Dominion Strategy Forum
Dominion => Dominion General Discussion => Topic started by: ehunt on January 24, 2018, 11:52:31 pm
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Autoplay is great. Occasionally, it is terrible.
This sounds like one of those puzzles, but I discarded a Faithful Hound with an Inn the other day after having drawn my thin deck, planning to draw it back with a cantrip, and it got set aside; I needed it to trigger my Magic Lamp (maybe it was Leprechaun) and lost. (It's not a true gotcha in that I also could have discarded some other stuff, had I been smarter).
Any other autoplay problems? I've turned autoplay off for the travelers; making the decision matters too often.
I suspect it's healthiest to play with most of the autoplays off, except Crown, Changeling, and Coin of the Realm. The problem is that you don't realize "hey, this is one of those boards where I might not always reveal my Moat" until your opponent plays the attack you didn't want to reveal Moat to.
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It was Lamp and don't worry I already had that game wrapped up, although I would have been fine with an undo.
Please keep as much reaction autoplay on as possible, if not for you for your opponent who no longer needs to wait multiple times during their turn.
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You definitely need to be careful. Traveller exchanges are also tricky. Recently I had a board where I wanted to keep those Treasure Hunters...
Then there are several missing automplay options that are relatively harm-free, like "always reveal" for Gladiator/Explorer.
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I don't have Faithful Hound on autoplay since missing the reshuffle doesn't feel like an edge case to me.
If there are four cards left in your deck, and card counting tells you none of them are actions (or worse, it's Mountebank and three coppers), you don't want to set it aside, you want to discard it so it can connect with a village.
If you have an empty deck and are militia-discarding from a hand of Peddler, Silver, Silver, Estate, Doggie, that also seems like a bad time to set him aside.
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I didn’t realize settings persist between separate games. I miss the MMF mod’s take on this feature which put autoplay on the screen more directly. I think there should be a little dot or star or something any time a pile is configured to do something other than the default.
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I didn’t realize settings persist between separate games.
Wait. They do what, now?
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I didn’t realize settings persist between separate games.
Wait. They do what, now?
They shouldn't persist if you change them mid-game.
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I didn’t realize settings persist between separate games.
Wait. They do what, now?
They shouldn't persist if you change them mid-game.
That matches my experience. That's why I was confused.
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I didn’t realize settings persist between separate games.
Wait. They do what, now?
They shouldn't persist if you change them mid-game.
I was interpreting “turn them off for the travelers” as “oh, I have to remember to turn these off, because they default on”, I did not think they did? Was concerned I didn’t notice...
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At the risk of saying something that everyone already knows, but in the interest of not seeing this go on:
In the "Options" tab there are default autoplay settings that you can customize for your personal enjoyment and persist from game to game.
When you change autoplay options in the middle of a game (by right clicking on whatever card), they do not persist to the next game.
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Play All...
Silver
Silver
Silver
Copper
... !! Now I can't buy a Grand Market! >:(