Dominion Strategy Forum

Dominion => Rules Questions => Topic started by: ednever on May 30, 2018, 09:25:27 am

Title: Inheritance + Island (or Great Hall or Mill)
Post by: ednever on May 30, 2018, 09:25:27 am
If you use Inheritance on Island, are your Estates worth extra VP?

And if so, are they worth 2 VP, or 3 VP (since they "gain" the abilities of the card, they should "gain" the +2VP on top of their normal 1 VP, to make them worth 3VP).

Unless the VP value of the card is not one of the "abilities" of the card?

(Or Nobles with cost reducers)
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: Mic Qsenoch on May 30, 2018, 09:25:55 am
You can't Inherit Victory cards.
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: GendoIkari on May 30, 2018, 10:16:20 am
You can't Inherit Victory cards.

Likely to prevent this sort of thing from being a question.
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: chipperMDW on May 30, 2018, 11:16:28 am
You can't Inherit Victory cards.

Likely to prevent this sort of thing from being a question.

It didn't work.
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: ednever on May 30, 2018, 12:53:02 pm
You can't Inherit Victory cards.

Duh. Sorry for the distraction. Maybe I will re-read first next time....
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: Donald X. on May 30, 2018, 04:14:01 pm
You can't Inherit Victory cards.

Likely to prevent this sort of thing from being a question.
That part is good too, but what happened was, if you can Inherit Islands, you do it. Nothing competes.
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: RTT on May 31, 2018, 05:47:37 pm
You can't Inherit Victory cards.

Likely to prevent this sort of thing from being a question.
That part is good too, but what happened was, if you can Inherit Islands, you do it. Nothing competes.

Really? I can think of a lot of things i would rather inherit then islands.
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: Chris is me on May 31, 2018, 05:54:40 pm
You can't Inherit Victory cards.

Likely to prevent this sort of thing from being a question.
That part is good too, but what happened was, if you can Inherit Islands, you do it. Nothing competes.

Really? I can think of a lot of things i would rather inherit then islands.

You instantly spike to 6 VP and give yourself a pile of $2 Duchys that remove themselves and a Copper from your deck. In most games this significantly increases the tota available points on the board to the point that it overwhelms not doing that quite a lot, not to mention the useful and cheap pseudo trashing.
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: GendoIkari on May 31, 2018, 05:56:00 pm
You can't Inherit Victory cards.

Likely to prevent this sort of thing from being a question.
That part is good too, but what happened was, if you can Inherit Islands, you do it. Nothing competes.

Really? I can think of a lot of things i would rather inherit then islands.

Assuming that without the no-victory limitation, Inheritance would have also added the VP value; then Estates inheriting Islands become (http://wiki.dominionstrategy.com/images/thumb/3/3d/Coin2.png/16px-Coin2.png) Duchies that don't stay in your deck. They'd just be worth too much VP for the cost.
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: RTT on May 31, 2018, 06:07:38 pm
sure thats strong but if i inherit something that makes my deck actually kick off like a workers village i just buy 6 of the estates while you maybe get 2 of them. and then i have a deck full of villages while you have 3vp islands.
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: Chris is me on May 31, 2018, 08:32:36 pm
sure thats strong but if i inherit something that makes my deck actually kick off like a workers village i just buy 6 of the estates while you maybe get 2 of them. and then i have a deck full of villages while you have 3vp islands.

They get a ~10 point boost on you and a thin deck? Like obviously Island isnít literally always the absolute best option but you can kinda see how it would be really good too often.
Title: Re: Inheritance + Island (or Great Hall or Mill)
Post by: Donald X. on June 01, 2018, 03:08:27 am
sure thats strong but if i inherit something that makes my deck actually kick off like a workers village i just buy 6 of the estates while you maybe get 2 of them. and then i have a deck full of villages while you have 3vp islands.
And Inheritance comes with an Island - the one you set aside is yours at the end.

Maybe it wouldn't have messed up the game for a certain caliber of player; it seemed like surely it would be automatic for many players though. And not "this is so fun, us all doing this," just, "well I have to do this."

Briefly there was a version of Inheritance that only changed Estates on your turn. That version allowed Victory cards, and of course the VP didn't add - at the end of the game, it's not your turn.