Dominion Strategy Forum

Dominion => Variants and Fan Cards => Topic started by: majiponi on September 21, 2018, 09:47:47 am

Title: Inheritance fix
Post by: majiponi on September 21, 2018, 09:47:47 am
Read this thread.

Quote
I've found an undefined behavior on dominion.games.
I played Throne Room to play a inherited Estate(Crown), to play Herald, to reveal and play University, gained Mandarin (topdecked that inherited Estate), played Herald (second time), drew the Estate, revealed and played Ambassador, returned the Estate, and played it (second time) AS THE CARD MY OPPONENT HAD INHERITED.
(This is the summary of this twitter post (https://twitter.com/engirebn/status/994614907910803456).)

In short, the original Inheritance has problems. Is the following clause fix them?

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Once per game: Gain an Action costing up to $4, setting aside. Put your Estate token on it.
In games using this, Estate is also an Action whose text is "Play the Action your Estate token is on, leaving it there".

Edit: Added "up to $4" clause.
Title: Re: Inheritance fix
Post by: faust on September 21, 2018, 10:01:19 am
Well it leads to some unintended behaviour, like being able to play your Estate T1 and trash it with Bonfire.
Title: Re: Inheritance fix
Post by: Chris is me on September 21, 2018, 12:29:26 pm
This changes a lot of really normal things about Inheritance all to avoid one interaction so freakishly contrived that it took 18 months to think of it. I'd never use this.
Title: Re: Inheritance fix
Post by: Holunder9 on September 21, 2018, 01:30:16 pm
I don't like this for 3 reasons.
First of all, Inheritance doesn't need fixing. Second, Inheritance has a cost restriction for a reason. Third, I don't see the appeal of Inheriting Ironmongers on turn 1 instead of working to hit $7 and then being able to Inherit Ironmongers, i.e. I dislike the lack of any trade-off (this is even more pronounced with Pathfinding and $2 cantrips).
Title: Re: Inheritance fix
Post by: majiponi on September 21, 2018, 07:00:07 pm
I don't like this for 3 reasons.
... Second, Inheritance has a cost restriction for a reason.

Oops, I forgot to say "an Action costing up to $4".