures. Two can be good but the third is just a Silver, and the fourth is a Copper.
Title: Re: Fun or interesting combos with Capitalism
Post by: Hks on November 05, 2018, 10:32:54 am
This is so, so cool! Really looking forward to trying these combos out. Thanks Donald!
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 05, 2018, 10:55:04 am
Do inherited Estates become Treasures? My first hunch is no.
Title: Re: Fun or interesting combos with Capitalism
Post by: GendoIkari on November 05, 2018, 11:09:01 am
Do inherited Estates become Treasures? My first hunch is no.

I can really see this going either way. Your Estates are definitely "actions"; the only question is do they have anything "in their text". Inheritance gives your Estates the "abilities" of another card; I suppose it's reasonable that having an ability doesn't mean that you have that text. So you're probably correct on your hunch; but I can't be sure.
Title: Re: Fun or interesting combos with Capitalism
Post by: Ingix on November 05, 2018, 11:19:21 am
They become Treasures (if the inherited card becomes one). The effect of Inheritance is supposed to give them text in my understanding. And IIRC Donald at least agreed on the outcome. One other argument is that the set aside card becomes a Treasure, so the Estates copy that independly of them being directly affected by Capitalism.
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 05, 2018, 11:37:14 am
They become Treasures (if the inherited card becomes one). The effect of Inheritance is supposed to give them text in my understanding. And IIRC Donald at least agreed on the outcome. One other argument is that the set aside card becomes a Treasure, so the Estates copy that independly of them being directly affected by Capitalism.
Well if this is so, then we can have a quintuple-type card by Inheriting Dame Sylvia in Capitalism!

EDIT: Werewolf Inherited will be a sixtuple type!
Title: Re: Fun or interesting combos with Capitalism
Post by: Mic Qsenoch on November 05, 2018, 12:08:31 pm
They become Treasures (if the inherited card becomes one). The effect of Inheritance is supposed to give them text in my understanding. And IIRC Donald at least agreed on the outcome. One other argument is that the set aside card becomes a Treasure, so the Estates copy that independly of them being directly affected by Capitalism.
Well if this is so, then we can have a quintuple-type card by Inheriting Dame Sylvia in Capitalism!

EDIT: Werewolf Inherited will be a sixtuple type!

Capitalism does nothing to Werewolf.
Title: Re: Fun or interesting combos with Capitalism
Post by: Chappy7 on November 05, 2018, 12:19:01 pm
Leprechaun will be pretty easy to activate now.
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 05, 2018, 12:31:35 pm
Leprechaun will be pretty easy to activate now.
Why? Capitalism does not turn Leprechaun into a Treasure...
Title: Re: Fun or interesting combos with Capitalism
Post by: AJD on November 05, 2018, 12:32:29 pm
They become Treasures (if the inherited card becomes one). The effect of Inheritance is supposed to give them text in my understanding. And IIRC Donald at least agreed on the outcome. One other argument is that the set aside card becomes a Treasure, so the Estates copy that independly of them being directly affected by Capitalism.
Well if this is so, then we can have a quintuple-type card by Inheriting Dame Sylvia in Capitalism!

EDIT: Werewolf Inherited will be a sixtuple type!

Capitalism does nothing to Werewolf.

(https://upload.wikimedia.org/wikipedia/en/d/d8/The_Wolf_of_Wall_Street_%282013%29.png)
Title: Re: Fun or interesting combos with Capitalism
Post by: boris on November 05, 2018, 12:36:28 pm
Another interaction, which I noticed: you can make Peddlers cheaper on boards without non-terminal actions (other than Peddler). 
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 05, 2018, 12:36:38 pm
They become Treasures (if the inherited card becomes one). The effect of Inheritance is supposed to give them text in my understanding. And IIRC Donald at least agreed on the outcome. One other argument is that the set aside card becomes a Treasure, so the Estates copy that independly of them being directly affected by Capitalism.
Well if this is so, then we can have a quintuple-type card by Inheriting Dame Sylvia in Capitalism!

EDIT: Werewolf Inherited will be a sixtuple type!

Capitalism does nothing to Werewolf.
Ah. I got carried away. Since Inherited Werewolfs were already quintuple type, I guess that number does not increase with Capitalism.
Title: Re: Fun or interesting combos with Capitalism
Post by: silvern on November 05, 2018, 12:49:06 pm
you can now megaturn with stewards and bridges. that's pretty neat.
Title: Re: Fun or interesting combos with Capitalism
Post by: Chappy7 on November 05, 2018, 02:43:37 pm
Leprechaun will be pretty easy to activate now.
Why? Capitalism does not turn Leprechaun into a Treasure...

You're right my bad.  I haven't played with it yet and misunderstood how it works
Title: Re: Fun or interesting combos with Capitalism
Post by: Psyduck on November 05, 2018, 02:54:58 pm
Mandarin lets you scheme all those Treasure Actions in play.
Title: Re: Fun or interesting combos with Capitalism
Post by: pacovf on November 05, 2018, 04:30:12 pm
Does it interact with Coppersmith?
Title: Re: Fun or interesting combos with Capitalism
Post by: King Leon on November 05, 2018, 05:06:07 pm
Does it interact with Coppersmith?
No, Coppersmith has no + in its text.

you can now megaturn with stewards and bridges. that's pretty neat.
Oh yes, Steward becones a Laboratory. Nice finding!
Title: Re: Fun or interesting combos with Capitalism
Post by: Awaclus on November 05, 2018, 05:17:39 pm
Oh yes, Steward becones a Laboratory. Nice finding!

Only if all the Action cards you want to play afterwards are also affected by Capitalism.
Title: Re: Fun or interesting combos with Capitalism
Post by: TheOthin on November 05, 2018, 06:36:28 pm
Oh yes, Steward becones a Laboratory. Nice finding!

Only if all the Action cards you want to play afterwards are also affected by Capitalism.
Fortunately, on a Steward board, there's guaranteed to be some good effects available in that phase.
Title: Re: Fun or interesting combos with Capitalism
Post by: Awaclus on November 05, 2018, 09:26:30 pm
Oh yes, Steward becones a Laboratory. Nice finding!

Only if all the Action cards you want to play afterwards are also affected by Capitalism.
Fortunately, on a Steward board, there's guaranteed to be some good effects available in that phase.

Well, Silver is always available.
Title: Re: Fun or interesting combos with Capitalism
Post by: dghunter79 on November 05, 2018, 09:29:14 pm
It seems like a pretty big deal for one of my favorite cards, Pirate Ship.
Title: Re: Fun or interesting combos with Capitalism
Post by: LibraryAdventurer on November 06, 2018, 12:02:52 am
Black Market will enable some serious craziness as well.
We can use coffers in the Black Market now!
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 06, 2018, 02:30:47 am
Capitalism drastically simplifies infinite loops. This is a loop for arbitrary amounts of VP:

Hand: Storyteller, Rogue, Monument, Watchtower

Trash: Mandarin

Play Storyteller to play Monument, Rogue gaining Mandarin (topdeck Storyteller, Monument, Rogue), reveal Watchtower to trash, draw Storyteller, Monument, Rogue back from Storyteller.
Title: Re: Fun or interesting combos with Capitalism
Post by: markus on November 06, 2018, 04:49:11 am
Black Market will enable some serious craziness as well.
We can use coffers in the Black Market now!
Good catch - that doesn't work online yet.
Title: Re: Fun or interesting combos with Capitalism
Post by: Aleimon Thimble on November 06, 2018, 08:24:52 am
Capitalism drastically simplifies infinite loops. This is a loop for arbitrary amounts of VP:

Hand: Storyteller, Rogue, Monument, Watchtower

Trash: Mandarin

Play Storyteller to play Monument, Rogue gaining Mandarin (topdeck Storyteller, Monument, Rogue), reveal Watchtower to trash, draw Storyteller, Monument, Rogue back from Storyteller.

Awesome find. You don't even need Monument per se; anything with +coins and +buy will also do the trick, since you can play it an arbitrary amount of times and just empty the supply afterwards. Goons is best, of course, but you win even without the VP chips.

Still, you'll likely not see a board with all of Mandarin, Storyteller, Watchtower, Rogue and Capitalism in a lifetime if you always play full random.
Title: Re: Fun or interesting combos with Capitalism
Post by: J Reggie on November 06, 2018, 08:30:05 am
Capitalism drastically simplifies infinite loops. This is a loop for arbitrary amounts of VP:

Hand: Storyteller, Rogue, Monument, Watchtower

Trash: Mandarin

Play Storyteller to play Monument, Rogue gaining Mandarin (topdeck Storyteller, Monument, Rogue), reveal Watchtower to trash, draw Storyteller, Monument, Rogue back from Storyteller.

Awesome find. You don't even need Monument per se; anything with +coins and +buy will also do the trick, since you can play it an arbitrary amount of times and just empty the supply afterwards. Goons is best, of course, but you win even without the VP chips.

Still, you'll likely not see a board with all of Mandarin, Storyteller, Watchtower, Rogue and Capitalism in a lifetime if you always play full random.

You'd need some way to build up coins, which you can't do if Storyteller keeps eating them. But it should be simple enough to find an alternative to Storyteller.
Title: Re: Fun or interesting combos with Capitalism
Post by: boris on November 06, 2018, 08:56:04 am
Capitalism drastically simplifies infinite loops. This is a loop for arbitrary amounts of VP:

Hand: Storyteller, Rogue, Monument, Watchtower

Trash: Mandarin

Play Storyteller to play Monument, Rogue gaining Mandarin (topdeck Storyteller, Monument, Rogue), reveal Watchtower to trash, draw Storyteller, Monument, Rogue back from Storyteller.

Awesome find. You don't even need Monument per se; anything with +coins and +buy will also do the trick, since you can play it an arbitrary amount of times and just empty the supply afterwards. Goons is best, of course, but you win even without the VP chips.

Still, you'll likely not see a board with all of Mandarin, Storyteller, Watchtower, Rogue and Capitalism in a lifetime if you always play full random.

You'd need some way to build up coins, which you can't do if Storyteller keeps eating them. But it should be simple enough to find an alternative to Storyteller.

I think Black Market plus Festival would work to provide unbounded buys and coins.
You play BM, and then Festival to get two actions. Now you can play Monument and Rogue as part of BM, gaining Mandarin to topdeck all four cards and trashing Mandarin as before. You have now two actions and use one for Watch Tower to draw your topdecked cards. The last remaining action can be used for BM again at which point the cycle repeats.   
Title: Re: Fun or interesting combos with Capitalism
Post by: Squidd on November 06, 2018, 09:01:42 am
You're gonna run out of Watchtowers, though.
Title: Re: Fun or interesting combos with Capitalism
Post by: boris on November 06, 2018, 09:29:26 am
You're gonna run out of Watchtowers, though.

Ah yes, that's true.
Title: Re: Fun or interesting combos with Capitalism
Post by: greybirdofprey on November 06, 2018, 09:32:13 am
Miser, Farmer's Market, Tormentor especially benefit from removing the action requirement.
Vassal and Conclave let you play any actions in your buy phase.
And finally some love for Dame Sylvia.

But Minion becomes crazy. Instead of using Minions or other actions for coin you can just play all your non-Minion treasures, play Minion, get new non-Minion treasures and maybe another Minion, et cetera.

Title: Re: Fun or interesting combos with Capitalism
Post by: Uiteindelijk on November 06, 2018, 10:09:26 am
I would think this would make Flag Bearer a stronger option, if there's no way to trash it instead.
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 06, 2018, 10:35:22 am
You'd need some way to build up coins, which you can't do if Storyteller keeps eating them. But it should be simple enough to find an alternative to Storyteller.

Very minimalistic solution: +card on Rogue, hand: Rogue, Watchtower. top of deck: Rogue. trash: Mandarin.

Now you can just keep playing Rogue for Mandarin and trash it. Any Rogue will draw the last topdecked Rogue.
Title: Re: Fun or interesting combos with Capitalism
Post by: Uiteindelijk on November 06, 2018, 01:55:50 pm
Herbalist also gains new utility, with more options for what can be put back on your deck, in addition to also being a Treasure itself.
Title: Re: Fun or interesting combos with Capitalism
Post by: Psyduck on November 06, 2018, 03:50:19 pm
Just played a game with Black Market and Capitalism. Got Tactician, Storyteller, Scepter, Conclave from the BM. It was pure madness.

Salvager and Mercenary also become Treasures by Capitalism, both of them work very fine.
Title: Re: Fun or interesting combos with Capitalism
Post by: jonvs on November 07, 2018, 01:09:48 am
Keep in mind that the value of Poor House goes down as you get more, because they're all treasures. Two can be good but the third is just a Silver, and the fourth is a Copper.

Yeah, but the difference is you could play your Poor Houses after all your other Treasures. With a $5/$2 opening and good shuffling luck, you could literally buy a Province on your third turn.
Title: Re: Fun or interesting combos with Capitalism
Post by: pst on November 07, 2018, 01:46:18 am
Keep in mind that the value of Poor House goes down as you get more, because they're all treasures. Two can be good but the third is just a Silver, and the fourth is a Copper.

Yeah, but the difference is you could play your Poor Houses after all your other Treasures. With a $5/$2 opening and good shuffling luck, you could literally buy a Province on your third turn.

The difference between what you are saying and what? Buying a Province on your third turn is no big deal. You can do that for example with Death Cart (alone, no combo needed) and some shuffle luck if you want to.
Title: Re: Fun or interesting combos with Capitalism
Post by: Lotoreo on November 07, 2018, 02:41:06 am
I guess he means the difference between having to play your poor house while you still have all treasures on hand, and having the opportunity to play those treasures first ;)
Title: Re: Fun or interesting combos with Capitalism
Post by: Aleimon Thimble on November 07, 2018, 03:56:41 am
Keep in mind that the value of Poor House goes down as you get more, because they're all treasures. Two can be good but the third is just a Silver, and the fourth is a Copper.

Yeah, but the difference is you could play your Poor Houses after all your other Treasures. With a $5/$2 opening and good shuffling luck, you could literally buy a Province on your third turn.

The difference between what you are saying and what? Buying a Province on your third turn is no big deal. You can do that for example with Death Cart (alone, no combo needed) and some shuffle luck if you want to.

Also Coppersmith.
Title: Re: Fun or interesting combos with Capitalism
Post by: Cuzz on November 07, 2018, 07:50:38 am
Mine becomes a discount Expand for your new treasures.

Mint becomes a Disciple variant (buy it before you buy Capitalism).
Title: Re: Fun or interesting combos with Capitalism
Post by: Uiteindelijk on November 07, 2018, 08:34:21 am
I suppose Aqueduct would take the tokens from the Farmers' Market pile, and Keep has a lot more potential for points.

Alms becomes harder to use.

Magpie is even better when it can reveal these Action - Treasure cards.
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 07, 2018, 10:05:19 am
Keep has a lot more potential for points.
Does it though? The actions are only Treasures during your turns, not at the end of the game.
Title: Re: Fun or interesting combos with Capitalism
Post by: Uiteindelijk on November 07, 2018, 10:13:08 am
Keep has a lot more potential for points.
Does it though? The actions are only Treasures during your turns, not at the end of the game.

Ah yes, you are correct. Too bad though.
Title: Re: Fun or interesting combos with Capitalism
Post by: Simon Jester on November 07, 2018, 10:16:16 am
Keep has a lot more potential for points.
Does it though? The actions are only Treasures during your turns, not at the end of the game.

Ah yes, you are correct. Too bad though.

But, will the vp-counter show it as if they indeed would give points? That may cause some frustrating losses out of nowhere I could imagine.
Title: Re: Fun or interesting combos with Capitalism
Post by: GendoIkari on November 07, 2018, 10:27:23 am
Keep has a lot more potential for points.
Does it though? The actions are only Treasures during your turns, not at the end of the game.

Ah yes, you are correct. Too bad though.

But, will the vp-counter show it as if they indeed would give points? That may cause some frustrating losses out of nowhere I could imagine.

I would hope it doesn't... does the VP counter include points from other Landmarks like Wall and such?
Title: Re: Fun or interesting combos with Capitalism
Post by: faust on November 07, 2018, 10:27:57 am
Keep has a lot more potential for points.
Does it though? The actions are only Treasures during your turns, not at the end of the game.

Ah yes, you are correct. Too bad though.

But, will the vp-counter show it as if they indeed would give points? That may cause some frustrating losses out of nowhere I could imagine.
Well the VP counter doesn't change Orchard points every time Band of Misfits becomes another card, so I suppose not.
Title: Re: Fun or interesting combos with Capitalism
Post by: trivialknot on November 07, 2018, 11:47:40 am
Keep has a lot more potential for points.
Does it though? The actions are only Treasures during your turns, not at the end of the game.

Ah yes, you are correct. Too bad though.

But, will the vp-counter show it as if they indeed would give points? That may cause some frustrating losses out of nowhere I could imagine.
No.

http://forum.shuffleit.nl/index.php?topic=3318.0
Title: Re: Fun or interesting combos with Capitalism
Post by: crlundy on November 07, 2018, 04:01:42 pm
Some other interactions pointed out on Discord:
Title: Re: Fun or interesting combos with Capitalism
Post by: GendoIkari on November 07, 2018, 05:27:28 pm
Ooh, Capitalism doesn't only work on your own cards; so Tribute (http://wiki.dominionstrategy.com/index.php/Tribute) gets a lot better.

Ironmonger (http://wiki.dominionstrategy.com/index.php/Ironmonger) and Ironworks (http://wiki.dominionstrategy.com/index.php/Ironworks), too.
Title: Re: Fun or interesting combos with Capitalism
Post by: crj on November 07, 2018, 07:17:38 pm
And Bandit.

And, now I think about it, I'm suddenly glad I still have Thief lying around. (-8
Title: Re: Fun or interesting combos with Capitalism
Post by: GendoIkari on November 07, 2018, 10:19:05 pm
And Bandit.

And, now I think about it, I'm suddenly glad I still have Thief lying around. (-8

Woah... Thief + Capitalism could actually be really strong; or at least enough to scare your opponent away from trashing any initial Coppers.
Title: Re: Fun or interesting combos with Capitalism
Post by: Beyond Awesome on November 07, 2018, 11:38:30 pm
You can use herbalist to scheme stuff, including itself.
Title: Re: Fun or interesting combos with Capitalism
Post by: Awaclus on November 08, 2018, 12:48:07 am
including itself

I've always wanted to have a Copper that topdecks itself.
Title: Re: Fun or interesting combos with Capitalism
Post by: LaLight on November 08, 2018, 12:49:15 am
including itself

I've always wanted to have a Copper that topdecks itself.

More of a Pouch
Title: Re: Fun or interesting combos with Capitalism
Post by: chipperMDW on November 08, 2018, 10:28:58 am
Adventurer might not be totally worthless with Capitalism. It'd give Venture/Capitalism a run for its money.
Title: Re: Fun or interesting combos with Capitalism
Post by: GendoIkari on November 08, 2018, 10:45:54 am
Adventurer might not be totally worthless with Capitalism. It'd give Venture/Capitalism a run for its money.

Um, Adventurer + Capitalism almost reads +2 cards. I mean, it skips over Victory cards which is nice... but that sounds terrible.
Title: Re: Fun or interesting combos with Capitalism
Post by: chipperMDW on November 08, 2018, 11:05:14 am
Adventurer might not be totally worthless with Capitalism. It'd give Venture/Capitalism a run for its money.

Um, Adventurer + Capitalism almost reads +2 cards. I mean, it skips over Victory cards which is nice... but that sounds terrible.

Hence the "might" (i.e. depends on board) and the "not totally worthless" (as opposed to, like, "decent").
Title: Re: Fun or interesting combos with Capitalism
Post by: crlundy on November 08, 2018, 04:44:15 pm
Adventurer might not be totally worthless with Capitalism. It'd give Venture/Capitalism a run for its money.

Um, Adventurer + Capitalism almost reads +2 cards. I mean, it skips over Victory cards which is nice... but that sounds terrible.

It also skips over most of your other draw cards.
Title: Re: Fun or interesting combos with Capitalism
Post by: Hks on November 10, 2018, 07:58:49 pm
It skips over the other useless Adventurers you bought! That's makes it a better card!
Title: Re: Fun or interesting combos with Capitalism
Post by: Reykjavik on December 03, 2018, 05:48:05 pm
Peasant -> Teacher becomes much stronger. Getting ridiculous quantities of coin from soldier is much easier with treasure soldiers, getting treasure peasants for +buys lets you spend that money. All you need for support is a decent draw card (preferably an attack), and some way to get your teacher relatively quickly (sifting or trashing works). Making your soldier a treasure with an early capitalism also lets you use that draw card without fear of drawing it dead, though that doesn't help the fugitive or disciple.
Title: Re: Fun or interesting combos with Capitalism
Post by: ipofanes on December 04, 2018, 03:53:53 am
As all those capitalistic cards are still action cards. Being drawn by Scrying Pool, effectively all those terminal Silvers like Fortune Teller or Chancellor become better Silvers and there's no worrying about your payload in Scrying Pool games any more.
Title: Re: Fun or interesting combos with Capitalism
Post by: LibraryAdventurer on December 07, 2018, 10:59:06 pm
Just played a fun game with Capitalism, Scrying Pool, Courtier, and Cargo Ship (and no villages). Not only can you play Courtier in your buy phase, but Capitalism adds another type to a lot of action cards to get more out of Courtier plays. Then again, I ended up choosing Actions, Coin, and Buy even when I played Courier in my buy phase because I didn't want more golds in my scrying pool deck...